On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

2823

1 Dolm Pudding.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

2138

Spawn of Shub-Niggurath (AC 12, MV 60, HD 3, Chaotic): a Black amoeboid with a smooth hide, 6 eyes, and a circular gaping maw. Its touch causes sickness (lose 1 Con / day until dead). Immune to surprise.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

2830

Monastery of 83 Black Men led by a Neutral 9th-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1514

You meet "the Duke of the Earth".

Everyone you encounter in Carcosa has a ridiculous title.

1721

10 Mutant Trachodon (AC 16, MV 120', HD 10, neutral). Scaled Black hide. Prehensile tongue (swallow attack).

Several mutant dinosaurs are described in Carcosa.

0725

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Most hex descriptions in Carcosa are kind of crazy.