Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

1 Mummy Brain.

2702

Village of 293 Black Men ruled by a Neutral 8th-level Fighter.

2 Spawn of Shub-Niggurath (AC 13, MV 240 [land] / 180 [fly] / 120 [swim], HD 2, Chaotic): a Blue batrachian with a smooth hide, 2 eyes, and a toothed mouth.

2703

Village of 219 Red Men ruled by a Chaotic 5th-level Fighter.

Village of 216 Jale Men ruled by "the Arbiter of All," a Neutral 6th-level Fighter.

2704

Burnt out husk of a large Red tyrannosaurus rex.

1 Dolm Ooze.

2705

2 Mutant Ankylosaurus (AC 21, MV 60', HD 7, neutral). Feathered Brown hide. Multiple mouths. Tentacles for tongues (can grab prey up to 20' away).

8 Mi-Go.

2706

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Village of 245 Dolm Men ruled by a Lawful 5th-level Fighter.

2707

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

8 Mi-Go.

2708

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

1 Dolm Ooze.

2709

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Castle of 60 Red Men led by a Chaotic 4th-level Fighter.

2710

9 Triceratops.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2711

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Village of 260 Orange Men ruled by a Chaotic 4th-level Fighter.

2712

3 Cthugah's Flame Creatures.

Citadel of 32 Jale Men led by a Neutral 4th-level Spawn of Shub-Niggurath.

2713

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Village of 349 Ulfire Men ruled by a Neutral 7th-level Fighter.

2714

Village of 288 Orange Men ruled by "the Ocean of the Air," a Chaotic 5th-level Fighter.

Village of 333 Jale Men ruled by a Lawful 6th-level Fighter.

2715

Spawn of Shub-Niggurath (AC 17, MV 90, HD 6, Chaotic): a Yellow and Jale ooze/slime with a smooth hide, multiple/insectile eyes, and a toothed mouth.

Castle of 44 Ulfire Men led by a Lawful 3rd-level Fighter.

2716

Spawn of Shub-Niggurath (AC 16, MV 150, HD 6, Neutral [intelligent]): a Ulfire, White, Purple and Yellow anthropoid with a suckered hide, multiple/insectile eyes, and multiple mouths. The sight of it makes opponents flee in fear. Invisible. Immune to cold.

Spawn of Shub-Niggurath (AC 13, MV None, HD 5, Chaotic): a Jale icthyoid with a scaled hide, no eyes, and a circular gaping maw.

2801

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

1 Sabertooth Tiger (intelligent).

2802

Castle of 29 Green Men led by "the Bountiful Chieftain," a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 60, HD 5, Neutral [intelligent]): a Bone and Brown hexapod with a suckered hide, 3 eyes, and a circular gaping maw.

2803

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2 Tyrannosaurus Rexes.

2804

1 Spawn of Yog-Sothoth.

Village of 307 Black Men ruled by a Chaotic 8th-level Fighter.

2805

2 Spawn of Shub-Niggurath (AC 12, MV 30 [land] / 240 [fly] / 150 [swim], HD 3, Neutral [unintelligent]): a Brown fungoid with a scaled hide, 1 eyes, and a toothed mouth. Immune to surprise.

9 Mummies.

2806

The bodies of countless Purple Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

8 Mutant Camarasaurus (AC 15, MV 60', HD 10, neutral). Suckered Ulfire hide. Tentacles for tongues (can grab prey up to 20' away).

2807

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2808

Village of 290 Orange Men ruled by a Chaotic 5th-level Fighter.

Citadel of 72 Yellow Men led by a Neutral 7th-level Fighter.

2809

Castle of 35 Red Men led by a Lawful 6th-level Fighter.

Ancient runes are carved into earth, filled with red clay.

2810

Citadel of 87 Red Men led by a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 6, Chaotic): a Brown avioid with a suckered hide, no eyes, and multiple mouths. Surprised only on a 1.

2811

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3-18 red orbs can be seen floating in the distance.

2812

6 Mutant Velociraptor (AC 14, MV 180', HD 1, neutral). Smooth Green hide. Prehensile tongue (swallow attack). Radioactive (if killed explodes for 2 dice radiation damage to all within 100').

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2813

Citadel of 77 Brown Men who are currently leaderless.

11 Mummies.

2814

Citadel of 42 White Men led by "the Star of the Stars," a Lawful 6th-level Fighter.

16 Space Aliens.

2815

7 Mutant Pentaceratops (AC 15, MV 90', HD 15, neutral). Suckered Blue hide. Multiple/insectile eyes, no mouth. Touch turns anyone to slime. Invisible.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2816

Mutant Megalosaurus (AC 16, MV 120', HD 10, neutral). Scaled Dolm hide. Touch causes sickness (lose 1 Con / day until dead). Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).

Spawn of Shub-Niggurath (AC 13, MV 120 [swimming only], HD 6, Chaotic): a Ulfire plant with a smooth hide, 1 eyes, and a circular gaping maw. Harmed only by fire.

2901

Village of 300 Orange Men ruled by a Lawful 9th-level Fighter.

A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.

2902

Spawn of Shub-Niggurath (AC 16, MV 60, HD 10, Chaotic): a Black fungoid with a smooth hide, no eyes, and no mouth.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2903

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Village of 302 Bone Men ruled by "the Lawgiver of Stones," a Lawful 2nd-level Fighter.

2904

Citadel of 135 Jale Men led by a Neutral 9th-level Sorcerer.

1 Mummy Brain.

2905

10 Stegosauruses.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2906

Mutant Megalosaurus (AC 16, MV 120', HD 10, neutral). Furred Bone hide. Genius Intelligence (18+ Int) and 1-4 psychic powers. Harmed only by fire.

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 210 [swim], HD 10, Neutral [unintelligent]): a Blue ooze/slime with a smooth hide, no eyes, and multiple mouths. Immune to cold.

2907

Village of 268 Bone Men ruled by a Neutral 7th-level Sorcerer.

Village of 197 Green Men ruled by a Neutral 5th-level Sorcerer.

2908

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Castle of 77 Red Men led by "the Overlord of the Coruscating Sceptre," a Lawful 2nd-level Spawn of Shub-Niggurath.

2909

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2910

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

9 Mummies.

2911

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Spawn of Shub-Niggurath (AC 13, MV 240 [land] / 120 [fly] / 60 [swim], HD 2, Chaotic): a Green ooze/slime with a furred hide, 5 eyes, and multiple mouths. The creature poisonous. Harmed only by fire.

2912

Village of 185 Black Men ruled by "the Brightness of Winds," a Lawful 8th-level Fighter.

A group of 6 disease ridden Dolm cannibals feast on the remains of some Bone Men.

2913

Village of 323 Red Men ruled by "the Duke of True Men," a Lawful 6th-level Fighter.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2914

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 90 [fly], HD 2, Chaotic): a Bone annelidoid with a scaled hide, multiple/insectile eyes, and a beaked mouth.

4 Velociraptors.

2915

Citadel of 34 Ulfire Men led by a Lawful 4th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 4, Chaotic): a Bone ooze/slime with a smooth hide, 4 eyes, and a circular gaping maw. Immune to cold.

2916

Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 120 [fly], HD 2, Chaotic): a Ulfire annelidoid with a smooth hide, 1 eyes, and a toothed mouth. Immune to normal weapons.

Village of 309 White Men ruled by "the Duchess of Humility," a Neutral 5th-level Fighter.

3001

17 irrational space aliens herd a group of 15 Ulfire Men into a small metal bunker.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3002

Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 210 [swim], HD 2, Chaotic): a Purple ooze/slime with a suckered hide, multiple/insectile eyes, and no mouth.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

3003

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Spawn of Shub-Niggurath (AC 12, MV 180 [swimming only], HD 9, Neutral [unintelligent]): a Brown batrachian with a suckered hide, 4 eyes, and multiple mouths.

3004

Hidden underground lair of 43 Jale zealots led by a Lawful 5th-level Sorcerer.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3005

1 Mummy Brain.

Castle of 42 Purple Men led by "the Final Rain," a Chaotic 6th-level Fighter.

3006

9 Mummies.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3007

Spawn of Shub-Niggurath (AC 14, MV 90, HD 5, Neutral [unintelligent]): a Bone insectoid with a scaled hide, 3 eyes, and a beaked mouth. Its touch causes sickness (lose 1 Con / day until dead). Harmed only by fire.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3008

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

3 Mutant Velociraptor (AC 14, MV 180', HD 3, neutral). Feathered Purple hide. Laser Eyes Harmed only by fire.

3009

Village of 160 Blue Men ruled by "the Autocrat of Benedictions," a Lawful 3rd-level Fighter.

1 Dolm Ooze.

3010

Citadel of 111 Brown Men led by a Neutral 5th-level Fighter.

Village of 324 Green Men ruled by a Neutral 9th-level Fighter.

3011

Castle of 26 Purple Men led by a Neutral 6th-level Fighter.

4 Purple Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0706.

3012

Castle of 67 Red Men led by a Chaotic 2nd-level Fighter.

Village of 322 Yellow Men ruled by a Neutral 5th-level Sorcerer.

3013

Castle of 44 Green Men led by a Neutral 10th-level Fighter.

5 individuals of Species 23750.

3014

Castle of 53 Ulfire Men led by a Neutral 2nd-level Fighter.

Village of 296 Orange Men ruled by a Neutral 4th-level Fighter.

3015

21 Diseased Guardians.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3016

Spawn of Shub-Niggurath (AC 17, MV 210 [land] / 90 [swim], HD 2, Chaotic): a Blue quadruped with a smooth hide, multiple/insectile eyes, and a suckered mouth.

7 Stegosauruses.

3101

An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2201.

21 Diseased Guardians.

3102

7 Velociraptors.

Village of 356 Jale Men ruled by a Chaotic 1st-level Fighter.

3103

Village of 219 Dolm Men ruled by "the Superior of Summer," a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 180, HD 6, Chaotic): a Green ophidioid with a smooth hide, 6 eyes, and a suckered mouth.

3104

Strange ritual space made up of crucified Dolm Man, small clay jars of water and dried herbs.

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 90 [swim], HD 2, Chaotic): a Ulfire arachnoid with a feathered hide, no eyes, and no mouth.

3105

Village of 223 Green Men ruled by a Neutral 7th-level Fighter.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3106

Village of 305 Yellow Men ruled by a Chaotic 7th-level Sorcerer.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3107

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Spawn of Shub-Niggurath (AC 20, MV 120 [swimming only], HD 5, Chaotic): a Ulfire avioid with a scaled hide, 6 eyes, and a suckered mouth.

3108

Village of 271 Purple Men ruled by "the Perfection of Dreamers," a Chaotic 3rd-level Fighter.

Castle of 45 Yellow Men led by "the Servant of War," a Neutral 5th-level Fighter.

3109

Village of 233 White Men ruled by a Neutral 6th-level Fighter.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3110

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

1 Deep One.

3111

Castle of 73 White Men led by a Chaotic 3rd-level Fighter.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3112

Village of 311 Green Men ruled by a Neutral 9th-level Fighter.

Village of 153 Mutated Men ruled by a Chaotic 3rd-level Fighter.

3113

Spawn of Shub-Niggurath (AC 15, MV 150, HD 7, Chaotic): a Black ophidioid with a scaled hide, 1 eyes, and a beaked mouth. Immune to cold.

2 Unquiet Worms.

3114

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Village of 359 Dolm Men ruled by a Neutral 2nd-level Fighter.

3115

Spawn of Shub-Niggurath (AC 12, MV 60 [swimming only], HD 4, Neutral [intelligent]): a Brown, Orange, Bone and Blue crustacean with a feathered hide, 3 eyes, and a suckered mouth.

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 30 [fly] / 180 [swim], HD 6, Chaotic): a Yellow batrachian with a suckered hide, 3 eyes, and no mouth. Harmed only by fire.

3116

Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

1 Shoggoth.

3201

The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3202

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Mutant Ceratosaurus (AC 16, MV 150', HD 6, neutral). Scaled Blue hide.

3203

Citadel of 61 Yellow Men led by a Neutral 8th-level Sorcerer.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3204

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Village of 275 Green Men ruled by a Neutral 4th-level Sorcerer.

3205

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Citadel of 63 Dolm Men led by a Neutral 3rd-level Sorcerer.

3206

Circle of Standing Stones.

Castle of 93 Ulfire Men led by a Neutral 10th-level Sorcerer.

3207

Village of 231 Black Men ruled by a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

3208

Village of 318 Bone Men ruled by a Lawful 6th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 240 [land] / 150 [swim], HD 1, Chaotic): a Jale ooze/slime with a scaled hide, no eyes, and no mouth. Immune to normal weapons.

3209

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3210

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

8 Mi-Go.

3211

Citadel of 15 Green Men led by a Neutral 6th-level Fighter.

Citadel of 54 Bone Men led by a Chaotic 3rd-level Fighter.

3212

6 Mutant Brachiosaurus (AC 16, MV 60', HD 38, neutral). Feathered Jale hide.

Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 90 [swim], HD 10, Neutral [intelligent]): a Red crustacean with a smooth hide, no eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.

3213

Village of 358 Yellow Men ruled by a Neutral 6th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3214

Village of 277 Orange Men ruled by "the Baroness of Peace," a Neutral 5th-level Fighter.

4 Black Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0503.

3215

Castle of 57 Black Men led by "the Infinitude of Sleepers," a Lawful 6th-level Fighter.

Citadel of 105 Yellow Men led by "the Heart of Wisdom," a Neutral 3rd-level Sorcerer.

3216

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3301

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3302

Village of 349 Blue Men ruled by a Chaotic 8th-level Sorcerer.

25 Diseased Guardians.

3303

Village of 361 Yellow Men ruled by a Chaotic 10th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 9, Chaotic): a Dolm avioid with a smooth hide, 1 eyes, and a beaked mouth. The creature shoots spikes (1 die damage). Harmed only by fire.

3304

22 Diseased Guardians.

Castle of 71 Bone Men led by a Chaotic 7th-level Fighter.