This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
8 Triceratops.
The bodies of countless Orange Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2702
1 Sabertooth Tiger (intelligent).
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
2703
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
2704
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Citadel of 33 Red Men led by a Neutral 5th-level Fighter.
2705
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2706
Village of 410 White Men ruled by a Neutral 8th-level Fighter.
1 Mummy Brain.
2707
1 Dolm Pudding.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
2708
Two White men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Village of 263 White Men ruled by "the Speaker of Dreams," a Chaotic 2nd-level Fighter.
2709
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
15 Mutant Stegosaurus (AC 16, MV 60', HD 7, neutral). Feathered Blue hide. Immortal. Will resurrect 1 minute after apparent death.
2710
Village of 313 White Men ruled by a Neutral 3rd-level Sorcerer.
3 Primordial Ones.
2711
2 Cthugah's Flame Creatures.
3 B'yakhees.
2712
4 Velociraptors.
10 Stegosauruses.
2713
Spawn of Shub-Niggurath (AC 16, MV 150, HD 5, Neutral [unintelligent]): a Dolm, Bone and Ulfire amoeboid with a smooth hide, 6 eyes, and no mouth.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
2714
Hidden underground lair of 43 Brown zealots led by a Lawful 5th-level Sorcerer.
Monastery of 61 Green Men led by a Chaotic 10th-level Sorcerer.
2715
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 60 [fly], HD 3, Chaotic): a Brown fungoid with a smooth hide, 4 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.
2716
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
An abandoned space alien outpost is now home to a group of 23 Black bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1509.