Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Castle of 62 Blue Men led by a Neutral 6th-level Fighter.

2702

17 irrational space aliens herd a group of 15 Bone Men into a small metal bunker.

1 Pterodactyl.

2703

Village of 264 Yellow Men ruled by a Lawful 10th-level Sorcerer.

3-18 red orbs can be seen floating in the distance.

2704

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 120 [swim], HD 1, Chaotic): a Jale crustacean with a suckered hide, 3 eyes, and a circular gaping maw. The creature is psionic: (1-8 powers, 1-8 times per day) Surprised only on a 1.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2705

Two Blue men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2706

Spawn of Shub-Niggurath (AC 13, MV 120, HD 5, Chaotic): a Black plant with a smooth hide, multiple/insectile eyes, and a toothed mouth. Immune to heat/fire.

Hidden underground lair of 43 Jale zealots led by a Lawful 5th-level Sorcerer.

2707

Village of 321 Bone Men ruled by a Neutral 7th-level Fighter.

Castle of 40 Red Men who are currently leaderless.

2708

3 Mi-Go.

8 Triceratops.

2709

7 Mi-Go.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 2, Chaotic): a Dolm fungoid with a suckered hide, 4 eyes, and a circular gaping maw.

2710

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [fly] / 150 [swim], HD 5, Chaotic): a Orange arachnoid with a smooth hide, 6 eyes, and multiple mouths. Immune to poison.

Village of 252 Black Men ruled by a Lawful 2nd-level Fighter.

2711

Spawn of Shub-Niggurath (AC 20, MV 150 [swimming only], HD 4, Chaotic): a Bone fungoid with a smooth hide, no eyes, and a circular gaping maw.

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 90 [fly] / 150 [swim], HD 3, Neutral [intelligent]): a Yellow amoeboid with a smooth hide, 1 eyes, and a toothed mouth.

2712

Village of 287 Purple Men ruled by "the Power of the Awake," a Neutral 5th-level Fighter.

8 Triceratops.

2713

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 21, neutral). Suckered Blue hide.

Spawn of Shub-Niggurath (AC 13, MV None, HD 2, Chaotic): a White insectoid with a feathered hide, 4 eyes, and a circular gaping maw.

2714

Castle of 73 Bone Men led by a Chaotic 8th-level Fighter.

1 Sabertooth Tiger (intelligent).

2715

Village of 310 Ulfire Men ruled by "the Eloquent Poignancy," a Neutral 6th-level Fighter.

4 Dolm Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1208.

2716

Village of 200 Orange Men ruled by a Neutral 4th-level Fighter.

Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.