This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
1 Sabertooth Tiger (intelligent).
Village of 184 Green Men ruled by "the Imperious Sun," a Chaotic 9th-level Sorcerer.
2702
Castle of 67 Jale Men led by a Neutral 4th-level Sorcerer.
Village of 247 Blue Men ruled by a Lawful 8th-level Sorcerer.
2703
Village of 207 Ulfire Men ruled by a Chaotic 2nd-level Fighter.
31 Space Aliens.
2704
Citadel of 77 White Men led by a Neutral 4th-level Fighter.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2705
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
1 Ulfire Jelly.
2706
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
Spawn of Shub-Niggurath (AC 13, MV 30 [land] / 90 [fly], HD 9, Chaotic): a Ulfire octopoid with a smooth hide, 6 eyes, and a suckered mouth. Immune to surprise.
2707
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2708
Village of 219 Ulfire Men ruled by a Neutral 5th-level Fighter.
A group of 6 disease ridden Red cannibals feast on the remains of some Bone Men.
2709
16 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 1, neutral). Scaled Purple hide. Genius Intelligence (18+ Int) and 1-4 psychic powers.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
2710
Village of 339 Brown Men ruled by "the Bestower of Defence," a Neutral 10th-level Sorcerer.
Spawn of Shub-Niggurath (AC 12, MV 60, HD 10, Chaotic): a Blue ophidioid with a suckered hide, 6 eyes, and a toothed mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.
2711
Village of 182 Bone Men ruled by "the Queen of All," a Neutral 5th-level Fighter.
Citadel of 56 Red Men led by a Neutral 6th-level Sorcerer.
2712
Castle of 23 Blue Men led by a Chaotic 5th-level Sorcerer.
2 Mutant Allosaurus (AC 16, MV 150', HD 11, neutral). Suckered Jale hide. Can shoot tail spikes up to 60'.
2713
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Castle of 70 Blue Men led by "the Grace of the Eyes," a Neutral 7th-level Sorcerer.
2714
6 Pterodactyls.
Strange ritual space made up of crucified Yellow Man, small clay jars of water and dried herbs.
2715
Spawn of Shub-Niggurath (AC 13, MV 30 [land] / 90 [fly], HD 6, Chaotic): a Jale and Dolm annelidoid with a smooth hide, 1 eyes, and a toothed mouth. Immune to normal weapons.
Village of 185 Yellow Men ruled by a Chaotic 6th-level Fighter.
2716
Citadel of 39 Ulfire Men led by a Lawful 3rd-level Sorcerer.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2801
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Hidden underground lair of 43 Yellow zealots led by a Lawful 5th-level Sorcerer.
2802
1 Spawn of Yog-Sothoth.
Village of 105 Green Men ruled by a Neutral 2nd-level Sorcerer.
2803
Village of 287 Red Men ruled by a Chaotic 6th-level Fighter.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
2804
Spawn of Shub-Niggurath (AC 15, MV 240 [land] / 60 [fly], HD 2, Chaotic): a Purple amoeboid with a suckered hide, 5 eyes, and a circular gaping maw.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2805
Village of 257 Orange Men ruled by a Neutral 7th-level Fighter.
Circle of Standing Stones.
2806
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 9, neutral). Scaled Dolm hide. Tentacles for tongues (can grab prey up to 20' away). Regenerate 1 HD every 1-3 rounds.
2807
Ancient runes are carved into earth, filled with red clay.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2808
3 Spawn of Shub-Niggurath (AC 13, MV 150 [swimming only], HD 1, Chaotic): a Blue anthropoid with a feathered hide, 4 eyes, and a circular gaping maw.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2809
Castle of 45 Purple Men led by "the Superior of All the Seas," a Neutral 7th-level Fighter.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
2810
Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 150 [swim], HD 4, Chaotic): a White ooze/slime with a smooth hide, 4 eyes, and a toothed mouth. Immune to heat/fire.
1 Mummy Brain.
2811
1 B'yakhee.
Spawn of Shub-Niggurath (AC 13, MV 120, HD 3, Chaotic): a Red avioid with a smooth hide, no eyes, and a beaked mouth. Immune to normal weapons.
2812
Citadel of 52 Brown Men led by "the Will of the Seas," a Neutral 8th-level Fighter.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2813
6 Mutant Brachiosaurus (AC 16, MV 60', HD 38, neutral). Scaled Blue hide. Suckered mouth. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2814
Castle of 44 Dolm Men led by a Neutral 9th-level Fighter.
3-18 red orbs can be seen floating in the distance.
2815
Spawn of Shub-Niggurath (AC 20, MV None, HD 9, Chaotic): a Green insectoid with a smooth hide, 3 eyes, and a suckered mouth.
Citadel of 19 Jale Men led by "the Bestower of Winds," a Neutral 8th-level Fighter.
2816
Spawn of Shub-Niggurath (AC 13, MV 180, HD 3, Chaotic): a Bone arachnoid with a suckered hide, 3 eyes, and a circular gaping maw. The creature is extremely cold: 1 die damage per round to all within 20' Regenerate 1 HD every 1-3 rounds.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2901
Village of 254 Black Men ruled by "She of the Black," a Lawful 7th-level Fighter.
Castle of 82 Red Men led by "the Flower of War," a Neutral 11th-level Fighter.
2902
1 Spawn of Yog-Sothoth.
Spawn of Shub-Niggurath (AC 14, MV 60, HD 6, Neutral [unintelligent]): a Brown arachnoid with a feathered hide, no eyes, and a suckered mouth. Immune to poison.
2903
Spawn of Shub-Niggurath (AC 14, MV 120, HD 1, Neutral [intelligent]): a Purple and Dolm amoeboid with a smooth hide, 3 eyes, and a circular gaping maw.
A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.
2904
The bodies of countless Brown Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
17 irrational space aliens herd a group of 15 Red Men into a small metal bunker.
2905
Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 180 [fly], HD 4, Chaotic): a Bone plant with a scaled hide, multiple/insectile eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2906
Burnt out husk of a large Green tyrannosaurus rex.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2907
Castle of 77 Ulfire Men led by a Neutral 9th-level Sorcerer.
Village of 234 Red Men ruled by a Neutral 4th-level Fighter.
2908
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
2909
Village of 252 Red Men ruled by "the Joy of True Men," a Lawful 7th-level Fighter.
Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 60 [fly], HD 3, Chaotic): a Ulfire quadruped with a smooth hide, no eyes, and a beaked mouth.
2910
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
Village of 209 Black Men ruled by a Lawful 6th-level Sorcerer.
2911
1 Deep One.
Citadel of 42 Black Men led by a Chaotic 6th-level Fighter.
2912
Spawn of Shub-Niggurath (AC 13, MV 90, HD 5, Chaotic): a Yellow ophidioid with a scaled hide, 1 eyes, and multiple mouths. The creature has a breath weapon.
1 Dolm Ooze.
2913
Castle of 54 Dolm Men led by a Chaotic 6th-level Sorcerer.
Village of 296 Dolm Men ruled by a Neutral 4th-level Fighter.
2914
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Citadel of 6 White Men led by a Neutral 2nd-level Fighter.
2915
Spawn of Shub-Niggurath (AC 13, MV 150, HD 7, Chaotic): a Orange amoeboid with a feathered hide, 6 eyes, and a toothed mouth.
The mutilated bodies of two Ulfire children lay next to the dead body of a Blue Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
2916
Village of 218 Ulfire Men ruled by a Chaotic 8th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 240, HD 10, Neutral [intelligent]): a Purple ooze/slime with a suckered hide, 6 eyes, and multiple mouths. Its touch turns anyone to slime.
3001
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
3002
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Village of 250 Purple Men ruled by a Neutral 6th-level Fighter.
3003
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Spawn of Shub-Niggurath (AC 12, MV 120, HD 5, Chaotic): a Orange fungoid with a smooth hide, 1 eyes, and a suckered mouth.
3004
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
3005
Spawn of Shub-Niggurath (AC 13, MV 90, HD 7, Chaotic): a Brown ooze/slime with a smooth hide, multiple/insectile eyes, and a beaked mouth. The sight of it makes opponents flee in fear. Harmed only by fire.
Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
3006
Spawn of Shub-Niggurath (AC 16, MV 210 [land] / 180 [swim], HD 5, Neutral [intelligent]): a Yellow quadruped with a smooth hide, 1 eyes, and a circular gaping maw.
Village of 307 Blue Men ruled by "the Death beyond All Superlatives," a Neutral 7th-level Fighter.
3007
Village of 381 Dolm Men ruled by a Neutral 7th-level Sorcerer.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
3008
1 B'yakhee.
2 Mutant Plesiosaurus (AC 14, MV 150', HD 19, neutral). Scaled White hide. Harmed only by fire.
3009
4 Red Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0312.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3010
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
30 Diseased Guardians.
3011
Citadel of 80 Green Men led by a Lawful 7th-level Fighter.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3012
Castle of 76 Black Men led by a Neutral 4th-level Fighter.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
3013
Village of 243 White Men ruled by a Chaotic 7th-level Fighter.
An abandoned space alien outpost is now home to a group of 23 Blue bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2205.
3014
Spawn of Shub-Niggurath (AC 17, MV None, HD 4, Chaotic): a White, Dolm, Brown and Jale avioid with a suckered hide, 6 eyes, and a toothed mouth.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3015
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
3016
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
3101
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3102
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
3103
5 Primordial Ones.
Village of 237 Green Men ruled by a Chaotic 2nd-level Fighter.
3104
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Village of 341 Dolm Men ruled by a Chaotic 5th-level Fighter.
3105
Citadel of 106 Orange Men led by a Neutral 2nd-level Fighter.
3106
Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.
Citadel of 97 Orange Men led by a Neutral 3rd-level Fighter.
3107
Village of 233 Brown Men ruled by "Lady of All Gifts," a Neutral 3rd-level Fighter.
Mutant Megalosaurus (AC 16, MV 120', HD 10, neutral). Feathered Bone hide. Touch turns anyone to slime. Immune to poison.
3108
Spawn of Shub-Niggurath (AC 16, MV 60 [land] / 210 [fly] / 30 [swim], HD 5, Chaotic): a Orange avioid with a smooth hide, 4 eyes, and a circular gaping maw. Immune to surprise.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3109
Castle of 56 Blue Men led by a Neutral 3rd-level Fighter.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
3110
Citadel of 122 Green Men led by a Chaotic 8th-level Fighter.
Citadel of 92 Bone Men led by a Chaotic 11th-level Fighter.
3111
Monastery of 53 Red Men led by a Lawful 10th-level Sorcerer.
2 Tyrannosaurus Rexes.
3112
Village of 252 Yellow Men ruled by a Neutral 5th-level Fighter.
2 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 7, neutral). Scaled Bone hide.
3113
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
3114
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
3115
Spawn of Shub-Niggurath (AC 17, MV 120, HD 3, Chaotic): a Dolm quadruped with a suckered hide, multiple/insectile eyes, and a toothed mouth.
Citadel of 109 Black Men led by a Neutral 6th-level Fighter.
3116
4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1515.
3-18 red orbs can be seen floating in the distance.
3201
2 Dolm Worms.
Village of 317 Brown Men ruled by a Chaotic 9th-level Fighter.
3202
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Citadel of 137 Brown Men led by a Chaotic 6th-level Sorcerer.
3203
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
3204
Village of 219 White Men ruled by a Neutral 10th-level Sorcerer.
3 Shoggoths.
3205
An abandoned space alien outpost is now home to a group of 23 Ulfire bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1606.
Spawn of Shub-Niggurath (AC 19, MV 120, HD 4, Chaotic): a Red hexapod with a feathered hide, multiple/insectile eyes, and multiple mouths. Immune to surprise.
3206
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.
3207
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
3208
Citadel of 117 Red Men led by "the Preponderancy of the Eyes," a Neutral 6th-level Sorcerer.
Hidden underground lair of 43 Blue zealots led by a Lawful 5th-level Sorcerer.
3209
Ancient runes are carved into earth, filled with red clay.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
3210
Village of 323 Red Men ruled by a Chaotic 4th-level Sorcerer.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
3211
3 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 5, neutral). Suckered Black hide. Shoots eggs from its butt. Extremely hot (1 die damage per round to all within 20').
A young Black Man child weeps alone. He has no possessions save his clothes, and is hungry.
3212
Burnt out husk of a large Red tyrannosaurus rex.
74 Space Aliens.
3213
Village of 220 Brown Men ruled by "the Beast of All the Seas," a Lawful 3rd-level Fighter.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
3214
11 Velociraptors.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
3215
Spawn of Shub-Niggurath (AC 13, MV 90, HD 7, Chaotic): a Purple anthropoid with a smooth hide, 6 eyes, and a beaked mouth.
Spawn of Shub-Niggurath (AC 12, MV 180, HD 3, Chaotic): a Yellow icthyoid with a suckered hide, 2 eyes, and a toothed mouth. Immune to cold. Regenerate 1 HD every 1-3 rounds.
3216
Monastery of 44 Ulfire Men led by "the Totalitor of the Eternal God," a Neutral 14th-level Sorcerer.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3301
Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 1, Chaotic): a Red avioid with a scaled hide, no eyes, and a suckered mouth.
Citadel of 34 White Men led by a Neutral 8th-level Fighter.
3302
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
The bodies of countless Blue Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
3303
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3304
8 Velociraptors.
Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 60 [fly] / 120 [swim], HD 9, Neutral [intelligent]): a Green arachnoid with a smooth hide, 4 eyes, and multiple mouths. Harmed only by fire.