On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

3905

7 Velociraptors.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

2736

Spawn of Shub-Niggurath (AC 13, MV 90 [swimming only], HD 4, Chaotic): a White avioid with a scaled hide, 4 eyes, and a circular gaping maw. Invisible.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

3704

Citadel of 16 Blue Men led by a Neutral 8th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

0111

You meet "the Apotheosis of Summer".

Everyone you encounter in Carcosa has a ridiculous title.

0428

8 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 7, neutral). Scaled Brown hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Surprised only on a 1. Regenerate 1 HD every 1-3 rounds.

Several mutant dinosaurs are described in Carcosa.

2906

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Most hex descriptions in Carcosa are kind of crazy.