Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Spawn of Shub-Niggurath (AC 19, MV 30, HD 7, Chaotic): a Jale, Green, Yellow and White ophidioid with a smooth hide, 5 eyes, and no mouth.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2702

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3 B'yakhees.

2703

Spawn of Shub-Niggurath (AC 17, MV 120, HD 9, Chaotic): a White amoeboid with a scaled hide, 4 eyes, and multiple mouths.

Village of 256 Red Men ruled by a Neutral 6th-level Fighter.

2704

Mutant Plesiosaurus (AC 14, MV 150', HD 23, neutral). Scaled Green hide. Prehensile tongue (swallow attack).

Village of 200 Bone Men ruled by a Neutral 8th-level Sorcerer.

2705

Village of 188 Black Men ruled by "the Ravishment of the Elements," a Neutral 4th-level Sorcerer.

Village of 333 Ulfire Men ruled by "the Listener of the Hills," a Neutral 5th-level Fighter.

2706

1 Tyrannosaurus Rex.

Village of 354 White Men ruled by a Lawful 3rd-level Fighter.

2707

2 Dolm Worms.

Village of 227 Dolm Men ruled by "She of Dreams," a Neutral 5th-level Sorcerer.

2708

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2709

1 Dolm Worm.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2710

1 Deep One.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2711

Village of 207 Yellow Men ruled by "the Mind of Defence," a Neutral 3rd-level Sorcerer.

1 Dolm Ooze.

2712

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Spawn of Shub-Niggurath (AC 12, MV 240 [swimming only], HD 4, Neutral [unintelligent]): a Green fungoid with a suckered hide, 1 eyes, and a beaked mouth.

2713

Village of 237 Green Men ruled by a Lawful 8th-level Fighter.

Village of 199 Bone Men ruled by a Chaotic 7th-level Sorcerer.

2714

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2715

Citadel of 88 Yellow Men led by a Lawful 8th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 10, Chaotic): a Brown plant with a smooth hide, 1 eyes, and a toothed mouth. Harmed only by fire.

2716

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Citadel of 73 Dolm Men led by "the Most Thought," a Chaotic 6th-level Fighter.

2801

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

1 Dolm Ooze.

2802

4 Mummies.

6 Pterodactyls.

2803

Village of 201 Yellow Men ruled by a Neutral 5th-level Sorcerer.

Village of 187 Blue Men ruled by a Neutral 5th-level Sorcerer.

2804

3 Mutant Camarasaurus (AC 15, MV 60', HD 16, neutral). Smooth Yellow hide.

12 Mutant Iguanadon (AC 16, MV 150', HD 9, neutral). Scaled Brown hide. Circular gaping maw. Surprised only on a 1.

2805

Spawn of Shub-Niggurath (AC 14, MV 120, HD 1, Neutral [unintelligent]): a Black icthyoid with a suckered hide, 4 eyes, and no mouth. Invisible.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2806

Village of 383 Purple Men ruled by "the Imperious Effulgence upon the Purple Throne," a Neutral 6th-level Fighter.

Village of 236 Black Men ruled by a Chaotic 1st-level Fighter.

2807

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Citadel of 49 Dolm Men led by a Lawful 4th-level Sorcerer.

2808

A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.

Strange ritual space made up of crucified White Man, small clay jars of water and dried herbs.

2809

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Citadel of 52 Green Men led by a Chaotic 5th-level Fighter.

2810

Village of 258 Black Men ruled by a Neutral 5th-level Fighter.

Monastery of 60 Blue Men led by "the Serene Lover," a Chaotic 7th-level Sorcerer.

2811

4 Mutant Brachiosaurus (AC 16, MV 60', HD 40, neutral). Scaled Orange hide.

Circle of Standing Stones.

2812

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Village of 306 Orange Men ruled by a Chaotic 9th-level Sorcerer.

2813

Village of 299 Dolm Men ruled by a Neutral 5th-level Fighter.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2814

3 Mutant Brachiosaurus (AC 16, MV 60', HD 36, neutral). Feathered Green hide. Suckered mouth. Immortal. Will resurrect 1 minute after apparent death. Immune to cold.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2815

Castle of 55 White Men led by a Lawful 10th-level Sorcerer.

Castle of 52 Bone Men led by a Neutral 7th-level Fighter.

2816

Village of 181 Brown Men ruled by "the Joy of All Excellences," a Neutral 5th-level Fighter.

4 Orange Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0508.

2901

Castle of 40 Yellow Men led by "the Voice of Spring," a Chaotic 3rd-level Fighter.

Citadel of 83 Red Men led by "the Beneficent Ravager," a Neutral 7th-level Sorcerer.

2902

1 Sabertooth Tiger (intelligent).

Village of 341 Ulfire Men ruled by a Chaotic 4th-level Fighter.

2903

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Citadel of 48 White Men led by "the Illumination of All Gifts," a Neutral 5th-level Sorcerer.

2904

Village of 217 Black Men ruled by a Lawful 5th-level Fighter.

8 Mi-Go.

2905

17 irrational space aliens herd a group of 15 Yellow Men into a small metal bunker.

Citadel of 43 Jale Men led by "the Baroness of the Elements," a Neutral 6th-level Fighter.

2906

Monastery of 43 Dolm Men led by "the Sun of Dreamers," a Chaotic 4th-level Sorcerer.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2907

3 B'yakhees.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 5, Chaotic): a Purple amoeboid with a suckered hide, 5 eyes, and a circular gaping maw. Its gaze causes confusion

2908

Village of 237 White Men ruled by a Neutral 6th-level Fighter.

3-18 red orbs can be seen floating in the distance.

2909

A group of 6 disease ridden White cannibals feast on the remains of some Bone Men.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2910

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Village of 248 Bone Men ruled by "the Sovereign of True Men," a Neutral 7th-level Fighter.

2911

Citadel of 64 Ulfire Men led by "the Swift Attendant," a Neutral 10th-level Fighter.

Citadel of 56 Green Men led by a Chaotic 5th-level Fighter.

2912

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2913

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Castle of 37 Green Men led by a Neutral 11th-level Sorcerer.

2914

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2915

9 Primordial Ones.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2916

Castle of 84 Dolm Men led by a Chaotic 4th-level Fighter.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3001

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Spawn of Shub-Niggurath (AC 13, MV 180, HD 4, Chaotic): a Black annelidoid with a scaled hide, 4 eyes, and no mouth. Immune to heat/fire.

3002

The bodies of countless Green Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3003

Spawn of Shub-Niggurath (AC 14, MV 120, HD 3, Chaotic): a Dolm ophidioid with a suckered hide, 3 eyes, and a circular gaping maw. Immune to surprise.

2 Tyrannosaurus Rexes.

3004

Castle of 92 Jale Men led by "the Listener upon the Jale Throne," a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV None, HD 7, Chaotic): a Green hexapod with a furred hide, 4 eyes, and a circular gaping maw.

3005

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3006

Burnt out husk of a large Dolm tyrannosaurus rex.

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 240 [swim], HD 7, Neutral [unintelligent]): a Green hexapod with a smooth hide, 2 eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.

3007

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Village of 334 Red Men ruled by a Chaotic 7th-level Sorcerer.

3008

Village of 235 Blue Men ruled by "the Resplendent Empress," a Neutral 7th-level Fighter.

Mutant Ceratosaurus (AC 16, MV 150', HD 6, neutral). Feathered Bone hide. Suckered mouth. Immortal. Will resurrect 1 minute after apparent death. Regenerate 1 HD every 1-3 rounds.

3009

Spawn of Shub-Niggurath (AC 19, MV 120 [swimming only], HD 2, Neutral [unintelligent]): a White octopoid with a smooth hide, 1 eyes, and a beaked mouth.

2 Cthugah's Flame Creatures.

3010

Village of 189 Blue Men ruled by a Chaotic 7th-level Sorcerer.

Village of 321 Dolm Men ruled by "the Crown of Dreams," a Lawful 10th-level Fighter.

3011

1 Mummy Brain.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3012

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Citadel of 146 Red Men led by "the Provider of Winter," a Chaotic 7th-level Fighter.

3013

Village of 249 Brown Men ruled by "the Speaker of Humility," a Lawful 7th-level Sorcerer.

The mutilated bodies of two Ulfire children lay next to the dead body of a Orange Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3014

Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 240 [fly] / 30 [swim], HD 10, Chaotic): a Green batrachian with a smooth hide, 4 eyes, and no mouth.

Spawn of Shub-Niggurath (AC 14, MV 150, HD 1, Chaotic): a Dolm hexapod with a furred hide, 4 eyes, and a beaked mouth. The sight of it drives insane.

3015

Spawn of Shub-Niggurath (AC 15, MV 90, HD 7, Chaotic): a Orange, Red, Purple and Dolm octopoid with a suckered hide, 1 eyes, and a toothed mouth. Surprised only on a 1.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3016

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3101

An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1501.

Citadel of 143 White Men led by a Chaotic 8th-level Fighter.

3102

Village of 245 Purple Men ruled by "the Mistress of All the Lands," a Chaotic 6th-level Fighter.

1 Dolm Pudding.

3103

Castle of 80 Dolm Men led by "the Unbearable Glory," a Chaotic 7th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 2, Chaotic): a Blue octopoid with a scaled hide, 2 eyes, and a circular gaping maw. Harmed only by fire.

3104

Two Dolm men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3105

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Village of 279 White Men ruled by a Chaotic 4th-level Fighter.

3106

1 Mummy Brain.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3107

Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.

1 Mummy Brain.

3108

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

1 Cthugah's Flame Creature.

3109

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Ancient runes are carved into earth, filled with red clay.

3110

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Citadel of 84 Yellow Men led by a Lawful 2nd-level Fighter.

3111

Citadel of 120 Blue Men led by "the Ravishment of Many Colours," a Neutral 8th-level Fighter.

Village of 279 Green Men ruled by a Neutral 8th-level Sorcerer.

3112

9 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 8, neutral). Scaled Red hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Invisible.

Village of 252 Black Men ruled by a Chaotic 4th-level Fighter.

3113

Spawn of Shub-Niggurath (AC 13, MV 240, HD 5, Neutral [unintelligent]): a Bone batrachian with a furred hide, 6 eyes, and no mouth.

Citadel of 107 Green Men led by "the Silent Star," a Neutral 7th-level Sorcerer.

3114

Village of 321 Black Men ruled by a Neutral 9th-level Sorcerer.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3115

Castle of 34 Red Men led by "the Commander of All Gifts," a Neutral 6th-level Fighter.

Citadel of 111 Blue Men led by "the Crown of Spring," a Chaotic 5th-level Fighter.

3116

Ancient runes are carved into earth, filled with red clay.

3201

A group of 6 disease ridden Brown cannibals feast on the remains of some Bone Men.

3 B'yakhees.

3202

1 Ulfire Jelly.

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 120 [swim], HD 10, Chaotic): a Bone crustacean with a scaled hide, 4 eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.

3203

Village of 215 Red Men ruled by a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 60 [fly], HD 7, Chaotic): a Yellow octopoid with a suckered hide, 5 eyes, and a circular gaping maw. Surprised only on a 1.

3204

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Monastery of 56 Brown Men led by "the Duke of Many Colours," a Lawful 6th-level Sorcerer.

3205

The mutilated bodies of two Ulfire children lay next to the dead body of a Red Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Citadel of 75 Jale Men led by a Neutral 3rd-level Fighter.

3206

Village of 260 Blue Men ruled by a Neutral 5th-level Fighter.

Mutant Ceratosaurus (AC 16, MV 150', HD 4, neutral). Furred White hide. No mouth. Immune to normal weapons. Immune to poison.

3207

Village of 251 Jale Men ruled by a Lawful 2nd-level Sorcerer.

17 irrational space aliens herd a group of 15 Purple Men into a small metal bunker.

3208

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 120 [fly] / 90 [swim], HD 7, Neutral [intelligent]): a Black ophidioid with a feathered hide, 6 eyes, and multiple mouths. The creature shoots spikes (1 die damage). Regenerate 1 HD every 1-3 rounds.

2 Tyrannosaurus Rexes.

3209

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3210

Village of 204 Blue Men ruled by "the Implacable Overlord," a Chaotic 6th-level Fighter.

Village of 277 Yellow Men ruled by a Lawful 6th-level Fighter.

3211

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 150 [swim], HD 1, Neutral [intelligent]): a Orange quadruped with a suckered hide, multiple/insectile eyes, and a beaked mouth. Its gaze causes confusion Immune to surprise.

3212

Village of 301 Bone Men ruled by a Neutral 5th-level Fighter.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3213

Citadel of 52 Yellow Men led by a Chaotic 5th-level Fighter.

Citadel of 27 Orange Men led by a Neutral 8th-level Fighter.

3214

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3215

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3216

Spawn of Shub-Niggurath (AC 14, MV 90, HD 4, Chaotic): a Yellow, Brown and Green fungoid with a furred hide, 1 eyes, and a suckered mouth. Immune to surprise.

Castle of 61 White Men led by a Lawful 11th-level Fighter.

3301

8 Mutant Iguanadon (AC 16, MV 150', HD 5, neutral). Furred Ulfire hide. Shoots eggs from its butt.

Spawn of Shub-Niggurath (AC 16, MV 240, HD 10, Chaotic): a Red, Green, Ulfire and Purple octopoid with a smooth hide, no eyes, and a circular gaping maw.

3302

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Spawn of Shub-Niggurath (AC 13, MV None, HD 2, Chaotic): a Black octopoid with a smooth hide, 2 eyes, and a beaked mouth. Immune to heat/fire.

3303

Citadel of 102 Black Men led by a Neutral 6th-level Fighter.

An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1504.

3304

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.