On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

0111

4 Unquiet Worms.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0507

Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 60 [swim], HD 5, Neutral [intelligent]): a White, Red and Blue octopoid with a smooth hide, 6 eyes, and a circular gaping maw. Harmed only by fire.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

1424

Citadel of 86 Green Men led by a Chaotic 5th-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1324

You meet "the Life of Splendour".

Everyone you encounter in Carcosa has a ridiculous title.

3331

3 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 7, neutral). Feathered Black hide. Touch causes sickness (lose 1 Con / day until dead).

Several mutant dinosaurs are described in Carcosa.

4033

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Most hex descriptions in Carcosa are kind of crazy.