Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

1 Sabertooth Tiger (intelligent).

2702

Citadel of 20 Yellow Men led by "the Lover of Invincibility," a Neutral 10th-level Fighter.

Village of 187 Bone Men ruled by a Chaotic 2nd-level Fighter.

2703

Spawn of Shub-Niggurath (AC 17, MV 180, HD 3, Neutral [intelligent]): a Blue arachnoid with a suckered hide, no eyes, and a toothed mouth.

Village of 201 Yellow Men ruled by a Lawful 2nd-level Fighter.

2704

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2705

Village of 275 Green Men ruled by "the Transcendent Baroness," a Neutral 4th-level Fighter.

Village of 328 Yellow Men ruled by a Lawful 8th-level Fighter.

2706

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2707

Castle of 36 Blue Men led by "the Exalted Preponderancy," a Neutral 11th-level Fighter.

3-18 red orbs can be seen floating in the distance.

2708

Spawn of Shub-Niggurath (AC 12, MV 120, HD 2, Neutral [unintelligent]): a Brown amoeboid with a smooth hide, 6 eyes, and a circular gaping maw.

8 Velociraptors.

2709

Village of 163 Green Men ruled by "the Plumage of Sleepers," a Neutral 8th-level Fighter.

Citadel of 70 Ulfire Men led by "the Night's Emperor," a Chaotic 7th-level Fighter.

2710

Village of 290 Yellow Men ruled by "the Beast of All Graces," a Neutral 7th-level Fighter.

Village of 192 Yellow Men ruled by "the Jewel of Mercy," a Neutral 9th-level Sorcerer.

2711

2 of the Great Race.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2712

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 150, HD 5, Chaotic): a Yellow quadruped with a feathered hide, 1 eyes, and a toothed mouth. Immune to poison.

2713

Village of 171 Orange Men ruled by "the Listener of the Earth," a Neutral 6th-level Sorcerer.

Castle of 32 Green Men led by "the Stainless Perfection," a Lawful 5th-level Fighter.

2714

Citadel of 45 White Men led by a Lawful 7th-level Fighter.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2715

Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 90 [fly] / 210 [swim], HD 1, Chaotic): a Green ooze/slime with a smooth hide, 2 eyes, and no mouth.

Circle of Standing Stones.

2716

Citadel of 78 Orange Men led by "the Constant Spring," a Neutral 6th-level Fighter.

Village of 244 White Men ruled by "the Autocrat of the Earth," a Chaotic 7th-level Sorcerer.

2801

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2802

A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.

3 Mutant Velociraptor (AC 14, MV 180', HD 4, neutral). Suckered Blue hide. Breath weapon. Immune to normal weapons.

2803

1 of the Great Race.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2804

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2805

Castle of 23 Yellow Men led by "the Magnificent Power," a Neutral 7th-level Fighter.

Citadel of 76 Jale Men led by "the Sovereign Overqueen," a Neutral 5th-level Sorcerer.

2806

Spawn of Shub-Niggurath (AC 14, MV 90, HD 1, Neutral [unintelligent]): a Dolm avioid with a smooth hide, 4 eyes, and a beaked mouth.

Village of 156 Red Men ruled by a Chaotic 6th-level Fighter.

2807

Village of 158 Blue Men ruled by "the Duke of All," a Neutral 3rd-level Fighter.

8 Triceratops.

2808

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2809

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Hidden underground lair of 43 Black zealots led by a Lawful 5th-level Sorcerer.

2810

39 Space Aliens.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2811

The bodies of countless White Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2812

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2813

Citadel of 25 Orange Men led by a Neutral 6th-level Fighter.

5 Mutant Trachodon (AC 16, MV 120', HD 10, neutral). Scaled Ulfire hide. Circular gaping maw, metal body.

2814

2 Mutant Gorgosaurus (AC 16, MV 150', HD 17, neutral). Scaled Dolm hide. Shoots eggs from its butt. Immune to surprise.

Two White men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2815

The mutilated bodies of two Ulfire children lay next to the dead body of a Blue Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Village of 218 Yellow Men ruled by a Lawful 7th-level Fighter.

2816

6 Triceratops.

Village of 236 Jale Men ruled by a Lawful 5th-level Fighter.

2901

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Ancient runes are carved into earth, filled with red clay.

2902

Strange ritual space made up of crucified Red Man, small clay jars of water and dried herbs.

14 Mutant Plateosaurus (AC 16, MV 80', HD 4, neutral). Feathered Dolm hide. Can shoot tail spikes up to 60'. Immune to surprise.

2903

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2904

Village of 302 Red Men ruled by a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2905

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 180 [fly] / 150 [swim], HD 2, Chaotic): a Purple quadruped with a scaled hide, 3 eyes, and a beaked mouth. The creature shoots spikes (1 die damage). Immune to cold.

2906

Castle of 65 Green Men led by "the Indulgent Intellect," a Chaotic 4th-level Sorcerer.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2907

2 Mutant Gorgosaurus (AC 16, MV 150', HD 15, neutral). Furred Yellow hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).

1 B'yakhee.

2908

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

10 Triceratops.

2909

Village of 193 Jale Men ruled by "the Desirous Overlord," a Neutral 7th-level Fighter.

Castle of 26 Green Men led by "the Overlady of the Gatherer," a Neutral 5th-level Sorcerer.

2910

Village of 289 Orange Men ruled by "the Merciful Will," a Chaotic 6th-level Fighter.

Village of 288 Purple Men ruled by "the Plenipotentiary of the Stars," a Neutral 4th-level Fighter.

2911

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Castle of 79 Yellow Men led by "the Baroness beyond All Superlatives," a Lawful 7th-level Fighter.

2912

2 Spawn of Shub-Niggurath (AC 12, MV 150, HD 6, Chaotic): a Blue quadruped with a smooth hide, 5 eyes, and a circular gaping maw.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2913

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Mutant Allosaurus (AC 16, MV 150', HD 17, neutral). Smooth Dolm hide. Can shoot tail spikes up to 60'. Immune to heat/fire.

2914

Citadel of 39 Jale Men led by a Neutral 4th-level Fighter.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2915

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 6, neutral). Smooth Yellow hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).

2916

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2012.

3001

Citadel of 71 Yellow Men led by "Lady of Summer," a Lawful 6th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 150, HD 1, Chaotic): a Red arachnoid with a scaled hide, 1 eyes, and a suckered mouth.

3002

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Castle of 57 Jale Men led by a Lawful 8th-level Sorcerer.

3003

1 Deep One.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3004

17 irrational space aliens herd a group of 15 White Men into a small metal bunker.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3005

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2 Cthugah's Flame Creatures.

3006

4 Jale Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2603.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

3007

Spawn of Shub-Niggurath (AC 15, MV 210 [land] / 120 [fly] / 150 [swim], HD 6, Chaotic): a Green ophidioid with a suckered hide, multiple/insectile eyes, and a toothed mouth. The sight of it drives insane.

Spawn of Shub-Niggurath (AC 19, MV 210 [land] / 120 [swim], HD 7, Neutral [unintelligent]): a Black plant with a scaled hide, 3 eyes, and no mouth. Immune to poison.

3008

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

A young Brown Man child weeps alone. He has no possessions save his clothes, and is hungry.

3009

Village of 442 Jale Men ruled by a Neutral 5th-level Fighter.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3010

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Citadel of 25 Orange Men led by "the Dominator of All the Lands," a Lawful 9th-level Fighter.

3011

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2 Cthugah's Flame Creatures.

3012

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Burnt out husk of a large Green tyrannosaurus rex.

3013

Village of 233 Blue Men ruled by a Neutral 8th-level Fighter.

3 Cthugah's Flame Creatures.

3014

Village of 105 Brown Men ruled by "He of War," a Neutral 7th-level Fighter.

Citadel of 89 Red Men led by a Lawful 6th-level Sorcerer.

3015

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2 Tyrannosaurus Rexes.

3016

Castle of 53 Orange Men led by "the Glory of Wisdom," a Lawful 8th-level Fighter.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3101

3-18 red orbs can be seen floating in the distance.

3102

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

17 irrational space aliens herd a group of 15 Blue Men into a small metal bunker.

3103

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Village of 327 Purple Men ruled by "the Ravager of the Predominant Sceptre," a Chaotic 7th-level Fighter.

3104

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3105

Village of 213 Orange Men ruled by "the Judge of All Excellences," a Neutral 7th-level Sorcerer.

Village of 305 Black Men ruled by "the Provider of Peace," a Lawful 4th-level Fighter.

3106

Village of 243 Purple Men ruled by "the Wielder of the Eyes," a Neutral 6th-level Fighter.

Circle of Standing Stones.

3107

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3108

Citadel of 72 Brown Men led by a Lawful 2nd-level Fighter.

Village of 231 Bone Men ruled by "the Duke of All," a Neutral 6th-level Fighter.

3109

Spawn of Shub-Niggurath (AC 13, MV 120, HD 7, Chaotic): a Orange and Brown ooze/slime with a suckered hide, 6 eyes, and a suckered mouth.

Village of 207 Jale Men ruled by "the Exalted Rain," a Neutral 6th-level Sorcerer.

3110

Spawn of Shub-Niggurath (AC 12, MV 180, HD 9, Chaotic): a Bone octopoid with a smooth hide, 1 eyes, and a beaked mouth. Invisible.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3111

Spawn of Shub-Niggurath (AC 16, MV 30, HD 1, Chaotic): a Black annelidoid with a furred hide, 6 eyes, and a beaked mouth. Surprised only on a 1.

Citadel of 91 Red Men led by "the Effulgence of Wisdom," a Neutral 6th-level Fighter.

3112

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Castle of 36 Red Men led by "the Terror of Splendour," a Lawful 6th-level Fighter.

3113

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 60 [fly] / 90 [swim], HD 2, Chaotic): a Blue annelidoid with a suckered hide, no eyes, and no mouth. Immune to heat/fire.

Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3114

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 60 [fly], HD 7, Chaotic): a Orange ooze/slime with a smooth hide, 3 eyes, and a suckered mouth. Harmed only by fire.

8 Mutant Trachodon (AC 16, MV 120', HD 15, neutral). Smooth Dolm hide. Prehensile tongue (swallow attack), 2-9 heads. Surprised only on a 1.

3115

1 Dolm Pudding.

Hidden underground lair of 43 Orange zealots led by a Lawful 5th-level Sorcerer.

3116

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Village of 293 Dolm Men ruled by "the Cunning Apotheosis," a Chaotic 7th-level Sorcerer.

3201

A young Black Man child weeps alone. He has no possessions save his clothes, and is hungry.

1 Tyrannosaurus Rex.

3202

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

1 Mummy Brain.

3203

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 90 [fly], HD 2, Chaotic): a Black quadruped with a scaled hide, 6 eyes, and a suckered mouth.

3204

Castle of 32 Jale Men led by "the Peerless Chief," a Chaotic 7th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 210, HD 4, Chaotic): a Ulfire octopoid with a scaled hide, 5 eyes, and a toothed mouth.

3205

Citadel of 99 Bone Men led by a Chaotic 3rd-level Fighter.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3206

Ancient runes are carved into earth, filled with red clay.

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 30 [swim], HD 9, Chaotic): a Bone quadruped with a scaled hide, 4 eyes, and a suckered mouth. Immune to heat/fire.

3207

Village of 220 Jale Men ruled by a Chaotic 5th-level Fighter.

1 Tyrannosaurus Rex.

3208

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [fly], HD 4, Chaotic): a Black crustacean with a scaled hide, 4 eyes, and multiple mouths. Immune to normal weapons.

6 Mutant Brontosaurus (AC 16, MV 60', HD 33, neutral). Smooth Blue hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Immune to heat/fire.

3209

1 Sabertooth Tiger (intelligent).

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3210

Spawn of Shub-Niggurath (AC 15, MV 60, HD 4, Chaotic): a Ulfire octopoid with a smooth hide, no eyes, and no mouth. Harmed only by fire.

12 of the Great Race.

3211

Village of 215 Red Men ruled by a Neutral 4th-level Fighter.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3212

Spawn of Shub-Niggurath (AC 16, MV 60 [land] / 90 [swim], HD 2, Chaotic): a Yellow ophidioid with a furred hide, 5 eyes, and no mouth. Immune to surprise.

3 Cthugah's Flame Creatures.

3213

Citadel of 99 Jale Men led by "Lady of War," a Neutral 9th-level Fighter.

Village of 303 Brown Men ruled by "the Ocean of Autumn," a Neutral 6th-level Sorcerer.

3214

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 60 [fly], HD 3, Chaotic): a Blue arboreoid with a scaled hide, 3 eyes, and a beaked mouth.

5 Mummies.

3215

Spawn of Shub-Niggurath (AC 12, MV 120, HD 10, Chaotic): a Jale batrachian with a suckered hide, 4 eyes, and a beaked mouth.

The bodies of countless Bone Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3216

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 120 [fly] / 180 [swim], HD 6, Chaotic): a Jale plant with a feathered hide, no eyes, and a beaked mouth. Immune to heat/fire.

3301

3 Dolm Worms.

Citadel of 123 Yellow Men led by a Chaotic 5th-level Fighter.

3302

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

1 Spawn of Yog-Sothoth.

3303

Monastery of 63 White Men led by a Neutral 5th-level Fighter.

Village of 297 Green Men ruled by "the Light of Dreamers," a Lawful 5th-level Sorcerer.

3304

7 Mi-Go.

The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.