Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Village of 224 Ulfire Men ruled by "the Overking of the Moon," a Lawful 6th-level Fighter.

7 Mutant Triceratops (AC 15, MV 90', HD 16, neutral). Furred Dolm hide. Immortal. Will resurrect 1 minute after apparent death. Immune to surprise. Surprised only on a 1.

2702

Village of 314 Yellow Men ruled by a Chaotic 9th-level Sorcerer.

2 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 11, neutral). Smooth Black hide. Extremely hot (1 die damage per round to all within 20').

2703

Citadel of 71 Ulfire Men led by a Chaotic 5th-level Fighter.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2704

1 Ulfire Jelly.

Spawn of Shub-Niggurath (AC 17, MV 120, HD 7, Neutral [unintelligent]): a Yellow arboreoid with a scaled hide, 1 eyes, and no mouth. Immune to heat/fire.

2705

9 Mutant Lambeosaurus (AC 15, MV 120', HD 12, neutral). Feathered Red hide. Immortal. Will resurrect 1 minute after apparent death. Immune to normal weapons.

5 Pterodactyls.

2706

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

17 irrational space aliens herd a group of 15 Bone Men into a small metal bunker.

2707

Castle of 75 Orange Men led by a Lawful 6th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 120 [fly], HD 9, Chaotic): a Yellow, Orange and White anthropoid with a smooth hide, no eyes, and a beaked mouth.

2708

Spawn of Shub-Niggurath (AC 13, MV 120, HD 2, Neutral [intelligent]): a Ulfire plant with a smooth hide, 1 eyes, and no mouth.

A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.

2709

Village of 216 Brown Men ruled by a Chaotic 5th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 120, HD 4, Neutral [intelligent]): a Jale, Green, Bone and Blue amoeboid with a smooth hide, 5 eyes, and no mouth. Invisible.

2710

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Circle of Standing Stones.

2711

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2712

Citadel of 42 Red Men led by a Neutral 9th-level Fighter.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2713

11 of the Great Race.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2714

Village of 95 Blue Men ruled by a Neutral 8th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2715

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

1 Spawn of Yog-Sothoth.

2716

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2801

3 Mutant Teratosaurus (AC 16, MV 180', HD 8, neutral). Smooth Dolm hide. Multiple/insectile eyes, beaked mouth, metal body. Extremely cold (1 die damage per round to all within 20'). Immune to normal weapons.

3 Spawn of Shub-Niggurath (AC 17, MV None, HD 6, Chaotic): a Dolm, Blue, Brown and Ulfire hexapod with a suckered hide, 2 eyes, and multiple mouths.

2802

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 120 [swim], HD 3, Chaotic): a Green arboreoid with a furred hide, 4 eyes, and a beaked mouth. Immune to poison.

Citadel of 5 Red Men led by a Neutral 10th-level Fighter.

2803

Village of 221 Green Men ruled by a Chaotic 11th-level Fighter.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2804

Village of 303 Ulfire Men ruled by a Neutral 11th-level Fighter.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2805

Village of 272 White Men ruled by a Lawful 8th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 120, HD 6, Neutral [intelligent]): a Purple ooze/slime with a furred hide, 3 eyes, and a beaked mouth. Invisible.

2806

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [fly], HD 9, Neutral [unintelligent]): a Black ooze/slime with a smooth hide, 5 eyes, and a suckered mouth.

3 Shoggoths.

2807

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Village of 312 Jale Men ruled by a Neutral 6th-level Fighter.

2808

Monastery of 45 Brown Men led by "the Plumage of Winter," a Lawful 4th-level Spawn of Shub-Niggurath.

Castle of 30 Green Men led by a Chaotic 8th-level Fighter.

2809

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

11 Mutant Iguanadon (AC 16, MV 150', HD 8, neutral). Smooth Dolm hide. Touch causes sickness (lose 1 Con / day until dead). Harmed only by fire. Invisible.

2810

4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1502.

3 Shoggoths.

2811

30 Diseased Guardians.

1 Sabertooth Tiger (intelligent).

2812

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3 Cthugah's Flame Creatures.

2813

Citadel of 64 Blue Men led by a Neutral 4th-level Fighter.

Village of 309 Blue Men ruled by "the Power of the Stars," a Lawful 9th-level Fighter.

2814

Ancient runes are carved into earth, filled with red clay.

2 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 12, neutral). Smooth White hide. Psionic: (1-8 powers, 1-8 times per day).

2815

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Citadel of 48 Blue Men led by "the Poignancy beyond All Superlatives," a Chaotic 11th-level Fighter.

2816

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2901

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 150 [fly], HD 6, Chaotic): a White and Green ooze/slime with a suckered hide, 2 eyes, and no mouth.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 7, Chaotic): a Dolm batrachian with a suckered hide, 2 eyes, and a circular gaping maw.

2902

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Spawn of Shub-Niggurath (AC 14, MV 120, HD 2, Chaotic): a Green crustacean with a furred hide, 4 eyes, and a circular gaping maw. Invisible.

2903

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Castle of 95 Jale Men led by a Neutral 7th-level Fighter.

2904

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

1 Spawn of Yog-Sothoth.

2905

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2906

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Spawn of Shub-Niggurath (AC 12, MV 150 [swimming only], HD 4, Chaotic): a Blue octopoid with a smooth hide, 4 eyes, and a toothed mouth. Immune to surprise.

2907

Castle of 54 Ulfire Men led by "the Death of the Air," a Lawful 6th-level Fighter.

Village of 240 Blue Men ruled by a Neutral 4th-level Fighter.

2908

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 150 [fly], HD 2, Neutral [unintelligent]): a Red octopoid with a feathered hide, 6 eyes, and a toothed mouth.

A young Ulfire Man child weeps alone. He has no possessions save his clothes, and is hungry.

2909

Village of 272 Yellow Men ruled by a Lawful 9th-level Sorcerer.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2910

Citadel of 68 Black Men led by a Neutral 10th-level Fighter.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2911

3-18 red orbs can be seen floating in the distance.

Citadel of 90 Yellow Men led by a Neutral 3rd-level Fighter.

2912

3 Dolm Worms.

4 Mutant Ceratosaurus (AC 16, MV 150', HD 7, neutral). Feathered Green hide. Laser Eyes Immune to heat/fire.

2913

Village of 275 Ulfire Men ruled by "the Lawgiver of All," a Chaotic 8th-level Fighter.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2914

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Citadel of 120 Bone Men led by a Lawful 7th-level Fighter.

2915

2 Cthugah's Flame Creatures.

Spawn of Shub-Niggurath (AC 13, MV 210, HD 3, Chaotic): a Jale insectoid with a smooth hide, 1 eyes, and a suckered mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.

2916

Citadel of 37 Dolm Men led by "the Terror of Winds," a Neutral 7th-level Fighter.

Village of 272 Bone Men ruled by a Neutral 3rd-level Sorcerer.

3001

The bodies of countless Red Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.

3002

1 Deep One.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3003

Citadel of 74 Black Men led by a Neutral 9th-level Fighter.

An abandoned space alien outpost is now home to a group of 23 Black bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1502.

3004

Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.

2 Shoggoths.

3005

Spawn of Shub-Niggurath (AC 15, MV None, HD 4, Chaotic): a Blue, Bone and Jale annelidoid with a scaled hide, multiple/insectile eyes, and a toothed mouth.

Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 120 [fly], HD 6, Chaotic): a Bone, Red, Jale and Orange amoeboid with a suckered hide, 6 eyes, and a suckered mouth. Immune to cold.

3006

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3007

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3008

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 90 [fly], HD 6, Chaotic): a Orange insectoid with a suckered hide, 2 eyes, and a toothed mouth.

3009

Citadel of 124 Jale Men led by a Neutral 4th-level Sorcerer.

100 Space Aliens.

3010

Castle of 39 Orange Men led by a Chaotic 3rd-level Fighter.

Two Orange men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3011

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

1 Dolm Worm.

3012

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

1 Ulfire Jelly.

3013

Village of 334 Purple Men ruled by a Lawful 8th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3014

Citadel of 13 Bone Men led by a Chaotic 7th-level Fighter.

Monastery of 40 Bone Men led by "the Overqueen of Many Colours," a Chaotic 5th-level Sorcerer.

3015

1 Ulfire Jelly.

8 Mi-Go.

3016

1 Dolm Ooze.

Citadel of 40 Red Men led by a Neutral 2nd-level Fighter.

3101

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Spawn of Shub-Niggurath (AC 15, MV 30, HD 3, Chaotic): a Green batrachian with a furred hide, 2 eyes, and a suckered mouth. Immune to surprise.

3102

Village of 313 Purple Men ruled by a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 120 [swimming only], HD 2, Chaotic): a Jale crustacean with a suckered hide, 1 eyes, and multiple mouths. The creature has 2-9 heads.

3103

Spawn of Shub-Niggurath (AC 19, MV 240, HD 1, Chaotic): a Black ooze/slime with a furred hide, 1 eyes, and multiple mouths. Harmed only by fire.

1 Unquiet Worm.

3104

1 Mummy Brain.

Burnt out husk of a large Ulfire tyrannosaurus rex.

3105

Village of 257 Red Men ruled by "the Voice of Dreams," a Lawful 6th-level Fighter.

Village of 214 Bone Men ruled by "the Ever-Full Speaker," a Chaotic 5th-level Sorcerer.

3106

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Citadel of 50 Yellow Men led by a Neutral 3rd-level Fighter.

3107

Village of 227 Dolm Men ruled by a Chaotic 11th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 2, Neutral [unintelligent]): a Green quadruped with a feathered hide, 4 eyes, and a suckered mouth.

3108

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Village of 330 Black Men ruled by a Chaotic 7th-level Sorcerer.

3109

Citadel of 44 Bone Men led by a Neutral 4th-level Sorcerer.

Castle of 52 Ulfire Men led by a Neutral 6th-level Fighter.

3110

The mutilated bodies of two Ulfire children lay next to the dead body of a Ulfire Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Spawn of Shub-Niggurath (AC 12, MV None, HD 2, Chaotic): a Brown crustacean with a scaled hide, 3 eyes, and a suckered mouth. Immune to cold.

3111

Castle of 58 Orange Men led by "the Delicate Wind," a Lawful 4th-level Fighter.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3112

Spawn of Shub-Niggurath (AC 15, MV 60, HD 10, Neutral [intelligent]): a Brown avioid with a feathered hide, 5 eyes, and a circular gaping maw. Invisible. Immune to normal weapons.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3113

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Citadel of 102 Purple Men led by "the Jewel of Wisdom," a Neutral 9th-level Fighter.

3114

Citadel of 84 Dolm Men led by "the Enthroned of the Air, the Earth, and the Seas," a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 30 [swim], HD 3, Chaotic): a Dolm amoeboid with a smooth hide, 3 eyes, and no mouth. Its touch turns anyone to slime.

3115

4 Unquiet Worms.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3116

Village of 381 Bone Men ruled by "the Fountain of the Air," a Neutral 8th-level Sorcerer.

3201

4 Black Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0314.

Circle of Standing Stones.

3202

Spawn of Shub-Niggurath (AC 14, MV 90, HD 6, Chaotic): a Red ooze/slime with a suckered hide, 3 eyes, and a suckered mouth.

Ancient runes are carved into earth, filled with red clay.

3203

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3204

Village of 307 Purple Men ruled by a Neutral 9th-level Sorcerer.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3205

1 Dolm Pudding.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3206

Burnt out husk of a large Jale tyrannosaurus rex.

3 Mutant Plesiosaurus (AC 14, MV 150', HD 23, neutral). Smooth Bone hide. Beaked mouth. Pillow-like consistency, immune to bludgeoning attacks. Immune to normal weapons.

3207

Village of 339 Ulfire Men ruled by a Neutral 6th-level Sorcerer.

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 30 [swim], HD 7, Chaotic): a Ulfire, Purple, Dolm and Brown icthyoid with a smooth hide, 6 eyes, and no mouth.

3208

Village of 210 Jale Men ruled by "the Protector of the Earth," a Neutral 6th-level Sorcerer.

3 Shoggoths.

3209

Castle of 23 Orange Men led by a Lawful 6th-level Fighter.

7 Velociraptors.

3210

3-18 red orbs can be seen floating in the distance.

Spawn of Shub-Niggurath (AC 15, MV 180, HD 5, Chaotic): a Brown amoeboid with a smooth hide, 1 eyes, and a beaked mouth. Immune to normal weapons.

3211

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3212

Village of 329 Jale Men ruled by a Lawful 6th-level Sorcerer.

1 Mummy Brain.

3213

Citadel of 50 Black Men led by a Neutral 1st-level Fighter.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3214

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Strange ritual space made up of crucified Orange Man, small clay jars of water and dried herbs.

3215

Hidden underground lair of 43 Ulfire zealots led by a Lawful 5th-level Sorcerer.

Village of 368 Black Men ruled by "the Dew of Spring," a Neutral 6th-level Fighter.

3216

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Spawn of Shub-Niggurath (AC 13, MV 180, HD 2, Chaotic): a Dolm, Purple and Green fungoid with a suckered hide, multiple/insectile eyes, and a circular gaping maw. Its touch causes sickness (lose 1 Con / day until dead). Immune to poison.

3301

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

6 Mi-Go.

3302

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3303

Village of 305 Jale Men ruled by a Chaotic 7th-level Fighter.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3304

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Spawn of Shub-Niggurath (AC 19, MV 30 [swimming only], HD 10, Neutral [unintelligent]): a Bone fungoid with a suckered hide, 6 eyes, and multiple mouths. Immune to cold.