On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

0601

2 Dolm Worms.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0127

Spawn of Shub-Niggurath (AC 15, MV 60, HD 9, Chaotic): a Brown ophidioid with a smooth hide, 3 eyes, and multiple mouths. Immune to heat/fire.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

1306

Citadel of 118 Ulfire Men led by "the Master of Benedictions," a Chaotic 4th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1510

You meet "the Lord of Sleepers".

Everyone you encounter in Carcosa has a ridiculous title.

0635

2 Mutant Plesiosaurus (AC 14, MV 150', HD 22, neutral). Scaled Jale hide. Eyes glow brightly (Gaze causes confusion).

Several mutant dinosaurs are described in Carcosa.

1015

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Most hex descriptions in Carcosa are kind of crazy.