This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?
This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.
2210
Spawn of Shub-Niggurath (AC 20, MV None, HD 6, Chaotic): a Yellow ooze/slime with a feathered hide, 1 eyes, and a circular gaping maw. Its touch causes paralysis.
There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.
2305
Monastery of 52 Yellow Men led by a Neutral 5th-level Sorcerer.
Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.
3635
2 Mutant Gorgosaurus (AC 16, MV 150', HD 9, neutral). Feathered White hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Immune to normal weapons.
Several mutant dinosaurs are described in Carcosa.
0917
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Most hex descriptions in Carcosa are kind of crazy.