On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

0136

2 B'yakhees.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0410

Spawn of Shub-Niggurath (AC 16, MV 180 [land] / 120 [swim], HD 1, Neutral [intelligent]): a Jale annelidoid with a scaled hide, 6 eyes, and a beaked mouth. Harmed only by fire.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

3606

Village of 215 Purple Men ruled by "the Eloquent Wind," a Neutral 9th-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

2238

You meet "the Transcendent Duke".

Everyone you encounter in Carcosa has a ridiculous title.

2737

2 Mutant Plesiosaurus (AC 14, MV 150', HD 19, neutral). Furred Brown hide. No eyes, circular gaping maw, 2-9 heads. Laser Eyes

Several mutant dinosaurs are described in Carcosa.

1811

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Most hex descriptions in Carcosa are kind of crazy.