This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Village of 235 Mutated Men ruled by "the Desirous Monster upon the Mutated Throne," a Neutral 5th-level Fighter.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2702
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
Village of 361 Black Men ruled by a Neutral 3rd-level Fighter.
2703
2 Mutant Plesiosaurus (AC 14, MV 150', HD 24, neutral). Feathered Orange hide. Shoots eggs from its butt. Surprised only on a 1.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
2704
Village of 180 Jale Men ruled by "the Thought of All the Lands," a Neutral 5th-level Fighter.
7 Mutant Iguanadon (AC 16, MV 150', HD 10, neutral). Furred Bone hide. Immune to cold.
2705
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
Village of 265 Bone Men ruled by a Neutral 5th-level Fighter.
2706
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Ancient runes are carved into earth, filled with red clay.
2707
Village of 317 Green Men ruled by "the Eyes of Many Colours," a Neutral 2nd-level Sorcerer.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
2708
Village of 272 Green Men ruled by a Chaotic 4th-level Fighter.
6 of the Great Race.
2709
Spawn of Shub-Niggurath (AC 16, MV 120, HD 10, Chaotic): a Blue quadruped with a smooth hide, 2 eyes, and multiple mouths. Immune to normal weapons.
Village of 261 White Men ruled by a Neutral 8th-level Sorcerer.
2710
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Village of 173 Orange Men ruled by a Chaotic 6th-level Fighter.
2711
1 Deep One.
Citadel of 130 Ulfire Men led by "the Puissance of All Truths," a Neutral 6th-level Fighter.
2712
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 180 [fly], HD 4, Chaotic): a White annelidoid with a suckered hide, 4 eyes, and a toothed mouth.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
2713
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Village of 293 Black Men ruled by a Chaotic 5th-level Sorcerer.
2714
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
The bodies of countless Blue Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2715
Village of 218 Red Men ruled by a Neutral 4th-level Fighter.
Village of 234 Brown Men ruled by "the Baroness of the Stars," a Neutral 9th-level Fighter.
2716
12 Triceratops.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2801
Village of 357 Black Men ruled by "the Incomparable Duchess," a Neutral 4th-level Fighter.
Citadel of 60 Purple Men led by a Chaotic 5th-level Fighter.
2802
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Citadel of 77 Red Men led by a Chaotic 5th-level Sorcerer.
2803
An abandoned space alien outpost is now home to a group of 23 Purple bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1911.
Citadel of 90 Green Men led by "the Pearl of Peace," a Chaotic 2nd-level Sorcerer.
2804
Village of 309 Blue Men ruled by a Chaotic 6th-level Fighter.
2 Shoggoths.
2805
Castle of 40 Jale Men led by a Neutral 1st-level Fighter.
3 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 8, neutral). Scaled Orange hide. Regenerate 1 HD every 1-3 rounds.
2806
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2807
Spawn of Shub-Niggurath (AC 19, MV 90 [swimming only], HD 10, Chaotic): a Blue ooze/slime with a suckered hide, no eyes, and a suckered mouth. Immune to normal weapons.
1 Sabertooth Tiger (intelligent).
2808
Castle of 37 Jale Men led by a Neutral 4th-level Fighter.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2809
4 Mutant Velociraptor (AC 14, MV 180', HD 4, neutral). Furred Blue hide. No mouth, metal body.
Village of 329 White Men ruled by a Neutral 4th-level Fighter.
2810
Village of 383 Brown Men ruled by a Chaotic 7th-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 120 [fly] / 180 [swim], HD 4, Chaotic): a Red ophidioid with a suckered hide, 1 eyes, and a suckered mouth. Invisible.
2811
8 Mutant Monoclonius (AC 17, MV 60', HD 10, neutral). Scaled Orange hide. Can split into smaller versions of itself, like Voltron in reverse. Harmed only by fire.
2 Mutant Teratosaurus (AC 16, MV 180', HD 10, neutral). Furred Green hide. Touch turns anyone to slime.
2812
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
2813
1 B'yakhee.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2814
Castle of 46 Orange Men led by "the Poignancy of Mercy," a Neutral 4th-level Fighter.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2815
3 Mutant Ankylosaurus (AC 21, MV 60', HD 11, neutral). Scaled Blue hide. Genius Intelligence (18+ Int) and 1-4 psychic powers.
1 Shoggoth.
2816
Two Jale men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Village of 277 Red Men ruled by a Chaotic 8th-level Fighter.
2901
13 Stegosauruses.
1 Mummy Brain.
2902
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 210 [swim], HD 8, Chaotic): a Purple octopoid with a smooth hide, 4 eyes, and no mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.
5 Mutant Ankylosaurus (AC 21, MV 60', HD 9, neutral). Feathered Ulfire hide. Immune to cold.
2903
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2904
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Village of 263 Brown Men ruled by a Neutral 7th-level Sorcerer.
2905
1 Tyrannosaurus Rex.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
2906
4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2011.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2907
Spawn of Shub-Niggurath (AC 13, MV 90, HD 10, Chaotic): a White quadruped with a suckered hide, 5 eyes, and a beaked mouth.
Village of 185 Black Men ruled by a Neutral 6th-level Fighter.
2908
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2909
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
2910
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
A young Yellow Man child weeps alone. He has no possessions save his clothes, and is hungry.
2911
Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 120 [swim], HD 1, Chaotic): a Bone, Yellow, Brown and Ulfire octopoid with a smooth hide, multiple/insectile eyes, and a suckered mouth. Immune to surprise.
1 Cthugah's Flame Creature.
2912
Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 240 [fly] / 120 [swim], HD 9, Chaotic): a Jale avioid with a scaled hide, no eyes, and no mouth. Immune to poison.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2913
Village of 232 Bone Men ruled by a Neutral 8th-level Sorcerer.
A group of 6 disease ridden Purple cannibals feast on the remains of some Bone Men.
2914
The mutilated bodies of two Ulfire children lay next to the dead body of a Brown Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 150 [swim], HD 3, Chaotic): a Bone icthyoid with a smooth hide, 2 eyes, and multiple mouths.
2915
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Hidden underground lair of 43 Brown zealots led by a Lawful 5th-level Sorcerer.
2916
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
3001
Burnt out husk of a large Bone tyrannosaurus rex.
Spawn of Shub-Niggurath (AC 13, MV 150, HD 8, Neutral [unintelligent]): a Ulfire quadruped with a furred hide, 4 eyes, and a suckered mouth. The creature has a breath weapon.
3002
1 Cthugah's Flame Creature.
Village of 154 White Men ruled by a Chaotic 7th-level Fighter.
3003
3-18 red orbs can be seen floating in the distance.
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 210 [fly], HD 3, Chaotic): a Blue fungoid with a suckered hide, 4 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.
3004
Village of 269 Red Men ruled by a Chaotic 9th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
3005
Village of 184 Black Men ruled by "the Provider of Dreamers," a Lawful 6th-level Fighter.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
3006
1 Dolm Worm.
Spawn of Shub-Niggurath (AC 15, MV 120, HD 7, Chaotic): a Yellow amoeboid with a suckered hide, 3 eyes, and a circular gaping maw.
3007
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
Castle of 22 Ulfire Men led by a Lawful 4th-level Fighter.
3008
Village of 268 Blue Men ruled by "the Overking of Autumn," a Chaotic 9th-level Fighter.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
3009
8 Mutant Trachodon (AC 16, MV 120', HD 12, neutral). Scaled Green hide. Regenerate 1 HD every 1-3 rounds.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3010
Village of 320 Orange Men ruled by a Neutral 7th-level Sorcerer.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3011
Village of 309 Yellow Men ruled by "the Regnant Wielder," a Lawful 5th-level Fighter.
Village of 307 Ulfire Men ruled by a Chaotic 6th-level Fighter.
3012
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
20 Diseased Guardians.
3013
1 Pterodactyl.
Village of 192 Orange Men ruled by a Neutral 5th-level Fighter.
3014
Spawn of Shub-Niggurath (AC 20, MV 150 [land] / 240 [swim], HD 8, Neutral [intelligent]): a Bone avioid with a feathered hide, 1 eyes, and multiple mouths. Immune to cold.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
3015
Spawn of Shub-Niggurath (AC 13, MV 180, HD 3, Chaotic): a Bone ooze/slime with a suckered hide, 5 eyes, and a toothed mouth. Immune to surprise.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3016
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
1 Dolm Ooze.
3101
Castle of 46 Black Men led by a Lawful 5th-level Fighter.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3102
Village of 301 Dolm Men ruled by a Chaotic 6th-level Fighter.
Castle of 76 Brown Men led by "the Judge of All the Living," a Chaotic 3rd-level Fighter.
3103
17 irrational space aliens herd a group of 15 Orange Men into a small metal bunker.
Circle of Standing Stones.
3104
Castle of 4 Brown Men led by "the Puissance of the Air," a Neutral 3rd-level Sorcerer.
Strange ritual space made up of crucified White Man, small clay jars of water and dried herbs.
3105
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Citadel of 93 Yellow Men led by a Neutral 7th-level Fighter.
3106
Village of 311 Brown Men ruled by a Neutral 7th-level Fighter.
3107
2 Shoggoths.
Castle of 33 Purple Men led by a Neutral 10th-level Fighter.
3108
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [swim], HD 7, Chaotic): a Blue insectoid with a scaled hide, 6 eyes, and a circular gaping maw.
Village of 199 White Men ruled by a Chaotic 6th-level Fighter.
3109
Spawn of Shub-Niggurath (AC 13, MV 90 [swimming only], HD 1, Chaotic): a Black ophidioid with a scaled hide, multiple/insectile eyes, and a suckered mouth. Immune to normal weapons.
2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 16, neutral). Scaled Red hide. Multiple mouths. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Immune to normal weapons.
3110
1 Mummy Brain.
Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 120 [swim], HD 3, Neutral [intelligent]): a Jale ooze/slime with a smooth hide, no eyes, and no mouth.
3111
Village of 201 Brown Men ruled by "the Meek Joy-Giver," a Neutral 4th-level Fighter.
2 Mutant Teratosaurus (AC 16, MV 180', HD 14, neutral). Smooth Green hide. Prehensile tongue (swallow attack). Breath weapon.
3112
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 90 [fly], HD 1, Chaotic): a Bone ophidioid with a feathered hide, 2 eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.
3113
1 Cthugah's Flame Creature.
An abandoned space alien outpost is now home to a group of 23 Yellow bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2205.
3114
Village of 332 Bone Men ruled by a Neutral 4th-level Fighter.
1 Spawn of Yog-Sothoth.
3115
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Village of 345 Purple Men ruled by a Neutral 5th-level Fighter.
3116
Castle of 39 Yellow Men led by "the Totalitor of All Graces," a Chaotic 4th-level Sorcerer.
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 120 [swim], HD 2, Neutral [unintelligent]): a Blue batrachian with a suckered hide, 5 eyes, and no mouth. Harmed only by fire.
3201
Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 90 [swim], HD 4, Chaotic): a Dolm avioid with a smooth hide, 5 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.
Village of 225 Green Men ruled by "the Arbiter of Overflowing Countenance," a Lawful 5th-level Sorcerer.
3202
Village of 215 Jale Men ruled by "the King of Defence," a Neutral 10th-level Fighter.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3203
Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3204
Spawn of Shub-Niggurath (AC 19, MV 90, HD 1, Chaotic): a Yellow ooze/slime with a scaled hide, 5 eyes, and a toothed mouth.
Spawn of Shub-Niggurath (AC 13, MV 90, HD 1, Neutral [unintelligent]): a Ulfire quadruped with a smooth hide, 1 eyes, and no mouth.
3205
Castle of 58 Black Men led by a Neutral 15th-level Fighter.
1 Dolm Ooze.
3206
A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
3207
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Circle of Standing Stones.
3208
9 Triceratops.
5 Mutant Camarasaurus (AC 15, MV 60', HD 10, neutral). Feathered Brown hide. Touch turns anyone to slime.
3209
1 Mummy Brain.
1 Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 180 [fly], HD 5, Chaotic): a Black plant with a smooth hide, 6 eyes, and a beaked mouth. The creature is extremely hot: 1 die damage per round to all within 20'
3210
3 Mutant Velociraptor (AC 14, MV 180', HD 1, neutral). Scaled Jale hide. Shoots eggs from its butt.
Citadel of 76 Orange Men led by a Lawful 16th-level Sorcerer.
3211
Village of 238 Jale Men ruled by a Neutral 6th-level Fighter.
Spawn of Shub-Niggurath (AC 15, MV 90, HD 10, Chaotic): a Green ooze/slime with a furred hide, 2 eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.
3212
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
3213
Spawn of Shub-Niggurath (AC 12, MV 60 [swimming only], HD 3, Chaotic): a Purple batrachian with a smooth hide, 1 eyes, and multiple mouths.
Castle of 34 Black Men led by "the Meek Perfection," a Neutral 14th-level Sorcerer.
3214
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
3215
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
3216
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Citadel of 35 White Men led by a Chaotic 6th-level Fighter.
3301
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Village of 216 Blue Men ruled by "the August Star," a Neutral 4th-level Sorcerer.
3302
Village of 216 Purple Men ruled by a Chaotic 3rd-level Fighter.
Village of 168 Black Men ruled by a Chaotic 6th-level Fighter.
3303
Village of 281 Green Men ruled by "the Plenipotentiary of All Gifts," a Chaotic 14th-level Fighter.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
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Spawn of Shub-Niggurath (AC 12, MV 120, HD 1, Chaotic): a Brown batrachian with a suckered hide, no eyes, and a beaked mouth.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.