This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
4 Spawn of Shub-Niggurath (AC 12, MV 210 [swimming only], HD 3, Chaotic): a Jale fungoid with a scaled hide, 4 eyes, and multiple mouths.
Spawn of Shub-Niggurath (AC 20, MV 180 [land] / 120 [fly], HD 2, Chaotic): a Bone amoeboid with a feathered hide, no eyes, and a toothed mouth. Surprised only on a 1.
2702
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2703
Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 150 [fly], HD 1, Neutral [unintelligent]): a Jale crustacean with a furred hide, multiple/insectile eyes, and multiple mouths. Immune to normal weapons. Harmed only by fire.
1 Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 120 [fly], HD 1, Chaotic): a Red octopoid with a suckered hide, 5 eyes, and a toothed mouth. Immune to cold.
2704
Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 90 [fly] / 30 [swim], HD 2, Chaotic): a Dolm fungoid with a suckered hide, multiple/insectile eyes, and no mouth. Immune to surprise.
4 Mutant Brontosaurus (AC 16, MV 60', HD 28, neutral). Furred Dolm hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).
2705
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
1 Deep One.
2706
3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 15, neutral). Scaled Orange hide. Shoots eggs from its butt.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2707
Village of 242 White Men ruled by a Lawful 4th-level Fighter.
Village of 295 Orange Men ruled by a Neutral 7th-level Fighter.
2708
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2709
1 Dolm Pudding.
1 Dolm Ooze.
2710
Village of 318 Brown Men ruled by "the Preceptor of the Master," a Chaotic 11th-level Sorcerer.
Village of 304 Red Men ruled by a Neutral 8th-level Fighter.
2711
Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 16, neutral). Feathered Red hide. No eyes, prehensile tongue (swallow attack).
Village of 195 Red Men ruled by a Neutral 2nd-level Fighter.
2712
Spawn of Shub-Niggurath (AC 14, MV 210 [land] / 180 [fly], HD 6, Neutral [unintelligent]): a Black octopoid with a smooth hide, 2 eyes, and a toothed mouth. Invisible.
3 Space Aliens.
2713
9 Space Aliens.
Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.
2714
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Burnt out husk of a large Dolm tyrannosaurus rex.
2715
Castle of 16 White Men led by a Chaotic 6th-level Fighter.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2716
1 Dolm Ooze.
Citadel of 72 Orange Men led by a Lawful 9th-level Fighter.
2801
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2802
Castle of 34 Bone Men led by a Chaotic 11th-level Fighter.
8 Mi-Go.
2803
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Village of 341 Orange Men ruled by a Neutral 3rd-level Fighter.
2804
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
2805
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2806
1 Cthugah's Flame Creature.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
2807
Village of 186 Black Men ruled by a Neutral 5th-level Fighter.
The bodies of countless Ulfire Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2808
Village of 360 Green Men ruled by a Neutral 2nd-level Sorcerer.
6 Mutant Lambeosaurus (AC 15, MV 120', HD 14, neutral). Suckered Black hide. Surprised only on a 1. Regenerate 1 HD every 1-3 rounds.
2809
Citadel of 145 Yellow Men led by "the Heart's Autocrat," a Neutral 5th-level Fighter.
1 Dolm Pudding.
2810
Citadel of 116 White Men led by a Neutral 6th-level Fighter.
Citadel of 32 Dolm Men led by "the Baron of the Stars," a Neutral 4th-level Fighter.
2811
Village of 304 Green Men ruled by a Lawful 5th-level Fighter.
Village of 285 Green Men ruled by "the Chief of War," a Neutral 8th-level Fighter.
2812
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
10 Stegosauruses.
2813
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Spawn of Shub-Niggurath (AC 15, MV 60, HD 5, Neutral [unintelligent]): a Black octopoid with a smooth hide, 6 eyes, and a suckered mouth. Its touch turns anyone to slime.
2814
2 Spawn of Shub-Niggurath (AC 13, MV 120, HD 3, Chaotic): a Jale plant with a scaled hide, 5 eyes, and a beaked mouth. The creature is psionic: (1-8 powers, 1-8 times per day) Regenerate 1 HD every 1-3 rounds.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2815
1 Dolm Pudding.
Village of 248 Orange Men ruled by "the Heart of the Eyes," a Chaotic 3rd-level Fighter.
2816
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Castle of 61 Blue Men led by "the Dominion of Many Colours," a Chaotic 3rd-level Fighter.
2901
Citadel of 112 Bone Men led by "the Overseer of True Men," a Neutral 5th-level Fighter.
1 Sabertooth Tiger (intelligent).
2902
7 Mutant Camarasaurus (AC 15, MV 60', HD 10, neutral). Furred Red hide. Extremely hot (1 die damage per round to all within 20'). Immune to poison.
3-18 red orbs can be seen floating in the distance.
2903
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [fly], HD 7, Neutral [intelligent]): a Brown ooze/slime with a scaled hide, 3 eyes, and a circular gaping maw. Immune to cold. Immune to heat/fire.
Castle of 78 Purple Men led by "the Chief of Small Petals," a Neutral 2nd-level Fighter.
2904
Castle of 75 Purple Men led by a Neutral 4th-level Fighter.
2 Tyrannosaurus Rexes.
2905
Village of 320 Yellow Men ruled by a Lawful 9th-level Fighter.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2906
Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
5 Mutant Velociraptor (AC 14, MV 180', HD 6, neutral). Furred Ulfire hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Extremely hot (1 die damage per round to all within 20').
2907
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
Hidden underground lair of 43 Blue zealots led by a Lawful 5th-level Sorcerer.
2908
Spawn of Shub-Niggurath (AC 14, MV 180, HD 2, Neutral [unintelligent]): a Brown insectoid with a feathered hide, 6 eyes, and a toothed mouth. Immune to surprise.
1 Shoggoth.
2909
8 of the Great Race.
Citadel of 102 Dolm Men led by a Neutral 6th-level Fighter.
2910
3 Pterodactyls.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2911
1 Ulfire Jelly.
Village of 426 Bone Men ruled by "the Lord of Spring," a Chaotic 10th-level Fighter.
2912
9 Mutant Pentaceratops (AC 15, MV 90', HD 8, neutral). Smooth Jale hide. Extremely hot (1 die damage per round to all within 20').
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2913
Citadel of 33 Red Men led by "the Duchess of the Master," a Chaotic 8th-level Fighter.
Village of 255 Bone Men ruled by a Lawful 6th-level Fighter.
2914
Castle of 69 Blue Men led by a Neutral 11th-level Fighter.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
2915
Citadel of 102 Blue Men led by a Neutral 7th-level Fighter.
Castle of 55 Dolm Men led by a Lawful 3rd-level Fighter.
2916
Spawn of Shub-Niggurath (AC 14, MV 120, HD 5, Chaotic): a Brown amoeboid with a suckered hide, 3 eyes, and no mouth.
1 Spawn of Yog-Sothoth.
3001
Spawn of Shub-Niggurath (AC 20, MV 150, HD 9, Chaotic): a Black arachnoid with a furred hide, 4 eyes, and a suckered mouth. Harmed only by fire.
7 Stegosauruses.
3002
Village of 251 Brown Men ruled by "the Puissance of Redoubtable Countenance," a Neutral 5th-level Fighter.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
3003
Village of 224 White Men ruled by a Neutral 7th-level Fighter.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
3004
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
A group of 6 disease ridden Purple cannibals feast on the remains of some Bone Men.
3005
Village of 305 Purple Men ruled by a Neutral 5th-level Fighter.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3006
17 irrational space aliens herd a group of 15 Orange Men into a small metal bunker.
4 White Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1505.
3007
2 Mutant Gorgosaurus (AC 16, MV 150', HD 12, neutral). Furred Dolm hide. Touch turns anyone to slime. Immune to normal weapons.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
3008
Spawn of Shub-Niggurath (AC 13, MV 210, HD 8, Chaotic): a Ulfire arboreoid with a smooth hide, 6 eyes, and no mouth. Its touch causes sickness (lose 1 Con / day until dead). The creature has 2-9 heads.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3009
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3010
Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 150 [fly], HD 9, Chaotic): a White, Green, Brown and Blue ooze/slime with a smooth hide, 4 eyes, and a beaked mouth. Immune to surprise.
1 B'yakhee.
3011
An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0809.
2 Unquiet Worms.
3012
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Castle of 42 Brown Men led by a Chaotic 8th-level Fighter.
3013
Citadel of 40 Bone Men led by a Chaotic 4th-level Sorcerer.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
3014
Village of 156 Red Men ruled by a Chaotic 2nd-level Sorcerer.
2 Mutant Teratosaurus (AC 16, MV 180', HD 10, neutral). Scaled Brown hide. Poisoned tail spikes has the effect of green lotus powder. Invisible.
3015
Village of 223 Bone Men ruled by "the Enthroned of Humility," a Chaotic 8th-level Sorcerer.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
3016
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Village of 146 Purple Men ruled by a Neutral 9th-level Sorcerer.
3101
Village of 295 Ulfire Men ruled by a Chaotic 8th-level Fighter.
Village of 232 Dolm Men ruled by a Neutral 6th-level Fighter.
3102
Monastery of 60 Ulfire Men led by a Chaotic 5th-level Fighter.
Village of 275 Ulfire Men ruled by a Neutral 8th-level Fighter.
3103
Spawn of Shub-Niggurath (AC 12, MV 150 [swimming only], HD 4, Chaotic): a Dolm, Yellow, Bone and Purple quadruped with a scaled hide, 4 eyes, and multiple mouths.
12 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 3, neutral). Scaled Jale hide.
3104
Village of 168 Orange Men ruled by a Lawful 2nd-level Fighter.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
3105
Village of 244 Dolm Men ruled by "the Light of Peace," a Chaotic 2nd-level Sorcerer.
A young Jale Man child weeps alone. He has no possessions save his clothes, and is hungry.
3106
Village of 295 Jale Men ruled by a Lawful 9th-level Sorcerer.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
3107
Ancient runes are carved into earth, filled with red clay.
Spawn of Shub-Niggurath (AC 12, MV 210, HD 4, Chaotic): a Jale ooze/slime with a smooth hide, 2 eyes, and no mouth. Immune to surprise.
3108
Castle of 45 Red Men led by a Neutral 5th-level Fighter.
Spawn of Shub-Niggurath (AC 20, MV 180 [land] / 210 [fly] / 90 [swim], HD 5, Chaotic): a White ophidioid with a scaled hide, 3 eyes, and a toothed mouth. Immune to surprise.
3109
Citadel of 117 Bone Men led by "the Provider of Defence," a Neutral 7th-level Sorcerer.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
3110
The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Spawn of Shub-Niggurath (AC 15, MV 120, HD 6, Chaotic): a Bone icthyoid with a suckered hide, multiple/insectile eyes, and a suckered mouth. The creature has a breath weapon. Immune to poison.
3111
Village of 237 Red Men ruled by "the Captain of Glory," a Neutral 5th-level Fighter.
Village of 296 Brown Men ruled by a Chaotic 4th-level Fighter.
3112
Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 120 [fly], HD 8, Neutral [unintelligent]): a Bone crustacean with a furred hide, 5 eyes, and a suckered mouth. Invisible.
Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 150 [fly], HD 3, Neutral [intelligent]): a White hexapod with a scaled hide, 2 eyes, and multiple mouths.
3113
Village of 279 Purple Men ruled by a Lawful 4th-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 240 [swim], HD 9, Neutral [intelligent]): a Green, Bone, Red and Blue avioid with a feathered hide, multiple/insectile eyes, and multiple mouths. Invisible.
3114
9 Mutant Trachodon (AC 16, MV 120', HD 13, neutral). Smooth Purple hide. Immune to cold.
Citadel of 34 Purple Men led by a Chaotic 6th-level Fighter.
3115
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
3116
3 Unquiet Worms.
Circle of Standing Stones.
3201
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
3202
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 90 [swim], HD 1, Chaotic): a Black batrachian with a smooth hide, 6 eyes, and a beaked mouth.
Castle of 48 Red Men led by a Neutral 5th-level Sorcerer.
3203
Village of 259 White Men ruled by a Neutral 4th-level Fighter.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
3204
Citadel of 67 Black Men led by a Lawful 9th-level Fighter.
3205
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
4 Green Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0107.
3206
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
1 Dolm Ooze.
3207
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Village of 196 Purple Men ruled by a Chaotic 7th-level Fighter.
3208
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3209
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
Burnt out husk of a large Brown tyrannosaurus rex.
3210
Castle of 74 Purple Men led by a Lawful 6th-level Spawn of Shub-Niggurath.
Citadel of 55 Jale Men led by "the Autocrator of All the Lands," a Neutral 4th-level Fighter.
3211
Castle of 47 Ulfire Men led by a Lawful 8th-level Sorcerer.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3212
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
3213
Village of 314 Jale Men ruled by a Neutral 5th-level Fighter.
Citadel of 108 Brown Men led by a Neutral 8th-level Sorcerer.
3214
Village of 305 White Men ruled by a Lawful 6th-level Fighter.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3215
25 Diseased Guardians.
2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 17, neutral). Scaled Bone hide. Breath weapon. Invisible.
3216
2 of the Great Race.
1 Spawn of Yog-Sothoth.
3301
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
3302
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 90 [swim], HD 4, Chaotic): a Blue arachnoid with a suckered hide, 4 eyes, and no mouth.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
3303
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
1 Ulfire Jelly.
3304
17 irrational space aliens herd a group of 15 Red Men into a small metal bunker.
6 Mutant Monoclonius (AC 17, MV 60', HD 7, neutral). Feathered Red hide. Poisonous.