Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Citadel of 39 Purple Men led by a Neutral 4th-level Sorcerer.

Spawn of Shub-Niggurath (AC 15, MV 120, HD 1, Chaotic): a Black ooze/slime with a suckered hide, no eyes, and multiple mouths.

2702

An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2214.

Spawn of Shub-Niggurath (AC 13, MV 30, HD 2, Chaotic): a Purple ooze/slime with a suckered hide, 3 eyes, and a beaked mouth.

2703

Spawn of Shub-Niggurath (AC 14, MV 60, HD 8, Chaotic): a Ulfire crustacean with a smooth hide, no eyes, and multiple mouths. Its touch causes paralysis.

Spawn of Shub-Niggurath (AC 13, MV 30 [land] / 60 [fly], HD 10, Chaotic): a Ulfire ophidioid with a scaled hide, 2 eyes, and a beaked mouth. Harmed only by fire.

2704

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Castle of 56 Bone Men led by a Lawful 6th-level Sorcerer.

2705

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2706

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2707

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2708

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2709

Circle of Standing Stones.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2710

Spawn of Shub-Niggurath (AC 14, MV 180 [swimming only], HD 1, Chaotic): a White arboreoid with a scaled hide, no eyes, and a beaked mouth. Surprised only on a 1.

Castle of 75 Yellow Men led by a Neutral 5th-level Sorcerer.

2711

Citadel of 129 Green Men led by a Neutral 4th-level Sorcerer.

Citadel of 64 Blue Men led by a Neutral 6th-level Sorcerer.

2712

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

5 Primordial Ones.

2713

Citadel of 70 Bone Men led by a Neutral 10th-level Fighter.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2714

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2715

Village of 243 Dolm Men ruled by a Neutral 8th-level Fighter.

Village of 200 Orange Men ruled by a Lawful 4th-level Fighter.

2716

Citadel of 68 Purple Men led by a Lawful 9th-level Fighter.

Village of 332 Red Men ruled by "the Glittering Judge," a Lawful 7th-level Fighter.