This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 90 [fly], HD 10, Neutral [intelligent]): a Red crustacean with a smooth hide, 4 eyes, and no mouth. Harmed only by fire. Invisible.
Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 180 [fly], HD 7, Chaotic): a Brown octopoid with a smooth hide, 5 eyes, and multiple mouths.
2702
Citadel of 65 Black Men led by "the Soul of the Moon," a Chaotic 8th-level Fighter.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2703
Spawn of Shub-Niggurath (AC 12, MV 210, HD 1, Chaotic): a Purple, Bone, Dolm and Blue fungoid with a smooth hide, multiple/insectile eyes, and a toothed mouth. The creature surprises on 1-4 on a d6.
Village of 349 Purple Men ruled by a Neutral 5th-level Fighter.
2704
5 Primordial Ones.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
2705
Castle of 70 Blue Men led by "the Fountain of the Eyes," a Lawful 5th-level Fighter.
Village of 231 Jale Men ruled by a Chaotic 7th-level Fighter.
2706
Spawn of Shub-Niggurath (AC 19, MV 30 [land] / 210 [fly] / 240 [swim], HD 6, Chaotic): a Bone amoeboid with a suckered hide, 1 eyes, and no mouth. The sight of it makes opponents flee in fear.
9 Stegosauruses.
2707
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Village of 353 Bone Men ruled by a Lawful 6th-level Fighter.
2708
8 Triceratops.
Village of 311 Brown Men ruled by "the Brightness of Peace," a Neutral 5th-level Fighter.
2709
Spawn of Shub-Niggurath (AC 20, MV 90 [swimming only], HD 9, Neutral [intelligent]): a White avioid with a smooth hide, 2 eyes, and a suckered mouth. Its touch causes paralysis. Immune to poison.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2710
Citadel of 104 Purple Men led by a Chaotic 5th-level Fighter.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
2711
Citadel of 86 Yellow Men led by "the Cunning Death," a Chaotic 5th-level Fighter.
Village of 351 Ulfire Men ruled by "the Brilliant Lover," a Chaotic 7th-level Fighter.
2712
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Village of 341 Purple Men ruled by "the Beautiful Commander," a Chaotic 2nd-level Fighter.
2713
Village of 166 Dolm Men ruled by "the Ravishment of Glory," a Neutral 6th-level Fighter.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2714
1 Ulfire Jelly.
Spawn of Shub-Niggurath (AC 14, MV None, HD 8, Chaotic): a Black hexapod with a scaled hide, 6 eyes, and a suckered mouth.
2715
Spawn of Shub-Niggurath (AC 12, MV 210, HD 9, Chaotic): a Jale ooze/slime with a smooth hide, 3 eyes, and multiple mouths. Surprised only on a 1.
Monastery of 65 Bone Men led by "the Jewel of the Bone," a Lawful 8th-level Sorcerer.
2716
The bodies of countless Dolm Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.