Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Mutant Megalosaurus (AC 16, MV 120', HD 8, neutral). Smooth Ulfire hide. Pillow-like consistency, immune to bludgeoning attacks.

2702

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3-18 red orbs can be seen floating in the distance.

2703

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 210 [swim], HD 2, Chaotic): a White amoeboid with a suckered hide, 1 eyes, and no mouth. Immune to surprise.

2704

Spawn of Shub-Niggurath (AC 14, MV 90, HD 5, Neutral [intelligent]): a Green icthyoid with a scaled hide, 4 eyes, and a beaked mouth.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2705

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

11 Velociraptors.

2706

1 Mummy.

Spawn of Shub-Niggurath (AC 12, MV 60, HD 7, Chaotic): a Orange ooze/slime with a suckered hide, 4 eyes, and a suckered mouth.

2707

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Hidden underground lair of 43 Green zealots led by a Lawful 5th-level Sorcerer.

2708

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2709

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2710

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 90 [swim], HD 4, Chaotic): a Green insectoid with a furred hide, 2 eyes, and a toothed mouth. Immune to heat/fire.

Spawn of Shub-Niggurath (AC 14, MV None, HD 9, Chaotic): a Green insectoid with a scaled hide, 2 eyes, and a beaked mouth. Its touch causes paralysis. Immune to poison.

2711

Village of 273 Brown Men ruled by a Neutral 6th-level Fighter.

8 Velociraptors.

2712

Castle of 64 White Men led by a Lawful 6th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 90 [swim], HD 2, Chaotic): a Orange avioid with a feathered hide, 4 eyes, and a beaked mouth. Immune to cold. Immune to surprise.

2713

Village of 192 Brown Men ruled by a Neutral 13th-level Fighter.

10 Stegosauruses.

2714

The mutilated bodies of two Ulfire children lay next to the dead body of a Dolm Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 90 [swim], HD 2, Neutral [unintelligent]): a Bone batrachian with a scaled hide, 4 eyes, and multiple mouths.

2715

Citadel of 90 Black Men led by a Lawful 9th-level Fighter.

Castle of 85 Jale Men led by a Neutral 4th-level Fighter.

2716

Village of 302 Brown Men ruled by "the Mind of Autumn," a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.