Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.

6 Mutant Stegosaurus (AC 16, MV 60', HD 4, neutral). Feathered Dolm hide. Immortal. Will resurrect 1 minute after apparent death. Immune to surprise.

2702

Castle of 13 Blue Men led by a Chaotic 2nd-level Fighter.

6 Velociraptors.

2703

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2704

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 21, neutral). Feathered Orange hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.

2705

Castle of 50 Orange Men led by "the Supreme Fountain," a Chaotic 7th-level Fighter.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2706

Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 1, Neutral [intelligent]): a Ulfire avioid with a suckered hide, 6 eyes, and a beaked mouth.

2707

Citadel of 78 Jale Men led by a Chaotic 6th-level Fighter.

Two Yellow men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2708

6 Mutant Pentaceratops (AC 15, MV 90', HD 13, neutral). Feathered Jale hide. Tentacles for tongues (can grab prey up to 20' away). Regenerate 1 HD every 1-3 rounds.

Spawn of Shub-Niggurath (AC 14, MV 210 [swimming only], HD 1, Chaotic): a Red icthyoid with a smooth hide, 4 eyes, and a beaked mouth. Immune to surprise.

2709

Castle of 57 Orange Men led by a Chaotic 2nd-level Fighter.

1 Spawn of Shub-Niggurath (AC 12, MV None, HD 2, Chaotic): a Purple insectoid with a smooth hide, 2 eyes, and a toothed mouth. Immune to heat/fire. Regenerate 1 HD every 1-3 rounds.

2710

Village of 280 Yellow Men ruled by "the Flower upon the Yellow Throne," a Neutral 2nd-level Fighter.

5 Primordial Ones.

2711

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Spawn of Shub-Niggurath (AC 20, MV 210 [land] / 120 [swim], HD 8, Chaotic): a Green anthropoid with a suckered hide, no eyes, and no mouth. Invisible.

2712

Citadel of 72 Purple Men led by a Lawful 5th-level Sorcerer.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2713

Spawn of Shub-Niggurath (AC 20, MV 120, HD 2, Chaotic): a Dolm quadruped with a smooth hide, no eyes, and multiple mouths. Immune to surprise.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2714

Citadel of 130 Orange Men led by "the Ravishment of the Bringer," a Chaotic 8th-level Fighter.

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 16, neutral). Scaled Ulfire hide.

2715

Village of 168 Brown Men ruled by a Neutral 7th-level Sorcerer.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2716

Village of 204 Orange Men ruled by a Neutral 5th-level Fighter.

Castle of 66 Yellow Men led by a Chaotic 6th-level Fighter.