This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2702
Two Blue men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Citadel of 75 Orange Men led by a Lawful 9th-level Sorcerer.
2703
5 Mutant Monoclonius (AC 17, MV 60', HD 7, neutral). Feathered Green hide. Psionic: (1-8 powers, 1-8 times per day). Immune to cold.
Citadel of 111 White Men led by a Chaotic 8th-level Fighter.
2704
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
Castle of 77 Yellow Men led by a Chaotic 1st-level Fighter.
2705
Mutant Teratosaurus (AC 16, MV 180', HD 8, neutral). Smooth Ulfire hide. Tentacles for tongues (can grab prey up to 20' away). Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Immune to heat/fire.
Burnt out husk of a large White tyrannosaurus rex.
2706
Village of 153 Ulfire Men ruled by a Neutral 8th-level Sorcerer.
6 Mi-Go.
2707
Village of 244 Green Men ruled by "the Rain of the Stars," a Chaotic 4th-level Fighter.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
2708
Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 120 [swim], HD 2, Chaotic): a Brown amoeboid with a smooth hide, multiple/insectile eyes, and a circular gaping maw.
7 Mutant Pentaceratops (AC 15, MV 90', HD 10, neutral). Smooth Red hide. Immune to surprise.
2709
1 Mummy Brain.
2 Pterodactyls.
2710
Castle of 37 Red Men led by a Chaotic 6th-level Fighter.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
2711
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
Village of 259 Ulfire Men ruled by "the Celestial Overqueen," a Neutral 8th-level Fighter.
2712
3 Shoggoths.
8 Mutant Camarasaurus (AC 15, MV 60', HD 15, neutral). Suckered Jale hide. Multiple mouths, tentacles instead of legs.
2713
Castle of 72 Bone Men led by a Neutral 7th-level Fighter.
Village of 261 Purple Men ruled by a Neutral 7th-level Fighter.
2714
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
2715
Village of 333 Black Men ruled by "the Prince of All the Lands," a Chaotic 5th-level Fighter.
The bodies of countless Green Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2716
Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 150 [fly] / 150 [swim], HD 1, Chaotic): a Jale amoeboid with a smooth hide, 6 eyes, and a toothed mouth. The creature is extremely hot: 1 die damage per round to all within 20'
Village of 319 Green Men ruled by a Lawful 12th-level Fighter.
2801
Circle of Standing Stones.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2802
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
2803
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 30 [swim], HD 8, Neutral [intelligent]): a White avioid with a smooth hide, 1 eyes, and a circular gaping maw. Immune to heat/fire.
2804
Spawn of Shub-Niggurath (AC 14, MV 210 [land] / 210 [swim], HD 5, Neutral [intelligent]): a Purple crustacean with a smooth hide, 2 eyes, and no mouth. Immune to surprise.
Spawn of Shub-Niggurath (AC 17, MV 180, HD 5, Chaotic): a Jale icthyoid with a feathered hide, no eyes, and multiple mouths. Immune to surprise.
2805
4 Mutant Monoclonius (AC 17, MV 60', HD 11, neutral). Suckered Purple hide. Touch causes sickness (lose 1 Con / day until dead).
Village of 163 Bone Men ruled by "the Stainless Plumage," a Chaotic 9th-level Fighter.
2806
1 Sabertooth Tiger (intelligent).
32 Space Aliens.
2807
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
2808
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2809
4 Pterodactyls.
1 Ulfire Jelly.
2810
3-18 red orbs can be seen floating in the distance.
Village of 253 Bone Men ruled by a Lawful 4th-level Fighter.
2811
The mutilated bodies of two Ulfire children lay next to the dead body of a Red Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
A group of 6 disease ridden Blue cannibals feast on the remains of some Bone Men.
2812
Village of 297 Blue Men ruled by "the Uncircumscribed Sovereign," a Neutral 5th-level Fighter.
Strange ritual space made up of crucified Dolm Man, small clay jars of water and dried herbs.
2813
Spawn of Shub-Niggurath (AC 13, MV 90, HD 5, Chaotic): a Jale hexapod with a smooth hide, 4 eyes, and no mouth.
Village of 216 Dolm Men ruled by a Neutral 5th-level Sorcerer.
2814
An abandoned space alien outpost is now home to a group of 23 Red bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1604.
Castle of 48 Ulfire Men led by a Chaotic 5th-level Fighter.
2815
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.
2816
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Spawn of Shub-Niggurath (AC 19, MV 180, HD 10, Chaotic): a Black crustacean with a feathered hide, 5 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.
2901
4 Yellow Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2006.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2902
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
Citadel of 76 Brown Men led by a Chaotic 6th-level Fighter.
2903
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
Spawn of Shub-Niggurath (AC 17, MV 90, HD 9, Neutral [intelligent]): a Blue amoeboid with a smooth hide, no eyes, and a suckered mouth. Immune to cold.
2904
3 Dolm Worms.
Citadel of 87 Blue Men led by a Chaotic 6th-level Fighter.
2905
1 Tyrannosaurus Rex.
Spawn of Shub-Niggurath (AC 13, MV 210, HD 7, Chaotic): a Ulfire annelidoid with a smooth hide, 6 eyes, and no mouth. The creature surprises on 1-4 on a d6. Immune to normal weapons.
2906
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Village of 270 Ulfire Men ruled by "the Inapproachable Princess," a Neutral 7th-level Fighter.
2907
7 Mummies.
Ancient runes are carved into earth, filled with red clay.
2908
A young Jale Man child weeps alone. He has no possessions save his clothes, and is hungry.
Citadel of 90 Mutated Men led by a Chaotic 9th-level Fighter.
2909
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2910
Spawn of Shub-Niggurath (AC 14, MV 120, HD 3, Chaotic): a Green arachnoid with a smooth hide, multiple/insectile eyes, and a suckered mouth. The creature is extremely hot: 1 die damage per round to all within 20' Immune to heat/fire.
Spawn of Shub-Niggurath (AC 13, MV 180, HD 5, Chaotic): a White anthropoid with a smooth hide, 2 eyes, and a toothed mouth.
2911
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2912
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
2913
Citadel of 29 Brown Men led by a Chaotic 11th-level Fighter.
Citadel of 36 Ulfire Men led by a Neutral 9th-level Fighter.
2914
Village of 185 Brown Men ruled by "the Beast of Defence," a Neutral 2nd-level Fighter.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
2915
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2 Mummies.
2916
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
1 Deep One.
3001
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
3002
Village of 248 Ulfire Men ruled by a Lawful 7th-level Fighter.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3003
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
6 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 7, neutral). Smooth Blue hide. Eyes glow brightly (Gaze causes confusion). Immune to normal weapons.
3004
Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 90 [fly] / 120 [swim], HD 8, Chaotic): a Dolm quadruped with a suckered hide, 5 eyes, and multiple mouths. Immune to poison.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3005
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3006
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
1 Mummy Brain.
3007
1 Mummy Brain.
17 irrational space aliens herd a group of 15 Red Men into a small metal bunker.
3008
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 30 [swim], HD 1, Chaotic): a Dolm arachnoid with a smooth hide, 6 eyes, and a beaked mouth. Invisible. Immune to heat/fire.
Spawn of Shub-Niggurath (AC 13, MV 90, HD 2, Chaotic): a Red fungoid with a smooth hide, multiple/insectile eyes, and no mouth. Immune to poison.
3009
Village of 197 Red Men ruled by a Neutral 6th-level Fighter.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
3010
Village of 200 Yellow Men ruled by a Neutral 4th-level Fighter.
9 Mutant Stegosaurus (AC 16, MV 60', HD 4, neutral). Scaled Brown hide. Posses an additional 3 senses (Surprises on 1-4 on a d6).
3011
Village of 231 Brown Men ruled by a Neutral 4th-level Fighter.
5 Mutant Velociraptor (AC 14, MV 180', HD 6, neutral). Furred Orange hide. Beaked mouth, metal body. Pillow-like consistency, immune to bludgeoning attacks.
3012
1 Dolm Pudding.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
3013
1 Dolm Pudding.
Citadel of 68 Blue Men led by "the Predominant Overqueen," a Lawful 6th-level Fighter.
3014
Citadel of 97 Black Men led by "the Crown of Summer," a Neutral 11th-level Fighter.
7 Triceratops.
3015
42 Space Aliens.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
3016
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Citadel of 81 Black Men led by "the Day's Master," a Neutral 9th-level Spawn of Shub-Niggurath.
3101
Spawn of Shub-Niggurath (AC 19, MV 60, HD 1, Chaotic): a Red batrachian with a furred hide, 5 eyes, and a beaked mouth.
10 Stegosauruses.
3102
Spawn of Shub-Niggurath (AC 15, MV 30 [land] / 210 [fly], HD 5, Chaotic): a Bone annelidoid with a furred hide, multiple/insectile eyes, and a circular gaping maw.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3103
3 Unquiet Worms.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
3104
Village of 314 Red Men ruled by a Neutral 6th-level Fighter.
Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 14, neutral). Feathered Red hide. Extremely cold (1 die damage per round to all within 20').
3105
Burnt out husk of a large Bone tyrannosaurus rex.
3106
Village of 377 Yellow Men ruled by a Chaotic 3rd-level Fighter.
1 Dolm Ooze.
3107
Citadel of 111 Yellow Men led by a Lawful 2nd-level Fighter.
3 Shoggoths.
3108
1 Dolm Ooze.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
3109
2 Mutant Gorgosaurus (AC 16, MV 150', HD 15, neutral). Suckered White hide. Eyes glow brightly (Gaze causes confusion).
Citadel of 64 Purple Men led by a Chaotic 7th-level Fighter.
3110
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.
3111
Citadel of 137 Green Men led by a Neutral 7th-level Fighter.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
3112
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
3113
1 Mummy Brain.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
3114
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
1 Deep One.
3115
17 irrational space aliens herd a group of 15 Jale Men into a small metal bunker.
3 Mutant Velociraptor (AC 14, MV 180', HD 6, neutral). Scaled Jale hide. Immortal. Will resurrect 1 minute after apparent death. Immune to cold.
3116
Citadel of 47 Red Men led by a Chaotic 6th-level Fighter.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3201
2 Mutant Brachiosaurus (AC 16, MV 60', HD 38, neutral). Furred Red hide. Can split into smaller versions of itself, like Voltron in reverse. Harmed only by fire.
Village of 153 White Men ruled by a Chaotic 3rd-level Sorcerer.
3202
The bodies of countless Red Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Village of 349 Red Men ruled by "the Radiance of Many Shades," a Neutral 6th-level Fighter.
3203
Spawn of Shub-Niggurath (AC 12, MV 90 [swimming only], HD 2, Chaotic): a Blue ooze/slime with a suckered hide, 4 eyes, and a circular gaping maw. Invisible.
1 B'yakhee.
3204
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Village of 282 Dolm Men ruled by a Chaotic 8th-level Fighter.
3205
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Village of 309 Orange Men ruled by a Neutral 5th-level Sorcerer.
3206
Spawn of Shub-Niggurath (AC 13, MV 30 [land] / 90 [swim], HD 7, Neutral [unintelligent]): a Brown octopoid with a feathered hide, no eyes, and a suckered mouth. The creature is psionic: (1-8 powers, 1-8 times per day)
Village of 213 Green Men ruled by "the Falling Mirror," a Lawful 3rd-level Fighter.
3207
8 Triceratops.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3208
1 Spawn of Yog-Sothoth.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
3209
4 of the Great Race.
Village of 223 Green Men ruled by a Chaotic 7th-level Sorcerer.
3210
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
Village of 311 White Men ruled by a Neutral 6th-level Fighter.
3211
1 Sabertooth Tiger (intelligent).
Village of 275 Black Men ruled by a Neutral 6th-level Fighter.
3212
Spawn of Shub-Niggurath (AC 17, MV 210, HD 4, Neutral [intelligent]): a Red and Purple octopoid with a furred hide, 3 eyes, and a beaked mouth.
Castle of 63 Green Men led by a Chaotic 7th-level Sorcerer.
3213
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
3214
11 Mutant Styracosaurus (AC 17, MV 60', HD 11, neutral). Feathered Bone hide.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
3215
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 120 [swim], HD 3, Neutral [intelligent]): a Brown ooze/slime with a scaled hide, multiple/insectile eyes, and a toothed mouth. The sight of it makes opponents flee in fear.
3216
Citadel of 46 Red Men led by a Chaotic 9th-level Sorcerer.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3301
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3302
Strange ritual space made up of crucified Bone Man, small clay jars of water and dried herbs.
Village of 248 Green Men ruled by a Lawful 7th-level Fighter.
3303
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
The mutilated bodies of two Ulfire children lay next to the dead body of a Red Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
3304
Two Purple men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.