This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Village of 263 Brown Men ruled by a Neutral 8th-level Fighter.
Castle of 74 Jale Men led by a Lawful 7th-level Fighter.
2702
Spawn of Shub-Niggurath (AC 17, MV 180, HD 1, Chaotic): a Yellow insectoid with a suckered hide, 3 eyes, and a suckered mouth.
Village of 324 Bone Men ruled by "the Gracious Obliteration," a Chaotic 5th-level Spawn of Shub-Niggurath.
2703
Spawn of Shub-Niggurath (AC 14, MV 210 [land] / 150 [fly], HD 7, Chaotic): a Blue fungoid with a scaled hide, no eyes, and multiple mouths. The creature is psionic: (1-8 powers, 1-8 times per day)
Monastery of 38 Brown Men led by "the Vault upon the Day's Throne," a Lawful 4th-level Sorcerer.
2704
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 180 [fly] / 90 [swim], HD 2, Neutral [intelligent]): a Orange, White, Brown and Red batrachian with a suckered hide, 6 eyes, and a beaked mouth. The creature has a breath weapon.
2705
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Village of 293 Jale Men ruled by a Lawful 5th-level Fighter.
2706
The mutilated bodies of two Ulfire children lay next to the dead body of a Brown Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Circle of Standing Stones.
2707
Village of 295 White Men ruled by "the Heart of the Bringer," a Lawful 5th-level Fighter.
Village of 155 Green Men ruled by a Lawful 5th-level Fighter.
2708
Ancient runes are carved into earth, filled with red clay.
Village of 215 Red Men ruled by "the Day's Bestower," a Neutral 11th-level Sorcerer.
2709
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2710
5 Velociraptors.
3 Mutant Paleoscincus (AC 24, MV 30', HD 12, neutral). Furred Yellow hide. Poisonous.
2711
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
1 Ulfire Jelly.
2712
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
Castle of 7 White Men led by a Chaotic 7th-level Fighter.
2713
Spawn of Shub-Niggurath (AC 19, MV 120, HD 7, Chaotic): a Green avioid with a furred hide, 1 eyes, and no mouth. Immune to normal weapons.
Village of 267 Purple Men ruled by a Neutral 8th-level Fighter.
2714
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
10 Stegosauruses.
2715
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
2716
17 irrational space aliens herd a group of 15 Jale Men into a small metal bunker.
Spawn of Shub-Niggurath (AC 14, MV None, HD 9, Chaotic): a Jale plant with a smooth hide, 4 eyes, and a suckered mouth. The creature poisonous.
2801
Citadel of 116 Yellow Men led by a Lawful 2nd-level Fighter.
Village of 382 Orange Men ruled by a Neutral 6th-level Fighter.
2802
Strange ritual space made up of crucified Blue Man, small clay jars of water and dried herbs.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2803
Village of 140 Black Men ruled by a Neutral 7th-level Fighter.
3-18 red orbs can be seen floating in the distance.
2804
Spawn of Shub-Niggurath (AC 16, MV 210 [land] / 60 [swim], HD 2, Chaotic): a Orange fungoid with a smooth hide, 4 eyes, and a circular gaping maw.
Village of 189 Ulfire Men ruled by a Neutral 6th-level Fighter.
2805
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2806
Spawn of Shub-Niggurath (AC 13, MV 60 [swimming only], HD 2, Neutral [unintelligent]): a Jale batrachian with a scaled hide, 1 eyes, and a circular gaping maw. Harmed only by fire.
Village of 316 Bone Men ruled by a Lawful 10th-level Fighter.
2807
Monastery of 56 Bone Men led by a Neutral 5th-level Sorcerer.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
2808
Village of 185 Red Men ruled by a Neutral 8th-level Sorcerer.
Spawn of Shub-Niggurath (AC 17, MV 30, HD 2, Chaotic): a Orange arboreoid with a scaled hide, 2 eyes, and no mouth.
2809
Spawn of Shub-Niggurath (AC 19, MV 90, HD 9, Neutral [unintelligent]): a Purple batrachian with a furred hide, 1 eyes, and no mouth. Immune to cold.
Spawn of Shub-Niggurath (AC 17, MV 120, HD 7, Chaotic): a Ulfire and Blue insectoid with a suckered hide, 1 eyes, and a circular gaping maw. Immune to poison.
2810
Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 90 [swim], HD 5, Chaotic): a Red quadruped with a scaled hide, 3 eyes, and a circular gaping maw.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
2811
Village of 232 Green Men ruled by a Lawful 4th-level Sorcerer.
Spawn of Shub-Niggurath (AC 14, MV 240, HD 3, Neutral [intelligent]): a Bone insectoid with a suckered hide, 4 eyes, and a suckered mouth.
2812
Citadel of 79 Jale Men led by "the Overking of Dreamers," a Neutral 8th-level Fighter.
Spawn of Shub-Niggurath (AC 15, MV 60, HD 4, Chaotic): a Dolm ooze/slime with a smooth hide, 1 eyes, and a beaked mouth. Immune to surprise.
2813
Village of 271 Brown Men ruled by "the Death of All Graces," a Chaotic 3rd-level Fighter.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2814
2 Dolm Worms.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2815
Castle of 93 Brown Men led by a Chaotic 8th-level Fighter.
Village of 289 Blue Men ruled by a Chaotic 6th-level Fighter.
2816
Village of 357 Yellow Men ruled by "the Obliteration of Dreamers," a Chaotic 8th-level Fighter.
Monastery of 64 Bone Men led by a Lawful 10th-level Sorcerer.
2901
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 30 [swim], HD 1, Neutral [unintelligent]): a Purple insectoid with a furred hide, no eyes, and a beaked mouth. Invisible. Immune to cold.
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 30 [fly], HD 2, Chaotic): a Yellow fungoid with a furred hide, 1 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.
2902
Burnt out husk of a large White tyrannosaurus rex.
Village of 215 Bone Men ruled by a Chaotic 4th-level Fighter.
2903
22 Space Aliens.
3 Cthugah's Flame Creatures.
2904
Castle of 63 Black Men led by "the Vault of Radiance," a Neutral 5th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV None, HD 5, Chaotic): a Orange quadruped with a smooth hide, 4 eyes, and a beaked mouth. Its touch turns anyone to slime. Immune to heat/fire.
2905
Village of 206 Yellow Men ruled by "the Terror of Autumn," a Chaotic 6th-level Fighter.
12 Mutant Plateosaurus (AC 16, MV 80', HD 7, neutral). Feathered Yellow hide. Breath weapon. Immune to surprise.
2906
4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 11, neutral). Feathered Ulfire hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).
Citadel of 32 Orange Men led by a Neutral 7th-level Fighter.
2907
Spawn of Shub-Niggurath (AC 15, MV 120, HD 4, Chaotic): a Purple annelidoid with a suckered hide, 6 eyes, and no mouth. Immune to cold.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2908
Spawn of Shub-Niggurath (AC 12, MV 60, HD 10, Chaotic): a Black amoeboid with a furred hide, 3 eyes, and multiple mouths. Immune to cold.
Village of 270 Purple Men ruled by a Neutral 3rd-level Fighter.
2909
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
2910
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Citadel of 128 White Men led by "the Mistress of the Awake," a Chaotic 7th-level Fighter.
2911
10 Velociraptors.
Citadel of 115 Dolm Men led by "the Night of the Awake," a Lawful 4th-level Spawn of Shub-Niggurath.
2912
Village of 234 Brown Men ruled by a Chaotic 7th-level Fighter.
Castle of 16 Blue Men led by a Chaotic 3rd-level Fighter.
2913
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
97 Space Aliens.
2914
Spawn of Shub-Niggurath (AC 12, MV 120, HD 3, Chaotic): a Bone crustacean with a suckered hide, 5 eyes, and multiple mouths. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Surprised only on a 1.
1 Sabertooth Tiger (intelligent).
2915
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
Spawn of Shub-Niggurath (AC 12, MV 210, HD 8, Neutral [unintelligent]): a Blue, White and Jale octopoid with a scaled hide, 3 eyes, and no mouth.
2916
Castle of 59 Bone Men led by a Neutral 5th-level Fighter.
An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2110.
3001
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
6 of the Great Race.
3002
1 Tyrannosaurus Rex.
Spawn of Shub-Niggurath (AC 15, MV 120, HD 3, Neutral [unintelligent]): a Blue ooze/slime with a feathered hide, no eyes, and multiple mouths.
3003
Citadel of 13 Yellow Men led by "the Celestial Reflection," a Chaotic 10th-level Sorcerer.
2 Tyrannosaurus Rexes.
3004
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Citadel of 88 Red Men led by a Lawful 9th-level Fighter.
3005
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
3006
Village of 268 Brown Men ruled by a Lawful 4th-level Fighter.
Village of 269 Yellow Men ruled by a Lawful 6th-level Sorcerer.
3007
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Spawn of Shub-Niggurath (AC 12, MV 60 [swimming only], HD 4, Chaotic): a Red icthyoid with a feathered hide, multiple/insectile eyes, and a beaked mouth. Immune to heat/fire.
3008
Castle of 24 Black Men led by a Lawful 5th-level Fighter.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
3009
A group of 6 disease ridden Orange cannibals feast on the remains of some Bone Men.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3010
Village of 227 Bone Men ruled by "the Mirror of Benedictions," a Chaotic 7th-level Fighter.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
3011
Spawn of Shub-Niggurath (AC 16, MV 120, HD 6, Chaotic): a Black insectoid with a feathered hide, 6 eyes, and no mouth. Harmed only by fire.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
3012
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3013
3 Unquiet Worms.
Hidden underground lair of 43 Brown zealots led by a Lawful 5th-level Sorcerer.
3014
Village of 237 Brown Men ruled by a Neutral 11th-level Fighter.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
3015
47 Space Aliens.
Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 240 [swim], HD 2, Chaotic): a Green amoeboid with a suckered hide, multiple/insectile eyes, and no mouth.
3016
Citadel of 131 Red Men led by a Neutral 3rd-level Fighter.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
3101
Citadel of 61 White Men led by "the Sun by Whom All See," a Neutral 5th-level Fighter.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
3102
Spawn of Shub-Niggurath (AC 17, MV 30, HD 9, Neutral [intelligent]): a Bone anthropoid with a suckered hide, 3 eyes, and a circular gaping maw. Immune to poison.
Two Blue men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
3103
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.
3104
Spawn of Shub-Niggurath (AC 13, MV 150, HD 5, Chaotic): a Jale batrachian with a feathered hide, 2 eyes, and a circular gaping maw. Immune to surprise.
Village of 285 Yellow Men ruled by a Chaotic 7th-level Fighter.
3105
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
Spawn of Shub-Niggurath (AC 15, MV 150 [land] / 30 [fly], HD 1, Chaotic): a Ulfire ophidioid with a suckered hide, 2 eyes, and a suckered mouth. Surprised only on a 1.
3106
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 120 [fly] / 180 [swim], HD 1, Chaotic): a Purple ooze/slime with a suckered hide, multiple/insectile eyes, and a circular gaping maw. Harmed only by fire.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3107
Village of 158 Ulfire Men ruled by a Neutral 5th-level Fighter.
The bodies of countless Yellow Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
3108
Village of 167 Purple Men ruled by a Chaotic 6th-level Sorcerer.
5 Mutant Brachiosaurus (AC 16, MV 60', HD 34, neutral). Suckered Ulfire hide. Circular gaping maw. Posses an additional 3 senses (Surprises on 1-4 on a d6).
3109
Monastery of 41 Ulfire Men led by a Lawful 2nd-level Sorcerer.
Citadel of 123 Green Men led by a Neutral 8th-level Fighter.
3110
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3111
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
3112
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
1 Dolm Ooze.
3113
Castle of 87 Bone Men led by "the Elegance of the Earth," a Neutral 9th-level Fighter.
1 Tyrannosaurus Rex.
3114
5 Primordial Ones.
Village of 253 Green Men ruled by "the Wind of All Graces," a Lawful 5th-level Fighter.
3115
Citadel of 117 Dolm Men led by a Neutral 7th-level Fighter.
Village of 352 White Men ruled by a Chaotic 7th-level Sorcerer.
3116
Village of 310 Brown Men ruled by "the Lord of Winter," a Neutral 7th-level Fighter.
1 Mummy Brain.
3201
Village of 289 Orange Men ruled by a Lawful 6th-level Fighter.
Village of 224 Orange Men ruled by a Chaotic 7th-level Fighter.
3202
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
1 Deep One.
3203
4 Dolm Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1016.
3204
Spawn of Shub-Niggurath (AC 16, MV 180, HD 2, Chaotic): a Yellow ooze/slime with a smooth hide, 4 eyes, and a circular gaping maw. The creature has a breath weapon. Immune to heat/fire.
Village of 248 Brown Men ruled by a Neutral 7th-level Fighter.
3205
Citadel of 138 Yellow Men led by a Neutral 8th-level Fighter.
An abandoned space alien outpost is now home to a group of 23 White bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2412.
3206
Village of 271 Orange Men ruled by "the Mystic Thought," a Chaotic 2nd-level Sorcerer.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
3207
Village of 293 Brown Men ruled by a Neutral 7th-level Fighter.
Village of 257 Brown Men ruled by "the Listener of the Air, the Earth, and the Seas," a Lawful 6th-level Fighter.
3208
Village of 406 Blue Men ruled by "the Sovereign Empress," a Neutral 6th-level Fighter.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3209
Village of 234 Brown Men ruled by "the Overlady of Peace," a Lawful 5th-level Fighter.
1 Spawn of Yog-Sothoth.
3210
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
14 Diseased Guardians.
3211
Spawn of Shub-Niggurath (AC 17, MV 120, HD 1, Chaotic): a Red avioid with a suckered hide, no eyes, and no mouth. Immune to surprise.
Village of 256 Red Men ruled by a Lawful 4th-level Fighter.
3212
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Hidden underground lair of 43 Black zealots led by a Lawful 5th-level Sorcerer.
3213
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Village of 237 White Men ruled by a Neutral 5th-level Fighter.
3214
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Citadel of 137 White Men led by "the Adept of Benedictions," a Neutral 4th-level Sorcerer.
3215
Spawn of Shub-Niggurath (AC 14, MV 150, HD 3, Chaotic): a Jale amoeboid with a smooth hide, 3 eyes, and a beaked mouth.
Citadel of 133 Dolm Men led by a Neutral 9th-level Fighter.
3216
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [fly], HD 6, Chaotic): a Green icthyoid with a smooth hide, 3 eyes, and no mouth. Invisible.
2 Cthugah's Flame Creatures.
3301
Castle of 33 Brown Men led by "the Overlord of the Earth," a Neutral 4th-level Fighter.
Village of 313 Yellow Men ruled by a Neutral 6th-level Fighter.
3302
13 Mutant Stegosaurus (AC 16, MV 60', HD 9, neutral). Suckered White hide. Eyes glow brightly (Gaze causes confusion).
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 150 [fly], HD 1, Neutral [intelligent]): a Ulfire batrachian with a scaled hide, 6 eyes, and a toothed mouth.
3303
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
3304
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
3 Unquiet Worms.