Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Spawn of Shub-Niggurath (AC 13, MV 120, HD 1, Chaotic): a Red insectoid with a smooth hide, 5 eyes, and a suckered mouth. Its touch causes paralysis. Harmed only by fire.

Castle of 33 Green Men led by a Chaotic 6th-level Sorcerer.

2702

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Village of 351 Ulfire Men ruled by "the Provider of All the Seas," a Neutral 6th-level Fighter.

2703

Village of 345 Blue Men ruled by "the Princess beyond All Superlatives," a Neutral 7th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2704

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Spawn of Shub-Niggurath (AC 13, MV 30, HD 1, Chaotic): a White arachnoid with a smooth hide, no eyes, and multiple mouths. Immune to heat/fire.

2705

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3 Cthugah's Flame Creatures.

2706

Spawn of Shub-Niggurath (AC 13, MV 150, HD 1, Chaotic): a Green octopoid with a suckered hide, 2 eyes, and a beaked mouth.

7 Velociraptors.

2707

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 9, Chaotic): a Green annelidoid with a feathered hide, 5 eyes, and multiple mouths. Immune to surprise.

2708

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Spawn of Shub-Niggurath (AC 15, MV 180 [swimming only], HD 6, Neutral [intelligent]): a Jale insectoid with a suckered hide, 4 eyes, and a beaked mouth. Immune to cold. Immune to poison.

2709

The mutilated bodies of two Ulfire children lay next to the dead body of a Orange Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2710

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

1 Sabertooth Tiger (intelligent).

2711

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2 of the Great Race.

2712

Citadel of 47 Green Men led by "the Vault of Humility," a Neutral 6th-level Fighter.

Circle of Standing Stones.

2713

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2714

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

7 Velociraptors.

2715

Village of 248 Purple Men ruled by a Lawful 4th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 60, HD 7, Chaotic): a Dolm icthyoid with a suckered hide, no eyes, and a toothed mouth. The creature has 2-9 heads.

2716

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2801

Spawn of Shub-Niggurath (AC 15, MV 150, HD 7, Neutral [unintelligent]): a Purple ooze/slime with a furred hide, 1 eyes, and a suckered mouth. Surprised only on a 1.

Citadel of 94 Ulfire Men led by "the Fullness of the Elements," a Neutral 11th-level Fighter.

2802

Village of 265 Purple Men ruled by "the Star of All Gifts," a Chaotic 5th-level Fighter.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2803

Spawn of Shub-Niggurath (AC 14, MV 60, HD 6, Chaotic): a Red ooze/slime with a suckered hide, 4 eyes, and a suckered mouth. The creature has a breath weapon.

42 Space Aliens.

2804

Castle of 39 Dolm Men led by "the Perfection of Benedictions," a Neutral 7th-level Fighter.

5 Primordial Ones.

2805

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Burnt out husk of a large White tyrannosaurus rex.

2806

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2807

Castle of 48 Orange Men led by a Chaotic 4th-level Fighter.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2808

Village of 195 Jale Men ruled by a Chaotic 3rd-level Fighter.

A young Red Man child weeps alone. He has no possessions save his clothes, and is hungry.

2809

Village of 336 Green Men ruled by a Neutral 3rd-level Fighter.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2810

Citadel of 62 Green Men led by "the Autocrator of Defence," a Lawful 7th-level Fighter.

Spawn of Shub-Niggurath (AC 20, MV 180, HD 6, Chaotic): a Brown annelidoid with a smooth hide, 6 eyes, and a circular gaping maw. Immune to surprise.

2811

Village of 213 Jale Men ruled by a Chaotic 3rd-level Sorcerer.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2812

Village of 247 Brown Men ruled by a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 240, HD 5, Chaotic): a Bone ooze/slime with a scaled hide, 3 eyes, and a toothed mouth.

2813

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Spawn of Shub-Niggurath (AC 16, MV 210, HD 1, Chaotic): a Orange arachnoid with a smooth hide, no eyes, and multiple mouths.

2814

Castle of 39 Purple Men led by "the Bestower of the Seas," a Chaotic 3rd-level Fighter.

1 Dolm Pudding.

2815

Monastery of 72 Dolm Men led by a Neutral 4th-level Sorcerer.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2816

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Strange ritual space made up of crucified Dolm Man, small clay jars of water and dried herbs.

2901

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

4 Velociraptors.

2902

3-18 red orbs can be seen floating in the distance.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2903

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3 Mutant Paleoscincus (AC 24, MV 30', HD 9, neutral). Smooth Green hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Invisible.

2904

Village of 184 Black Men ruled by "the Overking of the Dead," a Neutral 5th-level Fighter.

Citadel of 102 Brown Men led by "the Unanswerable Shield," a Lawful 3rd-level Fighter.

2905

Castle of 56 Purple Men led by "the Illustrious Speaker," a Chaotic 9th-level Fighter.

10 Mutant Plateosaurus (AC 16, MV 80', HD 5, neutral). Feathered White hide. Immortal. Will resurrect 1 minute after apparent death. Harmed only by fire.

2906

Castle of 69 Orange Men led by a Lawful 8th-level Fighter.

12 Mutant Lambeosaurus (AC 15, MV 120', HD 8, neutral). Feathered Blue hide. Can shoot tail spikes up to 60'. Immune to heat/fire.

2907

Village of 460 Ulfire Men ruled by a Lawful 1st-level Sorcerer.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2908

Citadel of 96 Dolm Men led by a Neutral 6th-level Sorcerer.

Village of 328 Jale Men ruled by "the One of Winter," a Lawful 7th-level Fighter.

2909

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

7 Mutant Velociraptor (AC 14, MV 180', HD 3, neutral). Feathered Blue hide. Extremely cold (1 die damage per round to all within 20').

2910

Village of 179 Red Men ruled by "the Dominion of the Hills," a Chaotic 4th-level Fighter.

32 Space Aliens.

2911

Village of 315 Black Men ruled by a Chaotic 5th-level Fighter.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2912

3 Unquiet Worms.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2913

Monastery of 69 Black Men led by "the Fullness of the Earth," a Lawful 7th-level Sorcerer.

Village of 336 Mutated Men ruled by "the Omniscient Empress," a Lawful 8th-level Sorcerer.

2914

Castle of 12 Red Men led by "the Ocean of Spring," a Neutral 10th-level Fighter.

Village of 238 White Men ruled by "the Terror of Invincibility," a Neutral 2nd-level Fighter.

2915

7 Primordial Ones.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2916

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 180 [swim], HD 9, Chaotic): a Yellow, Ulfire and Green octopoid with a smooth hide, no eyes, and no mouth. Harmed only by fire. Immune to heat/fire.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 10, Chaotic): a Blue insectoid with a suckered hide, 4 eyes, and a beaked mouth.

3001

Village of 386 Black Men ruled by "the Rain of Stones," a Chaotic 6th-level Sorcerer.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3002

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Village of 244 Blue Men ruled by "She of Many Hues," a Neutral 4th-level Fighter.

3003

Spawn of Shub-Niggurath (AC 17, MV 90, HD 5, Neutral [unintelligent]): a Black amoeboid with a furred hide, no eyes, and a suckered mouth. Immune to cold.

Village of 349 Yellow Men ruled by "the Totalitor of Many Shades," a Neutral 6th-level Sorcerer.

3004

An abandoned space alien outpost is now home to a group of 23 Dolm bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2416.

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 150 [swim], HD 1, Chaotic): a Green, Blue, Orange and Brown arboreoid with a suckered hide, 3 eyes, and a toothed mouth.

3005

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 7, Chaotic): a Purple hexapod with a suckered hide, 6 eyes, and a suckered mouth.

3006

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 120 [fly], HD 9, Neutral [intelligent]): a Yellow quadruped with a smooth hide, 3 eyes, and a suckered mouth.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 150 [swim], HD 8, Chaotic): a Black ooze/slime with a scaled hide, multiple/insectile eyes, and a toothed mouth. Harmed only by fire.

3007

Two Green men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Village of 279 Jale Men ruled by "the Overseer of Summer," a Chaotic 5th-level Fighter.

3008

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Citadel of 74 Orange Men led by "the Final Captain," a Chaotic 5th-level Fighter.

3009

Village of 162 Red Men ruled by "the One True Overlord," a Neutral 5th-level Fighter.

4 Mutant Paleoscincus (AC 24, MV 30', HD 9, neutral). Scaled Purple hide. Touch turns anyone to slime.

3010

2 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 5, neutral). Furred White hide. Genius Intelligence (18+ Int) and 1-4 psychic powers.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3011

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 60 [swim], HD 8, Neutral [unintelligent]): a Black fungoid with a smooth hide, 5 eyes, and a suckered mouth.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3012

3 Velociraptors.

1 B'yakhee.

3013

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3014

13 Space Aliens.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3015

Hidden underground lair of 43 Brown zealots led by a Lawful 5th-level Sorcerer.

A group of 6 disease ridden Brown cannibals feast on the remains of some Bone Men.

3016

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 120 [fly] / 120 [swim], HD 6, Chaotic): a Ulfire quadruped with a furred hide, 5 eyes, and no mouth. Harmed only by fire.

The bodies of countless White Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3101

1 Dolm Ooze.

Ancient runes are carved into earth, filled with red clay.

3102

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

1 Deep One.

3103

4 individuals of Species 23750.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3104

Castle of 31 Jale Men led by a Neutral 8th-level Fighter.

Village of 161 Brown Men ruled by a Lawful 9th-level Sorcerer.

3105

17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.

5 individuals of Species 23750.

3106

Village of 165 White Men ruled by a Lawful 8th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 30 [fly] / 180 [swim], HD 5, Chaotic): a Orange octopoid with a scaled hide, 3 eyes, and multiple mouths. The sight of it drives insane.

3107

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2 individuals of Species 23750.

3108

Spawn of Shub-Niggurath (AC 12, MV 120, HD 1, Chaotic): a Dolm icthyoid with a smooth hide, multiple/insectile eyes, and a toothed mouth.

Village of 243 Brown Men ruled by a Neutral 9th-level Fighter.

3109

1 Dolm Pudding.

Village of 260 White Men ruled by "the Magnificent Mistress," a Chaotic 9th-level Fighter.

3110

4 Yellow Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1504.

Monastery of 41 White Men led by a Neutral 10th-level Sorcerer.

3111

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3112

1 Mummy.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3113

9 Stegosauruses.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3114

23 Diseased Guardians.

Citadel of 103 Orange Men led by "She of the Air, the Earth, and the Seas," a Neutral 3rd-level Sorcerer.

3115

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3116

Spawn of Shub-Niggurath (AC 14, MV 120, HD 2, Neutral [unintelligent]): a Brown ooze/slime with a suckered hide, 1 eyes, and a suckered mouth. The creature is psionic: (1-8 powers, 1-8 times per day) Immune to normal weapons.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3201

Spawn of Shub-Niggurath (AC 16, MV 30, HD 3, Chaotic): a White annelidoid with a suckered hide, multiple/insectile eyes, and a circular gaping maw. The sight of it makes opponents flee in fear. Harmed only by fire.

The bodies of countless Yellow Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3202

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

3 Spawn of Shub-Niggurath (AC 16, MV 150, HD 1, Chaotic): a Brown plant with a feathered hide, 6 eyes, and a beaked mouth. Immune to heat/fire.

3203

Monastery of 54 Orange Men led by a Chaotic 6th-level Sorcerer.

Village of 225 Black Men ruled by "the Predominant Rain," a Chaotic 8th-level Fighter.

3204

Village of 252 Green Men ruled by "the Overlord of the Hills," a Neutral 8th-level Fighter.

Spawn of Shub-Niggurath (AC 20, MV 150, HD 4, Chaotic): a Blue plant with a furred hide, multiple/insectile eyes, and no mouth. The creature has 2-9 heads. Immune to normal weapons. Regenerate 1 HD every 1-3 rounds.

3205

Circle of Standing Stones.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3206

Spawn of Shub-Niggurath (AC 16, MV 120, HD 2, Neutral [intelligent]): a Ulfire arboreoid with a scaled hide, 4 eyes, and a circular gaping maw. Harmed only by fire.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

3207

4 Primordial Ones.

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 120 [fly], HD 3, Chaotic): a Red ooze/slime with a scaled hide, no eyes, and a toothed mouth.

3208

Spawn of Shub-Niggurath (AC 12, MV 60, HD 9, Chaotic): a Dolm annelidoid with a smooth hide, 2 eyes, and multiple mouths. Immune to surprise.

Village of 252 Green Men ruled by a Lawful 4th-level Fighter.

3209

Village of 137 Blue Men ruled by "the Emperor of the Stars," a Chaotic 9th-level Fighter.

1 Dolm Ooze.

3210

Burnt out husk of a large Bone tyrannosaurus rex.

Village of 328 Green Men ruled by a Neutral 5th-level Sorcerer.

3211

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

A group of 6 disease ridden Black cannibals feast on the remains of some Bone Men.

3212

Castle of 28 Jale Men led by "the Obliteration of Humility," a Neutral 9th-level Fighter.

Village of 282 Dolm Men ruled by a Neutral 4th-level Fighter.

3213

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

1 Ulfire Jelly.

3214

Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Castle of 42 Bone Men led by "the Serene Commander upon the Bone Throne," a Neutral 2nd-level Fighter.

3215

1 Dolm Pudding.

Spawn of Shub-Niggurath (AC 14, MV 150 [swimming only], HD 2, Chaotic): a Dolm ooze/slime with a furred hide, no eyes, and a toothed mouth.

3216

Spawn of Shub-Niggurath (AC 17, MV 240, HD 4, Chaotic): a Dolm, Brown, Ulfire and Green anthropoid with a scaled hide, 4 eyes, and multiple mouths. Immune to normal weapons.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3301

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3302

Strange ritual space made up of crucified Blue Man, small clay jars of water and dried herbs.

10 Stegosauruses.

3303

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3304

1 Sabertooth Tiger (intelligent).

3 Shoggoths.