This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2702
Citadel of 21 Green Men led by a Lawful 7th-level Sorcerer.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2703
1 Dolm Ooze.
Citadel of 101 Green Men led by a Neutral 7th-level Fighter.
2704
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Village of 316 Red Men ruled by a Chaotic 7th-level Fighter.
2705
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Spawn of Shub-Niggurath (AC 15, MV 120, HD 5, Neutral [intelligent]): a Bone annelidoid with a suckered hide, 6 eyes, and a circular gaping maw. Immune to poison. Immune to normal weapons.
2706
Castle of 59 White Men led by a Neutral 6th-level Fighter.
Citadel of 90 Purple Men led by a Neutral 3rd-level Fighter.
2707
Monastery of 46 Dolm Men led by "the Captain of Autumn," a Neutral 3rd-level Fighter.
Village of 287 Blue Men ruled by a Lawful 5th-level Fighter.
2708
Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 210 [fly] / 90 [swim], HD 3, Neutral [unintelligent]): a Blue icthyoid with a suckered hide, multiple/insectile eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2709
4 Pterodactyls.
Ancient runes are carved into earth, filled with red clay.
2710
Castle of 77 Ulfire Men led by a Neutral 3rd-level Fighter.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
2711
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 180 [fly], HD 7, Neutral [intelligent]): a Blue ooze/slime with a furred hide, 1 eyes, and a beaked mouth. Immune to poison.
Spawn of Shub-Niggurath (AC 14, MV 210, HD 5, Chaotic): a Blue arboreoid with a furred hide, 5 eyes, and a circular gaping maw. Immune to normal weapons.
2712
Strange ritual space made up of crucified Yellow Man, small clay jars of water and dried herbs.
An abandoned space alien outpost is now home to a group of 23 Black bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2404.
2713
1 Mummy Brain.
Spawn of Shub-Niggurath (AC 13, MV 210, HD 3, Chaotic): a Ulfire hexapod with a suckered hide, no eyes, and a suckered mouth. Its gaze causes confusion Regenerate 1 HD every 1-3 rounds.
2714
5 Mutant Camarasaurus (AC 15, MV 60', HD 10, neutral). Smooth Brown hide.
1 Deep One.
2715
Citadel of 45 Black Men led by a Chaotic 2nd-level Fighter.
Village of 293 Blue Men ruled by a Neutral 3rd-level Fighter.
2716
Citadel of 38 Bone Men led by a Neutral 7th-level Fighter.
Village of 324 Yellow Men ruled by a Neutral 3rd-level Fighter.