Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Village of 209 White Men ruled by "the Infinitude of Defence," a Neutral 7th-level Fighter.

9 Stegosauruses.

2702

1 Dolm Ooze.

The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2703

Citadel of 45 Bone Men led by a Neutral 5th-level Fighter.

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

2704

Village of 247 Blue Men ruled by a Lawful 2nd-level Fighter.

1 Sabertooth Tiger (intelligent).

2705

1 Deep One.

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 120 [fly] / 60 [swim], HD 8, Chaotic): a Jale anthropoid with a suckered hide, 3 eyes, and a toothed mouth. Immune to normal weapons.

2706

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2707

Village of 298 White Men ruled by "the Superior of Summer," a Lawful 7th-level Fighter.

Village of 223 Bone Men ruled by a Neutral 4th-level Fighter.

2708

Spawn of Shub-Niggurath (AC 19, MV 210 [land] / 150 [fly] / 180 [swim], HD 8, Chaotic): a Green ooze/slime with a smooth hide, 3 eyes, and a circular gaping maw.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2709

Village of 368 Red Men ruled by a Neutral 8th-level Fighter.

Village of 158 Purple Men ruled by a Lawful 7th-level Sorcerer.

2710

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

9 Mi-Go.

2711

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3 Mutant Ankylosaurus (AC 21, MV 60', HD 6, neutral). Suckered Ulfire hide. Circular gaping maw, metal body. Shoots eggs from its butt. Immune to surprise.

2712

5 individuals of Species 23750.

Spawn of Shub-Niggurath (AC 13, MV 60, HD 8, Chaotic): a Yellow crustacean with a furred hide, 3 eyes, and a toothed mouth. Immune to surprise.

2713

17 irrational space aliens herd a group of 15 Jale Men into a small metal bunker.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2714

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2715

Citadel of 122 Dolm Men led by "the Thought of True Men," a Neutral 9th-level Fighter.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2716

Village of 247 White Men ruled by "the Advocate of All Truths," a Lawful 7th-level Sorcerer.

2 Tyrannosaurus Rexes.

2801

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2802

1 Spawn of Yog-Sothoth.

Citadel of 68 Green Men led by "the Lord of Many Shades," a Lawful 9th-level Fighter.

2803

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2804

Castle of 47 Purple Men led by a Neutral 4th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 60 [fly], HD 4, Chaotic): a Red octopoid with a suckered hide, 6 eyes, and a circular gaping maw.

2805

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2806

Spawn of Shub-Niggurath (AC 19, MV 210 [land] / 30 [swim], HD 4, Chaotic): a Orange amoeboid with a scaled hide, 6 eyes, and a beaked mouth.

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 120 [fly], HD 2, Neutral [intelligent]): a Blue icthyoid with a smooth hide, 4 eyes, and no mouth. Invisible.

2807

Village of 126 Yellow Men ruled by "the Presence of Glory," a Neutral 5th-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2808

Village of 356 Brown Men ruled by a Lawful 3rd-level Sorcerer.

Village of 336 Red Men ruled by "the Spring of Glory," a Neutral 10th-level Fighter.

2809

21 Diseased Guardians.

Village of 297 Jale Men ruled by a Chaotic 8th-level Fighter.

2810

Spawn of Shub-Niggurath (AC 19, MV 90, HD 7, Neutral [intelligent]): a Black quadruped with a smooth hide, 4 eyes, and no mouth.

3 individuals of Species 23750.

2811

Village of 258 Orange Men ruled by a Chaotic 3rd-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2812

Monastery of 42 White Men led by a Lawful 4th-level Sorcerer.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2813

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2814

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2815

Village of 317 Yellow Men ruled by a Neutral 5th-level Sorcerer.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2816

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Spawn of Shub-Niggurath (AC 19, MV 120, HD 7, Chaotic): a Jale anthropoid with a suckered hide, multiple/insectile eyes, and multiple mouths. Immune to normal weapons.

2901

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Village of 212 Red Men ruled by "the Grace of the Hills," a Neutral 4th-level Fighter.

2902

2 Unquiet Worms.

1 Tyrannosaurus Rex.

2903

Spawn of Shub-Niggurath (AC 14, MV 90, HD 9, Chaotic): a Brown insectoid with a scaled hide, 1 eyes, and a circular gaping maw. Harmed only by fire.

4 White Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1311.

2904

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0909.

2905

Hidden underground lair of 43 Orange zealots led by a Lawful 5th-level Sorcerer.

Village of 283 Green Men ruled by "the Incomparable Gemstone," a Chaotic 5th-level Fighter.

2906

Village of 404 Jale Men ruled by "the Utter Prince," a Chaotic 5th-level Sorcerer.

Village of 325 White Men ruled by a Neutral 6th-level Fighter.

2907

8 Mutant Monoclonius (AC 17, MV 60', HD 6, neutral). Suckered Orange hide. Suckered mouth. Touch turns anyone to slime. Immune to heat/fire.

Citadel of 81 Jale Men led by a Lawful 5th-level Spawn of Shub-Niggurath.

2908

Spawn of Shub-Niggurath (AC 17, MV 210 [land] / 120 [fly], HD 9, Chaotic): a Ulfire batrachian with a scaled hide, 1 eyes, and a suckered mouth.

7 Triceratops.

2909

Castle of 36 Red Men led by a Neutral 11th-level Sorcerer.

42 Space Aliens.

2910

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Village of 193 Black Men ruled by a Chaotic 7th-level Fighter.

2911

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 120 [fly] / 150 [swim], HD 6, Neutral [intelligent]): a White quadruped with a scaled hide, 4 eyes, and a beaked mouth. Immune to heat/fire.

The mutilated bodies of two Ulfire children lay next to the dead body of a Orange Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2912

Circle of Standing Stones.

5 Velociraptors.

2913

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2914

Two Yellow men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2915

Spawn of Shub-Niggurath (AC 13, MV 90, HD 2, Chaotic): a Bone insectoid with a suckered hide, 6 eyes, and a beaked mouth.

8 Triceratops.

2916

Village of 279 Orange Men ruled by "the Lustrous Master," a Neutral 11th-level Sorcerer.

Spawn of Shub-Niggurath (AC 20, MV 240, HD 7, Chaotic): a Black arboreoid with a scaled hide, 2 eyes, and a circular gaping maw.

3001

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Citadel of 128 Purple Men led by a Lawful 3rd-level Fighter.

3002

Citadel of 85 Dolm Men led by a Lawful 12th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 60, HD 2, Neutral [intelligent]): a Red ophidioid with a smooth hide, 5 eyes, and a toothed mouth.

3003

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Citadel of 112 Orange Men led by a Neutral 5th-level Fighter.

3004

1 Shoggoth.

Village of 284 Purple Men ruled by "the Chieftain of Humility," a Chaotic 9th-level Fighter.

3005

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

14 Mutant Plateosaurus (AC 16, MV 80', HD 7, neutral). Scaled Purple hide. Poisoned tail spikes has the effect of green lotus powder. Invisible.

3006

Citadel of 134 White Men led by "the Listener of Invincibility," a Lawful 4th-level Fighter.

Village of 193 Dolm Men ruled by a Lawful 7th-level Sorcerer.

3007

3-18 red orbs can be seen floating in the distance.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3008

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

A young Purple Man child weeps alone. He has no possessions save his clothes, and is hungry.

3009

15 Mutant Styracosaurus (AC 17, MV 60', HD 12, neutral). Furred Blue hide. Poisoned tail spikes has the effect of green lotus powder.

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 150 [fly], HD 2, Chaotic): a White arboreoid with a suckered hide, no eyes, and a circular gaping maw.

3010

Village of 210 White Men ruled by a Chaotic 3rd-level Sorcerer.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3011

Castle of 37 Purple Men led by "the Wielder of the Dead," a Lawful 4th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 120 [fly] / 60 [swim], HD 7, Neutral [unintelligent]): a Purple avioid with a scaled hide, no eyes, and a beaked mouth.

3012

2 Mutant Brachiosaurus (AC 16, MV 60', HD 38, neutral). Feathered Red hide. Extremely hot (1 die damage per round to all within 20'). Surprised only on a 1.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 3, Chaotic): a Red fungoid with a smooth hide, 5 eyes, and a toothed mouth. Immune to heat/fire.

3013

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Burnt out husk of a large Orange tyrannosaurus rex.

3014

Monastery of 80 White Men led by "the Judge of Benedictions," a Neutral 7th-level Fighter.

Citadel of 108 Mutated Men led by a Chaotic 5th-level Fighter.

3015

Castle of 39 Ulfire Men led by a Neutral 5th-level Sorcerer.

A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.

3016

Ancient runes are carved into earth, filled with red clay.

Village of 206 Ulfire Men ruled by "the Eyes beyond All Superlatives," a Neutral 5th-level Fighter.

3101

Village of 230 Ulfire Men ruled by "the Autocrator of Dreamers," a Lawful 5th-level Fighter.

5 Mutant Stegosaurus (AC 16, MV 60', HD 8, neutral). Scaled Ulfire hide.

3102

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

1 Dolm Pudding.

3103

2 Tyrannosaurus Rexes.

Castle of 35 Bone Men led by a Chaotic 8th-level Fighter.

3104

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 90 [swim], HD 10, Neutral [intelligent]): a Dolm insectoid with a feathered hide, 2 eyes, and no mouth. The creature has 2-9 heads. Immune to normal weapons.

3105

14 Mutant Styracosaurus (AC 17, MV 60', HD 8, neutral). Scaled Yellow hide. Shoots eggs from its butt. Immune to surprise.

Citadel of 30 Blue Men led by a Neutral 5th-level Fighter.

3106

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Citadel of 115 Orange Men led by "the Unbearable Crown," a Lawful 7th-level Fighter.

3107

Spawn of Shub-Niggurath (AC 19, MV 210, HD 7, Neutral [unintelligent]): a Bone insectoid with a furred hide, no eyes, and multiple mouths. The sight of it makes opponents flee in fear. Immune to heat/fire.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3108

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2 Mutant Plesiosaurus (AC 14, MV 150', HD 20, neutral). Suckered Brown hide. Pillow-like consistency, immune to bludgeoning attacks. Regenerate 1 HD every 1-3 rounds.

3109

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

4 Mutant Camarasaurus (AC 15, MV 60', HD 8, neutral). Scaled Purple hide. Tentacles for tongues (can grab prey up to 20' away). Immune to poison.

3110

Village of 223 Dolm Men ruled by a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3111

Citadel of 87 Ulfire Men led by a Neutral 7th-level Fighter.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

3112

10 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 5, neutral). Smooth White hide. Poisonous.

Spawn of Shub-Niggurath (AC 15, MV 180 [land] / 180 [swim], HD 7, Chaotic): a Dolm crustacean with a scaled hide, 1 eyes, and multiple mouths.

3113

Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 180 [swim], HD 1, Chaotic): a Green annelidoid with a feathered hide, 2 eyes, and multiple mouths.

3114

7 Stegosauruses.

4 Purple Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0710.

3115

Spawn of Shub-Niggurath (AC 14, MV 180, HD 6, Chaotic): a Blue batrachian with a scaled hide, 6 eyes, and multiple mouths. Immune to normal weapons.

Village of 259 Brown Men ruled by a Chaotic 6th-level Fighter.

3116

Spawn of Shub-Niggurath (AC 19, MV 210 [land] / 120 [fly] / 150 [swim], HD 4, Neutral [intelligent]): a Bone anthropoid with a scaled hide, 3 eyes, and a circular gaping maw. Immune to poison.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3201

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

4 Mutant Brachiosaurus (AC 16, MV 60', HD 39, neutral). Feathered Jale hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.

3202

Citadel of 94 Purple Men led by a Neutral 6th-level Fighter.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3203

Two Orange men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3204

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3205

7 Mutant Stegosaurus (AC 16, MV 60', HD 6, neutral). Scaled Green hide. Touch causes sickness (lose 1 Con / day until dead).

Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 180 [fly], HD 6, Chaotic): a Brown amoeboid with a scaled hide, 5 eyes, and a beaked mouth. Immune to poison.

3206

Castle of 45 Bone Men led by a Lawful 6th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 5, Chaotic): a Dolm ooze/slime with a feathered hide, 4 eyes, and a toothed mouth.

3207

Village of 243 Bone Men ruled by "the Brightness of Radiance," a Neutral 5th-level Fighter.

Circle of Standing Stones.

3208

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 210 [swim], HD 7, Chaotic): a Black octopoid with a smooth hide, 1 eyes, and a beaked mouth.

1 Dolm Pudding.

3209

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

1 Mummy Brain.

3210

Village of 287 Yellow Men ruled by "the Overking of the Waves," a Neutral 3rd-level Fighter.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3211

Castle of 51 Dolm Men led by "the Reflection of Stones," a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 120, HD 1, Neutral [intelligent]): a Orange icthyoid with a smooth hide, 2 eyes, and multiple mouths. Immune to normal weapons.

3212

Citadel of 127 Bone Men led by "the Prince of the Earth," a Lawful 11th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 210 [land] / 120 [fly] / 150 [swim], HD 2, Chaotic): a Green amoeboid with a suckered hide, 5 eyes, and multiple mouths. Immune to heat/fire.

3213

Citadel of 59 Green Men led by "the Flower of Stones," a Neutral 4th-level Fighter.

Castle of 44 Jale Men led by "the Overlady of Radiance," a Neutral 7th-level Fighter.

3214

Village of 314 Black Men ruled by "the Ravager of the Master," a Chaotic 7th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [fly] / 210 [swim], HD 4, Neutral [intelligent]): a White insectoid with a smooth hide, multiple/insectile eyes, and a beaked mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Immune to normal weapons.

3215

Village of 302 White Men ruled by a Lawful 8th-level Fighter.

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 17, neutral). Feathered Orange hide. Invisible.

3216

7 Velociraptors.

16 Stegosauruses.

3301

Village of 317 Bone Men ruled by a Neutral 5th-level Sorcerer.

Strange ritual space made up of crucified White Man, small clay jars of water and dried herbs.

3302

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3303

Spawn of Shub-Niggurath (AC 16, MV 90, HD 5, Chaotic): a Jale arboreoid with a furred hide, 4 eyes, and multiple mouths. Harmed only by fire.

Citadel of 53 Yellow Men led by a Lawful 5th-level Fighter.

3304

Citadel of 40 White Men led by "the Eyes of Humility," a Neutral 9th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.