This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Village of 297 Black Men ruled by "the Chief of Lustrous Countenance," a Lawful 10th-level Fighter.
Village of 202 Dolm Men ruled by a Chaotic 4th-level Sorcerer.
2702
4 White Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0909.
2 Mutant Paleoscincus (AC 24, MV 30', HD 13, neutral). Suckered Red hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Immune to surprise. Regenerate 1 HD every 1-3 rounds.
2703
Citadel of 45 Blue Men led by "He of Winter," a Chaotic 6th-level Sorcerer.
Village of 231 Bone Men ruled by "the Endless Advocate," a Chaotic 6th-level Fighter.
2704
Spawn of Shub-Niggurath (AC 12, MV 240, HD 2, Chaotic): a Jale icthyoid with a suckered hide, 5 eyes, and multiple mouths.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2705
Castle of 61 Bone Men led by a Chaotic 6th-level Fighter.
Village of 265 Jale Men ruled by "the Vault of All Graces," a Neutral 11th-level Fighter.
2706
Citadel of 93 Brown Men led by a Chaotic 6th-level Fighter.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2707
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
2708
Village of 260 Orange Men ruled by a Neutral 7th-level Sorcerer.
9 Triceratops.
2709
Village of 250 Jale Men ruled by a Neutral 3rd-level Fighter.
Mutant Paleoscincus (AC 24, MV 30', HD 10, neutral). Scaled Red hide. Touch causes sickness (lose 1 Con / day until dead). Immune to poison.
2710
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Spawn of Shub-Niggurath (AC 12, MV 210, HD 2, Chaotic): a Black ooze/slime with a suckered hide, 2 eyes, and a circular gaping maw.
2711
Village of 314 Dolm Men ruled by "the Ocean of Invincibility," a Chaotic 2nd-level Fighter.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
2712
Village of 261 Brown Men ruled by "the Rain of the Earth," a Chaotic 6th-level Fighter.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2713
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
7 Triceratops.
2714
Spawn of Shub-Niggurath (AC 15, MV 120, HD 2, Neutral [unintelligent]): a Brown anthropoid with a scaled hide, no eyes, and a beaked mouth. Invisible.
Spawn of Shub-Niggurath (AC 13, MV 90 [swimming only], HD 1, Chaotic): a Yellow arachnoid with a feathered hide, 3 eyes, and a beaked mouth.
2715
Citadel of 75 Orange Men led by "the Night of Mercy," a Lawful 11th-level Fighter.
Spawn of Shub-Niggurath (AC 15, MV 180, HD 4, Chaotic): a Ulfire insectoid with a feathered hide, 1 eyes, and multiple mouths.
2716
Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.
Village of 237 Red Men ruled by a Chaotic 3rd-level Fighter.