This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
13 Mutant Plateosaurus (AC 16, MV 80', HD 6, neutral). Smooth Dolm hide. Laser Eyes
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2702
2 Mutant Allosaurus (AC 16, MV 150', HD 14, neutral). Feathered Jale hide.
Castle of 21 Ulfire Men led by "the Lover of the Frozen Lightning," a Neutral 11th-level Sorcerer.
2703
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Citadel of 82 Ulfire Men led by a Chaotic 8th-level Fighter.
2704
Castle of 34 Jale Men led by a Neutral 6th-level Fighter.
Citadel of 46 Bone Men led by a Chaotic 7th-level Sorcerer.
2705
Citadel of 52 Jale Men led by a Neutral 9th-level Sorcerer.
Strange ritual space made up of crucified Brown Man, small clay jars of water and dried herbs.
2706
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
2707
Village of 229 Ulfire Men ruled by "the Illustriousness of the Stars," a Lawful 3rd-level Sorcerer.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2708
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
4 individuals of Species 23750.
2709
Spawn of Shub-Niggurath (AC 12, MV 150 [swimming only], HD 6, Chaotic): a Bone anthropoid with a scaled hide, 6 eyes, and a beaked mouth.
Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 9, neutral). Suckered Yellow hide. Genius Intelligence (18+ Int) and 1-4 psychic powers. Poisoned tail spikes has the effect of green lotus powder. Immune to poison.
2710
Citadel of 65 Jale Men led by "the Star of the Waves," a Chaotic 5th-level Sorcerer.
Castle of 44 Dolm Men led by a Neutral 4th-level Fighter.
2711
Citadel of 110 Black Men led by a Neutral 11th-level Fighter.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2712
Village of 214 Dolm Men ruled by a Chaotic 10th-level Sorcerer.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2713
Village of 371 Bone Men ruled by a Neutral 9th-level Sorcerer.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2714
3-18 red orbs can be seen floating in the distance.
1 Mummy Brain.
2715
2 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 3, neutral). Suckered Brown hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).
Burnt out husk of a large Yellow tyrannosaurus rex.
2716
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.