Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Hidden underground lair of 43 Brown zealots led by a Lawful 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 19, MV 180 [land] / 120 [fly], HD 1, Chaotic): a Jale, Bone, Orange and Ulfire ooze/slime with a furred hide, multiple/insectile eyes, and a toothed mouth.

2702

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 11, neutral). Scaled Ulfire hide. Can shoot tail spikes up to 60'.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2703

3 Mutant Velociraptor (AC 14, MV 180', HD 5, neutral). Smooth Blue hide. Breath weapon.

Village of 192 Dolm Men ruled by a Neutral 10th-level Sorcerer.

2704

Monastery of 62 Green Men led by "the Effulgence of the Morn," a Chaotic 5th-level Sorcerer.

9 Mummies.

2705

Mutant Teratosaurus (AC 16, MV 180', HD 6, neutral). Suckered Red hide.

Castle of 18 Dolm Men led by a Neutral 3rd-level Fighter.

2706

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2707

Strange ritual space made up of crucified Green Man, small clay jars of water and dried herbs.

1 Tyrannosaurus Rex.

2708

Village of 284 Jale Men ruled by a Lawful 5th-level Sorcerer.

The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2709

25 Diseased Guardians.

Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 150 [fly] / 240 [swim], HD 5, Chaotic): a Blue hexapod with a smooth hide, 5 eyes, and a beaked mouth. Immune to surprise.

2710

1 Sabertooth Tiger (intelligent).

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2711

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2712

Citadel of 94 Jale Men led by a Neutral 5th-level Fighter.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2713

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

The bodies of countless Blue Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2714

Citadel of 82 Yellow Men led by a Neutral 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 150, HD 4, Neutral [intelligent]): a Red arboreoid with a smooth hide, 2 eyes, and a circular gaping maw. Its touch turns anyone to slime.

2715

1 Mummy Brain.

Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 180 [fly], HD 3, Neutral [intelligent]): a Blue octopoid with a furred hide, 4 eyes, and a suckered mouth. Its touch turns anyone to slime. Its gaze causes confusion Immune to cold.

2716

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Village of 381 Brown Men ruled by "the Beneficent Princess," a Chaotic 7th-level Fighter.

2801

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3 Dolm Worms.

2802

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Village of 311 Black Men ruled by a Neutral 2nd-level Fighter.

2803

Monastery of 67 Brown Men led by a Neutral 7th-level Sorcerer.

1 Spawn of Yog-Sothoth.

2804

Citadel of 54 Mutated Men led by "the Adept of the Splendorous Sceptre," a Chaotic 4th-level Fighter.

1 Dolm Worm.

2805

Citadel of 69 White Men led by a Chaotic 8th-level Fighter.

Castle of 19 Black Men led by a Chaotic 5th-level Sorcerer.

2806

Citadel of 53 Yellow Men led by a Chaotic 10th-level Sorcerer.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2807

2 Cthugah's Flame Creatures.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2808

15 Diseased Guardians.

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 150 [fly], HD 4, Chaotic): a Orange arachnoid with a smooth hide, 5 eyes, and no mouth. Immune to heat/fire.

2809

Castle of 54 Jale Men led by a Chaotic 3rd-level Fighter.

1 Dolm Ooze.

2810

Citadel of 43 Bone Men led by a Lawful 7th-level Fighter.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2811

Castle of 24 Red Men led by a Neutral 6th-level Sorcerer.

Mutant Ceratosaurus (AC 16, MV 150', HD 11, neutral). Scaled Dolm hide. Psionic: (1-8 powers, 1-8 times per day).

2812

Village of 216 Black Men ruled by "the Gibbering King," a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2813

1 Spawn of Yog-Sothoth.

Citadel of 128 Bone Men led by a Lawful 4th-level Fighter.

2814

Monastery of 49 Red Men who are currently leaderless.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2815

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 5, Chaotic): a Dolm amoeboid with a suckered hide, multiple/insectile eyes, and a circular gaping maw. Immune to heat/fire.

2816

24 Diseased Guardians.

Village of 166 White Men ruled by a Chaotic 9th-level Sorcerer.

2901

2 Pterodactyls.

Village of 270 Purple Men ruled by a Neutral 7th-level Fighter.

2902

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 30 [swim], HD 4, Chaotic): a Green anthropoid with a suckered hide, 5 eyes, and no mouth. Surprised only on a 1.

60 Space Aliens.

2903

3 Pterodactyls.

Castle of 48 Dolm Men led by a Neutral 6th-level Spawn of Shub-Niggurath.

2904

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2 B'yakhees.

2905

Spawn of Shub-Niggurath (AC 12, MV 210, HD 4, Chaotic): a Purple batrachian with a smooth hide, 3 eyes, and a beaked mouth.

Village of 299 Blue Men ruled by "the Duke of Lords," a Chaotic 6th-level Fighter.

2906

12 Mutant Iguanadon (AC 16, MV 150', HD 3, neutral). Smooth White hide. Poisoned tail spikes has the effect of green lotus powder. Harmed only by fire.

1 Dolm Ooze.

2907

Village of 244 Black Men ruled by "the Illustriousness of War," a Chaotic 9th-level Fighter.

Citadel of 101 Black Men led by a Neutral 8th-level Fighter.

2908

9 Mutant Lambeosaurus (AC 15, MV 120', HD 13, neutral). Scaled Black hide. Multiple mouths. Extremely hot (1 die damage per round to all within 20').

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2909

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2910

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Spawn of Shub-Niggurath (AC 14, MV 210, HD 7, Chaotic): a Purple anthropoid with a feathered hide, 2 eyes, and multiple mouths.

2911

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Spawn of Shub-Niggurath (AC 13, MV 90, HD 4, Chaotic): a Purple icthyoid with a feathered hide, 2 eyes, and a circular gaping maw. Harmed only by fire.

2912

Village of 292 Green Men ruled by "the Baroness of Lords," a Neutral 5th-level Fighter.

Village of 200 Red Men ruled by a Chaotic 6th-level Fighter.

2913

Village of 279 Blue Men ruled by a Chaotic 5th-level Sorcerer.

16 Diseased Guardians.

2914

Castle of 61 Red Men led by a Neutral 4th-level Sorcerer.

Village of 234 Blue Men ruled by a Chaotic 6th-level Fighter.

2915

Castle of 36 Ulfire Men led by "the Queen of Invincibility," a Chaotic 5th-level Fighter.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2916

Ancient runes are carved into earth, filled with red clay.

6 Primordial Ones.

3001

Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 1, Chaotic): a Orange annelidoid with a feathered hide, 1 eyes, and no mouth. Surprised only on a 1. Regenerate 1 HD every 1-3 rounds.

An abandoned space alien outpost is now home to a group of 23 Black bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0212.

3002

Village of 198 Green Men ruled by a Chaotic 4th-level Fighter.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3003

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 14, neutral). Feathered Green hide. Beaked mouth, metal body.

Citadel of 90 Jale Men led by a Chaotic 6th-level Fighter.

3004

Spawn of Shub-Niggurath (AC 14, MV 90, HD 4, Chaotic): a Green, Brown, Bone and White quadruped with a scaled hide, 2 eyes, and a beaked mouth.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

3005

1 Dolm Pudding.

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 120 [fly] / 210 [swim], HD 3, Neutral [unintelligent]): a Bone and Blue hexapod with a scaled hide, no eyes, and a toothed mouth. Immune to poison.

3006

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3007

Spawn of Shub-Niggurath (AC 15, MV 150, HD 1, Chaotic): a Orange amoeboid with a feathered hide, 6 eyes, and a circular gaping maw.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3008

2 Tyrannosaurus Rexes.

Spawn of Shub-Niggurath (AC 15, MV 90 [swimming only], HD 6, Chaotic): a Jale quadruped with a scaled hide, 3 eyes, and a toothed mouth. The creature is extremely cold: 1 die damage per round to all within 20' Invisible.

3009

2 Pterodactyls.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 1, Neutral [intelligent]): a White batrachian with a scaled hide, 4 eyes, and a beaked mouth. The creature is extremely cold: 1 die damage per round to all within 20' The sight of it makes opponents flee in fear.

3010

Castle of 69 Black Men led by "She of All the Lands," a Chaotic 2nd-level Fighter.

Village of 195 Blue Men ruled by a Neutral 10th-level Fighter.

3011

Castle of 37 Dolm Men led by a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 150 [fly], HD 6, Chaotic): a Purple arboreoid with a suckered hide, 6 eyes, and a toothed mouth. Immune to heat/fire.

3012

4 Mutant Ankylosaurus (AC 21, MV 60', HD 6, neutral). Smooth Orange hide. Regenerate 1 HD every 1-3 rounds. Immune to normal weapons.

Citadel of 112 Dolm Men led by "the King of the Seas," a Neutral 7th-level Fighter.

3013

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3014

6 Mutant Pentaceratops (AC 15, MV 90', HD 15, neutral). Suckered Dolm hide. Can split into smaller versions of itself, like Voltron in reverse. Harmed only by fire.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3015

Village of 297 White Men ruled by "the Exalted Heart," a Neutral 5th-level Fighter.

Citadel of 39 Dolm Men led by "the Commander of Autumn," a Chaotic 13th-level Fighter.

3016

17 irrational space aliens herd a group of 15 Black Men into a small metal bunker.

Village of 296 White Men ruled by a Neutral 8th-level Fighter.

3101

Citadel of 113 Purple Men led by a Chaotic 4th-level Sorcerer.

Mutant Megalosaurus (AC 16, MV 120', HD 11, neutral). Furred Ulfire hide. Immortal. Will resurrect 1 minute after apparent death.

3102

4 Mi-Go.

Mutant Megalosaurus (AC 16, MV 120', HD 12, neutral). Suckered Ulfire hide. Laser Eyes

3103

Spawn of Shub-Niggurath (AC 12, MV 120, HD 7, Chaotic): a Yellow icthyoid with a feathered hide, 4 eyes, and a beaked mouth.

Village of 220 Yellow Men ruled by a Neutral 11th-level Fighter.

3104

Castle of 57 Purple Men led by a Chaotic 9th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 90 [fly] / 90 [swim], HD 6, Chaotic): a Bone amoeboid with a feathered hide, 2 eyes, and multiple mouths.

3105

Circle of Standing Stones.

Two Green men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3106

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Spawn of Shub-Niggurath (AC 17, MV 150, HD 9, Chaotic): a Blue crustacean with a smooth hide, 6 eyes, and no mouth.

3107

Spawn of Shub-Niggurath (AC 16, MV 210, HD 3, Chaotic): a Brown and Bone amoeboid with a smooth hide, multiple/insectile eyes, and a beaked mouth. Immune to poison.

Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 120 [swim], HD 9, Neutral [intelligent]): a Purple insectoid with a suckered hide, 3 eyes, and a circular gaping maw. Immune to heat/fire.

3108

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3109

3 Mutant Ankylosaurus (AC 21, MV 60', HD 6, neutral). Suckered Dolm hide. Multiple mouths, 2-9 heads. Immune to heat/fire.

A group of 6 disease ridden Bone cannibals feast on the remains of some Bone Men.

3110

Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 120 [swim], HD 4, Neutral [unintelligent]): a Black octopoid with a smooth hide, no eyes, and a toothed mouth.

A young Dolm Man child weeps alone. He has no possessions save his clothes, and is hungry.

3111

Monastery of 70 Ulfire Men led by a Chaotic 11th-level Sorcerer.

Village of 305 Ulfire Men ruled by "the Speaker of the Elements," a Lawful 4th-level Sorcerer.

3112

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Village of 318 Ulfire Men ruled by "the Excellency of All," a Neutral 4th-level Fighter.

3113

Village of 260 Yellow Men ruled by a Neutral 10th-level Fighter.

1 Mummy Brain.

3114

Citadel of 105 Ulfire Men led by a Neutral 9th-level Sorcerer.

7 Mi-Go.

3115

4 Pterodactyls.

Village of 291 Bone Men ruled by "the Superior Poignancy," a Chaotic 9th-level Fighter.

3116

Spawn of Shub-Niggurath (AC 13, MV 60, HD 2, Chaotic): a Dolm insectoid with a suckered hide, 2 eyes, and a suckered mouth.

Citadel of 120 Black Men led by a Lawful 6th-level Fighter.

3201

Village of 219 Green Men ruled by a Chaotic 7th-level Fighter.

3 Velociraptors.

3202

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

3-18 red orbs can be seen floating in the distance.

3203

Burnt out husk of a large Blue tyrannosaurus rex.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3204

Village of 352 Bone Men ruled by a Chaotic 6th-level Fighter.

16 Mutant Stegosaurus (AC 16, MV 60', HD 12, neutral). Furred Jale hide. Suckered mouth, 2-9 heads.

3205

Spawn of Shub-Niggurath (AC 15, MV 30 [land] / 60 [fly], HD 1, Chaotic): a Brown, White and Blue arachnoid with a suckered hide, 1 eyes, and a toothed mouth.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3206

Village of 271 Ulfire Men ruled by a Lawful 8th-level Fighter.

4 of the Great Race.

3207

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Village of 424 Purple Men ruled by a Chaotic 3rd-level Sorcerer.

3208

Village of 265 White Men ruled by a Chaotic 6th-level Fighter.

Citadel of 125 Black Men led by "the Star of the Black," a Neutral 9th-level Sorcerer.

3209

Village of 294 Jale Men ruled by a Neutral 4th-level Fighter.

Village of 340 Orange Men ruled by a Neutral 10th-level Fighter.

3210

Village of 363 Purple Men ruled by a Neutral 1st-level Fighter.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3211

Citadel of 21 Green Men led by a Lawful 2nd-level Fighter.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3212

1 individual of Species 23750.

Citadel of 69 Yellow Men led by a Neutral 7th-level Fighter.

3213

Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 150 [swim], HD 4, Chaotic): a Ulfire and Jale arboreoid with a smooth hide, 1 eyes, and no mouth.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3214

1 Deep One.

Citadel of 80 White Men led by a Neutral 5th-level Fighter.

3215

Village of 233 Black Men ruled by a Neutral 6th-level Sorcerer.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3216

Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 150 [swim], HD 7, Neutral [intelligent]): a Purple insectoid with a smooth hide, 3 eyes, and multiple mouths.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3301

4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0116.

3302

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3303

4 Unquiet Worms.

1 Deep One.

3304

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

4 of the Great Race.