This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Castle of 37 White Men led by a Chaotic 6th-level Fighter.
10 Primordial Ones.
2702
1 Sabertooth Tiger (intelligent).
Village of 220 Ulfire Men ruled by "the Cunning Baroness," a Neutral 4th-level Fighter.
2703
Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 120 [fly], HD 5, Neutral [unintelligent]): a Dolm crustacean with a smooth hide, no eyes, and a suckered mouth. Immune to cold.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2704
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
Village of 327 Ulfire Men ruled by a Neutral 11th-level Fighter.
2705
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Village of 345 Bone Men ruled by a Neutral 8th-level Fighter.
2706
Village of 204 Green Men ruled by "the Intellect of Stones," a Neutral 8th-level Fighter.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2707
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2708
Citadel of 26 White Men led by a Chaotic 11th-level Fighter.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2709
Village of 254 Jale Men ruled by a Chaotic 6th-level Sorcerer.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2710
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2711
1 Deep One.
Spawn of Shub-Niggurath (AC 14, MV 60, HD 3, Chaotic): a Dolm hexapod with a suckered hide, 3 eyes, and no mouth. The creature surprises on 1-4 on a d6.
2712
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.
2713
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2714
Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.
10 Mi-Go.
2715
Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 16, neutral). Feathered Green hide. Tentacles for tongues (can grab prey up to 20' away). Regenerate 1 HD every 1-3 rounds.
Village of 249 Yellow Men ruled by a Neutral 6th-level Fighter.
2716
Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 90 [fly], HD 7, Neutral [unintelligent]): a Green, Brown, Yellow and Dolm quadruped with a scaled hide, 5 eyes, and a beaked mouth. Immune to normal weapons.
Spawn of Shub-Niggurath (AC 19, MV 60, HD 2, Neutral [intelligent]): a Purple and Brown amoeboid with a smooth hide, multiple/insectile eyes, and a suckered mouth. The creature surprises on 1-4 on a d6. Immune to heat/fire.