On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

3939

3 B'yakhees.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

2526

Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 90 [fly] / 90 [swim], HD 3, Chaotic): a Black icthyoid with a furred hide, 2 eyes, and a beaked mouth.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

1405

Village of 375 Dolm Men ruled by "the Beast of Autumn," a Neutral 7th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

2709

You meet "the Pale Essence".

Everyone you encounter in Carcosa has a ridiculous title.

1535

12 Mutant Plateosaurus (AC 16, MV 80', HD 6, neutral). Scaled Dolm hide. Poisoned tail spikes has the effect of green lotus powder. Immune to poison.

Several mutant dinosaurs are described in Carcosa.

3223

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Most hex descriptions in Carcosa are kind of crazy.