Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2702

An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2007.

Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 9, Chaotic): a Black amoeboid with a scaled hide, 6 eyes, and a suckered mouth. Invisible.

2703

Village of 168 Bone Men ruled by a Lawful 6th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 210 [swim], HD 5, Chaotic): a Red, Blue and Dolm crustacean with a feathered hide, 4 eyes, and multiple mouths.

2704

1 Deep One.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2705

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Castle of 46 Brown Men led by "the Dominance of the Stars," a Neutral 4th-level Sorcerer.

2706

7 Mutant Triceratops (AC 15, MV 90', HD 14, neutral). Suckered Black hide. Psionic: (1-8 powers, 1-8 times per day). Invisible.

1 Cthugah's Flame Creature.

2707

Citadel of 111 Bone Men led by a Neutral 5th-level Fighter.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2708

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Citadel of 5 Jale Men led by "the Voice of Sleepers," a Neutral 10th-level Fighter.

2709

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2710

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2711

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2712

6 Stegosauruses.

2 Mutant Plesiosaurus (AC 14, MV 150', HD 18, neutral). Smooth Red hide. Can split into smaller versions of itself, like Voltron in reverse.

2713

13 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 6, neutral). Scaled Orange hide. Prehensile tongue (swallow attack). Regenerate 1 HD every 1-3 rounds.

Village of 173 Blue Men ruled by a Chaotic 7th-level Fighter.

2714

Burnt out husk of a large Green tyrannosaurus rex.

Village of 376 Jale Men ruled by "the Superior of the Seas," a Neutral 6th-level Fighter.

2715

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2716

5 Mummies.

3 Dolm Worms.