On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

3926

3 Mummies.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0815

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 120 [swim], HD 2, Chaotic): a Green crustacean with a smooth hide, no eyes, and a toothed mouth.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

0426

Village of 329 Yellow Men ruled by a Lawful 5th-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

0215

You meet "the One of Dreamers".

Everyone you encounter in Carcosa has a ridiculous title.

1224

2 Mutant Ankylosaurus (AC 21, MV 60', HD 7, neutral). Feathered Ulfire hide. Psionic: (1-8 powers, 1-8 times per day). Immune to poison. Regenerate 1 HD every 1-3 rounds.

Several mutant dinosaurs are described in Carcosa.

1823

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Most hex descriptions in Carcosa are kind of crazy.