This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?
This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.
1135
1 Spawn of Yog-Sothoth.
About 10% of the hex descriptions in Carcosa are simple monster encounters.
1521
Spawn of Shub-Niggurath (AC 13, MV 120, HD 1, Chaotic): a Yellow amoeboid with a feathered hide, 6 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.
There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.
3205
Village of 169 Green Men ruled by a Neutral 6th-level Fighter.
Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.
3336
You meet "the Excellency upon the Imperious Throne".
Everyone you encounter in Carcosa has a ridiculous title.
0602
6 Mutant Brachiosaurus (AC 16, MV 60', HD 35, neutral). Suckered Green hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).
Several mutant dinosaurs are described in Carcosa.
1234
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Most hex descriptions in Carcosa are kind of crazy.