Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Spawn of Shub-Niggurath (AC 13, MV None, HD 1, Chaotic): a Green crustacean with a furred hide, 1 eyes, and multiple mouths.

2702

Spawn of Shub-Niggurath (AC 19, MV 60, HD 5, Neutral [intelligent]): a Orange crustacean with a smooth hide, 3 eyes, and multiple mouths. Surprised only on a 1. Immune to cold.

Village of 217 Brown Men ruled by a Neutral 7th-level Fighter.

2703

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2 Shoggoths.

2704

Village of 272 Jale Men ruled by a Chaotic 1st-level Sorcerer.

Ancient runes are carved into earth, filled with red clay.

2705

Village of 243 Brown Men ruled by a Chaotic 7th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2706

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 90 [fly], HD 1, Chaotic): a Bone arachnoid with a suckered hide, no eyes, and a toothed mouth. Immune to poison.

2707

Village of 330 Yellow Men ruled by a Neutral 8th-level Sorcerer.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2708

Spawn of Shub-Niggurath (AC 15, MV 240, HD 5, Chaotic): a Blue amoeboid with a smooth hide, multiple/insectile eyes, and no mouth. Immune to cold. Surprised only on a 1.

12 Mutant Iguanadon (AC 16, MV 150', HD 10, neutral). Scaled Green hide. Can split into smaller versions of itself, like Voltron in reverse.

2709

Citadel of 69 Brown Men led by "She of Benedictions," a Neutral 9th-level Sorcerer.

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 120 [swim], HD 5, Chaotic): a White octopoid with a smooth hide, 1 eyes, and multiple mouths. Surprised only on a 1.

2710

Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.

1 Deep One.

2711

Mutant Megalosaurus (AC 16, MV 120', HD 12, neutral). Smooth White hide. Genius Intelligence (18+ Int) and 1-4 psychic powers. Immune to heat/fire.

Citadel of 99 Black Men led by a Chaotic 7th-level Fighter.

2712

3-18 red orbs can be seen floating in the distance.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2713

Village of 225 Blue Men ruled by a Chaotic 3rd-level Spawn of Shub-Niggurath.

Castle of 18 Yellow Men led by "the Illumination of Glory," a Neutral 6th-level Fighter.

2714

Castle of 38 Blue Men led by "the Arbiter of Sublime Wisdom," a Chaotic 7th-level Sorcerer.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2715

Citadel of 45 Black Men led by a Neutral 4th-level Fighter.

4 Jale Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0716.

2716

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

7 Triceratops.