This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
3 Mutant Plesiosaurus (AC 14, MV 150', HD 24, neutral). Feathered Jale hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Immune to normal weapons.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2702
Village of 151 Dolm Men ruled by a Neutral 7th-level Fighter.
1 Tyrannosaurus Rex.
2703
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2704
Castle of 36 Purple Men led by a Chaotic 6th-level Fighter.
4 Mutant Camarasaurus (AC 15, MV 60', HD 16, neutral). Feathered Bone hide. Can split into smaller versions of itself, like Voltron in reverse.
2705
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2706
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 150 [fly], HD 3, Chaotic): a Yellow, Brown and Red fungoid with a feathered hide, 3 eyes, and a circular gaping maw.
2707
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Spawn of Shub-Niggurath (AC 13, MV 60, HD 5, Chaotic): a Bone, Green and Orange avioid with a suckered hide, 1 eyes, and a beaked mouth. Its touch causes sickness (lose 1 Con / day until dead). The creature has 2-9 heads.
2708
Village of 235 Bone Men ruled by "the Judge of Dreamers," a Neutral 4th-level Sorcerer.
Spawn of Shub-Niggurath (AC 14, MV 60, HD 3, Chaotic): a Jale, Brown, White and Yellow ooze/slime with a furred hide, 3 eyes, and a beaked mouth.
2709
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2710
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2711
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Ancient runes are carved into earth, filled with red clay.
2712
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
11 Mi-Go.
2713
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3-18 red orbs can be seen floating in the distance.
2714
Village of 346 Orange Men ruled by "the Raucous Terror," a Lawful 7th-level Sorcerer.
2 Tyrannosaurus Rexes.
2715
Village of 247 Orange Men ruled by a Chaotic 7th-level Fighter.
17 irrational space aliens herd a group of 15 White Men into a small metal bunker.
2716
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 9, neutral). Feathered Jale hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Immune to heat/fire.