Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 120 [fly], HD 4, Chaotic): a White insectoid with a smooth hide, 1 eyes, and multiple mouths. Immune to normal weapons.

Spawn of Shub-Niggurath (AC 14, MV 240 [land] / 240 [swim], HD 6, Chaotic): a Jale plant with a suckered hide, 4 eyes, and no mouth.

2702

4 White Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0102.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2703

Spawn of Shub-Niggurath (AC 14, MV 180, HD 1, Neutral [intelligent]): a Brown fungoid with a suckered hide, 5 eyes, and no mouth.

Spawn of Shub-Niggurath (AC 14, MV 180, HD 1, Neutral [intelligent]): a Dolm plant with a scaled hide, 3 eyes, and multiple mouths. The creature surprises on 1-4 on a d6.

2704

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 9, neutral). Furred Brown hide. Posses an additional 3 senses (Surprises on 1-4 on a d6).

3 Unquiet Worms.

2705

Village of 283 Green Men ruled by a Chaotic 5th-level Fighter.

Circle of Standing Stones.

2706

4 Primordial Ones.

Village of 286 Red Men ruled by a Chaotic 6th-level Fighter.

2707

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Village of 274 Yellow Men ruled by a Lawful 8th-level Fighter.

2708

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2709

Castle of 52 Orange Men led by "the Death of Spring," a Chaotic 5th-level Fighter.

8 Mutant Pentaceratops (AC 15, MV 90', HD 11, neutral). Feathered Brown hide. Can shoot tail spikes up to 60'.

2710

Castle of 20 Green Men led by a Neutral 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 90, HD 10, Chaotic): a Purple ooze/slime with a suckered hide, 3 eyes, and a suckered mouth. Immune to surprise.

2711

The mutilated bodies of two Ulfire children lay next to the dead body of a Black Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Castle of 27 Blue Men led by "the Essence of the Hills," a Chaotic 5th-level Sorcerer.

2712

6 Mutant Brontosaurus (AC 16, MV 60', HD 31, neutral). Feathered Green hide. Eyes glow brightly (Gaze causes confusion). Immune to poison.

Spawn of Shub-Niggurath (AC 13, MV 60, HD 5, Chaotic): a Brown insectoid with a scaled hide, 1 eyes, and a beaked mouth.

2713

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Citadel of 72 Yellow Men led by a Lawful 5th-level Fighter.

2714

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [fly], HD 1, Chaotic): a Brown annelidoid with a suckered hide, 6 eyes, and multiple mouths.

2715

Village of 329 Red Men ruled by a Lawful 6th-level Fighter.

Castle of 64 Blue Men led by a Chaotic 9th-level Sorcerer.

2716

Citadel of 69 Jale Men led by a Lawful 4th-level Sorcerer.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.