This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
Citadel of 88 Green Men led by a Lawful 5th-level Sorcerer.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Village of 303 Purple Men ruled by a Chaotic 3rd-level Sorcerer.
Mutant Ceratosaurus (AC 16, MV 150', HD 9, neutral). Furred Yellow hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Regenerate 1 HD every 1-3 rounds.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Village of 315 Jale Men who are currently leaderless.
1 Unquiet Worm.
Citadel of 59 Yellow Men led by a Neutral 3rd-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 210 [swimming only], HD 1, Chaotic): a White, Orange and Brown hexapod with a scaled hide, 5 eyes, and multiple mouths. The creature is extremely cold: 1 die damage per round to all within 20'
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Spawn of Shub-Niggurath (AC 17, MV 120 [swimming only], HD 1, Chaotic): a Jale anthropoid with a suckered hide, 1 eyes, and a circular gaping maw. The creature surprises on 1-4 on a d6. Invisible.
Village of 286 Jale Men ruled by "the Effulgence of Winds," a Lawful 6th-level Fighter.
Citadel of 52 Green Men led by a Neutral 9th-level Sorcerer.
3-18 red orbs can be seen floating in the distance.
Spawn of Shub-Niggurath (AC 20, MV 90 [land] / 120 [swim], HD 3, Chaotic): a Dolm ooze/slime with a scaled hide, 6 eyes, and no mouth.
Citadel of 60 Purple Men led by a Neutral 6th-level Fighter.
Village of 416 Yellow Men who are currently leaderless.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2 Cthugah's Flame Creatures.
Village of 277 Blue Men ruled by a Lawful 3rd-level Fighter.
6 individuals of Species 23750.
Village of 330 White Men ruled by "the Eyes of the Seas," a Chaotic 8th-level Fighter.
11 Mutant Styracosaurus (AC 17, MV 60', HD 8, neutral). Feathered White hide. Genius Intelligence (18+ Int) and 1-4 psychic powers. Regenerate 1 HD every 1-3 rounds.
18 Diseased Guardians.
Village of 377 Brown Men ruled by "the King of Dreams," a Chaotic 3rd-level Fighter.