Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

1 Sabertooth Tiger (intelligent).

2702

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Village of 386 Yellow Men ruled by a Chaotic 5th-level Sorcerer.

2703

10 Primordial Ones.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2704

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 2, Neutral [intelligent]): a Jale anthropoid with a smooth hide, 2 eyes, and no mouth. Immune to heat/fire.

2705

Spawn of Shub-Niggurath (AC 17, MV 150, HD 2, Chaotic): a White and Orange amoeboid with a smooth hide, no eyes, and a circular gaping maw.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2706

Village of 229 Yellow Men ruled by a Lawful 7th-level Fighter.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2707

Village of 363 Green Men ruled by a Neutral 10th-level Sorcerer.

Hidden underground lair of 43 Black zealots led by a Lawful 5th-level Sorcerer.

2708

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Spawn of Shub-Niggurath (AC 13, MV 180, HD 6, Neutral [unintelligent]): a Blue fungoid with a furred hide, 2 eyes, and a toothed mouth. Immune to poison.

2709

Spawn of Shub-Niggurath (AC 14, MV 240 [swimming only], HD 7, Chaotic): a Red ophidioid with a scaled hide, no eyes, and no mouth. Its touch turns anyone to slime.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2710

Spawn of Shub-Niggurath (AC 14, MV 180, HD 4, Chaotic): a Orange arboreoid with a smooth hide, 4 eyes, and a beaked mouth. Immune to normal weapons. Surprised only on a 1.

Citadel of 112 Dolm Men led by "the Spring of Humility," a Lawful 3rd-level Fighter.

2711

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2712

Spawn of Shub-Niggurath (AC 16, MV 180, HD 4, Chaotic): a Orange anthropoid with a smooth hide, 2 eyes, and multiple mouths. Invisible.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2713

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 15, neutral). Furred White hide.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2714

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Citadel of 37 Orange Men led by a Neutral 10th-level Fighter.

2715

Citadel of 127 Dolm Men led by "the Adept of the Sun," a Chaotic 4th-level Fighter.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2716

1 Deep One.

5 Mutant Ankylosaurus (AC 21, MV 60', HD 12, neutral). Feathered Ulfire hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').