Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2702

The mutilated bodies of two Ulfire children lay next to the dead body of a Black Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Spawn of Shub-Niggurath (AC 13, MV 210 [swimming only], HD 3, Chaotic): a Blue crustacean with a smooth hide, 1 eyes, and multiple mouths. Immune to poison.

2703

Citadel of 42 Red Men led by "the Shield of Summer," a Neutral 7th-level Fighter.

Village of 239 White Men ruled by "the Overflowing Radiance," a Neutral 7th-level Fighter.

2704

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Spawn of Shub-Niggurath (AC 14, MV 60, HD 3, Chaotic): a White octopoid with a smooth hide, 3 eyes, and a toothed mouth. Immune to poison.

2705

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3 of the Great Race.

2706

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 150 [swim], HD 2, Chaotic): a Yellow amoeboid with a smooth hide, multiple/insectile eyes, and no mouth. Invisible.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2707

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Castle of 36 Yellow Men led by "the Screaming King," a Neutral 8th-level Fighter.

2708

Village of 261 Blue Men ruled by "the Monster of the Earth," a Lawful 6th-level Fighter.

A group of 6 disease ridden Dolm cannibals feast on the remains of some Bone Men.

2709

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Citadel of 112 Orange Men led by a Neutral 8th-level Fighter.

2710

Citadel of 82 Bone Men led by "the Radiance of the Frozen Lightning," a Neutral 8th-level Fighter.

Village of 288 Purple Men ruled by a Chaotic 5th-level Fighter.

2711

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Spawn of Shub-Niggurath (AC 20, MV 180, HD 2, Neutral [intelligent]): a Black amoeboid with a smooth hide, 1 eyes, and multiple mouths.

2712

Monastery of 44 Dolm Men led by a Lawful 7th-level Sorcerer.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2713

1 Mummy Brain.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2714

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 150 [swim], HD 8, Neutral [unintelligent]): a Purple amoeboid with a scaled hide, 6 eyes, and a circular gaping maw. Harmed only by fire. Immune to cold.

6 Space Aliens.

2715

Spawn of Shub-Niggurath (AC 20, MV 150 [swimming only], HD 1, Chaotic): a Yellow avioid with a scaled hide, multiple/insectile eyes, and a toothed mouth. The creature is extremely hot: 1 die damage per round to all within 20'

Spawn of Shub-Niggurath (AC 13, MV None, HD 1, Neutral [unintelligent]): a Bone insectoid with a scaled hide, 1 eyes, and a suckered mouth.

2716

Spawn of Shub-Niggurath (AC 12, MV 120, HD 1, Chaotic): a White crustacean with a feathered hide, no eyes, and a toothed mouth.

Citadel of 94 Dolm Men led by "the Lawgiver of the Stars," a Neutral 7th-level Spawn of Shub-Niggurath.

2801

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 210 [fly], HD 2, Chaotic): a Ulfire ophidioid with a suckered hide, 6 eyes, and no mouth.

2802

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2803

10 Triceratops.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2804

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Village of 272 Bone Men ruled by "the Master of War," a Lawful 4th-level Fighter.

2805

Village of 129 Purple Men ruled by "the Magnificent Autocrat," a Lawful 7th-level Fighter.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2806

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Citadel of 87 White Men led by "the Night of the Bringer," a Chaotic 7th-level Fighter.

2807

4 Red Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0401.

Castle of 47 White Men led by "the Delicate Dew," a Chaotic 6th-level Sorcerer.

2808

Village of 266 Blue Men ruled by "the Silent Dew," a Neutral 6th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2809

Village of 174 Bone Men ruled by "the Attendant of Dreams," a Neutral 9th-level Fighter.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2810

Spawn of Shub-Niggurath (AC 12, MV 120, HD 5, Chaotic): a White plant with a smooth hide, 1 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2811

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Citadel of 112 Jale Men led by "the Beast of the Eyes," a Neutral 11th-level Fighter.

2812

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 210 [fly] / 120 [swim], HD 5, Chaotic): a Blue quadruped with a suckered hide, no eyes, and no mouth.

An abandoned space alien outpost is now home to a group of 23 Dolm bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1908.

2813

Village of 230 Purple Men ruled by "She of Humility," a Neutral 10th-level Fighter.

Castle of 69 Bone Men led by a Neutral 4th-level Fighter.

2814

Village of 242 Red Men ruled by "the Judge of Splendour," a Lawful 5th-level Fighter.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2815

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 30 [fly], HD 5, Chaotic): a Jale batrachian with a scaled hide, 2 eyes, and multiple mouths. The creature has 2-9 heads.

2816

1 B'yakhee.

Spawn of Shub-Niggurath (AC 15, MV 90, HD 10, Chaotic): a Black crustacean with a smooth hide, 2 eyes, and multiple mouths.

2901

Citadel of 45 White Men led by "the Elegance of the Moon," a Neutral 10th-level Fighter.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2902

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2903

Castle of 63 Dolm Men led by a Neutral 4th-level Fighter.

Village of 346 Red Men ruled by "the Deep Chief," a Neutral 15th-level Fighter.

2904

6 Velociraptors.

3-18 red orbs can be seen floating in the distance.

2905

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Hidden underground lair of 43 Orange zealots led by a Lawful 5th-level Sorcerer.

2906

Castle of 61 White Men led by "the Beast of the Seas," a Lawful 8th-level Fighter.

Castle of 8 Purple Men led by "the Brightness of War," a Neutral 7th-level Fighter.

2907

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Village of 252 Yellow Men ruled by "the Shield of Winter," a Chaotic 5th-level Fighter.

2908

Spawn of Shub-Niggurath (AC 14, MV 240, HD 3, Chaotic): a Yellow ophidioid with a smooth hide, 5 eyes, and a suckered mouth. Invisible.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2909

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Burnt out husk of a large Brown tyrannosaurus rex.

2910

Two Jale men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Spawn of Shub-Niggurath (AC 12, MV 210, HD 3, Neutral [intelligent]): a Bone amoeboid with a feathered hide, no eyes, and a suckered mouth.

2911

1 Mummy Brain.

5 individuals of Species 23750.

2912

Castle of 32 Jale Men led by "the Light of Many Shades," a Lawful 2nd-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 120, HD 7, Chaotic): a Jale crustacean with a suckered hide, 6 eyes, and a suckered mouth. Harmed only by fire.

2913

2 Primordial Ones.

Ancient runes are carved into earth, filled with red clay.

2914

Spawn of Shub-Niggurath (AC 19, MV 150, HD 2, Chaotic): a Yellow and Dolm arboreoid with a suckered hide, 3 eyes, and multiple mouths. Harmed only by fire.

Village of 280 White Men ruled by a Lawful 3rd-level Sorcerer.

2915

Spawn of Shub-Niggurath (AC 14, MV 180, HD 1, Chaotic): a Red, Blue, White and Bone icthyoid with a smooth hide, 5 eyes, and a circular gaping maw. Its touch causes sickness (lose 1 Con / day until dead).

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2916

1 Tyrannosaurus Rex.

Spawn of Shub-Niggurath (AC 12, MV 60, HD 10, Chaotic): a Jale, Bone, Purple and Red arachnoid with a scaled hide, 3 eyes, and a circular gaping maw. Invisible.

3001

1 Mummy Brain.

1 Mummy Brain.

3002

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3 Dolm Worms.

3003

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Village of 228 Brown Men ruled by "the Tyrant upon the Purest Throne," a Neutral 4th-level Fighter.

3004

Citadel of 83 Green Men led by "the Beast of All," a Chaotic 9th-level Fighter.

Village of 331 Brown Men ruled by "the Vault of Peace," a Chaotic 4th-level Sorcerer.

3005

Spawn of Shub-Niggurath (AC 12, MV 120, HD 6, Neutral [intelligent]): a Jale hexapod with a scaled hide, 6 eyes, and a toothed mouth.

Spawn of Shub-Niggurath (AC 17, MV 210 [land] / 150 [fly] / 120 [swim], HD 6, Neutral [intelligent]): a Purple amoeboid with a suckered hide, 3 eyes, and no mouth. Regenerate 1 HD every 1-3 rounds. Immune to normal weapons.

3006

Spawn of Shub-Niggurath (AC 19, MV 150, HD 7, Neutral [intelligent]): a White batrachian with a smooth hide, 2 eyes, and a toothed mouth.

10 Stegosauruses.

3007

11 Velociraptors.

17 irrational space aliens herd a group of 15 Brown Men into a small metal bunker.

3008

Spawn of Shub-Niggurath (AC 19, MV 240, HD 3, Chaotic): a Ulfire octopoid with a suckered hide, multiple/insectile eyes, and a beaked mouth. Surprised only on a 1.

3 Dolm Worms.

3009

Village of 262 Orange Men ruled by "She of Winds," a Neutral 6th-level Fighter.

1 Dolm Worm.

3010

Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 60 [swim], HD 6, Neutral [unintelligent]): a Jale amoeboid with a suckered hide, no eyes, and multiple mouths. Immune to cold.

2 Cthugah's Flame Creatures.

3011

A young Bone Man child weeps alone. He has no possessions save his clothes, and is hungry.

3 Unquiet Worms.

3012

1 Deep One.

Circle of Standing Stones.

3013

Citadel of 78 Jale Men led by "the Preceptor of Summer," a Lawful 13th-level Fighter.

1 Ulfire Jelly.

3014

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Village of 366 Green Men ruled by "the Night's Duchess," a Neutral 5th-level Fighter.

3015

Citadel of 110 Yellow Men led by "the Puissance of the Sun," a Neutral 7th-level Sorcerer.

Village of 350 Dolm Men ruled by "the Preponderancy beyond All Superlatives," a Neutral 8th-level Fighter.

3016

Village of 302 Ulfire Men ruled by a Lawful 5th-level Fighter.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3101

Village of 250 White Men ruled by "the Illustriousness of Dreamers," a Neutral 2nd-level Fighter.

Village of 257 Blue Men ruled by a Chaotic 5th-level Sorcerer.

3102

Village of 412 Red Men ruled by "the Overqueen of the Morn," a Lawful 10th-level Sorcerer.

Village of 128 Ulfire Men ruled by "the Wielder of Wisdom," a Neutral 3rd-level Fighter.

3103

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Village of 308 Black Men ruled by "the Stern Lady," a Lawful 10th-level Sorcerer.

3104

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

The bodies of countless White Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3105

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Citadel of 90 Yellow Men led by a Neutral 3rd-level Fighter.

3106

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Spawn of Shub-Niggurath (AC 17, MV 180 [land] / 180 [fly] / 60 [swim], HD 2, Chaotic): a Yellow ooze/slime with a scaled hide, 1 eyes, and multiple mouths. Immune to heat/fire.

3107

Spawn of Shub-Niggurath (AC 19, MV None, HD 7, Chaotic): a Blue insectoid with a scaled hide, 2 eyes, and multiple mouths.

Castle of 28 Bone Men led by "the Attendant of Many Shades," a Chaotic 4th-level Fighter.

3108

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

6 Velociraptors.

3109

Village of 342 Yellow Men ruled by "the Death of the Moon," a Neutral 5th-level Fighter.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3110

Strange ritual space made up of crucified Yellow Man, small clay jars of water and dried herbs.

Castle of 69 White Men led by "the Endless Light," a Neutral 7th-level Fighter.

3111

Village of 342 Yellow Men ruled by a Neutral 3rd-level Fighter.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

3112

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 4, Chaotic): a Purple plant with a feathered hide, 2 eyes, and no mouth. The creature surprises on 1-4 on a d6. Immune to heat/fire.

3113

Village of 186 Black Men ruled by a Neutral 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 3, Chaotic): a Brown, Purple, Ulfire and Blue ooze/slime with a smooth hide, 3 eyes, and a toothed mouth. Its gaze causes confusion Immune to poison.

3114

1 Spawn of Yog-Sothoth.

Spawn of Shub-Niggurath (AC 12, MV 90 [swimming only], HD 10, Chaotic): a Purple, Dolm, Orange and Jale annelidoid with a scaled hide, 2 eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.

3115

1 Sabertooth Tiger (intelligent).

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3116

Castle of 90 Red Men led by "the Flower of Autumn," a Lawful 7th-level Sorcerer.

Village of 180 Blue Men ruled by a Chaotic 5th-level Sorcerer.

3201

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

3202

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3203

8 Mi-Go.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3204

5 Mummies.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3205

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 120 [fly], HD 2, Neutral [unintelligent]): a Black ophidioid with a suckered hide, 6 eyes, and a suckered mouth. Immune to poison.

Ancient runes are carved into earth, filled with red clay.

3206

Spawn of Shub-Niggurath (AC 15, MV 150 [land] / 30 [fly] / 150 [swim], HD 8, Chaotic): a Brown fungoid with a suckered hide, no eyes, and a beaked mouth.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3207

1 Spawn of Yog-Sothoth.

Village of 250 Brown Men ruled by a Lawful 2nd-level Fighter.

3208

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3209

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Village of 217 Purple Men ruled by "the Terror of Dreams," a Neutral 8th-level Fighter.

3210

Village of 339 Jale Men ruled by a Lawful 6th-level Fighter.

Citadel of 74 Green Men led by "the Adept of Sublime Wisdom," a Chaotic 9th-level Sorcerer.

3211

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Village of 267 Purple Men ruled by "the Emperor of Wisdom," a Neutral 10th-level Fighter.

3212

9 Triceratops.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3213

8 Primordial Ones.

Citadel of 93 Blue Men led by "the Infinitude of Dreamers," a Chaotic 8th-level Spawn of Shub-Niggurath.

3214

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Circle of Standing Stones.

3215

Citadel of 113 Brown Men led by "the Dominion of the Frozen Lightning," a Lawful 3rd-level Fighter.

3 individuals of Species 23750.

3216

Village of 287 Orange Men ruled by "the Overseer of All the Living," a Neutral 5th-level Fighter.

Citadel of 32 Black Men led by "the Enthroned of the Air, the Earth, and the Seas," a Chaotic 5th-level Fighter.

3301

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 90 [swim], HD 5, Chaotic): a Orange ooze/slime with a suckered hide, multiple/insectile eyes, and a circular gaping maw. Surprised only on a 1.

3302

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Village of 266 Bone Men ruled by "the Duchess of the Air," a Chaotic 8th-level Sorcerer.

3303

Village of 144 Jale Men ruled by a Chaotic 6th-level Fighter.

Village of 300 Red Men ruled by a Neutral 5th-level Sorcerer.

3304

3-18 red orbs can be seen floating in the distance.

Village of 199 Red Men ruled by a Chaotic 9th-level Fighter.