Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Village of 287 White Men ruled by "the Final Beast," a Chaotic 6th-level Fighter.

A young Bone Man child weeps alone. He has no possessions save his clothes, and is hungry.

2702

1 Tyrannosaurus Rex.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2703

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 150 [fly] / 90 [swim], HD 5, Chaotic): a Orange octopoid with a scaled hide, 2 eyes, and a circular gaping maw. The creature surprises on 1-4 on a d6. Its touch turns anyone to slime. Immune to poison.

1 Mummy Brain.

2704

Citadel of 125 Mutated Men led by a Lawful 4th-level Sorcerer.

1 Dolm Ooze.

2705

9 Triceratops.

Village of 344 Blue Men ruled by "the Raucous Speaker," a Neutral 6th-level Fighter.

2706

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Castle of 38 Brown Men led by "the Master of the Hills," a Neutral 8th-level Fighter.

2707

Village of 372 Purple Men ruled by a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2708

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 240 [fly], HD 4, Chaotic): a Orange, Purple, White and Ulfire amoeboid with a furred hide, 3 eyes, and no mouth. Immune to normal weapons.

Village of 340 Ulfire Men ruled by a Neutral 7th-level Fighter.

2709

Village of 333 Dolm Men ruled by a Chaotic 5th-level Fighter.

Village of 300 White Men ruled by a Chaotic 3rd-level Fighter.

2710

Citadel of 73 Ulfire Men led by a Lawful 6th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 60 [fly], HD 1, Chaotic): a Purple anthropoid with a smooth hide, 2 eyes, and a beaked mouth. Harmed only by fire.

2711

An abandoned space alien outpost is now home to a group of 23 Red bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2507.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2712

Strange ritual space made up of crucified White Man, small clay jars of water and dried herbs.

1 Ulfire Jelly.

2713

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Citadel of 133 Jale Men led by a Neutral 2nd-level Fighter.

2714

Village of 290 Dolm Men ruled by "the Ocean of Glory," a Lawful 4th-level Fighter.

Village of 257 Green Men ruled by a Neutral 8th-level Sorcerer.

2715

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Citadel of 84 Bone Men led by a Chaotic 6th-level Sorcerer.

2716

9 Velociraptors.

3 Dolm Worms.