On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

2907

14 Stegosauruses.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

1511

Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 90 [fly] / 210 [swim], HD 7, Chaotic): a Brown octopoid with a smooth hide, 5 eyes, and multiple mouths. Immune to poison.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

2416

Citadel of 53 Dolm Men led by a Lawful 6th-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

3423

You meet "the Cunning Night".

Everyone you encounter in Carcosa has a ridiculous title.

1725

3 Mutant Plesiosaurus (AC 14, MV 150', HD 21, neutral). Furred Jale hide. Prehensile tongue (swallow attack), metal body. Genius Intelligence (18+ Int) and 1-4 psychic powers.

Several mutant dinosaurs are described in Carcosa.

0411

17 irrational space aliens herd a group of 15 Orange Men into a small metal bunker.

Most hex descriptions in Carcosa are kind of crazy.