On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

3721

3 B'yakhees.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

3237

Spawn of Shub-Niggurath (AC 13, MV 120 [swimming only], HD 6, Chaotic): a Jale icthyoid with a smooth hide, no eyes, and multiple mouths. Immune to heat/fire. Immune to poison.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

1730

Village of 274 Purple Men ruled by "the Lustrous Totalitor," a Neutral 6th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1027

You meet "the Mistress of All Graces".

Everyone you encounter in Carcosa has a ridiculous title.

1426

Mutant Megalosaurus (AC 16, MV 120', HD 13, neutral). Feathered Brown hide. No eyes, prehensile tongue (swallow attack), metal body. Eyes glow brightly (Gaze causes confusion). Harmed only by fire.

Several mutant dinosaurs are described in Carcosa.

1401

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Most hex descriptions in Carcosa are kind of crazy.