Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Spawn of Shub-Niggurath (AC 13, MV 210, HD 2, Chaotic): a Jale ophidioid with a smooth hide, 2 eyes, and no mouth.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2702

Ancient runes are carved into earth, filled with red clay.

Village of 301 Ulfire Men ruled by "the Dew of Stones," a Neutral 10th-level Sorcerer.

2703

Village of 332 Bone Men ruled by a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2704

Village of 296 Brown Men ruled by "the Glittering Provider," a Neutral 15th-level Sorcerer.

Village of 273 Brown Men ruled by "the Silent Tyrant," a Chaotic 6th-level Fighter.

2705

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Spawn of Shub-Niggurath (AC 13, MV 30, HD 7, Chaotic): a Yellow plant with a suckered hide, 3 eyes, and no mouth. The creature surprises on 1-4 on a d6. Regenerate 1 HD every 1-3 rounds.

2706

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Village of 208 Yellow Men ruled by a Neutral 11th-level Fighter.

2707

Castle of 59 Yellow Men led by a Chaotic 5th-level Spawn of Shub-Niggurath.

Citadel of 121 Red Men led by a Chaotic 7th-level Fighter.

2708

12 Mutant Iguanadon (AC 16, MV 150', HD 9, neutral). Scaled White hide.

Village of 277 Blue Men ruled by a Chaotic 8th-level Fighter.

2709

Village of 308 Dolm Men ruled by a Chaotic 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 120 [swim], HD 4, Neutral [intelligent]): a Red and Green octopoid with a smooth hide, multiple/insectile eyes, and multiple mouths. The creature surprises on 1-4 on a d6.

2710

9 Primordial Ones.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2711

The mutilated bodies of two Ulfire children lay next to the dead body of a Red Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 90 [fly], HD 9, Neutral [intelligent]): a Purple hexapod with a scaled hide, no eyes, and a beaked mouth. Harmed only by fire.

2712

A group of 6 disease ridden Dolm cannibals feast on the remains of some Bone Men.

The bodies of countless Orange Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2713

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 120 [fly], HD 3, Neutral [unintelligent]): a Blue batrachian with a suckered hide, no eyes, and multiple mouths.

2714

17 irrational space aliens herd a group of 15 Blue Men into a small metal bunker.

Village of 331 Brown Men ruled by a Neutral 9th-level Sorcerer.

2715

4 Velociraptors.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2716

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Village of 387 Brown Men ruled by a Neutral 9th-level Fighter.

2801

Burnt out husk of a large Ulfire tyrannosaurus rex.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2802

Citadel of 88 Green Men led by a Neutral 3rd-level Fighter.

4 Velociraptors.

2803

1 Dolm Worm.

Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 240 [swim], HD 2, Chaotic): a Orange fungoid with a suckered hide, 3 eyes, and a suckered mouth. Immune to heat/fire. Surprised only on a 1.

2804

Village of 306 Brown Men ruled by a Neutral 12th-level Sorcerer.

Monastery of 65 Ulfire Men led by "the Lord of the Bringer," a Chaotic 5th-level Sorcerer.

2805

Village of 198 Ulfire Men ruled by a Neutral 4th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 2, Chaotic): a Green crustacean with a feathered hide, 4 eyes, and a toothed mouth.

2806

Citadel of 82 Ulfire Men led by a Neutral 8th-level Fighter.

Village of 180 Orange Men ruled by a Lawful 5th-level Fighter.

2807

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

17 Diseased Guardians.

2808

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Village of 369 Green Men ruled by a Neutral 7th-level Fighter.

2809

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

13 Mutant Plateosaurus (AC 16, MV 80', HD 9, neutral). Feathered Black hide. Poisonous.

2810

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2811

7 Mi-Go.

4 Jale Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0408.

2812

Hidden underground lair of 43 Yellow zealots led by a Lawful 5th-level Sorcerer.

Village of 379 Blue Men ruled by a Chaotic 4th-level Sorcerer.

2813

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Village of 239 Green Men ruled by a Chaotic 6th-level Sorcerer.

2814

Village of 302 Dolm Men ruled by a Lawful 5th-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2815

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Spawn of Shub-Niggurath (AC 14, MV 150, HD 5, Chaotic): a White and Jale arachnoid with a feathered hide, 4 eyes, and a toothed mouth. Harmed only by fire.

2816

An abandoned space alien outpost is now home to a group of 23 Bone bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2116.

11 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 5, neutral). Feathered Brown hide.

2901

6 Mutant Triceratops (AC 15, MV 90', HD 16, neutral). Scaled Red hide. Can split into smaller versions of itself, like Voltron in reverse.

Village of 233 Brown Men ruled by "the Beast of the Omnipresent Sceptre," a Chaotic 10th-level Fighter.

2902

1 Dolm Pudding.

9 Stegosauruses.

2903

Strange ritual space made up of crucified Bone Man, small clay jars of water and dried herbs.

Castle of 45 Black Men led by a Neutral 5th-level Sorcerer.

2904

Castle of 56 Mutated Men led by a Chaotic 7th-level Fighter.

A young Black Man child weeps alone. He has no possessions save his clothes, and is hungry.

2905

Village of 279 Ulfire Men ruled by a Neutral 9th-level Fighter.

Castle of 48 Brown Men led by "the Desirous Wielder," a Neutral 7th-level Fighter.

2906

Village of 237 Dolm Men ruled by a Chaotic 8th-level Sorcerer.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2907

5 Mutant Camarasaurus (AC 15, MV 60', HD 8, neutral). Feathered Yellow hide. Breath weapon. Immune to surprise.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2908

Castle of 28 White Men led by a Chaotic 5th-level Sorcerer.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2909

17 Diseased Guardians.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2910

Castle of 28 Blue Men led by a Lawful 4th-level Fighter.

10 Primordial Ones.

2911

Spawn of Shub-Niggurath (AC 13, MV None, HD 5, Chaotic): a Red amoeboid with a smooth hide, 6 eyes, and multiple mouths.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2912

5 Velociraptors.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2913

Spawn of Shub-Niggurath (AC 13, MV 90, HD 9, Neutral [intelligent]): a White ophidioid with a feathered hide, 6 eyes, and a toothed mouth.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2914

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 90 [fly], HD 3, Neutral [intelligent]): a Orange annelidoid with a scaled hide, 1 eyes, and a toothed mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.

Village of 345 Blue Men ruled by a Chaotic 4th-level Sorcerer.

2915

1 Deep One.

Circle of Standing Stones.

2916

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Village of 211 Blue Men ruled by "the Inexorable Totalitor upon the Blue Throne," a Neutral 7th-level Sorcerer.

3001

1 Tyrannosaurus Rex.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3002

Village of 245 Purple Men ruled by "the Wielder of All Graces," a Neutral 4th-level Fighter.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3003

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Castle of 71 Blue Men led by a Neutral 6th-level Fighter.

3004

Citadel of 58 Mutated Men led by a Lawful 7th-level Fighter.

3 individuals of Species 23750.

3005

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3 Mutant Velociraptor (AC 14, MV 180', HD 4, neutral). Suckered Ulfire hide. Circular gaping maw, 2-9 heads. Pillow-like consistency, immune to bludgeoning attacks.

3006

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Castle of 50 Ulfire Men led by a Neutral 7th-level Sorcerer.

3007

3-18 red orbs can be seen floating in the distance.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 6, Chaotic): a Ulfire annelidoid with a scaled hide, 6 eyes, and no mouth. Invisible.

3008

Castle of 43 Black Men led by a Chaotic 4th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 120, HD 3, Chaotic): a Orange insectoid with a feathered hide, multiple/insectile eyes, and a circular gaping maw.

3009

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Castle of 43 Ulfire Men led by "the Death of the Earth," a Neutral 9th-level Spawn of Shub-Niggurath.

3010

Village of 205 Purple Men ruled by a Lawful 6th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 240 [swimming only], HD 2, Chaotic): a Black amoeboid with a suckered hide, 2 eyes, and a circular gaping maw. Immune to poison.

3011

Village of 257 Yellow Men ruled by "the Totalitor of Summer," a Neutral 11th-level Fighter.

Castle of 24 Purple Men who are currently leaderless.

3012

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 150 [fly], HD 3, Chaotic): a White and Green arachnoid with a scaled hide, 4 eyes, and no mouth. The creature shoots spikes (1 die damage). Regenerate 1 HD every 1-3 rounds.

3013

Spawn of Shub-Niggurath (AC 16, MV 180, HD 4, Neutral [unintelligent]): a Orange crustacean with a smooth hide, 6 eyes, and no mouth. Invisible.

1 Dolm Pudding.

3014

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 30 [fly], HD 3, Chaotic): a Black quadruped with a suckered hide, 5 eyes, and multiple mouths.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3015

Two Yellow men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3016

3 Mutant Brachiosaurus (AC 16, MV 60', HD 38, neutral). Smooth Ulfire hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern). Immune to poison.

Village of 378 Black Men ruled by a Lawful 6th-level Fighter.

3101

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

3102

Citadel of 109 Blue Men led by "the Uncircumscribed Will," a Neutral 8th-level Fighter.

Village of 228 Mutated Men ruled by a Chaotic 7th-level Fighter.

3103

Village of 262 Green Men ruled by a Chaotic 4th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 180, HD 7, Chaotic): a Bone annelidoid with a suckered hide, 2 eyes, and no mouth.

3104

Village of 165 Mutated Men ruled by a Lawful 3rd-level Fighter.

3 B'yakhees.

3105

Spawn of Shub-Niggurath (AC 14, MV 120, HD 1, Chaotic): a Green quadruped with a scaled hide, 1 eyes, and multiple mouths. Invisible.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3106

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3107

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Castle of 72 Green Men led by "the Dew of Autumn," a Neutral 6th-level Fighter.

3108

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

6 Mutant Styracosaurus (AC 17, MV 60', HD 8, neutral). Feathered Blue hide. Can shoot tail spikes up to 60'. Immune to normal weapons.

3109

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3110

1 Sabertooth Tiger (intelligent).

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3111

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 90 [fly] / 210 [swim], HD 5, Chaotic): a Purple amoeboid with a suckered hide, 4 eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.

10 Mutant Lambeosaurus (AC 15, MV 120', HD 8, neutral). Furred Red hide. Extremely hot (1 die damage per round to all within 20'). Immune to cold.

3112

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Village of 440 Jale Men ruled by "the Baron of Stones," a Chaotic 3rd-level Fighter.

3113

Citadel of 66 Red Men led by "the Overqueen of Glory," a Chaotic 6th-level Fighter.

Village of 226 Dolm Men ruled by "the Rain of the Awake," a Chaotic 5th-level Fighter.

3114

Village of 257 Brown Men ruled by "the Radiance of the Dead," a Chaotic 6th-level Fighter.

3115

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

1 Sabertooth Tiger (intelligent).

3116

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3201

1 Ulfire Jelly.

Village of 310 Black Men ruled by a Lawful 7th-level Sorcerer.

3202

Spawn of Shub-Niggurath (AC 12, MV 120, HD 7, Chaotic): a Ulfire insectoid with a suckered hide, 6 eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3203

Spawn of Shub-Niggurath (AC 16, MV 180 [swimming only], HD 7, Neutral [intelligent]): a Purple hexapod with a smooth hide, multiple/insectile eyes, and a suckered mouth. Invisible.

3 B'yakhees.

3204

3 Cthugah's Flame Creatures.

Village of 157 Brown Men ruled by "the Brightest Will," a Lawful 5th-level Fighter.

3205

Burnt out husk of a large Dolm tyrannosaurus rex.

Spawn of Shub-Niggurath (AC 15, MV 90, HD 2, Chaotic): a Orange octopoid with a suckered hide, 3 eyes, and a toothed mouth. Surprised only on a 1.

3206

2 Mutant Paleoscincus (AC 24, MV 30', HD 13, neutral). Scaled Brown hide.

Village of 239 Black Men ruled by "the Power of Glory," a Neutral 6th-level Fighter.

3207

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 210 [fly], HD 10, Chaotic): a Green, Blue and White arachnoid with a furred hide, 1 eyes, and a toothed mouth. Harmed only by fire.

3208

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3209

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Citadel of 91 Ulfire Men led by "the Speaker of Autumn," a Chaotic 7th-level Sorcerer.

3210

4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1611.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3211

Spawn of Shub-Niggurath (AC 12, MV 180, HD 7, Neutral [unintelligent]): a White octopoid with a smooth hide, 3 eyes, and a toothed mouth. Its touch causes paralysis.

Citadel of 51 Blue Men led by a Neutral 6th-level Fighter.

3212

Strange ritual space made up of crucified Blue Man, small clay jars of water and dried herbs.

Citadel of 44 Jale Men led by a Neutral 7th-level Fighter.

3213

Village of 244 Jale Men ruled by a Lawful 12th-level Fighter.

Village of 223 Bone Men ruled by a Chaotic 8th-level Fighter.

3214

Village of 206 Bone Men ruled by a Lawful 6th-level Fighter.

Village of 267 Brown Men ruled by "the Chieftain of Winds," a Chaotic 8th-level Fighter.

3215

Castle of 58 Red Men led by a Neutral 9th-level Fighter.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3216

2 Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 210 [fly], HD 3, Neutral [unintelligent]): a White crustacean with a suckered hide, 5 eyes, and no mouth.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 5, Neutral [unintelligent]): a Green batrachian with a suckered hide, 3 eyes, and multiple mouths.

3301

Village of 330 Red Men ruled by a Neutral 6th-level Fighter.

Village of 250 Red Men ruled by a Neutral 5th-level Fighter.

3302

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

3303

Spawn of Shub-Niggurath (AC 13, MV 120, HD 8, Chaotic): a Purple arachnoid with a furred hide, 5 eyes, and no mouth. Immune to heat/fire.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3304

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.