On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

0926

5 of the Great Race.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

3623

1 Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 90 [swim], HD 4, Neutral [intelligent]): a Brown arachnoid with a scaled hide, 1 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

3011

Village of 282 Red Men ruled by a Neutral 4th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1106

You meet "the Power of Stones".

Everyone you encounter in Carcosa has a ridiculous title.

0720

Mutant Megalosaurus (AC 16, MV 120', HD 11, neutral). Scaled Green hide.

Several mutant dinosaurs are described in Carcosa.

3030

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Most hex descriptions in Carcosa are kind of crazy.