On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

3803

3 Pterodactyls.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

3624

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 30 [swim], HD 6, Chaotic): a Purple and Blue icthyoid with a suckered hide, 1 eyes, and a suckered mouth. Immune to surprise. Harmed only by fire.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

0607

Citadel of 17 Orange Men led by "the Provider of Peace," a Neutral 6th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

2718

You meet "the Brightness of Stones".

Everyone you encounter in Carcosa has a ridiculous title.

1609

3 Mutant Ankylosaurus (AC 21, MV 60', HD 7, neutral). Feathered Yellow hide. Immortal. Will resurrect 1 minute after apparent death. Immune to surprise. Immune to poison.

Several mutant dinosaurs are described in Carcosa.

1131

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Most hex descriptions in Carcosa are kind of crazy.