Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Village of 309 Black Men ruled by a Lawful 6th-level Fighter.

7 of the Great Race.

2702

Castle of 43 Blue Men led by a Lawful 9th-level Fighter.

3 Dolm Worms.

2703

Village of 191 Yellow Men ruled by a Chaotic 2nd-level Fighter.

2 individuals of Species 23750.

2704

Citadel of 41 Green Men led by a Neutral 5th-level Sorcerer.

1 Dolm Ooze.

2705

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [fly] / 210 [swim], HD 2, Chaotic): a Bone insectoid with a smooth hide, 4 eyes, and a beaked mouth. Immune to cold.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2706

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2707

1 Ulfire Jelly.

Citadel of 85 Orange Men led by a Neutral 2nd-level Sorcerer.

2708

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Village of 250 Blue Men ruled by a Neutral 2nd-level Fighter.

2709

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Castle of 60 Ulfire Men led by a Neutral 6th-level Sorcerer.

2710

1 Sabertooth Tiger (intelligent).

Village of 219 Ulfire Men ruled by "the Will of the Frozen Lightning," a Neutral 5th-level Spawn of Shub-Niggurath.

2711

Village of 238 White Men ruled by a Neutral 4th-level Fighter.

1 Ulfire Jelly.

2712

Village of 260 Black Men ruled by a Neutral 10th-level Fighter.

9 Mi-Go.

2713

Village of 253 Yellow Men ruled by "the Plumage of the Hills," a Neutral 5th-level Fighter.

A young Purple Man child weeps alone. He has no possessions save his clothes, and is hungry.

2714

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2715

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2716

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Ancient runes are carved into earth, filled with red clay.