Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

1 Deep One.

2702

Spawn of Shub-Niggurath (AC 20, MV 120, HD 5, Chaotic): a Jale icthyoid with a furred hide, multiple/insectile eyes, and a suckered mouth. Immune to heat/fire.

Village of 347 Dolm Men ruled by a Lawful 8th-level Fighter.

2703

Village of 207 Yellow Men ruled by "the Superior Empress," a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 120, HD 1, Chaotic): a Jale crustacean with a suckered hide, no eyes, and a suckered mouth.

2704

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2705

Village of 320 Blue Men ruled by a Neutral 4th-level Sorcerer.

Castle of 40 Black Men led by a Chaotic 6th-level Sorcerer.

2706

Village of 332 Purple Men ruled by "the Unanswerable Overseer," a Chaotic 5th-level Fighter.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2707

Spawn of Shub-Niggurath (AC 15, MV 120, HD 3, Chaotic): a Green quadruped with a scaled hide, 4 eyes, and a beaked mouth. Immune to heat/fire.

1 Ulfire Jelly.

2708

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2709

Village of 165 Purple Men ruled by "the Brilliant Eater," a Neutral 4th-level Sorcerer.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2710

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Mutant Allosaurus (AC 16, MV 150', HD 14, neutral). Furred Purple hide.

2711

Village of 219 Orange Men ruled by "the Mind of All Truths," a Lawful 10th-level Sorcerer.

Village of 300 Green Men ruled by "the Overking of the Eyes," a Lawful 4th-level Fighter.

2712

Village of 324 Bone Men ruled by "the Flower of the Awake," a Neutral 7th-level Sorcerer.

Village of 327 Blue Men ruled by a Chaotic 1st-level Fighter.

2713

Village of 289 Jale Men ruled by a Chaotic 6th-level Fighter.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2714

Citadel of 103 Purple Men led by a Lawful 6th-level Fighter.

Spawn of Shub-Niggurath (AC 20, MV 90 [land] / 120 [swim], HD 3, Chaotic): a Jale ooze/slime with a scaled hide, 2 eyes, and multiple mouths. Immune to cold.

2715

Spawn of Shub-Niggurath (AC 19, MV 180, HD 8, Chaotic): a Bone and Ulfire ophidioid with a suckered hide, 2 eyes, and a toothed mouth.

Citadel of 51 Orange Men led by "the Screaming Star," a Neutral 5th-level Fighter.

2716

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2801

A group of 6 disease ridden Yellow cannibals feast on the remains of some Bone Men.

3-18 red orbs can be seen floating in the distance.

2802

Village of 316 Bone Men ruled by "the Ravager of Winds," a Neutral 5th-level Fighter.

1 B'yakhee.

2803

Spawn of Shub-Niggurath (AC 12, MV 180, HD 9, Chaotic): a Red arboreoid with a scaled hide, 2 eyes, and no mouth. Surprised only on a 1.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 3, Chaotic): a Orange annelidoid with a smooth hide, 4 eyes, and a circular gaping maw.

2804

The mutilated bodies of two Ulfire children lay next to the dead body of a Ulfire Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Village of 192 Brown Men ruled by a Lawful 8th-level Fighter.

2805

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 1, Chaotic): a White insectoid with a suckered hide, 1 eyes, and a suckered mouth. The creature has 2-9 heads.

2806

Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 120 [swim], HD 5, Neutral [unintelligent]): a Yellow plant with a smooth hide, multiple/insectile eyes, and multiple mouths.

Spawn of Shub-Niggurath (AC 17, MV 210, HD 3, Chaotic): a White crustacean with a smooth hide, 4 eyes, and a circular gaping maw. Immune to poison.

2807

Spawn of Shub-Niggurath (AC 17, MV 180, HD 1, Chaotic): a Brown amoeboid with a suckered hide, no eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds. Invisible.

Two Yellow men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2808

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2809

Citadel of 76 White Men led by "the Baroness of Splendour," a Lawful 3rd-level Fighter.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2810

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2811

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2812

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Castle of 48 Black Men led by a Neutral 1st-level Fighter.

2813

43 Space Aliens.

Village of 284 Green Men ruled by a Neutral 10th-level Sorcerer.

2814

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [swim], HD 5, Chaotic): a Dolm, White, Blue and Red fungoid with a scaled hide, 1 eyes, and no mouth.

2815

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Citadel of 58 White Men led by a Chaotic 2nd-level Fighter.

2816

A young Purple Man child weeps alone. He has no possessions save his clothes, and is hungry.

1 Cthugah's Flame Creature.

2901

An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2208.

Spawn of Shub-Niggurath (AC 19, MV 180, HD 9, Neutral [intelligent]): a Purple arachnoid with a feathered hide, multiple/insectile eyes, and a toothed mouth.

2902

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Spawn of Shub-Niggurath (AC 13, MV None, HD 9, Chaotic): a Orange, Dolm, White and Brown ooze/slime with a suckered hide, 1 eyes, and a toothed mouth.

2903

Village of 228 Black Men ruled by "the Baron of Sleepers," a Neutral 6th-level Fighter.

Village of 303 Purple Men ruled by a Neutral 5th-level Fighter.

2904

Ancient runes are carved into earth, filled with red clay.

5 Stegosauruses.

2905

4 Mutant Lambeosaurus (AC 15, MV 120', HD 11, neutral). Suckered Brown hide. Pillow-like consistency, immune to bludgeoning attacks. Immune to poison.

Village of 324 Purple Men ruled by "the Wielder of the Stars," a Chaotic 7th-level Fighter.

2906

Village of 287 Bone Men ruled by a Chaotic 7th-level Fighter.

Burnt out husk of a large Jale tyrannosaurus rex.

2907

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2908

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 90 [fly], HD 6, Chaotic): a White, Dolm, Green and Jale ophidioid with a scaled hide, 1 eyes, and a circular gaping maw.

2909

Citadel of 120 Purple Men led by "the Grace of Winds," a Neutral 6th-level Fighter.

1 Sabertooth Tiger (intelligent).

2910

4 Velociraptors.

Village of 280 Ulfire Men ruled by a Neutral 7th-level Fighter.

2911

Village of 191 Bone Men ruled by "the Provider of Many Shades," a Chaotic 5th-level Fighter.

Village of 224 Orange Men ruled by a Neutral 6th-level Sorcerer.

2912

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Village of 272 Ulfire Men ruled by "the Infinitude of the Air, the Earth, and the Seas," a Neutral 5th-level Fighter.

2913

Village of 285 Jale Men ruled by "the Final Captain," a Lawful 6th-level Fighter.

1 Spawn of Yog-Sothoth.

2914

Village of 267 Red Men ruled by "the One of Dreams," a Chaotic 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2915

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2916

6 Velociraptors.

Castle of 53 Yellow Men led by a Chaotic 4th-level Fighter.

3001

Spawn of Shub-Niggurath (AC 17, MV None, HD 5, Chaotic): a Purple anthropoid with a suckered hide, 6 eyes, and a toothed mouth.

Citadel of 46 Black Men led by "the Shimmering Superior," a Neutral 3rd-level Fighter.

3002

2 Mutant Allosaurus (AC 16, MV 150', HD 19, neutral). Feathered Orange hide. Immune to cold.

13 Stegosauruses.

3003

Citadel of 103 White Men led by a Lawful 8th-level Fighter.

Citadel of 83 Bone Men led by "the Grace of Defence," a Chaotic 4th-level Fighter.

3004

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

4 Mutant Velociraptor (AC 14, MV 180', HD 1, neutral). Scaled Ulfire hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).

3005

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Castle of 69 Black Men led by "the Merciful Autocrat," a Neutral 7th-level Sorcerer.

3006

Village of 359 Dolm Men ruled by "the Utter Beast," a Lawful 11th-level Fighter.

3 Pterodactyls.

3007

Strange ritual space made up of crucified White Man, small clay jars of water and dried herbs.

6 Mutant Iguanadon (AC 16, MV 150', HD 7, neutral). Furred Blue hide. Immune to surprise.

3008

Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 60 [fly], HD 8, Chaotic): a White avioid with a furred hide, 2 eyes, and multiple mouths.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3009

Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 210 [fly], HD 10, Neutral [intelligent]): a Ulfire batrachian with a feathered hide, multiple/insectile eyes, and multiple mouths. Invisible.

26 Diseased Guardians.

3010

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Circle of Standing Stones.

3011

Spawn of Shub-Niggurath (AC 12, MV 210, HD 2, Neutral [intelligent]): a Purple and Dolm annelidoid with a scaled hide, 6 eyes, and a circular gaping maw.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3012

Village of 155 Blue Men ruled by "the Autocrator of Radiance," a Lawful 10th-level Fighter.

Village of 263 Brown Men ruled by "the Jewel of Lords," a Neutral 6th-level Fighter.

3013

4 Mutant Ankylosaurus (AC 21, MV 60', HD 12, neutral). Scaled Brown hide. Circular gaping maw, tentacles instead of legs. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Immune to poison.

Village of 373 Purple Men ruled by "the Servant of the Hills," a Chaotic 5th-level Sorcerer.

3014

Spawn of Shub-Niggurath (AC 19, MV 180 [land] / 150 [fly] / 30 [swim], HD 8, Chaotic): a Dolm hexapod with a scaled hide, 4 eyes, and multiple mouths.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3015

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3016

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3101

Citadel of 101 Blue Men led by "the Sun of the Master," a Lawful 3rd-level Fighter.

4 Mutant Triceratops (AC 15, MV 90', HD 18, neutral). Feathered Ulfire hide. Immune to poison.

3102

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Citadel of 76 Red Men led by a Chaotic 5th-level Fighter.

3103

Mutant Plesiosaurus (AC 14, MV 150', HD 20, neutral). Smooth Jale hide. Extremely hot (1 die damage per round to all within 20'). Regenerate 1 HD every 1-3 rounds.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

3104

Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 210 [fly] / 150 [swim], HD 3, Chaotic): a White ooze/slime with a smooth hide, 6 eyes, and a suckered mouth. Harmed only by fire.

2 Mutant Allosaurus (AC 16, MV 150', HD 12, neutral). Smooth Orange hide. Extremely cold (1 die damage per round to all within 20'). Harmed only by fire. Surprised only on a 1.

3105

The bodies of countless Red Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

17 irrational space aliens herd a group of 15 Yellow Men into a small metal bunker.

3106

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Village of 299 Bone Men ruled by "the Empress of the Eyes," a Neutral 4th-level Sorcerer.

3107

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

4 Orange Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0206.

3108

6 Mutant Pentaceratops (AC 15, MV 90', HD 12, neutral). Scaled Green hide. Pillow-like consistency, immune to bludgeoning attacks. Immune to poison.

94 Space Aliens.

3109

Village of 275 Purple Men ruled by "the Resplendent Preponderancy of the Purple," a Chaotic 9th-level Spawn of Shub-Niggurath.

1 Tyrannosaurus Rex.

3110

Hidden underground lair of 43 Black zealots led by a Lawful 5th-level Sorcerer.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3111

Citadel of 47 Brown Men led by a Lawful 7th-level Sorcerer.

Spawn of Shub-Niggurath (AC 16, MV 180 [land] / 150 [fly], HD 8, Neutral [intelligent]): a Green anthropoid with a scaled hide, 4 eyes, and a beaked mouth.

3112

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3113

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Spawn of Shub-Niggurath (AC 15, MV 90, HD 9, Chaotic): a Yellow octopoid with a smooth hide, 6 eyes, and no mouth. The creature has a breath weapon.

3114

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 1, Chaotic): a Purple and White fungoid with a scaled hide, 1 eyes, and multiple mouths. Its gaze causes confusion Immune to surprise.

3115

Spawn of Shub-Niggurath (AC 16, MV 150, HD 5, Chaotic): a Green batrachian with a suckered hide, 5 eyes, and a circular gaping maw. Immune to surprise.

Village of 279 Orange Men ruled by "the Listener beyond All Superlatives," a Chaotic 6th-level Fighter.

3116

Village of 169 Dolm Men ruled by a Chaotic 7th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 90, HD 10, Chaotic): a Jale plant with a furred hide, 2 eyes, and a circular gaping maw.

3201

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

A young Yellow Man child weeps alone. He has no possessions save his clothes, and is hungry.

3202

Citadel of 82 Blue Men led by "the Blossoming Autocrat," a Lawful 5th-level Fighter.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3203

1 Shoggoth.

Castle of 38 Brown Men led by a Neutral 10th-level Fighter.

3204

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

1 B'yakhee.

3205

Village of 204 Red Men ruled by "the Night's Terror," a Neutral 4th-level Fighter.

7 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 5, neutral). Furred Red hide. Tentacles for tongues (can grab prey up to 20' away).

3206

Castle of 53 Bone Men led by "the Jade Mistress," a Neutral 4th-level Sorcerer.

Village of 197 Yellow Men ruled by "the Overflowing Light," a Chaotic 7th-level Fighter.

3207

12 Mutant Lambeosaurus (AC 15, MV 120', HD 16, neutral). Smooth Black hide. Can shoot tail spikes up to 60'.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3208

6 individuals of Species 23750.

Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 5, neutral). Scaled White hide.

3209

Village of 255 Orange Men ruled by "the Overking by Whom All See," a Neutral 10th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 240, HD 3, Chaotic): a Yellow arachnoid with a feathered hide, no eyes, and a suckered mouth. Surprised only on a 1. Invisible.

3210

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3211

Village of 252 Orange Men ruled by "the Protector of All Excellences," a Neutral 7th-level Sorcerer.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

3212

Village of 304 Yellow Men ruled by "the Shield of Defence," a Chaotic 4th-level Fighter.

Village of 208 Jale Men ruled by "Lady of Humility," a Chaotic 5th-level Fighter.

3213

11 Stegosauruses.

3-18 red orbs can be seen floating in the distance.

3214

Castle of 50 Dolm Men led by a Chaotic 6th-level Fighter.

The bodies of countless Purple Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3215

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Spawn of Shub-Niggurath (AC 14, MV 210, HD 2, Chaotic): a Purple quadruped with a smooth hide, multiple/insectile eyes, and a toothed mouth.

3216

Castle of 57 Black Men led by "the Joy-Giver of All," a Neutral 8th-level Fighter.

5 Mi-Go.

3301

Citadel of 100 Yellow Men led by a Lawful 11th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3302

Village of 206 White Men ruled by "the Mirror of the Delicate Sceptre," a Chaotic 5th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3303

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3304

Circle of Standing Stones.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 2, Neutral [unintelligent]): a White batrachian with a suckered hide, 6 eyes, and multiple mouths. Immune to heat/fire.