On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

1405

4 Triceratops.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

2532

Spawn of Shub-Niggurath (AC 20, MV 120, HD 3, Chaotic): a Bone annelidoid with a suckered hide, multiple/insectile eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds. Invisible.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

0127

Village of 395 Jale Men ruled by a Chaotic 8th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

0317

You meet "the One True Preponderancy of the Black".

Everyone you encounter in Carcosa has a ridiculous title.

3523

4 Mutant Monoclonius (AC 17, MV 60', HD 7, neutral). Feathered Red hide. Multiple mouths, metal body. Can split into smaller versions of itself, like Voltron in reverse.

Several mutant dinosaurs are described in Carcosa.

2016

Ancient runes are carved into earth, filled with red clay.

Most hex descriptions in Carcosa are kind of crazy.