Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

3-18 red orbs can be seen floating in the distance.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2702

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Village of 311 Bone Men ruled by a Chaotic 6th-level Fighter.

2703

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Spawn of Shub-Niggurath (AC 20, MV None, HD 2, Chaotic): a Green icthyoid with a furred hide, no eyes, and multiple mouths.

2704

1 Mummy Brain.

Spawn of Shub-Niggurath (AC 20, MV 120 [swimming only], HD 1, Neutral [intelligent]): a Bone arachnoid with a feathered hide, 3 eyes, and a beaked mouth. The creature is extremely hot: 1 die damage per round to all within 20'

2705

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2706

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2707

Spawn of Shub-Niggurath (AC 13, MV 240, HD 2, Chaotic): a Blue octopoid with a scaled hide, multiple/insectile eyes, and a beaked mouth. Immune to poison.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2708

Spawn of Shub-Niggurath (AC 13, MV 90 [swimming only], HD 10, Chaotic): a Purple arboreoid with a suckered hide, no eyes, and a toothed mouth. Immune to heat/fire. Invisible.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2709

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2710

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Village of 296 Black Men who are currently leaderless.

2711

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2712

Village of 185 Ulfire Men ruled by "Lady of Many Hues," a Chaotic 6th-level Fighter.

Citadel of 68 Brown Men led by "the Incomparable Will," a Neutral 7th-level Fighter.

2713

Castle of 59 White Men led by "the Mind of the Eyes," a Chaotic 9th-level Fighter.

Citadel of 25 Purple Men led by a Neutral 5th-level Fighter.

2714

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Spawn of Shub-Niggurath (AC 16, MV 120, HD 5, Neutral [unintelligent]): a Red ophidioid with a smooth hide, 4 eyes, and a suckered mouth. Harmed only by fire.

2715

Castle of 29 Green Men led by "the Uncircumscribed Death," a Neutral 6th-level Sorcerer.

Spawn of Shub-Niggurath (AC 12, MV 30, HD 10, Chaotic): a Red amoeboid with a suckered hide, 2 eyes, and no mouth.

2716

Village of 403 Jale Men ruled by "the Rain of Autumn," a Chaotic 6th-level Fighter.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.