Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Circle of Standing Stones.

2702

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

1 Ulfire Jelly.

2703

17 irrational space aliens herd a group of 15 Orange Men into a small metal bunker.

Village of 274 Mutated Men ruled by a Neutral 5th-level Sorcerer.

2704

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 120 [fly], HD 1, Neutral [unintelligent]): a Yellow amoeboid with a suckered hide, 1 eyes, and multiple mouths. The creature has 2-9 heads. Harmed only by fire.

4 Unquiet Worms.

2705

Spawn of Shub-Niggurath (AC 17, MV 150, HD 4, Chaotic): a Red ooze/slime with a smooth hide, multiple/insectile eyes, and a toothed mouth. Immune to heat/fire.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2706

Village of 265 Mutated Men ruled by a Chaotic 8th-level Sorcerer.

Strange ritual space made up of crucified Yellow Man, small clay jars of water and dried herbs.

2707

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

1 Dolm Pudding.

2708

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

The bodies of countless Bone Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2709

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Castle of 64 Orange Men led by a Lawful 5th-level Fighter.

2710

Village of 329 Green Men ruled by a Neutral 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 120, HD 2, Chaotic): a Black batrachian with a feathered hide, multiple/insectile eyes, and multiple mouths.

2711

Ancient runes are carved into earth, filled with red clay.

Castle of 62 White Men led by a Chaotic 8th-level Fighter.

2712

Village of 296 Purple Men ruled by a Chaotic 7th-level Fighter.

Castle of 68 Orange Men led by "the Overking of the Earth," a Neutral 4th-level Fighter.

2713

Spawn of Shub-Niggurath (AC 12, MV 90, HD 2, Neutral [intelligent]): a Brown arboreoid with a suckered hide, 4 eyes, and a circular gaping maw.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2714

1 Sabertooth Tiger (intelligent).

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2715

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Spawn of Shub-Niggurath (AC 14, MV 210 [land] / 210 [fly], HD 2, Chaotic): a Jale fungoid with a smooth hide, 4 eyes, and a suckered mouth.

2716

Village of 313 White Men ruled by a Neutral 7th-level Fighter.

The mutilated bodies of two Ulfire children lay next to the dead body of a Black Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2801

Village of 344 Bone Men ruled by a Neutral 6th-level Fighter.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2802

1 Tyrannosaurus Rex.

8 Mutant Pentaceratops (AC 15, MV 90', HD 12, neutral). Furred Brown hide. No eyes, prehensile tongue (swallow attack). Shoots eggs from its butt. Immune to cold.

2803

Castle of 76 Yellow Men led by a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 240 [swimming only], HD 9, Chaotic): a Dolm avioid with a smooth hide, 2 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

2804

Spawn of Shub-Niggurath (AC 12, MV 210, HD 1, Chaotic): a Jale plant with a feathered hide, 6 eyes, and a suckered mouth. The creature shoots spikes (1 die damage). The creature has 2-9 heads.

Burnt out husk of a large Black tyrannosaurus rex.

2805

Village of 282 Black Men ruled by "the Illustriousness of Splendorous Countenance," a Neutral 5th-level Fighter.

Village of 261 Black Men ruled by a Neutral 3rd-level Sorcerer.

2806

1 Deep One.

Citadel of 82 Orange Men led by a Neutral 7th-level Fighter.

2807

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Citadel of 24 Yellow Men led by a Neutral 6th-level Fighter.

2808

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Mutant Brontosaurus (AC 16, MV 60', HD 34, neutral). Scaled Orange hide. Surprised only on a 1.

2809

A young Red Man child weeps alone. He has no possessions save his clothes, and is hungry.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2810

5 Velociraptors.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2811

Citadel of 61 White Men led by a Neutral 5th-level Fighter.

Citadel of 139 Orange Men led by "the Iridescent Diadem," a Neutral 8th-level Fighter.

2812

2 B'yakhees.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2813

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.

2814

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Castle of 69 Purple Men led by "the Eyes of the Hills," a Lawful 8th-level Sorcerer.

2815

Citadel of 110 Bone Men led by a Chaotic 6th-level Fighter.

1 Mummy.

2816

3-18 red orbs can be seen floating in the distance.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2901

Castle of 38 Dolm Men led by "the Transcendent Illumination," a Lawful 2nd-level Fighter.

Castle of 82 Brown Men led by a Neutral 6th-level Fighter.

2902

1 Dolm Ooze.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2903

Castle of 41 Dolm Men led by a Chaotic 7th-level Fighter.

Village of 222 Yellow Men ruled by "the Glory of Many Colours," a Neutral 6th-level Fighter.

2904

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2905

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Spawn of Shub-Niggurath (AC 17, MV 210, HD 2, Chaotic): a Orange batrachian with a suckered hide, 1 eyes, and a beaked mouth.

2906

3 Mummies.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2907

3 Mutant Ankylosaurus (AC 21, MV 60', HD 10, neutral). Scaled Dolm hide. Surprised only on a 1. Invisible.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2908

Castle of 26 Brown Men led by a Neutral 4th-level Fighter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2909

2 of the Great Race.

1 Dolm Pudding.

2910

Spawn of Shub-Niggurath (AC 16, MV 60 [swimming only], HD 6, Chaotic): a Bone annelidoid with a scaled hide, 3 eyes, and a toothed mouth. Immune to cold.

4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 8, neutral). Suckered Orange hide.

2911

Village of 193 Green Men ruled by "the Plumage of Splendour," a Chaotic 4th-level Fighter.

3 Mutant Brontosaurus (AC 16, MV 60', HD 29, neutral). Furred Purple hide. Pillow-like consistency, immune to bludgeoning attacks.

2912

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Spawn of Shub-Niggurath (AC 13, MV 150 [swimming only], HD 10, Chaotic): a Black anthropoid with a scaled hide, 3 eyes, and a toothed mouth.

2913

Citadel of 93 Yellow Men led by "the Sovereign of the Bringer," a Neutral 3rd-level Fighter.

An abandoned space alien outpost is now home to a group of 23 Ulfire bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2106.

2914

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Two Black men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2915

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 6, Neutral [intelligent]): a Dolm fungoid with a smooth hide, 2 eyes, and a suckered mouth.

2916

Spawn of Shub-Niggurath (AC 12, MV None, HD 5, Neutral [intelligent]): a Blue fungoid with a furred hide, 5 eyes, and a toothed mouth. Invisible.

Village of 211 Bone Men ruled by a Chaotic 6th-level Fighter.

3001

Castle of 72 Ulfire Men led by a Neutral 11th-level Fighter.

4 Stegosauruses.

3002

Spawn of Shub-Niggurath (AC 12, MV None, HD 9, Chaotic): a Brown icthyoid with a smooth hide, 3 eyes, and no mouth. Invisible.

Citadel of 78 Dolm Men led by "the Presence of All the Seas," a Neutral 7th-level Fighter.

3003

Village of 324 Blue Men ruled by "the Crown of Defence," a Neutral 10th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 150, HD 2, Chaotic): a Yellow, Blue and Orange amoeboid with a scaled hide, 3 eyes, and no mouth.

3004

Village of 103 White Men ruled by a Neutral 4th-level Fighter.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

3005

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Hidden underground lair of 43 Bone zealots led by a Lawful 5th-level Sorcerer.

3006

Village of 295 Bone Men ruled by "the August Autocrat," a Chaotic 6th-level Fighter.

2 Spawn of Shub-Niggurath (AC 15, MV 150, HD 9, Chaotic): a Purple ooze/slime with a suckered hide, no eyes, and no mouth. Immune to poison.

3007

Village of 227 Red Men ruled by a Chaotic 7th-level Fighter.

Village of 245 Black Men ruled by a Neutral 7th-level Fighter.

3008

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Village of 242 Brown Men ruled by a Neutral 9th-level Sorcerer.

3009

Citadel of 97 Blue Men led by a Neutral 5th-level Fighter.

3 Dolm Worms.

3010

Village of 272 Yellow Men ruled by "the Adept of Invincibility," a Neutral 5th-level Fighter.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

3011

1 Spawn of Yog-Sothoth.

Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 90 [fly] / 90 [swim], HD 3, Chaotic): a Purple ooze/slime with a scaled hide, 1 eyes, and a circular gaping maw. Immune to heat/fire.

3012

Village of 242 Brown Men ruled by "the Radiance of Lords," a Chaotic 9th-level Sorcerer.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3013

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Castle of 37 Ulfire Men led by "the Inapproachable Lord," a Chaotic 3rd-level Sorcerer.

3014

4 Green Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0804.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3015

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Village of 194 Green Men ruled by a Neutral 5th-level Fighter.

3016

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

8 Mi-Go.

3101

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3102

Castle of 57 Red Men led by a Lawful 7th-level Fighter.

Village of 208 Dolm Men ruled by a Chaotic 4th-level Fighter.

3103

10 Velociraptors.

Spawn of Shub-Niggurath (AC 19, MV 180 [land] / 90 [fly], HD 6, Chaotic): a Jale quadruped with a suckered hide, multiple/insectile eyes, and a toothed mouth. Immune to surprise.

3104

Spawn of Shub-Niggurath (AC 16, MV 90 [swimming only], HD 5, Neutral [unintelligent]): a Red ophidioid with a smooth hide, 3 eyes, and no mouth. Immune to surprise.

Village of 337 Bone Men ruled by a Chaotic 9th-level Fighter.

3105

15 Mutant Plateosaurus (AC 16, MV 80', HD 10, neutral). Feathered Bone hide. Tentacles for tongues (can grab prey up to 20' away).

9 Velociraptors.

3106

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Spawn of Shub-Niggurath (AC 13, MV 120 [swimming only], HD 3, Chaotic): a Blue, Green and Orange plant with a scaled hide, 6 eyes, and a beaked mouth. Immune to heat/fire.

3107

Citadel of 62 Green Men led by a Chaotic 7th-level Fighter.

5 individuals of Species 23750.

3108

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

3109

Castle of 78 Green Men led by a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3110

Village of 309 Dolm Men ruled by a Neutral 10th-level Sorcerer.

1 Ulfire Jelly.

3111

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3112

Village of 254 Green Men ruled by a Neutral 7th-level Fighter.

3113

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3114

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 21, neutral). Suckered Black hide. Poisonous. Immune to poison.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3115

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Spawn of Shub-Niggurath (AC 16, MV 120 [swimming only], HD 2, Neutral [unintelligent]): a Black avioid with a suckered hide, 6 eyes, and a circular gaping maw. Surprised only on a 1.

3116

Spawn of Shub-Niggurath (AC 17, MV 210 [land] / 150 [fly], HD 3, Chaotic): a Green hexapod with a furred hide, 5 eyes, and a suckered mouth.

15 Mutant Stegosaurus (AC 16, MV 60', HD 4, neutral). Smooth Ulfire hide.

3201

Village of 309 Dolm Men ruled by a Neutral 9th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 210, HD 7, Chaotic): a Dolm batrachian with a scaled hide, 4 eyes, and multiple mouths.

3202

Citadel of 106 Orange Men led by "the Humble Glory," a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 30 [land] / 120 [fly], HD 1, Neutral [intelligent]): a Red quadruped with a scaled hide, multiple/insectile eyes, and a suckered mouth.

3203

Village of 207 Blue Men ruled by a Chaotic 6th-level Fighter.

Citadel of 29 White Men led by "the Foundation of Many Colours," a Neutral 9th-level Fighter.

3204

Castle of 59 Dolm Men led by a Neutral 4th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3205

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Village of 309 Dolm Men ruled by a Neutral 9th-level Fighter.

3206

3-18 red orbs can be seen floating in the distance.

9 Mi-Go.

3207

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Monastery of 78 Blue Men led by "the Beast of Many Hues," a Lawful 3rd-level Sorcerer.

3208

4 Mutant Ceratosaurus (AC 16, MV 150', HD 5, neutral). Suckered Black hide. Multiple mouths.

Village of 249 Mutated Men ruled by a Neutral 3rd-level Fighter.

3209

Village of 237 White Men ruled by a Neutral 5th-level Fighter.

Citadel of 124 Blue Men led by a Lawful 5th-level Fighter.

3210

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

1 Dolm Pudding.

3211

Castle of 10 Ulfire Men led by "the Humble Overqueen," a Neutral 9th-level Fighter.

Village of 219 Green Men ruled by a Neutral 9th-level Sorcerer.

3212

Spawn of Shub-Niggurath (AC 12, MV 120, HD 3, Chaotic): a Jale crustacean with a feathered hide, 2 eyes, and multiple mouths. Immune to surprise.

6 Mutant Lambeosaurus (AC 15, MV 120', HD 13, neutral). Suckered Black hide. Circular gaping maw. Immune to poison.

3213

The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Village of 326 Jale Men ruled by a Neutral 6th-level Sorcerer.

3214

Castle of 43 Brown Men led by a Lawful 4th-level Fighter.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3215

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Village of 257 Yellow Men ruled by "the Splendorous Elegance," a Neutral 4th-level Fighter.

3216

Castle of 23 Blue Men led by a Chaotic 2nd-level Fighter.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3301

Ancient runes are carved into earth, filled with red clay.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3302

Village of 313 Dolm Men ruled by a Neutral 5th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3303

Monastery of 51 Red Men led by a Neutral 4th-level Sorcerer.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3304

Citadel of 95 White Men led by a Neutral 7th-level Fighter.

2 Mutant Allosaurus (AC 16, MV 150', HD 11, neutral). Scaled Yellow hide. Circular gaping maw. Extremely cold (1 die damage per round to all within 20').