Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Village of 184 Brown Men ruled by a Chaotic 5th-level Fighter.

Citadel of 117 Purple Men led by a Neutral 8th-level Sorcerer.

2702

Citadel of 78 Ulfire Men led by a Neutral 5th-level Fighter.

3 Mutant Teratosaurus (AC 16, MV 180', HD 13, neutral). Feathered Purple hide. Shoots eggs from its butt. Immune to cold.

2703

35 Space Aliens.

12 Mutant Stegosaurus (AC 16, MV 60', HD 5, neutral). Scaled Brown hide. Can split into smaller versions of itself, like Voltron in reverse.

2704

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2705

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2706

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Village of 288 Dolm Men ruled by a Chaotic 8th-level Fighter.

2707

Village of 192 Brown Men ruled by a Chaotic 7th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 60 [land] / 120 [fly] / 120 [swim], HD 1, Chaotic): a Orange octopoid with a smooth hide, 2 eyes, and no mouth. Its touch causes sickness (lose 1 Con / day until dead).

2708

3 Mutant Ceratosaurus (AC 16, MV 150', HD 4, neutral). Feathered Yellow hide. Pillow-like consistency, immune to bludgeoning attacks.

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 90 [fly], HD 7, Chaotic): a Ulfire avioid with a smooth hide, no eyes, and a circular gaping maw. Harmed only by fire.

2709

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

A group of 6 disease ridden White cannibals feast on the remains of some Bone Men.

2710

Village of 161 Brown Men ruled by a Neutral 7th-level Sorcerer.

Citadel of 146 Red Men led by a Chaotic 6th-level Fighter.

2711

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Castle of 57 White Men led by "the Prince by Whom All See," a Chaotic 5th-level Sorcerer.

2712

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Castle of 17 Blue Men led by "the Pearl of Dreamers," a Neutral 3rd-level Fighter.

2713

Ancient runes are carved into earth, filled with red clay.

1 Dolm Worm.

2714

4 Red Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2215.

Castle of 64 Ulfire Men led by a Neutral 5th-level Fighter.

2715

Castle of 33 Brown Men led by a Chaotic 4th-level Sorcerer.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2716

3 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 6, neutral). Scaled Green hide. Touch causes sickness (lose 1 Con / day until dead). Immune to normal weapons.

4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 9, neutral). Feathered Brown hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern). Immune to cold.