Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

17 irrational space aliens herd a group of 15 Yellow Men into a small metal bunker.

2702

Spawn of Shub-Niggurath (AC 20, MV 240, HD 8, Chaotic): a Dolm fungoid with a smooth hide, multiple/insectile eyes, and no mouth. Immune to cold.

Village of 290 Bone Men ruled by "the Overlady of Winter," a Chaotic 8th-level Fighter.

2703

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2 Mutant Teratosaurus (AC 16, MV 180', HD 13, neutral). Feathered Orange hide. Immune to normal weapons.

2704

3 Mutant Trachodon (AC 16, MV 120', HD 14, neutral). Smooth Blue hide. No eyes, circular gaping maw. Shoots eggs from its butt. Immune to heat/fire.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2705

Ancient runes are carved into earth, filled with red clay.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2706

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2510.

2707

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Spawn of Shub-Niggurath (AC 12, MV None, HD 1, Chaotic): a Bone amoeboid with a feathered hide, 4 eyes, and a toothed mouth. Surprised only on a 1.

2708

8 Triceratops.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2709

2 Mutant Ceratosaurus (AC 16, MV 150', HD 11, neutral). Scaled Orange hide. Pillow-like consistency, immune to bludgeoning attacks. Immune to heat/fire.

Village of 190 Orange Men ruled by "the Elegance beyond All Superlatives," a Neutral 16th-level Fighter.

2710

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2711

Citadel of 104 Green Men led by "the Overflowing Pool," a Chaotic 5th-level Fighter.

Village of 366 White Men ruled by "the Shining Thought," a Neutral 9th-level Sorcerer.

2712

1 Dolm Ooze.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2713

Citadel of 96 Orange Men led by a Chaotic 7th-level Fighter.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2714

Village of 219 Orange Men ruled by a Neutral 2nd-level Sorcerer.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2715

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Village of 332 Red Men ruled by "the Sovereign of Wisdom," a Neutral 6th-level Sorcerer.

2716

3-18 red orbs can be seen floating in the distance.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 1, Chaotic): a Dolm anthropoid with a furred hide, 4 eyes, and a beaked mouth.

2801

Citadel of 91 Ulfire Men led by a Neutral 11th-level Fighter.

Burnt out husk of a large Ulfire tyrannosaurus rex.

2802

1 Sabertooth Tiger (intelligent).

1 Ulfire Jelly.

2803

Spawn of Shub-Niggurath (AC 15, MV 90, HD 3, Neutral [intelligent]): a Purple insectoid with a suckered hide, 3 eyes, and a suckered mouth. The sight of it drives insane. Immune to normal weapons.

1 Dolm Ooze.

2804

Village of 253 Black Men ruled by a Chaotic 16th-level Fighter.

Village of 252 Purple Men ruled by "the Jewel of the Elements," a Chaotic 4th-level Fighter.

2805

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2806

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Village of 173 Orange Men ruled by "the Vault of Small Petals," a Chaotic 4th-level Sorcerer.

2807

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 180 [fly] / 30 [swim], HD 2, Chaotic): a Black crustacean with a suckered hide, no eyes, and a toothed mouth.

Castle of 79 Ulfire Men led by a Chaotic 5th-level Sorcerer.

2808

1 Spawn of Shub-Niggurath (AC 17, MV 210, HD 9, Chaotic): a Purple hexapod with a suckered hide, multiple/insectile eyes, and a toothed mouth. Immune to poison.

7 Mi-Go.

2809

Castle of 56 Purple Men led by a Neutral 4th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2810

Spawn of Shub-Niggurath (AC 13, MV 90, HD 5, Neutral [unintelligent]): a Ulfire fungoid with a smooth hide, 4 eyes, and a circular gaping maw. The creature surprises on 1-4 on a d6.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2811

A group of 6 disease ridden Jale cannibals feast on the remains of some Bone Men.

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 120 [swim], HD 10, Chaotic): a Blue insectoid with a scaled hide, 6 eyes, and no mouth. Immune to normal weapons.

2812

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2813

Castle of 21 Brown Men led by "the Star of the Blooming God," a Neutral 7th-level Fighter.

Village of 249 Purple Men ruled by a Neutral 8th-level Sorcerer.

2814

The mutilated bodies of two Ulfire children lay next to the dead body of a Green Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

1 Deep One.

2815

Village of 225 White Men ruled by a Lawful 6th-level Sorcerer.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2816

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2901

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Circle of Standing Stones.

2902

A young Purple Man child weeps alone. He has no possessions save his clothes, and is hungry.

Citadel of 120 Blue Men led by a Chaotic 8th-level Fighter.

2903

2 Unquiet Worms.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2904

8 Mutant Lambeosaurus (AC 15, MV 120', HD 15, neutral). Scaled Black hide. Touch turns anyone to slime. Immune to cold.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2905

Spawn of Shub-Niggurath (AC 14, MV 150, HD 5, Chaotic): a Ulfire batrachian with a suckered hide, 1 eyes, and a suckered mouth. Invisible.

The bodies of countless Orange Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2906

Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.

93 Space Aliens.

2907

1 Dolm Pudding.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2908

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Citadel of 116 Ulfire Men led by "the Flower of Wisdom," a Lawful 8th-level Fighter.

2909

Castle of 76 Dolm Men led by "the Purest Arbiter," a Neutral 4th-level Sorcerer.

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [fly] / 150 [swim], HD 5, Neutral [intelligent]): a Yellow hexapod with a scaled hide, 6 eyes, and a circular gaping maw. Immune to normal weapons.

2910

Castle of 84 Yellow Men led by "the Intellect of Small Petals," a Lawful 5th-level Fighter.

Mutant Ceratosaurus (AC 16, MV 150', HD 10, neutral). Scaled Bone hide. Surprised only on a 1.

2911

Spawn of Shub-Niggurath (AC 13, MV 120 [swimming only], HD 4, Chaotic): a Jale arboreoid with a furred hide, 6 eyes, and no mouth. Invisible.

Citadel of 116 Brown Men led by a Neutral 8th-level Fighter.

2912

1 Shoggoth.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2913

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Spawn of Shub-Niggurath (AC 14, MV 210 [land] / 120 [fly], HD 7, Chaotic): a Dolm annelidoid with a smooth hide, 1 eyes, and no mouth. Immune to poison.

2914

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Village of 308 Jale Men ruled by a Neutral 5th-level Fighter.

2915

Village of 339 Jale Men ruled by a Neutral 6th-level Fighter.

Castle of 72 Green Men led by a Lawful 10th-level Fighter.

2916

Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.

4 Triceratops.

3001

1 Mummy Brain.

Mutant Megalosaurus (AC 16, MV 120', HD 9, neutral). Suckered Green hide.

3002

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Village of 370 Bone Men ruled by a Lawful 8th-level Fighter.

3003

2 individuals of Species 23750.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3004

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

11 of the Great Race.

3005

Mutant Teratosaurus (AC 16, MV 180', HD 8, neutral). Furred Blue hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3006

Citadel of 54 Yellow Men led by "the One of the Air, the Earth, and the Seas," a Neutral 6th-level Sorcerer.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3007

Village of 223 Jale Men ruled by a Chaotic 8th-level Sorcerer.

Citadel of 45 Yellow Men led by "the Redoubtable Tyrant," a Neutral 2nd-level Sorcerer.

3008

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

4 Mutant Ceratosaurus (AC 16, MV 150', HD 9, neutral). Scaled Blue hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').

3009

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Spawn of Shub-Niggurath (AC 13, MV 60, HD 2, Chaotic): a Dolm and Jale ooze/slime with a feathered hide, 2 eyes, and a beaked mouth. Invisible. Regenerate 1 HD every 1-3 rounds.

3010

Spawn of Shub-Niggurath (AC 17, MV 240 [swimming only], HD 2, Chaotic): a Yellow hexapod with a suckered hide, 3 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.

Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 3, neutral). Feathered Red hide. Immune to poison.

3011

1 Ulfire Jelly.

99 Space Aliens.

3012

Village of 305 Yellow Men ruled by "the Radiance of Mercy," a Neutral 7th-level Sorcerer.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

3013

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2 Tyrannosaurus Rexes.

3014

An abandoned space alien outpost is now home to a group of 23 Purple bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1703.

1 Ulfire Jelly.

3015

Citadel of 76 White Men led by a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 60 [land] / 60 [fly] / 90 [swim], HD 5, Chaotic): a Red, Green, Brown and Yellow ooze/slime with a suckered hide, 3 eyes, and a beaked mouth.

3016

7 Mutant Pentaceratops (AC 15, MV 90', HD 12, neutral). Feathered Ulfire hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3101

Village of 220 Orange Men ruled by a Neutral 4th-level Sorcerer.

Citadel of 89 Bone Men led by "the Duke of the Master," a Lawful 7th-level Sorcerer.

3102

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Village of 237 Yellow Men ruled by a Neutral 9th-level Fighter.

3103

Spawn of Shub-Niggurath (AC 15, MV 60, HD 8, Chaotic): a Orange ophidioid with a feathered hide, 6 eyes, and multiple mouths. Its gaze causes confusion Immune to surprise. Immune to cold.

Village of 368 Brown Men ruled by a Neutral 5th-level Fighter.

3104

Citadel of 49 Orange Men led by a Chaotic 4th-level Fighter.

Castle of 54 Bone Men led by a Chaotic 6th-level Fighter.

3105

Village of 258 Green Men ruled by "the Totalitor of the Bringer," a Chaotic 7th-level Sorcerer.

Castle of 75 Bone Men led by a Chaotic 6th-level Sorcerer.

3106

Spawn of Shub-Niggurath (AC 16, MV 180 [land] / 30 [swim], HD 4, Chaotic): a White ooze/slime with a suckered hide, 3 eyes, and a toothed mouth.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3107

Village of 277 Brown Men ruled by a Neutral 6th-level Fighter.

Village of 320 Bone Men ruled by a Neutral 5th-level Fighter.

3108

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Village of 346 Yellow Men ruled by a Neutral 3rd-level Sorcerer.

3109

Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2 Unquiet Worms.

3110

Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 120 [swim], HD 3, Chaotic): a Brown anthropoid with a smooth hide, 4 eyes, and no mouth.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3111

11 Mutant Styracosaurus (AC 17, MV 60', HD 14, neutral). Suckered Red hide. Multiple mouths, tentacles instead of legs. Poisoned tail spikes has the effect of green lotus powder.

3112

Ancient runes are carved into earth, filled with red clay.

Village of 283 Blue Men ruled by "the Excellency of Defence," a Neutral 4th-level Fighter.

3113

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3114

Spawn of Shub-Niggurath (AC 13, MV 120, HD 5, Chaotic): a Yellow amoeboid with a smooth hide, multiple/insectile eyes, and a suckered mouth. Invisible.

61 Space Aliens.

3115

Castle of 72 Black Men led by "the King of the Elements," a Neutral 5th-level Fighter.

4 Stegosauruses.

3116

Village of 365 Bone Men ruled by "the Captain of the Earth," a Chaotic 7th-level Fighter.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3201

Spawn of Shub-Niggurath (AC 17, MV 90, HD 3, Neutral [unintelligent]): a Ulfire amoeboid with a suckered hide, 1 eyes, and a suckered mouth. Surprised only on a 1.

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 12, neutral). Feathered Brown hide. Eyes glow brightly (Gaze causes confusion).

3202

10 Stegosauruses.

2 Mutant Paleoscincus (AC 24, MV 30', HD 8, neutral). Scaled Dolm hide.

3203

Village of 262 Blue Men ruled by a Neutral 7th-level Sorcerer.

Village of 228 Orange Men ruled by "the Queen of Mercy," a Neutral 8th-level Fighter.

3204

Village of 366 Bone Men ruled by a Neutral 9th-level Fighter.

A young Blue Man child weeps alone. He has no possessions save his clothes, and is hungry.

3205

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 2, Chaotic): a Red ophidioid with a scaled hide, 6 eyes, and a toothed mouth.

3206

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Village of 224 Dolm Men ruled by a Chaotic 4th-level Fighter.

3207

Castle of 69 Red Men led by "the Plumage of Dreamers," a Chaotic 5th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3208

Spawn of Shub-Niggurath (AC 14, MV 150, HD 2, Chaotic): a Dolm icthyoid with a suckered hide, no eyes, and a toothed mouth.

Castle of 71 Black Men led by a Neutral 5th-level Fighter.

3209

8 Mutant Velociraptor (AC 14, MV 180', HD 1, neutral). Feathered Red hide.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3210

Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 13, neutral). Scaled Green hide. Immune to normal weapons.

Village of 119 Ulfire Men ruled by a Neutral 10th-level Fighter.

3211

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 150 [fly] / 150 [swim], HD 3, Chaotic): a Dolm insectoid with a feathered hide, 4 eyes, and no mouth.

3212

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3213

5 Velociraptors.

2 Mutant Brontosaurus (AC 16, MV 60', HD 27, neutral). Suckered White hide. Eyes glow brightly (Gaze causes confusion).

3214

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

1 Dolm Pudding.

3215

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Burnt out husk of a large White tyrannosaurus rex.

3216

Village of 311 Brown Men ruled by a Neutral 5th-level Sorcerer.

Village of 182 Dolm Men ruled by a Lawful 2nd-level Sorcerer.

3301

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Village of 316 Yellow Men ruled by "the Bestower of Invincibility," a Lawful 5th-level Fighter.

3302

17 irrational space aliens herd a group of 15 Purple Men into a small metal bunker.

Strange ritual space made up of crucified Yellow Man, small clay jars of water and dried herbs.

3303

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3304

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Castle of 80 Red Men led by "the Eloquent Dominance," a Neutral 5th-level Sorcerer.