Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2702

4 Purple Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2415.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2703

Spawn of Shub-Niggurath (AC 13, MV None, HD 1, Chaotic): a Bone amoeboid with a scaled hide, no eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2704

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 1, Chaotic): a Purple ooze/slime with a feathered hide, no eyes, and a circular gaping maw.

2705

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2706

Village of 273 Blue Men ruled by a Chaotic 9th-level Sorcerer.

A group of 6 disease ridden Red cannibals feast on the remains of some Bone Men.

2707

Village of 323 Brown Men ruled by "the Magisterial Lawgiver," a Lawful 7th-level Fighter.

10 Velociraptors.

2708

4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 11, neutral). Scaled Ulfire hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).

Village of 266 White Men ruled by a Chaotic 7th-level Fighter.

2709

Village of 228 Purple Men who are currently leaderless.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2710

Village of 258 Purple Men ruled by a Chaotic 3rd-level Fighter.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2711

Citadel of 65 Ulfire Men led by "the Dew of Autumn," a Chaotic 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2712

Village of 126 White Men ruled by a Neutral 10th-level Sorcerer.

Spawn of Shub-Niggurath (AC 13, MV 150, HD 5, Neutral [unintelligent]): a Dolm plant with a smooth hide, 2 eyes, and no mouth.

2713

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 180 [fly], HD 10, Chaotic): a Red insectoid with a furred hide, 6 eyes, and multiple mouths. Immune to surprise.

Spawn of Shub-Niggurath (AC 17, MV 150, HD 9, Neutral [intelligent]): a White amoeboid with a scaled hide, 5 eyes, and a circular gaping maw.

2714

Castle of 70 Bone Men led by "the Master of All the Living," a Chaotic 6th-level Fighter.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2715

Village of 216 Bone Men ruled by a Lawful 5th-level Sorcerer.

Ancient runes are carved into earth, filled with red clay.

2716

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Spawn of Shub-Niggurath (AC 17, MV 90, HD 3, Neutral [intelligent]): a White and Jale amoeboid with a smooth hide, 2 eyes, and multiple mouths.

2801

Spawn of Shub-Niggurath (AC 17, MV 210, HD 6, Chaotic): a Ulfire, Blue and Orange icthyoid with a smooth hide, 5 eyes, and a suckered mouth.

Village of 417 Brown Men ruled by "the Gemstone of Dreamers," a Chaotic 8th-level Fighter.

2802

Citadel of 90 White Men led by a Chaotic 5th-level Fighter.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2803

Two Purple men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Burnt out husk of a large Jale tyrannosaurus rex.

2804

Village of 217 Jale Men ruled by a Lawful 2nd-level Fighter.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2805

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Citadel of 94 Red Men led by "the Vault of Many Colours," a Neutral 5th-level Fighter.

2806

Mutant Allosaurus (AC 16, MV 150', HD 19, neutral). Suckered Black hide. Posses an additional 3 senses (Surprises on 1-4 on a d6).

9 Triceratops.

2807

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 90 [swim], HD 1, Chaotic): a Jale amoeboid with a smooth hide, 4 eyes, and no mouth. Harmed only by fire.

Village of 311 Bone Men ruled by a Lawful 4th-level Sorcerer.

2808

Village of 304 Red Men ruled by "the Silent Provider," a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 150, HD 2, Chaotic): a Yellow hexapod with a smooth hide, 3 eyes, and a beaked mouth. Invisible.

2809

Village of 169 Bone Men ruled by "the Indulgent Presence," a Chaotic 6th-level Fighter.

Village of 280 White Men ruled by "the One of Splendour," a Chaotic 3rd-level Fighter.

2810

Spawn of Shub-Niggurath (AC 14, MV 180, HD 5, Chaotic): a Brown arboreoid with a feathered hide, 5 eyes, and a toothed mouth.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 1, Neutral [intelligent]): a Yellow and Purple ophidioid with a smooth hide, multiple/insectile eyes, and a toothed mouth. Its touch causes sickness (lose 1 Con / day until dead).

2811

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 30 [swim], HD 1, Chaotic): a Green, White and Purple fungoid with a feathered hide, 6 eyes, and no mouth.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 7, Chaotic): a Blue icthyoid with a suckered hide, no eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

2812

Village of 233 White Men ruled by a Lawful 7th-level Sorcerer.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2813

Citadel of 40 Blue Men led by a Neutral 5th-level Fighter.

Citadel of 100 Purple Men led by a Lawful 9th-level Fighter.

2814

Castle of 80 Black Men led by "the Duke of the Stars," a Neutral 6th-level Fighter.

Castle of 44 Orange Men led by a Neutral 8th-level Fighter.

2815

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

4 Primordial Ones.

2816

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Monastery of 52 Jale Men led by a Chaotic 2nd-level Sorcerer.

2901

Village of 262 Green Men ruled by "the Judge of Mercy," a Neutral 7th-level Fighter.

17 irrational space aliens herd a group of 15 Blue Men into a small metal bunker.

2902

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2903

1 Dolm Ooze.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2904

1 Deep One.

Hidden underground lair of 43 Yellow zealots led by a Lawful 5th-level Sorcerer.

2905

4 Mutant Paleoscincus (AC 24, MV 30', HD 12, neutral). Feathered Blue hide.

Village of 254 Jale Men ruled by "the Lawgiver of All the Lands," a Neutral 3rd-level Fighter.

2906

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2907

Village of 317 Red Men ruled by "the Poignancy of Splendour," a Lawful 11th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 150, HD 1, Neutral [unintelligent]): a Jale plant with a scaled hide, 2 eyes, and a circular gaping maw.

2908

1 Dolm Ooze.

Castle of 51 Bone Men who are currently leaderless.

2909

Village of 286 Ulfire Men ruled by "the Endless Foundation," a Lawful 6th-level Sorcerer.

Spawn of Shub-Niggurath (AC 20, MV 240 [land] / 150 [swim], HD 4, Chaotic): a Dolm fungoid with a suckered hide, no eyes, and a suckered mouth.

2910

Spawn of Shub-Niggurath (AC 12, MV 150, HD 8, Chaotic): a Purple octopoid with a smooth hide, 5 eyes, and no mouth. Immune to normal weapons. Immune to surprise.

Village of 245 Green Men ruled by "the Sovereign Gem," a Neutral 5th-level Fighter.

2911

Village of 173 Purple Men ruled by a Neutral 4th-level Fighter.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2912

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Citadel of 80 Jale Men led by a Lawful 6th-level Sorcerer.

2913

Village of 217 Jale Men ruled by "the Ocean of Invincibility," a Lawful 7th-level Fighter.

Village of 233 Blue Men ruled by "the Essence of Summer," a Neutral 11th-level Sorcerer.

2914

A young Blue Man child weeps alone. He has no possessions save his clothes, and is hungry.

Spawn of Shub-Niggurath (AC 17, MV 180, HD 2, Chaotic): a Purple and Bone hexapod with a scaled hide, 3 eyes, and a suckered mouth. The creature is psionic: (1-8 powers, 1-8 times per day)

2915

6 Mutant Monoclonius (AC 17, MV 60', HD 12, neutral). Feathered Orange hide. Immortal. Will resurrect 1 minute after apparent death.

Castle of 37 Green Men led by "the Chief of the Air," a Lawful 10th-level Fighter.

2916

11 Stegosauruses.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3001

12 Stegosauruses.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3002

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

The mutilated bodies of two Ulfire children lay next to the dead body of a Bone Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3003

Spawn of Shub-Niggurath (AC 12, MV 240 [swimming only], HD 1, Chaotic): a Red ophidioid with a smooth hide, multiple/insectile eyes, and a suckered mouth. Immune to heat/fire.

Spawn of Shub-Niggurath (AC 13, MV 210 [swimming only], HD 8, Neutral [unintelligent]): a Ulfire fungoid with a smooth hide, 6 eyes, and a toothed mouth. Immune to surprise.

3004

Citadel of 132 Dolm Men led by "the Overlady of the Gatherer," a Lawful 9th-level Fighter.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3005

Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 180 [fly] / 210 [swim], HD 3, Chaotic): a Ulfire, Orange and Red hexapod with a suckered hide, 5 eyes, and a suckered mouth.

Citadel of 64 Purple Men led by "the Princess of War," a Neutral 8th-level Fighter.

3006

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 15, neutral). Smooth Jale hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3007

6 Mutant Triceratops (AC 15, MV 90', HD 12, neutral). Furred Bone hide. Poisoned tail spikes has the effect of green lotus powder.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3008

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

8 Triceratops.

3009

10 Mutant Iguanadon (AC 16, MV 150', HD 5, neutral). Feathered Bone hide. Psionic: (1-8 powers, 1-8 times per day). Immune to cold.

Castle of 34 Red Men led by "the Intellect of Defence," a Neutral 4th-level Fighter.

3010

Village of 315 Black Men ruled by a Chaotic 4th-level Fighter.

Castle of 41 Red Men led by "It upon the Red Throne," a Neutral 3rd-level Fighter.

3011

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

1 Dolm Pudding.

3012

1 Shoggoth.

Village of 234 Green Men ruled by "the Bestower of Humility," a Neutral 8th-level Sorcerer.

3013

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

59 Space Aliens.

3014

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

1 Primordial One.

3015

Village of 313 Red Men ruled by "the Reflection of the Sun," a Neutral 8th-level Sorcerer.

Strange ritual space made up of crucified Yellow Man, small clay jars of water and dried herbs.

3016

Village of 337 Red Men ruled by "the Peerless Beast," a Neutral 4th-level Fighter.

3 Mutant Brachiosaurus (AC 16, MV 60', HD 35, neutral). Furred Bone hide. Can split into smaller versions of itself, like Voltron in reverse. Invisible.

3101

3-18 red orbs can be seen floating in the distance.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3102

An abandoned space alien outpost is now home to a group of 23 Green bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0307.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3103

Village of 275 Orange Men ruled by a Chaotic 11th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3104

Citadel of 139 Dolm Men led by "the Flowering Monster," a Neutral 4th-level Sorcerer.

Village of 233 Brown Men ruled by a Chaotic 3rd-level Fighter.

3105

3 Mutant Plesiosaurus (AC 14, MV 150', HD 24, neutral). Suckered Green hide. Touch turns anyone to slime. Harmed only by fire.

Monastery of 50 Brown Men led by a Neutral 7th-level Sorcerer.

3106

Village of 182 Blue Men ruled by a Chaotic 5th-level Fighter.

Village of 217 Blue Men ruled by a Neutral 10th-level Fighter.

3107

Village of 350 Blue Men ruled by "the Poignancy of the Waves," a Lawful 5th-level Fighter.

2 Cthugah's Flame Creatures.

3108

Spawn of Shub-Niggurath (AC 20, MV 240 [land] / 150 [swim], HD 4, Chaotic): a Bone batrachian with a feathered hide, 4 eyes, and a beaked mouth. The creature is extremely cold: 1 die damage per round to all within 20' Invisible.

Circle of Standing Stones.

3109

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3110

1 Sabertooth Tiger (intelligent).

10 Primordial Ones.

3111

Village of 144 Jale Men ruled by a Chaotic 7th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3112

1 Spawn of Yog-Sothoth.

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 120 [fly], HD 5, Chaotic): a Brown arachnoid with a scaled hide, 3 eyes, and a suckered mouth.

3113

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

The bodies of countless Yellow Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3114

Village of 233 Green Men ruled by a Neutral 5th-level Fighter.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3115

Mutant Gorgosaurus (AC 16, MV 150', HD 14, neutral). Furred Brown hide. Immune to heat/fire. Immune to poison.

Village of 117 Red Men ruled by "the Screaming Sovereign," a Neutral 3rd-level Sorcerer.

3116

Spawn of Shub-Niggurath (AC 13, MV 150, HD 3, Chaotic): a Purple crustacean with a suckered hide, 3 eyes, and no mouth.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3201

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Citadel of 52 Bone Men led by "the Piercing Ravishment," a Lawful 7th-level Fighter.

3202

Village of 322 Black Men ruled by "the Clear Heart," a Lawful 9th-level Fighter.

3203

Village of 282 Jale Men who are currently leaderless.

Village of 276 Bone Men ruled by "the Dominant Totalitor," a Chaotic 6th-level Sorcerer.

3204

Spawn of Shub-Niggurath (AC 15, MV 90, HD 1, Chaotic): a Bone arboreoid with a furred hide, 6 eyes, and a circular gaping maw.

4 Dolm Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1302.

3205

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3206

8 Triceratops.

Castle of 14 White Men led by "the Lover of Autumn," a Lawful 7th-level Fighter.

3207

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Two Orange men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3208

Citadel of 74 Yellow Men led by "the Emperor of Paramount Countenance," a Neutral 8th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3209

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

8 Mutant Monoclonius (AC 17, MV 60', HD 11, neutral). Furred Ulfire hide. Breath weapon.

3210

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [fly] / 90 [swim], HD 6, Chaotic): a Orange amoeboid with a furred hide, 6 eyes, and a circular gaping maw.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3211

Spawn of Shub-Niggurath (AC 13, MV 30 [land] / 240 [swim], HD 3, Chaotic): a Yellow fungoid with a smooth hide, multiple/insectile eyes, and multiple mouths. Its touch causes paralysis. The creature has a breath weapon. Immune to surprise.

Spawn of Shub-Niggurath (AC 19, MV 120, HD 10, Chaotic): a Blue amoeboid with a suckered hide, 3 eyes, and a toothed mouth. Immune to poison.

3212

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

7 Triceratops.

3213

Village of 336 Dolm Men ruled by a Chaotic 4th-level Fighter.

Village of 268 Blue Men ruled by "the Uncircumscribed Mind," a Chaotic 6th-level Fighter.

3214

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Citadel of 80 Purple Men led by "the Pearl of Mercy," a Chaotic 10th-level Fighter.

3215

1 Tyrannosaurus Rex.

1 B'yakhee.

3216

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

7 Velociraptors.

3301

1 Mummy Brain.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3302

Citadel of 50 Purple Men led by "the Puissance of All Gifts," a Neutral 5th-level Fighter.

Village of 296 Orange Men ruled by a Chaotic 4th-level Fighter.

3303

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3304

2 Shoggoths.

1 Mummy Brain.