This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?
This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.
2311
1 Tyrannosaurus Rex.
About 10% of the hex descriptions in Carcosa are simple monster encounters.
2314
Spawn of Shub-Niggurath (AC 15, MV 90, HD 2, Chaotic): a Purple avioid with a scaled hide, no eyes, and multiple mouths. Its touch turns anyone to slime. Immune to poison.
There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.
0528
Village of 217 Green Men ruled by a Neutral 2nd-level Fighter.
Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.
2938
You meet "the Perfection of the Hills".
Everyone you encounter in Carcosa has a ridiculous title.
2030
8 Mutant Stegosaurus (AC 16, MV 60', HD 11, neutral). Feathered Green hide. Poisoned tail spikes has the effect of green lotus powder.
Several mutant dinosaurs are described in Carcosa.
1811
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
Most hex descriptions in Carcosa are kind of crazy.