This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
The mutilated bodies of two Ulfire children lay next to the dead body of a Bone Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
2702
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
6 Mummies.
2703
3-18 red orbs can be seen floating in the distance.
Village of 210 Yellow Men ruled by a Chaotic 6th-level Sorcerer.
2704
Citadel of 65 Jale Men led by "the Sovereign of the Awake," a Chaotic 5th-level Fighter.
Strange ritual space made up of crucified Bone Man, small clay jars of water and dried herbs.
2705
Village of 398 Brown Men ruled by a Chaotic 9th-level Fighter.
1 Spawn of Yog-Sothoth.
2706
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
2 Velociraptors.
2707
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
15 Mutant Plateosaurus (AC 16, MV 80', HD 6, neutral). Scaled Ulfire hide. Poisoned tail spikes has the effect of green lotus powder. Immune to surprise.
2708
Village of 374 Orange Men ruled by "the Protector beyond All Superlatives," a Neutral 4th-level Fighter.
16 Diseased Guardians.
2709
Mutant Ceratosaurus (AC 16, MV 150', HD 9, neutral). Furred Ulfire hide. Surprised only on a 1.
An abandoned space alien outpost is now home to a group of 23 Black bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0310.
2710
2 Tyrannosaurus Rexes.
A young Red Man child weeps alone. He has no possessions save his clothes, and is hungry.
2711
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 210 [swim], HD 1, Neutral [unintelligent]): a Dolm arboreoid with a smooth hide, 5 eyes, and a circular gaping maw.
2712
2 Unquiet Worms.
1 Dolm Ooze.
2713
Spawn of Shub-Niggurath (AC 12, MV 90, HD 3, Chaotic): a Green anthropoid with a suckered hide, 1 eyes, and multiple mouths. Immune to normal weapons.
Citadel of 60 Black Men led by a Chaotic 4th-level Fighter.
2714
Spawn of Shub-Niggurath (AC 14, MV 90, HD 9, Chaotic): a Jale octopoid with a suckered hide, 6 eyes, and no mouth.
1 Deep One.
2715
Citadel of 79 Brown Men led by "the Lover of Invincibility," a Neutral 6th-level Fighter.
1 Dolm Pudding.
2716
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2801
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2 Shoggoths.
2802
Village of 179 Orange Men ruled by a Neutral 8th-level Sorcerer.
Spawn of Shub-Niggurath (AC 14, MV 90, HD 5, Chaotic): a Blue quadruped with a feathered hide, 1 eyes, and a suckered mouth. The sight of it drives insane. Surprised only on a 1.
2803
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2804
Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 60 [fly] / 120 [swim], HD 6, Chaotic): a Ulfire plant with a smooth hide, 4 eyes, and a toothed mouth.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
2805
Citadel of 108 Blue Men led by "It of the Hills," a Neutral 6th-level Sorcerer.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2806
Citadel of 80 Purple Men led by a Lawful 6th-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV 120 [swimming only], HD 2, Chaotic): a Jale plant with a feathered hide, 2 eyes, and no mouth. Immune to surprise. Regenerate 1 HD every 1-3 rounds.
2807
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
Spawn of Shub-Niggurath (AC 17, MV 240 [land] / 180 [fly], HD 1, Neutral [intelligent]): a White ooze/slime with a suckered hide, 4 eyes, and multiple mouths. The creature surprises on 1-4 on a d6. Immune to poison.
2808
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Village of 230 Bone Men ruled by a Lawful 7th-level Sorcerer.
2809
Village of 281 Ulfire Men ruled by a Neutral 7th-level Fighter.
Village of 268 Jale Men ruled by "the Sun by Whom All See," a Chaotic 10th-level Fighter.
2810
Castle of 52 Brown Men led by a Neutral 2nd-level Fighter.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2811
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Hidden underground lair of 43 Jale zealots led by a Lawful 5th-level Sorcerer.
2812
1 Cthugah's Flame Creature.
1 Spawn of Yog-Sothoth.
2813
Village of 252 Red Men ruled by a Chaotic 5th-level Sorcerer.
Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 90 [swim], HD 1, Chaotic): a Black plant with a feathered hide, 1 eyes, and multiple mouths. The creature has 2-9 heads.
2814
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Spawn of Shub-Niggurath (AC 13, MV 60, HD 1, Chaotic): a Ulfire anthropoid with a feathered hide, multiple/insectile eyes, and no mouth. Immune to cold.
2815
Village of 238 Blue Men ruled by "the Dominance of All the Lands," a Chaotic 8th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 150, HD 6, Chaotic): a Purple arachnoid with a smooth hide, 3 eyes, and a toothed mouth. The sight of it makes opponents flee in fear. Surprised only on a 1.
2816
2 Tyrannosaurus Rexes.
1 individual of Species 23750.
2901
7 Mummies.
17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.
2902
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
Castle of 53 Green Men led by "the Protector of the Gatherer," a Neutral 2nd-level Fighter.
2903
Castle of 36 White Men led by a Neutral 7th-level Fighter.
4 Velociraptors.
2904
The bodies of countless Green Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2 Unquiet Worms.
2905
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
7 Primordial Ones.
2906
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Village of 258 Dolm Men ruled by "the Advocate of Eternal Countenance," a Chaotic 7th-level Fighter.
2907
Village of 257 Green Men ruled by "the Fullness of Many Hues," a Neutral 11th-level Fighter.
Village of 316 Black Men ruled by a Lawful 4th-level Fighter.
2908
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Spawn of Shub-Niggurath (AC 19, MV 240 [land] / 120 [swim], HD 10, Neutral [intelligent]): a Dolm annelidoid with a scaled hide, 6 eyes, and no mouth. Its touch causes paralysis. Regenerate 1 HD every 1-3 rounds.
2909
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 210 [swim], HD 3, Chaotic): a Bone ooze/slime with a smooth hide, no eyes, and no mouth. Harmed only by fire.
Circle of Standing Stones.
2910
Castle of 67 Blue Men led by a Lawful 8th-level Fighter.
12 Stegosauruses.
2911
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Village of 240 Purple Men ruled by a Neutral 6th-level Fighter.
2912
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
Spawn of Shub-Niggurath (AC 12, MV 120, HD 2, Chaotic): a Red ophidioid with a suckered hide, 5 eyes, and a circular gaping maw.
2913
Spawn of Shub-Niggurath (AC 14, MV 90, HD 3, Chaotic): a Orange, White and Jale insectoid with a furred hide, 1 eyes, and a circular gaping maw.
Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 16, neutral). Suckered Ulfire hide. Extremely hot (1 die damage per round to all within 20'). Immune to cold.
2914
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2915
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
1 Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 120 [fly] / 210 [swim], HD 6, Neutral [unintelligent]): a Ulfire amoeboid with a smooth hide, 2 eyes, and a suckered mouth.
2916
1 Dolm Pudding.
1 Tyrannosaurus Rex.
3001
Village of 347 Black Men ruled by a Neutral 4th-level Sorcerer.
A group of 6 disease ridden Yellow cannibals feast on the remains of some Bone Men.
3002
Village of 177 Brown Men ruled by a Lawful 7th-level Sorcerer.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
3003
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Two Yellow men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
3004
4 Unquiet Worms.
4 Jale Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1314.
3005
Spawn of Shub-Niggurath (AC 17, MV 120, HD 4, Chaotic): a Brown annelidoid with a scaled hide, 3 eyes, and a toothed mouth. Immune to surprise.
4 Stegosauruses.
3006
Citadel of 129 Orange Men led by a Chaotic 12th-level Sorcerer.
Citadel of 65 Jale Men led by a Chaotic 9th-level Fighter.
3007
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
5 Velociraptors.
3008
1 Dolm Pudding.
Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 90 [swim], HD 4, Chaotic): a White anthropoid with a scaled hide, 2 eyes, and a toothed mouth.
3009
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
Spawn of Shub-Niggurath (AC 15, MV 150 [land] / 120 [fly] / 240 [swim], HD 6, Chaotic): a Dolm ooze/slime with a smooth hide, multiple/insectile eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.
3010
Spawn of Shub-Niggurath (AC 12, MV 150, HD 2, Neutral [intelligent]): a Blue octopoid with a suckered hide, 5 eyes, and multiple mouths.
2 Mutant Megalosaurus (AC 16, MV 120', HD 16, neutral). Scaled Ulfire hide. Can split into smaller versions of itself, like Voltron in reverse.
3011
Spawn of Shub-Niggurath (AC 13, MV 60, HD 1, Neutral [intelligent]): a Blue ooze/slime with a suckered hide, 1 eyes, and a suckered mouth.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3012
Monastery of 48 Ulfire Men led by a Neutral 3rd-level Sorcerer.
Village of 195 Yellow Men ruled by a Neutral 4th-level Sorcerer.
3013
Village of 401 Orange Men ruled by a Lawful 2nd-level Fighter.
1 Ulfire Jelly.
3014
Citadel of 74 Yellow Men led by "the Effulgence of Sleepers," a Chaotic 7th-level Fighter.
Castle of 50 Orange Men led by a Chaotic 8th-level Sorcerer.
3015
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
3016
Castle of 41 Black Men led by a Chaotic 9th-level Fighter.
1 Sabertooth Tiger (intelligent).
3101
13 Mutant Styracosaurus (AC 17, MV 60', HD 14, neutral). Furred Brown hide. Shoots eggs from its butt. Harmed only by fire.
28 Diseased Guardians.
3102
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
Village of 216 Black Men ruled by a Lawful 5th-level Sorcerer.
3103
Village of 338 Blue Men ruled by a Chaotic 6th-level Sorcerer.
Burnt out husk of a large Blue tyrannosaurus rex.
3104
1 Dolm Pudding.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3105
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Spawn of Shub-Niggurath (AC 17, MV 180, HD 3, Neutral [intelligent]): a Dolm ophidioid with a furred hide, 1 eyes, and multiple mouths. The creature poisonous. Invisible.
3106
Monastery of 66 Yellow Men led by a Neutral 10th-level Sorcerer.
Spawn of Shub-Niggurath (AC 15, MV 180, HD 4, Chaotic): a Red crustacean with a suckered hide, no eyes, and no mouth. Immune to cold.
3107
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 210 [swim], HD 8, Chaotic): a Blue octopoid with a scaled hide, 3 eyes, and a toothed mouth.
Ancient runes are carved into earth, filled with red clay.
3108
1 Dolm Pudding.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
3109
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
3110
Village of 342 Dolm Men ruled by "the Will of True Men," a Lawful 7th-level Fighter.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
3111
Monastery of 64 Blue Men led by a Lawful 7th-level Sorcerer.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3112
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
1 Cthugah's Flame Creature.
3113
Village of 229 Brown Men ruled by a Lawful 11th-level Sorcerer.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
3114
3 Mi-Go.
Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 150 [swim], HD 1, Neutral [unintelligent]): a Ulfire batrachian with a scaled hide, 4 eyes, and a beaked mouth.
3115
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
Village of 239 Orange Men ruled by a Neutral 6th-level Fighter.
3116
1 Spawn of Yog-Sothoth.
2 Mutant Plesiosaurus (AC 14, MV 150', HD 22, neutral). Furred Orange hide. Prehensile tongue (swallow attack). Immortal. Will resurrect 1 minute after apparent death. Immune to surprise. Immune to cold.
3201
4 Velociraptors.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
3202
6 Mutant Velociraptor (AC 14, MV 180', HD 5, neutral). Feathered Brown hide. Invisible.
Citadel of 97 Blue Men led by a Neutral 10th-level Fighter.
3203
Citadel of 98 Jale Men led by a Chaotic 1st-level Fighter.
3204
Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 4, Neutral [unintelligent]): a Bone anthropoid with a scaled hide, 2 eyes, and a toothed mouth.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3205
3-18 red orbs can be seen floating in the distance.
Village of 339 Yellow Men ruled by a Neutral 1st-level Fighter.
3206
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
Village of 198 Yellow Men ruled by "the Heart's Apotheosis," a Lawful 9th-level Fighter.
3207
1 Ulfire Jelly.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
3208
The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3209
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
3210
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
Village of 188 Red Men ruled by a Lawful 8th-level Sorcerer.
3211
4 Mutant Brachiosaurus (AC 16, MV 60', HD 32, neutral). Scaled Jale hide. No eyes, no mouth, tentacles instead of legs. Immune to cold.
Citadel of 74 Jale Men led by a Neutral 2nd-level Fighter.
3212
Citadel of 94 Dolm Men led by "the Omniscient Crown," a Chaotic 5th-level Fighter.
Village of 304 Purple Men ruled by a Neutral 8th-level Sorcerer.
3213
5 of the Great Race.
Spawn of Shub-Niggurath (AC 16, MV 150, HD 7, Chaotic): a Red octopoid with a suckered hide, 1 eyes, and no mouth.
3214
Village of 177 Ulfire Men ruled by a Chaotic 9th-level Fighter.
Castle of 34 Green Men led by a Neutral 7th-level Sorcerer.
3215
Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 120 [fly] / 150 [swim], HD 3, Chaotic): a White arboreoid with a scaled hide, 3 eyes, and no mouth. Immune to heat/fire.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
3216
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Village of 225 Dolm Men ruled by a Neutral 5th-level Fighter.
3301
Village of 252 Black Men ruled by a Lawful 8th-level Fighter.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
3302
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
3 Dolm Worms.
3303
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2614.
3304
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Two Brown men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.