On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

0538

6 Velociraptors.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0906

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 210 [fly], HD 2, Chaotic): a Yellow and White amoeboid with a smooth hide, 5 eyes, and no mouth.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

1127

Village of 231 Dolm Men ruled by a Neutral 7th-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

2034

You meet "the Eloquent Joy-Giver".

Everyone you encounter in Carcosa has a ridiculous title.

1201

5 Mutant Camarasaurus (AC 15, MV 60', HD 13, neutral). Smooth Red hide. Touch causes sickness (lose 1 Con / day until dead). Invisible. Immune to cold.

Several mutant dinosaurs are described in Carcosa.

2125

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Most hex descriptions in Carcosa are kind of crazy.