Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Spawn of Shub-Niggurath (AC 14, MV 30, HD 2, Chaotic): a Jale anthropoid with a scaled hide, 2 eyes, and a toothed mouth. Immune to surprise.

Village of 150 Black Men ruled by a Chaotic 9th-level Sorcerer.

2702

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 150 [fly], HD 8, Chaotic): a Ulfire plant with a scaled hide, 3 eyes, and no mouth.

2703

Circle of Standing Stones.

17 irrational space aliens herd a group of 15 Red Men into a small metal bunker.

2704

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Spawn of Shub-Niggurath (AC 14, MV 210 [swimming only], HD 6, Neutral [intelligent]): a Yellow batrachian with a scaled hide, 2 eyes, and a toothed mouth.

2705

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2706

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2707

Village of 295 Blue Men ruled by "the Thought of the Bringer," a Chaotic 5th-level Fighter.

9 Primordial Ones.

2708

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

10 Triceratops.

2709

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

6 Primordial Ones.

2710

Two Red men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2711

10 Triceratops.

Village of 343 Yellow Men ruled by "the Chief of the Dead," a Neutral 8th-level Fighter.

2712

Village of 159 Brown Men ruled by a Neutral 8th-level Sorcerer.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2713

Spawn of Shub-Niggurath (AC 14, MV 120, HD 4, Chaotic): a Black quadruped with a furred hide, 2 eyes, and multiple mouths. Its touch turns anyone to slime.

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 14, neutral). Suckered Dolm hide.

2714

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

6 Mutant Camarasaurus (AC 15, MV 60', HD 12, neutral). Furred Black hide. Laser Eyes

2715

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 3, Neutral [unintelligent]): a Black avioid with a feathered hide, multiple/insectile eyes, and multiple mouths.

2716

Citadel of 56 Green Men led by a Chaotic 5th-level Sorcerer.

12 Mi-Go.