Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

1 Deep One.

Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 210 [fly] / 60 [swim], HD 4, Neutral [unintelligent]): a Blue, Jale, Brown and Purple quadruped with a feathered hide, 6 eyes, and a toothed mouth. The creature shoots spikes (1 die damage). Harmed only by fire.

2702

Village of 312 Red Men ruled by a Chaotic 1st-level Sorcerer.

17 irrational space aliens herd a group of 15 Bone Men into a small metal bunker.

2703

Spawn of Shub-Niggurath (AC 17, MV 120, HD 6, Chaotic): a Yellow plant with a smooth hide, 1 eyes, and a beaked mouth. The sight of it makes opponents flee in fear.

Spawn of Shub-Niggurath (AC 16, MV 150, HD 3, Chaotic): a Jale octopoid with a scaled hide, 3 eyes, and a suckered mouth.

2704

Spawn of Shub-Niggurath (AC 13, MV 120, HD 3, Neutral [unintelligent]): a Ulfire arboreoid with a scaled hide, 4 eyes, and a toothed mouth.

Spawn of Shub-Niggurath (AC 12, MV 180, HD 5, Chaotic): a Black plant with a scaled hide, 2 eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.

2705

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 180 [fly], HD 8, Chaotic): a White crustacean with a scaled hide, 6 eyes, and a beaked mouth. Surprised only on a 1.

2706

2 Shoggoths.

Citadel of 52 Blue Men led by "the Foundation of the Master," a Chaotic 9th-level Fighter.

2707

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Village of 302 Green Men ruled by "the Terror of Defence," a Chaotic 10th-level Sorcerer.

2708

Village of 316 Orange Men ruled by a Neutral 3rd-level Fighter.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2709

Village of 258 Orange Men ruled by "the Radiance of the Silent God," a Lawful 8th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2710

6 Mummies.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2711

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2712

Village of 275 Green Men ruled by a Neutral 2nd-level Fighter.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2713

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Burnt out husk of a large Black tyrannosaurus rex.

2714

Village of 130 Blue Men ruled by a Neutral 7th-level Fighter.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2715

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2 Tyrannosaurus Rexes.

2716

Village of 253 Green Men ruled by a Neutral 6th-level Sorcerer.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [swim], HD 1, Chaotic): a Jale amoeboid with a scaled hide, multiple/insectile eyes, and a toothed mouth. Immune to poison. Harmed only by fire.