This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Spawn of Shub-Niggurath (AC 16, MV 180, HD 1, Chaotic): a Black avioid with a smooth hide, no eyes, and a beaked mouth. Invisible.
Village of 185 Blue Men ruled by a Chaotic 4th-level Sorcerer.
2702
Castle of 58 Jale Men led by a Neutral 8th-level Fighter.
Citadel of 60 Blue Men led by a Chaotic 6th-level Sorcerer.
2703
7 Mummies.
Village of 268 Dolm Men ruled by a Neutral 7th-level Fighter.
2704
The bodies of countless Bone Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
1 Mummy Brain.
2705
Burnt out husk of a large Red tyrannosaurus rex.
Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 2, Chaotic): a Blue avioid with a suckered hide, 2 eyes, and a suckered mouth.
2706
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2707
Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 60 [swim], HD 1, Chaotic): a Brown arboreoid with a scaled hide, multiple/insectile eyes, and a beaked mouth.
Castle of 72 Ulfire Men led by a Neutral 11th-level Fighter.
2708
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2709
17 irrational space aliens herd a group of 15 Orange Men into a small metal bunker.
12 Space Aliens.
2710
1 Sabertooth Tiger (intelligent).
Castle of 74 Bone Men led by a Neutral 9th-level Sorcerer.
2711
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
Citadel of 113 Green Men led by "the Eater of True Men," a Chaotic 6th-level Fighter.
2712
Village of 252 Blue Men ruled by "the Excellency of All the Lands," a Lawful 4th-level Sorcerer.
Citadel of 32 Green Men led by "the Ocean of the Hills," a Neutral 7th-level Fighter.
2713
Village of 170 Red Men ruled by a Neutral 7th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2714
Citadel of 75 Red Men led by a Chaotic 5th-level Fighter.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2715
5 Mutant Monoclonius (AC 17, MV 60', HD 12, neutral). Scaled Brown hide. Circular gaping maw, 2-9 heads. Genius Intelligence (18+ Int) and 1-4 psychic powers.
Village of 373 Purple Men ruled by a Neutral 6th-level Fighter.
2716
Village of 295 Black Men ruled by a Lawful 5th-level Sorcerer.
Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 240 [fly], HD 4, Chaotic): a Jale plant with a suckered hide, 4 eyes, and multiple mouths.
2801
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Village of 340 Brown Men ruled by a Neutral 11th-level Sorcerer.
2802
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
2803
Monastery of 52 Black Men led by a Neutral 5th-level Fighter.
A young Yellow Man child weeps alone. He has no possessions save his clothes, and is hungry.
2804
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Village of 270 Purple Men ruled by a Neutral 7th-level Fighter.
2805
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Citadel of 140 Purple Men led by "the Will of All Graces," a Chaotic 7th-level Fighter.
2806
2 Dolm Worms.
Village of 388 White Men ruled by a Neutral 6th-level Fighter.
2807
7 Primordial Ones.
Spawn of Shub-Niggurath (AC 12, MV 120, HD 7, Neutral [intelligent]): a Black octopoid with a suckered hide, 2 eyes, and a beaked mouth. Immune to normal weapons.
2808
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Spawn of Shub-Niggurath (AC 12, MV 240 [land] / 90 [swim], HD 5, Chaotic): a Ulfire plant with a furred hide, 3 eyes, and multiple mouths. Immune to normal weapons.
2809
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
A group of 6 disease ridden White cannibals feast on the remains of some Bone Men.
2810
The mutilated bodies of two Ulfire children lay next to the dead body of a Yellow Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Spawn of Shub-Niggurath (AC 16, MV 120 [swimming only], HD 3, Chaotic): a White anthropoid with a suckered hide, 4 eyes, and a toothed mouth.
2811
4 Orange Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2607.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2812
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2813
Strange ritual space made up of crucified Bone Man, small clay jars of water and dried herbs.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
2814
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2815
Citadel of 12 Brown Men led by a Lawful 3rd-level Sorcerer.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2816
3-18 red orbs can be seen floating in the distance.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
2901
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
2902
Village of 226 Yellow Men ruled by a Neutral 8th-level Sorcerer.
17 Diseased Guardians.
2903
Village of 290 Black Men ruled by a Chaotic 4th-level Fighter.
Village of 239 Dolm Men ruled by "the Voice of the Elements," a Chaotic 8th-level Fighter.
2904
Spawn of Shub-Niggurath (AC 15, MV 240, HD 5, Neutral [intelligent]): a Green ooze/slime with a furred hide, 1 eyes, and a toothed mouth. Invisible.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
2905
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2906
7 of the Great Race.
Citadel of 93 Orange Men led by "the Fullness of the Most God," a Neutral 11th-level Fighter.
2907
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Village of 327 White Men ruled by a Neutral 6th-level Sorcerer.
2908
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
Spawn of Shub-Niggurath (AC 14, MV 180, HD 7, Chaotic): a White hexapod with a scaled hide, 6 eyes, and a beaked mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.
2909
1 Ulfire Jelly.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2910
1 Spawn of Yog-Sothoth.
Village of 262 Jale Men ruled by "the Jewel of the Eyes," a Lawful 7th-level Fighter.
2911
Hidden underground lair of 43 Jale zealots led by a Lawful 5th-level Sorcerer.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2912
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
Spawn of Shub-Niggurath (AC 16, MV 120 [swimming only], HD 9, Chaotic): a Dolm anthropoid with a smooth hide, 1 eyes, and a circular gaping maw.
2913
Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 15, neutral). Scaled White hide. Circular gaping maw. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2914
Spawn of Shub-Niggurath (AC 17, MV 180 [swimming only], HD 10, Neutral [intelligent]): a Red fungoid with a suckered hide, 6 eyes, and a suckered mouth. Immune to cold.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2915
Circle of Standing Stones.
Village of 186 Green Men ruled by a Chaotic 5th-level Fighter.
2916
Citadel of 49 Bone Men led by a Chaotic 10th-level Fighter.
Village of 241 Blue Men ruled by a Chaotic 6th-level Sorcerer.
3001
9 Mutant Styracosaurus (AC 17, MV 60', HD 9, neutral). Feathered Orange hide. Multiple mouths, 2-9 heads. Extremely hot (1 die damage per round to all within 20'). Immune to normal weapons.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
3002
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3003
1 Mummy Brain.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
3004
Village of 146 Yellow Men ruled by a Neutral 8th-level Sorcerer.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
3005
Castle of 57 Purple Men led by "the August Gem," a Neutral 10th-level Fighter.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
3006
3 Mutant Teratosaurus (AC 16, MV 180', HD 7, neutral). Smooth Red hide. Circular gaping maw. Poisonous. Invisible. Surprised only on a 1.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
3007
Citadel of 111 White Men led by "the Poignancy of the Sun," a Lawful 4th-level Fighter.
Castle of 98 Purple Men led by a Neutral 6th-level Fighter.
3008
2 Mutant Ceratosaurus (AC 16, MV 150', HD 5, neutral). Scaled Red hide.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3009
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
1 Deep One.
3010
Spawn of Shub-Niggurath (AC 15, MV 90, HD 4, Chaotic): a Orange arboreoid with a furred hide, 2 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.
Spawn of Shub-Niggurath (AC 13, MV 180 [swimming only], HD 7, Chaotic): a Green arboreoid with a scaled hide, 6 eyes, and a toothed mouth. Harmed only by fire.
3011
5 Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 90 [swim], HD 6, Chaotic): a Jale, Orange, Brown and Green arachnoid with a smooth hide, no eyes, and no mouth.
1 Spawn of Yog-Sothoth.
3012
3 Velociraptors.
Ancient runes are carved into earth, filled with red clay.
3013
5 Mutant Monoclonius (AC 17, MV 60', HD 4, neutral). Smooth Dolm hide. Immortal. Will resurrect 1 minute after apparent death. Invisible.
Village of 283 Ulfire Men ruled by "the Presence of Many Hues," a Chaotic 6th-level Fighter.
3014
Village of 262 Black Men ruled by "the Merciful Gemstone," a Lawful 11th-level Fighter.
An abandoned space alien outpost is now home to a group of 23 Yellow bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1309.
3015
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Two Yellow men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
3016
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Village of 277 Orange Men ruled by "the Protector of the Awake," a Lawful 4th-level Fighter.
3101
Village of 289 Red Men ruled by "the Advocate of the Stars," a Lawful 5th-level Sorcerer.
3102
Village of 230 Black Men ruled by "the Inexorable Commander upon the Black Throne," a Neutral 4th-level Fighter.
Village of 182 Bone Men ruled by "the Shield of the Celestial God," a Neutral 2nd-level Fighter.
3103
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3104
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
3105
Village of 322 Red Men ruled by a Chaotic 2nd-level Fighter.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
3106
Village of 226 Purple Men ruled by "the Lustrous Pearl," a Lawful 7th-level Fighter.
Castle of 73 Red Men led by a Neutral 6th-level Fighter.
3107
Castle of 93 Red Men led by a Neutral 4th-level Fighter.
Castle of 30 Dolm Men led by a Neutral 2nd-level Fighter.
3108
Village of 196 Blue Men ruled by a Lawful 11th-level Fighter.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
3109
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
1 of the Great Race.
3110
Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 15, neutral). Smooth Yellow hide. Regenerate 1 HD every 1-3 rounds.
4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0912.
3111
Citadel of 129 Jale Men led by a Neutral 5th-level Fighter.
Citadel of 45 Dolm Men led by a Neutral 5th-level Fighter.
3112
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
3113
Citadel of 53 Ulfire Men led by "the Mirror upon the Ascendant Throne," a Neutral 10th-level Fighter.
Village of 383 Green Men ruled by a Neutral 6th-level Fighter.
3114
Village of 296 White Men ruled by a Neutral 4th-level Sorcerer.
Mutant Brontosaurus (AC 16, MV 60', HD 33, neutral). Scaled Red hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.
3115
Village of 183 Dolm Men ruled by "the Wind of Many Hues," a Chaotic 4th-level Fighter.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3116
Mutant Brachiosaurus (AC 16, MV 60', HD 39, neutral). Feathered Red hide.
Spawn of Shub-Niggurath (AC 20, MV 150 [land] / 30 [fly], HD 1, Chaotic): a Orange crustacean with a suckered hide, 4 eyes, and a beaked mouth.
3201
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
3202
The bodies of countless Black Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Village of 228 Jale Men ruled by a Chaotic 7th-level Sorcerer.
3203
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Village of 322 Ulfire Men ruled by "the Dominion of Dreamers," a Neutral 6th-level Fighter.
3204
Village of 224 White Men ruled by "the King of the Bountiful God," a Neutral 8th-level Fighter.
1 Deep One.
3205
Village of 373 Green Men ruled by "the Death of Glory," a Chaotic 7th-level Sorcerer.
1 individual of Species 23750.
3206
Village of 278 Yellow Men ruled by "the Puissance of Many Hues," a Chaotic 6th-level Sorcerer.
Village of 218 Mutated Men ruled by a Chaotic 11th-level Fighter.
3207
1 Dolm Ooze.
5 Mutant Camarasaurus (AC 15, MV 60', HD 12, neutral). Scaled Dolm hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Harmed only by fire.
3208
Burnt out husk of a large Bone tyrannosaurus rex.
Village of 265 Blue Men ruled by "the Overlord of the Elements," a Neutral 3rd-level Fighter.
3209
Village of 329 White Men ruled by "the Overqueen of True Men," a Neutral 6th-level Fighter.
1 Dolm Worm.
3210
A young Purple Man child weeps alone. He has no possessions save his clothes, and is hungry.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3211
Village of 231 Bone Men ruled by "the Radiance upon the Bone Throne," a Neutral 2nd-level Fighter.
Village of 200 Brown Men ruled by a Chaotic 3rd-level Fighter.
3212
Spawn of Shub-Niggurath (AC 13, MV 30, HD 3, Chaotic): a Purple ophidioid with a furred hide, 2 eyes, and a beaked mouth.
Citadel of 38 Ulfire Men led by a Chaotic 10th-level Sorcerer.
3213
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 60 [swim], HD 2, Chaotic): a Purple octopoid with a feathered hide, 1 eyes, and a toothed mouth.
3214
Village of 247 Dolm Men ruled by "the Voice of the Bringer," a Neutral 5th-level Fighter.
Village of 271 White Men ruled by a Chaotic 5th-level Fighter.
3215
17 Diseased Guardians.
Village of 254 White Men ruled by "the Grand Pool," a Chaotic 4th-level Fighter.
3216
An abandoned space alien outpost is now home to a group of 23 Bone bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2004.
Spawn of Shub-Niggurath (AC 14, MV None, HD 9, Neutral [unintelligent]): a Orange plant with a scaled hide, no eyes, and a circular gaping maw.
3301
2 Mutant Paleoscincus (AC 24, MV 30', HD 12, neutral). Feathered Black hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.
5 Stegosauruses.
3302
Spawn of Shub-Niggurath (AC 12, MV 120, HD 9, Chaotic): a Yellow hexapod with a smooth hide, 3 eyes, and a toothed mouth. The creature has 2-9 heads. Immune to cold. Regenerate 1 HD every 1-3 rounds.
Hidden underground lair of 43 Brown zealots led by a Lawful 5th-level Sorcerer.
3303
Village of 285 White Men ruled by a Chaotic 9th-level Fighter.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
3304
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
1 Dolm Ooze.