Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Strange ritual space made up of crucified Orange Man, small clay jars of water and dried herbs.

Castle of 85 Purple Men led by a Chaotic 6th-level Fighter.

2702

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2703

Village of 265 Green Men ruled by a Neutral 8th-level Fighter.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2704

A group of 6 disease ridden Purple cannibals feast on the remains of some Bone Men.

Village of 233 Dolm Men ruled by "the Lover of All the Seas," a Lawful 7th-level Fighter.

2705

2 Mummies.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2706

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 90 [fly] / 180 [swim], HD 7, Chaotic): a Blue, Orange and Dolm octopoid with a furred hide, multiple/insectile eyes, and a circular gaping maw.

2707

Citadel of 68 Brown Men led by a Neutral 6th-level Sorcerer.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2708

10 Primordial Ones.

5 Pterodactyls.

2709

Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 90 [swim], HD 2, Neutral [unintelligent]): a Orange crustacean with a scaled hide, multiple/insectile eyes, and multiple mouths.

13 Stegosauruses.

2710

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2711

2 Pterodactyls.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2712

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

The mutilated bodies of two Ulfire children lay next to the dead body of a Red Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2713

Village of 183 Red Men ruled by a Chaotic 2nd-level Fighter.

Castle of 76 Brown Men led by a Lawful 4th-level Sorcerer.

2714

Castle of 65 Yellow Men led by a Chaotic 11th-level Sorcerer.

Citadel of 77 Red Men led by a Chaotic 9th-level Fighter.

2715

Village of 425 Green Men ruled by a Neutral 5th-level Fighter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2716

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.