This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 180 [swim], HD 7, Chaotic): a Blue, Ulfire, Yellow and Orange anthropoid with a scaled hide, 2 eyes, and a suckered mouth.
2702
1 Ulfire Jelly.
19 Diseased Guardians.
2703
Village of 159 Yellow Men ruled by a Neutral 8th-level Fighter.
Village of 222 Green Men ruled by "the Tyrant beyond All Superlatives," a Neutral 2nd-level Fighter.
2704
Citadel of 50 Ulfire Men led by "the Blossoming Baron," a Chaotic 4th-level Sorcerer.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
2705
Castle of 70 Bone Men led by "the Tyrant of Winter," a Lawful 6th-level Sorcerer.
Citadel of 94 Ulfire Men led by a Neutral 6th-level Spawn of Shub-Niggurath.
2706
Spawn of Shub-Niggurath (AC 19, MV 210 [land] / 150 [fly] / 210 [swim], HD 7, Chaotic): a Brown fungoid with a scaled hide, 6 eyes, and no mouth. The creature has a breath weapon. The creature is extremely hot: 1 die damage per round to all within 20'
Castle of 72 Green Men led by "the Terror of the Gatherer," a Neutral 2nd-level Fighter.
2707
Castle of 67 Ulfire Men led by a Neutral 5th-level Sorcerer.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2708
Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
2709
Village of 378 Jale Men ruled by a Lawful 2nd-level Fighter.
Citadel of 98 White Men led by a Neutral 5th-level Sorcerer.
2710
Circle of Standing Stones.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2711
Village of 329 Brown Men ruled by "the Wind of Mercy," a Chaotic 5th-level Fighter.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
2712
Citadel of 66 Dolm Men led by a Chaotic 8th-level Sorcerer.
Village of 273 White Men ruled by a Neutral 3rd-level Fighter.
2713
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2714
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
Spawn of Shub-Niggurath (AC 16, MV 240 [land] / 120 [fly] / 120 [swim], HD 6, Neutral [intelligent]): a White amoeboid with a feathered hide, 3 eyes, and no mouth. Immune to surprise.
2715
Citadel of 74 Yellow Men led by "the Flowering Lord," a Lawful 6th-level Sorcerer.
Citadel of 108 Yellow Men led by a Neutral 6th-level Sorcerer.
2716
Village of 155 Blue Men ruled by a Neutral 9th-level Fighter.
Village of 223 Red Men ruled by "the Wind of Winter," a Neutral 5th-level Fighter.