Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

9 Stegosauruses.

Spawn of Shub-Niggurath (AC 12, MV 240 [land] / 30 [fly] / 60 [swim], HD 9, Chaotic): a Brown plant with a smooth hide, 2 eyes, and multiple mouths.

2702

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Spawn of Shub-Niggurath (AC 20, MV 150, HD 1, Chaotic): a Black ooze/slime with a suckered hide, 2 eyes, and a toothed mouth.

2703

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2704

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

1 individual of Species 23750.

2705

Circle of Standing Stones.

Village of 245 Green Men ruled by "the Light of Invincibility," a Chaotic 9th-level Fighter.

2706

Spawn of Shub-Niggurath (AC 14, MV 90 [swimming only], HD 10, Chaotic): a Yellow batrachian with a suckered hide, 4 eyes, and a beaked mouth.

14 Stegosauruses.

2707

Village of 224 Ulfire Men ruled by a Neutral 3rd-level Fighter.

Village of 358 Red Men ruled by a Neutral 8th-level Sorcerer.

2708

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Village of 168 Yellow Men ruled by a Chaotic 10th-level Sorcerer.

2709

4 Unquiet Worms.

Village of 277 Blue Men ruled by "the Chieftain of All the Lands," a Neutral 8th-level Fighter.

2710

Spawn of Shub-Niggurath (AC 12, MV None, HD 6, Chaotic): a Blue arachnoid with a furred hide, no eyes, and multiple mouths.

5 Mutant Brontosaurus (AC 16, MV 60', HD 29, neutral). Scaled Ulfire hide. Psionic: (1-8 powers, 1-8 times per day). Harmed only by fire.

2711

Citadel of 71 Yellow Men led by a Neutral 7th-level Fighter.

4 Black Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1212.

2712

A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.

7 Mutant Iguanadon (AC 16, MV 150', HD 5, neutral). Scaled Black hide. Eyes glow brightly (Gaze causes confusion). Immune to cold.

2713

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 30 [swim], HD 1, Chaotic): a Yellow annelidoid with a suckered hide, 3 eyes, and a circular gaping maw. Immune to surprise.

Village of 362 Brown Men ruled by a Neutral 6th-level Fighter.

2714

11 Stegosauruses.

Spawn of Shub-Niggurath (AC 17, MV 30 [land] / 210 [swim], HD 6, Chaotic): a Orange amoeboid with a smooth hide, 4 eyes, and a toothed mouth. Immune to cold.

2715

3-18 red orbs can be seen floating in the distance.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2716

Castle of 55 Black Men led by a Neutral 4th-level Fighter.

Citadel of 114 Dolm Men led by a Chaotic 4th-level Sorcerer.

2801

7 Velociraptors.

Castle of 48 Red Men led by a Chaotic 7th-level Fighter.

2802

Village of 326 Purple Men ruled by "the Elegance by Whom All See," a Lawful 8th-level Fighter.

Castle of 57 Green Men led by a Chaotic 4th-level Sorcerer.

2803

2 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 5, neutral). Scaled Jale hide. Immortal. Will resurrect 1 minute after apparent death. Harmed only by fire. Immune to normal weapons.

1 Ulfire Jelly.

2804

Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.

Castle of 58 Dolm Men led by "the Provider of All the Living," a Neutral 4th-level Fighter.

2805

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Spawn of Shub-Niggurath (AC 13, MV 240 [swimming only], HD 10, Neutral [unintelligent]): a Dolm, Yellow, Blue and White quadruped with a suckered hide, 6 eyes, and a toothed mouth. Immune to heat/fire.

2806

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 210 [swim], HD 7, Chaotic): a Jale anthropoid with a smooth hide, 2 eyes, and a circular gaping maw.

Citadel of 36 Yellow Men led by a Neutral 5th-level Fighter.

2807

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

1 Dolm Pudding.

2808

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Village of 329 Red Men ruled by a Lawful 10th-level Sorcerer.

2809

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2810

5 Pterodactyls.

Castle of 24 Blue Men led by "the Ocean of the Stars," a Neutral 5th-level Fighter.

2811

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

The mutilated bodies of two Ulfire children lay next to the dead body of a Bone Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2812

1 Ulfire Jelly.

Village of 270 Blue Men ruled by a Lawful 8th-level Sorcerer.

2813

Spawn of Shub-Niggurath (AC 16, MV 90, HD 2, Neutral [intelligent]): a Red avioid with a smooth hide, 6 eyes, and a circular gaping maw.

17 irrational space aliens herd a group of 15 Ulfire Men into a small metal bunker.

2814

Citadel of 90 Dolm Men led by "the Final She," a Neutral 9th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV None, HD 1, Chaotic): a Bone ooze/slime with a scaled hide, 4 eyes, and a suckered mouth. Its touch causes sickness (lose 1 Con / day until dead). Harmed only by fire.

2815

Mutant Plesiosaurus (AC 14, MV 150', HD 16, neutral). Scaled White hide.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

2816

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Spawn of Shub-Niggurath (AC 15, MV 30 [land] / 60 [swim], HD 1, Neutral [unintelligent]): a Bone, Jale, Green and Orange hexapod with a scaled hide, 4 eyes, and a toothed mouth. The creature surprises on 1-4 on a d6.

2901

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

6 Mutant Triceratops (AC 15, MV 90', HD 17, neutral). Smooth White hide. Shoots eggs from its butt. Immune to heat/fire.

2902

Village of 297 Red Men ruled by a Chaotic 6th-level Fighter.

2 Mutant Ceratosaurus (AC 16, MV 150', HD 4, neutral). Furred Ulfire hide. Surprised only on a 1.

2903

Spawn of Shub-Niggurath (AC 20, MV 210, HD 4, Chaotic): a Orange arachnoid with a smooth hide, 6 eyes, and a toothed mouth.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2904

Citadel of 109 Orange Men led by a Neutral 10th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 120 [fly], HD 6, Neutral [unintelligent]): a Orange icthyoid with a scaled hide, 5 eyes, and a toothed mouth.

2905

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Citadel of 56 Orange Men led by "the Lord of All the Living," a Chaotic 4th-level Fighter.

2906

Strange ritual space made up of crucified Dolm Man, small clay jars of water and dried herbs.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2907

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2908

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Spawn of Shub-Niggurath (AC 13, MV 240, HD 2, Chaotic): a Black octopoid with a smooth hide, 5 eyes, and a circular gaping maw. Its touch causes paralysis.

2909

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2910

Village of 115 Orange Men ruled by a Chaotic 6th-level Fighter.

5 Primordial Ones.

2911

Village of 181 Green Men ruled by a Neutral 8th-level Sorcerer.

4 Unquiet Worms.

2912

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Castle of 47 Bone Men led by a Chaotic 7th-level Fighter.

2913

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 15, neutral). Scaled Orange hide. Extremely cold (1 die damage per round to all within 20'). Immune to normal weapons.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2914

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Spawn of Shub-Niggurath (AC 17, MV 30, HD 6, Neutral [intelligent]): a Yellow arboreoid with a scaled hide, no eyes, and a suckered mouth. The creature poisonous.

2915

9 Mutant Stegosaurus (AC 16, MV 60', HD 7, neutral). Furred Yellow hide. Psionic: (1-8 powers, 1-8 times per day).

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2916

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

The bodies of countless White Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3001

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

1 Mummy Brain.

3002

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Village of 262 Black Men ruled by a Neutral 6th-level Sorcerer.

3003

6 of the Great Race.

A young Red Man child weeps alone. He has no possessions save his clothes, and is hungry.

3004

Mutant Megalosaurus (AC 16, MV 120', HD 10, neutral). Feathered Red hide.

Spawn of Shub-Niggurath (AC 17, MV 60 [land] / 60 [fly], HD 6, Chaotic): a Purple avioid with a suckered hide, 3 eyes, and no mouth.

3005

Village of 306 White Men ruled by a Chaotic 8th-level Fighter.

Village of 180 White Men ruled by a Chaotic 9th-level Fighter.

3006

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3007

Burnt out husk of a large Bone tyrannosaurus rex.

Village of 265 Black Men ruled by "the Apotheosis of the Elements," a Neutral 2nd-level Fighter.

3008

Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3009

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Citadel of 104 Green Men led by a Neutral 8th-level Fighter.

3010

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3011

8 Mutant Pentaceratops (AC 15, MV 90', HD 14, neutral). Feathered Ulfire hide. Eyes glow brightly (Gaze causes confusion). Immune to normal weapons.

1 Deep One.

3012

Citadel of 58 Dolm Men led by a Lawful 7th-level Fighter.

1 Sabertooth Tiger (intelligent).

3013

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

1 Ulfire Jelly.

3014

Citadel of 61 Blue Men led by "the Baron of Stones," a Neutral 4th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 150 [swim], HD 4, Neutral [unintelligent]): a White, Dolm and Blue amoeboid with a suckered hide, 5 eyes, and multiple mouths. Harmed only by fire. Immune to poison.

3015

2 Mutant Teratosaurus (AC 16, MV 180', HD 11, neutral). Furred Bone hide. Immune to heat/fire.

Ancient runes are carved into earth, filled with red clay.

3016

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3101

Citadel of 52 Bone Men led by "the One True Mirror," a Lawful 5th-level Sorcerer.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3102

1 Dolm Ooze.

Spawn of Shub-Niggurath (AC 19, MV 90, HD 4, Chaotic): a Ulfire amoeboid with a furred hide, no eyes, and a beaked mouth. The creature has a breath weapon. Immune to heat/fire.

3103

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Village of 213 Blue Men ruled by a Neutral 9th-level Fighter.

3104

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0902.

3105

2 Mummies.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3106

5 individuals of Species 23750.

Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 90 [fly], HD 2, Chaotic): a White icthyoid with a feathered hide, 5 eyes, and a beaked mouth.

3107

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Village of 355 Brown Men ruled by a Lawful 5th-level Fighter.

3108

Castle of 66 Mutated Men led by a Lawful 6th-level Fighter.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3109

Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 210 [swim], HD 1, Chaotic): a Brown icthyoid with a feathered hide, 4 eyes, and multiple mouths. Its touch turns anyone to slime.

11 Triceratops.

3110

Village of 274 Jale Men ruled by "the Effulgence upon the Jale Throne," a Chaotic 10th-level Fighter.

3111

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Citadel of 78 Brown Men led by a Chaotic 3rd-level Fighter.

3112

Village of 312 Dolm Men ruled by "the Power of Many Shades," a Lawful 3rd-level Fighter.

17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.

3113

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 60 [swim], HD 4, Chaotic): a Red insectoid with a smooth hide, no eyes, and no mouth.

Village of 399 Bone Men ruled by a Neutral 1st-level Sorcerer.

3114

Castle of 18 Black Men led by a Neutral 12th-level Fighter.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

3115

Village of 232 Green Men ruled by a Chaotic 8th-level Fighter.

Village of 198 Jale Men ruled by a Chaotic 6th-level Fighter.

3116

5 of the Great Race.

Spawn of Shub-Niggurath (AC 12, MV 60, HD 5, Chaotic): a Jale ooze/slime with a smooth hide, 5 eyes, and a toothed mouth.

3201

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3202

Castle of 72 Yellow Men led by a Chaotic 1st-level Fighter.

14 Stegosauruses.

3203

Castle of 40 Green Men led by a Lawful 9th-level Fighter.

Village of 219 Orange Men ruled by a Neutral 5th-level Spawn of Shub-Niggurath.

3204

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Spawn of Shub-Niggurath (AC 12, MV 60, HD 1, Chaotic): a Bone amoeboid with a feathered hide, 3 eyes, and a circular gaping maw. Immune to surprise.

3205

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Village of 337 Bone Men ruled by a Neutral 8th-level Fighter.

3206

Spawn of Shub-Niggurath (AC 15, MV 30 [swimming only], HD 3, Neutral [intelligent]): a Dolm insectoid with a scaled hide, 4 eyes, and no mouth.

1 Cthugah's Flame Creature.

3207

11 Mutant Iguanadon (AC 16, MV 150', HD 6, neutral). Feathered Dolm hide. Beaked mouth. Poisonous.

Village of 363 Green Men ruled by "the Blooming Mistress," a Neutral 3rd-level Fighter.

3208

1 Deep One.

12 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 6, neutral). Smooth Orange hide. Tentacles for tongues (can grab prey up to 20' away). Genius Intelligence (18+ Int) and 1-4 psychic powers.

3209

Two Brown men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3210

Castle of 14 White Men led by a Chaotic 6th-level Fighter.

1 Dolm Ooze.

3211

Village of 148 Ulfire Men ruled by a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 120 [swim], HD 4, Chaotic): a Purple arachnoid with a furred hide, 1 eyes, and a toothed mouth.

3212

10 Velociraptors.

Spawn of Shub-Niggurath (AC 17, MV 60 [land] / 60 [fly], HD 7, Neutral [intelligent]): a Jale hexapod with a suckered hide, 4 eyes, and multiple mouths. Immune to heat/fire.

3213

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Spawn of Shub-Niggurath (AC 15, MV 60, HD 8, Chaotic): a Yellow ooze/slime with a smooth hide, 1 eyes, and a toothed mouth.

3214

Spawn of Shub-Niggurath (AC 14, MV 240 [land] / 60 [fly] / 120 [swim], HD 6, Chaotic): a Red amoeboid with a smooth hide, no eyes, and a toothed mouth. Its touch causes paralysis.

Village of 312 Bone Men ruled by a Lawful 5th-level Fighter.

3215

Village of 263 Jale Men ruled by a Chaotic 7th-level Sorcerer.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3216

Spawn of Shub-Niggurath (AC 13, MV 60, HD 6, Chaotic): a White fungoid with a suckered hide, 4 eyes, and a suckered mouth. Invisible. Surprised only on a 1.

Spawn of Shub-Niggurath (AC 14, MV 180 [swimming only], HD 4, Chaotic): a Black amoeboid with a feathered hide, 2 eyes, and a suckered mouth.

3301

Village of 297 Brown Men ruled by "She of the Sun," a Neutral 7th-level Fighter.

Citadel of 58 Bone Men led by a Neutral 9th-level Fighter.

3302

Citadel of 61 Yellow Men led by a Neutral 5th-level Fighter.

The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3303

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3304

Spawn of Shub-Niggurath (AC 16, MV 30 [land] / 60 [fly], HD 4, Chaotic): a Jale amoeboid with a smooth hide, 3 eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.

4 Jale Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0507.