Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2 Shoggoths.

2702

Spawn of Shub-Niggurath (AC 13, MV 120, HD 4, Chaotic): a Ulfire amoeboid with a smooth hide, multiple/insectile eyes, and a circular gaping maw. Immune to heat/fire.

Citadel of 57 Green Men led by "the Preponderancy of Many Shades," a Lawful 4th-level Sorcerer.

2703

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 90, HD 3, Chaotic): a Bone icthyoid with a scaled hide, no eyes, and no mouth. Immune to surprise.

2704

Village of 240 Brown Men ruled by "the Empress of the Moon," a Neutral 10th-level Fighter.

The mutilated bodies of two Ulfire children lay next to the dead body of a Jale Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2705

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2706

2 Cthugah's Flame Creatures.

Village of 333 Blue Men ruled by "the Gentle Totalitor," a Neutral 7th-level Fighter.

2707

An abandoned space alien outpost is now home to a group of 23 Green bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1105.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2708

Hidden underground lair of 43 Blue zealots led by a Lawful 5th-level Sorcerer.

20 Space Aliens.

2709

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Castle of 54 Jale Men led by a Lawful 7th-level Fighter.

2710

Castle of 35 Bone Men led by "the Indulgent Pearl upon the Bone Throne," a Neutral 9th-level Fighter.

5 Primordial Ones.

2711

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

1 Ulfire Jelly.

2712

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Citadel of 76 Black Men led by "the Essence of the Moon," a Neutral 6th-level Fighter.

2713

Spawn of Shub-Niggurath (AC 12, MV 150, HD 2, Neutral [unintelligent]): a Dolm arboreoid with a suckered hide, 3 eyes, and no mouth. Its touch causes paralysis. Immune to cold. Immune to heat/fire.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2714

The bodies of countless White Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2715

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Village of 200 Dolm Men ruled by a Neutral 8th-level Fighter.

2716

Village of 196 Brown Men ruled by a Chaotic 7th-level Fighter.

1 Dolm Pudding.

2801

Spawn of Shub-Niggurath (AC 17, MV 150 [swimming only], HD 1, Chaotic): a Jale annelidoid with a suckered hide, multiple/insectile eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.

Village of 210 Blue Men ruled by a Neutral 6th-level Fighter.

2802

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3 B'yakhees.

2803

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

1 Unquiet Worm.

2804

1 B'yakhee.

2 of the Great Race.

2805

Village of 239 White Men ruled by "the Gracious Elegance," a Chaotic 6th-level Fighter.

Village of 213 Jale Men ruled by "the Plenipotentiary of All Excellences," a Lawful 9th-level Sorcerer.

2806

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Castle of 24 Orange Men led by a Neutral 3rd-level Sorcerer.

2807

1 Dolm Pudding.

1 Deep One.

2808

8 Triceratops.

81 Space Aliens.

2809

Spawn of Shub-Niggurath (AC 12, MV 120, HD 2, Chaotic): a Dolm plant with a smooth hide, 5 eyes, and a circular gaping maw. The creature has 2-9 heads. Immune to heat/fire.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2810

Castle of 44 Orange Men led by "the Star of the Awake," a Chaotic 9th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 150 [fly] / 90 [swim], HD 2, Chaotic): a Black avioid with a suckered hide, 6 eyes, and a beaked mouth.

2811

Village of 281 Jale Men ruled by "the Eyes by Whom All See," a Neutral 5th-level Fighter.

Castle of 49 Black Men led by a Lawful 5th-level Sorcerer.

2812

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 150 [fly], HD 3, Chaotic): a Bone and Dolm annelidoid with a scaled hide, multiple/insectile eyes, and a beaked mouth. Harmed only by fire.

2813

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 30 [swim], HD 2, Chaotic): a Brown, Dolm and Red insectoid with a scaled hide, 4 eyes, and a beaked mouth.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2814

Two Red men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 210 [fly], HD 2, Chaotic): a Green crustacean with a feathered hide, 4 eyes, and no mouth. Immune to heat/fire.

2815

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

13 Stegosauruses.

2816

Spawn of Shub-Niggurath (AC 19, MV 120, HD 2, Chaotic): a Ulfire, Blue and Green crustacean with a suckered hide, 1 eyes, and a toothed mouth.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2901

Strange ritual space made up of crucified Red Man, small clay jars of water and dried herbs.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2902

Village of 300 Red Men ruled by a Chaotic 8th-level Fighter.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2903

Citadel of 106 Bone Men led by "the Supreme Dominator," a Lawful 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 13, MV 90, HD 3, Chaotic): a Purple amoeboid with a suckered hide, 5 eyes, and no mouth. Immune to heat/fire.

2904

1 Pterodactyl.

Spawn of Shub-Niggurath (AC 12, MV 180, HD 2, Neutral [intelligent]): a Purple octopoid with a scaled hide, multiple/insectile eyes, and a suckered mouth. Immune to poison.

2905

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

1 Ulfire Jelly.

2906

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Citadel of 112 Brown Men led by "the Obliteration of All the Lands," a Neutral 4th-level Sorcerer.

2907

Village of 305 White Men ruled by a Neutral 9th-level Spawn of Shub-Niggurath.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2908

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2909

Spawn of Shub-Niggurath (AC 17, MV 90, HD 2, Chaotic): a Brown ooze/slime with a smooth hide, 4 eyes, and a toothed mouth.

17 irrational space aliens herd a group of 15 Orange Men into a small metal bunker.

2910

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Village of 215 Black Men ruled by "the Poignancy of the Moon," a Lawful 4th-level Fighter.

2911

10 Velociraptors.

Village of 191 Brown Men ruled by a Chaotic 6th-level Fighter.

2912

Village of 219 Ulfire Men ruled by a Lawful 6th-level Fighter.

Village of 310 Bone Men ruled by "the Incomparable Preponderancy," a Lawful 2nd-level Fighter.

2913

3-18 red orbs can be seen floating in the distance.

7 Stegosauruses.

2914

1 Shoggoth.

Village of 304 Orange Men ruled by "the Wind of Defence," a Lawful 7th-level Fighter.

2915

Village of 272 Jale Men ruled by "the Arbiter of the Master," a Chaotic 10th-level Fighter.

1 Mummy Brain.

2916

Village of 265 Orange Men ruled by "the Bright Death of the Orange," a Chaotic 3rd-level Fighter.

Citadel of 129 Black Men led by "the Stern Listener," a Neutral 8th-level Fighter.

3001

1 Dolm Worm.

Castle of 63 White Men led by a Neutral 3rd-level Fighter.

3002

8 of the Great Race.

2 Cthugah's Flame Creatures.

3003

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Citadel of 84 Dolm Men led by a Neutral 7th-level Fighter.

3004

2 Unquiet Worms.

1 Pterodactyl.

3005

1 Dolm Pudding.

1 Sabertooth Tiger (intelligent).

3006

Castle of 66 Red Men led by "the Grace of the Elements," a Chaotic 9th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3007

10 Velociraptors.

Village of 210 Brown Men ruled by a Lawful 6th-level Fighter.

3008

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 7, Chaotic): a Yellow arachnoid with a suckered hide, multiple/insectile eyes, and no mouth.

3009

Village of 230 Blue Men ruled by "the Beautiful Commander," a Chaotic 4th-level Fighter.

2 B'yakhees.

3010

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3011

Spawn of Shub-Niggurath (AC 13, MV 60 [swimming only], HD 4, Chaotic): a Green octopoid with a suckered hide, 3 eyes, and multiple mouths. Immune to cold. Immune to surprise.

Castle of 40 Red Men led by "the Protector of Autumn," a Neutral 5th-level Fighter.

3012

Ancient runes are carved into earth, filled with red clay.

A group of 6 disease ridden Blue cannibals feast on the remains of some Bone Men.

3013

Spawn of Shub-Niggurath (AC 14, MV None, HD 1, Chaotic): a Orange quadruped with a furred hide, 3 eyes, and a beaked mouth. The sight of it drives insane.

Village of 259 Dolm Men ruled by "the Overlady of Dreamers," a Chaotic 3rd-level Fighter.

3014

Circle of Standing Stones.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3015

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Village of 292 Red Men ruled by "the Plumage of Glory," a Chaotic 4th-level Sorcerer.

3016

4 Purple Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1609.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3101

1 Spawn of Yog-Sothoth.

A young Brown Man child weeps alone. He has no possessions save his clothes, and is hungry.

3102

Village of 254 Bone Men ruled by "the Crown of Humility," a Neutral 5th-level Sorcerer.

3 Shoggoths.

3103

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 90 [fly] / 150 [swim], HD 2, Chaotic): a Dolm hexapod with a suckered hide, 5 eyes, and a toothed mouth. Its touch causes paralysis.

3104

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3105

Village of 318 Yellow Men ruled by a Neutral 5th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3106

Citadel of 43 Red Men led by "the Reflection of the Seas," a Lawful 9th-level Fighter.

Citadel of 131 White Men led by "the Flower of the Waves," a Chaotic 5th-level Fighter.

3107

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Burnt out husk of a large Green tyrannosaurus rex.

3108

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3109

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3110

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Castle of 62 Bone Men led by "the Baroness of Glory," a Lawful 5th-level Sorcerer.

3111

6 Mi-Go.

3 Dolm Worms.

3112

Monastery of 43 Dolm Men led by "the Apotheosis of the Waves," a Neutral 6th-level Sorcerer.

3113

Citadel of 30 Green Men led by "the Mistress of War," a Neutral 3rd-level Fighter.

Castle of 60 Purple Men led by "the Spring of Many Shades," a Chaotic 2nd-level Sorcerer.

3114

Village of 256 Ulfire Men ruled by "the Iridescent Power," a Neutral 9th-level Fighter.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3115

1 Mummy Brain.

11 Mummies.

3116

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Monastery of 70 Blue Men led by "the Tyrant of the Air," a Lawful 5th-level Sorcerer.

3201

Village of 234 Green Men ruled by "the Omnipresent Lover," a Neutral 7th-level Fighter.

Village of 189 White Men ruled by a Chaotic 2nd-level Fighter.

3202

Village of 276 Blue Men ruled by a Lawful 9th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3203

Spawn of Shub-Niggurath (AC 19, MV 120, HD 5, Chaotic): a Red batrachian with a suckered hide, 5 eyes, and a circular gaping maw.

Village of 345 Red Men ruled by a Neutral 3rd-level Fighter.

3204

1 Sabertooth Tiger (intelligent).

Citadel of 95 Jale Men led by "the Vault of Spring," a Neutral 10th-level Fighter.

3205

Castle of 18 Black Men led by a Chaotic 8th-level Fighter.

Citadel of 82 Ulfire Men led by "the Grace of Dreamers," a Neutral 9th-level Fighter.

3206

1 B'yakhee.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3207

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3208

An abandoned space alien outpost is now home to a group of 23 Red bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0306.

1 Dolm Ooze.

3209

Village of 310 Purple Men ruled by "the Falling Overlord," a Lawful 7th-level Fighter.

Village of 280 Brown Men ruled by "the Bestower of War," a Neutral 5th-level Fighter.

3210

1 Primordial One.

6 of the Great Race.

3211

Hidden underground lair of 43 Jale zealots led by a Lawful 5th-level Sorcerer.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3212

1 Dolm Ooze.

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 60 [fly] / 210 [swim], HD 7, Chaotic): a Red ooze/slime with a scaled hide, 6 eyes, and a circular gaping maw. Immune to cold.

3213

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [swim], HD 5, Chaotic): a Orange plant with a scaled hide, 3 eyes, and a toothed mouth. Immune to normal weapons.

3 Dolm Worms.

3214

A group of 6 disease ridden Bone cannibals feast on the remains of some Bone Men.

Castle of 63 Blue Men led by "the Adept of the Waves," a Lawful 9th-level Spawn of Shub-Niggurath.

3215

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2 Unquiet Worms.

3216

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Citadel of 96 Black Men led by a Chaotic 8th-level Fighter.

3301

Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 30 [fly], HD 2, Chaotic): a White amoeboid with a suckered hide, 2 eyes, and a circular gaping maw.

Village of 212 Green Men ruled by "the Empress of the Eyes," a Neutral 6th-level Fighter.

3302

Village of 369 Green Men ruled by "the Perfection of Peace," a Neutral 9th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 60 [land] / 120 [fly] / 120 [swim], HD 10, Neutral [unintelligent]): a Jale anthropoid with a feathered hide, 2 eyes, and a toothed mouth. Immune to heat/fire.

3303

Village of 216 Brown Men ruled by a Neutral 8th-level Spawn of Shub-Niggurath.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3304

Village of 328 White Men ruled by "the Totalitor of the Magnificent God," a Lawful 8th-level Fighter.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.