On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

2339

6 of the Great Race.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0816

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [fly] / 150 [swim], HD 8, Chaotic): a Jale ophidioid with a smooth hide, 5 eyes, and multiple mouths. Immune to surprise.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

2007

Citadel of 44 Bone Men led by a Neutral 6th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1213

You meet "the Shimmering Plenipotentiary".

Everyone you encounter in Carcosa has a ridiculous title.

3235

15 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 2, neutral). Feathered White hide.

Several mutant dinosaurs are described in Carcosa.

2633

The bodies of countless Black Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Most hex descriptions in Carcosa are kind of crazy.