Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Castle of 85 Blue Men led by a Chaotic 2nd-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 150 [swimming only], HD 4, Chaotic): a Ulfire batrachian with a scaled hide, multiple/insectile eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

2702

Castle of 64 Orange Men led by "the Emperor of Sleepers," a Lawful 4th-level Fighter.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2703

Village of 239 Blue Men ruled by a Chaotic 6th-level Sorcerer.

2 Mummies.

2704

Village of 249 Purple Men ruled by a Neutral 10th-level Fighter.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2705

1 Mummy Brain.

Citadel of 76 Green Men led by "the Sovereign of Sublime Wisdom," a Neutral 7th-level Fighter.

2706

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Spawn of Shub-Niggurath (AC 16, MV 180, HD 5, Neutral [intelligent]): a Ulfire, Green, Jale and Yellow anthropoid with a smooth hide, 6 eyes, and no mouth.

2707

Spawn of Shub-Niggurath (AC 15, MV 150, HD 5, Chaotic): a Green quadruped with a furred hide, multiple/insectile eyes, and a suckered mouth. Immune to poison.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2708

6 Mutant Monoclonius (AC 17, MV 60', HD 12, neutral). Feathered White hide. Touch turns anyone to slime.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2709

2 Mutant Brachiosaurus (AC 16, MV 60', HD 37, neutral). Feathered Jale hide. Immune to normal weapons.

Spawn of Shub-Niggurath (AC 19, MV 150, HD 2, Chaotic): a Black crustacean with a smooth hide, 3 eyes, and a toothed mouth. Immune to cold. Surprised only on a 1.

2710

Village of 253 Bone Men ruled by "the Fountain of Dreams," a Neutral 7th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2711

Village of 230 Orange Men ruled by a Chaotic 9th-level Fighter.

An abandoned space alien outpost is now home to a group of 23 White bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1409.

2712

Citadel of 133 White Men led by "the Will of the Master," a Lawful 4th-level Fighter.

Ancient runes are carved into earth, filled with red clay.

2713

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

1 Spawn of Yog-Sothoth.

2714

4 Mutant Triceratops (AC 15, MV 90', HD 13, neutral). Furred Purple hide. Tentacles for tongues (can grab prey up to 20' away). Harmed only by fire.

Mutant Plesiosaurus (AC 14, MV 150', HD 16, neutral). Smooth Red hide. Extremely hot (1 die damage per round to all within 20'). Immune to cold.

2715

Castle of 76 Brown Men led by "the Autocrator of the Bringer," a Neutral 4th-level Sorcerer.

A group of 6 disease ridden White cannibals feast on the remains of some Bone Men.

2716

Spawn of Shub-Niggurath (AC 16, MV 90, HD 2, Neutral [unintelligent]): a Yellow amoeboid with a smooth hide, 6 eyes, and no mouth.

Spawn of Shub-Niggurath (AC 20, MV 90 [land] / 90 [swim], HD 3, Chaotic): a Orange amoeboid with a smooth hide, 2 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds. Harmed only by fire.

2801

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

1 Sabertooth Tiger (intelligent).

2802

Village of 275 Purple Men ruled by "the Exalted Plumage," a Neutral 8th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 150 [swim], HD 9, Chaotic): a Blue crustacean with a smooth hide, 1 eyes, and a toothed mouth.

2803

Village of 229 Brown Men ruled by "the Wind of the Sun," a Lawful 7th-level Sorcerer.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2804

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Citadel of 66 Red Men led by a Neutral 10th-level Sorcerer.

2805

Castle of 68 Brown Men led by "the Chieftain of Lords," a Chaotic 4th-level Fighter.

Village of 270 Ulfire Men ruled by a Neutral 7th-level Fighter.

2806

Castle of 78 Bone Men led by "the Life of the Imperious God," a Neutral 6th-level Fighter.

Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.

2807

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 120 [fly] / 90 [swim], HD 5, Chaotic): a Brown avioid with a suckered hide, no eyes, and no mouth. Immune to poison.

2808

3-18 red orbs can be seen floating in the distance.

Village of 254 Blue Men ruled by "the Imperious Excellency," a Neutral 4th-level Sorcerer.

2809

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2810

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

27 Diseased Guardians.

2811

Citadel of 64 Yellow Men led by "the Fullness of Stones," a Neutral 5th-level Fighter.

13 Mutant Iguanadon (AC 16, MV 150', HD 9, neutral). Feathered Bone hide. Touch causes sickness (lose 1 Con / day until dead). Immune to normal weapons.

2812

8 Velociraptors.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 210 [fly] / 90 [swim], HD 1, Neutral [unintelligent]): a Black anthropoid with a smooth hide, no eyes, and a beaked mouth. Immune to cold.

2813

Village of 258 Black Men ruled by "the Iridescent Plumage," a Neutral 9th-level Sorcerer.

2 Mutant Ankylosaurus (AC 21, MV 60', HD 6, neutral). Scaled Jale hide.

2814

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Burnt out husk of a large Purple tyrannosaurus rex.

2815

Village of 339 Yellow Men ruled by "the Dominion of the Gatherer," a Chaotic 7th-level Fighter.

1 Deep One.

2816

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Village of 190 Orange Men ruled by "the Lord of Mercy," a Neutral 4th-level Fighter.

2901

The bodies of countless Bone Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

6 Mutant Stegosaurus (AC 16, MV 60', HD 9, neutral). Feathered Jale hide. Extremely hot (1 die damage per round to all within 20').

2902

7 Mi-Go.

Citadel of 80 Purple Men led by "the Pearl of the Earth," a Lawful 4th-level Sorcerer.

2903

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Village of 341 White Men who are currently leaderless.

2904

16 Mutant Lambeosaurus (AC 15, MV 120', HD 11, neutral). Scaled Jale hide.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 7, Chaotic): a Green and White amoeboid with a smooth hide, 1 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.

2905

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Village of 217 Ulfire Men ruled by "the Grand Vault," a Neutral 5th-level Fighter.

2906

1 Pterodactyl.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2907

Village of 370 Green Men ruled by a Chaotic 3rd-level Fighter.

Village of 344 Blue Men ruled by "the Empress of the Sun," a Chaotic 6th-level Fighter.

2908

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2909

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2910

Mutant Ceratosaurus (AC 16, MV 150', HD 12, neutral). Feathered Bone hide. Extremely hot (1 die damage per round to all within 20'). Harmed only by fire.

5 Pterodactyls.

2911

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Citadel of 56 Green Men led by a Neutral 3rd-level Fighter.

2912

Spawn of Shub-Niggurath (AC 17, MV 120, HD 1, Chaotic): a Jale octopoid with a suckered hide, multiple/insectile eyes, and a suckered mouth. Immune to poison.

3 Mutant Plesiosaurus (AC 14, MV 150', HD 21, neutral). Feathered Jale hide. Laser Eyes

2913

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2914

Castle of 21 Blue Men led by "the Eater of Many Colours," a Chaotic 4th-level Sorcerer.

Castle of 24 Green Men led by "the Speaker of Peace," a Chaotic 3rd-level Fighter.

2915

Spawn of Shub-Niggurath (AC 17, MV 60 [land] / 210 [fly] / 120 [swim], HD 1, Neutral [intelligent]): a Red arboreoid with a scaled hide, no eyes, and a circular gaping maw. Immune to surprise.

Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 150 [fly] / 120 [swim], HD 1, Neutral [unintelligent]): a White ooze/slime with a scaled hide, no eyes, and no mouth. Immune to heat/fire.

2916

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 120 [fly], HD 7, Chaotic): a Dolm quadruped with a furred hide, 3 eyes, and multiple mouths. Immune to heat/fire.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3001

Village of 238 Purple Men ruled by "the Spring of All Truths," a Lawful 5th-level Fighter.

Village of 287 Bone Men ruled by "the Utter Apotheosis," a Lawful 4th-level Fighter.

3002

Village of 195 White Men ruled by "the Diadem of Sleepers," a Neutral 5th-level Fighter.

Village of 194 Brown Men ruled by "the Omniscient Eater," a Neutral 3rd-level Fighter.

3003

Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 120 [swim], HD 4, Chaotic): a Yellow ophidioid with a smooth hide, 6 eyes, and a circular gaping maw. Surprised only on a 1.

Spawn of Shub-Niggurath (AC 16, MV 150, HD 2, Chaotic): a White quadruped with a scaled hide, 2 eyes, and a suckered mouth.

3004

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

3005

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

1 Dolm Ooze.

3006

Strange ritual space made up of crucified Dolm Man, small clay jars of water and dried herbs.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 1, Chaotic): a Dolm insectoid with a smooth hide, no eyes, and no mouth. Harmed only by fire.

3007

Castle of 95 Blue Men led by "the Baron of Wisdom," a Neutral 6th-level Fighter.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3008

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

The mutilated bodies of two Ulfire children lay next to the dead body of a Orange Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3009

1 Ulfire Jelly.

Spawn of Shub-Niggurath (AC 12, MV 240, HD 6, Neutral [unintelligent]): a Bone fungoid with a smooth hide, no eyes, and a suckered mouth. Immune to heat/fire.

3010

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

4 Space Aliens.

3011

7 Velociraptors.

17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.

3012

Citadel of 105 Black Men led by "the Preponderancy of Sleepers," a Chaotic 4th-level Fighter.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3013

Circle of Standing Stones.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3014

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3015

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 30 [fly], HD 5, Chaotic): a Yellow and Red amoeboid with a suckered hide, 4 eyes, and no mouth.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3016

Spawn of Shub-Niggurath (AC 12, MV 90, HD 4, Chaotic): a Red insectoid with a smooth hide, 4 eyes, and a toothed mouth.

Village of 177 Red Men ruled by "the Elegance of the Sun," a Chaotic 5th-level Fighter.

3101

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0502.

3102

Spawn of Shub-Niggurath (AC 14, MV 210 [land] / 210 [swim], HD 2, Chaotic): a Green octopoid with a feathered hide, 5 eyes, and no mouth.

Village of 271 Orange Men ruled by "the Gentle King," a Lawful 5th-level Fighter.

3103

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3104

A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.

Village of 209 Orange Men ruled by a Neutral 9th-level Fighter.

3105

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3106

Spawn of Shub-Niggurath (AC 13, MV 90, HD 2, Chaotic): a Purple and White annelidoid with a suckered hide, 3 eyes, and a suckered mouth. Surprised only on a 1.

14 Mutant Plateosaurus (AC 16, MV 80', HD 12, neutral). Smooth Dolm hide. Immune to poison.

3107

Spawn of Shub-Niggurath (AC 14, MV 210 [land] / 210 [fly] / 90 [swim], HD 1, Chaotic): a Green quadruped with a scaled hide, no eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.

Citadel of 67 Jale Men led by "the Attendant of Stones," a Chaotic 6th-level Sorcerer.

3108

6 Mutant Velociraptor (AC 14, MV 180', HD 2, neutral). Suckered Orange hide. Immortal. Will resurrect 1 minute after apparent death. Regenerate 1 HD every 1-3 rounds.

Village of 196 Green Men ruled by "the Empress of Benedictions," a Chaotic 7th-level Sorcerer.

3109

Citadel of 104 Yellow Men led by a Chaotic 3rd-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3110

Village of 199 Yellow Men ruled by "the Dew of the Waves," a Neutral 4th-level Fighter.

Village of 291 Black Men ruled by "the Tyrant of Benedictions," a Chaotic 6th-level Fighter.

3111

Spawn of Shub-Niggurath (AC 12, MV 120, HD 7, Neutral [intelligent]): a Green ooze/slime with a smooth hide, 4 eyes, and a circular gaping maw.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 5, Chaotic): a Red ooze/slime with a scaled hide, 1 eyes, and a beaked mouth.

3112

Spawn of Shub-Niggurath (AC 17, MV 240, HD 8, Chaotic): a Black amoeboid with a suckered hide, 6 eyes, and no mouth. Immune to poison.

Village of 202 Jale Men ruled by "the Gibbering Attendant," a Chaotic 6th-level Fighter.

3113

Village of 263 Purple Men ruled by a Lawful 4th-level Fighter.

13 Space Aliens.

3114

3 Shoggoths.

6 Mutant Trachodon (AC 16, MV 120', HD 9, neutral). Smooth Bone hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).

3115

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

1 Spawn of Yog-Sothoth.

3116

Village of 217 Green Men ruled by "the Listener of Mighty Countenance," a Lawful 4th-level Sorcerer.

1 Tyrannosaurus Rex.

3201

Village of 199 Dolm Men ruled by "the Infinitude of the Gatherer," a Neutral 8th-level Fighter.

6 Pterodactyls.

3202

2 Unquiet Worms.

Village of 306 Dolm Men ruled by "the Sun of Invincibility," a Neutral 5th-level Sorcerer.

3203

Village of 206 Green Men ruled by "the Overseer of Small Petals," a Chaotic 6th-level Fighter.

Village of 326 Blue Men ruled by a Neutral 10th-level Sorcerer.

3204

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3205

1 Ulfire Jelly.

Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3206

Citadel of 134 Bone Men led by a Lawful 6th-level Fighter.

1 Deep One.

3207

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0812.

3208

Spawn of Shub-Niggurath (AC 13, MV 30 [swimming only], HD 2, Chaotic): a Purple anthropoid with a smooth hide, 1 eyes, and a suckered mouth.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3209

A group of 6 disease ridden Red cannibals feast on the remains of some Bone Men.

1 Cthugah's Flame Creature.

3210

1 Primordial One.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3211

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3212

Village of 195 Dolm Men ruled by a Chaotic 2nd-level Fighter.

Castle of 56 Jale Men led by "the Meek Enthroned," a Neutral 12th-level Sorcerer.

3213

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 10, neutral). Smooth Brown hide. Poisoned tail spikes has the effect of green lotus powder.

Spawn of Shub-Niggurath (AC 16, MV 180 [land] / 150 [fly], HD 7, Chaotic): a Jale batrachian with a feathered hide, 1 eyes, and no mouth. Surprised only on a 1.

3214

1 Dolm Ooze.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3215

Village of 308 Green Men ruled by "the Thought of Small Petals," a Chaotic 3rd-level Fighter.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3216

3 Mutant Brontosaurus (AC 16, MV 60', HD 33, neutral). Smooth Green hide. Tentacles for tongues (can grab prey up to 20' away). Harmed only by fire.

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 150 [fly] / 180 [swim], HD 4, Chaotic): a Ulfire ooze/slime with a suckered hide, 4 eyes, and a circular gaping maw.

3301

Village of 407 White Men ruled by a Neutral 2nd-level Fighter.

Village of 218 Brown Men ruled by "the Brightness of Glory," a Neutral 8th-level Fighter.

3302

An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0807.

17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.

3303

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

The bodies of countless Black Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3304

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Village of 329 Purple Men ruled by "the Death of All the Living," a Neutral 7th-level Fighter.