Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

3 Dolm Worms.

4 Mutant Ceratosaurus (AC 16, MV 150', HD 6, neutral). Feathered Red hide. Immune to poison.

2702

A group of 6 disease ridden Blue cannibals feast on the remains of some Bone Men.

Village of 265 Green Men ruled by "the Tyrant of Sleepers," a Chaotic 9th-level Fighter.

2703

Village of 273 Blue Men ruled by "the Superior Emperor," a Lawful 6th-level Fighter.

Castle of 29 Dolm Men led by "She of Summer," a Chaotic 9th-level Fighter.

2704

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2 Pterodactyls.

2705

Village of 239 Jale Men who are currently leaderless.

5 individuals of Species 23750.

2706

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Spawn of Shub-Niggurath (AC 15, MV 180 [land] / 60 [swim], HD 9, Chaotic): a White arboreoid with a scaled hide, multiple/insectile eyes, and no mouth. Immune to normal weapons.

2707

Spawn of Shub-Niggurath (AC 12, MV 240, HD 5, Neutral [unintelligent]): a Blue octopoid with a suckered hide, 4 eyes, and no mouth. Its touch causes paralysis.

An abandoned space alien outpost is now home to a group of 23 Red bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2215.

2708

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

4 Unquiet Worms.

2709

3 Mutant Plesiosaurus (AC 14, MV 150', HD 19, neutral). Suckered Brown hide. Immune to normal weapons.

Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 210 [fly], HD 8, Neutral [unintelligent]): a Bone octopoid with a suckered hide, 2 eyes, and multiple mouths. Harmed only by fire.

2710

4 Mutant Styracosaurus (AC 17, MV 60', HD 14, neutral). Feathered Orange hide. Shoots eggs from its butt.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2711

Citadel of 127 Yellow Men led by "the Spring of Winter," a Neutral 6th-level Fighter.

Citadel of 129 Brown Men led by "the Ocean of All Gifts," a Lawful 5th-level Fighter.

2712

2 individuals of Species 23750.

Village of 271 Orange Men ruled by "the Infinitude of Humility," a Lawful 6th-level Sorcerer.

2713

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Castle of 52 Black Men led by "the Presence of the Sun," a Lawful 5th-level Fighter.

2714

Circle of Standing Stones.

1 Deep One.

2715

2 individuals of Species 23750.

Village of 262 Blue Men ruled by "the Pool of Many Colours," a Chaotic 11th-level Sorcerer.

2716

Village of 181 Purple Men ruled by "the Wielder of the Gatherer," a Neutral 7th-level Fighter.

1 Dolm Worm.

2801

Village of 319 White Men ruled by "the Gracious Chief," a Neutral 1st-level Fighter.

6 Mutant Brontosaurus (AC 16, MV 60', HD 33, neutral). Suckered Bone hide. Poisonous. Immune to normal weapons.

2802

8 Mi-Go.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2803

Spawn of Shub-Niggurath (AC 12, MV 30 [land] / 120 [swim], HD 7, Chaotic): a Bone amoeboid with a suckered hide, 4 eyes, and multiple mouths. Invisible.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2804

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2805

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

5 Stegosauruses.

2806

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3-18 red orbs can be seen floating in the distance.

2807

11 Mummies.

Spawn of Shub-Niggurath (AC 12, MV 30 [land] / 240 [fly] / 210 [swim], HD 10, Chaotic): a Dolm octopoid with a smooth hide, 3 eyes, and a beaked mouth. The sight of it drives insane. Regenerate 1 HD every 1-3 rounds.

2808

A young Dolm Man child weeps alone. He has no possessions save his clothes, and is hungry.

Village of 205 Yellow Men ruled by a Chaotic 6th-level Fighter.

2809

Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 60 [fly] / 210 [swim], HD 10, Chaotic): a Blue ooze/slime with a smooth hide, no eyes, and a toothed mouth. Immune to surprise.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2810

Village of 261 Black Men ruled by "the Excellency of the Awake," a Neutral 3rd-level Fighter.

Village of 221 Blue Men ruled by "the Death of Dreamers," a Neutral 7th-level Fighter.

2811

1 Tyrannosaurus Rex.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2812

Village of 309 Dolm Men ruled by "the Unapproachable Master," a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 240 [fly], HD 4, Chaotic): a White insectoid with a smooth hide, 2 eyes, and a beaked mouth. Harmed only by fire.

2813

Village of 385 Green Men ruled by "the Lover of the Redoubtable Sceptre," a Lawful 7th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2814

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 120 [fly] / 90 [swim], HD 3, Chaotic): a Bone crustacean with a suckered hide, 2 eyes, and no mouth. Its touch turns anyone to slime.

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 120 [fly] / 120 [swim], HD 4, Chaotic): a Green annelidoid with a scaled hide, 2 eyes, and a beaked mouth.

2815

Ancient runes are carved into earth, filled with red clay.

Spawn of Shub-Niggurath (AC 20, MV 150, HD 1, Chaotic): a Blue and Green hexapod with a smooth hide, 6 eyes, and no mouth. The creature is extremely hot: 1 die damage per round to all within 20'

2816

Hidden underground lair of 43 Green zealots led by a Lawful 5th-level Sorcerer.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2901

Spawn of Shub-Niggurath (AC 16, MV 210, HD 4, Chaotic): a Brown insectoid with a suckered hide, no eyes, and a toothed mouth.

Citadel of 115 White Men led by "the Beast of the Waves," a Neutral 9th-level Sorcerer.

2902

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [swim], HD 8, Chaotic): a Blue and Red hexapod with a smooth hide, no eyes, and a suckered mouth. Invisible.

6 Spawn of Shub-Niggurath (AC 16, MV 120, HD 4, Neutral [intelligent]): a Ulfire anthropoid with a furred hide, 2 eyes, and a circular gaping maw. Immune to normal weapons.

2903

3 Mutant Ceratosaurus (AC 16, MV 150', HD 4, neutral). Scaled Jale hide.

5 Pterodactyls.

2904

3 Mutant Lambeosaurus (AC 15, MV 120', HD 13, neutral). Scaled Jale hide. Touch turns anyone to slime. Surprised only on a 1.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2905

Village of 247 Orange Men ruled by "the Beast of the Refulgent God," a Neutral 2nd-level Sorcerer.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2906

17 irrational space aliens herd a group of 15 Red Men into a small metal bunker.

1 Pterodactyl.

2907

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

The mutilated bodies of two Ulfire children lay next to the dead body of a Ulfire Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2908

3 of the Great Race.

Village of 320 Blue Men ruled by a Neutral 2nd-level Sorcerer.

2909

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2910

6 Primordial Ones.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2911

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Spawn of Shub-Niggurath (AC 16, MV None, HD 2, Chaotic): a Brown, White and Red hexapod with a scaled hide, 6 eyes, and multiple mouths.

2912

1 Tyrannosaurus Rex.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2913

Monastery of 50 Purple Men led by "the Incomparable Overking," a Neutral 7th-level Fighter.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2914

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 180 [swim], HD 1, Chaotic): a Orange arachnoid with a scaled hide, 2 eyes, and a toothed mouth.

11 Mutant Lambeosaurus (AC 15, MV 120', HD 9, neutral). Feathered Jale hide.

2915

3 individuals of Species 23750.

Village of 305 Bone Men ruled by a Chaotic 9th-level Sorcerer.

2916

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Castle of 38 Yellow Men led by "the Supreme Gem," a Neutral 7th-level Fighter.

3001

Village of 235 Black Men ruled by "the Tyrant of Defence," a Chaotic 5th-level Fighter.

Burnt out husk of a large Bone tyrannosaurus rex.

3002

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Spawn of Shub-Niggurath (AC 17, MV 120, HD 7, Chaotic): a Ulfire ooze/slime with a furred hide, 3 eyes, and a circular gaping maw.

3003

Village of 277 Yellow Men ruled by "the Dew of All," a Neutral 3rd-level Fighter.

1 Sabertooth Tiger (intelligent).

3004

Strange ritual space made up of crucified Brown Man, small clay jars of water and dried herbs.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3005

Spawn of Shub-Niggurath (AC 19, MV 120, HD 8, Neutral [unintelligent]): a Purple octopoid with a smooth hide, 4 eyes, and multiple mouths. Invisible.

Village of 293 Green Men ruled by a Neutral 4th-level Fighter.

3006

Spawn of Shub-Niggurath (AC 13, MV 180, HD 9, Chaotic): a Black octopoid with a suckered hide, 2 eyes, and a suckered mouth.

1 Dolm Ooze.

3007

Village of 340 Purple Men ruled by a Chaotic 5th-level Fighter.

3 Mutant Camarasaurus (AC 15, MV 60', HD 10, neutral). Suckered Yellow hide.

3008

Spawn of Shub-Niggurath (AC 12, MV 180, HD 3, Chaotic): a Ulfire arboreoid with a suckered hide, 1 eyes, and a circular gaping maw.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3009

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

3010

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 150 [fly] / 150 [swim], HD 3, Neutral [unintelligent]): a Yellow annelidoid with a suckered hide, 2 eyes, and a suckered mouth. Harmed only by fire.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 3, Chaotic): a Ulfire crustacean with a furred hide, 4 eyes, and multiple mouths. The sight of it drives insane. Immune to normal weapons.

3011

Spawn of Shub-Niggurath (AC 14, MV 90, HD 10, Chaotic): a Dolm batrachian with a smooth hide, 1 eyes, and no mouth. Immune to surprise.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3012

8 Triceratops.

Castle of 52 Ulfire Men led by "the Night of Stones," a Lawful 5th-level Fighter.

3013

3 Cthugah's Flame Creatures.

Village of 255 Orange Men ruled by a Chaotic 6th-level Fighter.

3014

Village of 298 Blue Men ruled by "the Totalitor of All the Seas," a Chaotic 6th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3015

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

12 Mutant Plateosaurus (AC 16, MV 80', HD 7, neutral). Suckered Dolm hide. Multiple mouths, tentacles instead of legs. Posses an additional 3 senses (Surprises on 1-4 on a d6).

3016

Village of 216 Orange Men ruled by "the Captain of All Truths," a Neutral 4th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 4, Chaotic): a Brown and Ulfire amoeboid with a smooth hide, 6 eyes, and a beaked mouth.

3101

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Spawn of Shub-Niggurath (AC 16, MV None, HD 3, Neutral [unintelligent]): a Purple avioid with a furred hide, 6 eyes, and no mouth. The creature is extremely cold: 1 die damage per round to all within 20'

3102

3 Mutant Plesiosaurus (AC 14, MV 150', HD 16, neutral). Suckered Purple hide. Genius Intelligence (18+ Int) and 1-4 psychic powers.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 150 [swim], HD 3, Chaotic): a White ooze/slime with a smooth hide, 6 eyes, and a beaked mouth.

3103

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3104

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

The bodies of countless Bone Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3105

Spawn of Shub-Niggurath (AC 19, MV 30 [land] / 150 [fly], HD 2, Chaotic): a Yellow ooze/slime with a suckered hide, 5 eyes, and multiple mouths. Immune to cold.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3106

Castle of 95 Purple Men led by "the Master of the Hills," a Lawful 5th-level Fighter.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3107

Spawn of Shub-Niggurath (AC 19, MV 60, HD 4, Chaotic): a Jale ooze/slime with a suckered hide, 3 eyes, and a beaked mouth. Immune to cold.

Citadel of 99 White Men led by "the Lawgiver of Radiance," a Neutral 8th-level Fighter.

3108

Two Dolm men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3109

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Village of 385 Purple Men ruled by "the Monster of Stones," a Chaotic 9th-level Fighter.

3110

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

79 Space Aliens.

3111

Village of 381 Black Men ruled by "Lady of the Waves," a Chaotic 2nd-level Fighter.

Village of 231 White Men ruled by "the Empress of Peace," a Neutral 6th-level Fighter.

3112

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Citadel of 133 Yellow Men led by "the Advocate of Benedictions," a Chaotic 2nd-level Fighter.

3113

Village of 260 Brown Men ruled by a Lawful 9th-level Fighter.

Citadel of 19 Orange Men led by "the Night of the Air, the Earth, and the Seas," a Lawful 6th-level Fighter.

3114

Village of 328 Green Men ruled by a Neutral 8th-level Fighter.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3115

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

4 of the Great Race.

3116

Castle of 52 Orange Men led by "the Empress of the Hills," a Neutral 5th-level Fighter.

4 Red Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0102.

3201

2 Shoggoths.

3202

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3203

Village of 252 Black Men ruled by a Neutral 4th-level Fighter.

Village of 367 Orange Men ruled by "the Jade Beast," a Chaotic 11th-level Spawn of Shub-Niggurath.

3204

Circle of Standing Stones.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3205

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 9, neutral). Scaled Purple hide. Prehensile tongue (swallow attack). Can split into smaller versions of itself, like Voltron in reverse. Immune to poison. Immune to heat/fire.

A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.

3206

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 60 [fly], HD 7, Chaotic): a White annelidoid with a smooth hide, 5 eyes, and a circular gaping maw. Surprised only on a 1.

3207

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3208

1 Deep One.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3209

7 Velociraptors.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3210

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 60 [swim], HD 1, Chaotic): a White and Purple fungoid with a suckered hide, no eyes, and a circular gaping maw.

Citadel of 110 Blue Men led by a Neutral 8th-level Fighter.

3211

3 Spawn of Shub-Niggurath (AC 17, MV 120 [swimming only], HD 3, Chaotic): a Jale, Ulfire and Red ooze/slime with a suckered hide, no eyes, and a beaked mouth. Immune to normal weapons.

An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2609.

3212

Citadel of 51 Ulfire Men led by "the Puissance of Dreamers," a Lawful 7th-level Fighter.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3213

5 of the Great Race.

Village of 331 Black Men ruled by "the Overlady of the Sun," a Lawful 8th-level Fighter.

3214

1 Sabertooth Tiger (intelligent).

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3215

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3216

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Citadel of 19 Orange Men led by "the Humble Protector," a Chaotic 11th-level Fighter.

3301

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3302

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3303

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

4 Unquiet Worms.

3304

Spawn of Shub-Niggurath (AC 14, MV 90, HD 6, Neutral [unintelligent]): a Bone octopoid with a scaled hide, 1 eyes, and a toothed mouth.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.