Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

A group of 6 disease ridden Black cannibals feast on the remains of some Bone Men.

Village of 186 Jale Men ruled by a Lawful 9th-level Fighter.

2702

1 Sabertooth Tiger (intelligent).

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 120 [fly], HD 1, Neutral [intelligent]): a Yellow and Red octopoid with a furred hide, 1 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.

2703

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2704

Village of 272 Jale Men ruled by a Lawful 7th-level Fighter.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2705

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2706

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

13 Mutant Stegosaurus (AC 16, MV 60', HD 7, neutral). Feathered Red hide.

2707

Village of 271 Blue Men ruled by a Chaotic 5th-level Fighter.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2708

Village of 369 Yellow Men ruled by "the Mistress of All Truths," a Chaotic 8th-level Sorcerer.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2709

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2710

Spawn of Shub-Niggurath (AC 14, MV 60, HD 5, Chaotic): a Ulfire batrachian with a suckered hide, 3 eyes, and a circular gaping maw. Its touch causes sickness (lose 1 Con / day until dead).

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2711

1 Primordial One.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2712

7 Stegosauruses.

Village of 344 Blue Men ruled by a Lawful 4th-level Fighter.

2713

6 Primordial Ones.

Village of 237 Blue Men ruled by a Neutral 5th-level Fighter.

2714

2 Mutant Allosaurus (AC 16, MV 150', HD 12, neutral). Scaled Ulfire hide. Extremely hot (1 die damage per round to all within 20'). Regenerate 1 HD every 1-3 rounds.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2715

4 Orange Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2215.

Village of 277 Orange Men ruled by a Neutral 9th-level Fighter.

2716

Spawn of Shub-Niggurath (AC 17, MV 150, HD 3, Chaotic): a Jale quadruped with a furred hide, 3 eyes, and a circular gaping maw. Immune to heat/fire.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.