Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

6 Mutant Brontosaurus (AC 16, MV 60', HD 31, neutral). Smooth Bone hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2702

Village of 332 Purple Men ruled by a Chaotic 4th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2703

Village of 298 Jale Men ruled by "the Gracious Star," a Lawful 3rd-level Sorcerer.

Castle of 12 Yellow Men led by a Chaotic 16th-level Fighter.

2704

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2 Mummies.

2705

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 15, neutral). Smooth Red hide. Poisoned tail spikes has the effect of green lotus powder. Immune to poison.

Citadel of 66 Brown Men led by a Neutral 8th-level Fighter.

2706

Village of 204 Orange Men ruled by "the Flower of the Hills," a Neutral 7th-level Sorcerer.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2707

Citadel of 105 Jale Men led by "the Master of the Waves," a Neutral 7th-level Fighter.

Village of 335 Red Men ruled by a Lawful 9th-level Fighter.

2708

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Spawn of Shub-Niggurath (AC 12, MV 30, HD 3, Neutral [intelligent]): a Blue anthropoid with a smooth hide, 3 eyes, and no mouth. Harmed only by fire.

2709

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2710

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

9 Velociraptors.

2711

1 individual of Species 23750.

Spawn of Shub-Niggurath (AC 16, MV 210, HD 5, Neutral [unintelligent]): a Dolm anthropoid with a scaled hide, 6 eyes, and no mouth. Immune to normal weapons.

2712

Citadel of 106 Jale Men led by a Lawful 4th-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2713

Citadel of 48 White Men led by a Lawful 3rd-level Fighter.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

2714

17 irrational space aliens herd a group of 15 Bone Men into a small metal bunker.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2715

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2716

A group of 6 disease ridden Jale cannibals feast on the remains of some Bone Men.

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 60 [fly] / 120 [swim], HD 4, Chaotic): a Black annelidoid with a scaled hide, no eyes, and no mouth.