On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

1323

1 Dolm Ooze.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

3939

Spawn of Shub-Niggurath (AC 12, MV 210 [swimming only], HD 5, Neutral [unintelligent]): a White insectoid with a suckered hide, 1 eyes, and multiple mouths. Harmed only by fire.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

1806

Castle of 72 Bone Men led by a Neutral 6th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1821

You meet "the Night of Wisdom".

Everyone you encounter in Carcosa has a ridiculous title.

2416

9 Mutant Trachodon (AC 16, MV 120', HD 15, neutral). Furred Jale hide. Suckered mouth. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).

Several mutant dinosaurs are described in Carcosa.

1012

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Most hex descriptions in Carcosa are kind of crazy.