This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?
This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.
2 Primordial Ones.
About 10% of the hex descriptions in Carcosa are simple monster encounters.
Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 120 [fly], HD 4, Chaotic): a Blue annelidoid with a scaled hide, 6 eyes, and a beaked mouth.
There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.
Castle of 48 Bone Men led by a Neutral 6th-level Fighter.
Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.
You meet "the Sovereign of the Hills".
Everyone you encounter in Carcosa has a ridiculous title.
2 Mutant Ankylosaurus (AC 21, MV 60', HD 13, neutral). Scaled Purple hide. Genius Intelligence (18+ Int) and 1-4 psychic powers. Immune to cold.
Several mutant dinosaurs are described in Carcosa.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Most hex descriptions in Carcosa are kind of crazy.