Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

20 Diseased Guardians.

2702

Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 90 [fly], HD 6, Chaotic): a Orange amoeboid with a smooth hide, 1 eyes, and no mouth. The creature has 2-9 heads. The creature is extremely hot: 1 die damage per round to all within 20' Immune to normal weapons.

Village of 421 Red Men ruled by a Lawful 3rd-level Fighter.

2703

Spawn of Shub-Niggurath (AC 16, MV 150, HD 5, Chaotic): a Dolm quadruped with a furred hide, 1 eyes, and a circular gaping maw.

3 Dolm Worms.

2704

Citadel of 77 Jale Men led by a Chaotic 5th-level Fighter.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2705

Citadel of 80 Black Men led by a Lawful 3rd-level Sorcerer.

1 Deep One.

2706

1 Mummy Brain.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [fly], HD 2, Neutral [intelligent]): a Purple octopoid with a feathered hide, 5 eyes, and a suckered mouth. Immune to surprise.

2707

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Castle of 49 White Men led by a Chaotic 5th-level Fighter.

2708

1 Spawn of Yog-Sothoth.

15 Mutant Plateosaurus (AC 16, MV 80', HD 4, neutral). Smooth Brown hide. Beaked mouth. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern). Immune to surprise.

2709

Village of 321 Orange Men ruled by "the Omnipotent Dew," a Chaotic 3rd-level Fighter.

Citadel of 62 Black Men led by a Chaotic 5th-level Fighter.

2710

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

4 Jale Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1706.

2711

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3-18 red orbs can be seen floating in the distance.

2712

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Citadel of 20 Purple Men led by "the Listener of All the Living," a Neutral 4th-level Fighter.

2713

17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2714

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Village of 268 Red Men ruled by "the Lover of Winter," a Neutral 11th-level Fighter.

2715

Spawn of Shub-Niggurath (AC 20, MV 180 [swimming only], HD 5, Neutral [intelligent]): a Jale, Red, Brown and Bone crustacean with a suckered hide, 5 eyes, and no mouth. Immune to cold.

9 Mutant Styracosaurus (AC 17, MV 60', HD 10, neutral). Smooth Ulfire hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').

2716

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.