Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Mutant Plesiosaurus (AC 14, MV 150', HD 21, neutral). Feathered Orange hide. Touch causes sickness (lose 1 Con / day until dead).

Two Black men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2702

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Citadel of 80 Jale Men led by a Neutral 4th-level Sorcerer.

2703

Castle of 28 Red Men led by "the Dominance of the Dead," a Neutral 6th-level Fighter.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2704

Village of 160 Ulfire Men ruled by a Neutral 7th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2705

Castle of 14 Green Men led by "the Gem of Benedictions," a Neutral 7th-level Fighter.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2706

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 90 [swim], HD 7, Chaotic): a Bone anthropoid with a smooth hide, 6 eyes, and a beaked mouth. The sight of it drives insane.

Citadel of 76 Ulfire Men led by a Chaotic 7th-level Fighter.

2707

Spawn of Shub-Niggurath (AC 13, MV 90 [swimming only], HD 6, Chaotic): a Black annelidoid with a scaled hide, 4 eyes, and multiple mouths. Immune to normal weapons. Harmed only by fire.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2708

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 90 [fly] / 210 [swim], HD 3, Chaotic): a Orange ophidioid with a smooth hide, 5 eyes, and a toothed mouth. Harmed only by fire.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2709

Castle of 65 Purple Men led by "the King of Sublime Wisdom," a Neutral 5th-level Sorcerer.

The mutilated bodies of two Ulfire children lay next to the dead body of a Orange Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2710

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

The bodies of countless Orange Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2711

Spawn of Shub-Niggurath (AC 14, MV 150, HD 10, Neutral [intelligent]): a White amoeboid with a suckered hide, 3 eyes, and a suckered mouth. Harmed only by fire.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2712

Village of 298 Ulfire Men ruled by "the Beast of Total Countenance," a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 3, Chaotic): a Purple fungoid with a suckered hide, 1 eyes, and a circular gaping maw. Immune to cold.

2713

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 150 [swim], HD 2, Chaotic): a White annelidoid with a smooth hide, 5 eyes, and a circular gaping maw. Immune to heat/fire.

2714

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2715

1 Dolm Ooze.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

2716

8 Mi-Go.

1 Shoggoth.

2801

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

11 Mutant Monoclonius (AC 17, MV 60', HD 12, neutral). Scaled White hide. Circular gaping maw. Can split into smaller versions of itself, like Voltron in reverse. Immune to heat/fire.

2802

Village of 334 Green Men ruled by "the Heart's Baroness," a Neutral 11th-level Fighter.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2803

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

Castle of 20 Mutated Men led by "the Omnipotent Heart," a Neutral 5th-level Fighter.

2804

Spawn of Shub-Niggurath (AC 20, MV None, HD 6, Chaotic): a Green plant with a scaled hide, 6 eyes, and no mouth. Surprised only on a 1. Immune to cold.

1 Deep One.

2805

3 Cthugah's Flame Creatures.

Spawn of Shub-Niggurath (AC 12, MV 90 [swimming only], HD 1, Chaotic): a Orange ooze/slime with a scaled hide, no eyes, and a beaked mouth.

2806

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

1 Dolm Ooze.

2807

21 Diseased Guardians.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2808

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

1 Cthugah's Flame Creature.

2809

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 120 [swim], HD 9, Neutral [unintelligent]): a Green arachnoid with a scaled hide, 4 eyes, and multiple mouths. Immune to cold.

17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.

2810

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 180 [fly], HD 6, Neutral [intelligent]): a Red avioid with a furred hide, 6 eyes, and a suckered mouth.

2811

Village of 265 Ulfire Men ruled by a Chaotic 10th-level Fighter.

4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 5, neutral). Feathered Ulfire hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.

2812

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Citadel of 50 Red Men led by a Chaotic 6th-level Sorcerer.

2813

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Spawn of Shub-Niggurath (AC 13, MV None, HD 5, Chaotic): a Black anthropoid with a suckered hide, 6 eyes, and no mouth. Invisible.

2814

Village of 300 Bone Men ruled by "the Reflection of Glory," a Lawful 9th-level Fighter.

Castle of 47 Brown Men led by a Lawful 5th-level Sorcerer.

2815

A young White Man child weeps alone. He has no possessions save his clothes, and is hungry.

3 Cthugah's Flame Creatures.

2816

6 Mutant Monoclonius (AC 17, MV 60', HD 12, neutral). Smooth Blue hide. Touch causes sickness (lose 1 Con / day until dead). Invisible.

Ancient runes are carved into earth, filled with red clay.

2901

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Spawn of Shub-Niggurath (AC 14, MV 150, HD 2, Chaotic): a Black anthropoid with a suckered hide, 2 eyes, and multiple mouths. Immune to surprise.

2902

Citadel of 109 Blue Men led by "the Adept of the Frozen Lightning," a Neutral 8th-level Fighter.

Castle of 58 Ulfire Men led by a Lawful 4th-level Fighter.

2903

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 150 [swim], HD 6, Chaotic): a Dolm octopoid with a feathered hide, 5 eyes, and a suckered mouth. Immune to heat/fire.

Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.

2904

Citadel of 72 Dolm Men led by "the Captain of Dreams," a Neutral 7th-level Fighter.

Castle of 47 Dolm Men led by "the Sovereign Preponderancy," a Neutral 8th-level Fighter.

2905

Village of 195 Green Men ruled by a Chaotic 3rd-level Sorcerer.

22 Diseased Guardians.

2906

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2907

2 Mutant Teratosaurus (AC 16, MV 180', HD 8, neutral). Furred Blue hide. Psionic: (1-8 powers, 1-8 times per day). Harmed only by fire.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2908

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Citadel of 92 Bone Men led by "the Spring of the Stars," a Neutral 7th-level Spawn of Shub-Niggurath.

2909

22 Diseased Guardians.

Spawn of Shub-Niggurath (AC 16, MV 90, HD 7, Chaotic): a Orange crustacean with a furred hide, 6 eyes, and multiple mouths. Surprised only on a 1.

2910

Spawn of Shub-Niggurath (AC 12, MV 150, HD 6, Chaotic): a Bone annelidoid with a suckered hide, multiple/insectile eyes, and a toothed mouth. Immune to poison.

Village of 105 Black Men ruled by "the Servant of Benedictions," a Neutral 8th-level Fighter.

2911

Village of 341 Bone Men ruled by "the Arbiter of All the Lands," a Neutral 3rd-level Sorcerer.

Spawn of Shub-Niggurath (AC 20, MV 150, HD 5, Neutral [unintelligent]): a Green octopoid with a furred hide, 5 eyes, and no mouth.

2912

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 210 [fly], HD 9, Chaotic): a Ulfire hexapod with a suckered hide, no eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 1, Chaotic): a Red annelidoid with a suckered hide, 1 eyes, and a beaked mouth.

2913

Village of 365 White Men ruled by "the Preceptor of All Truths," a Lawful 7th-level Fighter.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2914

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 90 [fly], HD 7, Chaotic): a Yellow avioid with a scaled hide, 2 eyes, and multiple mouths. Immune to normal weapons.

2915

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2916

An abandoned space alien outpost is now home to a group of 23 Ulfire bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2401.

1 Spawn of Yog-Sothoth.

3001

Village of 328 Black Men ruled by "the Light of the Black," a Chaotic 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3002

2 Mutant Gorgosaurus (AC 16, MV 150', HD 16, neutral). Scaled Black hide.

Citadel of 71 Ulfire Men led by a Lawful 7th-level Sorcerer.

3003

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Village of 293 Brown Men ruled by "the Voice beyond All Superlatives," a Chaotic 9th-level Fighter.

3004

Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 120 [fly], HD 2, Chaotic): a Black plant with a scaled hide, 2 eyes, and no mouth.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 2, Chaotic): a Purple ooze/slime with a feathered hide, 1 eyes, and multiple mouths. Immune to poison.

3005

Village of 190 Green Men ruled by "the Gemstone of the Beneficent Sceptre," a Lawful 5th-level Fighter.

Village of 279 Red Men ruled by a Neutral 3rd-level Fighter.

3006

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Burnt out husk of a large White tyrannosaurus rex.

3007

3-18 red orbs can be seen floating in the distance.

Village of 216 Blue Men ruled by "the Night of the Air, the Earth, and the Seas," a Chaotic 5th-level Sorcerer.

3008

A group of 6 disease ridden Dolm cannibals feast on the remains of some Bone Men.

Castle of 55 Green Men led by "the Overlord of Sleepers," a Neutral 3rd-level Fighter.

3009

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

5 of the Great Race.

3010

Village of 295 Brown Men ruled by "the Excellency of the Frozen Lightning," a Neutral 4th-level Sorcerer.

Spawn of Shub-Niggurath (AC 12, MV 60, HD 4, Chaotic): a Blue arboreoid with a smooth hide, 3 eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.

3011

Castle of 44 Black Men led by a Neutral 4th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3012

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Citadel of 61 Purple Men led by "the Illustrious Vault," a Neutral 7th-level Fighter.

3013

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3014

4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1613.

3 Cthugah's Flame Creatures.

3015

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2 Mutant Teratosaurus (AC 16, MV 180', HD 9, neutral). Suckered Blue hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Immune to poison.

3016

1 Unquiet Worm.

7 Spawn of Shub-Niggurath (AC 14, MV 240 [swimming only], HD 10, Chaotic): a Ulfire, Brown and Red hexapod with a suckered hide, multiple/insectile eyes, and a suckered mouth.

3101

Spawn of Shub-Niggurath (AC 12, MV 120, HD 5, Chaotic): a Black quadruped with a feathered hide, no eyes, and a circular gaping maw.

5 Pterodactyls.

3102

2 Mutant Teratosaurus (AC 16, MV 180', HD 13, neutral). Furred Brown hide.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3103

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Circle of Standing Stones.

3104

2 Mutant Allosaurus (AC 16, MV 150', HD 14, neutral). Furred Black hide. Can shoot tail spikes up to 60'. Immune to poison.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3105

12 Stegosauruses.

Spawn of Shub-Niggurath (AC 20, MV 210 [swimming only], HD 3, Chaotic): a Dolm octopoid with a feathered hide, multiple/insectile eyes, and a beaked mouth.

3106

Castle of 40 Blue Men led by "the Puissance of Benedictions," a Neutral 8th-level Sorcerer.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3107

1 Sabertooth Tiger (intelligent).

Castle of 42 Bone Men led by "the Mind of All Graces," a Lawful 4th-level Fighter.

3108

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 90 [fly], HD 3, Chaotic): a Dolm ophidioid with a scaled hide, multiple/insectile eyes, and a toothed mouth.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

3109

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Castle of 69 Orange Men led by a Neutral 6th-level Fighter.

3110

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3111

Village of 295 Ulfire Men ruled by "the Night's Chieftain," a Chaotic 8th-level Fighter.

Citadel of 65 Green Men led by "the Servant of Splendour," a Chaotic 7th-level Sorcerer.

3112

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3113

9 Stegosauruses.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3114

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3115

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 150 [swim], HD 2, Chaotic): a Bone icthyoid with a smooth hide, 5 eyes, and a beaked mouth. Its touch turns anyone to slime. Surprised only on a 1.

Ancient runes are carved into earth, filled with red clay.

3116

The bodies of countless Yellow Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3201

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3202

Village of 320 Black Men ruled by a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 9, Neutral [intelligent]): a Ulfire arachnoid with a furred hide, 2 eyes, and no mouth. Immune to poison.

3203

Village of 181 Jale Men ruled by "the Final Life," a Lawful 4th-level Sorcerer.

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 240 [swim], HD 4, Neutral [intelligent]): a White arachnoid with a scaled hide, 6 eyes, and a beaked mouth. The creature is psionic: (1-8 powers, 1-8 times per day)

3204

Spawn of Shub-Niggurath (AC 12, MV 120, HD 2, Neutral [unintelligent]): a Yellow amoeboid with a suckered hide, 6 eyes, and a beaked mouth.

5 Mutant Brontosaurus (AC 16, MV 60', HD 30, neutral). Furred Jale hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Invisible.

3205

Citadel of 143 White Men led by "the Superior of All," a Chaotic 9th-level Fighter.

1 Mummy Brain.

3206

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3207

An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2609.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3208

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Castle of 31 Green Men led by a Neutral 9th-level Fighter.

3209

Village of 198 Bone Men ruled by a Chaotic 5th-level Fighter.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3210

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3211

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3212

1 Deep One.

Hidden underground lair of 43 Bone zealots led by a Lawful 5th-level Sorcerer.

3213

Spawn of Shub-Niggurath (AC 14, MV 90, HD 3, Neutral [intelligent]): a Dolm fungoid with a smooth hide, 1 eyes, and multiple mouths. The sight of it makes opponents flee in fear. Invisible.

1 Mummy Brain.

3214

4 Pterodactyls.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

3215

Village of 262 White Men ruled by a Chaotic 5th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 2, Chaotic): a Brown octopoid with a scaled hide, 3 eyes, and a suckered mouth.

3216

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

8 Primordial Ones.

3301

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Citadel of 98 Jale Men led by "the Superior of the Stars," a Chaotic 6th-level Fighter.

3302

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3303

Village of 253 Green Men ruled by "the Glory of Humility," a Neutral 7th-level Fighter.

Village of 236 Black Men ruled by "the Sovereign Apotheosis," a Lawful 9th-level Fighter.

3304

5 Mi-Go.

Village of 319 Blue Men ruled by "the Crystalline Reflection," a Neutral 5th-level Fighter.