This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2702
Circle of Standing Stones.
1 Mummy Brain.
2703
44 Space Aliens.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
2704
Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.
Spawn of Shub-Niggurath (AC 17, MV 240, HD 9, Chaotic): a Bone icthyoid with a suckered hide, 5 eyes, and a suckered mouth.
2705
Citadel of 37 White Men led by "the Pearl of All," a Lawful 6th-level Fighter.
1 Ulfire Jelly.
2706
Citadel of 112 Red Men led by "the Mind of All the Living," a Neutral 7th-level Fighter.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
2707
2 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 15, neutral). Feathered Jale hide. Touch turns anyone to slime. Surprised only on a 1.
Village of 136 Yellow Men ruled by a Neutral 7th-level Fighter.
2708
Village of 158 Purple Men ruled by a Chaotic 6th-level Fighter.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
2709
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
Spawn of Shub-Niggurath (AC 12, MV 90, HD 5, Chaotic): a Purple octopoid with a scaled hide, 3 eyes, and a toothed mouth.
2710
Citadel of 78 Ulfire Men led by a Neutral 7th-level Sorcerer.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2711
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
2712
Village of 358 Ulfire Men ruled by "the Bright Ocean of the Ulfire," a Chaotic 4th-level Fighter.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2713
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
Spawn of Shub-Niggurath (AC 19, MV None, HD 5, Chaotic): a Ulfire avioid with a suckered hide, 1 eyes, and a beaked mouth.
2714
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
5 Mutant Brontosaurus (AC 16, MV 60', HD 30, neutral). Scaled Brown hide. Extremely hot (1 die damage per round to all within 20').
2715
1 Deep One.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
2716
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Village of 258 Green Men ruled by a Neutral 6th-level Fighter.