On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

2928

2 Shoggoths.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

3136

2 Spawn of Shub-Niggurath (AC 14, MV 30 [land] / 240 [fly], HD 2, Chaotic): a White, Red, Dolm and Jale ooze/slime with a suckered hide, 5 eyes, and a circular gaping maw. Invisible.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

2239

Village of 308 White Men ruled by a Chaotic 4th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1127

You meet "It of True Men".

Everyone you encounter in Carcosa has a ridiculous title.

2627

10 Mutant Monoclonius (AC 17, MV 60', HD 12, neutral). Scaled Bone hide. Circular gaping maw. Can shoot tail spikes up to 60'. Immune to surprise.

Several mutant dinosaurs are described in Carcosa.

3932

1 Deep One.

Most hex descriptions in Carcosa are kind of crazy.