On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

2508

2 Cthugah's Flame Creatures.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0839

Spawn of Shub-Niggurath (AC 19, MV 150, HD 4, Neutral [intelligent]): a Yellow arachnoid with a suckered hide, multiple/insectile eyes, and a toothed mouth. The creature has 2-9 heads.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

1211

Castle of 33 Ulfire Men led by a Neutral 7th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

2003

You meet "the Arbiter of All Gifts".

Everyone you encounter in Carcosa has a ridiculous title.

3203

11 Mutant Lambeosaurus (AC 15, MV 120', HD 11, neutral). Smooth Yellow hide.

Several mutant dinosaurs are described in Carcosa.

3926

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Most hex descriptions in Carcosa are kind of crazy.