On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

0627

23 Diseased Guardians.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

1115

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 180 [swim], HD 3, Chaotic): a Red amoeboid with a suckered hide, 1 eyes, and a suckered mouth.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

3513

Village of 264 Bone Men ruled by "the Preponderancy of the Air, the Earth, and the Seas," a Neutral 5th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

3519

You meet "the Mind of the Awake".

Everyone you encounter in Carcosa has a ridiculous title.

2515

5 Mutant Brachiosaurus (AC 16, MV 60', HD 32, neutral). Feathered Orange hide.

Several mutant dinosaurs are described in Carcosa.

3107

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Most hex descriptions in Carcosa are kind of crazy.