On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

2140

4 Pterodactyls.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0611

Spawn of Shub-Niggurath (AC 14, MV 210, HD 8, Neutral [intelligent]): a Green plant with a suckered hide, no eyes, and a beaked mouth. Immune to surprise.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

3616

Castle of 81 Ulfire Men led by "the Dominance of the Overflowing Sceptre," a Neutral 5th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1529

You meet "the Radiance of Summer".

Everyone you encounter in Carcosa has a ridiculous title.

3739

5 Mutant Monoclonius (AC 17, MV 60', HD 5, neutral). Smooth White hide. Multiple/insectile eyes, multiple mouths, tentacles instead of legs. Psionic: (1-8 powers, 1-8 times per day).

Several mutant dinosaurs are described in Carcosa.

3628

4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1413.

Most hex descriptions in Carcosa are kind of crazy.