This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
1 Dolm Worm.
Citadel of 81 Yellow Men led by "the Duchess of Magnificent Countenance," a Chaotic 9th-level Fighter.
13 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 1, neutral). Suckered Orange hide.
Spawn of Shub-Niggurath (AC 16, MV 180, HD 2, Chaotic): a Jale arachnoid with a feathered hide, 5 eyes, and no mouth.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
Castle of 46 Brown Men led by "the Excellency of the Moon," a Neutral 6th-level Fighter.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
4 Mutant Velociraptor (AC 14, MV 180', HD 4, neutral). Scaled Jale hide. No mouth. Posses an additional 3 senses (Surprises on 1-4 on a d6).
Ancient runes are carved into earth, filled with red clay.
2 Tyrannosaurus Rexes.
18 Diseased Guardians.
5 Mutant Brachiosaurus (AC 16, MV 60', HD 34, neutral). Smooth Blue hide. Immortal. Will resurrect 1 minute after apparent death.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
2 Cthugah's Flame Creatures.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Village of 322 Yellow Men ruled by "the Eyes of the Awake," a Chaotic 7th-level Fighter.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Spawn of Shub-Niggurath (AC 13, MV 150, HD 9, Neutral [unintelligent]): a Orange ooze/slime with a feathered hide, 3 eyes, and a beaked mouth. Immune to normal weapons.
Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 3, Chaotic): a Purple batrachian with a smooth hide, 5 eyes, and a suckered mouth. Invisible.
Burnt out husk of a large Purple tyrannosaurus rex.
Castle of 39 Dolm Men led by "Lady of All," a Lawful 2nd-level Sorcerer.
Castle of 61 Red Men led by "the Diadem of All the Living," a Chaotic 7th-level Fighter.
Village of 314 Red Men ruled by "the Arbiter of All the Lands," a Neutral 6th-level Fighter.
Village of 229 White Men ruled by "the Provider by Whom All See," a Neutral 8th-level Fighter.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Hidden underground lair of 43 Yellow zealots led by a Lawful 5th-level Sorcerer.
Village of 221 Blue Men ruled by "the Final Arbiter," a Neutral 5th-level Sorcerer.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.