On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

2429

29 Diseased Guardians.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

1834

Spawn of Shub-Niggurath (AC 12, MV 120, HD 6, Chaotic): a Blue avioid with a smooth hide, 2 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

3113

Citadel of 66 Red Men led by "the Fullness of the Red," a Neutral 6th-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

3337

You meet "the Duke of Defence".

Everyone you encounter in Carcosa has a ridiculous title.

3029

13 Mutant Styracosaurus (AC 17, MV 60', HD 6, neutral). Suckered Purple hide. Pillow-like consistency, immune to bludgeoning attacks. Immune to normal weapons.

Several mutant dinosaurs are described in Carcosa.

1704

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Most hex descriptions in Carcosa are kind of crazy.