On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

1439

14 Diseased Guardians.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

2830

Spawn of Shub-Niggurath (AC 13, MV 240 [land] / 210 [fly], HD 7, Chaotic): a Dolm ophidioid with a suckered hide, 3 eyes, and a suckered mouth. Invisible.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

3705

Citadel of 133 Orange Men led by a Lawful 2nd-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

2705

You meet "the Brightness of the Air, the Earth, and the Seas".

Everyone you encounter in Carcosa has a ridiculous title.

3608

11 Mutant Pentaceratops (AC 15, MV 90', HD 8, neutral). Smooth Dolm hide. Eyes glow brightly (Gaze causes confusion).

Several mutant dinosaurs are described in Carcosa.

1233

4 Orange Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1901.

Most hex descriptions in Carcosa are kind of crazy.