Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

11 Mutant Styracosaurus (AC 17, MV 60', HD 9, neutral). Smooth Yellow hide. Poisonous. Invisible. Immune to heat/fire.

2702

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 120 [swim], HD 10, Chaotic): a Bone avioid with a smooth hide, no eyes, and no mouth.

5 Mutant Velociraptor (AC 14, MV 180', HD 4, neutral). Scaled Green hide. Suckered mouth, 2-9 heads. Poisoned tail spikes has the effect of green lotus powder. Surprised only on a 1.

2703

4 Mummies.

Castle of 68 Yellow Men led by "the Overlord of Humility," a Neutral 5th-level Fighter.

2704

Citadel of 67 Orange Men led by a Neutral 12th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2705

Village of 221 Jale Men ruled by "the Night's Prince," a Chaotic 7th-level Fighter.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2706

Village of 178 Yellow Men ruled by a Neutral 7th-level Fighter.

1 Sabertooth Tiger (intelligent).

2707

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Circle of Standing Stones.

2708

Spawn of Shub-Niggurath (AC 16, MV 120, HD 9, Chaotic): a Bone amoeboid with a smooth hide, 1 eyes, and no mouth. Surprised only on a 1.

Village of 213 Yellow Men ruled by a Neutral 7th-level Fighter.

2709

Citadel of 48 Brown Men led by "the Duke of All Gifts," a Neutral 6th-level Fighter.

Village of 233 Blue Men ruled by a Lawful 10th-level Fighter.

2710

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

2711

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2712

Burnt out husk of a large Ulfire tyrannosaurus rex.

The bodies of countless Red Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2713

1 Mummy Brain.

Mutant Megalosaurus (AC 16, MV 120', HD 12, neutral). Scaled Blue hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Immune to cold.

2714

Castle of 83 Green Men led by a Lawful 5th-level Sorcerer.

Village of 238 Blue Men ruled by a Neutral 3rd-level Fighter.

2715

Citadel of 55 Blue Men led by a Chaotic 6th-level Sorcerer.

Castle of 41 Black Men led by a Lawful 9th-level Fighter.

2716

Citadel of 51 Dolm Men led by "the Tranquil Eater," a Lawful 4th-level Fighter.

4 Mutant Camarasaurus (AC 15, MV 60', HD 8, neutral). Furred Black hide. Extremely cold (1 die damage per round to all within 20'). Immune to cold.