Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

3 Shoggoths.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2702

Citadel of 129 Bone Men led by "the Glory of Stones," a Chaotic 11th-level Fighter.

1 Shoggoth.

2703

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

1 Pterodactyl.

2704

Citadel of 55 Blue Men led by a Neutral 5th-level Fighter.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2705

1 Deep One.

Citadel of 67 Green Men led by "the Master of All Excellences," a Chaotic 3rd-level Fighter.

2706

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

4 Mummies.

2707

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 150 [fly], HD 6, Chaotic): a Ulfire plant with a feathered hide, 3 eyes, and a beaked mouth. Surprised only on a 1.

1 Spawn of Shub-Niggurath (AC 14, MV 240, HD 4, Chaotic): a Jale fungoid with a smooth hide, multiple/insectile eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.

2708

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2709

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Village of 307 Purple Men ruled by a Neutral 3rd-level Sorcerer.

2710

3-18 red orbs can be seen floating in the distance.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2711

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Village of 289 Yellow Men ruled by "He of Many Shades," a Lawful 6th-level Fighter.

2712

4 Red Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1408.

Village of 143 Blue Men ruled by "the Speaker of Dreams," a Neutral 7th-level Sorcerer.

2713

Village of 224 Green Men ruled by a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 150, HD 7, Chaotic): a Blue ophidioid with a furred hide, multiple/insectile eyes, and a beaked mouth. The sight of it drives insane. Immune to cold.

2714

Village of 322 Blue Men ruled by a Lawful 4th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2715

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2716

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Village of 301 Yellow Men ruled by "the Power upon the Redoubtable Throne," a Neutral 3rd-level Fighter.