Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Spawn of Shub-Niggurath (AC 12, MV 120, HD 10, Chaotic): a Bone octopoid with a smooth hide, 2 eyes, and multiple mouths. Immune to cold.

5 Mutant Brontosaurus (AC 16, MV 60', HD 34, neutral). Furred Orange hide. Shoots eggs from its butt. Breath weapon. Immune to poison. Immune to surprise.

2702

Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 210 [fly] / 150 [swim], HD 10, Chaotic): a Bone ophidioid with a scaled hide, 2 eyes, and a circular gaping maw.

Village of 148 Jale Men ruled by "the Gem of Humility," a Chaotic 4th-level Fighter.

2703

Citadel of 56 Dolm Men led by "the Radiance of All the Living," a Neutral 7th-level Fighter.

Castle of 64 Jale Men led by a Chaotic 5th-level Fighter.

2704

The mutilated bodies of two Ulfire children lay next to the dead body of a Jale Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2705

1 Dolm Pudding.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2706

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

12 of the Great Race.

2707

Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 90 [fly] / 120 [swim], HD 2, Chaotic): a Green anthropoid with a smooth hide, 3 eyes, and no mouth. Invisible.

3 B'yakhees.

2708

The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Village of 310 Green Men ruled by "the Night of the Stars," a Neutral 8th-level Fighter.

2709

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

17 Diseased Guardians.

2710

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

4 Mutant Ceratosaurus (AC 16, MV 150', HD 7, neutral). Suckered Red hide. Pillow-like consistency, immune to bludgeoning attacks. Harmed only by fire.

2711

2 Primordial Ones.

Burnt out husk of a large Yellow tyrannosaurus rex.

2712

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1011.

2713

Castle of 30 Jale Men led by "the Inapproachable Essence upon the Jale Throne," a Neutral 6th-level Sorcerer.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2714

Village of 224 Green Men ruled by "the Soul of All the Seas," a Lawful 6th-level Fighter.

1 Dolm Ooze.

2715

Village of 219 Dolm Men ruled by "the Servant of the Seas," a Neutral 5th-level Fighter.

Castle of 83 Orange Men led by "the Crown of the Morn," a Lawful 5th-level Sorcerer.

2716

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2801

Spawn of Shub-Niggurath (AC 19, MV 210, HD 9, Chaotic): a Black anthropoid with a scaled hide, 3 eyes, and a suckered mouth. Immune to cold.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2802

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

1 Sabertooth Tiger (intelligent).

2803

Citadel of 102 Yellow Men led by "the Overlady of the Sun," a Chaotic 10th-level Sorcerer.

Village of 127 Brown Men ruled by "the Fountain of the Omnipresent God," a Neutral 4th-level Fighter.

2804

10 Mutant Plateosaurus (AC 16, MV 80', HD 10, neutral). Smooth Blue hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.

Spawn of Shub-Niggurath (AC 16, MV 240 [land] / 120 [fly], HD 8, Chaotic): a Ulfire amoeboid with a furred hide, 4 eyes, and a suckered mouth.

2805

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2 Mummies.

2806

Citadel of 54 Red Men led by "the One True Effulgence," a Neutral 5th-level Fighter.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2807

12 Mutant Stegosaurus (AC 16, MV 60', HD 5, neutral). Furred Red hide. Touch causes sickness (lose 1 Con / day until dead). Immune to surprise.

1 Unquiet Worm.

2808

1 Pterodactyl.

Village of 281 Yellow Men ruled by a Neutral 4th-level Fighter.

2809

Village of 270 Brown Men ruled by "the Effulgence of the Stars," a Neutral 4th-level Sorcerer.

Spawn of Shub-Niggurath (AC 17, MV 240, HD 4, Neutral [unintelligent]): a Bone arachnoid with a scaled hide, 5 eyes, and multiple mouths. Immune to cold.

2810

Castle of 36 Red Men led by a Neutral 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 90 [fly] / 60 [swim], HD 5, Chaotic): a Red amoeboid with a smooth hide, 6 eyes, and a suckered mouth. Invisible.

2811

Village of 315 Blue Men ruled by "the Infinitude of Humility," a Chaotic 6th-level Fighter.

Village of 318 Ulfire Men ruled by "the Duke of All Truths," a Neutral 7th-level Sorcerer.

2812

Spawn of Shub-Niggurath (AC 14, MV 150, HD 6, Chaotic): a Black avioid with a scaled hide, 5 eyes, and a suckered mouth. The creature surprises on 1-4 on a d6.

Village of 260 Red Men ruled by a Chaotic 6th-level Fighter.

2813

Spawn of Shub-Niggurath (AC 12, MV 150, HD 4, Chaotic): a White annelidoid with a feathered hide, 3 eyes, and a beaked mouth. Its gaze causes confusion

3 Cthugah's Flame Creatures.

2814

1 Spawn of Yog-Sothoth.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2815

3-18 red orbs can be seen floating in the distance.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2816

Citadel of 21 Yellow Men led by "the Eternal Duke," a Lawful 6th-level Fighter.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2901

5 Pterodactyls.

Citadel of 56 Dolm Men led by "the Illustriousness of the Air, the Earth, and the Seas," a Chaotic 7th-level Fighter.

2902

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Village of 364 Red Men ruled by "the Listener of the Air," a Neutral 5th-level Sorcerer.

2903

1 Spawn of Yog-Sothoth.

Village of 325 White Men ruled by a Chaotic 8th-level Fighter.

2904

Ancient runes are carved into earth, filled with red clay.

Village of 267 Yellow Men ruled by a Lawful 5th-level Fighter.

2905

Village of 193 Blue Men ruled by "the Dominion of the Hills," a Chaotic 5th-level Fighter.

Village of 258 Blue Men ruled by a Neutral 14th-level Sorcerer.

2906

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

7 Triceratops.

2907

Mutant Paleoscincus (AC 24, MV 30', HD 12, neutral). Smooth Red hide. Can shoot tail spikes up to 60'. Immune to normal weapons.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2908

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 150 [swim], HD 3, Chaotic): a Black arachnoid with a suckered hide, 6 eyes, and no mouth.

2909

Circle of Standing Stones.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2910

Village of 310 Purple Men ruled by "the Autocrat of Winds," a Chaotic 4th-level Fighter.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2911

1 Dolm Pudding.

1 Dolm Pudding.

2912

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2913

Castle of 75 Bone Men led by "the Gem of Summer," a Neutral 5th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2914

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2915

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Village of 310 White Men ruled by "the Illumination of the Moon," a Chaotic 7th-level Fighter.

2916

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Village of 194 Yellow Men ruled by "the Sagacious Fullness," a Chaotic 7th-level Fighter.

3001

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3002

Village of 267 Brown Men ruled by "the Uttermost Thought," a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 120, HD 3, Neutral [unintelligent]): a Red arachnoid with a scaled hide, 2 eyes, and a suckered mouth.

3003

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Village of 344 White Men ruled by "the Emperor of Refulgent Countenance," a Chaotic 7th-level Fighter.

3004

A group of 6 disease ridden Orange cannibals feast on the remains of some Bone Men.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

3005

1 Mummy Brain.

Citadel of 107 Bone Men led by "the Uttermost Dominator," a Lawful 1st-level Fighter.

3006

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Citadel of 45 Red Men led by "the Baron beyond All Superlatives," a Chaotic 9th-level Fighter.

3007

8 Mutant Styracosaurus (AC 17, MV 60', HD 10, neutral). Furred Orange hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.

Village of 313 Yellow Men ruled by a Chaotic 2nd-level Fighter.

3008

Castle of 44 Brown Men led by "the Essence of Invincibility," a Neutral 6th-level Sorcerer.

Spawn of Shub-Niggurath (AC 19, MV 60, HD 3, Chaotic): a Purple amoeboid with a scaled hide, 5 eyes, and multiple mouths. Immune to surprise.

3009

1 Deep One.

Citadel of 97 Dolm Men led by a Neutral 4th-level Fighter.

3010

Spawn of Shub-Niggurath (AC 16, MV None, HD 1, Neutral [intelligent]): a Purple fungoid with a smooth hide, 4 eyes, and a beaked mouth. Its touch turns anyone to slime. Immune to surprise.

Citadel of 59 Green Men led by "the Crown of the Morn," a Neutral 4th-level Fighter.

3011

Two Red men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Village of 189 Bone Men ruled by "the Star of Dreamers," a Chaotic 6th-level Fighter.

3012

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Citadel of 127 White Men led by "the Mind of Dreamers," a Neutral 5th-level Fighter.

3013

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Citadel of 52 Black Men led by "the Lover of War," a Lawful 8th-level Fighter.

3014

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

90 Space Aliens.

3015

Castle of 44 Purple Men led by "the Inestimable Overlord," a Neutral 7th-level Fighter.

A young Jale Man child weeps alone. He has no possessions save his clothes, and is hungry.

3016

Spawn of Shub-Niggurath (AC 13, MV 210, HD 10, Neutral [unintelligent]): a Green ophidioid with a suckered hide, no eyes, and a circular gaping maw. The creature is extremely hot: 1 die damage per round to all within 20'

1 Dolm Worm.

3101

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

1 Ulfire Jelly.

3102

3 Mutant Ankylosaurus (AC 21, MV 60', HD 8, neutral). Smooth Red hide. Breath weapon.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3103

6 Mutant Brachiosaurus (AC 16, MV 60', HD 40, neutral). Smooth Bone hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Surprised only on a 1. Immune to normal weapons.

1 Ulfire Jelly.

3104

Citadel of 26 Black Men led by a Chaotic 10th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Chaotic): a Purple icthyoid with a scaled hide, 3 eyes, and a suckered mouth. Immune to poison.

3105

Village of 259 Purple Men ruled by "the Princess of the Screaming God," a Neutral 5th-level Fighter.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3106

Spawn of Shub-Niggurath (AC 17, MV 210, HD 7, Chaotic): a Purple insectoid with a feathered hide, 2 eyes, and a suckered mouth. The creature surprises on 1-4 on a d6.

Citadel of 112 Bone Men led by a Neutral 8th-level Sorcerer.

3107

1 of the Great Race.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3108

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 120 [swim], HD 8, Chaotic): a Yellow plant with a suckered hide, 2 eyes, and no mouth.

Village of 278 White Men ruled by "the Unbearable Power," a Neutral 4th-level Fighter.

3109

17 irrational space aliens herd a group of 15 Red Men into a small metal bunker.

6 of the Great Race.

3110

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 240 [fly], HD 10, Neutral [unintelligent]): a White icthyoid with a smooth hide, 4 eyes, and no mouth. Immune to surprise.

Spawn of Shub-Niggurath (AC 16, MV 150, HD 2, Chaotic): a Yellow, Red, Orange and Blue plant with a feathered hide, 4 eyes, and a beaked mouth. Immune to heat/fire.

3111

8 Mummies.

4 Primordial Ones.

3112

Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 210 [fly] / 90 [swim], HD 5, Chaotic): a Ulfire plant with a suckered hide, 5 eyes, and a toothed mouth.

Spawn of Shub-Niggurath (AC 12, MV 30, HD 3, Chaotic): a Orange crustacean with a smooth hide, 4 eyes, and a suckered mouth. Immune to heat/fire.

3113

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 3, Neutral [intelligent]): a Dolm quadruped with a suckered hide, 1 eyes, and multiple mouths.

3114

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Village of 224 Yellow Men ruled by "the Gem of Stones," a Lawful 2nd-level Fighter.

3115

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3116

Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.

An abandoned space alien outpost is now home to a group of 23 Purple bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2313.

3201

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2 Dolm Worms.

3202

Village of 145 Yellow Men ruled by "the Preponderant Flower," a Neutral 10th-level Fighter.

3203

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Citadel of 26 Dolm Men led by "the Gem of Many Shades," a Neutral 3rd-level Fighter.

3204

Citadel of 79 Brown Men led by "the Voice of the Air," a Neutral 7th-level Fighter.

Castle of 54 Bone Men led by "the Overqueen by Whom All See," a Lawful 5th-level Fighter.

3205

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2 individuals of Species 23750.

3206

8 Mi-Go.

Spawn of Shub-Niggurath (AC 19, MV 120, HD 5, Neutral [intelligent]): a Jale arboreoid with a furred hide, 1 eyes, and a circular gaping maw.

3207

Monastery of 57 Brown Men led by "the Magnificent Infinitude," a Neutral 7th-level Sorcerer.

Village of 278 Orange Men ruled by "the Pearl of All the Living," a Lawful 4th-level Fighter.

3208

91 Space Aliens.

Village of 217 Bone Men ruled by "the Obliteration of Defence," a Neutral 6th-level Sorcerer.

3209

4 Velociraptors.

Village of 199 Black Men ruled by "the Flowering Diadem," a Lawful 5th-level Fighter.

3210

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Village of 317 Blue Men ruled by "the Totalitor of the Moon," a Neutral 10th-level Fighter.

3211

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3 Mutant Ankylosaurus (AC 21, MV 60', HD 12, neutral). Furred Dolm hide.

3212

23 Diseased Guardians.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

3213

Citadel of 55 Blue Men led by "the Autocrator of Many Shades," a Neutral 3rd-level Fighter.

Circle of Standing Stones.

3214

Spawn of Shub-Niggurath (AC 19, MV 90 [swimming only], HD 3, Chaotic): a Black fungoid with a feathered hide, 6 eyes, and no mouth. Its touch causes paralysis.

1 Sabertooth Tiger (intelligent).

3215

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

1 Dolm Pudding.

3216

1 Dolm Ooze.

Village of 301 Brown Men ruled by a Lawful 5th-level Fighter.

3301

Spawn of Shub-Niggurath (AC 17, MV 90, HD 2, Chaotic): a Bone arboreoid with a feathered hide, multiple/insectile eyes, and a beaked mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Invisible.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

3302

Village of 242 White Men ruled by "the Pool of the Serene God," a Neutral 2nd-level Sorcerer.

25 Diseased Guardians.

3303

4 Brown Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0301.

3-18 red orbs can be seen floating in the distance.

3304

1 Dolm Pudding.

Spawn of Shub-Niggurath (AC 15, MV 210, HD 6, Neutral [unintelligent]): a Purple hexapod with a furred hide, no eyes, and a circular gaping maw.