Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Village of 241 Bone Men ruled by a Chaotic 6th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2702

2 Shoggoths.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2703

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Citadel of 85 Green Men led by "the Enthroned of Autumn," a Neutral 6th-level Sorcerer.

2704

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2705

4 Purple Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1405.

Village of 305 Bone Men ruled by a Chaotic 3rd-level Fighter.

2706

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2707

Ancient runes are carved into earth, filled with red clay.

Village of 222 Yellow Men ruled by "the Mistress of the Gatherer," a Chaotic 7th-level Sorcerer.

2708

Village of 316 Yellow Men ruled by a Chaotic 4th-level Sorcerer.

11 Mummies.

2709

3 Unquiet Worms.

Citadel of 99 Ulfire Men led by "the Lawgiver of Peace," a Neutral 3rd-level Sorcerer.

2710

5 Spawn of Shub-Niggurath (AC 12, MV 240 [land] / 150 [fly], HD 5, Chaotic): a Purple batrachian with a suckered hide, 3 eyes, and a suckered mouth.

Mutant Plesiosaurus (AC 14, MV 150', HD 24, neutral). Scaled Red hide. Eyes glow brightly (Gaze causes confusion). Surprised only on a 1. Immune to heat/fire.

2711

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 90 [fly], HD 9, Chaotic): a Ulfire arboreoid with a smooth hide, multiple/insectile eyes, and no mouth.

Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 210 [fly], HD 7, Chaotic): a Yellow arboreoid with a scaled hide, 1 eyes, and no mouth. Immune to poison.

2712

Village of 243 Blue Men ruled by a Neutral 5th-level Fighter.

1 Dolm Ooze.

2713

Village of 244 Orange Men ruled by a Neutral 10th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 120 [fly], HD 2, Chaotic): a Red ophidioid with a smooth hide, 2 eyes, and a toothed mouth.

2714

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Village of 155 Brown Men ruled by a Chaotic 7th-level Fighter.

2715

Spawn of Shub-Niggurath (AC 12, MV 150, HD 2, Chaotic): a Purple batrachian with a suckered hide, 1 eyes, and a toothed mouth. Harmed only by fire. Immune to normal weapons.

1 Mummy Brain.

2716

6 Stegosauruses.

5 Spawn of Shub-Niggurath (AC 12, MV 210, HD 1, Chaotic): a Orange annelidoid with a suckered hide, 3 eyes, and a circular gaping maw.