This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?
This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.
2728
5 individuals of Species 23750.
About 10% of the hex descriptions in Carcosa are simple monster encounters.
1733
Spawn of Shub-Niggurath (AC 15, MV 180, HD 7, Neutral [unintelligent]): a Brown octopoid with a smooth hide, no eyes, and a circular gaping maw. The creature is psionic: (1-8 powers, 1-8 times per day)
There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.
2036
Castle of 33 Dolm Men led by "the Night of All Graces," a Chaotic 9th-level Fighter.
Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.
2421
You meet "the Unanswerable Foundation".
Everyone you encounter in Carcosa has a ridiculous title.
0314
4 Mutant Brontosaurus (AC 16, MV 60', HD 27, neutral). Scaled Red hide. Eyes glow brightly (Gaze causes confusion). Invisible.
Several mutant dinosaurs are described in Carcosa.
3807
4 Dolm Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1509.
Most hex descriptions in Carcosa are kind of crazy.