Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Village of 270 Green Men ruled by a Neutral 6th-level Fighter.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2702

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Castle of 29 Purple Men led by "the Fountain beyond All Superlatives," a Chaotic 9th-level Fighter.

2703

Castle of 36 Black Men led by "the Glittering Poignancy," a Neutral 5th-level Sorcerer.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2704

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 20, neutral). Scaled Dolm hide. Shoots eggs from its butt. Immune to poison.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2705

Ancient runes are carved into earth, filled with red clay.

Castle of 34 Dolm Men led by a Lawful 2nd-level Fighter.

2706

A young Jale Man child weeps alone. He has no possessions save his clothes, and is hungry.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2707

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 20, neutral). Feathered Black hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.

2708

Citadel of 38 Purple Men led by a Neutral 8th-level Fighter.

Castle of 66 Black Men led by a Neutral 4th-level Fighter.

2709

Citadel of 104 Yellow Men led by a Neutral 5th-level Fighter.

Castle of 28 Ulfire Men led by "the Beautiful Presence," a Chaotic 9th-level Fighter.

2710

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

5 Pterodactyls.

2711

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Castle of 19 White Men led by a Neutral 4th-level Fighter.

2712

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2713

17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 7, Chaotic): a White amoeboid with a suckered hide, no eyes, and a circular gaping maw.

2714

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Castle of 63 Ulfire Men led by a Lawful 6th-level Fighter.

2715

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

1 Dolm Pudding.

2716

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Castle of 38 Purple Men led by a Neutral 7th-level Fighter.

2801

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2802

1 Sabertooth Tiger (intelligent).

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2803

23 Diseased Guardians.

Castle of 37 Black Men led by a Neutral 13th-level Fighter.

2804

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2805

Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.

Village of 303 Green Men ruled by a Neutral 5th-level Fighter.

2806

Village of 257 Ulfire Men ruled by a Neutral 2nd-level Sorcerer.

Village of 348 Black Men ruled by "the Gem of the Master," a Chaotic 5th-level Fighter.

2807

Citadel of 59 Orange Men who are currently leaderless.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2808

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 60 [fly], HD 7, Chaotic): a Jale octopoid with a feathered hide, 2 eyes, and a suckered mouth. Surprised only on a 1.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2809

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Castle of 58 Purple Men led by "the Dominance of Defence," a Lawful 4th-level Sorcerer.

2810

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 60 [fly], HD 7, Chaotic): a White, Blue and Bone fungoid with a smooth hide, 1 eyes, and a circular gaping maw.

2811

Spawn of Shub-Niggurath (AC 20, MV 90, HD 6, Chaotic): a Blue, Jale and Yellow octopoid with a smooth hide, 2 eyes, and a toothed mouth. Immune to surprise.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2812

1 Deep One.

Village of 356 White Men ruled by "the Voice of All Graces," a Neutral 7th-level Fighter.

2813

Citadel of 50 Purple Men led by a Chaotic 7th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 120 [swim], HD 1, Chaotic): a Jale quadruped with a feathered hide, no eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

2814

Hidden underground lair of 43 White zealots led by a Lawful 5th-level Sorcerer.

Burnt out husk of a large White tyrannosaurus rex.

2815

Spawn of Shub-Niggurath (AC 17, MV 240, HD 5, Chaotic): a Ulfire amoeboid with a feathered hide, 1 eyes, and a toothed mouth.

6 Stegosauruses.

2816

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

9 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 2, neutral). Furred Yellow hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Immune to cold.

2901

Village of 210 Black Men ruled by "the Queen of the Earth," a Lawful 8th-level Sorcerer.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2902

Two Brown men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2903

Castle of 63 Red Men led by a Neutral 8th-level Fighter.

11 Mutant Styracosaurus (AC 17, MV 60', HD 10, neutral). Furred Yellow hide. Immune to normal weapons.

2904

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Circle of Standing Stones.

2905

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Spawn of Shub-Niggurath (AC 13, MV 60, HD 1, Chaotic): a Red, Purple, Blue and Bone arachnoid with a smooth hide, 2 eyes, and no mouth.

2906

Castle of 48 Orange Men led by a Neutral 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 180 [swim], HD 3, Chaotic): a Yellow anthropoid with a furred hide, 4 eyes, and a beaked mouth. Immune to surprise.

2907

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Castle of 73 Brown Men led by "the Perfection by Whom All See," a Lawful 5th-level Sorcerer.

2908

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Spawn of Shub-Niggurath (AC 12, MV 180 [swimming only], HD 3, Chaotic): a Jale octopoid with a feathered hide, 1 eyes, and a circular gaping maw.

2909

Spawn of Shub-Niggurath (AC 19, MV None, HD 1, Chaotic): a Dolm fungoid with a smooth hide, 3 eyes, and a toothed mouth. The creature has 2-9 heads. Harmed only by fire.

Castle of 18 Jale Men led by a Chaotic 10th-level Fighter.

2910

Castle of 20 Blue Men led by a Chaotic 6th-level Fighter.

2 Mutant Ceratosaurus (AC 16, MV 150', HD 6, neutral). Scaled Green hide. Genius Intelligence (18+ Int) and 1-4 psychic powers.

2911

Citadel of 103 Dolm Men led by a Chaotic 4th-level Sorcerer.

26 Diseased Guardians.

2912

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2 Unquiet Worms.

2913

3-18 red orbs can be seen floating in the distance.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2914

4 Mi-Go.

Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 180 [fly], HD 9, Chaotic): a Ulfire hexapod with a scaled hide, multiple/insectile eyes, and multiple mouths.

2915

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Village of 320 Red Men ruled by a Chaotic 8th-level Fighter.

2916

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3001

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3002

Castle of 41 Blue Men led by "the Autocrat of All Truths," a Neutral 3rd-level Fighter.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3003

The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Citadel of 103 Black Men led by a Chaotic 3rd-level Fighter.

3004

An abandoned space alien outpost is now home to a group of 23 Ulfire bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0109.

Citadel of 53 Dolm Men led by "the Prince of Winter," a Chaotic 6th-level Fighter.

3005

Village of 279 Ulfire Men ruled by a Neutral 8th-level Sorcerer.

6 Velociraptors.

3006

Village of 238 Yellow Men ruled by "the Adept of the Elements," a Neutral 5th-level Fighter.

Village of 273 Jale Men ruled by a Neutral 6th-level Fighter.

3007

Spawn of Shub-Niggurath (AC 15, MV 210, HD 6, Chaotic): a Jale octopoid with a suckered hide, 4 eyes, and a circular gaping maw. Immune to surprise.

Village of 348 Blue Men ruled by "the Overseer of Spring," a Neutral 6th-level Fighter.

3008

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3009

Village of 255 Jale Men ruled by a Lawful 3rd-level Fighter.

1 Mummy Brain.

3010

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3011

Village of 238 White Men ruled by a Neutral 5th-level Fighter.

Village of 237 Red Men ruled by a Neutral 5th-level Fighter.

3012

4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2105.

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 120 [fly] / 90 [swim], HD 3, Chaotic): a Jale octopoid with a scaled hide, 4 eyes, and a circular gaping maw. Its gaze causes confusion

3013

8 Mutant Styracosaurus (AC 17, MV 60', HD 6, neutral). Suckered Dolm hide. Poisoned tail spikes has the effect of green lotus powder. Surprised only on a 1.

Village of 323 Orange Men ruled by a Chaotic 3rd-level Fighter.

3014

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Citadel of 66 Black Men led by "the Lawgiver of Sleepers," a Neutral 6th-level Fighter.

3015

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Spawn of Shub-Niggurath (AC 15, MV 150 [swimming only], HD 1, Chaotic): a Red icthyoid with a scaled hide, 1 eyes, and a beaked mouth. Its touch causes sickness (lose 1 Con / day until dead).

3016

A group of 6 disease ridden Red cannibals feast on the remains of some Bone Men.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3101

16 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 3, neutral). Scaled Bone hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern). Immune to poison.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3102

Village of 366 Orange Men ruled by a Neutral 6th-level Fighter.

Village of 276 Red Men ruled by a Neutral 4th-level Fighter.

3103

Village of 245 Purple Men ruled by a Chaotic 10th-level Fighter.

3104

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

10 Primordial Ones.

3105

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

4 Jale Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1407.

3106

5 Mutant Camarasaurus (AC 15, MV 60', HD 12, neutral). Feathered Brown hide. Touch turns anyone to slime. Immune to poison.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3107

Ancient runes are carved into earth, filled with red clay.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3108

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3109

Spawn of Shub-Niggurath (AC 15, MV 180, HD 1, Chaotic): a Black ophidioid with a suckered hide, 2 eyes, and a circular gaping maw.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

3110

1 Ulfire Jelly.

Citadel of 115 Orange Men led by a Lawful 7th-level Sorcerer.

3111

46 Space Aliens.

A group of 6 disease ridden Jale cannibals feast on the remains of some Bone Men.

3112

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

5 Mutant Camarasaurus (AC 15, MV 60', HD 10, neutral). Scaled Ulfire hide. Laser Eyes Harmed only by fire.

3113

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3114

Castle of 53 Ulfire Men led by a Lawful 3rd-level Spawn of Shub-Niggurath.

Citadel of 86 White Men led by "the Death of All the Lands," a Lawful 8th-level Fighter.

3115

Castle of 7 Red Men led by "the Coruscating Eyes," a Neutral 6th-level Fighter.

Citadel of 65 Red Men led by "the Eater of Dreams," a Lawful 3rd-level Fighter.

3116

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 180 [fly], HD 5, Chaotic): a Jale octopoid with a furred hide, 6 eyes, and no mouth. Immune to poison.

Citadel of 82 White Men led by a Neutral 3rd-level Fighter.

3201

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Citadel of 89 Mutated Men led by "the Constant Prince," a Neutral 8th-level Fighter.

3202

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

7 Mutant Styracosaurus (AC 17, MV 60', HD 14, neutral). Scaled White hide.

3203

17 Diseased Guardians.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3204

Spawn of Shub-Niggurath (AC 19, MV 30 [swimming only], HD 2, Chaotic): a White batrachian with a smooth hide, 5 eyes, and a circular gaping maw. Its gaze causes confusion

The bodies of countless Brown Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3205

Village of 280 Red Men ruled by a Neutral 4th-level Fighter.

Citadel of 63 Purple Men led by "the Foundation of Sublime Wisdom," a Chaotic 6th-level Fighter.

3206

Village of 123 Purple Men ruled by "the Raucous Princess," a Chaotic 7th-level Sorcerer.

Village of 245 Purple Men ruled by "the Adept of Winter," a Chaotic 6th-level Fighter.

3207

2 Tyrannosaurus Rexes.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

3208

2 Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 90 [swim], HD 3, Neutral [intelligent]): a Bone amoeboid with a scaled hide, 3 eyes, and a circular gaping maw. Immune to surprise.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3209

Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 30 [fly], HD 3, Neutral [unintelligent]): a Blue avioid with a smooth hide, no eyes, and no mouth. Immune to poison.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3210

1 Sabertooth Tiger (intelligent).

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3211

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 240 [fly] / 210 [swim], HD 1, Chaotic): a Black hexapod with a feathered hide, 5 eyes, and a suckered mouth.

Castle of 6 Purple Men led by a Chaotic 7th-level Fighter.

3212

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 240 [fly], HD 7, Chaotic): a White ophidioid with a scaled hide, 6 eyes, and multiple mouths.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

3213

Village of 228 Brown Men ruled by a Lawful 8th-level Fighter.

Village of 225 Ulfire Men ruled by "Lady of the Seas," a Neutral 6th-level Fighter.

3214

The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Spawn of Shub-Niggurath (AC 12, MV 90 [swimming only], HD 1, Chaotic): a Blue arachnoid with a suckered hide, no eyes, and a circular gaping maw. Invisible.

3215

Spawn of Shub-Niggurath (AC 20, MV 120 [swimming only], HD 7, Chaotic): a Blue and Purple batrachian with a suckered hide, 4 eyes, and a toothed mouth. Surprised only on a 1.

Castle of 72 Orange Men led by a Neutral 7th-level Fighter.

3216

A young Ulfire Man child weeps alone. He has no possessions save his clothes, and is hungry.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3301

3 Spawn of Shub-Niggurath (AC 20, MV 90, HD 7, Chaotic): a Brown icthyoid with a smooth hide, 3 eyes, and a beaked mouth.

Castle of 25 Black Men led by a Neutral 5th-level Fighter.

3302

4 Mutant Paleoscincus (AC 24, MV 30', HD 6, neutral). Feathered Black hide. Tentacles for tongues (can grab prey up to 20' away). Surprised only on a 1.

Spawn of Shub-Niggurath (AC 19, MV 210 [land] / 30 [swim], HD 4, Chaotic): a Orange ooze/slime with a suckered hide, no eyes, and a beaked mouth. Invisible.

3303

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Mutant Megalosaurus (AC 16, MV 120', HD 12, neutral). Scaled Yellow hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Harmed only by fire.

3304

Village of 240 Green Men ruled by a Chaotic 10th-level Fighter.

Citadel of 67 Blue Men led by "the Death of Glory," a Neutral 7th-level Fighter.