Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Citadel of 58 Jale Men led by a Chaotic 11th-level Fighter.

Two Jale men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2702

Circle of Standing Stones.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2703

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Ancient runes are carved into earth, filled with red clay.

2704

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2705

Spawn of Shub-Niggurath (AC 14, MV 120, HD 1, Neutral [intelligent]): a Purple and Red arachnoid with a scaled hide, 3 eyes, and a suckered mouth. Immune to surprise.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2706

Spawn of Shub-Niggurath (AC 17, MV 150 [swimming only], HD 3, Chaotic): a Ulfire annelidoid with a smooth hide, 3 eyes, and a circular gaping maw. Immune to cold. Regenerate 1 HD every 1-3 rounds.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2707

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Village of 240 Brown Men ruled by "the Swift Mirror," a Chaotic 4th-level Fighter.

2708

Village of 143 Purple Men ruled by a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 30 [land] / 90 [swim], HD 1, Chaotic): a Purple plant with a scaled hide, 6 eyes, and a suckered mouth. Harmed only by fire.

2709

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2710

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 90 [fly], HD 4, Chaotic): a Blue plant with a smooth hide, 6 eyes, and a toothed mouth. Immune to cold.

Citadel of 89 Jale Men led by a Chaotic 10th-level Sorcerer.

2711

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

2712

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Monastery of 49 Dolm Men led by a Neutral 7th-level Sorcerer.

2713

Village of 218 Purple Men ruled by a Chaotic 6th-level Fighter.

Castle of 24 Blue Men led by "the Radiance of Invincibility," a Neutral 10th-level Sorcerer.

2714

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2715

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1402.

2716

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.