On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

1923

8 Mi-Go.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

1805

Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 150 [swim], HD 7, Neutral [unintelligent]): a Purple, Green, Ulfire and Brown arboreoid with a scaled hide, 6 eyes, and no mouth.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

1218

Village of 329 Purple Men ruled by a Chaotic 5th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

3132

You meet "the Tranquil Effulgence of the Yellow".

Everyone you encounter in Carcosa has a ridiculous title.

0424

6 Mutant Monoclonius (AC 17, MV 60', HD 7, neutral). Scaled Black hide. Can split into smaller versions of itself, like Voltron in reverse.

Several mutant dinosaurs are described in Carcosa.

3925

17 irrational space aliens herd a group of 15 Yellow Men into a small metal bunker.

Most hex descriptions in Carcosa are kind of crazy.