On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

1414

10 Mi-Go.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

3303

Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 60 [swim], HD 10, Neutral [unintelligent]): a Blue, Orange and Red anthropoid with a smooth hide, 6 eyes, and no mouth. Invisible.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

2313

Village of 256 Red Men ruled by "the Meek Grace," a Neutral 7th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

0125

4 Mutant Camarasaurus (AC 15, MV 60', HD 15, neutral). Smooth Brown hide.

Several mutant dinosaurs are described in Carcosa.

3716

An abandoned space alien outpost is now home to a group of 23 Yellow bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0416.

Most hex descriptions in Carcosa are kind of crazy.