Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

1 Ulfire Jelly.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2702

Castle of 45 Purple Men led by "the Heart of Small Petals," a Chaotic 9th-level Spawn of Shub-Niggurath.

Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2703

Village of 354 Bone Men ruled by "the Excellency of the Bone," a Neutral 9th-level Fighter.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2704

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

A group of 6 disease ridden Black cannibals feast on the remains of some Bone Men.

2705

Spawn of Shub-Niggurath (AC 19, MV 90, HD 1, Neutral [intelligent]): a Bone and Blue fungoid with a feathered hide, no eyes, and multiple mouths.

Circle of Standing Stones.

2706

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Castle of 24 White Men led by "the Ravager of the Inestimable God," a Chaotic 6th-level Sorcerer.

2707

Village of 344 Orange Men ruled by "the Poignancy of the Gibbering God," a Lawful 3rd-level Sorcerer.

Village of 297 Blue Men ruled by a Chaotic 7th-level Sorcerer.

2708

1 Primordial One.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2709

1 Dolm Worm.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2710

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Village of 289 Blue Men ruled by "the Preceptor of Splendour," a Chaotic 5th-level Fighter.

2711

1 Ulfire Jelly.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2712

Spawn of Shub-Niggurath (AC 12, MV 30 [land] / 30 [fly], HD 9, Chaotic): a Blue, White, Brown and Red octopoid with a suckered hide, 4 eyes, and no mouth. The sight of it drives insane. Immune to cold.

Citadel of 105 Brown Men led by "the Crown of the Morn," a Neutral 5th-level Fighter.

2713

3 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 10, neutral). Scaled Yellow hide. Tentacles for tongues (can grab prey up to 20' away).

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2714

1 Ulfire Jelly.

Spawn of Shub-Niggurath (AC 16, MV 90, HD 4, Chaotic): a Bone avioid with a suckered hide, multiple/insectile eyes, and a toothed mouth.

2715

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Village of 170 Jale Men ruled by "the Will of Winter," a Chaotic 5th-level Fighter.

2716

2 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 9, neutral). Suckered Black hide. Poisoned tail spikes has the effect of green lotus powder.

Village of 225 Green Men ruled by a Neutral 5th-level Fighter.

2801

1 Dolm Pudding.

1 Ulfire Jelly.

2802

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Village of 207 Bone Men ruled by "the Master of Autumn," a Chaotic 9th-level Fighter.

2803

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

1 Deep One.

2804

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Village of 349 Bone Men ruled by a Neutral 4th-level Sorcerer.

2805

Citadel of 88 Green Men led by "the Humble Master," a Chaotic 11th-level Fighter.

Castle of 13 Red Men led by "the Plumage of Wisdom," a Neutral 7th-level Fighter.

2806

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

4 Black Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2504.

2807

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2808

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2809

Village of 160 Brown Men ruled by "the Plenipotentiary of the Master," a Neutral 9th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 210 [land] / 240 [swim], HD 3, Neutral [unintelligent]): a Ulfire ooze/slime with a furred hide, multiple/insectile eyes, and a circular gaping maw. Immune to poison.

2810

1 Dolm Pudding.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2811

Citadel of 87 Bone Men led by "the Voice of Sublime Wisdom," a Lawful 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 90, HD 3, Chaotic): a Purple crustacean with a scaled hide, 2 eyes, and multiple mouths. Immune to poison.

2812

Citadel of 62 Ulfire Men led by "the Queen of Many Shades," a Chaotic 6th-level Spawn of Shub-Niggurath.

Mutant Ceratosaurus (AC 16, MV 150', HD 10, neutral). Furred Brown hide. No eyes, multiple mouths, metal body. Regenerate 1 HD every 1-3 rounds.

2813

Spawn of Shub-Niggurath (AC 20, MV 150 [land] / 60 [fly] / 90 [swim], HD 2, Chaotic): a Yellow, White, Bone and Ulfire insectoid with a scaled hide, no eyes, and a circular gaping maw. Its touch causes paralysis.

Castle of 56 Orange Men led by a Chaotic 6th-level Sorcerer.

2814

Spawn of Shub-Niggurath (AC 14, MV 90, HD 1, Chaotic): a Brown arachnoid with a smooth hide, 5 eyes, and no mouth. Immune to heat/fire.

Village of 267 Orange Men ruled by "the Serene Prince," a Chaotic 10th-level Sorcerer.

2815

Village of 285 Black Men ruled by a Neutral 4th-level Fighter.

Burnt out husk of a large Yellow tyrannosaurus rex.

2816

1 Dolm Worm.

3 Dolm Worms.

2901

2 of the Great Race.

Ancient runes are carved into earth, filled with red clay.

2902

Village of 240 Red Men ruled by a Neutral 7th-level Sorcerer.

Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.

2903

The mutilated bodies of two Ulfire children lay next to the dead body of a Yellow Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2904

A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.

2 Tyrannosaurus Rexes.

2905

2 Mutant Plesiosaurus (AC 14, MV 150', HD 18, neutral). Furred Purple hide. Poisonous.

1 Dolm Ooze.

2906

Village of 182 Brown Men ruled by a Chaotic 6th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2907

Village of 297 Yellow Men ruled by "the Jewel of All," a Lawful 6th-level Sorcerer.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2908

1 Dolm Ooze.

Village of 232 Black Men ruled by "the One of Spring," a Neutral 6th-level Fighter.

2909

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2910

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2911

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2912

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2913

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2914

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Castle of 39 Brown Men led by a Neutral 6th-level Fighter.

2915

1 Sabertooth Tiger (intelligent).

Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 120 [swim], HD 1, Chaotic): a Ulfire octopoid with a smooth hide, 4 eyes, and no mouth.

2916

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

26 Diseased Guardians.

3001

Castle of 51 Yellow Men led by a Lawful 4th-level Fighter.

Strange ritual space made up of crucified Green Man, small clay jars of water and dried herbs.

3002

17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.

Village of 336 Red Men ruled by a Chaotic 7th-level Fighter.

3003

Monastery of 61 Orange Men led by a Chaotic 9th-level Sorcerer.

The bodies of countless Green Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3004

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3005

Village of 175 Orange Men ruled by "the Heart's Gemstone," a Neutral 7th-level Fighter.

An abandoned space alien outpost is now home to a group of 23 Yellow bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2515.

3006

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

12 Mutant Stegosaurus (AC 16, MV 60', HD 6, neutral). Smooth Orange hide.

3007

3-18 red orbs can be seen floating in the distance.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3008

Spawn of Shub-Niggurath (AC 15, MV 60 [land] / 150 [fly] / 180 [swim], HD 6, Chaotic): a Green fungoid with a feathered hide, 4 eyes, and a circular gaping maw. Immune to cold.

Village of 295 Green Men ruled by "the Totalitor of the Moon," a Chaotic 2nd-level Fighter.

3009

Spawn of Shub-Niggurath (AC 15, MV 120, HD 10, Chaotic): a Jale anthropoid with a feathered hide, 5 eyes, and a toothed mouth. Harmed only by fire. Regenerate 1 HD every 1-3 rounds.

Citadel of 25 Blue Men led by "the Fountain of Many Colours," a Neutral 7th-level Fighter.

3010

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Castle of 32 Green Men led by "the Worm Overlord," a Neutral 7th-level Fighter.

3011

Citadel of 47 Black Men led by a Neutral 8th-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3012

Spawn of Shub-Niggurath (AC 14, MV 60, HD 8, Chaotic): a Yellow arachnoid with a suckered hide, multiple/insectile eyes, and no mouth.

Castle of 57 Green Men led by "the Duchess of Autumn," a Neutral 2nd-level Fighter.

3013

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2 Dolm Worms.

3014

Village of 308 Black Men ruled by a Neutral 7th-level Sorcerer.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3015

3 Unquiet Worms.

5 Mutant Lambeosaurus (AC 15, MV 120', HD 8, neutral). Furred Black hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.

3016

19 Diseased Guardians.

Monastery of 52 Yellow Men led by a Lawful 2nd-level Sorcerer.

3101

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Mutant Teratosaurus (AC 16, MV 180', HD 13, neutral). Suckered Red hide. Poisonous.

3102

Castle of 23 Dolm Men led by a Neutral 4th-level Fighter.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3103

Mutant Plesiosaurus (AC 14, MV 150', HD 23, neutral). Furred Blue hide. Touch causes sickness (lose 1 Con / day until dead). Regenerate 1 HD every 1-3 rounds.

Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 120 [swim], HD 5, Chaotic): a Green insectoid with a smooth hide, 3 eyes, and multiple mouths.

3104

Citadel of 65 Jale Men led by "the Lustrous Dominator," a Chaotic 4th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 90, HD 4, Chaotic): a Brown amoeboid with a suckered hide, multiple/insectile eyes, and a beaked mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.

3105

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3106

Citadel of 41 Red Men led by "the Lover of Sublime Wisdom," a Chaotic 7th-level Sorcerer.

Castle of 82 Purple Men led by a Lawful 10th-level Sorcerer.

3107

Village of 278 Green Men ruled by "the Poignancy of the Frozen Lightning," a Chaotic 4th-level Fighter.

Citadel of 66 Black Men led by "the Gem of Stones," a Neutral 4th-level Fighter.

3108

16 Mutant Plateosaurus (AC 16, MV 80', HD 5, neutral). Scaled Black hide.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3109

Citadel of 69 Green Men led by a Neutral 2nd-level Fighter.

Village of 179 Brown Men ruled by a Lawful 6th-level Sorcerer.

3110

Strange ritual space made up of crucified Brown Man, small clay jars of water and dried herbs.

Village of 223 White Men ruled by "the Elegance of All Gifts," a Chaotic 8th-level Sorcerer.

3111

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

3 Cthugah's Flame Creatures.

3112

Mutant Paleoscincus (AC 24, MV 30', HD 9, neutral). Scaled Brown hide. Extremely cold (1 die damage per round to all within 20'). Surprised only on a 1.

1 Dolm Ooze.

3113

Castle of 91 Yellow Men led by "the Overking of Many Shades," a Neutral 12th-level Sorcerer.

Spawn of Shub-Niggurath (AC 15, MV 240 [land] / 210 [fly], HD 8, Chaotic): a Jale, White and Brown crustacean with a scaled hide, no eyes, and a circular gaping maw. Surprised only on a 1.

3114

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3115

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

A young Brown Man child weeps alone. He has no possessions save his clothes, and is hungry.

3116

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3201

7 Primordial Ones.

Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 120 [swim], HD 2, Chaotic): a Red, Orange, Green and Ulfire hexapod with a scaled hide, 3 eyes, and a circular gaping maw.

3202

Village of 192 Jale Men ruled by "the Overqueen of Summer," a Lawful 7th-level Fighter.

1 B'yakhee.

3203

Village of 351 Orange Men ruled by a Neutral 6th-level Fighter.

Citadel of 31 Jale Men led by a Neutral 9th-level Fighter.

3204

Spawn of Shub-Niggurath (AC 12, MV 90, HD 3, Neutral [intelligent]): a Green, Ulfire and Purple batrachian with a suckered hide, 5 eyes, and no mouth.

The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3205

Spawn of Shub-Niggurath (AC 13, MV 90, HD 6, Neutral [intelligent]): a Yellow annelidoid with a scaled hide, multiple/insectile eyes, and a suckered mouth.

Spawn of Shub-Niggurath (AC 15, MV 60 [land] / 120 [fly], HD 3, Chaotic): a Jale octopoid with a feathered hide, multiple/insectile eyes, and multiple mouths. Immune to heat/fire.

3206

7 Mi-Go.

Village of 318 Yellow Men ruled by "the Radiance of the Bringer," a Neutral 4th-level Fighter.

3207

Spawn of Shub-Niggurath (AC 14, MV 120, HD 7, Neutral [unintelligent]): a Brown ophidioid with a suckered hide, 2 eyes, and a toothed mouth.

Spawn of Shub-Niggurath (AC 13, MV 150, HD 2, Chaotic): a Purple octopoid with a suckered hide, 1 eyes, and a beaked mouth. Its touch causes paralysis. Immune to surprise.

3208

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Village of 182 Jale Men ruled by "the Mind of the Waves," a Neutral 3rd-level Fighter.

3209

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Castle of 89 Red Men led by "the Attendant of Radiance," a Neutral 2nd-level Sorcerer.

3210

Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 60 [swim], HD 5, Chaotic): a Purple hexapod with a scaled hide, multiple/insectile eyes, and no mouth. Invisible.

Citadel of 66 Green Men led by "the Death of Glory," a Neutral 6th-level Fighter.

3211

3 B'yakhees.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

3212

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3213

Village of 290 Black Men ruled by a Neutral 5th-level Sorcerer.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

3214

Village of 336 White Men ruled by "the Deep Perfection," a Lawful 5th-level Fighter.

Spawn of Shub-Niggurath (AC 20, MV 60 [swimming only], HD 2, Neutral [unintelligent]): a Red anthropoid with a scaled hide, multiple/insectile eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.

3215

2 Tyrannosaurus Rexes.

Village of 277 White Men ruled by "the Stainless Servant," a Chaotic 3rd-level Fighter.

3216

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Village of 356 Ulfire Men ruled by "the Duke of All Truths," a Neutral 6th-level Fighter.

3301

1 Spawn of Yog-Sothoth.

Citadel of 37 Green Men led by "the Heart's Beast," a Neutral 7th-level Fighter.

3302

Citadel of 68 Black Men led by "the Duchess of Winds," a Neutral 7th-level Fighter.

Village of 357 Yellow Men ruled by a Neutral 9th-level Fighter.

3303

Castle of 81 Purple Men led by "the Superior of Many Colours," a Lawful 3rd-level Sorcerer.

Castle of 58 Jale Men led by "the Inapproachable Bestower," a Chaotic 3rd-level Sorcerer.

3304

1 Mummy Brain.

4 Mummies.