This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Castle of 62 Blue Men led by a Neutral 6th-level Fighter.
2702
17 irrational space aliens herd a group of 15 Bone Men into a small metal bunker.
1 Pterodactyl.
2703
Village of 264 Yellow Men ruled by a Lawful 10th-level Sorcerer.
3-18 red orbs can be seen floating in the distance.
2704
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 120 [swim], HD 1, Chaotic): a Jale crustacean with a suckered hide, 3 eyes, and a circular gaping maw. The creature is psionic: (1-8 powers, 1-8 times per day) Surprised only on a 1.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2705
Two Blue men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
2706
Spawn of Shub-Niggurath (AC 13, MV 120, HD 5, Chaotic): a Black plant with a smooth hide, multiple/insectile eyes, and a toothed mouth. Immune to heat/fire.
Hidden underground lair of 43 Jale zealots led by a Lawful 5th-level Sorcerer.
2707
Village of 321 Bone Men ruled by a Neutral 7th-level Fighter.
Castle of 40 Red Men who are currently leaderless.
2708
3 Mi-Go.
8 Triceratops.
2709
7 Mi-Go.
Spawn of Shub-Niggurath (AC 13, MV 120, HD 2, Chaotic): a Dolm fungoid with a suckered hide, 4 eyes, and a circular gaping maw.
2710
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [fly] / 150 [swim], HD 5, Chaotic): a Orange arachnoid with a smooth hide, 6 eyes, and multiple mouths. Immune to poison.
Village of 252 Black Men ruled by a Lawful 2nd-level Fighter.
2711
Spawn of Shub-Niggurath (AC 20, MV 150 [swimming only], HD 4, Chaotic): a Bone fungoid with a smooth hide, no eyes, and a circular gaping maw.
Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 90 [fly] / 150 [swim], HD 3, Neutral [intelligent]): a Yellow amoeboid with a smooth hide, 1 eyes, and a toothed mouth.
2712
Village of 287 Purple Men ruled by "the Power of the Awake," a Neutral 5th-level Fighter.
8 Triceratops.
2713
Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 21, neutral). Suckered Blue hide.
Spawn of Shub-Niggurath (AC 13, MV None, HD 2, Chaotic): a White insectoid with a feathered hide, 4 eyes, and a circular gaping maw.
2714
Castle of 73 Bone Men led by a Chaotic 8th-level Fighter.
1 Sabertooth Tiger (intelligent).
2715
Village of 310 Ulfire Men ruled by "the Eloquent Poignancy," a Neutral 6th-level Fighter.
4 Dolm Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1208.
2716
Village of 200 Orange Men ruled by a Neutral 4th-level Fighter.
Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.