Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Spawn of Shub-Niggurath (AC 12, MV 210 [swimming only], HD 3, Neutral [intelligent]): a Jale arachnoid with a suckered hide, 5 eyes, and a circular gaping maw. Immune to poison.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2702

Village of 387 White Men ruled by a Neutral 8th-level Fighter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2703

Village of 287 Dolm Men ruled by a Chaotic 10th-level Sorcerer.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2704

Castle of 32 Jale Men led by a Chaotic 7th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 210 [swimming only], HD 10, Chaotic): a Bone, Brown, White and Green ooze/slime with a suckered hide, 1 eyes, and a toothed mouth. Invisible.

2705

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2706

17 irrational space aliens herd a group of 15 Brown Men into a small metal bunker.

4 Green Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2104.

2707

Spawn of Shub-Niggurath (AC 17, MV 240, HD 4, Chaotic): a White and Jale anthropoid with a furred hide, no eyes, and multiple mouths.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2708

Citadel of 72 Jale Men led by a Neutral 9th-level Fighter.

Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2709

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Spawn of Shub-Niggurath (AC 13, MV None, HD 8, Chaotic): a Brown, Yellow, Purple and Green quadruped with a smooth hide, no eyes, and multiple mouths.

2710

Spawn of Shub-Niggurath (AC 15, MV 30 [swimming only], HD 6, Chaotic): a Yellow plant with a suckered hide, 2 eyes, and multiple mouths. Harmed only by fire.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2711

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

The bodies of countless Blue Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2712

3 Shoggoths.

A group of 6 disease ridden Yellow cannibals feast on the remains of some Bone Men.

2713

Spawn of Shub-Niggurath (AC 14, MV 120, HD 5, Chaotic): a White ooze/slime with a scaled hide, no eyes, and a circular gaping maw. The creature is psionic: (1-8 powers, 1-8 times per day)

Village of 255 Black Men ruled by "the Incomparable Pool," a Neutral 2nd-level Fighter.

2714

Spawn of Shub-Niggurath (AC 19, MV 90, HD 1, Neutral [unintelligent]): a Orange arboreoid with a scaled hide, 4 eyes, and a circular gaping maw. Immune to poison.

Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.

2715

Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 210 [fly], HD 6, Chaotic): a Jale ooze/slime with a furred hide, 6 eyes, and no mouth. Immune to cold.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2716

Spawn of Shub-Niggurath (AC 15, MV 180, HD 2, Neutral [unintelligent]): a White ooze/slime with a smooth hide, multiple/insectile eyes, and a beaked mouth. Surprised only on a 1.

1 Sabertooth Tiger (intelligent).