This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
3 Cthugah's Flame Creatures.
1 Spawn of Yog-Sothoth.
2702
3 Mutant Plesiosaurus (AC 14, MV 150', HD 21, neutral). Scaled Orange hide. Genius Intelligence (18+ Int) and 1-4 psychic powers. Immune to normal weapons.
Monastery of 66 Brown Men led by "the Peerless Terror," a Lawful 10th-level Sorcerer.
2703
Burnt out husk of a large Yellow tyrannosaurus rex.
3-18 red orbs can be seen floating in the distance.
2704
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
2705
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
1 Tyrannosaurus Rex.
2706
Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 60 [fly], HD 2, Chaotic): a Black octopoid with a smooth hide, 3 eyes, and a suckered mouth.
17 irrational space aliens herd a group of 15 Black Men into a small metal bunker.
2707
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Village of 251 Purple Men ruled by a Lawful 3rd-level Fighter.
2708
9 Triceratops.
Village of 230 Black Men ruled by a Chaotic 6th-level Fighter.
2709
Spawn of Shub-Niggurath (AC 14, MV 150, HD 5, Chaotic): a Blue hexapod with a scaled hide, 3 eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.
Castle of 45 Blue Men led by a Lawful 10th-level Fighter.
2710
Castle of 49 Orange Men led by a Chaotic 6th-level Fighter.
Castle of 23 Dolm Men led by a Neutral 11th-level Fighter.
2711
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
4 Pterodactyls.
2712
6 Pterodactyls.
Village of 236 Yellow Men ruled by a Neutral 3rd-level Fighter.
2713
1 Dolm Ooze.
1 Dolm Ooze.
2714
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
9 Triceratops.
2715
An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2312.
6 Mutant Triceratops (AC 15, MV 90', HD 18, neutral). Suckered Red hide.
2716
Citadel of 49 Orange Men led by a Chaotic 5th-level Sorcerer.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.