On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

0231

3 Dolm Worms.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

0401

Spawn of Shub-Niggurath (AC 13, MV 150, HD 7, Neutral [unintelligent]): a Black annelidoid with a scaled hide, 5 eyes, and a beaked mouth. The creature surprises on 1-4 on a d6.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

0422

Citadel of 21 Blue Men led by a Chaotic 2nd-level Sorcerer.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

1707

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 10, neutral). Feathered Black hide. Can split into smaller versions of itself, like Voltron in reverse. Immune to heat/fire.

Several mutant dinosaurs are described in Carcosa.

2407

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Most hex descriptions in Carcosa are kind of crazy.