Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Citadel of 52 Dolm Men led by "the Emperor of the Dead," a Chaotic 5th-level Fighter.

2702

3 Shoggoths.

1 Dolm Ooze.

2703

6 Triceratops.

Village of 299 Jale Men ruled by "the Glittering Thought," a Neutral 6th-level Fighter.

2704

Spawn of Shub-Niggurath (AC 13, MV 120, HD 10, Chaotic): a Dolm ophidioid with a suckered hide, 5 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2705

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Spawn of Shub-Niggurath (AC 17, MV 90, HD 4, Chaotic): a Ulfire ophidioid with a suckered hide, 5 eyes, and a suckered mouth.

2706

Castle of 17 White Men led by "the Enthroned upon the White Throne," a Neutral 3rd-level Sorcerer.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 3, Chaotic): a Jale octopoid with a scaled hide, 6 eyes, and no mouth. Immune to cold. Invisible.

2707

Village of 301 Blue Men ruled by a Neutral 5th-level Fighter.

Citadel of 50 Jale Men led by "the Chief of Dreams," a Neutral 6th-level Sorcerer.

2708

Castle of 43 Red Men led by "the Superior Totalitor," a Chaotic 9th-level Sorcerer.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2709

Monastery of 57 Green Men led by a Chaotic 1st-level Sorcerer.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2710

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2711

Village of 256 Dolm Men ruled by a Chaotic 5th-level Sorcerer.

Citadel of 74 Red Men led by a Neutral 7th-level Fighter.

2712

Hidden underground lair of 43 Brown zealots led by a Lawful 5th-level Sorcerer.

Village of 398 Yellow Men ruled by "the Heart's Reflection," a Chaotic 4th-level Fighter.

2713

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

7 Spawn of Shub-Niggurath (AC 13, MV 120, HD 1, Chaotic): a Brown quadruped with a smooth hide, 1 eyes, and no mouth. The creature surprises on 1-4 on a d6. After a successful attack the creature automatically does 1 die damage per round due to blood drain.

2714

10 Primordial Ones.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2715

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Village of 328 Bone Men ruled by "the Dominator of the Stars," a Neutral 4th-level Sorcerer.

2716

Spawn of Shub-Niggurath (AC 16, MV 60 [land] / 120 [fly], HD 3, Chaotic): a Purple arachnoid with a suckered hide, 2 eyes, and no mouth.

Village of 265 Green Men ruled by a Neutral 4th-level Fighter.

2801

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2802

Village of 319 Dolm Men ruled by "the Day's Chief," a Neutral 8th-level Fighter.

Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 11, neutral). Scaled Jale hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.

2803

Village of 283 Ulfire Men ruled by a Neutral 4th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2804

Spawn of Shub-Niggurath (AC 12, MV 150, HD 2, Chaotic): a Green ooze/slime with a suckered hide, no eyes, and multiple mouths. Surprised only on a 1.

Circle of Standing Stones.

2805

7 Mutant Camarasaurus (AC 15, MV 60', HD 13, neutral). Furred Jale hide. Prehensile tongue (swallow attack). Poisonous.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2806

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2807

Monastery of 62 Brown Men led by a Neutral 6th-level Sorcerer.

Village of 239 Yellow Men ruled by "the Star of the Air," a Lawful 3rd-level Fighter.

2808

11 Stegosauruses.

A young Ulfire Man child weeps alone. He has no possessions save his clothes, and is hungry.

2809

Castle of 23 Orange Men led by "the Eyes of the Gatherer," a Neutral 7th-level Fighter.

Castle of 45 Mutated Men led by "the Vault of Glory," a Chaotic 10th-level Sorcerer.

2810

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Castle of 87 Brown Men led by "the Overking of Small Petals," a Lawful 8th-level Fighter.

2811

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2812

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Two Green men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2813

1 Ulfire Jelly.

1 of the Great Race.

2814

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3-18 red orbs can be seen floating in the distance.

2815

Spawn of Shub-Niggurath (AC 16, MV 180, HD 6, Chaotic): a Purple amoeboid with a smooth hide, 5 eyes, and a beaked mouth.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2816

Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.

Spawn of Shub-Niggurath (AC 16, MV 180 [land] / 90 [fly], HD 6, Neutral [unintelligent]): a Dolm, Purple and Bone anthropoid with a furred hide, 1 eyes, and a circular gaping maw. Harmed only by fire.

2901

Citadel of 76 Bone Men led by "the Constant Enthroned," a Chaotic 5th-level Fighter.

1 Mummy Brain.

2902

A group of 6 disease ridden Orange cannibals feast on the remains of some Bone Men.

Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 180 [fly] / 210 [swim], HD 7, Neutral [unintelligent]): a Yellow quadruped with a furred hide, 6 eyes, and multiple mouths.

2903

Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 120 [swim], HD 3, Neutral [unintelligent]): a Bone ooze/slime with a feathered hide, 3 eyes, and a toothed mouth.

The bodies of countless Dolm Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2904

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Village of 233 Red Men ruled by a Neutral 5th-level Fighter.

2905

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Village of 405 Orange Men ruled by "the Lawgiver of All the Lands," a Chaotic 4th-level Fighter.

2906

Spawn of Shub-Niggurath (AC 14, MV 150 [swimming only], HD 6, Chaotic): a Purple octopoid with a smooth hide, no eyes, and a toothed mouth. Immune to surprise.

Village of 126 Ulfire Men ruled by "the Soul of True Men," a Chaotic 3rd-level Fighter.

2907

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2908

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2909

4 Dolm Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2309.

77 Space Aliens.

2910

Ancient runes are carved into earth, filled with red clay.

7 Mi-Go.

2911

2 Primordial Ones.

Citadel of 57 Red Men led by "the Prince of All the Seas," a Neutral 6th-level Spawn of Shub-Niggurath.

2912

Village of 366 Ulfire Men ruled by "the Shield of the Gatherer," a Neutral 11th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 30 [swim], HD 8, Neutral [unintelligent]): a Black amoeboid with a feathered hide, 5 eyes, and no mouth. Immune to normal weapons.

2913

1 Deep One.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2914

Village of 359 Blue Men ruled by "the Resplendent Duchess," a Lawful 8th-level Fighter.

9 Stegosauruses.

2915

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 14, neutral). Furred Purple hide. Harmed only by fire.

2916

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

10 Stegosauruses.

3001

17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.

1 Spawn of Yog-Sothoth.

3002

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

3003

2 Mutant Allosaurus (AC 16, MV 150', HD 12, neutral). Furred Purple hide. Immune to normal weapons.

10 Primordial Ones.

3004

Spawn of Shub-Niggurath (AC 12, MV 150, HD 3, Neutral [intelligent]): a Blue ooze/slime with a smooth hide, 3 eyes, and a toothed mouth. Harmed only by fire.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3005

Spawn of Shub-Niggurath (AC 19, MV 180, HD 1, Neutral [unintelligent]): a Blue amoeboid with a suckered hide, 1 eyes, and a suckered mouth.

Castle of 54 Jale Men led by "the Uttermost Excellency," a Neutral 3rd-level Fighter.

3006

Village of 253 Black Men ruled by "the Perfection of the Earth," a Neutral 8th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 120 [swimming only], HD 2, Chaotic): a Black insectoid with a suckered hide, 6 eyes, and no mouth. Immune to surprise.

3007

Village of 262 Green Men ruled by "the Brightness of Many Hues," a Neutral 7th-level Fighter.

Village of 397 Brown Men ruled by "the Supreme Duchess," a Neutral 5th-level Sorcerer.

3008

Village of 319 Orange Men ruled by "the Sun of Many Hues," a Neutral 8th-level Fighter.

Castle of 79 Jale Men led by a Chaotic 6th-level Fighter.

3009

Castle of 82 Green Men led by "the Ravishment of Sleepers," a Neutral 9th-level Fighter.

4 Stegosauruses.

3010

Castle of 50 White Men led by a Neutral 4th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3011

Citadel of 59 Purple Men led by "the Exalted Provider," a Neutral 3rd-level Fighter.

1 Spawn of Yog-Sothoth.

3012

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Castle of 62 Blue Men led by a Neutral 6th-level Fighter.

3013

Village of 381 Yellow Men ruled by "the Essence of Sublime Wisdom," a Chaotic 5th-level Fighter.

The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3014

Village of 373 Purple Men ruled by "the Autocrat of the Stars," a Neutral 9th-level Fighter.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3015

An abandoned space alien outpost is now home to a group of 23 White bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1512.

Spawn of Shub-Niggurath (AC 19, MV 120, HD 2, Chaotic): a Dolm annelidoid with a suckered hide, 2 eyes, and a beaked mouth. Invisible.

3016

3 Cthugah's Flame Creatures.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3101

Village of 206 Brown Men ruled by "the Total He," a Chaotic 3rd-level Fighter.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3102

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 240 [swim], HD 1, Neutral [unintelligent]): a Ulfire ooze/slime with a feathered hide, 3 eyes, and a toothed mouth.

Village of 222 Black Men ruled by "the Advocate by Whom All See," a Chaotic 6th-level Fighter.

3103

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3104

Burnt out husk of a large Purple tyrannosaurus rex.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3105

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 10, Chaotic): a Ulfire annelidoid with a feathered hide, 6 eyes, and no mouth. Immune to cold.

3106

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

1 Sabertooth Tiger (intelligent).

3107

3 Shoggoths.

Citadel of 100 Jale Men led by a Lawful 4th-level Fighter.

3108

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3109

3 Shoggoths.

8 Stegosauruses.

3110

11 Mutant Styracosaurus (AC 17, MV 60', HD 11, neutral). Feathered Green hide.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3111

Citadel of 126 Jale Men led by a Chaotic 4th-level Sorcerer.

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 150 [swim], HD 3, Chaotic): a Bone fungoid with a smooth hide, 5 eyes, and a suckered mouth.

3112

Village of 233 Bone Men ruled by "the Baron of Invincibility," a Neutral 6th-level Fighter.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3113

Village of 246 Red Men ruled by "the Fullness of Small Petals," a Neutral 8th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 210 [fly], HD 5, Chaotic): a Yellow and Bone ooze/slime with a scaled hide, 1 eyes, and no mouth.

3114

Spawn of Shub-Niggurath (AC 13, MV 30, HD 7, Chaotic): a Blue insectoid with a suckered hide, 5 eyes, and a beaked mouth.

Castle of 17 Black Men led by a Chaotic 5th-level Fighter.

3115

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3116

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 120 [fly] / 120 [swim], HD 10, Chaotic): a Orange amoeboid with a smooth hide, 6 eyes, and multiple mouths. The creature surprises on 1-4 on a d6. Immune to normal weapons.

Village of 250 Orange Men ruled by "the Constant Lawgiver," a Chaotic 7th-level Sorcerer.

3201

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

7 Mi-Go.

3202

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Village of 184 Black Men ruled by "the Overqueen of Humility," a Chaotic 6th-level Fighter.

3203

1 Spawn of Yog-Sothoth.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 9, Neutral [unintelligent]): a Black fungoid with a smooth hide, 6 eyes, and a toothed mouth.

3204

Spawn of Shub-Niggurath (AC 16, MV 180, HD 9, Chaotic): a Purple ophidioid with a scaled hide, no eyes, and a circular gaping maw. Surprised only on a 1.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3205

1 Deep One.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3206

Ancient runes are carved into earth, filled with red clay.

3 Shoggoths.

3207

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3208

1 Dolm Ooze.

1 Unquiet Worm.

3209

A young Black Man child weeps alone. He has no possessions save his clothes, and is hungry.

Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 60 [swim], HD 4, Neutral [intelligent]): a Green and Ulfire plant with a scaled hide, 5 eyes, and multiple mouths.

3210

Village of 344 Jale Men ruled by a Lawful 4th-level Sorcerer.

Burnt out husk of a large Dolm tyrannosaurus rex.

3211

Village of 236 Orange Men ruled by "the Pale Totalitor," a Chaotic 4th-level Fighter.

Village of 299 Blue Men ruled by "the Sun of the Hills," a Lawful 5th-level Fighter.

3212

The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Hidden underground lair of 43 Jale zealots led by a Lawful 5th-level Sorcerer.

3213

Citadel of 45 Green Men led by "the Tyrant of the Clear God," a Chaotic 11th-level Fighter.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3214

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3215

Village of 323 Ulfire Men ruled by a Chaotic 6th-level Fighter.

17 irrational space aliens herd a group of 15 Red Men into a small metal bunker.

3216

8 Mi-Go.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3301

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3302

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

18 Diseased Guardians.

3303

Monastery of 43 Bone Men led by "the Speaker of Peace," a Neutral 4th-level Fighter.

Village of 187 Purple Men ruled by a Chaotic 7th-level Sorcerer.

3304

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Spawn of Shub-Niggurath (AC 13, MV 90, HD 2, Chaotic): a Ulfire crustacean with a smooth hide, 3 eyes, and a circular gaping maw. Immune to heat/fire.