This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Spawn of Shub-Niggurath (AC 16, MV 150 [swimming only], HD 3, Neutral [unintelligent]): a Blue octopoid with a suckered hide, no eyes, and a circular gaping maw.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
2702
3 Cthugah's Flame Creatures.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2703
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Village of 364 Mutated Men ruled by a Neutral 9th-level Fighter.
2704
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2705
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Spawn of Shub-Niggurath (AC 16, MV None, HD 1, Chaotic): a Red octopoid with a suckered hide, no eyes, and multiple mouths. The sight of it drives insane. Immune to heat/fire.
2706
Village of 250 Dolm Men ruled by a Chaotic 8th-level Fighter.
Village of 205 Brown Men ruled by a Neutral 9th-level Fighter.
2707
13 Mutant Plateosaurus (AC 16, MV 80', HD 11, neutral). Furred Jale hide. Can shoot tail spikes up to 60'. Immune to heat/fire.
9 Mutant Styracosaurus (AC 17, MV 60', HD 7, neutral). Feathered Dolm hide. Prehensile tongue (swallow attack), metal body. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Immune to surprise.
2708
Citadel of 65 Yellow Men led by a Lawful 9th-level Fighter.
Castle of 57 Purple Men led by a Neutral 11th-level Fighter.
2709
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
6 Pterodactyls.
2710
4 Black Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0309.
Village of 205 Yellow Men ruled by a Chaotic 11th-level Fighter.
2711
5 Mutant Velociraptor (AC 14, MV 180', HD 4, neutral). Scaled Green hide. Shoots eggs from its butt. Immune to surprise.
Village of 247 Dolm Men ruled by a Neutral 7th-level Fighter.
2712
Mutant Paleoscincus (AC 24, MV 30', HD 9, neutral). Furred White hide.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
2713
6 Mutant Pentaceratops (AC 15, MV 90', HD 14, neutral). Scaled Blue hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Immune to poison.
Monastery of 69 Purple Men led by "the Overqueen of True Men," a Chaotic 3rd-level Sorcerer.
2714
Spawn of Shub-Niggurath (AC 19, MV 180 [land] / 30 [fly], HD 2, Chaotic): a Green batrachian with a scaled hide, 5 eyes, and a toothed mouth.
Spawn of Shub-Niggurath (AC 14, MV 90 [swimming only], HD 6, Neutral [unintelligent]): a Brown arboreoid with a scaled hide, 2 eyes, and a toothed mouth. Immune to heat/fire.
2715
Village of 245 Brown Men ruled by a Neutral 4th-level Fighter.
Castle of 31 Black Men led by "the Speaker of the Blossoming God," a Neutral 5th-level Fighter.
2716
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
Monastery of 52 Yellow Men led by a Chaotic 8th-level Sorcerer.