Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Village of 207 Purple Men ruled by a Neutral 8th-level Fighter.

1 Deep One.

2702

Village of 267 Purple Men ruled by a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 10, Chaotic): a Green arboreoid with a suckered hide, 5 eyes, and a toothed mouth.

2703

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Spawn of Shub-Niggurath (AC 17, MV 30 [land] / 120 [fly], HD 7, Neutral [intelligent]): a Bone ooze/slime with a furred hide, 1 eyes, and multiple mouths. Immune to heat/fire.

2704

Strange ritual space made up of crucified Orange Man, small clay jars of water and dried herbs.

1 Dolm Pudding.

2705

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Village of 206 Orange Men ruled by "the Radiance of Humility," a Neutral 5th-level Fighter.

2706

Village of 228 Purple Men ruled by a Neutral 5th-level Sorcerer.

Citadel of 108 Blue Men led by a Neutral 11th-level Fighter.

2707

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

1 individual of Species 23750.

2708

Ancient runes are carved into earth, filled with red clay.

Village of 148 Jale Men ruled by a Chaotic 10th-level Fighter.

2709

Village of 265 Brown Men ruled by a Chaotic 5th-level Fighter.

An abandoned space alien outpost is now home to a group of 23 Dolm bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2011.

2710

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2711

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Spawn of Shub-Niggurath (AC 17, MV 90, HD 7, Chaotic): a Orange annelidoid with a smooth hide, 6 eyes, and a circular gaping maw.

2712

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Castle of 60 White Men led by a Chaotic 4th-level Fighter.

2713

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Hidden underground lair of 43 Bone zealots led by a Lawful 5th-level Sorcerer.

2714

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 90 [swim], HD 5, Chaotic): a Red icthyoid with a suckered hide, 3 eyes, and no mouth. Immune to cold.

Spawn of Shub-Niggurath (AC 14, MV 30, HD 3, Chaotic): a Blue batrachian with a suckered hide, 3 eyes, and a suckered mouth. Its gaze causes confusion

2715

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2716

Village of 168 White Men ruled by a Chaotic 3rd-level Sorcerer.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).