Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Spawn of Shub-Niggurath (AC 20, MV 210 [land] / 180 [fly], HD 1, Chaotic): a Jale amoeboid with a suckered hide, 4 eyes, and a beaked mouth.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2702

Village of 310 Yellow Men ruled by "the Tyrant of Sublime Wisdom," a Neutral 6th-level Fighter.

Citadel of 124 Black Men led by "the Dew of Many Shades," a Lawful 6th-level Fighter.

2703

4 Mutant Ceratosaurus (AC 16, MV 150', HD 6, neutral). Scaled Jale hide. Eyes glow brightly (Gaze causes confusion). Immune to normal weapons. Harmed only by fire.

Spawn of Shub-Niggurath (AC 13, MV None, HD 2, Chaotic): a Blue insectoid with a smooth hide, 2 eyes, and multiple mouths. Its touch causes sickness (lose 1 Con / day until dead).

2704

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2705

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Village of 255 Brown Men ruled by "the Presence of the Morn," a Chaotic 6th-level Fighter.

2706

Village of 362 Green Men ruled by a Neutral 4th-level Fighter.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2707

Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 4, Chaotic): a Dolm crustacean with a smooth hide, 6 eyes, and multiple mouths. The creature has a breath weapon. Immune to normal weapons.

Village of 203 Ulfire Men ruled by a Neutral 5th-level Fighter.

2708

Village of 259 Jale Men ruled by "the Thought of the Earth," a Chaotic 8th-level Sorcerer.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2709

Citadel of 60 Bone Men led by a Chaotic 3rd-level Fighter.

1 Unquiet Worm.

2710

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [fly] / 150 [swim], HD 10, Chaotic): a Black avioid with a smooth hide, 1 eyes, and multiple mouths.

Citadel of 123 Yellow Men led by a Chaotic 7th-level Fighter.

2711

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2712

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.

2713

The mutilated bodies of two Ulfire children lay next to the dead body of a Yellow Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Citadel of 30 Blue Men led by a Neutral 6th-level Fighter.

2714

Castle of 80 Yellow Men led by a Neutral 7th-level Sorcerer.

Village of 209 Jale Men ruled by a Neutral 7th-level Fighter.

2715

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

A group of 6 disease ridden Jale cannibals feast on the remains of some Bone Men.

2716

Castle of 41 Red Men led by a Neutral 7th-level Fighter.

Citadel of 104 Orange Men led by a Chaotic 8th-level Fighter.