On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

3138

3 Mi-Go.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0101

Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 60 [fly] / 60 [swim], HD 4, Chaotic): a Red amoeboid with a smooth hide, no eyes, and multiple mouths. The sight of it drives insane.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

2927

Village of 293 Blue Men ruled by a Lawful 8th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

2018

You meet "the Bestower of the Hills".

Everyone you encounter in Carcosa has a ridiculous title.

3302

6 Mutant Pentaceratops (AC 15, MV 90', HD 12, neutral). Furred White hide. Extremely cold (1 die damage per round to all within 20').

Several mutant dinosaurs are described in Carcosa.

2407

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Most hex descriptions in Carcosa are kind of crazy.