This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2 Mutant Triceratops (AC 15, MV 90', HD 19, neutral). Feathered Red hide. Multiple mouths, 2-9 heads. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Regenerate 1 HD every 1-3 rounds.
2702
Village of 216 Green Men ruled by a Neutral 7th-level Fighter.
1 Sabertooth Tiger (intelligent).
2703
Spawn of Shub-Niggurath (AC 12, MV 30, HD 10, Chaotic): a Jale octopoid with a furred hide, 4 eyes, and a suckered mouth.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
2704
15 Mutant Styracosaurus (AC 17, MV 60', HD 8, neutral). Feathered White hide. Touch turns anyone to slime.
21 Diseased Guardians.
2705
Citadel of 56 Yellow Men led by a Lawful 5th-level Fighter.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
2706
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Village of 312 Bone Men ruled by a Neutral 3rd-level Fighter.
2707
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2708
Village of 257 Blue Men ruled by "She by Whom All See," a Neutral 6th-level Sorcerer.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2709
1 Mummy Brain.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2710
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2711
1 Ulfire Jelly.
Village of 390 Brown Men ruled by "the Will of All the Lands," a Chaotic 9th-level Fighter.
2712
Spawn of Shub-Niggurath (AC 17, MV None, HD 4, Chaotic): a Blue quadruped with a scaled hide, no eyes, and a beaked mouth.
Village of 178 Green Men ruled by a Neutral 6th-level Fighter.
2713
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Village of 134 Black Men ruled by a Neutral 9th-level Sorcerer.
2714
9 Triceratops.
Citadel of 67 Red Men led by "the Captain of Autumn," a Lawful 4th-level Fighter.
2715
Spawn of Shub-Niggurath (AC 15, MV 90, HD 4, Neutral [intelligent]): a Red plant with a suckered hide, 5 eyes, and a beaked mouth. Its touch causes paralysis.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2716
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Citadel of 73 Blue Men led by a Lawful 8th-level Fighter.