On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

1115

13 Stegosauruses.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

3628

Spawn of Shub-Niggurath (AC 20, MV None, HD 1, Chaotic): a White icthyoid with a scaled hide, 1 eyes, and multiple mouths. Immune to surprise.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

2835

Village of 202 Green Men ruled by "the Brightest Flower," a Chaotic 4th-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1728

You meet "the Overlady of the Seas".

Everyone you encounter in Carcosa has a ridiculous title.

3329

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 17, neutral). Scaled Green hide. Poisonous.

Several mutant dinosaurs are described in Carcosa.

1033

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Most hex descriptions in Carcosa are kind of crazy.