This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Village of 197 Green Men ruled by a Lawful 8th-level Sorcerer.
Castle of 63 Red Men led by a Neutral 7th-level Sorcerer.
2702
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 90 [fly], HD 3, Chaotic): a Yellow annelidoid with a suckered hide, 6 eyes, and no mouth. Immune to normal weapons.
2703
Castle of 49 Orange Men led by "the Rain of True Men," a Chaotic 8th-level Sorcerer.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2704
Castle of 48 Brown Men led by a Neutral 8th-level Fighter.
Hidden underground lair of 43 Ulfire zealots led by a Lawful 5th-level Sorcerer.
2705
Village of 184 Orange Men ruled by a Chaotic 5th-level Fighter.
1 Sabertooth Tiger (intelligent).
2706
1 Mummy.
The mutilated bodies of two Ulfire children lay next to the dead body of a Ulfire Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
2707
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Citadel of 53 White Men led by a Neutral 11th-level Sorcerer.
2708
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
2709
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
2710
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2711
Citadel of 112 Jale Men led by a Neutral 6th-level Sorcerer.
2 Mutant Allosaurus (AC 16, MV 150', HD 15, neutral). Feathered Black hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).
2712
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
1 Cthugah's Flame Creature.
2713
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2 individuals of Species 23750.
2714
Spawn of Shub-Niggurath (AC 14, MV 120, HD 5, Neutral [intelligent]): a Jale, Purple and Blue ooze/slime with a suckered hide, 5 eyes, and a suckered mouth.
Village of 184 Orange Men ruled by a Neutral 11th-level Fighter.
2715
1 Dolm Ooze.
Village of 327 Black Men ruled by a Lawful 5th-level Sorcerer.
2716
Village of 234 Bone Men ruled by "the Sovereign of Dreamers," a Chaotic 8th-level Fighter.
Citadel of 78 Blue Men led by a Chaotic 6th-level Fighter.