This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Citadel of 37 Black Men led by a Neutral 6th-level Fighter.
2702
Citadel of 67 Orange Men led by "the Lord by Whom All See," a Chaotic 6th-level Fighter.
Castle of 72 Green Men led by a Neutral 3rd-level Fighter.
2703
Village of 311 Orange Men ruled by a Chaotic 2nd-level Sorcerer.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
2704
Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 17, neutral). Scaled Orange hide.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2705
Village of 238 White Men ruled by a Neutral 5th-level Sorcerer.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2706
Village of 314 Red Men ruled by a Chaotic 3rd-level Fighter.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2707
Village of 267 Dolm Men ruled by "the Exalted Perfection," a Neutral 5th-level Fighter.
Village of 272 Purple Men who are currently leaderless.
2708
Village of 319 Black Men ruled by a Neutral 4th-level Fighter.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2709
2 Mutant Teratosaurus (AC 16, MV 180', HD 9, neutral). Smooth Orange hide. Touch turns anyone to slime. Immune to surprise.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2710
Spawn of Shub-Niggurath (AC 16, MV 240 [swimming only], HD 8, Chaotic): a Purple anthropoid with a smooth hide, no eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.
Citadel of 70 Black Men led by "the Presence of Autumn," a Neutral 6th-level Sorcerer.
2711
Circle of Standing Stones.
8 Mi-Go.
2712
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Village of 218 Red Men ruled by a Neutral 8th-level Fighter.
2713
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2714
Village of 267 Red Men ruled by a Neutral 9th-level Fighter.
Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 210 [swim], HD 8, Neutral [intelligent]): a Bone avioid with a smooth hide, 4 eyes, and no mouth.
2715
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Village of 310 Bone Men ruled by a Chaotic 5th-level Sorcerer.
2716
Citadel of 78 Brown Men led by "the Screaming Star," a Neutral 6th-level Fighter.
The bodies of countless Green Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2801
Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2802
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Village of 344 Yellow Men ruled by "the Ravishment of Many Shades," a Chaotic 2nd-level Sorcerer.
2803
Village of 299 Purple Men ruled by "the Overqueen upon the Sovereign Throne," a Neutral 6th-level Fighter.
A group of 6 disease ridden Yellow cannibals feast on the remains of some Bone Men.
2804
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Castle of 93 Yellow Men led by "the Eater of Defence," a Neutral 4th-level Fighter.
2805
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
1 individual of Species 23750.
2806
A young Red Man child weeps alone. He has no possessions save his clothes, and is hungry.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2807
Castle of 64 Ulfire Men led by a Lawful 7th-level Sorcerer.
Castle of 27 Dolm Men led by "the Vault of the Seas," a Neutral 6th-level Sorcerer.
2808
1 Mummy Brain.
Village of 233 Purple Men ruled by a Lawful 4th-level Fighter.
2809
An abandoned space alien outpost is now home to a group of 23 Black bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0312.
11 of the Great Race.
2810
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2811
Village of 297 Ulfire Men ruled by a Chaotic 4th-level Sorcerer.
Village of 365 Yellow Men ruled by "the Mystic Superior," a Lawful 6th-level Fighter.
2812
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Castle of 31 White Men led by "the Fullness of the White," a Neutral 2nd-level Fighter.
2813
Spawn of Shub-Niggurath (AC 14, MV 240 [land] / 180 [fly], HD 7, Chaotic): a Orange octopoid with a suckered hide, 5 eyes, and multiple mouths. Immune to cold. Harmed only by fire.
Village of 281 Red Men who are currently leaderless.
2814
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
2815
The mutilated bodies of two Ulfire children lay next to the dead body of a Bone Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2816
Village of 277 Red Men ruled by a Lawful 7th-level Sorcerer.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2901
Strange ritual space made up of crucified Ulfire Man, small clay jars of water and dried herbs.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2902
3-18 red orbs can be seen floating in the distance.
Citadel of 64 Ulfire Men led by a Chaotic 4th-level Fighter.
2903
Village of 276 Purple Men ruled by "the Overqueen of the Dead," a Neutral 6th-level Fighter.
Village of 282 Purple Men ruled by a Chaotic 6th-level Sorcerer.
2904
Citadel of 60 Dolm Men led by a Neutral 10th-level Fighter.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2905
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
1 Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [fly] / 120 [swim], HD 1, Neutral [intelligent]): a Blue ooze/slime with a scaled hide, 5 eyes, and a beaked mouth.
2906
Spawn of Shub-Niggurath (AC 17, MV 120, HD 7, Neutral [unintelligent]): a Purple amoeboid with a scaled hide, 4 eyes, and a beaked mouth.
5 Primordial Ones.
2907
Castle of 44 Ulfire Men led by "She of Autumn," a Chaotic 4th-level Fighter.
Citadel of 80 Jale Men led by a Neutral 6th-level Fighter.
2908
Hidden underground lair of 43 Black zealots led by a Lawful 5th-level Sorcerer.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
2909
4 Unquiet Worms.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
2910
Spawn of Shub-Niggurath (AC 15, MV 150, HD 6, Chaotic): a Purple, Yellow, Ulfire and White batrachian with a smooth hide, 4 eyes, and a beaked mouth. Surprised only on a 1.
3 Mutant Paleoscincus (AC 24, MV 30', HD 5, neutral). Smooth Black hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Immune to normal weapons.
2911
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Village of 225 Red Men ruled by a Lawful 3rd-level Fighter.
2912
Spawn of Shub-Niggurath (AC 13, MV 120, HD 4, Chaotic): a Purple arboreoid with a scaled hide, 3 eyes, and no mouth.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
2913
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2914
2 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 11, neutral). Furred Jale hide. Extremely cold (1 die damage per round to all within 20').
6 Pterodactyls.
2915
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
2 Spawn of Shub-Niggurath (AC 13, MV 30 [swimming only], HD 7, Chaotic): a Purple and Red ooze/slime with a smooth hide, 4 eyes, and a toothed mouth.
2916
Village of 262 Yellow Men ruled by "the Cunning Plenipotentiary," a Chaotic 4th-level Fighter.
4 Orange Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2004.
3001
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
1 Deep One.
3002
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
3003
Citadel of 67 Dolm Men led by a Neutral 3rd-level Sorcerer.
Village of 374 Brown Men ruled by "the Protector of Invincibility," a Chaotic 8th-level Fighter.
3004
Village of 344 Jale Men ruled by a Chaotic 7th-level Sorcerer.
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 180 [swim], HD 6, Neutral [unintelligent]): a Red annelidoid with a smooth hide, 5 eyes, and no mouth.
3005
Castle of 29 Orange Men led by a Neutral 7th-level Sorcerer.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
3006
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
3007
Spawn of Shub-Niggurath (AC 13, MV 120, HD 5, Chaotic): a Green insectoid with a smooth hide, 5 eyes, and a toothed mouth. The creature has 2-9 heads. The creature has a breath weapon. Immune to cold.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
3008
1 Sabertooth Tiger (intelligent).
17 irrational space aliens herd a group of 15 Black Men into a small metal bunker.
3009
Ancient runes are carved into earth, filled with red clay.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 2, Chaotic): a Purple arachnoid with a suckered hide, 3 eyes, and multiple mouths.
3010
3 Cthugah's Flame Creatures.
Spawn of Shub-Niggurath (AC 16, MV 90, HD 9, Chaotic): a Green anthropoid with a suckered hide, 4 eyes, and no mouth. The sight of it drives insane. Harmed only by fire.
3011
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Citadel of 68 Black Men led by a Neutral 4th-level Fighter.
3012
Citadel of 123 Bone Men led by a Chaotic 6th-level Fighter.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
3013
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 150 [fly] / 120 [swim], HD 7, Neutral [intelligent]): a Red plant with a smooth hide, 6 eyes, and a toothed mouth. The creature shoots spikes (1 die damage). Immune to poison.
3014
Burnt out husk of a large Yellow tyrannosaurus rex.
Spawn of Shub-Niggurath (AC 17, MV 180 [swimming only], HD 2, Neutral [unintelligent]): a Dolm octopoid with a suckered hide, 3 eyes, and a circular gaping maw. The creature poisonous.
3015
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
3016
11 Stegosauruses.
3101
A young Brown Man child weeps alone. He has no possessions save his clothes, and is hungry.
3 Primordial Ones.
3102
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 90 [swim], HD 8, Chaotic): a Jale ooze/slime with a scaled hide, 6 eyes, and multiple mouths. Immune to surprise.
Village of 177 Yellow Men ruled by "the Radiance of the Eyes," a Chaotic 7th-level Fighter.
3103
Village of 233 Brown Men ruled by a Neutral 8th-level Fighter.
Village of 338 Yellow Men ruled by "the Flower of the Waves," a Neutral 7th-level Sorcerer.
3104
Citadel of 69 Yellow Men led by a Neutral 1st-level Fighter.
Citadel of 79 Jale Men led by a Neutral 9th-level Fighter.
3105
Burnt out husk of a large Orange tyrannosaurus rex.
Castle of 80 Ulfire Men led by a Neutral 4th-level Fighter.
3106
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Village of 411 Yellow Men ruled by a Neutral 6th-level Sorcerer.
3107
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [swim], HD 2, Chaotic): a Brown icthyoid with a furred hide, 3 eyes, and a suckered mouth.
3108
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Citadel of 84 Ulfire Men led by a Neutral 4th-level Sorcerer.
3109
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Castle of 47 Ulfire Men led by "the Dominator of Radiance," a Neutral 9th-level Fighter.
3110
11 Mutant Trachodon (AC 16, MV 120', HD 8, neutral). Smooth White hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
3111
Village of 313 Brown Men ruled by a Neutral 9th-level Fighter.
Village of 286 White Men ruled by a Chaotic 9th-level Fighter.
3112
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
Mutant Teratosaurus (AC 16, MV 180', HD 14, neutral). Feathered White hide. Poisonous.
3113
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
3114
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
3115
Hidden underground lair of 43 Jale zealots led by a Lawful 5th-level Sorcerer.
Spawn of Shub-Niggurath (AC 17, MV 30 [land] / 120 [fly] / 120 [swim], HD 9, Chaotic): a Yellow annelidoid with a scaled hide, multiple/insectile eyes, and a suckered mouth.
3116
Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 60 [swim], HD 6, Chaotic): a Jale hexapod with a smooth hide, 5 eyes, and a circular gaping maw. Surprised only on a 1.
Citadel of 88 Orange Men led by "the Monster of Wisdom," a Lawful 4th-level Fighter.
3201
17 irrational space aliens herd a group of 15 Brown Men into a small metal bunker.
The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
3202
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
3203
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Castle of 53 Dolm Men led by "She of the Stars," a Neutral 7th-level Fighter.
3204
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
3205
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
1 Spawn of Yog-Sothoth.
3206
Spawn of Shub-Niggurath (AC 12, MV None, HD 5, Neutral [unintelligent]): a Green plant with a suckered hide, multiple/insectile eyes, and no mouth. Immune to poison.
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 210 [swim], HD 10, Chaotic): a Brown amoeboid with a suckered hide, 5 eyes, and a beaked mouth.
3207
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
3208
Citadel of 64 Blue Men led by "the Duke of Sleepers," a Chaotic 8th-level Fighter.
The bodies of countless Bone Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
3209
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 210 [fly] / 90 [swim], HD 7, Neutral [intelligent]): a Ulfire arboreoid with a suckered hide, no eyes, and a beaked mouth. Immune to cold.
3210
Village of 256 Red Men ruled by a Neutral 5th-level Fighter.
11 Mutant Pentaceratops (AC 15, MV 90', HD 8, neutral). Scaled Bone hide. Immortal. Will resurrect 1 minute after apparent death.
3211
3 Mutant Ceratosaurus (AC 16, MV 150', HD 4, neutral). Scaled Bone hide. Suckered mouth, tentacles instead of legs. Can split into smaller versions of itself, like Voltron in reverse. Regenerate 1 HD every 1-3 rounds.
Citadel of 51 Red Men led by "the Dominance of the Master," a Lawful 6th-level Fighter.
3212
Village of 149 Brown Men ruled by "the Supreme Judge," a Lawful 6th-level Fighter.
Village of 118 Green Men ruled by a Lawful 8th-level Fighter.
3213
Castle of 45 Black Men led by a Neutral 4th-level Sorcerer.
1 Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 180 [fly] / 120 [swim], HD 6, Chaotic): a Red, Bone, White and Purple avioid with a scaled hide, 5 eyes, and multiple mouths.
3214
Citadel of 91 Purple Men led by "the Preceptor of Invincibility," a Chaotic 5th-level Fighter.
Village of 325 Orange Men ruled by a Neutral 8th-level Fighter.
3215
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Castle of 47 Green Men led by a Neutral 8th-level Fighter.
3216
1 Deep One.
Spawn of Shub-Niggurath (AC 12, MV 180 [swimming only], HD 2, Chaotic): a Blue amoeboid with a smooth hide, no eyes, and a beaked mouth.
3301
Village of 288 Blue Men ruled by a Chaotic 4th-level Fighter.
3-18 red orbs can be seen floating in the distance.
3302
Village of 206 Green Men ruled by a Chaotic 6th-level Sorcerer.
Monastery of 49 Black Men led by a Chaotic 5th-level Sorcerer.
3303
Castle of 30 Bone Men led by a Lawful 7th-level Fighter.
2 Tyrannosaurus Rexes.
3304
1 Dolm Pudding.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.