Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Village of 388 Jale Men ruled by a Lawful 10th-level Fighter.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2702

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.

2703

Village of 315 Jale Men who are currently leaderless.

Village of 161 Yellow Men ruled by a Chaotic 9th-level Fighter.

2704

Village of 236 Red Men ruled by a Lawful 5th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV None, HD 3, Chaotic): a Ulfire anthropoid with a scaled hide, 5 eyes, and a suckered mouth.

2705

2 Cthugah's Flame Creatures.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2706

Citadel of 107 Brown Men led by a Neutral 5th-level Fighter.

2 B'yakhees.

2707

1 Spawn of Shub-Niggurath (AC 14, MV 90, HD 7, Neutral [intelligent]): a Purple amoeboid with a suckered hide, multiple/insectile eyes, and a beaked mouth. Immune to surprise.

Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 150 [swim], HD 8, Neutral [unintelligent]): a Red crustacean with a smooth hide, 6 eyes, and no mouth. The sight of it drives insane.

2708

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2709

Village of 260 Brown Men ruled by a Lawful 5th-level Fighter.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2710

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Village of 226 Yellow Men ruled by a Chaotic 10th-level Fighter.

2711

Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.

Circle of Standing Stones.

2712

1 Mummy Brain.

1 Sabertooth Tiger (intelligent).

2713

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Spawn of Shub-Niggurath (AC 15, MV 30 [land] / 60 [fly] / 120 [swim], HD 3, Chaotic): a Dolm fungoid with a smooth hide, 6 eyes, and a beaked mouth. Immune to surprise.

2714

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2715

30 Diseased Guardians.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2716

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

6 individuals of Species 23750.

2801

Spawn of Shub-Niggurath (AC 17, MV 150, HD 5, Chaotic): a Yellow annelidoid with a smooth hide, 3 eyes, and a toothed mouth. Immune to cold.

4 Velociraptors.

2802

3 Cthugah's Flame Creatures.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2803

Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 60 [fly], HD 5, Neutral [intelligent]): a Jale arboreoid with a feathered hide, 3 eyes, and a toothed mouth.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2804

Spawn of Shub-Niggurath (AC 13, MV 210, HD 2, Chaotic): a Jale, Red and Ulfire amoeboid with a smooth hide, no eyes, and a beaked mouth.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2805

Ancient runes are carved into earth, filled with red clay.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2806

Castle of 52 Orange Men led by a Lawful 7th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 90 [fly] / 210 [swim], HD 1, Chaotic): a Purple plant with a suckered hide, no eyes, and a toothed mouth. Immune to normal weapons.

2807

The bodies of countless Blue Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

1 Dolm Pudding.

2808

Spawn of Shub-Niggurath (AC 17, MV 240 [land] / 90 [fly], HD 2, Chaotic): a Yellow ooze/slime with a suckered hide, no eyes, and multiple mouths. Its touch causes paralysis.

3-18 red orbs can be seen floating in the distance.

2809

Two Orange men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

1 Deep One.

2810

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.

2811

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Village of 234 Jale Men ruled by a Lawful 8th-level Sorcerer.

2812

Village of 232 Dolm Men ruled by a Lawful 3rd-level Sorcerer.

16 Diseased Guardians.

2813

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

6 Mutant Brontosaurus (AC 16, MV 60', HD 26, neutral). Feathered Brown hide. Suckered mouth. Shoots eggs from its butt. Immune to cold.

2814

2 Mutant Plesiosaurus (AC 14, MV 150', HD 23, neutral). Scaled Green hide. Tentacles for tongues (can grab prey up to 20' away).

1 Spawn of Yog-Sothoth.

2815

Village of 201 Jale Men ruled by "the Vault of Wisdom," a Chaotic 4th-level Fighter.

Castle of 51 Yellow Men led by a Neutral 7th-level Sorcerer.

2816

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2901

1 Dolm Pudding.

9 Mutant Iguanadon (AC 16, MV 150', HD 10, neutral). Feathered Red hide. Touch causes sickness (lose 1 Con / day until dead). Immune to surprise.

2902

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

An abandoned space alien outpost is now home to a group of 23 Dolm bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1008.

2903

7 Mummies.

Village of 279 Jale Men ruled by a Lawful 4th-level Fighter.

2904

Citadel of 95 Purple Men led by a Lawful 5th-level Fighter.

4 Black Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1413.

2905

1 Ulfire Jelly.

10 Mutant Lambeosaurus (AC 15, MV 120', HD 9, neutral). Suckered Jale hide. Circular gaping maw, metal body. Genius Intelligence (18+ Int) and 1-4 psychic powers. Immune to cold.

2906

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Citadel of 95 Black Men led by a Chaotic 8th-level Fighter.

2907

Citadel of 67 Black Men led by a Chaotic 6th-level Sorcerer.

Spawn of Shub-Niggurath (AC 17, MV 210 [land] / 60 [fly], HD 3, Chaotic): a Blue octopoid with a suckered hide, 6 eyes, and a toothed mouth. Harmed only by fire.

2908

Monastery of 66 Red Men led by "the Piercing Overking," a Lawful 4th-level Sorcerer.

Castle of 55 White Men led by a Neutral 3rd-level Sorcerer.

2909

2 Spawn of Shub-Niggurath (AC 12, MV 90, HD 7, Neutral [intelligent]): a Brown octopoid with a suckered hide, 5 eyes, and a suckered mouth.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2910

12 Mi-Go.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2911

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

7 Mutant Lambeosaurus (AC 15, MV 120', HD 9, neutral). Scaled Blue hide. Pillow-like consistency, immune to bludgeoning attacks. Immune to normal weapons.

2912

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Spawn of Shub-Niggurath (AC 17, MV 150, HD 1, Chaotic): a Orange crustacean with a suckered hide, 3 eyes, and a toothed mouth.

2913

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2914

Spawn of Shub-Niggurath (AC 17, MV 180 [land] / 120 [fly], HD 7, Chaotic): a Black fungoid with a feathered hide, multiple/insectile eyes, and multiple mouths. Its touch causes sickness (lose 1 Con / day until dead).

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2915

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 60 [swim], HD 7, Chaotic): a Jale anthropoid with a suckered hide, multiple/insectile eyes, and a circular gaping maw. Invisible. Immune to poison.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2916

3 Unquiet Worms.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3001

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Spawn of Shub-Niggurath (AC 12, MV 60, HD 2, Chaotic): a Black icthyoid with a scaled hide, 5 eyes, and no mouth. Immune to poison.

3002

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 60 [fly] / 150 [swim], HD 7, Chaotic): a Red plant with a suckered hide, 3 eyes, and a suckered mouth.

3003

Village of 155 Red Men ruled by a Lawful 5th-level Fighter.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3004

1 Ulfire Jelly.

Village of 237 Yellow Men ruled by a Chaotic 8th-level Sorcerer.

3005

7 Mutant Monoclonius (AC 17, MV 60', HD 6, neutral). Furred Dolm hide. Poisonous.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3006

28 Diseased Guardians.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3007

Spawn of Shub-Niggurath (AC 19, MV 120 [swimming only], HD 6, Chaotic): a Ulfire ooze/slime with a smooth hide, 5 eyes, and no mouth.

4 Triceratops.

3008

3 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 11, neutral). Feathered Green hide. Breath weapon.

Village of 238 Jale Men ruled by a Chaotic 6th-level Fighter.

3009

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3010

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3011

Spawn of Shub-Niggurath (AC 20, MV 120, HD 3, Chaotic): a Red annelidoid with a scaled hide, 3 eyes, and a circular gaping maw.

Burnt out husk of a large Orange tyrannosaurus rex.

3012

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 4, Chaotic): a Purple octopoid with a scaled hide, multiple/insectile eyes, and a circular gaping maw.

3013

Castle of 81 Ulfire Men led by "the Superior of the Elements," a Chaotic 8th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 1, Chaotic): a Bone, Green and Brown plant with a smooth hide, multiple/insectile eyes, and a suckered mouth.

3014

5 Mutant Pentaceratops (AC 15, MV 90', HD 12, neutral). Furred Jale hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Immune to cold.

Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 30 [fly], HD 1, Chaotic): a Blue quadruped with a suckered hide, 1 eyes, and a beaked mouth. Immune to heat/fire.

3015

10 of the Great Race.

The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3016

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 120 [fly], HD 3, Neutral [unintelligent]): a Red plant with a scaled hide, 4 eyes, and multiple mouths. Immune to heat/fire. Invisible.

Village of 286 Red Men ruled by a Chaotic 7th-level Fighter.

3101

5 Spawn of Shub-Niggurath (AC 14, MV 120, HD 7, Chaotic): a Purple avioid with a suckered hide, no eyes, and a toothed mouth. Immune to heat/fire.

Monastery of 51 Bone Men led by "the Gemstone by Whom All See," a Lawful 8th-level Sorcerer.

3102

Village of 330 Ulfire Men ruled by a Chaotic 6th-level Fighter.

Village of 260 Black Men ruled by a Chaotic 9th-level Sorcerer.

3103

Strange ritual space made up of crucified Green Man, small clay jars of water and dried herbs.

Village of 250 Orange Men ruled by "the Mystic Lover," a Neutral 4th-level Sorcerer.

3104

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Village of 286 Brown Men ruled by "the Overflowing He," a Neutral 7th-level Fighter.

3105

Castle of 45 Yellow Men led by "the Totalitor upon the Yellow Throne," a Neutral 5th-level Fighter.

Village of 265 Ulfire Men ruled by a Neutral 4th-level Fighter.

3106

A young White Man child weeps alone. He has no possessions save his clothes, and is hungry.

Village of 281 Orange Men ruled by a Neutral 5th-level Fighter.

3107

23 Diseased Guardians.

Spawn of Shub-Niggurath (AC 15, MV 60 [land] / 90 [swim], HD 2, Chaotic): a Green octopoid with a suckered hide, no eyes, and a toothed mouth.

3108

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Village of 302 Mutated Men ruled by a Neutral 8th-level Fighter.

3109

Village of 265 Yellow Men ruled by "the Commander of Defence," a Neutral 4th-level Fighter.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3110

Spawn of Shub-Niggurath (AC 20, MV 210 [land] / 210 [fly] / 150 [swim], HD 5, Chaotic): a Orange arboreoid with a feathered hide, 4 eyes, and no mouth. Invisible. Immune to cold.

3111

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Village of 390 Brown Men ruled by a Neutral 9th-level Fighter.

3112

Village of 262 White Men ruled by "the Perfection of Dreamers," a Chaotic 4th-level Sorcerer.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3113

Village of 294 Brown Men ruled by "the Radiance of the Seas," a Neutral 4th-level Spawn of Shub-Niggurath.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3114

Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Village of 298 Black Men ruled by "the Dominion of the Morn," a Neutral 6th-level Fighter.

3115

Village of 234 Black Men ruled by "the Overlord of the Hills," a Lawful 4th-level Fighter.

Citadel of 114 Ulfire Men led by a Chaotic 4th-level Sorcerer.

3116

Village of 171 Blue Men ruled by a Neutral 4th-level Sorcerer.

Citadel of 55 Red Men led by a Lawful 5th-level Sorcerer.

3201

8 Mutant Styracosaurus (AC 17, MV 60', HD 9, neutral). Suckered Brown hide. Immune to poison.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3202

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

A young Jale Man child weeps alone. He has no possessions save his clothes, and is hungry.

3203

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [fly] / 120 [swim], HD 1, Chaotic): a Purple ooze/slime with a suckered hide, 2 eyes, and a beaked mouth. Immune to surprise.

Citadel of 136 Dolm Men led by "the Imperious Adept," a Chaotic 6th-level Fighter.

3204

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3205

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3206

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Castle of 58 White Men led by a Chaotic 6th-level Sorcerer.

3207

Citadel of 136 Brown Men led by "the Essence of Dreamers," a Neutral 4th-level Sorcerer.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [swim], HD 7, Chaotic): a Blue hexapod with a suckered hide, 4 eyes, and multiple mouths.

3208

Spawn of Shub-Niggurath (AC 15, MV 30, HD 1, Chaotic): a Bone crustacean with a scaled hide, 6 eyes, and a circular gaping maw. Invisible.

Village of 273 Orange Men ruled by a Neutral 4th-level Sorcerer.

3209

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3210

1 Tyrannosaurus Rex.

Village of 236 Yellow Men ruled by "the Judge of Stones," a Neutral 9th-level Fighter.

3211

Village of 342 Red Men ruled by a Chaotic 6th-level Fighter.

3-18 red orbs can be seen floating in the distance.

3212

1 Sabertooth Tiger (intelligent).

8 Stegosauruses.

3213

Castle of 66 Red Men led by a Chaotic 4th-level Fighter.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3214

10 Triceratops.

Strange ritual space made up of crucified Bone Man, small clay jars of water and dried herbs.

3215

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 90 [swim], HD 3, Chaotic): a Purple and Blue octopoid with a furred hide, 2 eyes, and a circular gaping maw.

Village of 266 Blue Men ruled by a Neutral 3rd-level Fighter.

3216

Spawn of Shub-Niggurath (AC 15, MV None, HD 1, Chaotic): a Ulfire octopoid with a smooth hide, 4 eyes, and a circular gaping maw.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3301

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Castle of 75 Jale Men led by "the Terror of Many Hues," a Neutral 3rd-level Sorcerer.

3302

Spawn of Shub-Niggurath (AC 13, MV 30, HD 3, Chaotic): a Black arachnoid with a scaled hide, 6 eyes, and multiple mouths. Immune to normal weapons.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3303

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 120 [swim], HD 4, Neutral [intelligent]): a Brown anthropoid with a scaled hide, 5 eyes, and a circular gaping maw. Immune to normal weapons.

3304

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

8 Primordial Ones.