On a lifeless island of black stone
stands the alien city of Carcosa.

This is Random Carcosa. You can use this website to generate random hex descriptions for a world derived from the information within and aesthetics of Geoffery McKinney's Carcosa. What's this all about?

This is very much a work in progress. If you need a random 1st level character for your Carcosa game, I've got you covered. If you need to roll a dCarcosa we can do that too.

1918

19 Diseased Guardians.

About 10% of the hex descriptions in Carcosa are simple monster encounters.

1622

2 Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 120 [fly] / 120 [swim], HD 3, Chaotic): a Dolm hexapod with a furred hide, 5 eyes, and a beaked mouth. Invisible.

There are 103 Spawn of Shub-Niggurath encounters described in Carcosa.

0928

Citadel of 38 Red Men led by a Chaotic 9th-level Fighter.

Of the 800 hex descriptions in Carcosa a little more than a quarter describe a village, citadel, castle, or monastery.

0223

You meet "the Ravishment of Defence".

Everyone you encounter in Carcosa has a ridiculous title.

3529

9 Mutant Lambeosaurus (AC 15, MV 120', HD 12, neutral). Scaled Ulfire hide. Genius Intelligence (18+ Int) and 1-4 psychic powers. Immune to heat/fire.

Several mutant dinosaurs are described in Carcosa.

1631

Circle of Standing Stones.

Most hex descriptions in Carcosa are kind of crazy.