This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?
This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.
3910
2 Tyrannosaurus Rexes.
About 10% of the hex descriptions in Carcosa are simple monster encounters.
0935
Spawn of Shub-Niggurath (AC 12, MV None, HD 5, Chaotic): a Jale batrachian with a furred hide, 3 eyes, and a suckered mouth.
There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.
0131
Citadel of 108 Red Men led by a Neutral 6th-level Sorcerer.
Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.
1230
You meet "the Perpetual Obliteration".
Everyone you encounter in Carcosa has a ridiculous title.
2630
5 Mutant Camarasaurus (AC 15, MV 60', HD 15, neutral). Scaled Black hide. Extremely hot (1 die damage per round to all within 20'). Regenerate 1 HD every 1-3 rounds.
Several mutant dinosaurs are described in Carcosa.
2220
Ancient runes are carved into earth, filled with red clay.
Most hex descriptions in Carcosa are kind of crazy.