Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

90 Space Aliens.

8 Mutant Iguanadon (AC 16, MV 150', HD 10, neutral). Suckered Black hide. Can split into smaller versions of itself, like Voltron in reverse. Harmed only by fire.

2702

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Village of 271 White Men ruled by a Neutral 8th-level Fighter.

2703

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2704

Village of 318 Blue Men ruled by a Chaotic 7th-level Spawn of Shub-Niggurath.

Village of 277 Blue Men ruled by a Lawful 6th-level Fighter.

2705

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

A young Brown Man child weeps alone. He has no possessions save his clothes, and is hungry.

2706

3 Mutant Brontosaurus (AC 16, MV 60', HD 28, neutral). Suckered Black hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Immune to normal weapons.

Spawn of Shub-Niggurath (AC 17, MV 150, HD 4, Neutral [intelligent]): a Red ooze/slime with a suckered hide, 4 eyes, and a suckered mouth. Immune to normal weapons.

2707

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 16, neutral). Suckered Blue hide. Surprised only on a 1.

2708

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 6, Chaotic): a Bone amoeboid with a suckered hide, 1 eyes, and a toothed mouth.

2709

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Village of 376 White Men ruled by a Neutral 5th-level Sorcerer.

2710

Strange ritual space made up of crucified Jale Man, small clay jars of water and dried herbs.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 6, Chaotic): a Yellow crustacean with a furred hide, multiple/insectile eyes, and a suckered mouth. Immune to surprise.

2711

2 Mutant Ankylosaurus (AC 21, MV 60', HD 11, neutral). Suckered Purple hide. Touch causes sickness (lose 1 Con / day until dead). Immune to surprise.

Citadel of 45 Blue Men led by a Chaotic 8th-level Fighter.

2712

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Village of 311 Blue Men ruled by a Neutral 7th-level Fighter.

2713

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2714

9 of the Great Race.

Village of 170 Bone Men ruled by a Lawful 9th-level Fighter.

2715

Citadel of 36 Jale Men led by a Neutral 6th-level Fighter.

Citadel of 84 White Men led by a Lawful 6th-level Fighter.

2716

Castle of 57 Orange Men led by "the Regnant Overlord," a Neutral 7th-level Fighter.

4 Orange Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2605.

2801

Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 150 [fly], HD 9, Neutral [unintelligent]): a Yellow icthyoid with a smooth hide, 5 eyes, and a toothed mouth. Immune to poison.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2802

Village of 306 Green Men ruled by "the Crown of the Moon," a Chaotic 4th-level Fighter.

Village of 320 Yellow Men ruled by "the Cunning Joy-Giver," a Neutral 4th-level Fighter.

2803

Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 120 [swim], HD 8, Chaotic): a Green, Ulfire, Blue and Yellow batrachian with a smooth hide, 3 eyes, and a toothed mouth.

Village of 268 Green Men ruled by "the Will of War," a Neutral 3rd-level Sorcerer.

2804

8 Mi-Go.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2805

6 Mutant Brachiosaurus (AC 16, MV 60', HD 36, neutral). Scaled Blue hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Immune to surprise.

Spawn of Shub-Niggurath (AC 17, MV 90, HD 2, Chaotic): a Brown anthropoid with a smooth hide, 1 eyes, and a toothed mouth. Immune to normal weapons.

2806

3-18 red orbs can be seen floating in the distance.

Village of 270 Mutated Men ruled by a Chaotic 5th-level Fighter.

2807

Spawn of Shub-Niggurath (AC 16, MV 120 [swimming only], HD 10, Chaotic): a Brown ooze/slime with a scaled hide, 2 eyes, and multiple mouths.

Castle of 25 Purple Men led by a Neutral 8th-level Fighter.

2808

Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 120 [fly] / 90 [swim], HD 10, Chaotic): a Black insectoid with a scaled hide, no eyes, and a suckered mouth. Immune to heat/fire.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2809

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Circle of Standing Stones.

2810

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Village of 205 Green Men ruled by "the Stainless Shield," a Lawful 6th-level Fighter.

2811

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2 Tyrannosaurus Rexes.

2812

Citadel of 101 Black Men led by a Neutral 5th-level Fighter.

Village of 386 Yellow Men ruled by a Chaotic 4th-level Fighter.

2813

Spawn of Shub-Niggurath (AC 14, MV 150, HD 4, Chaotic): a Dolm octopoid with a scaled hide, 4 eyes, and no mouth. Immune to poison.

Village of 279 Jale Men ruled by a Lawful 10th-level Fighter.

2814

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Mutant Allosaurus (AC 16, MV 150', HD 18, neutral). Furred Blue hide. Multiple mouths. Genius Intelligence (18+ Int) and 1-4 psychic powers. Immune to poison.

2815

9 Stegosauruses.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2816

Citadel of 108 Green Men led by a Chaotic 7th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 180, HD 1, Chaotic): a Orange amoeboid with a scaled hide, 6 eyes, and a circular gaping maw. Immune to normal weapons.

2901

Citadel of 18 Green Men led by a Chaotic 3rd-level Fighter.

Castle of 38 Green Men led by a Neutral 7th-level Sorcerer.

2902

Citadel of 117 Green Men led by a Neutral 1st-level Sorcerer.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2903

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Village of 195 Black Men ruled by a Lawful 6th-level Sorcerer.

2904

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Spawn of Shub-Niggurath (AC 17, MV 180, HD 2, Chaotic): a White hexapod with a suckered hide, no eyes, and a circular gaping maw. The creature is psionic: (1-8 powers, 1-8 times per day)

2905

Village of 195 Purple Men ruled by a Chaotic 7th-level Fighter.

Castle of 74 Jale Men led by "the Overqueen of All Truths," a Neutral 7th-level Fighter.

2906

Spawn of Shub-Niggurath (AC 13, MV 210 [swimming only], HD 4, Chaotic): a Purple arachnoid with a suckered hide, 2 eyes, and no mouth. Immune to surprise.

Spawn of Shub-Niggurath (AC 13, MV 150, HD 3, Chaotic): a Brown arachnoid with a suckered hide, multiple/insectile eyes, and multiple mouths. After a successful attack the creature automatically does 1 die damage per round due to blood drain.

2907

Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 180 [fly] / 90 [swim], HD 7, Chaotic): a Bone fungoid with a smooth hide, 2 eyes, and a circular gaping maw. The creature is extremely cold: 1 die damage per round to all within 20'

1 Dolm Ooze.

2908

Mutant Allosaurus (AC 16, MV 150', HD 11, neutral). Feathered Black hide. Poisoned tail spikes has the effect of green lotus powder. Laser Eyes

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2909

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2910

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2 Mutant Ankylosaurus (AC 21, MV 60', HD 8, neutral). Furred Jale hide. No mouth. Extremely cold (1 die damage per round to all within 20').

2911

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Village of 136 Ulfire Men ruled by a Lawful 8th-level Sorcerer.

2912

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

5 Mummies.

2913

14 Mutant Styracosaurus (AC 17, MV 60', HD 8, neutral). Furred Ulfire hide. Posses an additional 3 senses (Surprises on 1-4 on a d6).

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2914

6 of the Great Race.

1 Cthugah's Flame Creature.

2915

17 irrational space aliens herd a group of 15 Bone Men into a small metal bunker.

3 B'yakhees.

2916

Village of 282 Orange Men ruled by "the Omnipotent Ravager," a Chaotic 5th-level Fighter.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

3001

Castle of 48 Brown Men led by "the Servant of Sleepers," a Chaotic 7th-level Sorcerer.

Two Green men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3002

Citadel of 49 Yellow Men led by a Neutral 3rd-level Fighter.

An abandoned space alien outpost is now home to a group of 23 Blue bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2405.

3003

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Village of 173 Black Men ruled by a Neutral 7th-level Sorcerer.

3004

Ancient runes are carved into earth, filled with red clay.

Hidden underground lair of 43 Ulfire zealots led by a Lawful 5th-level Sorcerer.

3005

Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 90 [swim], HD 3, Neutral [unintelligent]): a Ulfire batrachian with a suckered hide, 1 eyes, and a beaked mouth. Immune to cold.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

3006

Spawn of Shub-Niggurath (AC 16, MV 150, HD 1, Neutral [unintelligent]): a Ulfire, White, Bone and Yellow plant with a suckered hide, 5 eyes, and a circular gaping maw. The sight of it drives insane. Regenerate 1 HD every 1-3 rounds. Immune to poison.

The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3007

10 Primordial Ones.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3008

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

8 Velociraptors.

3009

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Village of 314 Purple Men ruled by a Chaotic 3rd-level Fighter.

3010

Village of 190 Green Men ruled by "the Incomparable Prince," a Neutral 6th-level Fighter.

1 Dolm Ooze.

3011

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

5 Mutant Ankylosaurus (AC 21, MV 60', HD 11, neutral). Scaled Bone hide. Eyes glow brightly (Gaze causes confusion).

3012

Village of 149 Blue Men ruled by "the Protector of the Hills," a Neutral 9th-level Fighter.

Village of 395 Jale Men ruled by a Neutral 9th-level Fighter.

3013

2 B'yakhees.

The mutilated bodies of two Ulfire children lay next to the dead body of a Dolm Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3014

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 90 [fly], HD 6, Chaotic): a Dolm anthropoid with a furred hide, 2 eyes, and multiple mouths.

3015

1 Deep One.

Village of 241 Brown Men ruled by a Chaotic 8th-level Fighter.

3016

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Village of 219 Yellow Men ruled by a Neutral 5th-level Fighter.

3101

4 Space Aliens.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3102

Burnt out husk of a large Brown tyrannosaurus rex.

Village of 253 Yellow Men ruled by "the Mind of All," a Neutral 2nd-level Fighter.

3103

Castle of 53 Dolm Men led by a Chaotic 4th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 1, Neutral [intelligent]): a Jale ooze/slime with a feathered hide, 6 eyes, and a beaked mouth.

3104

Spawn of Shub-Niggurath (AC 19, MV 210, HD 1, Neutral [unintelligent]): a White amoeboid with a suckered hide, 4 eyes, and a toothed mouth. Its touch causes sickness (lose 1 Con / day until dead). Immune to surprise.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3105

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 30 [fly], HD 3, Neutral [intelligent]): a Yellow plant with a furred hide, 4 eyes, and a circular gaping maw. Immune to heat/fire.

3106

Village of 342 Brown Men ruled by a Chaotic 2nd-level Fighter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3107

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Village of 207 Green Men ruled by "the Gracious Captain," a Neutral 8th-level Fighter.

3108

Village of 208 White Men ruled by a Neutral 2nd-level Fighter.

Castle of 24 Bone Men led by a Chaotic 10th-level Sorcerer.

3109

1 Sabertooth Tiger (intelligent).

Spawn of Shub-Niggurath (AC 13, MV 210 [swimming only], HD 5, Neutral [intelligent]): a Black icthyoid with a smooth hide, 3 eyes, and a toothed mouth. Immune to heat/fire.

3110

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Spawn of Shub-Niggurath (AC 12, MV 30 [land] / 210 [swim], HD 3, Chaotic): a White and Blue insectoid with a scaled hide, 4 eyes, and a suckered mouth. Harmed only by fire.

3111

9 Primordial Ones.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3112

9 Mutant Styracosaurus (AC 17, MV 60', HD 12, neutral). Furred Brown hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Harmed only by fire.

Village of 286 Red Men ruled by a Lawful 7th-level Fighter.

3113

Village of 247 Yellow Men ruled by a Lawful 5th-level Fighter.

3 Cthugah's Flame Creatures.

3114

A group of 6 disease ridden Orange cannibals feast on the remains of some Bone Men.

Castle of 57 Green Men led by "the Emperor of the Air, the Earth, and the Seas," a Lawful 6th-level Fighter.

3115

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3116

Village of 291 Orange Men ruled by a Neutral 3rd-level Fighter.

Mutant Paleoscincus (AC 24, MV 30', HD 6, neutral). Scaled Red hide.

3201

Village of 250 Brown Men ruled by "the Adept of Mercy," a Chaotic 9th-level Sorcerer.

4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 11, neutral). Smooth Orange hide. Poisoned tail spikes has the effect of green lotus powder. Immune to heat/fire.

3202

Citadel of 48 Bone Men led by a Chaotic 5th-level Fighter.

2 Mutant Gorgosaurus (AC 16, MV 150', HD 11, neutral). Smooth Purple hide. Extremely cold (1 die damage per round to all within 20').

3203

Village of 244 Red Men ruled by "the Puissance of the Awake," a Chaotic 5th-level Fighter.

12 Stegosauruses.

3204

Citadel of 110 Black Men led by a Neutral 4th-level Fighter.

Citadel of 87 Blue Men led by a Neutral 4th-level Fighter.

3205

Citadel of 90 Black Men led by "the Advocate of August Countenance," a Neutral 4th-level Fighter.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3206

Village of 248 Blue Men ruled by a Neutral 6th-level Sorcerer.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3207

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Village of 235 Red Men ruled by a Neutral 9th-level Fighter.

3208

Castle of 52 Orange Men led by a Lawful 6th-level Fighter.

3 Shoggoths.

3209

Castle of 61 White Men led by "the Rain of Spring," a Neutral 8th-level Fighter.

Castle of 86 Brown Men led by a Chaotic 4th-level Fighter.

3210

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

1 Dolm Pudding.

3211

3 Shoggoths.

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 90 [fly] / 60 [swim], HD 2, Chaotic): a Ulfire ophidioid with a feathered hide, no eyes, and no mouth.

3212

Spawn of Shub-Niggurath (AC 12, MV 240 [swimming only], HD 3, Chaotic): a Dolm amoeboid with a suckered hide, no eyes, and multiple mouths.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3213

Village of 276 White Men ruled by "the Spring of Benedictions," a Neutral 6th-level Fighter.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3214

Castle of 26 Purple Men led by a Neutral 7th-level Fighter.

A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.

3215

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Citadel of 103 Red Men led by a Chaotic 6th-level Fighter.

3216

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3301

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

9 Mi-Go.

3302

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Village of 217 Blue Men ruled by a Lawful 5th-level Fighter.

3303

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Spawn of Shub-Niggurath (AC 12, MV 180, HD 7, Chaotic): a Yellow amoeboid with a feathered hide, 6 eyes, and a beaked mouth. Immune to heat/fire.

3304

Village of 216 Blue Men ruled by "the Baron of the Bringer," a Neutral 3rd-level Fighter.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.