On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

0529

10 Mi-Go.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

2523

Spawn of Shub-Niggurath (AC 15, MV 90, HD 7, Neutral [intelligent]): a Black icthyoid with a suckered hide, 5 eyes, and a toothed mouth. The creature is extremely cold: 1 die damage per round to all within 20' Immune to cold.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

2211

Village of 381 Dolm Men ruled by a Neutral 2nd-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

3206

You meet "the Coruscating Life".

Everyone you encounter in Carcosa has a ridiculous title.

0419

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 19, neutral). Feathered Dolm hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Regenerate 1 HD every 1-3 rounds.

Several mutant dinosaurs are described in Carcosa.

3120

1 Sabertooth Tiger (intelligent).

Most hex descriptions in Carcosa are kind of crazy.