This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2702
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2703
Citadel of 59 Red Men led by a Neutral 7th-level Fighter.
3 B'yakhees.
2704
Spawn of Shub-Niggurath (AC 15, MV 150 [land] / 30 [swim], HD 3, Neutral [unintelligent]): a Jale crustacean with a smooth hide, 4 eyes, and a circular gaping maw.
Village of 274 Ulfire Men ruled by "the Ravager of Many Colours," a Chaotic 7th-level Fighter.
2705
Spawn of Shub-Niggurath (AC 12, MV 180 [swimming only], HD 4, Chaotic): a Yellow hexapod with a smooth hide, 1 eyes, and a beaked mouth.
The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2706
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
13 Stegosauruses.
2707
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
Castle of 68 Blue Men led by a Chaotic 3rd-level Sorcerer.
2708
4 Jale Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0903.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2709
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
19 Diseased Guardians.
2710
Spawn of Shub-Niggurath (AC 13, MV 60, HD 7, Chaotic): a Yellow annelidoid with a suckered hide, no eyes, and a suckered mouth. Surprised only on a 1.
Citadel of 111 Red Men led by a Neutral 4th-level Sorcerer.
2711
17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.
Village of 326 Blue Men ruled by a Lawful 10th-level Fighter.
2712
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2713
Castle of 26 Dolm Men led by a Lawful 4th-level Fighter.
Village of 366 Brown Men ruled by a Chaotic 6th-level Sorcerer.
2714
A young Blue Man child weeps alone. He has no possessions save his clothes, and is hungry.
15 Mutant Plateosaurus (AC 16, MV 80', HD 8, neutral). Furred Red hide. Immune to cold.
2715
Village of 218 Red Men ruled by "the Ocean of the Elements," a Neutral 7th-level Fighter.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2716
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Spawn of Shub-Niggurath (AC 13, MV 60 [swimming only], HD 4, Neutral [unintelligent]): a Orange fungoid with a suckered hide, multiple/insectile eyes, and a suckered mouth. Immune to surprise. Immune to cold.
2801
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2802
Village of 246 Bone Men ruled by a Lawful 3rd-level Fighter.
2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 22, neutral). Scaled Jale hide. Extremely hot (1 die damage per round to all within 20').
2803
1 Ulfire Jelly.
Spawn of Shub-Niggurath (AC 15, MV 120, HD 1, Neutral [intelligent]): a Red crustacean with a suckered hide, 3 eyes, and a suckered mouth. Its gaze causes confusion The creature has 2-9 heads. Immune to poison.
2804
Village of 312 Bone Men ruled by a Chaotic 8th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2805
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
Village of 206 Yellow Men ruled by "the Eyes of All Excellences," a Chaotic 1st-level Fighter.
2806
Village of 294 Ulfire Men ruled by a Chaotic 6th-level Fighter.
8 Triceratops.
2807
Spawn of Shub-Niggurath (AC 12, MV 90, HD 1, Neutral [intelligent]): a Bone batrachian with a suckered hide, 5 eyes, and a beaked mouth. Immune to normal weapons. Immune to cold.
Village of 144 Green Men ruled by a Chaotic 9th-level Fighter.
2808
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
5 Triceratops.
2809
1 Dolm Ooze.
An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1412.
2810
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 90 [fly], HD 6, Chaotic): a Purple ooze/slime with a furred hide, 5 eyes, and a suckered mouth. Immune to poison.
2811
Village of 306 Green Men ruled by "the Night's Eyes," a Neutral 8th-level Sorcerer.
6 Stegosauruses.
2812
Ancient runes are carved into earth, filled with red clay.
8 Mutant Monoclonius (AC 17, MV 60', HD 12, neutral). Furred Dolm hide. Extremely hot (1 die damage per round to all within 20'). Invisible.
2813
Spawn of Shub-Niggurath (AC 12, MV 120, HD 2, Chaotic): a Dolm, Ulfire and Brown crustacean with a smooth hide, 5 eyes, and a suckered mouth. The sight of it drives insane. Immune to normal weapons.
Spawn of Shub-Niggurath (AC 19, MV 120, HD 10, Chaotic): a Bone plant with a smooth hide, 3 eyes, and no mouth. Immune to poison.
2814
1 Sabertooth Tiger (intelligent).
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2815
Village of 393 Jale Men ruled by a Neutral 2nd-level Sorcerer.
Village of 245 Brown Men ruled by "the Superior of All the Seas," a Chaotic 7th-level Sorcerer.
2816
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Spawn of Shub-Niggurath (AC 17, MV 90, HD 5, Neutral [unintelligent]): a Jale crustacean with a suckered hide, multiple/insectile eyes, and a beaked mouth.
2901
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Citadel of 42 Black Men who are currently leaderless.
2902
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2903
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
13 Mutant Plateosaurus (AC 16, MV 80', HD 11, neutral). Scaled Orange hide. Pillow-like consistency, immune to bludgeoning attacks. Immune to surprise. Surprised only on a 1.
2904
3 Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 150 [fly] / 90 [swim], HD 3, Neutral [intelligent]): a Bone fungoid with a suckered hide, 2 eyes, and multiple mouths.
6 Mutant Camarasaurus (AC 15, MV 60', HD 10, neutral). Furred Orange hide. Touch causes sickness (lose 1 Con / day until dead). Regenerate 1 HD every 1-3 rounds.
2905
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
2906
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Village of 284 Black Men ruled by "the King of the Air, the Earth, and the Seas," a Neutral 4th-level Fighter.
2907
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Citadel of 47 Ulfire Men led by a Neutral 3rd-level Fighter.
2908
Village of 290 Brown Men ruled by a Chaotic 6th-level Fighter.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2909
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Citadel of 26 Yellow Men led by a Lawful 8th-level Fighter.
2910
Village of 213 White Men ruled by a Neutral 11th-level Fighter.
Village of 287 Dolm Men ruled by "the Humble Eater," a Neutral 10th-level Fighter.
2911
Village of 316 Black Men ruled by "the Vault upon the Perpetual Throne," a Neutral 8th-level Fighter.
Strange ritual space made up of crucified Ulfire Man, small clay jars of water and dried herbs.
2912
Spawn of Shub-Niggurath (AC 14, MV None, HD 1, Neutral [intelligent]): a White hexapod with a smooth hide, 6 eyes, and a suckered mouth. Immune to poison.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2913
Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 150 [fly] / 120 [swim], HD 7, Chaotic): a Red icthyoid with a suckered hide, 2 eyes, and a circular gaping maw.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2914
Village of 153 Dolm Men ruled by a Neutral 1st-level Fighter.
Two Black men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
2915
Village of 174 Yellow Men ruled by a Neutral 6th-level Fighter.
Castle of 42 Yellow Men led by a Chaotic 9th-level Fighter.
2916
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
3001
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Village of 238 Orange Men ruled by a Neutral 7th-level Fighter.
3002
Citadel of 107 Brown Men led by a Chaotic 9th-level Sorcerer.
Village of 325 Jale Men ruled by a Neutral 4th-level Fighter.
3003
Mutant Teratosaurus (AC 16, MV 180', HD 12, neutral). Suckered Ulfire hide. Can split into smaller versions of itself, like Voltron in reverse. Immune to heat/fire. Invisible.
Citadel of 43 White Men led by a Neutral 8th-level Fighter.
3004
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
1 Deep One.
3005
Spawn of Shub-Niggurath (AC 13, MV 120, HD 1, Chaotic): a Green amoeboid with a furred hide, multiple/insectile eyes, and multiple mouths.
Citadel of 43 Yellow Men led by a Chaotic 3rd-level Fighter.
3006
Hidden underground lair of 43 Jale zealots led by a Lawful 5th-level Sorcerer.
A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.
3007
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
1 Mummy Brain.
3008
Castle of 10 Ulfire Men led by "the Mind of All Excellences," a Neutral 5th-level Sorcerer.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
3009
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
Citadel of 126 Blue Men led by a Neutral 5th-level Fighter.
3010
Citadel of 63 Ulfire Men led by "the Overflowing Adept," a Neutral 14th-level Fighter.
Citadel of 144 Orange Men led by a Chaotic 7th-level Fighter.
3011
Village of 258 Orange Men ruled by a Chaotic 7th-level Fighter.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3012
6 Primordial Ones.
Spawn of Shub-Niggurath (AC 13, MV 90, HD 2, Chaotic): a Dolm ooze/slime with a smooth hide, 2 eyes, and a circular gaping maw.
3013
Village of 241 Black Men ruled by a Neutral 6th-level Sorcerer.
Castle of 40 Orange Men led by "the Death of the Bringer," a Chaotic 5th-level Sorcerer.
3014
Citadel of 51 Bone Men led by a Neutral 3rd-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 180 [fly], HD 2, Chaotic): a Blue insectoid with a smooth hide, no eyes, and a circular gaping maw. Invisible.
3015
Burnt out husk of a large Purple tyrannosaurus rex.
6 Mummies.
3016
Circle of Standing Stones.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
3101
Village of 294 Blue Men ruled by a Neutral 7th-level Spawn of Shub-Niggurath.
Monastery of 51 Jale Men led by "the Mind of War," a Neutral 11th-level Sorcerer.
3102
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3103
Castle of 48 Brown Men led by a Neutral 3rd-level Fighter.
3-18 red orbs can be seen floating in the distance.
3104
Spawn of Shub-Niggurath (AC 14, MV 180, HD 10, Chaotic): a Dolm, Brown, Orange and Ulfire arboreoid with a suckered hide, 2 eyes, and a toothed mouth.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3105
Mutant Teratosaurus (AC 16, MV 180', HD 13, neutral). Suckered Ulfire hide. Can split into smaller versions of itself, like Voltron in reverse.
Village of 347 Yellow Men ruled by "the Glory of Sublime Wisdom," a Chaotic 5th-level Sorcerer.
3106
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Village of 135 Ulfire Men ruled by a Chaotic 4th-level Sorcerer.
3107
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Spawn of Shub-Niggurath (AC 17, MV 90, HD 4, Neutral [intelligent]): a White and Dolm arachnoid with a smooth hide, 4 eyes, and no mouth.
3108
Castle of 28 Purple Men led by a Lawful 6th-level Sorcerer.
3109
24 Diseased Guardians.
Village of 306 White Men ruled by "the Piercing Beast," a Lawful 11th-level Fighter.
3110
2 Tyrannosaurus Rexes.
Spawn of Shub-Niggurath (AC 19, MV 120, HD 7, Chaotic): a Jale insectoid with a suckered hide, 3 eyes, and a beaked mouth.
3111
Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 150 [fly], HD 4, Chaotic): a White batrachian with a smooth hide, no eyes, and a toothed mouth.
Citadel of 91 Blue Men led by a Neutral 6th-level Fighter.
3112
Citadel of 55 White Men led by a Chaotic 5th-level Fighter.
Village of 186 Yellow Men ruled by a Chaotic 7th-level Fighter.
3113
Village of 255 Brown Men ruled by "the Death of the Air," a Neutral 6th-level Fighter.
Spawn of Shub-Niggurath (AC 16, MV 210 [land] / 210 [fly], HD 7, Chaotic): a Black icthyoid with a smooth hide, 3 eyes, and a circular gaping maw.
3114
3-18 red orbs can be seen floating in the distance.
Village of 218 Dolm Men ruled by a Neutral 8th-level Sorcerer.
3115
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
1 Mummy Brain.
3116
11 Mummies.
An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2108.
3201
Village of 167 White Men ruled by a Lawful 11th-level Sorcerer.
Village of 281 Black Men ruled by a Neutral 9th-level Fighter.
3202
Castle of 72 Black Men led by a Neutral 6th-level Fighter.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3203
2 Mutant Gorgosaurus (AC 16, MV 150', HD 17, neutral). Smooth Black hide. Touch causes sickness (lose 1 Con / day until dead). Invisible.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3204
3 Stegosauruses.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
3205
Mutant Allosaurus (AC 16, MV 150', HD 12, neutral). Scaled Green hide. Tentacles for tongues (can grab prey up to 20' away). Regenerate 1 HD every 1-3 rounds.
8 Mutant Trachodon (AC 16, MV 120', HD 16, neutral). Feathered Ulfire hide. Shoots eggs from its butt. Immune to normal weapons.
3206
Citadel of 20 Dolm Men led by a Neutral 4th-level Fighter.
Village of 364 Black Men ruled by a Neutral 6th-level Fighter.
3207
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 150 [fly], HD 5, Chaotic): a Blue octopoid with a suckered hide, no eyes, and a circular gaping maw.
Village of 265 Green Men ruled by "the Life of All Truths," a Neutral 4th-level Sorcerer.
3208
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
3209
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Spawn of Shub-Niggurath (AC 14, MV 90, HD 7, Chaotic): a White hexapod with a smooth hide, 3 eyes, and a beaked mouth. Immune to poison. Invisible.
3210
2 Shoggoths.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
3211
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Circle of Standing Stones.
3212
Castle of 84 Green Men led by a Neutral 3rd-level Fighter.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
3213
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Castle of 20 Purple Men led by "the Illumination of Defence," a Neutral 4th-level Fighter.
3214
7 Mutant Camarasaurus (AC 15, MV 60', HD 10, neutral). Scaled Brown hide. Immortal. Will resurrect 1 minute after apparent death. Immune to cold.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
3215
4 Red Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2616.
3 B'yakhees.
3216
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
3301
8 Stegosauruses.
1 Dolm Ooze.
3302
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Citadel of 101 Green Men led by a Neutral 7th-level Fighter.
3303
Spawn of Shub-Niggurath (AC 17, MV None, HD 1, Chaotic): a Brown annelidoid with a scaled hide, 6 eyes, and no mouth. Immune to heat/fire.
3 Shoggoths.
3304
Citadel of 14 Jale Men led by a Lawful 2nd-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV 90, HD 7, Chaotic): a Red arachnoid with a suckered hide, 4 eyes, and multiple mouths.