Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Burnt out husk of a large Green tyrannosaurus rex.

Spawn of Shub-Niggurath (AC 16, MV 90, HD 2, Chaotic): a Green ooze/slime with a smooth hide, 3 eyes, and a suckered mouth.

2702

Hidden underground lair of 43 Yellow zealots led by a Lawful 5th-level Sorcerer.

4 Purple Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0901.

2703

Spawn of Shub-Niggurath (AC 14, MV 60, HD 7, Chaotic): a Green and Yellow fungoid with a suckered hide, multiple/insectile eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.

Citadel of 113 Orange Men who are currently leaderless.

2704

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Ancient runes are carved into earth, filled with red clay.

2705

Village of 306 Blue Men ruled by "the Purest Rain," a Chaotic 6th-level Fighter.

Mutant Plesiosaurus (AC 14, MV 150', HD 16, neutral). Suckered Brown hide. Circular gaping maw, metal body. Shoots eggs from its butt. Immune to surprise. Harmed only by fire.

2706

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Village of 328 White Men ruled by a Neutral 6th-level Fighter.

2707

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2708

Village of 245 Blue Men ruled by a Chaotic 4th-level Fighter.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2709

Spawn of Shub-Niggurath (AC 19, MV 120, HD 7, Chaotic): a Blue avioid with a scaled hide, 4 eyes, and no mouth. Immune to poison.

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 120 [fly] / 120 [swim], HD 2, Chaotic): a Green quadruped with a scaled hide, 6 eyes, and a toothed mouth. The creature is extremely hot: 1 die damage per round to all within 20' Immune to poison.

2710

Circle of Standing Stones.

Castle of 59 White Men led by a Chaotic 4th-level Fighter.

2711

An abandoned space alien outpost is now home to a group of 23 Blue bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0709.

Citadel of 51 Blue Men led by "the Stainless Emperor," a Neutral 7th-level Fighter.

2712

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

The bodies of countless Ulfire Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2713

98 Space Aliens.

Village of 351 Purple Men ruled by a Neutral 6th-level Fighter.

2714

Village of 250 Yellow Men ruled by a Neutral 8th-level Sorcerer.

Spawn of Shub-Niggurath (AC 19, MV 120, HD 7, Chaotic): a Green quadruped with a smooth hide, 6 eyes, and a beaked mouth. Immune to normal weapons.

2715

6 Mummies.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2716

Village of 396 Mutated Men ruled by "the Delicate Radiance," a Chaotic 1st-level Sorcerer.

Village of 309 Red Men ruled by a Lawful 11th-level Fighter.

2801

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [fly] / 60 [swim], HD 6, Chaotic): a Dolm anthropoid with a smooth hide, 1 eyes, and a beaked mouth. Immune to cold.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 3, Chaotic): a Blue annelidoid with a suckered hide, multiple/insectile eyes, and a toothed mouth.

2802

Spawn of Shub-Niggurath (AC 14, MV 150, HD 7, Chaotic): a Dolm crustacean with a feathered hide, 3 eyes, and no mouth. Immune to heat/fire.

Village of 111 Yellow Men ruled by a Chaotic 6th-level Sorcerer.

2803

Village of 233 Jale Men ruled by a Chaotic 8th-level Fighter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2804

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Village of 301 Orange Men ruled by a Neutral 5th-level Fighter.

2805

Spawn of Shub-Niggurath (AC 17, MV 60 [land] / 150 [fly] / 60 [swim], HD 1, Neutral [unintelligent]): a Yellow annelidoid with a suckered hide, no eyes, and a toothed mouth.

Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 120 [fly] / 120 [swim], HD 1, Chaotic): a Bone, Red, Dolm and Brown crustacean with a smooth hide, multiple/insectile eyes, and a beaked mouth.

2806

Village of 341 Dolm Men ruled by a Neutral 3rd-level Fighter.

Citadel of 35 Ulfire Men led by a Neutral 3rd-level Fighter.

2807

Village of 278 Ulfire Men ruled by "the Enthroned of Winter," a Neutral 5th-level Sorcerer.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2808

1 Ulfire Jelly.

Spawn of Shub-Niggurath (AC 16, MV 60, HD 1, Chaotic): a Bone arachnoid with a smooth hide, 3 eyes, and a beaked mouth. Immune to surprise.

2809

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2810

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Monastery of 57 Dolm Men led by a Neutral 10th-level Sorcerer.

2811

1 Spawn of Yog-Sothoth.

17 irrational space aliens herd a group of 15 Ulfire Men into a small metal bunker.

2812

Village of 322 Dolm Men ruled by "the Infinitude of Sleepers," a Chaotic 6th-level Sorcerer.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2813

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Strange ritual space made up of crucified Red Man, small clay jars of water and dried herbs.

2814

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Village of 235 Blue Men ruled by "the Sovereign of the Air," a Chaotic 7th-level Fighter.

2815

Citadel of 73 Black Men led by a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 60, HD 6, Chaotic): a Orange annelidoid with a furred hide, 1 eyes, and no mouth.

2816

Village of 204 Dolm Men ruled by "the Gentle Gemstone upon the Dolm Throne," a Neutral 5th-level Fighter.

Mutant Ceratosaurus (AC 16, MV 150', HD 5, neutral). Feathered Ulfire hide. Suckered mouth, tentacles instead of legs. Can shoot tail spikes up to 60'. Immune to normal weapons.

2901

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2902

Castle of 45 Orange Men led by a Chaotic 9th-level Fighter.

Village of 322 Red Men ruled by a Neutral 3rd-level Fighter.

2903

4 Mummies.

Village of 168 Green Men ruled by "the Prince of Glory," a Neutral 7th-level Fighter.

2904

A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.

7 Velociraptors.

2905

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Village of 316 White Men ruled by a Neutral 6th-level Fighter.

2906

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

9 Velociraptors.

2907

Village of 191 Brown Men ruled by "the Duke of the Gatherer," a Neutral 4th-level Fighter.

Village of 274 Jale Men ruled by a Chaotic 1st-level Fighter.

2908

Spawn of Shub-Niggurath (AC 15, MV 60, HD 10, Neutral [unintelligent]): a Dolm avioid with a scaled hide, multiple/insectile eyes, and a beaked mouth.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2909

Castle of 39 White Men who are currently leaderless.

Castle of 55 Yellow Men led by a Neutral 2nd-level Fighter.

2910

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2911

1 Dolm Ooze.

Spawn of Shub-Niggurath (AC 17, MV 90, HD 1, Chaotic): a Green arachnoid with a suckered hide, 4 eyes, and a toothed mouth.

2912

Spawn of Shub-Niggurath (AC 19, MV 150, HD 5, Chaotic): a Ulfire ooze/slime with a suckered hide, no eyes, and multiple mouths. The creature is extremely hot: 1 die damage per round to all within 20' Immune to surprise.

2 Unquiet Worms.

2913

Spawn of Shub-Niggurath (AC 12, MV 240 [land] / 180 [fly], HD 7, Neutral [intelligent]): a Brown arboreoid with a smooth hide, 4 eyes, and multiple mouths.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2914

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Village of 279 Ulfire Men ruled by a Neutral 9th-level Sorcerer.

2915

The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

1 Spawn of Yog-Sothoth.

2916

Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 240 [fly] / 210 [swim], HD 2, Chaotic): a Blue and Jale anthropoid with a smooth hide, 3 eyes, and multiple mouths. Surprised only on a 1.

1 Mummy Brain.

3001

Castle of 55 Yellow Men led by "the Grand Sovereign," a Neutral 9th-level Fighter.

Castle of 62 White Men led by a Neutral 7th-level Fighter.

3002

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Village of 207 Jale Men ruled by a Chaotic 9th-level Fighter.

3003

Two Red men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Mutant Brachiosaurus (AC 16, MV 60', HD 36, neutral). Furred Bone hide. Immune to normal weapons.

3004

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Citadel of 108 Red Men led by "the Dominion of the Bringer," a Lawful 7th-level Fighter.

3005

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3006

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Village of 319 Brown Men ruled by "the Fountain of All the Lands," a Lawful 5th-level Fighter.

3007

Village of 244 Dolm Men ruled by a Neutral 8th-level Sorcerer.

Village of 305 Brown Men ruled by a Neutral 4th-level Sorcerer.

3008

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Village of 204 Brown Men ruled by a Neutral 8th-level Fighter.

3009

Castle of 55 Bone Men led by a Neutral 2nd-level Fighter.

Village of 231 Ulfire Men ruled by a Chaotic 6th-level Fighter.

3010

Village of 211 Brown Men ruled by a Chaotic 4th-level Sorcerer.

Citadel of 71 Yellow Men led by a Lawful 3rd-level Fighter.

3011

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3012

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

1 Mummy Brain.

3013

Village of 186 Orange Men ruled by "the Obliteration of Winds," a Chaotic 7th-level Sorcerer.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

3014

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Spawn of Shub-Niggurath (AC 12, MV 210, HD 1, Chaotic): a Black icthyoid with a scaled hide, 4 eyes, and a suckered mouth. The sight of it makes opponents flee in fear.

3015

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Spawn of Shub-Niggurath (AC 19, MV 150 [swimming only], HD 3, Chaotic): a Orange icthyoid with a suckered hide, 5 eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.

3016

Village of 184 Orange Men ruled by "the Speaker upon the Orange Throne," a Neutral 9th-level Sorcerer.

Village of 290 Yellow Men ruled by a Lawful 4th-level Fighter.

3101

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

A young Brown Man child weeps alone. He has no possessions save his clothes, and is hungry.

3102

Village of 235 Orange Men ruled by a Chaotic 4th-level Fighter.

1 Deep One.

3103

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Village of 303 Yellow Men ruled by a Neutral 9th-level Sorcerer.

3104

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Spawn of Shub-Niggurath (AC 20, MV 90 [swimming only], HD 5, Chaotic): a Jale avioid with a suckered hide, 6 eyes, and no mouth. The creature shoots spikes (1 die damage). Immune to normal weapons. Surprised only on a 1.

3105

Village of 229 Orange Men ruled by "the Wind of All the Seas," a Lawful 9th-level Fighter.

2 Spawn of Shub-Niggurath (AC 17, MV 60 [land] / 150 [swim], HD 5, Chaotic): a Yellow crustacean with a suckered hide, multiple/insectile eyes, and multiple mouths.

3106

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3107

Citadel of 129 Blue Men led by a Chaotic 7th-level Sorcerer.

3-18 red orbs can be seen floating in the distance.

3108

1 Sabertooth Tiger (intelligent).

Village of 302 Bone Men ruled by a Neutral 8th-level Fighter.

3109

Village of 285 Mutated Men ruled by a Chaotic 5th-level Fighter.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3110

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Village of 236 Purple Men ruled by "the Prince of the Waves," a Neutral 5th-level Fighter.

3111

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2 Shoggoths.

3112

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3113

Spawn of Shub-Niggurath (AC 19, MV 150 [swimming only], HD 1, Neutral [intelligent]): a Orange, Brown and White octopoid with a suckered hide, 5 eyes, and no mouth. The creature is psionic: (1-8 powers, 1-8 times per day) Harmed only by fire. Immune to cold.

1 Spawn of Yog-Sothoth.

3114

9 Stegosauruses.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 2, Neutral [intelligent]): a Red octopoid with a scaled hide, 6 eyes, and a circular gaping maw.

3115

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Citadel of 84 Bone Men led by a Neutral 10th-level Fighter.

3116

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Mutant Allosaurus (AC 16, MV 150', HD 17, neutral). Scaled Purple hide. Eyes glow brightly (Gaze causes confusion). Immune to cold. Immune to poison.

3201

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Citadel of 116 Black Men led by "the Infinitude of All Graces," a Neutral 7th-level Fighter.

3202

6 individuals of Species 23750.

Village of 365 Purple Men ruled by a Lawful 5th-level Fighter.

3203

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2 Mutant Megalosaurus (AC 16, MV 120', HD 10, neutral). Smooth Brown hide. Multiple mouths. Pillow-like consistency, immune to bludgeoning attacks.

3204

Hidden underground lair of 43 Ulfire zealots led by a Lawful 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 5, Neutral [unintelligent]): a Dolm ooze/slime with a suckered hide, no eyes, and a suckered mouth.

3205

A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.

Village of 380 Black Men ruled by a Chaotic 8th-level Sorcerer.

3206

4 Unquiet Worms.

Village of 205 Purple Men ruled by a Neutral 4th-level Fighter.

3207

A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.

18 Mutant Plateosaurus (AC 16, MV 80', HD 11, neutral). Scaled White hide.

3208

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3209

Village of 313 Ulfire Men ruled by a Lawful 5th-level Sorcerer.

The mutilated bodies of two Ulfire children lay next to the dead body of a Dolm Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3210

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Village of 273 Ulfire Men ruled by a Chaotic 3rd-level Fighter.

3211

4 Green Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1004.

Burnt out husk of a large Ulfire tyrannosaurus rex.

3212

1 Dolm Pudding.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3213

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

17 irrational space aliens herd a group of 15 Brown Men into a small metal bunker.

3214

Castle of 41 Brown Men led by "the Worm Obliteration," a Chaotic 9th-level Spawn of Shub-Niggurath.

3 Shoggoths.

3215

Spawn of Shub-Niggurath (AC 13, MV 90, HD 3, Neutral [unintelligent]): a Yellow, Red, Brown and White quadruped with a smooth hide, multiple/insectile eyes, and a circular gaping maw.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

3216

Village of 381 Ulfire Men ruled by a Neutral 6th-level Fighter.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3301

4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 4, neutral). Feathered Brown hide. Genius Intelligence (18+ Int) and 1-4 psychic powers.

Spawn of Shub-Niggurath (AC 12, MV None, HD 6, Chaotic): a Orange annelidoid with a scaled hide, 6 eyes, and a suckered mouth.

3302

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Village of 292 Green Men ruled by a Lawful 4th-level Sorcerer.

3303

Citadel of 111 White Men led by a Neutral 5th-level Sorcerer.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3304

Castle of 51 Yellow Men led by "the Unbearable Pearl," a Lawful 4th-level Fighter.

7 Velociraptors.