This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
12 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 4, neutral). Feathered Jale hide. Touch turns anyone to slime. Immune to cold.
2702
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2703
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2704
Village of 250 Ulfire Men ruled by "the Gemstone of the Dead," a Neutral 6th-level Fighter.
The bodies of countless Bone Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2705
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
Citadel of 84 Purple Men led by a Lawful 5th-level Fighter.
2706
A young Blue Man child weeps alone. He has no possessions save his clothes, and is hungry.
1 Shoggoth.
2707
Circle of Standing Stones.
5 Triceratops.
2708
Castle of 94 Ulfire Men led by "the Terror of the Seas," a Chaotic 8th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV None, HD 2, Chaotic): a Red octopoid with a suckered hide, 5 eyes, and a beaked mouth. Immune to surprise.
2709
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2710
Village of 230 Blue Men ruled by a Lawful 6th-level Fighter.
Citadel of 31 Ulfire Men led by a Neutral 4th-level Sorcerer.
2711
Mutant Allosaurus (AC 16, MV 150', HD 16, neutral). Furred Yellow hide. Pillow-like consistency, immune to bludgeoning attacks. Surprised only on a 1. Immune to normal weapons.
1 Ulfire Jelly.
2712
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
Castle of 51 Ulfire Men led by a Neutral 5th-level Fighter.
2713
Spawn of Shub-Niggurath (AC 14, MV 120, HD 1, Chaotic): a Purple hexapod with a suckered hide, 5 eyes, and multiple mouths.
A group of 6 disease ridden Orange cannibals feast on the remains of some Bone Men.
2714
Village of 326 Orange Men ruled by "the Infinitude of All the Seas," a Neutral 6th-level Sorcerer.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2715
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
2716
1 Deep One.
2 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 9, neutral). Suckered Blue hide. Eyes glow brightly (Gaze causes confusion). Surprised only on a 1.