On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

1405

9 of the Great Race.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

1736

Spawn of Shub-Niggurath (AC 17, MV 90, HD 1, Chaotic): a Brown insectoid with a feathered hide, 6 eyes, and no mouth.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

3927

Village of 292 Yellow Men ruled by a Neutral 9th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1611

You meet "the Merciful Illumination".

Everyone you encounter in Carcosa has a ridiculous title.

1212

Mutant Teratosaurus (AC 16, MV 180', HD 12, neutral). Scaled Bone hide. Extremely hot (1 die damage per round to all within 20'). Immune to surprise. Invisible.

Several mutant dinosaurs are described in Carcosa.

1203

4 Brown Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1505.

Most hex descriptions in Carcosa are kind of crazy.