On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

1506

12 of the Great Race.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

3425

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 90 [swim], HD 2, Chaotic): a Yellow, Brown, Orange and Bone annelidoid with a smooth hide, 5 eyes, and a suckered mouth. Immune to cold.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

4019

Village of 370 Orange Men ruled by a Neutral 7th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1731

You meet "the Totalitor of the Earth".

Everyone you encounter in Carcosa has a ridiculous title.

3439

11 Mutant Plateosaurus (AC 16, MV 80', HD 6, neutral). Furred Brown hide. Poisonous.

Several mutant dinosaurs are described in Carcosa.

0106

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Most hex descriptions in Carcosa are kind of crazy.