This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Hidden underground lair of 43 White zealots led by a Lawful 5th-level Sorcerer.
3 Mutant Paleoscincus (AC 24, MV 30', HD 10, neutral). Scaled Black hide. Poisonous. Regenerate 1 HD every 1-3 rounds. Surprised only on a 1.
2702
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Castle of 43 Red Men led by a Neutral 5th-level Fighter.
2703
Village of 274 Orange Men ruled by a Chaotic 5th-level Fighter.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2704
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Mutant Teratosaurus (AC 16, MV 180', HD 9, neutral). Suckered Blue hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').
2705
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
Village of 247 Yellow Men ruled by "the Rain of Dreams," a Neutral 4th-level Fighter.
2706
Village of 255 Dolm Men ruled by a Chaotic 5th-level Sorcerer.
2 Primordial Ones.
2707
An abandoned space alien outpost is now home to a group of 23 Purple bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1511.
Village of 231 Blue Men ruled by a Chaotic 7th-level Fighter.
2708
Spawn of Shub-Niggurath (AC 14, MV 30, HD 6, Chaotic): a Purple icthyoid with a smooth hide, 6 eyes, and a toothed mouth. Immune to surprise.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2709
Village of 302 Dolm Men ruled by a Neutral 6th-level Fighter.
2 Dolm Worms.
2710
Spawn of Shub-Niggurath (AC 14, MV 180, HD 1, Chaotic): a Red avioid with a suckered hide, multiple/insectile eyes, and no mouth. Invisible.
5 Stegosauruses.
2711
Castle of 32 Purple Men led by a Neutral 6th-level Sorcerer.
7 Mutant Lambeosaurus (AC 15, MV 120', HD 11, neutral). Scaled Red hide. Can shoot tail spikes up to 60'.
2712
3 Mutant Plesiosaurus (AC 14, MV 150', HD 16, neutral). Suckered Orange hide. Pillow-like consistency, immune to bludgeoning attacks.
Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 210 [fly] / 180 [swim], HD 3, Chaotic): a White amoeboid with a suckered hide, 5 eyes, and multiple mouths.
2713
Spawn of Shub-Niggurath (AC 13, MV 120, HD 6, Chaotic): a White insectoid with a furred hide, 3 eyes, and no mouth. Its touch causes paralysis. Immune to cold.
Village of 243 Dolm Men ruled by a Neutral 7th-level Fighter.
2714
1 Mummy Brain.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2715
Castle of 51 White Men led by "the Overseer of Autumn," a Lawful 5th-level Fighter.
Village of 364 White Men ruled by a Lawful 5th-level Sorcerer.
2716
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2801
5 Velociraptors.
Village of 152 Black Men ruled by "the Enthroned of the Eloquent Sceptre," a Lawful 9th-level Fighter.
2802
Spawn of Shub-Niggurath (AC 13, MV None, HD 8, Chaotic): a Dolm arachnoid with a scaled hide, 4 eyes, and multiple mouths. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Immune to cold.
Castle of 88 Yellow Men led by "the Overflowing King," a Neutral 6th-level Fighter.
2803
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Village of 321 Brown Men ruled by a Lawful 2nd-level Fighter.
2804
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Citadel of 28 White Men led by "the Joy of the Morn," a Lawful 2nd-level Sorcerer.
2805
Village of 291 Orange Men ruled by a Chaotic 4th-level Sorcerer.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
2806
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
2807
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
Village of 281 Bone Men ruled by a Neutral 6th-level Sorcerer.
2808
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Village of 220 Orange Men ruled by "the Eater of All Graces," a Chaotic 5th-level Fighter.
2809
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
1 Sabertooth Tiger (intelligent).
2810
1 Spawn of Yog-Sothoth.
Castle of 95 White Men led by "the Uncircumscribed Pearl," a Neutral 6th-level Sorcerer.
2811
Mutant Brachiosaurus (AC 16, MV 60', HD 38, neutral). Furred Brown hide. Poisoned tail spikes has the effect of green lotus powder.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2812
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
A young Black Man child weeps alone. He has no possessions save his clothes, and is hungry.
2813
4 Ulfire Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0106.
Castle of 62 Jale Men led by a Chaotic 5th-level Fighter.
2814
Village of 133 Green Men ruled by a Neutral 3rd-level Sorcerer.
Citadel of 60 Black Men led by a Neutral 4th-level Fighter.
2815
Village of 233 Jale Men ruled by "the Falling Voice," a Chaotic 5th-level Sorcerer.
17 irrational space aliens herd a group of 15 Orange Men into a small metal bunker.
2816
Spawn of Shub-Niggurath (AC 20, MV None, HD 2, Chaotic): a Brown quadruped with a scaled hide, 2 eyes, and a circular gaping maw.
Castle of 48 Bone Men led by "the Pale Dominator," a Chaotic 6th-level Fighter.
2901
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
1 Mummy Brain.
2902
Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 60 [fly] / 120 [swim], HD 2, Chaotic): a Dolm and White icthyoid with a scaled hide, 1 eyes, and a circular gaping maw.
Village of 273 Dolm Men ruled by "the Tyrant of the Morn," a Lawful 3rd-level Fighter.
2903
Spawn of Shub-Niggurath (AC 20, MV 150 [land] / 90 [fly] / 150 [swim], HD 4, Chaotic): a Dolm and Ulfire octopoid with a suckered hide, 2 eyes, and a circular gaping maw. Harmed only by fire.
The mutilated bodies of two Ulfire children lay next to the dead body of a Bone Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
2904
Spawn of Shub-Niggurath (AC 20, MV 60 [land] / 120 [fly], HD 5, Neutral [unintelligent]): a Purple ophidioid with a suckered hide, no eyes, and a beaked mouth. Invisible. Harmed only by fire.
Village of 215 Blue Men ruled by a Chaotic 6th-level Fighter.
2905
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
Castle of 39 Red Men led by a Neutral 4th-level Fighter.
2906
4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 9, neutral). Suckered Purple hide. Touch turns anyone to slime.
Strange ritual space made up of crucified Yellow Man, small clay jars of water and dried herbs.
2907
Village of 290 Purple Men ruled by "the Chieftain of Sleepers," a Chaotic 4th-level Fighter.
Castle of 60 Yellow Men led by "the Totalitor of True Men," a Chaotic 6th-level Sorcerer.
2908
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Spawn of Shub-Niggurath (AC 20, MV 90, HD 3, Neutral [intelligent]): a Jale, Green and Red hexapod with a suckered hide, multiple/insectile eyes, and no mouth. The creature has a breath weapon. Immune to heat/fire.
2909
Village of 365 Red Men ruled by a Chaotic 7th-level Fighter.
2 B'yakhees.
2910
Spawn of Shub-Niggurath (AC 15, MV 180 [land] / 120 [fly], HD 3, Chaotic): a Black octopoid with a feathered hide, 5 eyes, and multiple mouths. The creature surprises on 1-4 on a d6. Immune to normal weapons.
10 Mummies.
2911
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Castle of 54 Dolm Men led by a Neutral 6th-level Fighter.
2912
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
8 Mutant Iguanadon (AC 16, MV 150', HD 8, neutral). Scaled Jale hide. Immortal. Will resurrect 1 minute after apparent death.
2913
14 Mutant Iguanadon (AC 16, MV 150', HD 7, neutral). Smooth Yellow hide.
10 Mutant Lambeosaurus (AC 15, MV 120', HD 9, neutral). Feathered Red hide.
2914
Citadel of 20 Brown Men led by "the Will by Whom All See," a Neutral 9th-level Fighter.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
2915
Two Blue men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2916
Ancient runes are carved into earth, filled with red clay.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3001
Village of 191 Yellow Men ruled by a Neutral 7th-level Fighter.
Village of 415 Yellow Men ruled by "the Pearl of Glory," a Lawful 3rd-level Fighter.
3002
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
Spawn of Shub-Niggurath (AC 17, MV 120, HD 6, Chaotic): a Ulfire hexapod with a smooth hide, 2 eyes, and a beaked mouth. Surprised only on a 1.
3003
Spawn of Shub-Niggurath (AC 13, MV 90, HD 6, Chaotic): a Ulfire quadruped with a feathered hide, 4 eyes, and no mouth. Immune to poison.
1 Deep One.
3004
Monastery of 70 Bone Men led by a Neutral 3rd-level Sorcerer.
Village of 230 Black Men ruled by "the Shield of the Master," a Neutral 5th-level Fighter.
3005
3 Mutant Teratosaurus (AC 16, MV 180', HD 6, neutral). Furred Blue hide. Tentacles for tongues (can grab prey up to 20' away). Immune to poison.
Village of 249 Jale Men ruled by "the Reflection by Whom All See," a Chaotic 5th-level Fighter.
3006
Spawn of Shub-Niggurath (AC 17, MV 150, HD 2, Chaotic): a Orange hexapod with a suckered hide, 1 eyes, and a suckered mouth. The creature is psionic: (1-8 powers, 1-8 times per day)
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
3007
The bodies of countless Purple Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Burnt out husk of a large White tyrannosaurus rex.
3008
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
3009
8 Mutant Monoclonius (AC 17, MV 60', HD 10, neutral). Feathered Green hide. Shoots eggs from its butt.
Village of 250 Dolm Men ruled by "the Servant of Dreams," a Chaotic 4th-level Fighter.
3010
1 Ulfire Jelly.
Village of 237 Jale Men ruled by a Chaotic 2nd-level Fighter.
3011
Spawn of Shub-Niggurath (AC 16, MV 90 [swimming only], HD 2, Chaotic): a White arachnoid with a suckered hide, 6 eyes, and a beaked mouth. Immune to heat/fire.
Spawn of Shub-Niggurath (AC 12, MV 150, HD 3, Chaotic): a Green hexapod with a smooth hide, no eyes, and a toothed mouth.
3012
A group of 6 disease ridden Black cannibals feast on the remains of some Bone Men.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3013
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Village of 288 Black Men ruled by a Chaotic 4th-level Fighter.
3014
3 Cthugah's Flame Creatures.
11 of the Great Race.
3015
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
Village of 311 Red Men ruled by "the Duke of Dreams," a Lawful 6th-level Fighter.
3016
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
7 Stegosauruses.
3101
Citadel of 54 Yellow Men led by a Neutral 2nd-level Fighter.
Village of 319 Dolm Men ruled by a Neutral 10th-level Sorcerer.
3102
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 120 [fly], HD 6, Neutral [intelligent]): a Jale insectoid with a furred hide, 4 eyes, and no mouth.
3103
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
3104
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Village of 339 Yellow Men ruled by a Neutral 7th-level Fighter.
3105
Citadel of 77 Brown Men led by a Lawful 8th-level Sorcerer.
Mutant Allosaurus (AC 16, MV 150', HD 13, neutral). Suckered Orange hide. Surprised only on a 1.
3106
Village of 194 Mutated Men ruled by a Chaotic 5th-level Sorcerer.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
3107
4 Mutant Brachiosaurus (AC 16, MV 60', HD 39, neutral). Smooth Dolm hide. Touch turns anyone to slime.
11 Mummies.
3108
1 Ulfire Jelly.
9 Mi-Go.
3109
Village of 263 White Men ruled by a Lawful 7th-level Fighter.
2 Dolm Worms.
3110
Village of 347 Jale Men ruled by "He of the Morn," a Neutral 5th-level Sorcerer.
Citadel of 19 Ulfire Men led by a Neutral 7th-level Fighter.
3111
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3112
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
Citadel of 105 Orange Men led by "the Gentle Glory," a Lawful 4th-level Fighter.
3113
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 60 [swim], HD 8, Chaotic): a Jale amoeboid with a furred hide, 1 eyes, and a beaked mouth.
Castle of 54 Yellow Men led by a Neutral 3rd-level Fighter.
3114
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
3115
1 Spawn of Shub-Niggurath (AC 13, MV 120 [swimming only], HD 9, Chaotic): a Black crustacean with a scaled hide, 6 eyes, and multiple mouths. The creature is extremely cold: 1 die damage per round to all within 20'
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
3116
Circle of Standing Stones.
3-18 red orbs can be seen floating in the distance.
3201
3 Unquiet Worms.
Citadel of 124 Dolm Men led by a Neutral 1st-level Fighter.
3202
Castle of 64 White Men led by "the Crystalline Autocrator," a Neutral 7th-level Fighter.
Village of 311 Green Men ruled by "the Foundation of Invincibility," a Lawful 8th-level Fighter.
3203
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
3204
8 Mi-Go.
23 Diseased Guardians.
3205
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Citadel of 75 Yellow Men led by a Neutral 4th-level Fighter.
3206
Village of 160 Bone Men ruled by a Chaotic 6th-level Fighter.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
3207
Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 90 [fly] / 240 [swim], HD 8, Chaotic): a Green octopoid with a smooth hide, 3 eyes, and a toothed mouth.
Mutant Gorgosaurus (AC 16, MV 150', HD 15, neutral). Scaled White hide. Laser Eyes
3208
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
3209
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
3210
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
Village of 219 Bone Men ruled by "the Light of Many Hues," a Neutral 6th-level Fighter.
3211
Circle of Standing Stones.
9 Velociraptors.
3212
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2 Cthugah's Flame Creatures.
3213
Castle of 70 Black Men led by a Lawful 4th-level Spawn of Shub-Niggurath.
Strange ritual space made up of crucified Blue Man, small clay jars of water and dried herbs.
3214
Castle of 31 Blue Men led by "the Eloquent Presence," a Chaotic 7th-level Fighter.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3215
Spawn of Shub-Niggurath (AC 12, MV 60 [swimming only], HD 10, Chaotic): a Red batrachian with a smooth hide, 1 eyes, and a suckered mouth.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
3216
Castle of 25 White Men led by a Chaotic 5th-level Fighter.
A young Black Man child weeps alone. He has no possessions save his clothes, and is hungry.
3301
1 Ulfire Jelly.
Castle of 46 Yellow Men led by a Chaotic 7th-level Fighter.
3302
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
4 Mummies.
3303
Castle of 30 Green Men led by a Neutral 7th-level Sorcerer.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
3304
Citadel of 60 Orange Men led by a Lawful 8th-level Fighter.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.