On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

3205

2 Tyrannosaurus Rexes.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0420

Spawn of Shub-Niggurath (AC 12, MV 90, HD 2, Chaotic): a Orange amoeboid with a furred hide, 3 eyes, and no mouth. Immune to surprise.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

0836

Village of 252 Blue Men ruled by a Chaotic 6th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

2010

You meet "the Soul of Lords".

Everyone you encounter in Carcosa has a ridiculous title.

0937

Mutant Paleoscincus (AC 24, MV 30', HD 7, neutral). Suckered Brown hide.

Several mutant dinosaurs are described in Carcosa.

3234

The mutilated bodies of two Ulfire children lay next to the dead body of a Dolm Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Most hex descriptions in Carcosa are kind of crazy.