On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

2810

8 of the Great Race.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

2607

Spawn of Shub-Niggurath (AC 12, MV 210, HD 2, Chaotic): a Brown ooze/slime with a suckered hide, no eyes, and a circular gaping maw.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

2208

Monastery of 55 Blue Men led by "the King of All the Lands," a Neutral 5th-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

3526

You meet "the Overking beyond All Superlatives".

Everyone you encounter in Carcosa has a ridiculous title.

3332

2 Mutant Camarasaurus (AC 15, MV 60', HD 13, neutral). Furred Jale hide. Regenerate 1 HD every 1-3 rounds. Surprised only on a 1.

Several mutant dinosaurs are described in Carcosa.

1336

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Most hex descriptions in Carcosa are kind of crazy.