This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?
This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.
3207
1 Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 150 [fly] / 120 [swim], HD 2, Chaotic): a Blue batrachian with a suckered hide, no eyes, and multiple mouths. Immune to surprise.
There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.
1938
Village of 217 Red Men ruled by a Neutral 6th-level Fighter.
Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.
0103
2 Mutant Megalosaurus (AC 16, MV 120', HD 13, neutral). Furred Green hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern). Immune to poison.
Several mutant dinosaurs are described in Carcosa.
1928
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Most hex descriptions in Carcosa are kind of crazy.