Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

An abandoned space alien outpost is now home to a group of 23 Yellow bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1115.

2702

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2703

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2704

Village of 236 Brown Men ruled by a Chaotic 8th-level Sorcerer.

Citadel of 63 Jale Men led by a Lawful 6th-level Fighter.

2705

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2 Stegosauruses.

2706

3-18 red orbs can be seen floating in the distance.

A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.

2707

13 Mutant Styracosaurus (AC 17, MV 60', HD 11, neutral). Scaled Yellow hide. Tentacles for tongues (can grab prey up to 20' away). Harmed only by fire.

Spawn of Shub-Niggurath (AC 13, MV 210, HD 2, Chaotic): a Red annelidoid with a smooth hide, no eyes, and a toothed mouth.

2708

Castle of 27 Black Men led by "the Flower of Spring," a Neutral 5th-level Fighter.

Village of 196 White Men ruled by "the Duchess of Radiance," a Neutral 8th-level Fighter.

2709

Village of 145 Yellow Men ruled by a Lawful 8th-level Sorcerer.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2710

1 Dolm Worm.

Village of 281 Brown Men ruled by a Neutral 8th-level Fighter.

2711

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Burnt out husk of a large Orange tyrannosaurus rex.

2712

Village of 216 Bone Men ruled by "the Purest Reflection," a Chaotic 3rd-level Fighter.

Castle of 53 Green Men led by "the Apotheosis of the Seas," a Lawful 3rd-level Sorcerer.

2713

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Castle of 49 Red Men led by "the Radiance of All the Seas," a Chaotic 7th-level Sorcerer.

2714

Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 60 [swim], HD 2, Neutral [intelligent]): a White octopoid with a furred hide, 3 eyes, and a toothed mouth.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2715

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

1 Deep One.

2716

Village of 368 Blue Men ruled by "the Endless Soul," a Neutral 9th-level Fighter.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2801

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [swim], HD 8, Neutral [unintelligent]): a Purple and White crustacean with a scaled hide, 3 eyes, and a beaked mouth. Surprised only on a 1.

Citadel of 42 Brown Men led by "the Beast of Winds," a Neutral 4th-level Fighter.

2802

The bodies of countless Ulfire Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Citadel of 90 Orange Men led by "the Pale Wind," a Chaotic 7th-level Sorcerer.

2803

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Hidden underground lair of 43 Bone zealots led by a Lawful 5th-level Sorcerer.

2804

3 Primordial Ones.

Castle of 47 Brown Men led by "the One of Autumn," a Chaotic 6th-level Sorcerer.

2805

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2806

Castle of 10 Black Men led by "the Poignancy of the Morn," a Neutral 3rd-level Fighter.

3 Cthugah's Flame Creatures.

2807

1 Tyrannosaurus Rex.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2808

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 150 [fly], HD 2, Chaotic): a Dolm icthyoid with a suckered hide, 3 eyes, and multiple mouths.

2809

The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Spawn of Shub-Niggurath (AC 20, MV 30 [swimming only], HD 3, Chaotic): a Purple octopoid with a smooth hide, no eyes, and a suckered mouth. The creature is extremely hot: 1 die damage per round to all within 20'

2810

Spawn of Shub-Niggurath (AC 12, MV 60 [swimming only], HD 3, Chaotic): a White and Purple arachnoid with a feathered hide, 5 eyes, and a beaked mouth. Its touch causes sickness (lose 1 Con / day until dead). Harmed only by fire.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2811

16 Diseased Guardians.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2812

11 Mutant Plateosaurus (AC 16, MV 80', HD 7, neutral). Scaled Ulfire hide. Psionic: (1-8 powers, 1-8 times per day). Surprised only on a 1.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2813

Village of 197 Blue Men ruled by "the Terror of the Morn," a Neutral 6th-level Fighter.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2814

17 irrational space aliens herd a group of 15 White Men into a small metal bunker.

Castle of 87 Bone Men led by "the Foundation of Radiance," a Neutral 5th-level Sorcerer.

2815

Spawn of Shub-Niggurath (AC 17, MV 240 [land] / 210 [fly] / 90 [swim], HD 3, Chaotic): a Blue crustacean with a smooth hide, 3 eyes, and a circular gaping maw. Harmed only by fire. Immune to heat/fire.

Spawn of Shub-Niggurath (AC 19, MV 210, HD 3, Chaotic): a Yellow plant with a scaled hide, 1 eyes, and a suckered mouth.

2816

Circle of Standing Stones.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2901

Village of 231 Dolm Men ruled by "the One True Excellency," a Neutral 10th-level Fighter.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2902

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Citadel of 72 White Men led by "the Perfection of Autumn," a Lawful 7th-level Sorcerer.

2903

8 Velociraptors.

Village of 274 White Men ruled by a Lawful 10th-level Sorcerer.

2904

1 Spawn of Yog-Sothoth.

2 individuals of Species 23750.

2905

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2906

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Citadel of 83 Blue Men led by "the Mirror of Radiance," a Lawful 3rd-level Fighter.

2907

21 Diseased Guardians.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2908

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2909

2 Mutant Megalosaurus (AC 16, MV 120', HD 14, neutral). Feathered Dolm hide.

3 Unquiet Worms.

2910

Two Blue men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 10, Chaotic): a Ulfire ooze/slime with a furred hide, 6 eyes, and a suckered mouth. The creature surprises on 1-4 on a d6.

2911

Village of 245 Blue Men ruled by "It beyond All Superlatives," a Neutral 8th-level Fighter.

Castle of 21 Dolm Men led by "the Tranquil Overseer," a Neutral 8th-level Fighter.

2912

Mutant Gorgosaurus (AC 16, MV 150', HD 13, neutral). Furred Orange hide. Prehensile tongue (swallow attack), tentacles instead of legs. Genius Intelligence (18+ Int) and 1-4 psychic powers. Immune to normal weapons.

Village of 359 Green Men ruled by "the Essence of the Unapproachable Sceptre," a Chaotic 10th-level Fighter.

2913

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2914

Spawn of Shub-Niggurath (AC 13, MV 240 [land] / 90 [fly], HD 2, Chaotic): a Yellow plant with a smooth hide, 4 eyes, and a circular gaping maw. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Invisible.

Village of 269 White Men ruled by "the Vault of the Waves," a Neutral 16th-level Fighter.

2915

Spawn of Shub-Niggurath (AC 13, MV 90, HD 7, Chaotic): a Purple hexapod with a scaled hide, 5 eyes, and multiple mouths. The creature is extremely hot: 1 die damage per round to all within 20' The sight of it drives insane. Immune to surprise.

Citadel of 55 Blue Men led by "the Shield of the Air, the Earth, and the Seas," a Chaotic 2nd-level Sorcerer.

2916

1 Dolm Pudding.

Village of 246 Bone Men ruled by "the Tranquil Autocrat," a Lawful 7th-level Sorcerer.

3001

Castle of 60 Jale Men led by a Neutral 6th-level Fighter.

20 Diseased Guardians.

3002

A group of 6 disease ridden Bone cannibals feast on the remains of some Bone Men.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 1, Chaotic): a Red fungoid with a smooth hide, 1 eyes, and a suckered mouth. The sight of it drives insane. The creature shoots spikes (1 die damage). Immune to heat/fire.

3003

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3004

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Spawn of Shub-Niggurath (AC 14, MV 150, HD 8, Chaotic): a Ulfire batrachian with a suckered hide, 1 eyes, and a circular gaping maw.

3005

Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 90 [swim], HD 6, Chaotic): a Yellow octopoid with a smooth hide, 2 eyes, and a circular gaping maw.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3006

Spawn of Shub-Niggurath (AC 17, MV 120, HD 3, Chaotic): a Blue plant with a scaled hide, 2 eyes, and no mouth. Invisible.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3007

Village of 226 Yellow Men ruled by "the Beneficent Heart," a Neutral 8th-level Fighter.

1 Sabertooth Tiger (intelligent).

3008

7 Velociraptors.

Village of 315 Brown Men ruled by "He of True Men," a Chaotic 9th-level Fighter.

3009

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

7 Velociraptors.

3010

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

1 Pterodactyl.

3011

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

3012

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3013

4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1014.

Ancient runes are carved into earth, filled with red clay.

3014

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Strange ritual space made up of crucified White Man, small clay jars of water and dried herbs.

3015

Spawn of Shub-Niggurath (AC 14, MV 60, HD 1, Chaotic): a Orange crustacean with a smooth hide, 6 eyes, and multiple mouths.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

3016

23 Diseased Guardians.

Village of 253 Black Men ruled by a Neutral 5th-level Fighter.

3101

Monastery of 58 Bone Men led by "the Glorious Listener," a Neutral 7th-level Spawn of Shub-Niggurath.

3102

Citadel of 29 Yellow Men led by a Neutral 9th-level Fighter.

Village of 244 Green Men ruled by "the Eternal Baroness," a Neutral 5th-level Sorcerer.

3103

4 Primordial Ones.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3104

Citadel of 39 White Men led by "the Eyes of Humility," a Chaotic 4th-level Sorcerer.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3105

Village of 339 Brown Men ruled by a Lawful 5th-level Fighter.

Village of 256 Bone Men ruled by "the Grand Lawgiver," a Neutral 7th-level Sorcerer.

3106

Village of 333 White Men ruled by "the Reflection of War," a Neutral 8th-level Sorcerer.

Village of 342 Green Men ruled by a Neutral 2nd-level Fighter.

3107

3 Mutant Velociraptor (AC 14, MV 180', HD 4, neutral). Scaled Jale hide. Breath weapon. Immune to poison.

Village of 283 Black Men ruled by "the Autocrator of Dreams," a Chaotic 9th-level Fighter.

3108

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Village of 348 Bone Men ruled by a Neutral 8th-level Fighter.

3109

1 Ulfire Jelly.

Castle of 45 White Men led by "the Excellency of War," a Neutral 6th-level Fighter.

3110

Burnt out husk of a large Brown tyrannosaurus rex.

The bodies of countless Orange Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3111

Castle of 62 White Men led by "the One of Glory," a Neutral 7th-level Fighter.

1 Dolm Pudding.

3112

Spawn of Shub-Niggurath (AC 19, MV 150 [swimming only], HD 1, Chaotic): a Brown, Red, Blue and Orange ooze/slime with a scaled hide, 6 eyes, and no mouth. Immune to normal weapons.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3113

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Castle of 52 White Men led by "the Provider of Autumn," a Chaotic 6th-level Sorcerer.

3114

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2 Mutant Megalosaurus (AC 16, MV 120', HD 16, neutral). Feathered Bone hide. Poisonous. Invisible.

3115

A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.

1 Deep One.

3116

Spawn of Shub-Niggurath (AC 13, MV None, HD 2, Neutral [unintelligent]): a Yellow octopoid with a suckered hide, 5 eyes, and multiple mouths. Its touch turns anyone to slime.

1 Sabertooth Tiger (intelligent).

3201

Village of 178 Orange Men ruled by "the Total Joy," a Neutral 9th-level Fighter.

Village of 187 Black Men ruled by "the Monster of Small Petals," a Neutral 7th-level Fighter.

3202

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Spawn of Shub-Niggurath (AC 12, MV 240 [land] / 180 [fly] / 210 [swim], HD 1, Chaotic): a Bone plant with a smooth hide, 3 eyes, and a suckered mouth.

3203

Village of 293 Bone Men ruled by a Neutral 8th-level Fighter.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3204

3 Mutant Ankylosaurus (AC 21, MV 60', HD 7, neutral). Feathered Yellow hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Regenerate 1 HD every 1-3 rounds.

1 Spawn of Yog-Sothoth.

3205

9 Mutant Iguanadon (AC 16, MV 150', HD 7, neutral). Scaled Black hide. Extremely cold (1 die damage per round to all within 20').

A young White Man child weeps alone. He has no possessions save his clothes, and is hungry.

3206

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

4 Mutant Brontosaurus (AC 16, MV 60', HD 28, neutral). Feathered Bone hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').

3207

An abandoned space alien outpost is now home to a group of 23 Red bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1416.

Citadel of 34 Green Men led by a Neutral 4th-level Fighter.

3208

Village of 206 Green Men ruled by "the Preponderant Dew," a Neutral 6th-level Sorcerer.

Village of 251 Black Men ruled by a Neutral 5th-level Fighter.

3209

Village of 313 Brown Men ruled by a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV None, HD 6, Chaotic): a Bone anthropoid with a suckered hide, 6 eyes, and a circular gaping maw. The creature has 2-9 heads.

3210

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3-18 red orbs can be seen floating in the distance.

3211

8 Mi-Go.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3212

Spawn of Shub-Niggurath (AC 12, MV 240 [land] / 150 [swim], HD 10, Chaotic): a Black octopoid with a feathered hide, 2 eyes, and a suckered mouth. Harmed only by fire.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3213

Citadel of 78 Jale Men led by "the Protector of True Men," a Neutral 7th-level Fighter.

Village of 314 Green Men ruled by a Neutral 9th-level Fighter.

3214

1 Tyrannosaurus Rex.

Strange ritual space made up of crucified Ulfire Man, small clay jars of water and dried herbs.

3215

Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 150 [swim], HD 9, Neutral [unintelligent]): a Brown, Red and Bone batrachian with a suckered hide, 1 eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.

Castle of 41 Dolm Men led by "the Unanswerable Spring," a Neutral 8th-level Fighter.

3216

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Citadel of 110 Jale Men led by a Chaotic 3rd-level Fighter.

3301

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3302

4 Purple Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1412.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3303

Village of 222 Black Men ruled by a Neutral 3rd-level Sorcerer.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3304

Spawn of Shub-Niggurath (AC 17, MV 90 [swimming only], HD 10, Chaotic): a White, Jale and Green fungoid with a suckered hide, multiple/insectile eyes, and a toothed mouth.

14 Mutant Iguanadon (AC 16, MV 150', HD 3, neutral). Feathered Yellow hide. Surprised only on a 1. Immune to cold.