This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Village of 279 Yellow Men ruled by "the Beast of the Celestial Sceptre," a Chaotic 9th-level Sorcerer.
2702
Castle of 55 Brown Men led by "the Ravishment of the Inestimable God," a Neutral 5th-level Fighter.
Village of 276 Bone Men ruled by a Neutral 2nd-level Sorcerer.
2703
1 Dolm Worm.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2704
Village of 299 Bone Men ruled by "the Fullness of Defence," a Neutral 5th-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 120, HD 1, Chaotic): a White ooze/slime with a furred hide, 5 eyes, and a toothed mouth. The creature has a breath weapon. The sight of it drives insane.
2705
Village of 254 Jale Men ruled by a Neutral 5th-level Sorcerer.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2706
Citadel of 73 White Men led by "the Presence of the Awake," a Chaotic 8th-level Fighter.
1 Sabertooth Tiger (intelligent).
2707
Village of 224 Orange Men ruled by "the Tranquil Sun," a Neutral 8th-level Fighter.
Village of 143 Orange Men ruled by a Chaotic 8th-level Sorcerer.
2708
84 Space Aliens.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
2709
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
Citadel of 33 Blue Men led by a Lawful 6th-level Fighter.
2710
Spawn of Shub-Niggurath (AC 14, MV 240, HD 7, Neutral [unintelligent]): a Brown and Green insectoid with a furred hide, 3 eyes, and no mouth.
Village of 232 Blue Men ruled by a Chaotic 8th-level Sorcerer.
2711
4 Yellow Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1312.
Village of 199 Dolm Men ruled by a Chaotic 7th-level Fighter.
2712
Village of 299 Dolm Men ruled by a Neutral 5th-level Fighter.
Village of 284 Brown Men ruled by a Neutral 3rd-level Fighter.
2713
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
1 Spawn of Shub-Niggurath (AC 12, MV 120, HD 7, Chaotic): a Red ooze/slime with a suckered hide, 2 eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.
2714
Castle of 52 Bone Men led by a Neutral 5th-level Fighter.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2715
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2716
Village of 389 White Men ruled by a Lawful 4th-level Fighter.
17 irrational space aliens herd a group of 15 Ulfire Men into a small metal bunker.
2801
Castle of 63 Dolm Men led by a Neutral 5th-level Fighter.
Village of 293 Yellow Men ruled by "the Total Judge," a Chaotic 5th-level Sorcerer.
2802
The mutilated bodies of two Ulfire children lay next to the dead body of a Brown Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
2803
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
13 Mutant Styracosaurus (AC 17, MV 60', HD 9, neutral). Furred Ulfire hide. Laser Eyes
2804
Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 6, Chaotic): a White ooze/slime with a scaled hide, no eyes, and a beaked mouth.
Spawn of Shub-Niggurath (AC 12, MV 210, HD 2, Chaotic): a Jale octopoid with a suckered hide, 3 eyes, and a beaked mouth. Invisible.
2805
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Spawn of Shub-Niggurath (AC 16, MV 240 [land] / 90 [fly], HD 1, Chaotic): a Yellow crustacean with a suckered hide, multiple/insectile eyes, and a circular gaping maw.
2806
Castle of 44 Red Men led by a Lawful 5th-level Fighter.
1 Deep One.
2807
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2808
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 150 [fly], HD 5, Chaotic): a Blue icthyoid with a furred hide, 2 eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.
Village of 320 Orange Men ruled by a Neutral 10th-level Fighter.
2809
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
Village of 294 Red Men ruled by "the Overking of Glory," a Lawful 5th-level Fighter.
2810
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Village of 150 Yellow Men ruled by a Chaotic 1st-level Fighter.
2811
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 180 [swim], HD 1, Chaotic): a Yellow anthropoid with a suckered hide, multiple/insectile eyes, and multiple mouths. Its touch causes paralysis. Surprised only on a 1.
2812
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Citadel of 67 Brown Men led by a Neutral 6th-level Fighter.
2813
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2 Mutant Paleoscincus (AC 24, MV 30', HD 5, neutral). Smooth Brown hide. Immune to surprise.
2814
Village of 342 Purple Men ruled by "the Glory of All," a Neutral 5th-level Fighter.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2815
Village of 223 Jale Men ruled by "the Shining Advocate," a Neutral 7th-level Fighter.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2816
Castle of 12 White Men led by a Lawful 7th-level Sorcerer.
1 B'yakhee.
2901
Village of 287 White Men ruled by a Neutral 5th-level Fighter.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2902
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 240 [swim], HD 3, Chaotic): a Black crustacean with a smooth hide, 2 eyes, and a beaked mouth.
Village of 241 Ulfire Men ruled by a Chaotic 3rd-level Sorcerer.
2903
Village of 255 Blue Men ruled by "the Princess of the Master," a Lawful 2nd-level Sorcerer.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
2904
Village of 203 Jale Men ruled by a Chaotic 7th-level Fighter.
Two Black men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
2905
Village of 264 Orange Men ruled by "the Swift Empress," a Neutral 11th-level Fighter.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2906
Spawn of Shub-Niggurath (AC 13, MV 180 [swimming only], HD 1, Neutral [unintelligent]): a Yellow ooze/slime with a scaled hide, 6 eyes, and a circular gaping maw. The creature has 2-9 heads. Immune to poison.
9 Primordial Ones.
2907
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
1 Dolm Ooze.
2908
Spawn of Shub-Niggurath (AC 14, MV 90, HD 3, Chaotic): a Black annelidoid with a smooth hide, 2 eyes, and multiple mouths. Immune to poison.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
2909
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
1 Dolm Ooze.
2910
9 Mutant Pentaceratops (AC 15, MV 90', HD 11, neutral). Feathered Orange hide. Eyes glow brightly (Gaze causes confusion). Immune to normal weapons.
Ancient runes are carved into earth, filled with red clay.
2911
Spawn of Shub-Niggurath (AC 19, MV 180 [swimming only], HD 7, Chaotic): a Orange ooze/slime with a feathered hide, multiple/insectile eyes, and multiple mouths.
Strange ritual space made up of crucified Brown Man, small clay jars of water and dried herbs.
2912
Citadel of 28 Ulfire Men led by a Neutral 5th-level Sorcerer.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2913
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 120 [fly] / 90 [swim], HD 8, Chaotic): a Blue avioid with a scaled hide, 2 eyes, and a circular gaping maw.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
2914
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2915
1 Spawn of Yog-Sothoth.
1 Ulfire Jelly.
2916
Burnt out husk of a large Dolm tyrannosaurus rex.
A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.
3001
Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 90 [swim], HD 3, Chaotic): a Ulfire arachnoid with a suckered hide, multiple/insectile eyes, and no mouth. Immune to poison.
Village of 279 Blue Men ruled by a Lawful 7th-level Fighter.
3002
4 Triceratops.
Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 1, Chaotic): a Dolm ooze/slime with a scaled hide, 2 eyes, and multiple mouths. Invisible.
3003
Hidden underground lair of 43 Red zealots led by a Lawful 5th-level Sorcerer.
Castle of 50 Dolm Men led by a Neutral 7th-level Sorcerer.
3004
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Village of 262 White Men ruled by a Chaotic 7th-level Sorcerer.
3005
Spawn of Shub-Niggurath (AC 16, MV 60 [land] / 210 [fly], HD 9, Chaotic): a Yellow batrachian with a suckered hide, 2 eyes, and multiple mouths.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
3006
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Castle of 70 Purple Men led by a Chaotic 3rd-level Fighter.
3007
Castle of 33 Ulfire Men led by "the Thought of Sleepers," a Neutral 5th-level Fighter.
Spawn of Shub-Niggurath (AC 20, MV 150, HD 4, Chaotic): a Jale octopoid with a smooth hide, multiple/insectile eyes, and a toothed mouth. Immune to heat/fire.
3008
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
3009
Spawn of Shub-Niggurath (AC 14, MV None, HD 1, Chaotic): a Jale, Brown, Ulfire and Orange quadruped with a suckered hide, no eyes, and a beaked mouth. Immune to poison.
9 Stegosauruses.
3010
Spawn of Shub-Niggurath (AC 12, MV 90, HD 5, Chaotic): a Black arboreoid with a smooth hide, multiple/insectile eyes, and a suckered mouth. Harmed only by fire. Regenerate 1 HD every 1-3 rounds.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
3011
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
3012
Citadel of 78 Brown Men who are currently leaderless.
Citadel of 19 Ulfire Men led by a Neutral 5th-level Fighter.
3013
Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 90 [swim], HD 8, Chaotic): a White plant with a smooth hide, 3 eyes, and a beaked mouth.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3014
Spawn of Shub-Niggurath (AC 19, MV 150 [swimming only], HD 6, Chaotic): a Blue ophidioid with a smooth hide, multiple/insectile eyes, and no mouth.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
3015
1 Primordial One.
Mutant Ceratosaurus (AC 16, MV 150', HD 5, neutral). Suckered Yellow hide. Tentacles for tongues (can grab prey up to 20' away). Harmed only by fire.
3016
Village of 137 Yellow Men ruled by "the Dominator of Dreamers," a Neutral 7th-level Fighter.
3-18 red orbs can be seen floating in the distance.
3101
3 Shoggoths.
Spawn of Shub-Niggurath (AC 12, MV 60, HD 4, Chaotic): a Purple plant with a suckered hide, 3 eyes, and a beaked mouth.
3102
The bodies of countless Ulfire Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Spawn of Shub-Niggurath (AC 19, MV 90, HD 3, Chaotic): a Jale fungoid with a smooth hide, 4 eyes, and a beaked mouth. Immune to heat/fire.
3103
Village of 172 Orange Men ruled by "the Rain of Stones," a Neutral 3rd-level Sorcerer.
Village of 249 White Men ruled by "the Lover of the Seas," a Neutral 5th-level Fighter.
3104
Village of 142 Ulfire Men ruled by a Neutral 8th-level Fighter.
Citadel of 92 Red Men led by a Neutral 6th-level Fighter.
3105
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Circle of Standing Stones.
3106
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Village of 292 Bone Men ruled by a Chaotic 4th-level Fighter.
3107
Village of 333 White Men ruled by a Neutral 8th-level Fighter.
1 Ulfire Jelly.
3108
1 Dolm Ooze.
2 Tyrannosaurus Rexes.
3109
Citadel of 35 Black Men led by a Neutral 7th-level Sorcerer.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3110
Village of 210 Ulfire Men ruled by a Neutral 5th-level Sorcerer.
Village of 177 Blue Men ruled by a Chaotic 5th-level Fighter.
3111
Monastery of 58 Red Men led by "the Bestower of Radiance," a Neutral 7th-level Sorcerer.
Citadel of 128 Green Men led by "the Autocrator of the Moon," a Neutral 6th-level Spawn of Shub-Niggurath.
3112
A young Red Man child weeps alone. He has no possessions save his clothes, and is hungry.
An abandoned space alien outpost is now home to a group of 23 Green bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1512.
3113
Village of 308 Black Men ruled by "the Duchess of Wisdom," a Neutral 10th-level Fighter.
Village of 377 Blue Men ruled by "the Eater of the Swift Sceptre," a Neutral 5th-level Fighter.
3114
Monastery of 71 Red Men led by "the Peerless Autocrator," a Chaotic 4th-level Sorcerer.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
3115
Spawn of Shub-Niggurath (AC 12, MV None, HD 5, Chaotic): a Brown avioid with a feathered hide, 2 eyes, and no mouth. Immune to heat/fire.
Castle of 20 Purple Men led by "the Commander of Benedictions," a Neutral 4th-level Fighter.
3116
Village of 322 Bone Men ruled by a Neutral 9th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 90 [fly] / 120 [swim], HD 5, Chaotic): a White amoeboid with a scaled hide, 3 eyes, and multiple mouths.
3201
Castle of 61 Purple Men led by a Neutral 7th-level Sorcerer.
3202
Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 180 [fly] / 210 [swim], HD 5, Chaotic): a Bone plant with a suckered hide, 2 eyes, and a beaked mouth. Surprised only on a 1.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
3203
Village of 122 Yellow Men ruled by a Chaotic 2nd-level Fighter.
Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 18, neutral). Suckered Red hide. Harmed only by fire.
3204
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
3205
Monastery of 58 Blue Men led by a Neutral 7th-level Sorcerer.
12 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 6, neutral). Scaled Green hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern). Immune to cold.
3206
4 Dolm Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0712.
1 Dolm Pudding.
3207
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Spawn of Shub-Niggurath (AC 15, MV 210, HD 1, Chaotic): a Brown, Blue and Purple amoeboid with a suckered hide, 5 eyes, and no mouth.
3208
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
3209
Mutant Ceratosaurus (AC 16, MV 150', HD 4, neutral). Suckered Red hide. Beaked mouth. Poisoned tail spikes has the effect of green lotus powder.
Village of 307 Bone Men ruled by a Neutral 3rd-level Fighter.
3210
Two Dolm men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3211
17 Diseased Guardians.
Citadel of 58 Green Men led by a Chaotic 10th-level Fighter.
3212
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
9 Mi-Go.
3213
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
3214
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Castle of 66 Yellow Men led by a Neutral 10th-level Fighter.
3215
Spawn of Shub-Niggurath (AC 13, MV None, HD 1, Neutral [intelligent]): a Orange plant with a smooth hide, 4 eyes, and a toothed mouth. Surprised only on a 1. Invisible.
The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
3216
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
Village of 155 Dolm Men ruled by a Neutral 4th-level Fighter.
3301
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2 individuals of Species 23750.
3302
Spawn of Shub-Niggurath (AC 19, MV 120, HD 2, Chaotic): a Ulfire plant with a scaled hide, 5 eyes, and a circular gaping maw.
1 Spawn of Yog-Sothoth.
3303
2 Mutant Gorgosaurus (AC 16, MV 150', HD 12, neutral). Furred Black hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Invisible.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
3304
17 irrational space aliens herd a group of 15 Black Men into a small metal bunker.
Village of 331 Bone Men ruled by "the Worm Lawgiver," a Lawful 7th-level Fighter.