On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

2612

3 Cthugah's Flame Creatures.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0732

Spawn of Shub-Niggurath (AC 13, MV 120, HD 6, Chaotic): a Ulfire ooze/slime with a suckered hide, 1 eyes, and no mouth.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

4038

Village of 301 Blue Men ruled by a Chaotic 6th-level Spawn of Shub-Niggurath.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

0617

You meet "the Indulgent Ravishment".

Everyone you encounter in Carcosa has a ridiculous title.

2909

3 Mutant Teratosaurus (AC 16, MV 180', HD 8, neutral). Furred Blue hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Immune to heat/fire.

Several mutant dinosaurs are described in Carcosa.

0323

An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1208.

Most hex descriptions in Carcosa are kind of crazy.