This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
A young Red Man child weeps alone. He has no possessions save his clothes, and is hungry.
Citadel of 74 Black Men led by a Chaotic 4th-level Fighter.
2702
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 150 [swim], HD 10, Chaotic): a Orange anthropoid with a smooth hide, 6 eyes, and a toothed mouth. Immune to poison.
Village of 298 White Men ruled by a Lawful 8th-level Fighter.
2703
4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1613.
9 Mi-Go.
2704
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
Village of 307 Ulfire Men ruled by "the Chieftain of Stones," a Lawful 4th-level Fighter.
2705
Village of 189 Black Men ruled by "the Effulgence of Defence," a Lawful 7th-level Fighter.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2706
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2707
1 Dolm Ooze.
1 Dolm Pudding.
2708
An abandoned space alien outpost is now home to a group of 23 Bone bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1601.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2709
Citadel of 105 Yellow Men led by a Chaotic 5th-level Fighter.
5 Mutant Trachodon (AC 16, MV 120', HD 15, neutral). Scaled Red hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Surprised only on a 1.
2710
The mutilated bodies of two Ulfire children lay next to the dead body of a Black Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2711
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 30 [fly], HD 1, Chaotic): a Purple plant with a scaled hide, 3 eyes, and no mouth.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
2712
8 Triceratops.
1 Mummy Brain.
2713
Ancient runes are carved into earth, filled with red clay.
Monastery of 82 Brown Men led by a Neutral 4th-level Fighter.
2714
Village of 333 Purple Men ruled by a Neutral 7th-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 210 [fly] / 120 [swim], HD 7, Chaotic): a Dolm arachnoid with a smooth hide, 6 eyes, and a suckered mouth. The creature is extremely cold: 1 die damage per round to all within 20'
2715
Two White men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
5 Triceratops.
2716
Burnt out husk of a large Orange tyrannosaurus rex.
Citadel of 73 Dolm Men led by "the Dominance of Mercy," a Lawful 3rd-level Fighter.
2801
Spawn of Shub-Niggurath (AC 15, MV 150 [land] / 120 [fly] / 90 [swim], HD 9, Chaotic): a White icthyoid with a smooth hide, multiple/insectile eyes, and a toothed mouth. Immune to poison.
1 Dolm Pudding.
2802
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
Village of 276 Bone Men ruled by a Lawful 8th-level Fighter.
2803
Village of 190 Purple Men ruled by a Chaotic 3rd-level Sorcerer.
1 Spawn of Yog-Sothoth.
2804
Castle of 30 Black Men led by "the Plumage of Wisdom," a Neutral 5th-level Fighter.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2805
Village of 241 Brown Men ruled by a Neutral 5th-level Fighter.
Village of 298 Bone Men ruled by a Lawful 5th-level Fighter.
2806
Spawn of Shub-Niggurath (AC 13, MV 210, HD 4, Chaotic): a Dolm ophidioid with a smooth hide, 4 eyes, and a beaked mouth.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2807
1 Dolm Pudding.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2808
Spawn of Shub-Niggurath (AC 19, MV 60, HD 10, Chaotic): a Green annelidoid with a scaled hide, 3 eyes, and a suckered mouth.
9 Mutant Plateosaurus (AC 16, MV 80', HD 10, neutral). Feathered Purple hide.
2809
Village of 298 Green Men ruled by a Neutral 4th-level Fighter.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2810
Citadel of 100 Black Men led by a Neutral 6th-level Fighter.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
2811
Citadel of 86 Bone Men led by "the Preponderancy of All the Lands," a Neutral 4th-level Fighter.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2812
Castle of 75 Purple Men led by a Lawful 5th-level Sorcerer.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2813
9 Mutant Pentaceratops (AC 15, MV 90', HD 8, neutral). Feathered Jale hide. Beaked mouth. Shoots eggs from its butt. Invisible.
Village of 246 Blue Men ruled by a Chaotic 9th-level Fighter.
2814
Mutant Plesiosaurus (AC 14, MV 150', HD 21, neutral). Scaled Dolm hide. Can shoot tail spikes up to 60'.
Spawn of Shub-Niggurath (AC 20, MV 90, HD 8, Chaotic): a Red plant with a suckered hide, 5 eyes, and a beaked mouth. Invisible.
2815
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Village of 205 Orange Men ruled by a Neutral 5th-level Sorcerer.
2816
4 Pterodactyls.
1 Sabertooth Tiger (intelligent).
2901
Village of 302 Brown Men ruled by a Neutral 5th-level Fighter.
15 Diseased Guardians.
2902
Spawn of Shub-Niggurath (AC 12, MV 150, HD 3, Neutral [unintelligent]): a White ophidioid with a scaled hide, 5 eyes, and a circular gaping maw. Immune to heat/fire.
9 Stegosauruses.
2903
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
12 Mutant Styracosaurus (AC 17, MV 60', HD 7, neutral). Suckered Dolm hide. Pillow-like consistency, immune to bludgeoning attacks.
2904
3 Mutant Triceratops (AC 15, MV 90', HD 17, neutral). Feathered Bone hide. Suckered mouth, 2-9 heads. Regenerate 1 HD every 1-3 rounds.
Village of 140 White Men ruled by a Neutral 6th-level Fighter.
2905
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2906
17 irrational space aliens herd a group of 15 Red Men into a small metal bunker.
Hidden underground lair of 43 Ulfire zealots led by a Lawful 5th-level Sorcerer.
2907
Castle of 40 Black Men led by a Chaotic 1st-level Fighter.
Village of 267 White Men ruled by "the Dominance of Winds," a Lawful 1st-level Fighter.
2908
Spawn of Shub-Niggurath (AC 17, MV 150, HD 6, Chaotic): a Blue, Brown, White and Purple ophidioid with a furred hide, 2 eyes, and no mouth. Harmed only by fire.
Village of 130 White Men ruled by a Chaotic 10th-level Sorcerer.
2909
Village of 325 Jale Men ruled by "the Spring of All the Seas," a Neutral 3rd-level Fighter.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2910
The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
2911
Citadel of 39 Blue Men led by "the Beauteous Brightness," a Chaotic 4th-level Fighter.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2912
11 Mi-Go.
Mutant Gorgosaurus (AC 16, MV 150', HD 11, neutral). Feathered Yellow hide. Poisoned tail spikes has the effect of green lotus powder.
2913
Village of 333 White Men ruled by a Lawful 7th-level Fighter.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
2914
Strange ritual space made up of crucified Ulfire Man, small clay jars of water and dried herbs.
1 Ulfire Jelly.
2915
Spawn of Shub-Niggurath (AC 15, MV 120 [swimming only], HD 2, Chaotic): a Purple anthropoid with a scaled hide, 6 eyes, and a beaked mouth. Immune to surprise.
1 Dolm Pudding.
2916
Citadel of 125 Ulfire Men led by a Lawful 8th-level Fighter.
7 Velociraptors.
3001
Village of 308 Brown Men ruled by "the Gibbering Intellect," a Chaotic 9th-level Fighter.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3002
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
Village of 296 Bone Men who are currently leaderless.
3003
A group of 6 disease ridden Orange cannibals feast on the remains of some Bone Men.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
3004
1 Ulfire Jelly.
3 individuals of Species 23750.
3005
Village of 324 Jale Men ruled by a Neutral 5th-level Fighter.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
3006
Village of 310 Dolm Men ruled by "the Shining Thought," a Chaotic 3rd-level Fighter.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3007
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
3008
Village of 262 Black Men ruled by a Neutral 7th-level Sorcerer.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
3009
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
Citadel of 48 Orange Men led by a Lawful 7th-level Sorcerer.
3010
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Castle of 16 Red Men led by "the Night of Spring," a Neutral 9th-level Fighter.
3011
Village of 240 Ulfire Men ruled by "the Light of Stones," a Lawful 6th-level Sorcerer.
Castle of 37 Jale Men led by a Chaotic 5th-level Fighter.
3012
8 Primordial Ones.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
3013
18 Space Aliens.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3014
Village of 286 Bone Men ruled by "the Gem of Sublime Wisdom," a Neutral 3rd-level Fighter.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
3015
Spawn of Shub-Niggurath (AC 19, MV 210, HD 5, Chaotic): a Bone, Blue and Purple arboreoid with a suckered hide, 4 eyes, and no mouth.
Spawn of Shub-Niggurath (AC 13, MV 90, HD 3, Neutral [unintelligent]): a White hexapod with a suckered hide, no eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.
3016
Castle of 30 Purple Men led by "the Foundation of Small Petals," a Neutral 5th-level Sorcerer.
Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 5, neutral). Scaled Green hide. Multiple/insectile eyes, no mouth. Breath weapon. Harmed only by fire.
3101
2 Mutant Gorgosaurus (AC 16, MV 150', HD 17, neutral). Furred Yellow hide. Touch turns anyone to slime. Immune to surprise.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
3102
Village of 212 Yellow Men ruled by "the Poignancy of Benedictions," a Chaotic 4th-level Fighter.
5 Mutant Ankylosaurus (AC 21, MV 60', HD 5, neutral). Feathered Jale hide. Breath weapon.
3103
Citadel of 133 Mutated Men led by "the Princess of Sublime Wisdom," a Neutral 11th-level Fighter.
1 Deep One.
3104
Village of 208 Orange Men ruled by "the Baroness of All the Seas," a Chaotic 7th-level Fighter.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3105
Spawn of Shub-Niggurath (AC 19, MV 60, HD 6, Chaotic): a Bone amoeboid with a scaled hide, multiple/insectile eyes, and no mouth. Invisible.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
3106
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
3107
7 Mi-Go.
Village of 350 Green Men ruled by a Neutral 4th-level Fighter.
3108
Spawn of Shub-Niggurath (AC 14, MV None, HD 1, Chaotic): a Brown and White ooze/slime with a suckered hide, 5 eyes, and a circular gaping maw.
Village of 196 Jale Men ruled by "She of All Truths," a Lawful 6th-level Sorcerer.
3109
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
6 Mummies.
3110
Village of 244 Dolm Men ruled by a Neutral 10th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 120, HD 5, Chaotic): a Red insectoid with a smooth hide, 5 eyes, and multiple mouths. Immune to heat/fire.
3111
Village of 275 Jale Men ruled by "the Baroness of All the Lands," a Neutral 7th-level Fighter.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
3112
Spawn of Shub-Niggurath (AC 17, MV 240, HD 3, Neutral [intelligent]): a Ulfire ooze/slime with a furred hide, 3 eyes, and a beaked mouth.
3-18 red orbs can be seen floating in the distance.
3113
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Castle of 32 Jale Men led by a Neutral 10th-level Fighter.
3114
Village of 287 Brown Men ruled by "the Sun of Winter," a Chaotic 7th-level Fighter.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
3115
Village of 258 Purple Men ruled by a Chaotic 7th-level Fighter.
Circle of Standing Stones.
3116
Castle of 50 Blue Men led by a Chaotic 9th-level Sorcerer.
3201
Strange ritual space made up of crucified Brown Man, small clay jars of water and dried herbs.
88 Space Aliens.
3202
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Citadel of 48 Yellow Men led by "the Dew of Mercy," a Neutral 3rd-level Fighter.
3203
Village of 225 Brown Men ruled by a Neutral 9th-level Fighter.
4 Mutant Trachodon (AC 16, MV 120', HD 12, neutral). Feathered White hide. Harmed only by fire.
3204
Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 90 [fly], HD 3, Chaotic): a Green icthyoid with a suckered hide, 2 eyes, and a toothed mouth.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
3205
The bodies of countless Red Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Spawn of Shub-Niggurath (AC 16, MV 210 [land] / 150 [fly] / 30 [swim], HD 3, Chaotic): a Blue, Ulfire, Red and Jale amoeboid with a scaled hide, multiple/insectile eyes, and a circular gaping maw. Its touch causes sickness (lose 1 Con / day until dead).
3206
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
Citadel of 49 Red Men led by a Neutral 9th-level Sorcerer.
3207
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Monastery of 42 Orange Men led by "the Commander of the Master," a Chaotic 5th-level Sorcerer.
3208
The mutilated bodies of two Ulfire children lay next to the dead body of a Jale Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
3209
17 irrational space aliens herd a group of 15 Yellow Men into a small metal bunker.
Village of 309 Yellow Men ruled by a Neutral 7th-level Sorcerer.
3210
3 Shoggoths.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
3211
Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 120 [fly], HD 6, Chaotic): a Brown amoeboid with a furred hide, no eyes, and no mouth.
Spawn of Shub-Niggurath (AC 19, MV 120 [swimming only], HD 1, Chaotic): a Yellow plant with a smooth hide, 1 eyes, and a suckered mouth. Harmed only by fire.
3212
Village of 229 Yellow Men ruled by a Neutral 6th-level Fighter.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
3213
An abandoned space alien outpost is now home to a group of 23 Red bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2016.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
3214
Castle of 51 White Men led by a Neutral 9th-level Fighter.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3215
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3216
Monastery of 46 White Men led by a Lawful 9th-level Sorcerer.
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 180 [swim], HD 2, Chaotic): a Purple octopoid with a suckered hide, 6 eyes, and a suckered mouth. The sight of it makes opponents flee in fear. Invisible.
3301
Spawn of Shub-Niggurath (AC 19, MV 120, HD 2, Chaotic): a Blue, Bone, Brown and Purple quadruped with a furred hide, 2 eyes, and a toothed mouth.
Spawn of Shub-Niggurath (AC 15, MV 210 [land] / 120 [swim], HD 10, Chaotic): a Green amoeboid with a scaled hide, 3 eyes, and a circular gaping maw. Immune to cold. Regenerate 1 HD every 1-3 rounds.
3302
A group of 6 disease ridden Brown cannibals feast on the remains of some Bone Men.
Mutant Plesiosaurus (AC 14, MV 150', HD 23, neutral). Scaled Black hide. Poisoned tail spikes has the effect of green lotus powder.
3303
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
A young Dolm Man child weeps alone. He has no possessions save his clothes, and is hungry.
3304
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
Citadel of 103 Yellow Men led by a Neutral 8th-level Fighter.