This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Spawn of Shub-Niggurath (AC 15, MV 150, HD 5, Neutral [intelligent]): a Purple hexapod with a scaled hide, 6 eyes, and multiple mouths. The sight of it makes opponents flee in fear.
15 Mutant Plateosaurus (AC 16, MV 80', HD 9, neutral). Feathered Blue hide. Breath weapon. Immune to normal weapons.
2702
Village of 304 Brown Men ruled by a Neutral 9th-level Fighter.
Citadel of 62 Orange Men led by "the Servant of Splendour," a Chaotic 5th-level Fighter.
2703
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 210 [swim], HD 9, Chaotic): a Black arboreoid with a furred hide, 3 eyes, and a toothed mouth.
A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.
2704
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Village of 253 Green Men ruled by "the Soul of Dreamers," a Neutral 5th-level Sorcerer.
2705
Ancient runes are carved into earth, filled with red clay.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
2706
3 Unquiet Worms.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
2707
Village of 328 Ulfire Men ruled by a Chaotic 5th-level Fighter.
1 Deep One.
2708
Spawn of Shub-Niggurath (AC 19, MV 180, HD 4, Chaotic): a White ooze/slime with a suckered hide, 6 eyes, and a suckered mouth.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2709
Two Black men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Spawn of Shub-Niggurath (AC 12, MV 60 [swimming only], HD 3, Chaotic): a Dolm quadruped with a suckered hide, 1 eyes, and a toothed mouth. The creature surprises on 1-4 on a d6. Immune to heat/fire.
2710
Mutant Gorgosaurus (AC 16, MV 150', HD 13, neutral). Scaled Green hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Immune to poison.
Village of 296 Brown Men ruled by a Chaotic 8th-level Fighter.
2711
Castle of 52 Ulfire Men led by a Chaotic 8th-level Sorcerer.
Spawn of Shub-Niggurath (AC 13, MV 90, HD 9, Chaotic): a Orange ooze/slime with a scaled hide, 5 eyes, and multiple mouths.
2712
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Village of 90 Red Men ruled by a Neutral 4th-level Fighter.
2713
4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2605.
Castle of 84 Blue Men led by a Chaotic 5th-level Fighter.
2714
6 Triceratops.
17 irrational space aliens herd a group of 15 Ulfire Men into a small metal bunker.
2715
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2716
Castle of 54 Red Men led by "the Tyrant of All the Lands," a Neutral 6th-level Fighter.
Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 150 [swim], HD 5, Neutral [intelligent]): a Ulfire arboreoid with a suckered hide, multiple/insectile eyes, and a toothed mouth.
2801
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
Spawn of Shub-Niggurath (AC 19, MV None, HD 9, Chaotic): a Red crustacean with a smooth hide, multiple/insectile eyes, and no mouth. Immune to cold.
2802
Spawn of Shub-Niggurath (AC 12, MV 210, HD 3, Neutral [unintelligent]): a Black ooze/slime with a furred hide, 2 eyes, and multiple mouths. Surprised only on a 1.
Village of 332 Brown Men ruled by "the Thought of the Stars," a Lawful 9th-level Spawn of Shub-Niggurath.
2803
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
Spawn of Shub-Niggurath (AC 13, MV 240, HD 5, Chaotic): a Ulfire and Yellow arboreoid with a scaled hide, no eyes, and a toothed mouth.
2804
Spawn of Shub-Niggurath (AC 14, MV 210 [land] / 120 [fly] / 120 [swim], HD 9, Neutral [unintelligent]): a Green avioid with a suckered hide, no eyes, and multiple mouths.
Circle of Standing Stones.
2805
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
Citadel of 126 Bone Men led by a Neutral 10th-level Fighter.
2806
6 Mi-Go.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2807
Spawn of Shub-Niggurath (AC 12, MV 60, HD 6, Chaotic): a Red annelidoid with a furred hide, no eyes, and multiple mouths. Its touch causes paralysis. Harmed only by fire.
An abandoned space alien outpost is now home to a group of 23 Dolm bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0409.
2808
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2809
Spawn of Shub-Niggurath (AC 12, MV 150, HD 4, Chaotic): a Jale avioid with a scaled hide, no eyes, and a suckered mouth. Invisible. Regenerate 1 HD every 1-3 rounds.
Hidden underground lair of 43 Red zealots led by a Lawful 5th-level Sorcerer.
2810
Spawn of Shub-Niggurath (AC 16, MV 210, HD 6, Neutral [unintelligent]): a Dolm ooze/slime with a suckered hide, 4 eyes, and a toothed mouth. The sight of it makes opponents flee in fear. Immune to normal weapons.
Castle of 41 Red Men led by "It of the Hills," a Neutral 9th-level Fighter.
2811
Spawn of Shub-Niggurath (AC 14, MV 60, HD 5, Neutral [intelligent]): a Brown amoeboid with a scaled hide, 2 eyes, and a suckered mouth. Immune to surprise.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2812
5 Mutant Velociraptor (AC 14, MV 180', HD 5, neutral). Feathered Yellow hide. Pillow-like consistency, immune to bludgeoning attacks.
Village of 376 Ulfire Men ruled by a Neutral 6th-level Fighter.
2813
Spawn of Shub-Niggurath (AC 19, MV 60, HD 2, Chaotic): a Brown icthyoid with a furred hide, 3 eyes, and a toothed mouth. Immune to poison.
Village of 359 Orange Men ruled by a Chaotic 6th-level Fighter.
2814
Castle of 19 Bone Men led by a Lawful 7th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2815
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
Spawn of Shub-Niggurath (AC 14, MV 150, HD 7, Chaotic): a Ulfire icthyoid with a scaled hide, no eyes, and a suckered mouth. Harmed only by fire.
2816
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 8, neutral). Smooth Blue hide. Tentacles for tongues (can grab prey up to 20' away). Surprised only on a 1.
2901
Spawn of Shub-Niggurath (AC 19, MV 210 [swimming only], HD 6, Chaotic): a Brown ooze/slime with a suckered hide, 6 eyes, and a circular gaping maw. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Regenerate 1 HD every 1-3 rounds.
Spawn of Shub-Niggurath (AC 14, MV 150, HD 3, Chaotic): a Red arachnoid with a smooth hide, multiple/insectile eyes, and a suckered mouth. The creature has 2-9 heads.
2902
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Village of 358 Dolm Men ruled by a Neutral 8th-level Fighter.
2903
3 Mummies.
Village of 268 Green Men ruled by a Neutral 5th-level Fighter.
2904
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Castle of 68 Bone Men led by a Neutral 5th-level Fighter.
2905
Burnt out husk of a large Brown tyrannosaurus rex.
Castle of 51 Black Men led by "the Ravishment of the Gatherer," a Neutral 3rd-level Sorcerer.
2906
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [fly] / 120 [swim], HD 6, Chaotic): a Black crustacean with a suckered hide, multiple/insectile eyes, and a circular gaping maw.
Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 90 [fly], HD 2, Chaotic): a Brown amoeboid with a scaled hide, multiple/insectile eyes, and a circular gaping maw.
2907
7 Mi-Go.
7 Stegosauruses.
2908
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
2909
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Village of 155 White Men ruled by "the August Chief," a Neutral 6th-level Fighter.
2910
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
2911
4 Pterodactyls.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2912
Citadel of 96 Purple Men led by a Neutral 6th-level Fighter.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2913
Village of 176 Blue Men ruled by a Neutral 4th-level Sorcerer.
Village of 382 Red Men ruled by "the Thought of All," a Neutral 9th-level Fighter.
2914
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Village of 223 Green Men ruled by a Neutral 4th-level Fighter.
2915
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2916
Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.
1 Spawn of Yog-Sothoth.
3001
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
3002
Village of 363 Black Men ruled by "the Overlord of Winds," a Neutral 9th-level Fighter.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
3003
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Spawn of Shub-Niggurath (AC 17, MV 180, HD 4, Neutral [unintelligent]): a Black octopoid with a smooth hide, 3 eyes, and a circular gaping maw.
3004
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Castle of 40 Jale Men led by a Chaotic 10th-level Sorcerer.
3005
1 Sabertooth Tiger (intelligent).
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
3006
Castle of 55 Black Men led by a Neutral 7th-level Fighter.
The mutilated bodies of two Ulfire children lay next to the dead body of a Jale Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
3007
2 Cthugah's Flame Creatures.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3008
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
1 of the Great Race.
3009
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
Village of 365 Blue Men ruled by "the Desirous One," a Lawful 3rd-level Fighter.
3010
Village of 323 Black Men ruled by a Neutral 4th-level Fighter.
A group of 6 disease ridden Dolm cannibals feast on the remains of some Bone Men.
3011
Spawn of Shub-Niggurath (AC 14, MV 180, HD 2, Chaotic): a Orange arachnoid with a smooth hide, 2 eyes, and multiple mouths.
Village of 201 Orange Men ruled by a Neutral 10th-level Fighter.
3012
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
3013
The bodies of countless Bone Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
3014
1 Spawn of Yog-Sothoth.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3015
1 individual of Species 23750.
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [fly], HD 10, Chaotic): a Yellow amoeboid with a suckered hide, 2 eyes, and a beaked mouth. Immune to heat/fire.
3016
6 Mi-Go.
11 Mutant Lambeosaurus (AC 15, MV 120', HD 9, neutral). Scaled White hide. Immune to heat/fire.
3101
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
5 Pterodactyls.
3102
Village of 360 Dolm Men ruled by a Neutral 6th-level Fighter.
Castle of 28 Bone Men led by a Neutral 5th-level Fighter.
3103
Castle of 84 Brown Men led by "the Excellency of the Waves," a Neutral 8th-level Fighter.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
3104
1 Dolm Ooze.
Castle of 55 Purple Men led by a Lawful 4th-level Fighter.
3105
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
Village of 236 Dolm Men ruled by "the Unapproachable Glory," a Neutral 4th-level Fighter.
3106
3-18 red orbs can be seen floating in the distance.
Village of 315 Black Men ruled by "the Shield of the Earth," a Chaotic 8th-level Fighter.
3107
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
3108
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
2 Tyrannosaurus Rexes.
3109
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Citadel of 43 Green Men led by "the Fountain of the Gatherer," a Lawful 10th-level Fighter.
3110
Village of 206 Black Men who are currently leaderless.
10 Mi-Go.
3111
Village of 304 Jale Men ruled by a Chaotic 15th-level Fighter.
Burnt out husk of a large Yellow tyrannosaurus rex.
3112
Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3113
4 Orange Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0103.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
3114
Village of 207 Purple Men ruled by a Neutral 7th-level Fighter.
Ancient runes are carved into earth, filled with red clay.
3115
2 Shoggoths.
Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 60 [fly] / 30 [swim], HD 3, Neutral [intelligent]): a Purple plant with a scaled hide, 2 eyes, and a suckered mouth. Immune to cold.
3116
Village of 255 Dolm Men ruled by a Neutral 7th-level Fighter.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
3201
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Village of 186 Bone Men ruled by a Lawful 2nd-level Spawn of Shub-Niggurath.
3202
Village of 355 Purple Men ruled by a Neutral 7th-level Sorcerer.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
3203
6 Spawn of Shub-Niggurath (AC 12, MV 90, HD 1, Neutral [unintelligent]): a Yellow insectoid with a suckered hide, 3 eyes, and a circular gaping maw. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Immune to poison.
7 Mutant Triceratops (AC 15, MV 90', HD 13, neutral). Feathered Black hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).
3204
Spawn of Shub-Niggurath (AC 13, MV 210, HD 5, Chaotic): a Brown hexapod with a suckered hide, no eyes, and multiple mouths. Invisible.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
3205
2 Tyrannosaurus Rexes.
Spawn of Shub-Niggurath (AC 16, MV 90, HD 2, Chaotic): a Purple quadruped with a suckered hide, multiple/insectile eyes, and multiple mouths. Harmed only by fire.
3206
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
Spawn of Shub-Niggurath (AC 20, MV 120, HD 3, Chaotic): a Black arachnoid with a suckered hide, 6 eyes, and a circular gaping maw.
3207
Village of 303 Dolm Men ruled by a Chaotic 10th-level Fighter.
Citadel of 65 Orange Men led by "the Bestower of the Hills," a Lawful 9th-level Fighter.
3208
4 Unquiet Worms.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
3209
An abandoned space alien outpost is now home to a group of 23 Yellow bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1806.
Village of 280 Jale Men ruled by a Lawful 5th-level Fighter.
3210
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Citadel of 133 Dolm Men led by a Neutral 9th-level Fighter.
3211
6 Primordial Ones.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
3212
Village of 165 Orange Men ruled by a Lawful 11th-level Fighter.
Village of 247 Yellow Men ruled by a Chaotic 6th-level Fighter.
3213
Village of 217 Blue Men ruled by "the Soul of Peace," a Chaotic 7th-level Fighter.
Village of 292 Orange Men who are currently leaderless.
3214
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
Village of 348 Dolm Men ruled by a Neutral 12th-level Fighter.
3215
Village of 323 Blue Men ruled by a Neutral 7th-level Sorcerer.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3216
5 Pterodactyls.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
3301
A group of 6 disease ridden Red cannibals feast on the remains of some Bone Men.
Citadel of 30 Blue Men led by a Neutral 3rd-level Fighter.
3302
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
2 Mutant Trachodon (AC 16, MV 120', HD 11, neutral). Smooth White hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).
3303
Village of 269 Orange Men ruled by a Chaotic 7th-level Fighter.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
3304
Village of 314 Purple Men ruled by a Neutral 4th-level Fighter.
Village of 300 Jale Men ruled by "the Eyes of Splendour," a Lawful 3rd-level Fighter.