This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Village of 153 Yellow Men ruled by "the Dominance of Summer," a Chaotic 12th-level Fighter.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
2702
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
5 Mutant Camarasaurus (AC 15, MV 60', HD 11, neutral). Smooth Ulfire hide.
2703
26 Diseased Guardians.
Spawn of Shub-Niggurath (AC 16, MV 30, HD 9, Neutral [intelligent]): a Dolm quadruped with a scaled hide, multiple/insectile eyes, and a beaked mouth.
2704
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Spawn of Shub-Niggurath (AC 19, MV None, HD 4, Chaotic): a Bone batrachian with a smooth hide, no eyes, and a toothed mouth. Immune to heat/fire.
2705
6 Primordial Ones.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
2706
11 Mi-Go.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2707
Village of 305 Ulfire Men ruled by a Lawful 9th-level Sorcerer.
An abandoned space alien outpost is now home to a group of 23 Yellow bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0411.
2708
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Village of 341 Green Men ruled by a Lawful 9th-level Fighter.
2709
Castle of 64 Black Men led by a Lawful 10th-level Fighter.
Village of 180 White Men ruled by "the Inestimable Bestower," a Neutral 10th-level Fighter.
2710
Village of 329 Jale Men ruled by a Neutral 8th-level Fighter.
3 Mutant Plesiosaurus (AC 14, MV 150', HD 19, neutral). Feathered Ulfire hide. Invisible.
2711
Burnt out husk of a large Ulfire tyrannosaurus rex.
Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 13, neutral). Feathered Orange hide. Pillow-like consistency, immune to bludgeoning attacks.
2712
Village of 350 Jale Men ruled by "the Tyrant of Benedictions," a Lawful 8th-level Fighter.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2713
7 Stegosauruses.
Strange ritual space made up of crucified Ulfire Man, small clay jars of water and dried herbs.
2714
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Castle of 41 Black Men led by "the Uncircumscribed Plumage," a Chaotic 6th-level Sorcerer.
2715
Castle of 28 Blue Men led by "the Eater of Benedictions," a Neutral 7th-level Fighter.
2 Tyrannosaurus Rexes.
2716
Castle of 41 Green Men led by a Neutral 4th-level Fighter.
The bodies of countless Green Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2801
3-18 red orbs can be seen floating in the distance.
Mutant Paleoscincus (AC 24, MV 30', HD 7, neutral). Feathered Dolm hide. Multiple/insectile eyes, no mouth, tentacles instead of legs.
2802
A young Ulfire Man child weeps alone. He has no possessions save his clothes, and is hungry.
1 Tyrannosaurus Rex.
2803
1 Dolm Worm.
Spawn of Shub-Niggurath (AC 14, MV 210, HD 10, Chaotic): a White, Jale and Dolm arboreoid with a scaled hide, no eyes, and a circular gaping maw. The creature surprises on 1-4 on a d6.
2804
Spawn of Shub-Niggurath (AC 15, MV 90 [swimming only], HD 3, Chaotic): a Orange arachnoid with a suckered hide, 1 eyes, and a circular gaping maw. Harmed only by fire.
7 Mutant Trachodon (AC 16, MV 120', HD 8, neutral). Smooth Ulfire hide. Shoots eggs from its butt. Harmed only by fire.
2805
Castle of 37 Ulfire Men led by "the Pearl of War," a Lawful 10th-level Fighter.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2806
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
10 Mi-Go.
2807
Spawn of Shub-Niggurath (AC 20, MV 30, HD 3, Chaotic): a Yellow amoeboid with a furred hide, 5 eyes, and a toothed mouth.
9 Velociraptors.
2808
Village of 292 Dolm Men ruled by "the Diadem of Peace," a Neutral 7th-level Fighter.
Citadel of 89 Blue Men led by a Neutral 2nd-level Fighter.
2809
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
A group of 6 disease ridden Blue cannibals feast on the remains of some Bone Men.
2810
Village of 304 White Men ruled by "the Chief of Stones," a Neutral 6th-level Fighter.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2811
3 Cthugah's Flame Creatures.
1 Deep One.
2812
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2813
Circle of Standing Stones.
2 Pterodactyls.
2814
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 210 [fly], HD 3, Chaotic): a Bone amoeboid with a furred hide, 5 eyes, and a circular gaping maw. Immune to heat/fire.
Citadel of 79 Jale Men led by "the Tranquil Brightness," a Neutral 5th-level Fighter.
2815
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
Citadel of 79 Orange Men led by a Neutral 9th-level Fighter.
2816
1 Dolm Pudding.
Village of 266 Dolm Men ruled by a Chaotic 6th-level Fighter.
2901
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
1 Spawn of Yog-Sothoth.
2902
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Spawn of Shub-Niggurath (AC 13, MV 90, HD 8, Chaotic): a Bone, Red and Orange insectoid with a smooth hide, 2 eyes, and a beaked mouth. Immune to cold.
2903
6 Mi-Go.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2904
Mutant Brontosaurus (AC 16, MV 60', HD 33, neutral). Feathered Purple hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Harmed only by fire.
Castle of 60 Brown Men led by a Neutral 5th-level Fighter.
2905
Castle of 52 Black Men led by "the Brightness of Sublime Wisdom," a Chaotic 6th-level Sorcerer.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
2906
4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 9, neutral). Feathered Black hide.
Village of 282 Black Men ruled by a Chaotic 6th-level Fighter.
2907
1 Mummy Brain.
Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 90 [fly], HD 2, Neutral [unintelligent]): a Blue arboreoid with a smooth hide, no eyes, and no mouth.
2908
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
2909
5 Mutant Ankylosaurus (AC 21, MV 60', HD 12, neutral). Feathered Jale hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).
Hidden underground lair of 43 Green zealots led by a Lawful 5th-level Sorcerer.
2910
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Village of 157 Green Men ruled by a Chaotic 6th-level Fighter.
2911
Citadel of 42 Black Men led by a Lawful 6th-level Fighter.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
2912
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2913
Spawn of Shub-Niggurath (AC 13, MV 180, HD 10, Chaotic): a Jale ophidioid with a smooth hide, 3 eyes, and no mouth.
Ancient runes are carved into earth, filled with red clay.
2914
Castle of 32 Ulfire Men led by "the Gemstone of the Purest God," a Chaotic 4th-level Sorcerer.
1 Sabertooth Tiger (intelligent).
2915
Village of 235 Yellow Men ruled by a Neutral 7th-level Fighter.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2916
Citadel of 64 Black Men led by a Chaotic 4th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 60 [fly], HD 9, Chaotic): a Purple icthyoid with a scaled hide, 4 eyes, and a suckered mouth. Invisible.
3001
17 irrational space aliens herd a group of 15 Red Men into a small metal bunker.
Citadel of 73 Green Men led by a Lawful 10th-level Fighter.
3002
Village of 181 Jale Men ruled by a Neutral 9th-level Fighter.
Citadel of 15 Dolm Men led by "the Fullness of All the Seas," a Chaotic 6th-level Fighter.
3003
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Citadel of 44 Yellow Men led by "the Life of the Air," a Neutral 7th-level Fighter.
3004
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
7 Mutant Triceratops (AC 15, MV 90', HD 17, neutral). Smooth White hide. Breath weapon. Immune to poison.
3005
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
3006
Spawn of Shub-Niggurath (AC 16, MV 180 [land] / 150 [fly] / 120 [swim], HD 5, Neutral [unintelligent]): a Purple insectoid with a scaled hide, 4 eyes, and a suckered mouth. Surprised only on a 1.
2 Shoggoths.
3007
6 Velociraptors.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
3008
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
Citadel of 102 Ulfire Men led by a Neutral 6th-level Sorcerer.
3009
Village of 296 Brown Men ruled by a Chaotic 10th-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV 180, HD 10, Chaotic): a Black ophidioid with a furred hide, no eyes, and no mouth. Harmed only by fire.
3010
7 Primordial Ones.
4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 5, neutral). Scaled Red hide. Touch turns anyone to slime. Immune to surprise. Invisible.
3011
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
Spawn of Shub-Niggurath (AC 16, MV 90, HD 2, Neutral [unintelligent]): a Jale amoeboid with a suckered hide, 6 eyes, and a suckered mouth. The creature is psionic: (1-8 powers, 1-8 times per day) Immune to normal weapons. Immune to surprise.
3012
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
3013
12 Mummies.
2 of the Great Race.
3014
Village of 305 Orange Men ruled by "the Tyrant of Peace," a Lawful 9th-level Fighter.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
3015
1 Ulfire Jelly.
Citadel of 33 Bone Men led by a Neutral 5th-level Fighter.
3016
The mutilated bodies of two Ulfire children lay next to the dead body of a Red Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 210 [fly], HD 5, Chaotic): a Ulfire ooze/slime with a smooth hide, no eyes, and a suckered mouth.
3101
1 Cthugah's Flame Creature.
Village of 199 Orange Men ruled by a Neutral 5th-level Fighter.
3102
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 4, neutral). Feathered Bone hide.
3103
Castle of 81 Dolm Men led by "the Flower of the Endless God," a Neutral 4th-level Fighter.
3 Shoggoths.
3104
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
Village of 409 Purple Men ruled by a Neutral 5th-level Fighter.
3105
2 Primordial Ones.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
3106
Village of 291 Green Men ruled by a Neutral 7th-level Sorcerer.
4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1103.
3107
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
3108
1 Spawn of Yog-Sothoth.
Castle of 32 Blue Men led by a Neutral 4th-level Fighter.
3109
Village of 267 Green Men ruled by "the Commander of the Dead," a Chaotic 5th-level Fighter.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3110
Castle of 39 White Men led by a Chaotic 9th-level Fighter.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
3111
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Spawn of Shub-Niggurath (AC 19, MV 150 [swimming only], HD 3, Chaotic): a White ophidioid with a suckered hide, 3 eyes, and no mouth.
3112
Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 120 [fly] / 150 [swim], HD 10, Chaotic): a Green amoeboid with a suckered hide, 3 eyes, and no mouth.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3113
Castle of 85 Bone Men led by a Lawful 7th-level Fighter.
Two Brown men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
3114
Village of 265 Orange Men ruled by a Lawful 6th-level Sorcerer.
10 of the Great Race.
3115
Castle of 75 Yellow Men led by "the Dew of Dreamers," a Neutral 6th-level Fighter.
3116
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Ancient runes are carved into earth, filled with red clay.
3201
10 Primordial Ones.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
3202
Village of 211 Jale Men ruled by "the Presence of Splendour," a Neutral 6th-level Fighter.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
3203
Castle of 62 Red Men led by a Neutral 4th-level Sorcerer.
Citadel of 48 Bone Men led by a Neutral 7th-level Fighter.
3204
Village of 170 Green Men ruled by "the Ever-Full Overlady," a Lawful 9th-level Sorcerer.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3205
7 Velociraptors.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
3206
Village of 298 Brown Men ruled by a Chaotic 2nd-level Sorcerer.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3207
4 Unquiet Worms.
81 Space Aliens.
3208
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
A young Brown Man child weeps alone. He has no possessions save his clothes, and is hungry.
3209
The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
6 Mi-Go.
3210
1 Ulfire Jelly.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
3211
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
17 irrational space aliens herd a group of 15 Orange Men into a small metal bunker.
3212
Village of 347 Brown Men ruled by a Lawful 6th-level Fighter.
Castle of 93 Purple Men led by "the Dominant Excellency," a Chaotic 7th-level Sorcerer.
3213
1 Deep One.
Monastery of 51 Purple Men led by a Neutral 4th-level Sorcerer.
3214
Spawn of Shub-Niggurath (AC 13, MV None, HD 8, Chaotic): a Ulfire ooze/slime with a scaled hide, 6 eyes, and a toothed mouth. Immune to poison.
Village of 219 Jale Men ruled by "the One upon the Eloquent Throne," a Lawful 8th-level Fighter.
3215
Castle of 93 Bone Men led by a Neutral 6th-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV 30, HD 1, Chaotic): a Bone and Blue amoeboid with a suckered hide, multiple/insectile eyes, and multiple mouths.
3216
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3301
7 Triceratops.
Village of 260 Jale Men ruled by a Neutral 3rd-level Fighter.
3302
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
3-18 red orbs can be seen floating in the distance.
3303
Village of 321 Orange Men ruled by a Lawful 8th-level Fighter.
The bodies of countless Green Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
3304
Village of 197 Yellow Men ruled by a Lawful 11th-level Fighter.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.