Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2702

Spawn of Shub-Niggurath (AC 15, MV 60 [land] / 30 [swim], HD 3, Chaotic): a Orange octopoid with a suckered hide, no eyes, and a suckered mouth. The creature poisonous.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2703

Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 30 [fly] / 90 [swim], HD 2, Chaotic): a Brown ophidioid with a smooth hide, multiple/insectile eyes, and no mouth. The sight of it makes opponents flee in fear.

Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 90 [fly] / 90 [swim], HD 6, Chaotic): a Bone octopoid with a scaled hide, 2 eyes, and a suckered mouth.

2704

A group of 6 disease ridden Jale cannibals feast on the remains of some Bone Men.

17 irrational space aliens herd a group of 15 Jale Men into a small metal bunker.

2705

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

1 Sabertooth Tiger (intelligent).

2706

2 Mutant Gorgosaurus (AC 16, MV 150', HD 16, neutral). Scaled Green hide. Beaked mouth. Pillow-like consistency, immune to bludgeoning attacks. Immune to surprise. Regenerate 1 HD every 1-3 rounds.

Village of 292 Bone Men ruled by a Chaotic 7th-level Fighter.

2707

3-18 red orbs can be seen floating in the distance.

Castle of 42 Red Men led by a Chaotic 5th-level Fighter.

2708

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2709

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Village of 340 Brown Men ruled by a Chaotic 8th-level Fighter.

2710

2 Cthugah's Flame Creatures.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2711

Citadel of 115 Dolm Men led by "the Omnipresent Lord," a Lawful 3rd-level Fighter.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2712

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2713

Spawn of Shub-Niggurath (AC 19, MV 180 [land] / 60 [swim], HD 10, Neutral [unintelligent]): a Green avioid with a feathered hide, no eyes, and a circular gaping maw.

The bodies of countless Brown Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2714

Burnt out husk of a large Brown tyrannosaurus rex.

Spawn of Shub-Niggurath (AC 15, MV 120, HD 7, Chaotic): a Bone, Dolm, Purple and Red plant with a smooth hide, 5 eyes, and a suckered mouth. Harmed only by fire.

2715

1 Dolm Pudding.

Village of 233 Bone Men ruled by a Neutral 6th-level Fighter.

2716

Village of 254 Blue Men ruled by a Chaotic 7th-level Fighter.

1 Dolm Worm.