On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

2616

8 Velociraptors.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

2111

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 90 [swim], HD 5, Chaotic): a Red arboreoid with a suckered hide, no eyes, and multiple mouths. Invisible.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

3430

Village of 347 Green Men ruled by "the Arbiter of Humility," a Neutral 8th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1023

You meet "the Empress of Spring".

Everyone you encounter in Carcosa has a ridiculous title.

2902

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 17, neutral). Feathered Purple hide.

Several mutant dinosaurs are described in Carcosa.

2520

An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1311.

Most hex descriptions in Carcosa are kind of crazy.