On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

1314

4 of the Great Race.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

1540

Spawn of Shub-Niggurath (AC 19, MV None, HD 1, Chaotic): a Purple avioid with a smooth hide, no eyes, and a beaked mouth. Invisible.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

1434

Citadel of 36 White Men led by "the Dew of All the Lands," a Chaotic 4th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

3136

You meet "the Monster of the Air, the Earth, and the Seas".

Everyone you encounter in Carcosa has a ridiculous title.

2834

3 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 10, neutral). Suckered Purple hide. Immune to normal weapons.

Several mutant dinosaurs are described in Carcosa.

2313

An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1403.

Most hex descriptions in Carcosa are kind of crazy.