Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Spawn of Shub-Niggurath (AC 16, MV 60 [land] / 210 [fly], HD 1, Chaotic): a Dolm amoeboid with a furred hide, 5 eyes, and multiple mouths. Immune to surprise.

2702

Village of 197 Yellow Men ruled by "the Glory of Benedictions," a Chaotic 9th-level Sorcerer.

Citadel of 137 Orange Men led by "the Infinitude of Humility," a Neutral 1st-level Sorcerer.

2703

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

4 Black Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0402.

2704

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Citadel of 72 Yellow Men led by "the Listener of the Bringer," a Neutral 10th-level Fighter.

2705

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Village of 356 Green Men ruled by "the Advocate of the Stars," a Lawful 4th-level Sorcerer.

2706

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 120 [fly], HD 1, Chaotic): a Black annelidoid with a furred hide, 3 eyes, and a circular gaping maw.

14 Diseased Guardians.

2707

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Citadel of 42 Ulfire Men led by "the Effulgence of the Dead," a Lawful 7th-level Sorcerer.

2708

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Village of 219 Green Men ruled by "the Shield of the Dead," a Neutral 8th-level Fighter.

2709

Spawn of Shub-Niggurath (AC 13, MV 210, HD 6, Chaotic): a Yellow annelidoid with a scaled hide, 1 eyes, and a toothed mouth. Immune to heat/fire.

3 Pterodactyls.

2710

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 120 [fly], HD 5, Chaotic): a Red anthropoid with a scaled hide, 4 eyes, and multiple mouths. Immune to poison.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2711

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Spawn of Shub-Niggurath (AC 12, MV 210, HD 6, Chaotic): a Blue quadruped with a smooth hide, 6 eyes, and a circular gaping maw.

2712

Spawn of Shub-Niggurath (AC 12, MV 120, HD 1, Neutral [unintelligent]): a Yellow insectoid with a smooth hide, 6 eyes, and a circular gaping maw. Surprised only on a 1.

Castle of 48 Dolm Men led by "the Heart's Spring," a Lawful 9th-level Fighter.

2713

Spawn of Shub-Niggurath (AC 12, MV 120, HD 5, Chaotic): a Yellow amoeboid with a scaled hide, multiple/insectile eyes, and multiple mouths.

Spawn of Shub-Niggurath (AC 20, MV 210 [land] / 90 [fly] / 150 [swim], HD 2, Neutral [intelligent]): a Black crustacean with a scaled hide, 6 eyes, and multiple mouths. Its touch causes sickness (lose 1 Con / day until dead). Regenerate 1 HD every 1-3 rounds.

2714

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Village of 183 Bone Men ruled by "the Excellency of Stones," a Lawful 5th-level Sorcerer.

2715

Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 150 [swim], HD 2, Chaotic): a Dolm ophidioid with a suckered hide, 1 eyes, and multiple mouths.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2716

Village of 305 Jale Men ruled by a Neutral 7th-level Fighter.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2801

1 Dolm Worm.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2802

Village of 176 Red Men ruled by "the Night upon the Red Throne," a Chaotic 4th-level Fighter.

4 Pterodactyls.

2803

Village of 385 Yellow Men ruled by a Neutral 5th-level Fighter.

Citadel of 120 Brown Men led by "the Overqueen of Dreams," a Chaotic 9th-level Fighter.

2804

Spawn of Shub-Niggurath (AC 13, MV 120, HD 3, Chaotic): a Purple, Brown and Orange arachnoid with a suckered hide, 3 eyes, and a toothed mouth.

Village of 328 Blue Men ruled by "the Dominant Poignancy," a Chaotic 9th-level Fighter.

2805

Village of 320 Black Men ruled by a Chaotic 5th-level Fighter.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2806

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Castle of 64 Green Men led by a Chaotic 7th-level Fighter.

2807

1 Dolm Ooze.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2808

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 120 [fly], HD 3, Neutral [unintelligent]): a Bone amoeboid with a suckered hide, 6 eyes, and no mouth. Its gaze causes confusion Surprised only on a 1.

2809

1 Dolm Worm.

Village of 198 Black Men who are currently leaderless.

2810

Spawn of Shub-Niggurath (AC 12, MV 90 [swimming only], HD 4, Chaotic): a Orange annelidoid with a furred hide, 1 eyes, and a circular gaping maw. Immune to cold.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2811

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

A group of 6 disease ridden Bone cannibals feast on the remains of some Bone Men.

2812

Spawn of Shub-Niggurath (AC 12, MV 210, HD 6, Chaotic): a Yellow ophidioid with a suckered hide, 3 eyes, and no mouth. Surprised only on a 1.

3-18 red orbs can be seen floating in the distance.

2813

Monastery of 65 Blue Men led by a Neutral 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 150, HD 2, Chaotic): a Black batrachian with a scaled hide, 6 eyes, and a beaked mouth. Immune to surprise.

2814

Village of 223 Brown Men ruled by "the Transcendent Preponderancy," a Lawful 9th-level Fighter.

Village of 296 Green Men ruled by "the Dominator of Splendour," a Chaotic 5th-level Fighter.

2815

Village of 266 White Men ruled by "the Thought of Splendour," a Lawful 9th-level Sorcerer.

A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.

2816

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Spawn of Shub-Niggurath (AC 13, MV 210, HD 7, Chaotic): a Orange, White and Dolm insectoid with a feathered hide, 2 eyes, and a suckered mouth.

2901

Village of 270 Dolm Men ruled by "the Mistress of All Truths," a Chaotic 10th-level Fighter.

Village of 278 Dolm Men ruled by "the Fullness of Sublime Wisdom," a Chaotic 6th-level Fighter.

2902

Strange ritual space made up of crucified Dolm Man, small clay jars of water and dried herbs.

Spawn of Shub-Niggurath (AC 17, MV 60 [land] / 90 [swim], HD 7, Neutral [intelligent]): a Green, Ulfire, Purple and Orange octopoid with a smooth hide, 6 eyes, and a circular gaping maw. Harmed only by fire.

2903

Village of 247 Red Men ruled by "the Soul of Summer," a Lawful 9th-level Fighter.

17 irrational space aliens herd a group of 15 Red Men into a small metal bunker.

2904

Citadel of 82 Dolm Men led by a Neutral 7th-level Fighter.

1 Ulfire Jelly.

2905

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2906

6 individuals of Species 23750.

Spawn of Shub-Niggurath (AC 15, MV 210 [land] / 120 [swim], HD 2, Chaotic): a Jale octopoid with a suckered hide, 2 eyes, and multiple mouths.

2907

Citadel of 49 Purple Men led by a Chaotic 3rd-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 120 [fly] / 30 [swim], HD 1, Neutral [unintelligent]): a Bone annelidoid with a suckered hide, 4 eyes, and a beaked mouth.

2908

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2909

5 Stegosauruses.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2910

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 60 [fly] / 210 [swim], HD 7, Chaotic): a Red annelidoid with a feathered hide, 6 eyes, and no mouth.

Village of 224 Yellow Men ruled by "the Worm Apotheosis," a Lawful 3rd-level Fighter.

2911

1 Unquiet Worm.

Castle of 72 Brown Men led by a Lawful 6th-level Fighter.

2912

3 Shoggoths.

Citadel of 133 Purple Men led by a Neutral 6th-level Sorcerer.

2913

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

1 Ulfire Jelly.

2914

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

1 Dolm Worm.

2915

Village of 215 Brown Men ruled by "the Inestimable Glory," a Neutral 6th-level Fighter.

4 individuals of Species 23750.

2916

Spawn of Shub-Niggurath (AC 20, MV 90, HD 7, Chaotic): a Blue plant with a smooth hide, 5 eyes, and a beaked mouth.

Village of 245 Bone Men ruled by a Chaotic 4th-level Sorcerer.

3001

Village of 246 Yellow Men ruled by "the Ravager of Benedictions," a Neutral 3rd-level Fighter.

1 Dolm Worm.

3002

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Village of 377 White Men ruled by "the Inestimable Dominion," a Chaotic 5th-level Fighter.

3003

Village of 277 Brown Men ruled by "the Illumination of the Stern God," a Neutral 7th-level Sorcerer.

Village of 247 Blue Men ruled by "the Duke of the Total Sceptre," a Chaotic 3rd-level Fighter.

3004

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 90 [fly] / 30 [swim], HD 4, Neutral [intelligent]): a Bone crustacean with a scaled hide, multiple/insectile eyes, and a toothed mouth. Harmed only by fire.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3005

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Circle of Standing Stones.

3006

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Castle of 34 Brown Men led by a Neutral 6th-level Sorcerer.

3007

Village of 275 Black Men ruled by a Chaotic 4th-level Sorcerer.

Village of 329 Green Men ruled by a Chaotic 8th-level Fighter.

3008

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 150 [fly], HD 5, Chaotic): a White hexapod with a smooth hide, no eyes, and no mouth.

Spawn of Shub-Niggurath (AC 13, MV 120 [swimming only], HD 5, Chaotic): a Green hexapod with a furred hide, 1 eyes, and multiple mouths.

3009

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 120 [swim], HD 4, Chaotic): a Jale hexapod with a feathered hide, multiple/insectile eyes, and a circular gaping maw.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3010

Citadel of 109 Red Men led by "the Magnificent Prince," a Chaotic 4th-level Fighter.

1 Deep One.

3011

Citadel of 57 Green Men led by "the Wind of the Morn," a Neutral 7th-level Fighter.

An abandoned space alien outpost is now home to a group of 23 Purple bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0316.

3012

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3 Shoggoths.

3013

Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 120 [fly] / 240 [swim], HD 7, Neutral [unintelligent]): a Yellow ooze/slime with a furred hide, no eyes, and a circular gaping maw.

3 individuals of Species 23750.

3014

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Village of 347 Mutated Men ruled by a Neutral 10th-level Fighter.

3015

58 Space Aliens.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3016

Burnt out husk of a large White tyrannosaurus rex.

Village of 269 Dolm Men ruled by "the Wind of All the Lands," a Neutral 6th-level Fighter.

3101

The bodies of countless Yellow Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3102

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Village of 330 Dolm Men ruled by a Neutral 6th-level Fighter.

3103

Ancient runes are carved into earth, filled with red clay.

1 Sabertooth Tiger (intelligent).

3104

Spawn of Shub-Niggurath (AC 19, MV 180 [land] / 180 [fly], HD 7, Neutral [unintelligent]): a Yellow quadruped with a feathered hide, no eyes, and a suckered mouth.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3105

1 Dolm Pudding.

1 Mummy Brain.

3106

The mutilated bodies of two Ulfire children lay next to the dead body of a Yellow Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Spawn of Shub-Niggurath (AC 20, MV None, HD 1, Chaotic): a Red crustacean with a smooth hide, 1 eyes, and a toothed mouth. The creature surprises on 1-4 on a d6.

3107

1 Shoggoth.

Village of 196 Jale Men ruled by "the Joy of Sleepers," a Chaotic 3rd-level Sorcerer.

3108

Spawn of Shub-Niggurath (AC 14, MV 60, HD 2, Neutral [intelligent]): a Purple arboreoid with a feathered hide, 6 eyes, and a suckered mouth.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3109

Village of 207 Dolm Men ruled by a Neutral 4th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3110

Hidden underground lair of 43 Blue zealots led by a Lawful 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 16, MV 150, HD 6, Chaotic): a Yellow annelidoid with a scaled hide, no eyes, and a suckered mouth. Immune to heat/fire.

3111

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

3112

Spawn of Shub-Niggurath (AC 13, MV 60, HD 5, Chaotic): a Brown ooze/slime with a smooth hide, 2 eyes, and a toothed mouth. Immune to poison.

Village of 251 Black Men who are currently leaderless.

3113

Village of 225 Green Men ruled by "the Emperor of the Green," a Chaotic 3rd-level Fighter.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3114

Village of 181 Bone Men ruled by "the Chieftain of Invincibility," a Chaotic 4th-level Fighter.

1 Pterodactyl.

3115

Castle of 21 Blue Men led by "the Baroness of Dreamers," a Neutral 6th-level Sorcerer.

2 Unquiet Worms.

3116

8 Triceratops.

3 Shoggoths.

3201

Village of 228 Dolm Men ruled by "the Puissance of Lords," a Lawful 5th-level Fighter.

Citadel of 97 Purple Men led by "the Shield of All the Lands," a Neutral 8th-level Sorcerer.

3202

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Two Brown men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3203

Village of 294 Orange Men ruled by "the Raucous Overlady," a Chaotic 3rd-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3204

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Citadel of 59 Yellow Men led by a Neutral 4th-level Fighter.

3205

Castle of 63 Bone Men led by "the Vault of Radiance," a Chaotic 7th-level Fighter.

3206

Village of 174 Black Men ruled by "the Lustrous Judge," a Neutral 8th-level Fighter.

Castle of 79 Brown Men led by a Neutral 6th-level Spawn of Shub-Niggurath.

3207

1 B'yakhee.

3 Stegosauruses.

3208

Castle of 13 Jale Men led by a Chaotic 6th-level Fighter.

4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0305.

3209

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

3210

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

Citadel of 110 Ulfire Men led by "the Star of Invincibility," a Lawful 6th-level Fighter.

3211

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 210 [swim], HD 7, Neutral [intelligent]): a White amoeboid with a suckered hide, multiple/insectile eyes, and a suckered mouth.

Village of 219 Yellow Men ruled by "the Chieftain of Autumn," a Neutral 3rd-level Fighter.

3212

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Burnt out husk of a large Red tyrannosaurus rex.

3213

Citadel of 85 Red Men led by a Lawful 6th-level Sorcerer.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

3214

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3-18 red orbs can be seen floating in the distance.

3215

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3216

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

3301

Castle of 72 Purple Men led by a Chaotic 7th-level Sorcerer.

Village of 159 Brown Men ruled by "the High Dominion," a Chaotic 6th-level Fighter.

3302

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3303

1 Tyrannosaurus Rex.

Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 90 [swim], HD 10, Chaotic): a White octopoid with a scaled hide, 5 eyes, and a beaked mouth. The creature has a breath weapon. Immune to heat/fire.

3304

1 Ulfire Jelly.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.