This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Burnt out husk of a large Jale tyrannosaurus rex.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2702
Hidden underground lair of 43 Jale zealots led by a Lawful 5th-level Sorcerer.
1 Shoggoth.
2703
Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 60 [fly], HD 2, Chaotic): a Jale fungoid with a feathered hide, no eyes, and a circular gaping maw.
Village of 277 Black Men ruled by a Neutral 5th-level Fighter.
2704
17 irrational space aliens herd a group of 15 Yellow Men into a small metal bunker.
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 150 [swim], HD 4, Chaotic): a White crustacean with a scaled hide, 2 eyes, and no mouth.
2705
Village of 226 Yellow Men ruled by a Chaotic 8th-level Fighter.
58 Space Aliens.
2706
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Castle of 73 Ulfire Men led by "the Chieftain of the Awake," a Chaotic 7th-level Fighter.
2707
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2708
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
Citadel of 113 Black Men led by a Neutral 5th-level Sorcerer.
2709
Village of 237 Mutated Men ruled by a Neutral 5th-level Fighter.
9 Mutant Plateosaurus (AC 16, MV 80', HD 8, neutral). Feathered Ulfire hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Surprised only on a 1.
2710
Citadel of 71 Jale Men led by a Chaotic 7th-level Fighter.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
2711
Village of 209 Blue Men ruled by a Chaotic 9th-level Fighter.
Spawn of Shub-Niggurath (AC 17, MV 210 [land] / 60 [swim], HD 6, Chaotic): a Green and Ulfire plant with a furred hide, 2 eyes, and a circular gaping maw.
2712
Village of 244 Red Men ruled by a Lawful 7th-level Sorcerer.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
2713
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Spawn of Shub-Niggurath (AC 13, MV 180 [swimming only], HD 1, Chaotic): a Jale ooze/slime with a suckered hide, 1 eyes, and a toothed mouth.
2714
Village of 224 Blue Men ruled by a Neutral 7th-level Fighter.
3 Shoggoths.
2715
Spawn of Shub-Niggurath (AC 17, MV 120, HD 5, Chaotic): a Orange icthyoid with a furred hide, 3 eyes, and a toothed mouth. Immune to poison.
Spawn of Shub-Niggurath (AC 12, MV None, HD 3, Chaotic): a Purple icthyoid with a smooth hide, 2 eyes, and a toothed mouth. Harmed only by fire.
2716
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Village of 227 Dolm Men ruled by a Chaotic 7th-level Fighter.