Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Village of 337 Bone Men ruled by a Neutral 8th-level Sorcerer.

Castle of 52 Ulfire Men led by a Chaotic 6th-level Fighter.

2702

3 Unquiet Worms.

Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 210 [fly], HD 1, Chaotic): a Yellow insectoid with a feathered hide, no eyes, and a suckered mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Immune to poison.

2703

Village of 326 Bone Men ruled by a Lawful 11th-level Fighter.

Village of 197 Orange Men ruled by a Chaotic 7th-level Fighter.

2704

The bodies of countless White Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Village of 286 Jale Men ruled by a Chaotic 4th-level Fighter.

2705

Two Purple men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2706

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.

2707

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Village of 196 Bone Men ruled by a Lawful 6th-level Fighter.

2708

Village of 272 Green Men ruled by "the Illumination of the Air," a Neutral 4th-level Sorcerer.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2709

Village of 292 Brown Men ruled by a Neutral 8th-level Sorcerer.

Spawn of Shub-Niggurath (AC 17, MV 60 [land] / 120 [swim], HD 1, Chaotic): a Blue quadruped with a suckered hide, 5 eyes, and a beaked mouth.

2710

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Village of 201 Ulfire Men ruled by a Lawful 7th-level Fighter.

2711

Castle of 34 Jale Men led by a Lawful 4th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2712

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

3 Mutant Teratosaurus (AC 16, MV 180', HD 13, neutral). Suckered Bone hide. Extremely hot (1 die damage per round to all within 20').

2713

Village of 235 Bone Men ruled by "the Lover of All the Seas," a Chaotic 7th-level Fighter.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2714

Citadel of 116 Purple Men led by "the Refulgent Essence," a Neutral 4th-level Fighter.

Village of 228 Orange Men ruled by a Chaotic 7th-level Fighter.

2715

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Spawn of Shub-Niggurath (AC 15, MV 150, HD 1, Chaotic): a Purple ooze/slime with a smooth hide, 3 eyes, and no mouth.

2716

The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Spawn of Shub-Niggurath (AC 17, MV 60, HD 6, Chaotic): a Red annelidoid with a suckered hide, 2 eyes, and a beaked mouth. Immune to cold.

2801

Circle of Standing Stones.

Spawn of Shub-Niggurath (AC 13, MV 90, HD 3, Chaotic): a Yellow anthropoid with a feathered hide, no eyes, and no mouth. Immune to heat/fire.

2802

Citadel of 70 Dolm Men led by "the Overseer of All Graces," a Chaotic 3rd-level Fighter.

Village of 263 Jale Men ruled by a Chaotic 4th-level Fighter.

2803

Castle of 22 Ulfire Men led by "the Utter Enthroned," a Chaotic 5th-level Fighter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2804

A group of 6 disease ridden Blue cannibals feast on the remains of some Bone Men.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2805

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Village of 268 Green Men ruled by "the Death of All Truths," a Neutral 8th-level Fighter.

2806

10 Triceratops.

Spawn of Shub-Niggurath (AC 17, MV 180, HD 7, Chaotic): a Blue ooze/slime with a furred hide, no eyes, and multiple mouths.

2807

Village of 294 White Men ruled by a Chaotic 6th-level Sorcerer.

An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0612.

2808

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

15 Stegosauruses.

2809

Village of 160 Black Men ruled by a Neutral 7th-level Fighter.

1 Dolm Ooze.

2810

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Village of 177 Dolm Men ruled by a Chaotic 9th-level Fighter.

2811

6 Triceratops.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2812

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

1 Dolm Pudding.

2813

Citadel of 101 Red Men led by a Lawful 4th-level Sorcerer.

Spawn of Shub-Niggurath (AC 17, MV None, HD 7, Chaotic): a Bone ooze/slime with a furred hide, 4 eyes, and multiple mouths. The sight of it drives insane. Immune to cold.

2814

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

10 Triceratops.

2815

Village of 167 Red Men ruled by a Neutral 2nd-level Fighter.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2816

Village of 320 Blue Men ruled by "the Prince of Lords," a Chaotic 7th-level Sorcerer.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2901

Village of 221 Dolm Men ruled by a Neutral 8th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2902

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 4, Chaotic): a Brown, Yellow, Bone and White icthyoid with a smooth hide, 6 eyes, and a beaked mouth. Immune to normal weapons.

2903

7 Mi-Go.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2904

Ancient runes are carved into earth, filled with red clay.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2905

Village of 198 Red Men ruled by "the Thought of Dreamers," a Chaotic 2nd-level Fighter.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2906

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

1 Ulfire Jelly.

2907

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2908

Citadel of 135 Purple Men led by "the Foremost Servant," a Lawful 10th-level Fighter.

1 Sabertooth Tiger (intelligent).

2909

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

1 Dolm Ooze.

2910

Village of 312 Brown Men ruled by a Neutral 4th-level Fighter.

Strange ritual space made up of crucified Bone Man, small clay jars of water and dried herbs.

2911

Citadel of 86 Ulfire Men led by a Chaotic 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 90 [fly] / 210 [swim], HD 7, Chaotic): a Jale avioid with a smooth hide, 6 eyes, and a toothed mouth. Surprised only on a 1.

2912

1 Shoggoth.

Spawn of Shub-Niggurath (AC 13, MV 30, HD 4, Chaotic): a Jale octopoid with a smooth hide, 2 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

2913

Burnt out husk of a large Ulfire tyrannosaurus rex.

Village of 240 Dolm Men ruled by a Neutral 8th-level Fighter.

2914

1 Dolm Pudding.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2915

Monastery of 60 Purple Men led by a Neutral 2nd-level Sorcerer.

Village of 266 Ulfire Men ruled by a Neutral 5th-level Sorcerer.

2916

Village of 302 Brown Men ruled by a Neutral 9th-level Fighter.

2 Shoggoths.

3001

Citadel of 66 Jale Men led by a Lawful 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 6, Chaotic): a Brown insectoid with a smooth hide, 4 eyes, and a toothed mouth.

3002

A young Red Man child weeps alone. He has no possessions save his clothes, and is hungry.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

3003

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Village of 227 White Men ruled by "the Servant of the Seas," a Neutral 11th-level Sorcerer.

3004

1 Deep One.

Spawn of Shub-Niggurath (AC 13, MV 180, HD 3, Chaotic): a Blue, Purple and Brown arachnoid with a suckered hide, 1 eyes, and a toothed mouth. Its gaze causes confusion

3005

Village of 212 Black Men ruled by "the Duke of All Truths," a Lawful 7th-level Sorcerer.

3-18 red orbs can be seen floating in the distance.

3006

Village of 258 Red Men ruled by a Neutral 8th-level Fighter.

Village of 282 Brown Men ruled by "the Prince of Imperious Countenance," a Neutral 8th-level Sorcerer.

3007

Spawn of Shub-Niggurath (AC 14, MV None, HD 3, Chaotic): a Orange batrachian with a feathered hide, 2 eyes, and multiple mouths. Immune to normal weapons.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3008

Castle of 58 Blue Men led by a Chaotic 4th-level Sorcerer.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3009

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Castle of 25 Brown Men led by a Chaotic 10th-level Fighter.

3010

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Castle of 68 Yellow Men led by "the Preceptor of True Men," a Chaotic 6th-level Fighter.

3011

Castle of 67 White Men led by "the Elegance of Sublime Wisdom," a Neutral 4th-level Sorcerer.

3 Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 120 [swim], HD 5, Chaotic): a Dolm octopoid with a suckered hide, 6 eyes, and a toothed mouth.

3012

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3013

Spawn of Shub-Niggurath (AC 16, MV None, HD 1, Chaotic): a White plant with a scaled hide, 1 eyes, and a beaked mouth. Immune to poison.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3014

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3015

17 irrational space aliens herd a group of 15 White Men into a small metal bunker.

Village of 199 Dolm Men ruled by a Neutral 6th-level Fighter.

3016

Castle of 52 Green Men led by a Chaotic 6th-level Fighter.

4 Red Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2007.

3101

3 Mummies.

Village of 155 White Men ruled by a Neutral 6th-level Fighter.

3102

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 5, Chaotic): a Yellow amoeboid with a scaled hide, 2 eyes, and a circular gaping maw. The creature shoots spikes (1 die damage).

3103

Spawn of Shub-Niggurath (AC 17, MV 240, HD 10, Chaotic): a Orange octopoid with a suckered hide, no eyes, and a toothed mouth. Invisible.

Village of 134 Red Men ruled by "the Constant Dominion," a Neutral 7th-level Fighter.

3104

20 Diseased Guardians.

Village of 199 Red Men ruled by a Neutral 11th-level Fighter.

3105

6 Velociraptors.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 8, Chaotic): a Brown, Bone and Orange icthyoid with a furred hide, 3 eyes, and a toothed mouth.

3106

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Village of 219 Green Men ruled by a Neutral 9th-level Fighter.

3107

1 Dolm Pudding.

Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 180 [fly], HD 5, Chaotic): a Ulfire arachnoid with a scaled hide, 3 eyes, and a suckered mouth. Immune to cold.

3108

1 Pterodactyl.

9 Stegosauruses.

3109

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3110

Spawn of Shub-Niggurath (AC 19, MV 210, HD 2, Chaotic): a Blue ophidioid with a suckered hide, 3 eyes, and no mouth. Harmed only by fire. Surprised only on a 1.

Village of 308 Dolm Men ruled by a Lawful 8th-level Fighter.

3111

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3112

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Spawn of Shub-Niggurath (AC 20, MV 150 [land] / 150 [fly], HD 9, Chaotic): a Green quadruped with a scaled hide, 3 eyes, and a toothed mouth. Immune to heat/fire.

3113

11 Mi-Go.

Village of 215 Purple Men ruled by a Neutral 8th-level Fighter.

3114

The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Village of 289 Yellow Men ruled by "the Sovereign Light of the Yellow," a Chaotic 11th-level Fighter.

3115

2 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 12, neutral). Furred Brown hide. Pillow-like consistency, immune to bludgeoning attacks.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3116

Village of 243 White Men ruled by "the Gem of All," a Lawful 9th-level Fighter.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

3201

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 120 [swim], HD 7, Chaotic): a Red hexapod with a scaled hide, 5 eyes, and a suckered mouth. Its touch causes sickness (lose 1 Con / day until dead). Harmed only by fire.

Village of 235 Red Men ruled by a Lawful 5th-level Sorcerer.

3202

Spawn of Shub-Niggurath (AC 19, MV 120 [swimming only], HD 3, Chaotic): a Black icthyoid with a scaled hide, multiple/insectile eyes, and multiple mouths.

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

3203

Village of 246 Blue Men ruled by a Neutral 10th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 150, HD 4, Neutral [unintelligent]): a Yellow crustacean with a scaled hide, 5 eyes, and a circular gaping maw. Immune to cold.

3204

Village of 93 Ulfire Men ruled by "the Bright Chieftain," a Neutral 7th-level Fighter.

Two Orange men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3205

Ancient runes are carved into earth, filled with red clay.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3206

Spawn of Shub-Niggurath (AC 15, MV None, HD 6, Chaotic): a Red amoeboid with a scaled hide, 4 eyes, and a beaked mouth. Immune to poison. Invisible.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3207

Spawn of Shub-Niggurath (AC 13, MV 90, HD 4, Chaotic): a Jale arboreoid with a smooth hide, 5 eyes, and a suckered mouth.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

3208

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

The bodies of countless Black Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3209

Citadel of 44 Blue Men led by "the Ravager of All the Lands," a Neutral 5th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3210

17 irrational space aliens herd a group of 15 Purple Men into a small metal bunker.

7 Mutant Stegosaurus (AC 16, MV 60', HD 12, neutral). Feathered Purple hide. Harmed only by fire. Surprised only on a 1.

3211

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Village of 262 Green Men ruled by "the Obliteration of the Sun," a Neutral 2nd-level Sorcerer.

3212

1 B'yakhee.

Citadel of 84 Bone Men led by "the Raucous Overqueen," a Chaotic 9th-level Sorcerer.

3213

3 Unquiet Worms.

Village of 271 Black Men ruled by "the Autocrator of the Air, the Earth, and the Seas," a Chaotic 7th-level Sorcerer.

3214

An abandoned space alien outpost is now home to a group of 23 Dolm bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1810.

Village of 348 Orange Men ruled by a Neutral 6th-level Sorcerer.

3215

Spawn of Shub-Niggurath (AC 14, MV 90, HD 1, Chaotic): a Blue, Dolm and Ulfire insectoid with a furred hide, 5 eyes, and a circular gaping maw. The creature shoots spikes (1 die damage).

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3216

Burnt out husk of a large White tyrannosaurus rex.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3301

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Monastery of 45 Yellow Men led by a Lawful 4th-level Sorcerer.

3302

1 Mummy Brain.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3303

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Spawn of Shub-Niggurath (AC 17, MV 60, HD 1, Neutral [unintelligent]): a Orange octopoid with a furred hide, no eyes, and a toothed mouth. The creature is psionic: (1-8 powers, 1-8 times per day) Immune to cold.

3304

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1406.