Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Citadel of 96 Ulfire Men led by a Neutral 8th-level Sorcerer.

6 Triceratops.

2702

4 Mutant Ceratosaurus (AC 16, MV 150', HD 5, neutral). Smooth Yellow hide. Psionic: (1-8 powers, 1-8 times per day). Regenerate 1 HD every 1-3 rounds.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2703

Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Village of 243 Jale Men ruled by "the Overlady of Many Colours," a Neutral 5th-level Fighter.

2704

Village of 237 Black Men ruled by "the Glorious Prince," a Neutral 3rd-level Fighter.

Village of 284 Blue Men ruled by "the Eyes of Splendour," a Chaotic 7th-level Sorcerer.

2705

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2706

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Village of 279 Yellow Men ruled by a Neutral 5th-level Sorcerer.

2707

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2708

Castle of 77 Orange Men led by "the Grand Wind," a Lawful 8th-level Sorcerer.

Citadel of 69 White Men led by "the Most Life," a Neutral 7th-level Fighter.

2709

Castle of 46 Blue Men led by a Chaotic 9th-level Sorcerer.

2 Shoggoths.

2710

5 Mutant Camarasaurus (AC 15, MV 60', HD 11, neutral). Scaled Blue hide.

The bodies of countless Dolm Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2711

Village of 263 Green Men ruled by "the Baroness of Many Colours," a Lawful 7th-level Sorcerer.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2712

Spawn of Shub-Niggurath (AC 14, MV None, HD 2, Chaotic): a Jale batrachian with a scaled hide, multiple/insectile eyes, and a suckered mouth.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2713

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2714

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Village of 327 Bone Men ruled by "the Beast of the Hills," a Chaotic 6th-level Fighter.

2715

Citadel of 23 Dolm Men led by "the Mind of the Air," a Lawful 7th-level Sorcerer.

2 Mutant Plesiosaurus (AC 14, MV 150', HD 21, neutral). Feathered Red hide. Eyes glow brightly (Gaze causes confusion).

2716

Village of 373 Black Men ruled by a Neutral 6th-level Sorcerer.

Village of 349 Jale Men ruled by a Lawful 8th-level Fighter.

2801

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Citadel of 42 Red Men led by a Neutral 6th-level Sorcerer.

2802

Spawn of Shub-Niggurath (AC 16, MV 90, HD 6, Chaotic): a Yellow, Purple and Red avioid with a scaled hide, 2 eyes, and multiple mouths. Harmed only by fire.

1 Mummy Brain.

2803

4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2610.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2804

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 90 [fly] / 90 [swim], HD 8, Neutral [intelligent]): a Blue plant with a furred hide, 5 eyes, and a toothed mouth.

2 Cthugah's Flame Creatures.

2805

2 Tyrannosaurus Rexes.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2806

A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.

Spawn of Shub-Niggurath (AC 20, MV 150 [land] / 90 [fly] / 60 [swim], HD 5, Neutral [unintelligent]): a Red ooze/slime with a feathered hide, 2 eyes, and multiple mouths.

2807

1 Sabertooth Tiger (intelligent).

Castle of 30 Orange Men led by "the Unbearable Elegance," a Lawful 4th-level Sorcerer.

2808

3 Mutant Ankylosaurus (AC 21, MV 60', HD 5, neutral). Furred Yellow hide. Prehensile tongue (swallow attack). Immune to poison.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2809

Village of 256 Green Men ruled by a Lawful 8th-level Sorcerer.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2810

12 Mutant Lambeosaurus (AC 15, MV 120', HD 8, neutral). Scaled Orange hide. Touch causes sickness (lose 1 Con / day until dead). Harmed only by fire.

17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.

2811

Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 120 [swim], HD 2, Chaotic): a Blue icthyoid with a smooth hide, multiple/insectile eyes, and a beaked mouth.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2812

2 Primordial Ones.

Village of 268 Yellow Men ruled by "the Dominant Empress," a Neutral 10th-level Sorcerer.

2813

Spawn of Shub-Niggurath (AC 17, MV 180, HD 1, Chaotic): a Jale crustacean with a furred hide, 4 eyes, and a toothed mouth. The creature is extremely hot: 1 die damage per round to all within 20' Surprised only on a 1.

Castle of 27 White Men led by "the Listener of Peace," a Neutral 6th-level Fighter.

2814

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Village of 184 Purple Men ruled by "the Gemstone of Winter," a Chaotic 8th-level Fighter.

2815

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2816

Village of 241 Jale Men ruled by "the Provider of the Bringer," a Neutral 4th-level Fighter.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2901

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Spawn of Shub-Niggurath (AC 17, MV 240 [land] / 90 [swim], HD 9, Chaotic): a White octopoid with a suckered hide, 1 eyes, and multiple mouths.

2902

Burnt out husk of a large Ulfire tyrannosaurus rex.

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 21, neutral). Furred Black hide.

2903

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2904

Citadel of 113 Mutated Men led by "the Advocate of Many Hues," a Neutral 5th-level Fighter.

Castle of 58 Red Men led by "the Joy-Giver by Whom All See," a Neutral 5th-level Fighter.

2905

Spawn of Shub-Niggurath (AC 19, MV 120, HD 5, Chaotic): a Blue amoeboid with a scaled hide, 5 eyes, and a beaked mouth.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2906

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2907

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

3-18 red orbs can be seen floating in the distance.

2908

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2909

Citadel of 46 Bone Men led by a Lawful 5th-level Sorcerer.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

2910

Castle of 45 Red Men led by a Chaotic 5th-level Fighter.

Ancient runes are carved into earth, filled with red clay.

2911

Citadel of 41 Ulfire Men led by a Neutral 6th-level Sorcerer.

Castle of 14 Purple Men led by a Neutral 9th-level Fighter.

2912

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

89 Space Aliens.

2913

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2914

Spawn of Shub-Niggurath (AC 13, MV 90, HD 8, Neutral [intelligent]): a Ulfire amoeboid with a suckered hide, 3 eyes, and a suckered mouth.

Village of 312 Ulfire Men ruled by a Lawful 5th-level Fighter.

2915

Village of 243 White Men ruled by a Neutral 4th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 60 [swim], HD 3, Chaotic): a Blue icthyoid with a smooth hide, multiple/insectile eyes, and no mouth. Surprised only on a 1.

2916

Citadel of 29 Yellow Men led by a Neutral 3rd-level Sorcerer.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3001

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.

3002

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

The mutilated bodies of two Ulfire children lay next to the dead body of a Blue Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3003

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Village of 204 Bone Men ruled by a Neutral 8th-level Fighter.

3004

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3005

9 Mutant Lambeosaurus (AC 15, MV 120', HD 13, neutral). Furred Yellow hide. No eyes, suckered mouth, metal body. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Harmed only by fire.

Castle of 50 Orange Men led by a Chaotic 4th-level Sorcerer.

3006

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Circle of Standing Stones.

3007

Mutant Plesiosaurus (AC 14, MV 150', HD 22, neutral). Smooth Ulfire hide.

An abandoned space alien outpost is now home to a group of 23 Green bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1909.

3008

2 individuals of Species 23750.

Spawn of Shub-Niggurath (AC 16, MV 180, HD 4, Neutral [intelligent]): a Green annelidoid with a smooth hide, 1 eyes, and a circular gaping maw.

3009

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3010

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

Village of 300 Yellow Men ruled by a Lawful 8th-level Sorcerer.

3011

Village of 151 Bone Men ruled by a Chaotic 5th-level Fighter.

1 Deep One.

3012

Village of 223 Purple Men ruled by a Neutral 9th-level Fighter.

1 individual of Species 23750.

3013

A young Yellow Man child weeps alone. He has no possessions save his clothes, and is hungry.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3014

Spawn of Shub-Niggurath (AC 13, MV 180, HD 9, Neutral [intelligent]): a Orange icthyoid with a smooth hide, 1 eyes, and no mouth.

3 Cthugah's Flame Creatures.

3015

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [swim], HD 1, Chaotic): a Yellow amoeboid with a furred hide, 6 eyes, and a circular gaping maw. Immune to surprise.

Village of 281 Purple Men ruled by a Neutral 5th-level Fighter.

3016

Village of 274 Dolm Men ruled by "the Voice of the Earth," a Neutral 8th-level Fighter.

Mutant Paleoscincus (AC 24, MV 30', HD 13, neutral). Furred White hide. Multiple mouths, 2-9 heads. Eyes glow brightly (Gaze causes confusion). Immune to heat/fire.

3101

10 Mutant Iguanadon (AC 16, MV 150', HD 7, neutral). Smooth Orange hide. Touch turns anyone to slime. Immune to heat/fire.

11 Stegosauruses.

3102

1 Dolm Worm.

Village of 211 Ulfire Men ruled by a Chaotic 7th-level Sorcerer.

3103

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3104

3 Mutant Plesiosaurus (AC 14, MV 150', HD 20, neutral). Scaled Ulfire hide. Circular gaping maw, tentacles instead of legs. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Surprised only on a 1.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3105

Citadel of 43 Green Men led by "the Endless Monster," a Lawful 6th-level Fighter.

Citadel of 55 Purple Men led by a Chaotic 5th-level Fighter.

3106

Village of 340 Red Men ruled by a Neutral 2nd-level Sorcerer.

Castle of 58 Jale Men led by a Neutral 7th-level Fighter.

3107

Citadel of 46 Dolm Men led by a Chaotic 5th-level Fighter.

The mutilated bodies of two Ulfire children lay next to the dead body of a Brown Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3108

7 Triceratops.

Village of 263 Jale Men ruled by "Lady of Mercy," a Neutral 8th-level Sorcerer.

3109

1 Dolm Worm.

Castle of 56 Purple Men led by a Neutral 7th-level Fighter.

3110

An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1315.

Spawn of Shub-Niggurath (AC 12, MV None, HD 2, Chaotic): a Purple octopoid with a smooth hide, 5 eyes, and multiple mouths.

3111

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Village of 329 Brown Men ruled by a Lawful 6th-level Fighter.

3112

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Spawn of Shub-Niggurath (AC 20, MV 120, HD 8, Chaotic): a Dolm icthyoid with a suckered hide, 1 eyes, and a beaked mouth. Its gaze causes confusion Immune to normal weapons.

3113

4 Triceratops.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3114

Village of 331 Bone Men ruled by "the Overseer of the Waves," a Neutral 5th-level Fighter.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3115

A group of 6 disease ridden Dolm cannibals feast on the remains of some Bone Men.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3116

Hidden underground lair of 43 Blue zealots led by a Lawful 5th-level Sorcerer.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

3201

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Citadel of 99 Orange Men led by a Neutral 8th-level Fighter.

3202

Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 90 [fly] / 120 [swim], HD 8, Chaotic): a Green anthropoid with a suckered hide, 4 eyes, and a beaked mouth.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3203

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3204

10 Mi-Go.

Castle of 83 Ulfire Men led by "the Chieftain of All the Lands," a Neutral 2nd-level Fighter.

3205

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 90 [fly] / 90 [swim], HD 4, Chaotic): a Red insectoid with a furred hide, no eyes, and a beaked mouth.

3206

Spawn of Shub-Niggurath (AC 17, MV 90, HD 3, Chaotic): a Ulfire and Jale avioid with a scaled hide, 6 eyes, and a toothed mouth. Immune to poison.

13 Mutant Plateosaurus (AC 16, MV 80', HD 9, neutral). Suckered Purple hide. Immune to heat/fire.

3207

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

4 Yellow Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2509.

3208

2 Mutant Ankylosaurus (AC 21, MV 60', HD 5, neutral). Smooth Bone hide. Suckered mouth. Harmed only by fire. Immune to heat/fire.

Spawn of Shub-Niggurath (AC 13, MV 180, HD 5, Chaotic): a Purple annelidoid with a smooth hide, 6 eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.

3209

Village of 355 Blue Men ruled by a Neutral 4th-level Fighter.

Castle of 36 Green Men led by a Neutral 9th-level Fighter.

3210

12 Mummies.

Village of 275 Yellow Men ruled by a Chaotic 3rd-level Fighter.

3211

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

4 Primordial Ones.

3212

17 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 4, neutral). Suckered Purple hide.

4 Pterodactyls.

3213

1 Dolm Pudding.

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 210 [fly], HD 7, Chaotic): a White crustacean with a suckered hide, 5 eyes, and a circular gaping maw.

3214

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Village of 347 Brown Men ruled by a Neutral 13th-level Sorcerer.

3215

Spawn of Shub-Niggurath (AC 17, MV 120, HD 8, Chaotic): a Orange ooze/slime with a smooth hide, 1 eyes, and no mouth.

17 irrational space aliens herd a group of 15 Blue Men into a small metal bunker.

3216

1 Sabertooth Tiger (intelligent).

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3301

Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 120 [fly], HD 1, Chaotic): a Dolm hexapod with a feathered hide, no eyes, and a circular gaping maw.

Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 120 [swim], HD 3, Chaotic): a Red crustacean with a smooth hide, 1 eyes, and a toothed mouth. Surprised only on a 1. Immune to normal weapons.

3302

Castle of 53 Red Men led by a Lawful 3rd-level Fighter.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3303

Ancient runes are carved into earth, filled with red clay.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3304

Village of 361 Red Men ruled by "the Listener of Autumn," a Lawful 5th-level Sorcerer.

1 Spawn of Shub-Niggurath (AC 13, MV 120, HD 1, Chaotic): a Purple anthropoid with a suckered hide, 1 eyes, and a toothed mouth. The sight of it makes opponents flee in fear.