Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Castle of 70 Purple Men led by "the Transcendent Eater," a Neutral 3rd-level Sorcerer.

3 B'yakhees.

2702

8 Primordial Ones.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2703

1 Dolm Ooze.

Village of 300 Red Men ruled by "the Chieftain of Omnipresent Countenance," a Neutral 9th-level Fighter.

2704

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3-18 red orbs can be seen floating in the distance.

2705

9 of the Great Race.

The mutilated bodies of two Ulfire children lay next to the dead body of a Black Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2706

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

3 Cthugah's Flame Creatures.

2707

Monastery of 73 Red Men led by a Lawful 6th-level Sorcerer.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2708

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2709

Citadel of 44 Ulfire Men led by a Neutral 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 6, Chaotic): a Jale and Dolm quadruped with a scaled hide, 3 eyes, and no mouth. Surprised only on a 1.

2710

14 Stegosauruses.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2711

7 Triceratops.

Castle of 35 Bone Men led by a Neutral 7th-level Fighter.

2712

2 B'yakhees.

Village of 297 Black Men ruled by "the King of the Serene God," a Lawful 3rd-level Sorcerer.

2713

Castle of 58 Purple Men led by "the Magisterial Shield," a Chaotic 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 90 [fly] / 120 [swim], HD 7, Chaotic): a Purple crustacean with a suckered hide, 6 eyes, and no mouth.

2714

Citadel of 123 Bone Men led by "the Will of the Uttermost God," a Lawful 3rd-level Fighter.

17 irrational space aliens herd a group of 15 Ulfire Men into a small metal bunker.

2715

1 Tyrannosaurus Rex.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2716

Village of 314 Purple Men ruled by "the Duke of All Truths," a Chaotic 7th-level Fighter.

Village of 202 Purple Men ruled by "the Lawgiver of the Dead," a Lawful 7th-level Sorcerer.

2801

4 Pterodactyls.

1 Dolm Ooze.

2802

1 Deep One.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2803

7 Stegosauruses.

An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0205.

2804

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2805

Spawn of Shub-Niggurath (AC 15, MV 30, HD 2, Chaotic): a Green avioid with a suckered hide, multiple/insectile eyes, and no mouth.

2 Tyrannosaurus Rexes.

2806

Village of 283 Green Men ruled by "the Death of the Dead," a Chaotic 6th-level Fighter.

1 Dolm Ooze.

2807

Village of 313 Ulfire Men ruled by "the Ravishment of Many Colours," a Neutral 3rd-level Fighter.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2808

1 Dolm Pudding.

Village of 155 Dolm Men ruled by "the Apotheosis of Radiance," a Lawful 4th-level Fighter.

2809

24 Diseased Guardians.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2810

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Two White men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2811

A young Red Man child weeps alone. He has no possessions save his clothes, and is hungry.

Spawn of Shub-Niggurath (AC 14, MV 90 [swimming only], HD 9, Neutral [unintelligent]): a Brown octopoid with a scaled hide, 4 eyes, and a beaked mouth.

2812

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2813

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Ancient runes are carved into earth, filled with red clay.

2814

Village of 171 Green Men ruled by a Neutral 11th-level Fighter.

6 Stegosauruses.

2815

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

4 Pterodactyls.

2816

Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2901

4 Velociraptors.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2902

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

A group of 6 disease ridden Yellow cannibals feast on the remains of some Bone Men.

2903

8 Mi-Go.

1 Dolm Pudding.

2904

Village of 250 Purple Men ruled by a Neutral 10th-level Sorcerer.

Village of 238 Blue Men ruled by "the Dew of Autumn," a Lawful 4th-level Fighter.

2905

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

4 Yellow Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1804.

2906

12 Mummies.

Spawn of Shub-Niggurath (AC 12, MV 210, HD 2, Neutral [unintelligent]): a Green avioid with a suckered hide, 3 eyes, and a beaked mouth.

2907

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Spawn of Shub-Niggurath (AC 13, MV 150, HD 3, Neutral [unintelligent]): a Purple octopoid with a smooth hide, 2 eyes, and a toothed mouth.

2908

4 Unquiet Worms.

Village of 191 Blue Men ruled by a Chaotic 7th-level Fighter.

2909

Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 120 [swim], HD 7, Chaotic): a Orange hexapod with a feathered hide, 6 eyes, and a toothed mouth. Invisible.

6 individuals of Species 23750.

2910

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3 B'yakhees.

2911

Village of 342 Red Men ruled by "the Inexorable Illustriousness," a Neutral 9th-level Fighter.

18 Diseased Guardians.

2912

1 Ulfire Jelly.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2913

Citadel of 84 Bone Men led by "the Omniscient One," a Neutral 5th-level Sorcerer.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2914

5 Mi-Go.

The bodies of countless White Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2915

26 Diseased Guardians.

Village of 321 White Men ruled by "the Overqueen of Humility," a Neutral 2nd-level Sorcerer.

2916

Citadel of 55 Brown Men led by "the Emperor of Sleepers," a Chaotic 11th-level Fighter.

Village of 267 Green Men ruled by "the Overlady of the Moon," a Chaotic 6th-level Fighter.

3001

12 Mummies.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3002

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3003

Village of 212 Orange Men ruled by "Lady of All the Seas," a Lawful 4th-level Fighter.

Burnt out husk of a large Jale tyrannosaurus rex.

3004

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 120 [fly] / 210 [swim], HD 4, Chaotic): a Brown ooze/slime with a furred hide, no eyes, and no mouth. Invisible.

1 Dolm Ooze.

3005

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Village of 159 Red Men ruled by "the Rain of All Truths," a Neutral 6th-level Fighter.

3006

Circle of Standing Stones.

Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.

3007

Circle of Standing Stones.

3008

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3009

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Village of 450 Ulfire Men ruled by "the Pale Eyes," a Chaotic 5th-level Fighter.

3010

Spawn of Shub-Niggurath (AC 13, MV 210, HD 5, Chaotic): a Dolm, Red and Orange amoeboid with a smooth hide, 2 eyes, and a suckered mouth. Surprised only on a 1.

Castle of 20 Purple Men led by "He of All Excellences," a Neutral 7th-level Sorcerer.

3011

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

1 Ulfire Jelly.

3012

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

1 Mummy Brain.

3013

Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 30 [fly], HD 7, Neutral [unintelligent]): a Blue plant with a smooth hide, 4 eyes, and multiple mouths.

2 B'yakhees.

3014

Spawn of Shub-Niggurath (AC 17, MV 240 [swimming only], HD 1, Chaotic): a Green arachnoid with a smooth hide, 6 eyes, and multiple mouths. The creature poisonous.

Spawn of Shub-Niggurath (AC 13, MV 180, HD 3, Chaotic): a Green plant with a smooth hide, 2 eyes, and a beaked mouth. Invisible.

3015

Village of 279 Jale Men ruled by a Chaotic 3rd-level Fighter.

Citadel of 57 Brown Men led by a Chaotic 6th-level Sorcerer.

3016

1 Pterodactyl.

Spawn of Shub-Niggurath (AC 16, MV 30, HD 7, Neutral [unintelligent]): a Red crustacean with a smooth hide, 4 eyes, and a circular gaping maw. Immune to heat/fire.

3101

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

19 Diseased Guardians.

3102

1 Spawn of Yog-Sothoth.

Hidden underground lair of 43 Green zealots led by a Lawful 5th-level Sorcerer.

3103

Spawn of Shub-Niggurath (AC 19, MV None, HD 1, Chaotic): a Blue hexapod with a suckered hide, 1 eyes, and a toothed mouth. Immune to poison.

Ancient runes are carved into earth, filled with red clay.

3104

3 individuals of Species 23750.

Citadel of 108 Orange Men led by "the Sovereign of the Gatherer," a Chaotic 3rd-level Fighter.

3105

Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 60 [swim], HD 1, Neutral [intelligent]): a Dolm crustacean with a smooth hide, 3 eyes, and a toothed mouth. Immune to heat/fire. Surprised only on a 1.

Two Red men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3106

5 Triceratops.

Village of 249 Bone Men ruled by a Neutral 7th-level Fighter.

3107

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3 Shoggoths.

3108

Village of 179 Black Men ruled by a Neutral 4th-level Sorcerer.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3109

12 Space Aliens.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 3, Neutral [unintelligent]): a Jale anthropoid with a suckered hide, 6 eyes, and a beaked mouth.

3110

Citadel of 80 Orange Men led by "the Redoubtable Star," a Chaotic 8th-level Fighter.

4 Unquiet Worms.

3111

Castle of 11 Dolm Men led by "the Mind of War," a Lawful 8th-level Sorcerer.

Village of 132 White Men ruled by "the Speaker of All the Seas," a Neutral 5th-level Fighter.

3112

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

8 Mi-Go.

3113

1 Tyrannosaurus Rex.

Castle of 66 Brown Men led by a Neutral 10th-level Sorcerer.

3114

Castle of 32 Yellow Men led by "the Prince of Benedictions," a Neutral 5th-level Sorcerer.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3115

Spawn of Shub-Niggurath (AC 15, MV 60, HD 7, Chaotic): a White insectoid with a suckered hide, 1 eyes, and a circular gaping maw.

An abandoned space alien outpost is now home to a group of 23 Green bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1902.

3116

A young Jale Man child weeps alone. He has no possessions save his clothes, and is hungry.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3201

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3202

Spawn of Shub-Niggurath (AC 14, MV 120, HD 8, Neutral [unintelligent]): a Yellow, Red, Green and Jale fungoid with a scaled hide, 3 eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3203

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3204

10 Triceratops.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3205

Village of 193 Bone Men ruled by "the Illustriousness of the Air," a Neutral 6th-level Fighter.

2 Shoggoths.

3206

Castle of 50 Orange Men led by a Neutral 4th-level Sorcerer.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3207

Spawn of Shub-Niggurath (AC 17, MV 60, HD 5, Chaotic): a Red arboreoid with a smooth hide, 2 eyes, and a circular gaping maw. Immune to heat/fire.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 1, Chaotic): a Purple amoeboid with a suckered hide, 1 eyes, and a toothed mouth. Immune to heat/fire.

3208

The bodies of countless Orange Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

1 Deep One.

3209

5 individuals of Species 23750.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3210

Citadel of 44 Dolm Men led by "the King of Wisdom," a Neutral 5th-level Fighter.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3211

Spawn of Shub-Niggurath (AC 14, MV 60, HD 4, Chaotic): a Bone ooze/slime with a suckered hide, 3 eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.

A group of 6 disease ridden Blue cannibals feast on the remains of some Bone Men.

3212

4 Black Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1709.

Strange ritual space made up of crucified Brown Man, small clay jars of water and dried herbs.

3213

6 Pterodactyls.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3214

Village of 301 Black Men ruled by a Neutral 7th-level Fighter.

4 Unquiet Worms.

3215

Castle of 71 Yellow Men led by "the Arbiter of the Frozen Lightning," a Lawful 8th-level Fighter.

Citadel of 88 Red Men who are currently leaderless.

3216

Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 150 [swim], HD 7, Chaotic): a Ulfire batrachian with a suckered hide, no eyes, and a suckered mouth.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3301

Spawn of Shub-Niggurath (AC 14, MV 90, HD 6, Neutral [intelligent]): a Brown batrachian with a furred hide, no eyes, and no mouth.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 150 [fly] / 60 [swim], HD 6, Neutral [intelligent]): a Green octopoid with a scaled hide, multiple/insectile eyes, and a circular gaping maw.

3302

The mutilated bodies of two Ulfire children lay next to the dead body of a Brown Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Castle of 78 Ulfire Men led by "the Chief of All Truths," a Lawful 9th-level Fighter.

3303

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Spawn of Shub-Niggurath (AC 13, MV 30 [land] / 240 [fly], HD 9, Chaotic): a Blue ophidioid with a furred hide, 2 eyes, and a suckered mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.

3304

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.