Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Village of 173 Jale Men ruled by a Neutral 9th-level Fighter.

2702

2 Dolm Worms.

4 Pterodactyls.

2703

Village of 268 Orange Men ruled by a Neutral 4th-level Fighter.

Citadel of 109 Bone Men led by "the Adept of the Frozen Lightning," a Chaotic 4th-level Fighter.

2704

Spawn of Shub-Niggurath (AC 19, MV 210, HD 2, Chaotic): a Orange ooze/slime with a suckered hide, 1 eyes, and a beaked mouth. Immune to cold.

Village of 354 Green Men ruled by a Lawful 7th-level Fighter.

2705

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2706

1 Dolm Ooze.

Two Dolm men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2707

Castle of 45 Dolm Men led by a Neutral 6th-level Fighter.

Village of 204 Red Men ruled by "the Resplendent Pearl of the Red," a Neutral 8th-level Fighter.

2708

Village of 213 Blue Men ruled by a Neutral 6th-level Fighter.

1 Ulfire Jelly.

2709

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 5, Chaotic): a Ulfire octopoid with a suckered hide, 6 eyes, and a toothed mouth. Immune to heat/fire.

2710

2 Shoggoths.

Village of 192 Black Men ruled by "the Foundation of Winds," a Chaotic 7th-level Fighter.

2711

1 Dolm Pudding.

Citadel of 66 Bone Men led by a Neutral 6th-level Spawn of Shub-Niggurath.

2712

1 Deep One.

6 Pterodactyls.

2713

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

13 Stegosauruses.

2714

1 Dolm Ooze.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2715

Spawn of Shub-Niggurath (AC 13, MV 120, HD 9, Chaotic): a Red ophidioid with a suckered hide, multiple/insectile eyes, and no mouth. Immune to normal weapons.

1 Sabertooth Tiger (intelligent).

2716

Castle of 27 Blue Men led by "the Total Baron," a Lawful 2nd-level Fighter.

Village of 184 Yellow Men ruled by "the Ascendant Dominion," a Lawful 10th-level Fighter.

2801

2 Primordial Ones.

1 Dolm Worm.

2802

1 Ulfire Jelly.

Village of 282 Dolm Men ruled by "the Overlord of All the Lands," a Neutral 6th-level Fighter.

2803

An abandoned space alien outpost is now home to a group of 23 Green bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2106.

1 Dolm Ooze.

2804

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2805

4 Triceratops.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2806

Village of 209 Black Men ruled by "the Deep Wielder," a Neutral 3rd-level Fighter.

3 Dolm Worms.

2807

8 Triceratops.

Spawn of Shub-Niggurath (AC 16, MV 150, HD 6, Chaotic): a Brown amoeboid with a smooth hide, 6 eyes, and no mouth.

2808

Citadel of 113 Green Men led by a Chaotic 6th-level Sorcerer.

Village of 265 White Men ruled by "the Emperor of the Elements," a Neutral 7th-level Sorcerer.

2809

Village of 278 Brown Men ruled by "the Totalitor of Dreams," a Neutral 6th-level Fighter.

Village of 353 Brown Men ruled by a Chaotic 4th-level Sorcerer.

2810

1 Pterodactyl.

Spawn of Shub-Niggurath (AC 15, MV None, HD 8, Chaotic): a Jale ophidioid with a scaled hide, no eyes, and a circular gaping maw. Immune to poison.

2811

Circle of Standing Stones.

Citadel of 63 Brown Men led by "the Serene Lord," a Neutral 5th-level Sorcerer.

2812

8 Mummies.

Village of 231 Bone Men ruled by "the Princess of the Waves," a Chaotic 5th-level Fighter.

2813

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

6 Triceratops.

2814

Spawn of Shub-Niggurath (AC 19, MV None, HD 4, Chaotic): a Brown insectoid with a furred hide, 3 eyes, and multiple mouths.

2 B'yakhees.

2815

Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 120 [fly], HD 6, Chaotic): a Ulfire, Red and White octopoid with a smooth hide, 1 eyes, and a circular gaping maw. The creature shoots spikes (1 die damage).

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2816

Village of 230 Blue Men ruled by a Lawful 2nd-level Fighter.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2901

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

1 Dolm Ooze.

2902

Village of 226 White Men ruled by "the Dominion of Spring," a Lawful 9th-level Fighter.

Village of 313 Blue Men ruled by "Lady of Lords," a Neutral 6th-level Fighter.

2903

17 irrational space aliens herd a group of 15 White Men into a small metal bunker.

Citadel of 64 Jale Men led by "the Jewel of Wisdom," a Neutral 3rd-level Fighter.

2904

Spawn of Shub-Niggurath (AC 13, MV 150, HD 6, Neutral [unintelligent]): a Dolm, Blue and Brown plant with a suckered hide, 2 eyes, and a beaked mouth. Invisible.

Citadel of 137 Yellow Men led by a Neutral 7th-level Fighter.

2905

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Spawn of Shub-Niggurath (AC 15, MV 60, HD 1, Chaotic): a Orange fungoid with a suckered hide, 1 eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.

2906

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 90 [fly] / 120 [swim], HD 3, Chaotic): a Purple quadruped with a scaled hide, 3 eyes, and multiple mouths. The sight of it makes opponents flee in fear. Regenerate 1 HD every 1-3 rounds.

A group of 6 disease ridden Brown cannibals feast on the remains of some Bone Men.

2907

Spawn of Shub-Niggurath (AC 12, MV 210 [swimming only], HD 3, Chaotic): a Jale annelidoid with a smooth hide, 3 eyes, and multiple mouths.

Spawn of Shub-Niggurath (AC 13, MV 150, HD 1, Chaotic): a Brown octopoid with a smooth hide, 2 eyes, and multiple mouths.

2908

Village of 328 Red Men ruled by a Lawful 7th-level Fighter.

Ancient runes are carved into earth, filled with red clay.

2909

The mutilated bodies of two Ulfire children lay next to the dead body of a Brown Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Village of 324 Green Men ruled by "the Obliteration of the Air, the Earth, and the Seas," a Lawful 6th-level Fighter.

2910

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2911

Spawn of Shub-Niggurath (AC 13, MV 210, HD 8, Neutral [intelligent]): a Yellow crustacean with a furred hide, 6 eyes, and a suckered mouth. Harmed only by fire.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2912

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2913

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2914

Village of 380 Red Men ruled by "the Flowering Terror," a Chaotic 7th-level Fighter.

The bodies of countless Purple Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2915

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 2, Chaotic): a Dolm annelidoid with a smooth hide, 3 eyes, and a beaked mouth. Immune to heat/fire. Surprised only on a 1.

2916

Spawn of Shub-Niggurath (AC 16, MV 120, HD 3, Neutral [intelligent]): a Jale arachnoid with a furred hide, 3 eyes, and no mouth. Immune to cold. Immune to surprise.

1 Shoggoth.

3001

3-18 red orbs can be seen floating in the distance.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3002

Village of 407 Orange Men ruled by a Neutral 5th-level Fighter.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3003

1 Dolm Ooze.

Citadel of 68 Brown Men led by "the Listener of All Excellences," a Chaotic 13th-level Fighter.

3004

Castle of 92 Purple Men led by a Neutral 10th-level Sorcerer.

Castle of 38 Bone Men led by "the Shining Ocean," a Lawful 8th-level Fighter.

3005

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.

3006

Spawn of Shub-Niggurath (AC 14, MV None, HD 7, Chaotic): a Yellow ooze/slime with a suckered hide, 2 eyes, and a circular gaping maw. Surprised only on a 1.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3007

Village of 228 Jale Men ruled by "the Elegance of All," a Lawful 3rd-level Fighter.

Village of 220 White Men ruled by a Neutral 7th-level Fighter.

3008

Spawn of Shub-Niggurath (AC 19, MV 90, HD 3, Chaotic): a Brown amoeboid with a suckered hide, 6 eyes, and no mouth.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3009

Village of 221 Ulfire Men ruled by "the Grace of Humility," a Lawful 9th-level Fighter.

Castle of 26 Ulfire Men led by a Neutral 4th-level Fighter.

3010

1 Dolm Pudding.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 2, Chaotic): a Green hexapod with a feathered hide, 4 eyes, and no mouth. Invisible.

3011

Village of 278 White Men ruled by "the Adept of the Awake," a Chaotic 6th-level Sorcerer.

1 Shoggoth.

3012

Strange ritual space made up of crucified Red Man, small clay jars of water and dried herbs.

Citadel of 116 Bone Men led by "the Elegance of the Sun," a Neutral 5th-level Sorcerer.

3013

Village of 363 Brown Men ruled by "the Desirous Wielder," a Neutral 8th-level Sorcerer.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 60 [fly], HD 1, Chaotic): a Jale ooze/slime with a suckered hide, 1 eyes, and multiple mouths. The creature poisonous. Regenerate 1 HD every 1-3 rounds.

3014

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3015

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Burnt out husk of a large Dolm tyrannosaurus rex.

3016

1 Cthugah's Flame Creature.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3101

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Village of 206 Yellow Men ruled by "the Spring of Wisdom," a Chaotic 3rd-level Fighter.

3102

5 Velociraptors.

1 of the Great Race.

3103

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Spawn of Shub-Niggurath (AC 17, MV 60, HD 2, Neutral [intelligent]): a Ulfire, Red and Purple icthyoid with a smooth hide, 2 eyes, and a beaked mouth. Immune to heat/fire.

3104

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

5 Pterodactyls.

3105

Spawn of Shub-Niggurath (AC 17, MV 180, HD 4, Chaotic): a Brown, Red, Ulfire and Blue amoeboid with a smooth hide, 5 eyes, and a suckered mouth.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3106

Spawn of Shub-Niggurath (AC 13, MV 90, HD 3, Chaotic): a Yellow insectoid with a feathered hide, 6 eyes, and a beaked mouth. Immune to heat/fire.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3107

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3108

4 White Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0109.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3109

Spawn of Shub-Niggurath (AC 15, MV 180 [land] / 150 [fly] / 60 [swim], HD 4, Chaotic): a White, Yellow, Ulfire and Bone hexapod with a scaled hide, 2 eyes, and multiple mouths. The creature poisonous.

1 Spawn of Yog-Sothoth.

3110

10 Primordial Ones.

2 Velociraptors.

3111

Citadel of 124 Red Men led by a Chaotic 10th-level Fighter.

3 Dolm Worms.

3112

Spawn of Shub-Niggurath (AC 12, MV 210, HD 9, Neutral [unintelligent]): a Brown octopoid with a suckered hide, 1 eyes, and a toothed mouth. Invisible.

3 Velociraptors.

3113

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 2, Chaotic): a Red plant with a furred hide, 3 eyes, and a circular gaping maw. Immune to cold.

3114

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Village of 224 White Men ruled by "the Crown of Many Colours," a Chaotic 6th-level Fighter.

3115

Village of 243 Purple Men ruled by a Chaotic 4th-level Fighter.

Castle of 47 Black Men led by "the Dominance of Benedictions," a Chaotic 8th-level Sorcerer.

3116

Village of 257 Ulfire Men ruled by "the Blossoming Baron," a Lawful 10th-level Sorcerer.

90 Space Aliens.

3201

A young Purple Man child weeps alone. He has no possessions save his clothes, and is hungry.

Citadel of 33 White Men led by "the Arbiter of Many Colours," a Chaotic 4th-level Fighter.

3202

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Village of 192 Green Men ruled by "the Tranquil Dominator," a Lawful 8th-level Fighter.

3203

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3204

Village of 188 Yellow Men ruled by a Chaotic 7th-level Sorcerer.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3205

Village of 320 Orange Men ruled by a Neutral 4th-level Fighter.

3206

Spawn of Shub-Niggurath (AC 13, MV 30, HD 2, Neutral [intelligent]): a Yellow, Purple and Ulfire plant with a furred hide, 5 eyes, and a circular gaping maw.

Castle of 55 Brown Men led by "the Intellect of All Truths," a Neutral 2nd-level Fighter.

3207

Citadel of 58 Jale Men led by a Neutral 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 210, HD 4, Chaotic): a Purple insectoid with a scaled hide, 5 eyes, and multiple mouths.

3208

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3209

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3210

Spawn of Shub-Niggurath (AC 15, MV 210 [land] / 150 [fly] / 120 [swim], HD 6, Chaotic): a Ulfire ooze/slime with a suckered hide, 3 eyes, and a circular gaping maw. The creature is extremely hot: 1 die damage per round to all within 20' Harmed only by fire.

Village of 255 Bone Men ruled by "the Overseer of Defence," a Neutral 11th-level Fighter.

3211

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

1 Ulfire Jelly.

3212

Village of 205 Red Men ruled by a Neutral 4th-level Sorcerer.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

3213

2 B'yakhees.

Hidden underground lair of 43 Blue zealots led by a Lawful 5th-level Sorcerer.

3214

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3215

Village of 206 Brown Men ruled by a Neutral 1st-level Fighter.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

3216

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3301

Spawn of Shub-Niggurath (AC 15, MV 90, HD 3, Chaotic): a Bone fungoid with a suckered hide, no eyes, and a circular gaping maw. Immune to poison.

Spawn of Shub-Niggurath (AC 17, MV 30, HD 8, Chaotic): a Green ooze/slime with a smooth hide, 1 eyes, and a circular gaping maw.

3302

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 1, Chaotic): a Blue amoeboid with a smooth hide, 2 eyes, and a toothed mouth. The sight of it drives insane. Immune to cold.

3303

Village of 298 Red Men ruled by "the Heart of Defence," a Neutral 5th-level Sorcerer.

1 Ulfire Jelly.

3304

The bodies of countless Black Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Monastery of 58 Black Men led by "the Mistress of All the Seas," a Chaotic 7th-level Sorcerer.