Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Village of 314 Green Men ruled by a Chaotic 5th-level Fighter.

2702

Citadel of 118 Brown Men led by "the Overking by Whom All See," a Neutral 7th-level Fighter.

Castle of 48 Dolm Men led by "the Pool of Invincibility," a Lawful 6th-level Sorcerer.

2703

Village of 331 Ulfire Men ruled by a Neutral 11th-level Fighter.

2 B'yakhees.

2704

1 Shoggoth.

1 Ulfire Jelly.

2705

Spawn of Shub-Niggurath (AC 12, MV 30, HD 3, Chaotic): a Blue octopoid with a scaled hide, 3 eyes, and no mouth.

5 Primordial Ones.

2706

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 150 [swim], HD 10, Chaotic): a Yellow ooze/slime with a suckered hide, 4 eyes, and multiple mouths.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

2707

24 Diseased Guardians.

Village of 231 Jale Men ruled by "the Serene Brightness," a Chaotic 7th-level Sorcerer.

2708

Spawn of Shub-Niggurath (AC 16, MV 150, HD 5, Chaotic): a Jale plant with a scaled hide, 5 eyes, and multiple mouths. Immune to heat/fire.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 1, Chaotic): a Ulfire, Jale, Red and Blue icthyoid with a scaled hide, 1 eyes, and a toothed mouth. The sight of it makes opponents flee in fear. Immune to poison.

2709

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

1 Sabertooth Tiger (intelligent).

2710

Castle of 38 Red Men led by a Neutral 4th-level Sorcerer.

Village of 210 Purple Men ruled by a Chaotic 8th-level Sorcerer.

2711

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

70 Space Aliens.

2712

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Spawn of Shub-Niggurath (AC 19, MV 90, HD 1, Chaotic): a Orange arachnoid with a feathered hide, multiple/insectile eyes, and a circular gaping maw.

2713

Village of 302 Green Men ruled by "the Spring of the Green," a Chaotic 8th-level Sorcerer.

1 Deep One.

2714

Village of 283 Blue Men ruled by "the Heart's Duke," a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2715

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2716

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2801

1 Mummy Brain.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2802

Citadel of 60 White Men led by "the Diadem of Radiance," a Chaotic 6th-level Fighter.

Village of 235 Dolm Men ruled by "the Foundation of the Stars," a Chaotic 9th-level Fighter.

2803

Village of 245 Green Men ruled by a Chaotic 6th-level Fighter.

Village of 307 Green Men ruled by "the Baroness of the Bringer," a Chaotic 6th-level Fighter.

2804

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

1 Dolm Ooze.

2805

Village of 273 Bone Men ruled by "the Baroness of the Hills," a Lawful 4th-level Fighter.

Ancient runes are carved into earth, filled with red clay.

2806

1 B'yakhee.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2807

A group of 6 disease ridden Brown cannibals feast on the remains of some Bone Men.

10 of the Great Race.

2808

17 Diseased Guardians.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2809

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 210 [fly], HD 4, Chaotic): a Yellow arboreoid with a smooth hide, 5 eyes, and a toothed mouth. Immune to surprise.

2810

Citadel of 95 Brown Men led by "the Emperor of the Bringer," a Lawful 4th-level Fighter.

Castle of 92 Purple Men led by "the Presence of Winds," a Lawful 6th-level Fighter.

2811

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Castle of 43 White Men led by "the Purest Arbiter," a Chaotic 5th-level Fighter.

2812

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Citadel of 57 Blue Men led by "the King of Winds," a Lawful 3rd-level Sorcerer.

2813

A young Bone Man child weeps alone. He has no possessions save his clothes, and is hungry.

3 Cthugah's Flame Creatures.

2814

Village of 314 Jale Men ruled by a Chaotic 5th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 240 [land] / 240 [swim], HD 6, Neutral [intelligent]): a Yellow fungoid with a furred hide, 3 eyes, and a beaked mouth. The creature has a breath weapon.

2815

Village of 150 Purple Men ruled by a Neutral 11th-level Fighter.

1 Shoggoth.

2816

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

17 irrational space aliens herd a group of 15 Bone Men into a small metal bunker.

2901

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Village of 293 Ulfire Men ruled by "the Thought of All the Living," a Lawful 10th-level Fighter.

2902

Burnt out husk of a large Bone tyrannosaurus rex.

Village of 265 Purple Men ruled by "the Pool of All," a Chaotic 7th-level Fighter.

2903

1 individual of Species 23750.

2 Tyrannosaurus Rexes.

2904

Castle of 63 Ulfire Men led by a Neutral 8th-level Fighter.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2905

Spawn of Shub-Niggurath (AC 16, MV 150, HD 6, Chaotic): a White quadruped with a scaled hide, 4 eyes, and a suckered mouth.

Village of 321 Bone Men ruled by "the Most Flower," a Neutral 4th-level Fighter.

2906

The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Village of 200 Dolm Men ruled by a Neutral 2nd-level Fighter.

2907

Citadel of 135 Green Men led by "the Glory of the Hills," a Lawful 2nd-level Sorcerer.

Citadel of 94 White Men led by "the Gem of Dreams," a Neutral 9th-level Fighter.

2908

Village of 145 Dolm Men ruled by a Chaotic 9th-level Fighter.

2 Unquiet Worms.

2909

Village of 333 Blue Men ruled by "the Dominion of the Stars," a Neutral 3rd-level Fighter.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2910

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 180 [fly], HD 4, Chaotic): a Purple and Green fungoid with a scaled hide, 6 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

2911

Strange ritual space made up of crucified Dolm Man, small clay jars of water and dried herbs.

Village of 183 Jale Men ruled by "the Dominance of All Truths," a Neutral 4th-level Fighter.

2912

Village of 305 Ulfire Men ruled by "the Vault of All Excellences," a Lawful 4th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV None, HD 6, Chaotic): a Red insectoid with a suckered hide, no eyes, and a circular gaping maw. Immune to surprise.

2913

Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 90 [fly] / 30 [swim], HD 1, Chaotic): a Yellow quadruped with a suckered hide, 6 eyes, and multiple mouths.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2914

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Castle of 39 White Men led by a Lawful 11th-level Fighter.

2915

25 Diseased Guardians.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2916

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 150 [fly] / 30 [swim], HD 8, Chaotic): a Yellow ooze/slime with a scaled hide, 4 eyes, and multiple mouths.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 6, Chaotic): a Dolm ooze/slime with a scaled hide, no eyes, and a beaked mouth. Immune to surprise.

3001

Spawn of Shub-Niggurath (AC 20, MV 150 [swimming only], HD 10, Chaotic): a Green hexapod with a suckered hide, 5 eyes, and a circular gaping maw. The creature poisonous.

The mutilated bodies of two Ulfire children lay next to the dead body of a Jale Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3002

1 Dolm Pudding.

Village of 207 Brown Men ruled by "the Meek Dew upon the Brown Throne," a Lawful 6th-level Fighter.

3003

Two Blue men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Citadel of 98 Dolm Men led by a Neutral 10th-level Sorcerer.

3004

10 Velociraptors.

Castle of 59 Bone Men led by "It upon the Mighty Throne," a Chaotic 3rd-level Fighter.

3005

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Spawn of Shub-Niggurath (AC 17, MV 60 [land] / 30 [fly] / 120 [swim], HD 9, Chaotic): a Ulfire amoeboid with a feathered hide, no eyes, and a circular gaping maw. Immune to cold.

3006

Village of 326 White Men ruled by a Neutral 8th-level Fighter.

3 Cthugah's Flame Creatures.

3007

Spawn of Shub-Niggurath (AC 17, MV 120, HD 3, Chaotic): a Bone fungoid with a suckered hide, 5 eyes, and a beaked mouth.

1 Tyrannosaurus Rex.

3008

Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.

Castle of 15 Green Men led by "the Prince of Sublime Wisdom," a Neutral 7th-level Fighter.

3009

Citadel of 45 Orange Men led by "the Superior of the Waves," a Neutral 5th-level Fighter.

Citadel of 112 Ulfire Men led by "the Overlord of the Hills," a Neutral 8th-level Fighter.

3010

5 Velociraptors.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3011

48 Space Aliens.

3 individuals of Species 23750.

3012

11 of the Great Race.

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 60 [fly], HD 1, Chaotic): a Blue arachnoid with a feathered hide, 3 eyes, and no mouth. Invisible.

3013

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Spawn of Shub-Niggurath (AC 19, MV 90, HD 3, Chaotic): a Dolm, Bone and Yellow arboreoid with a suckered hide, 5 eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.

3014

Citadel of 62 Brown Men led by a Neutral 4th-level Fighter.

Village of 127 Black Men ruled by a Neutral 5th-level Sorcerer.

3015

4 individuals of Species 23750.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3016

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

1 Cthugah's Flame Creature.

3101

4 Unquiet Worms.

Castle of 82 Dolm Men led by a Neutral 9th-level Fighter.

3102

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Village of 338 Brown Men ruled by a Neutral 5th-level Fighter.

3103

An abandoned space alien outpost is now home to a group of 23 Bone bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2106.

8 Triceratops.

3104

Spawn of Shub-Niggurath (AC 19, MV 150, HD 6, Chaotic): a Ulfire insectoid with a suckered hide, 3 eyes, and a beaked mouth.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 8, Neutral [unintelligent]): a Red avioid with a furred hide, 3 eyes, and multiple mouths. Its touch turns anyone to slime. Harmed only by fire.

3105

2 Tyrannosaurus Rexes.

4 Yellow Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2408.

3106

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 6, Chaotic): a Jale amoeboid with a suckered hide, 2 eyes, and a toothed mouth. The creature poisonous.

3107

3-18 red orbs can be seen floating in the distance.

Spawn of Shub-Niggurath (AC 15, MV 120 [swimming only], HD 1, Chaotic): a Purple ooze/slime with a suckered hide, 2 eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.

3108

Village of 347 Orange Men ruled by a Lawful 5th-level Fighter.

Castle of 40 White Men led by a Neutral 10th-level Sorcerer.

3109

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Castle of 39 Blue Men led by a Neutral 9th-level Sorcerer.

3110

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3111

1 of the Great Race.

Village of 279 Bone Men ruled by "the Voice of All Excellences," a Chaotic 7th-level Fighter.

3112

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

11 Mi-Go.

3113

Citadel of 14 Jale Men led by a Chaotic 5th-level Fighter.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

3114

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

10 Primordial Ones.

3115

4 Unquiet Worms.

Village of 339 Red Men ruled by "the Provider of Stones," a Chaotic 3rd-level Sorcerer.

3116

Circle of Standing Stones.

Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 90 [swim], HD 2, Chaotic): a Yellow avioid with a smooth hide, multiple/insectile eyes, and a suckered mouth. The creature has 2-9 heads.

3201

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

4 individuals of Species 23750.

3202

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

8 Primordial Ones.

3203

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Spawn of Shub-Niggurath (AC 19, MV None, HD 4, Neutral [intelligent]): a Dolm icthyoid with a scaled hide, 2 eyes, and a suckered mouth.

3204

Spawn of Shub-Niggurath (AC 13, MV 120, HD 6, Chaotic): a Blue amoeboid with a scaled hide, 1 eyes, and multiple mouths.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3205

1 Ulfire Jelly.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3206

Spawn of Shub-Niggurath (AC 17, MV 150, HD 2, Neutral [unintelligent]): a Bone insectoid with a smooth hide, 5 eyes, and multiple mouths.

1 Dolm Worm.

3207

Village of 209 Black Men ruled by a Neutral 7th-level Fighter.

Castle of 67 Orange Men led by a Chaotic 5th-level Sorcerer.

3208

Spawn of Shub-Niggurath (AC 19, MV 150, HD 5, Chaotic): a Dolm avioid with a suckered hide, 6 eyes, and a circular gaping maw.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3209

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

8 Velociraptors.

3210

Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 120 [fly] / 210 [swim], HD 1, Neutral [unintelligent]): a Brown fungoid with a smooth hide, 2 eyes, and multiple mouths. Immune to normal weapons.

Spawn of Shub-Niggurath (AC 13, MV 90, HD 4, Chaotic): a Dolm fungoid with a smooth hide, 4 eyes, and a suckered mouth.

3211

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3212

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Village of 209 Purple Men ruled by a Chaotic 5th-level Fighter.

3213

Strange ritual space made up of crucified Dolm Man, small clay jars of water and dried herbs.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3214

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3215

Village of 276 Jale Men ruled by a Lawful 7th-level Fighter.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

3216

Ancient runes are carved into earth, filled with red clay.

Spawn of Shub-Niggurath (AC 15, MV 210 [land] / 120 [swim], HD 2, Chaotic): a Red crustacean with a smooth hide, 2 eyes, and multiple mouths. Surprised only on a 1.

3301

Spawn of Shub-Niggurath (AC 13, MV 150, HD 3, Chaotic): a Yellow, Bone, Dolm and Blue plant with a suckered hide, multiple/insectile eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.

Spawn of Shub-Niggurath (AC 14, MV None, HD 10, Chaotic): a Black ooze/slime with a smooth hide, 3 eyes, and a suckered mouth. Immune to heat/fire.

3302

6 Space Aliens.

Village of 304 Blue Men ruled by "the Pearl of Glory," a Neutral 6th-level Fighter.

3303

3 Mummies.

Village of 206 Brown Men ruled by "the King of Many Hues," a Neutral 7th-level Fighter.

3304

Spawn of Shub-Niggurath (AC 13, MV 60, HD 7, Chaotic): a Jale fungoid with a suckered hide, 2 eyes, and a beaked mouth. Its touch causes paralysis. The creature shoots spikes (1 die damage). Immune to heat/fire.

Castle of 46 Green Men led by "the Brightness of the Waves," a Chaotic 6th-level Fighter.