This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 7, Neutral [unintelligent]): a Orange icthyoid with a scaled hide, 1 eyes, and a suckered mouth.
Castle of 49 Blue Men led by a Neutral 7th-level Fighter.
2702
Village of 338 Yellow Men ruled by a Neutral 6th-level Fighter.
4 Mutant Brachiosaurus (AC 16, MV 60', HD 39, neutral). Smooth Blue hide. Genius Intelligence (18+ Int) and 1-4 psychic powers. Immune to normal weapons.
2703
Village of 194 Orange Men ruled by a Neutral 6th-level Sorcerer.
1 Shoggoth.
2704
Village of 200 Yellow Men ruled by a Neutral 5th-level Fighter.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2705
Village of 253 White Men ruled by a Chaotic 5th-level Fighter.
A young White Man child weeps alone. He has no possessions save his clothes, and is hungry.
2706
Village of 235 Black Men ruled by "the Autocrator of Defence," a Lawful 4th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 150 [swim], HD 6, Neutral [intelligent]): a Blue crustacean with a suckered hide, multiple/insectile eyes, and a toothed mouth. Harmed only by fire.
2707
Spawn of Shub-Niggurath (AC 20, MV 180 [land] / 120 [swim], HD 10, Chaotic): a Brown plant with a furred hide, 6 eyes, and a toothed mouth. Harmed only by fire.
Village of 192 Blue Men ruled by a Neutral 5th-level Sorcerer.
2708
Village of 327 Jale Men ruled by "the Splendorous Totalitor," a Neutral 3rd-level Sorcerer.
Mutant Gorgosaurus (AC 16, MV 150', HD 10, neutral). Suckered Blue hide. Shoots eggs from its butt.
2709
1 Shoggoth.
Village of 207 Dolm Men ruled by a Neutral 5th-level Sorcerer.
2710
Citadel of 48 Black Men led by a Neutral 7th-level Sorcerer.
Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
2711
1 Sabertooth Tiger (intelligent).
6 Velociraptors.
2712
1 Shoggoth.
Spawn of Shub-Niggurath (AC 15, MV 210 [land] / 90 [fly] / 90 [swim], HD 6, Chaotic): a Red annelidoid with a suckered hide, 1 eyes, and no mouth. Surprised only on a 1.
2713
Spawn of Shub-Niggurath (AC 17, MV 210, HD 1, Neutral [intelligent]): a Green octopoid with a feathered hide, 4 eyes, and a toothed mouth. Immune to normal weapons. Invisible.
Village of 330 Blue Men ruled by a Lawful 11th-level Fighter.
2714
The mutilated bodies of two Ulfire children lay next to the dead body of a Blue Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Citadel of 99 Dolm Men led by a Lawful 6th-level Fighter.
2715
Spawn of Shub-Niggurath (AC 13, MV 90, HD 4, Chaotic): a Orange ophidioid with a smooth hide, 6 eyes, and a beaked mouth. Its gaze causes confusion Immune to poison.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
2716
2 Mutant Gorgosaurus (AC 16, MV 150', HD 12, neutral). Feathered Orange hide. Psionic: (1-8 powers, 1-8 times per day). Immune to cold. Invisible.
Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 60 [fly], HD 7, Neutral [unintelligent]): a Green arachnoid with a feathered hide, 1 eyes, and a beaked mouth. Immune to surprise.
2801
Village of 130 Brown Men ruled by "the Eyes of the Waves," a Neutral 4th-level Fighter.
Village of 231 Yellow Men ruled by a Lawful 7th-level Fighter.
2802
2 Tyrannosaurus Rexes.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
2803
Citadel of 80 Green Men led by a Lawful 5th-level Fighter.
1 Dolm Ooze.
2804
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
1 Deep One.
2805
Spawn of Shub-Niggurath (AC 19, MV 180, HD 3, Chaotic): a Yellow, Green, Purple and Brown insectoid with a scaled hide, 3 eyes, and a circular gaping maw.
Spawn of Shub-Niggurath (AC 19, MV 90 [swimming only], HD 7, Chaotic): a Black insectoid with a furred hide, 1 eyes, and multiple mouths. The creature is extremely cold: 1 die damage per round to all within 20'
2806
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2807
6 Mutant Pentaceratops (AC 15, MV 90', HD 13, neutral). Suckered Jale hide. Psionic: (1-8 powers, 1-8 times per day).
9 Stegosauruses.
2808
2 Shoggoths.
Spawn of Shub-Niggurath (AC 12, MV 120, HD 7, Chaotic): a Ulfire crustacean with a smooth hide, multiple/insectile eyes, and a suckered mouth.
2809
Citadel of 146 Green Men led by a Lawful 5th-level Sorcerer.
Spawn of Shub-Niggurath (AC 20, MV 90 [land] / 120 [fly] / 90 [swim], HD 7, Neutral [intelligent]): a Black icthyoid with a smooth hide, no eyes, and multiple mouths. Immune to heat/fire.
2810
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Village of 261 Green Men ruled by "the Ravishment of All the Living," a Chaotic 5th-level Fighter.
2811
The bodies of countless Yellow Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2812
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2813
Citadel of 62 Ulfire Men led by a Neutral 6th-level Sorcerer.
2 Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 3, Chaotic): a Yellow fungoid with a scaled hide, multiple/insectile eyes, and a suckered mouth.
2814
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
A group of 6 disease ridden Purple cannibals feast on the remains of some Bone Men.
2815
1 Dolm Ooze.
4 Pterodactyls.
2816
Village of 164 Blue Men ruled by a Neutral 3rd-level Sorcerer.
3 of the Great Race.
2901
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2 individuals of Species 23750.
2902
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Village of 250 Yellow Men ruled by "the Tranquil Autocrator," a Lawful 7th-level Fighter.
2903
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
Spawn of Shub-Niggurath (AC 12, MV 30, HD 1, Neutral [unintelligent]): a Jale and Red anthropoid with a smooth hide, 5 eyes, and a toothed mouth.
2904
1 Mummy Brain.
1 Dolm Ooze.
2905
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
2906
Village of 333 Jale Men ruled by a Lawful 7th-level Fighter.
Castle of 51 Orange Men led by a Chaotic 6th-level Fighter.
2907
Spawn of Shub-Niggurath (AC 13, MV 240 [land] / 150 [swim], HD 2, Chaotic): a Black arachnoid with a suckered hide, multiple/insectile eyes, and a toothed mouth.
Spawn of Shub-Niggurath (AC 15, MV 240, HD 1, Chaotic): a Black plant with a smooth hide, multiple/insectile eyes, and no mouth.
2908
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Village of 344 Bone Men ruled by "the Enthroned of Summer," a Neutral 2nd-level Fighter.
2909
Ancient runes are carved into earth, filled with red clay.
Village of 323 Ulfire Men ruled by a Neutral 10th-level Fighter.
2910
Castle of 47 White Men led by a Neutral 8th-level Fighter.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2911
Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 60 [swim], HD 2, Chaotic): a Brown, Orange and Green arboreoid with a smooth hide, 5 eyes, and no mouth. Invisible.
2912
Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 30 [fly] / 150 [swim], HD 3, Chaotic): a Orange quadruped with a scaled hide, multiple/insectile eyes, and multiple mouths. Immune to surprise.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2913
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
2914
Castle of 95 Mutated Men led by a Chaotic 6th-level Fighter.
3 Mutant Teratosaurus (AC 16, MV 180', HD 7, neutral). Feathered Red hide. Surprised only on a 1. Immune to heat/fire.
2915
4 of the Great Race.
63 Space Aliens.
2916
Village of 213 White Men ruled by a Chaotic 9th-level Fighter.
An abandoned space alien outpost is now home to a group of 23 Bone bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2511.
3001
Village of 301 Black Men ruled by a Chaotic 10th-level Fighter.
Village of 358 Jale Men ruled by a Neutral 5th-level Fighter.
3002
3-18 red orbs can be seen floating in the distance.
Village of 311 Red Men ruled by "the Mistress of the Air, the Earth, and the Seas," a Lawful 6th-level Fighter.
3003
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
4 Green Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0207.
3004
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Village of 348 Yellow Men ruled by a Neutral 8th-level Fighter.
3005
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Village of 300 Green Men ruled by a Chaotic 6th-level Fighter.
3006
Spawn of Shub-Niggurath (AC 17, MV 90, HD 6, Chaotic): a White ophidioid with a furred hide, no eyes, and a toothed mouth.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3007
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Village of 312 Black Men ruled by "the Death of All the Seas," a Lawful 7th-level Sorcerer.
3008
22 Diseased Guardians.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
3009
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Citadel of 67 Jale Men led by a Neutral 10th-level Fighter.
3010
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
3011
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Spawn of Shub-Niggurath (AC 12, MV None, HD 7, Chaotic): a Bone quadruped with a smooth hide, 1 eyes, and a toothed mouth. Its touch causes paralysis. Surprised only on a 1.
3012
Citadel of 84 Blue Men led by "the Pale Grace," a Neutral 10th-level Fighter.
Village of 368 Black Men ruled by a Neutral 5th-level Fighter.
3013
2 Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [swim], HD 3, Chaotic): a Red icthyoid with a suckered hide, 1 eyes, and no mouth. Immune to heat/fire.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
3014
Village of 329 Bone Men ruled by "the Commander of Benedictions," a Chaotic 5th-level Fighter.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
3015
17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.
Castle of 60 Ulfire Men led by a Chaotic 7th-level Sorcerer.
3016
Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 90 [fly], HD 4, Chaotic): a Jale anthropoid with a feathered hide, multiple/insectile eyes, and a suckered mouth.
Hidden underground lair of 43 White zealots led by a Lawful 5th-level Sorcerer.
3101
Circle of Standing Stones.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3102
5 Mutant Camarasaurus (AC 15, MV 60', HD 12, neutral). Scaled Jale hide. Immune to cold.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
3103
3 B'yakhees.
Village of 223 Black Men ruled by a Neutral 7th-level Fighter.
3104
1 Ulfire Jelly.
Spawn of Shub-Niggurath (AC 12, MV 120, HD 5, Neutral [unintelligent]): a White arachnoid with a smooth hide, 4 eyes, and a suckered mouth. Harmed only by fire.
3105
Village of 267 Ulfire Men ruled by "the Commander of Stones," a Neutral 6th-level Fighter.
7 Mi-Go.
3106
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Spawn of Shub-Niggurath (AC 17, MV 210, HD 4, Neutral [intelligent]): a White plant with a suckered hide, 5 eyes, and no mouth. Immune to poison. Harmed only by fire.
3107
Village of 215 Red Men ruled by a Chaotic 10th-level Sorcerer.
Burnt out husk of a large Brown tyrannosaurus rex.
3108
Spawn of Shub-Niggurath (AC 17, MV 210 [land] / 150 [swim], HD 1, Chaotic): a Jale anthropoid with a feathered hide, no eyes, and multiple mouths. The creature is extremely cold: 1 die damage per round to all within 20' Immune to surprise.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
3109
Village of 270 Bone Men ruled by a Neutral 6th-level Fighter.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
3110
Village of 245 Green Men ruled by a Neutral 8th-level Sorcerer.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
3111
Village of 287 Yellow Men ruled by "the Adept of the Omnipotent Sceptre," a Neutral 6th-level Fighter.
2 Mutant Allosaurus (AC 16, MV 150', HD 11, neutral). Scaled Ulfire hide.
3112
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
3113
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Spawn of Shub-Niggurath (AC 15, MV 180, HD 2, Neutral [unintelligent]): a Black amoeboid with a smooth hide, multiple/insectile eyes, and multiple mouths. The creature is extremely cold: 1 die damage per round to all within 20'
3114
12 Mutant Pentaceratops (AC 15, MV 90', HD 15, neutral). Feathered Green hide.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
3115
Village of 358 Dolm Men who are currently leaderless.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3116
Village of 123 Blue Men ruled by "the Lord of Spring," a Neutral 8th-level Fighter.
1 Tyrannosaurus Rex.
3201
1 individual of Species 23750.
Citadel of 30 Ulfire Men led by "the Ravager of Sleepers," a Neutral 8th-level Fighter.
3202
Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 120 [fly], HD 6, Neutral [unintelligent]): a Bone quadruped with a smooth hide, 1 eyes, and a suckered mouth. Immune to heat/fire.
7 Mi-Go.
3203
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
3204
14 Mutant Stegosaurus (AC 16, MV 60', HD 4, neutral). Scaled Dolm hide. No mouth, tentacles instead of legs. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Immune to poison. Immune to heat/fire.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
3205
3 Dolm Worms.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
3206
Castle of 55 Yellow Men led by a Neutral 5th-level Fighter.
Village of 235 Orange Men ruled by a Neutral 5th-level Fighter.
3207
Citadel of 60 Ulfire Men led by a Chaotic 5th-level Fighter.
Citadel of 84 Bone Men led by a Lawful 5th-level Fighter.
3208
Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 30 [fly] / 120 [swim], HD 2, Chaotic): a Yellow octopoid with a smooth hide, 6 eyes, and a toothed mouth.
Village of 344 Black Men ruled by a Lawful 8th-level Fighter.
3209
Village of 324 Ulfire Men ruled by "the Deep Puissance," a Chaotic 6th-level Sorcerer.
Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 90 [fly], HD 1, Neutral [unintelligent]): a Red batrachian with a scaled hide, 3 eyes, and a circular gaping maw.
3210
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
Castle of 75 Brown Men led by "the Bestower of Summer," a Chaotic 5th-level Fighter.
3211
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Circle of Standing Stones.
3212
3-18 red orbs can be seen floating in the distance.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3213
1 Ulfire Jelly.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3214
A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.
2 Tyrannosaurus Rexes.
3215
Citadel of 26 Yellow Men led by a Chaotic 4th-level Fighter.
4 Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 210 [fly], HD 3, Chaotic): a Ulfire, White, Green and Bone octopoid with a suckered hide, no eyes, and a suckered mouth.
3216
Castle of 22 White Men led by "the Eloquent Essence," a Chaotic 9th-level Sorcerer.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
3301
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 120 [swim], HD 7, Chaotic): a Ulfire and Green arachnoid with a feathered hide, 4 eyes, and a beaked mouth. Harmed only by fire. Surprised only on a 1.
3302
8 of the Great Race.
Spawn of Shub-Niggurath (AC 15, MV 120, HD 9, Chaotic): a Green fungoid with a scaled hide, 1 eyes, and a beaked mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Immune to poison.
3303
4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0613.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
3304
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
1 Deep One.