Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

56 Space Aliens.

2702

Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.

Monastery of 61 Orange Men led by "the Poignancy of the Gatherer," a Chaotic 8th-level Sorcerer.

2703

Spawn of Shub-Niggurath (AC 19, MV 60, HD 1, Chaotic): a White batrachian with a scaled hide, 3 eyes, and no mouth. Immune to surprise.

Spawn of Shub-Niggurath (AC 13, MV 90, HD 5, Neutral [unintelligent]): a Dolm ophidioid with a smooth hide, 1 eyes, and no mouth.

2704

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

1 Tyrannosaurus Rex.

2705

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

1 Spawn of Yog-Sothoth.

2706

Village of 243 Blue Men ruled by a Lawful 5th-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2707

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Citadel of 93 Blue Men led by "the Effulgence of the Awake," a Neutral 2nd-level Fighter.

2708

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Village of 305 Red Men ruled by a Lawful 9th-level Fighter.

2709

The bodies of countless White Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2710

1 Dolm Ooze.

Citadel of 113 Green Men led by a Neutral 5th-level Fighter.

2711

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2712

Castle of 65 Orange Men led by "It of Mercy," a Chaotic 6th-level Sorcerer.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2713

57 Space Aliens.

3 Dolm Worms.

2714

Monastery of 58 Dolm Men led by a Chaotic 6th-level Sorcerer.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2715

Spawn of Shub-Niggurath (AC 14, MV 90 [swimming only], HD 5, Chaotic): a Ulfire, Green, Blue and White insectoid with a suckered hide, 4 eyes, and a suckered mouth. Immune to heat/fire.

Spawn of Shub-Niggurath (AC 20, MV 180, HD 1, Chaotic): a Green and Red plant with a suckered hide, 6 eyes, and a circular gaping maw.

2716

Citadel of 39 Yellow Men led by a Chaotic 5th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 90 [fly] / 180 [swim], HD 2, Chaotic): a Green, Yellow and Dolm ooze/slime with a scaled hide, 6 eyes, and a suckered mouth. Surprised only on a 1.