On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

1701

2 Unquiet Worms.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0422

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 120 [fly] / 120 [swim], HD 7, Chaotic): a Bone ophidioid with a furred hide, 4 eyes, and a circular gaping maw. Invisible.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

1134

Village of 301 Dolm Men ruled by a Neutral 6th-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1133

You meet "the Attendant of Mercy".

Everyone you encounter in Carcosa has a ridiculous title.

2737

14 Mutant Plateosaurus (AC 16, MV 80', HD 8, neutral). Suckered Ulfire hide. Multiple mouths. Harmed only by fire.

Several mutant dinosaurs are described in Carcosa.

1423

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Most hex descriptions in Carcosa are kind of crazy.