On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

2139

7 Triceratops.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

2422

Spawn of Shub-Niggurath (AC 14, MV 210, HD 2, Neutral [intelligent]): a Brown avioid with a scaled hide, 4 eyes, and a circular gaping maw.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

3923

Village of 312 Ulfire Men ruled by a Neutral 7th-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

0902

You meet "the Puissance of Many Colours".

Everyone you encounter in Carcosa has a ridiculous title.

0105

11 Mutant Trachodon (AC 16, MV 120', HD 10, neutral). Scaled Brown hide. Immune to surprise.

Several mutant dinosaurs are described in Carcosa.

2240

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Most hex descriptions in Carcosa are kind of crazy.