This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
6 Mi-Go.
2702
Two Brown men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Village of 248 Ulfire Men ruled by a Neutral 10th-level Sorcerer.
2703
Spawn of Shub-Niggurath (AC 17, MV 240 [land] / 90 [swim], HD 4, Chaotic): a Jale and Orange ooze/slime with a scaled hide, 3 eyes, and a suckered mouth. Immune to poison. Immune to surprise.
Citadel of 58 Yellow Men led by "the Dominant Eyes," a Lawful 6th-level Fighter.
2704
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2 Mutant Paleoscincus (AC 24, MV 30', HD 10, neutral). Furred Brown hide. Eyes glow brightly (Gaze causes confusion).
2705
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2706
Spawn of Shub-Niggurath (AC 14, MV 90, HD 9, Chaotic): a Ulfire ophidioid with a furred hide, 6 eyes, and a suckered mouth.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
2707
Village of 371 White Men ruled by "the Imperious Spring," a Lawful 7th-level Fighter.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2708
12 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 8, neutral). Suckered Ulfire hide. Can shoot tail spikes up to 60'. Immune to surprise.
Village of 254 White Men ruled by "the Enthroned of the Stars," a Neutral 6th-level Fighter.
2709
Spawn of Shub-Niggurath (AC 13, MV 120, HD 10, Chaotic): a Ulfire arboreoid with a scaled hide, 2 eyes, and a suckered mouth. Immune to heat/fire.
Village of 207 Green Men ruled by a Lawful 5th-level Fighter.
2710
Village of 239 Dolm Men ruled by a Chaotic 1st-level Fighter.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
2711
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
Village of 119 Purple Men ruled by a Neutral 11th-level Fighter.
2712
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
Castle of 42 White Men led by "the Master of the Bringer," a Chaotic 7th-level Fighter.
2713
Village of 262 Ulfire Men ruled by a Chaotic 3rd-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 150, HD 4, Chaotic): a Green avioid with a suckered hide, 3 eyes, and a toothed mouth.
2714
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2715
55 Space Aliens.
Spawn of Shub-Niggurath (AC 19, MV 150, HD 3, Chaotic): a White ooze/slime with a suckered hide, multiple/insectile eyes, and a toothed mouth. Its touch causes sickness (lose 1 Con / day until dead).
2716
1 Sabertooth Tiger (intelligent).
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2801
Village of 353 Purple Men ruled by a Chaotic 6th-level Fighter.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2802
Spawn of Shub-Niggurath (AC 13, MV 150, HD 3, Chaotic): a Black octopoid with a suckered hide, multiple/insectile eyes, and no mouth. Invisible.
Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.
2803
9 Velociraptors.
Village of 345 White Men ruled by a Neutral 6th-level Fighter.
2804
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
The mutilated bodies of two Ulfire children lay next to the dead body of a Blue Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
2805
Village of 145 White Men ruled by "the Pale Ocean," a Neutral 5th-level Fighter.
Citadel of 98 Red Men led by "the Sovereign of the Awake," a Lawful 4th-level Fighter.
2806
1 Spawn of Yog-Sothoth.
9 Stegosauruses.
2807
10 Mi-Go.
Citadel of 129 Green Men led by a Neutral 5th-level Fighter.
2808
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
2809
Circle of Standing Stones.
2 individuals of Species 23750.
2810
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Village of 208 Purple Men ruled by a Chaotic 5th-level Sorcerer.
2811
Village of 254 Green Men ruled by "the Mirror of Benedictions," a Neutral 6th-level Fighter.
8 Velociraptors.
2812
Village of 211 Ulfire Men ruled by "the Provider of Many Shades," a Neutral 5th-level Sorcerer.
Village of 218 Brown Men ruled by "the Grand Fullness," a Neutral 4th-level Fighter.
2813
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2814
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
Citadel of 118 Blue Men led by a Chaotic 4th-level Fighter.
2815
The bodies of countless Red Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
5 Mutant Triceratops (AC 15, MV 90', HD 19, neutral). Furred Dolm hide. Immune to normal weapons.
2816
3 Unquiet Worms.
Village of 365 Blue Men ruled by a Neutral 6th-level Fighter.
2901
Village of 281 Mutated Men ruled by "the Omniscient Glory," a Neutral 8th-level Fighter.
Village of 304 White Men ruled by a Lawful 7th-level Sorcerer.
2902
Castle of 33 Orange Men led by "the Autocrator of Many Hues," a Neutral 5th-level Fighter.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2903
Spawn of Shub-Niggurath (AC 12, MV 90 [swimming only], HD 9, Chaotic): a Red anthropoid with a feathered hide, 2 eyes, and multiple mouths. Invisible.
4 Mummies.
2904
8 Primordial Ones.
Spawn of Shub-Niggurath (AC 16, MV 90, HD 5, Chaotic): a Orange octopoid with a feathered hide, multiple/insectile eyes, and a circular gaping maw. Invisible.
2905
4 Ulfire Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0913.
Hidden underground lair of 43 Blue zealots led by a Lawful 5th-level Sorcerer.
2906
A young Yellow Man child weeps alone. He has no possessions save his clothes, and is hungry.
Village of 344 Dolm Men ruled by "the Eyes of Many Hues," a Lawful 6th-level Fighter.
2907
24 Diseased Guardians.
Village of 295 Jale Men ruled by a Neutral 9th-level Fighter.
2908
Castle of 60 Bone Men led by a Neutral 10th-level Fighter.
A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.
2909
1 Dolm Ooze.
Spawn of Shub-Niggurath (AC 13, MV 120, HD 3, Neutral [intelligent]): a Yellow fungoid with a feathered hide, 1 eyes, and a circular gaping maw. Its touch causes sickness (lose 1 Con / day until dead).
2910
Village of 344 Blue Men ruled by a Chaotic 5th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 120 [fly], HD 7, Chaotic): a Orange fungoid with a smooth hide, 6 eyes, and multiple mouths. Immune to heat/fire.
2911
Village of 298 Jale Men ruled by a Neutral 7th-level Fighter.
Village of 275 Ulfire Men ruled by "the Duke of All Truths," a Neutral 9th-level Sorcerer.
2912
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 240 [swim], HD 2, Chaotic): a Jale avioid with a smooth hide, multiple/insectile eyes, and a toothed mouth.
2913
Village of 219 Bone Men ruled by "the Gibbering Servant," a Neutral 11th-level Sorcerer.
Burnt out husk of a large Red tyrannosaurus rex.
2914
Village of 285 Green Men ruled by a Chaotic 10th-level Sorcerer.
An abandoned space alien outpost is now home to a group of 23 Ulfire bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1016.
2915
Spawn of Shub-Niggurath (AC 13, MV 150, HD 2, Chaotic): a Black octopoid with a furred hide, 3 eyes, and a suckered mouth. Invisible.
Spawn of Shub-Niggurath (AC 12, MV 240, HD 2, Neutral [intelligent]): a Jale crustacean with a smooth hide, 3 eyes, and no mouth. Immune to poison.
2916
Ancient runes are carved into earth, filled with red clay.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
3001
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Spawn of Shub-Niggurath (AC 15, MV 150 [land] / 180 [fly] / 90 [swim], HD 7, Neutral [unintelligent]): a Dolm octopoid with a suckered hide, no eyes, and no mouth.
3002
Spawn of Shub-Niggurath (AC 17, MV 60, HD 1, Neutral [unintelligent]): a Black icthyoid with a suckered hide, 3 eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds. Immune to normal weapons.
Citadel of 110 Orange Men who are currently leaderless.
3003
1 Spawn of Yog-Sothoth.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
3004
Village of 270 Ulfire Men ruled by a Neutral 3rd-level Fighter.
1 Spawn of Yog-Sothoth.
3005
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Village of 270 Purple Men ruled by a Neutral 3rd-level Fighter.
3006
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
Castle of 51 Brown Men led by a Lawful 8th-level Fighter.
3007
1 Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 120 [fly] / 210 [swim], HD 3, Chaotic): a Purple batrachian with a furred hide, 2 eyes, and multiple mouths.
Spawn of Shub-Niggurath (AC 16, MV 90, HD 5, Neutral [unintelligent]): a Orange and White ooze/slime with a scaled hide, 4 eyes, and multiple mouths. The creature has a breath weapon.
3008
Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 180 [swim], HD 6, Chaotic): a Purple arboreoid with a suckered hide, 5 eyes, and multiple mouths. The creature surprises on 1-4 on a d6.
Spawn of Shub-Niggurath (AC 19, MV 120, HD 9, Neutral [unintelligent]): a Bone octopoid with a suckered hide, 3 eyes, and no mouth. Surprised only on a 1.
3009
Citadel of 66 Red Men led by "the Crown of Autumn," a Lawful 7th-level Fighter.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
3010
3 Unquiet Worms.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
3011
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3012
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
3013
Village of 310 Red Men ruled by a Chaotic 3rd-level Sorcerer.
4 individuals of Species 23750.
3014
Spawn of Shub-Niggurath (AC 14, MV 210, HD 3, Chaotic): a Jale arboreoid with a smooth hide, 3 eyes, and a circular gaping maw.
9 Mutant Lambeosaurus (AC 15, MV 120', HD 12, neutral). Feathered White hide. Tentacles for tongues (can grab prey up to 20' away).
3015
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3016
Village of 302 Yellow Men ruled by "the Arbiter of the Master," a Neutral 9th-level Fighter.
12 Mutant Stegosaurus (AC 16, MV 60', HD 11, neutral). Smooth Bone hide. Prehensile tongue (swallow attack), tentacles instead of legs. Psionic: (1-8 powers, 1-8 times per day). Immune to cold.
3101
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 210 [fly], HD 10, Chaotic): a Blue hexapod with a scaled hide, 5 eyes, and no mouth.
6 Triceratops.
3102
Village of 302 Bone Men ruled by "the Illustriousness of the Awake," a Neutral 8th-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 90 [fly] / 60 [swim], HD 7, Chaotic): a Brown and Red plant with a suckered hide, 2 eyes, and a suckered mouth.
3103
Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 90 [fly], HD 4, Chaotic): a Dolm arboreoid with a smooth hide, 3 eyes, and a beaked mouth. The creature has 2-9 heads.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
3104
3-18 red orbs can be seen floating in the distance.
Village of 296 Blue Men ruled by "the Gem of the Stars," a Neutral 4th-level Fighter.
3105
Village of 220 White Men ruled by a Lawful 7th-level Sorcerer.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
3106
17 irrational space aliens herd a group of 15 Black Men into a small metal bunker.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3107
Village of 391 Jale Men ruled by "the Emperor of the Eloquent God," a Neutral 4th-level Fighter.
Citadel of 135 Purple Men led by a Lawful 8th-level Fighter.
3108
2 Mutant Velociraptor (AC 14, MV 180', HD 4, neutral). Suckered Orange hide. Immortal. Will resurrect 1 minute after apparent death. Immune to normal weapons.
Citadel of 96 Dolm Men led by a Neutral 9th-level Sorcerer.
3109
Village of 214 Brown Men ruled by a Neutral 10th-level Fighter.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
3110
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Castle of 39 Dolm Men led by "the Effulgence of the Earth," a Chaotic 4th-level Fighter.
3111
1 Deep One.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3112
3 Dolm Worms.
Village of 157 Ulfire Men ruled by a Neutral 6th-level Fighter.
3113
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
3114
3 B'yakhees.
Citadel of 64 Dolm Men led by "the Beauteous Advocate," a Chaotic 5th-level Fighter.
3115
65 Space Aliens.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3116
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 120 [fly] / 60 [swim], HD 3, Chaotic): a Black ooze/slime with a scaled hide, 4 eyes, and a toothed mouth.
3201
Spawn of Shub-Niggurath (AC 17, MV None, HD 6, Neutral [unintelligent]): a Yellow annelidoid with a suckered hide, 2 eyes, and multiple mouths. Surprised only on a 1.
Spawn of Shub-Niggurath (AC 17, MV 60 [land] / 120 [fly] / 210 [swim], HD 7, Chaotic): a Bone arboreoid with a feathered hide, 3 eyes, and multiple mouths.
3202
3 B'yakhees.
3203
Village of 246 Orange Men ruled by a Lawful 2nd-level Fighter.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
3204
Castle of 37 Red Men led by a Neutral 4th-level Fighter.
Castle of 54 Green Men led by a Neutral 10th-level Fighter.
3205
5 Mutant Styracosaurus (AC 17, MV 60', HD 9, neutral). Feathered Black hide. Breath weapon. Regenerate 1 HD every 1-3 rounds.
2 Mutant Pentaceratops (AC 15, MV 90', HD 14, neutral). Smooth Jale hide.
3206
3 of the Great Race.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
3207
Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 90 [fly], HD 4, Neutral [intelligent]): a Yellow icthyoid with a smooth hide, 2 eyes, and a suckered mouth.
2 Mutant Ceratosaurus (AC 16, MV 150', HD 10, neutral). Smooth Black hide. Breath weapon. Immune to cold.
3208
Castle of 67 Blue Men led by a Chaotic 3rd-level Sorcerer.
1 Mummy Brain.
3209
1 Spawn of Yog-Sothoth.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
3210
2 Cthugah's Flame Creatures.
2 Stegosauruses.
3211
Village of 413 Mutated Men ruled by a Lawful 7th-level Fighter.
Mutant Gorgosaurus (AC 16, MV 150', HD 14, neutral). Feathered Brown hide. Shoots eggs from its butt.
3212
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
3213
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Castle of 17 Jale Men led by a Chaotic 7th-level Fighter.
3214
Circle of Standing Stones.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
3215
Citadel of 86 Red Men led by a Neutral 4th-level Fighter.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
3216
An abandoned space alien outpost is now home to a group of 23 Purple bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1305.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3301
5 Mutant Trachodon (AC 16, MV 120', HD 12, neutral). Scaled Bone hide.
Citadel of 83 Bone Men led by "the Splendorous Autocrator," a Neutral 5th-level Fighter.
3302
17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
3303
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Hidden underground lair of 43 Orange zealots led by a Lawful 5th-level Sorcerer.
3304
Village of 366 Black Men ruled by a Neutral 7th-level Fighter.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.