This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 14, neutral). Feathered Jale hide. Touch turns anyone to slime.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2702
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 120 [fly] / 120 [swim], HD 5, Chaotic): a White amoeboid with a scaled hide, 6 eyes, and a circular gaping maw. Immune to surprise.
Citadel of 131 Dolm Men led by a Neutral 8th-level Fighter.
2703
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Village of 197 Black Men ruled by "the Foundation of Sublime Wisdom," a Chaotic 7th-level Fighter.
2704
Village of 212 Black Men ruled by a Neutral 3rd-level Fighter.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2705
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
Hidden underground lair of 43 Green zealots led by a Lawful 5th-level Sorcerer.
2706
Citadel of 110 Purple Men led by "the Magnificent Essence," a Lawful 3rd-level Fighter.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2707
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Citadel of 101 Black Men led by a Chaotic 6th-level Fighter.
2708
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
1 Dolm Ooze.
2709
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
5 Triceratops.
2710
Spawn of Shub-Niggurath (AC 15, MV None, HD 6, Chaotic): a Yellow insectoid with a smooth hide, no eyes, and a beaked mouth.
3 Shoggoths.
2711
Village of 312 Black Men ruled by "the Baroness of All Graces," a Neutral 6th-level Fighter.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
2712
Village of 194 Purple Men ruled by a Chaotic 7th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2713
Citadel of 87 Red Men led by a Neutral 4th-level Fighter.
Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
2714
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2715
Village of 346 Red Men ruled by "the Tyrant of the Air," a Lawful 8th-level Fighter.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2716
3-18 red orbs can be seen floating in the distance.
17 irrational space aliens herd a group of 15 Yellow Men into a small metal bunker.
2801
The bodies of countless Blue Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
2802
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Citadel of 106 Brown Men led by a Neutral 4th-level Sorcerer.
2803
1 Deep One.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2804
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 120 [fly] / 30 [swim], HD 3, Neutral [intelligent]): a Dolm ooze/slime with a furred hide, no eyes, and a beaked mouth. Immune to surprise.
2805
Village of 281 Dolm Men ruled by a Neutral 16th-level Fighter.
Village of 338 Dolm Men ruled by a Neutral 5th-level Fighter.
2806
3 Spawn of Shub-Niggurath (AC 13, MV 180, HD 1, Chaotic): a Dolm fungoid with a scaled hide, 1 eyes, and multiple mouths.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
2807
Castle of 53 Yellow Men led by a Neutral 11th-level Fighter.
2 Cthugah's Flame Creatures.
2808
10 Mutant Stegosaurus (AC 16, MV 60', HD 9, neutral). Feathered Blue hide. Harmed only by fire.
The mutilated bodies of two Ulfire children lay next to the dead body of a Jale Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
2809
Citadel of 107 Jale Men led by a Neutral 6th-level Fighter.
Village of 304 Dolm Men ruled by "the King of All Gifts," a Lawful 5th-level Fighter.
2810
Village of 327 Green Men ruled by "the Pool of All Gifts," a Neutral 7th-level Fighter.
Village of 334 Brown Men ruled by a Lawful 5th-level Fighter.
2811
24 Diseased Guardians.
Castle of 38 Blue Men led by a Chaotic 5th-level Fighter.
2812
Ancient runes are carved into earth, filled with red clay.
11 Mutant Styracosaurus (AC 17, MV 60', HD 11, neutral). Furred Blue hide. Immune to cold.
2813
Circle of Standing Stones.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2814
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Village of 277 Brown Men ruled by "the Rain of Defence," a Chaotic 8th-level Fighter.
2815
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Spawn of Shub-Niggurath (AC 16, MV 120, HD 9, Neutral [intelligent]): a Green quadruped with a smooth hide, no eyes, and multiple mouths. Immune to normal weapons.
2816
Village of 377 Black Men ruled by a Chaotic 4th-level Sorcerer.
Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 210 [fly], HD 10, Chaotic): a Orange octopoid with a suckered hide, 1 eyes, and a toothed mouth. The sight of it drives insane. Surprised only on a 1.
2901
Citadel of 87 Red Men led by a Neutral 7th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 180, HD 2, Chaotic): a Dolm arachnoid with a smooth hide, multiple/insectile eyes, and a suckered mouth. Immune to surprise. Invisible.
2902
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2903
Citadel of 62 Yellow Men led by a Neutral 8th-level Fighter.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2904
Citadel of 67 Yellow Men led by a Neutral 8th-level Sorcerer.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2905
An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2607.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2906
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [swim], HD 3, Chaotic): a Purple, Jale and Bone plant with a smooth hide, no eyes, and a beaked mouth.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
2907
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2908
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2909
Citadel of 80 Purple Men led by "the Brilliant Dew," a Neutral 11th-level Fighter.
Village of 320 Orange Men ruled by "the Eternal Bestower," a Neutral 5th-level Sorcerer.
2910
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Village of 229 Jale Men ruled by a Neutral 1st-level Fighter.
2911
12 Mutant Stegosaurus (AC 16, MV 60', HD 7, neutral). Feathered Purple hide. Extremely cold (1 die damage per round to all within 20').
Spawn of Shub-Niggurath (AC 13, MV 30, HD 8, Chaotic): a Ulfire icthyoid with a suckered hide, no eyes, and a suckered mouth. The creature is extremely cold: 1 die damage per round to all within 20'
2912
Spawn of Shub-Niggurath (AC 14, MV 30, HD 3, Chaotic): a Purple icthyoid with a suckered hide, 4 eyes, and a beaked mouth.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2913
Spawn of Shub-Niggurath (AC 12, MV 120, HD 2, Chaotic): a Brown, White and Dolm amoeboid with a smooth hide, 5 eyes, and a circular gaping maw.
Village of 275 Black Men ruled by a Chaotic 6th-level Fighter.
2914
Mutant Brachiosaurus (AC 16, MV 60', HD 34, neutral). Scaled Red hide. Harmed only by fire.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
2915
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Spawn of Shub-Niggurath (AC 20, MV 210, HD 1, Chaotic): a Green, Red and Blue ooze/slime with a smooth hide, 4 eyes, and multiple mouths.
2916
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Citadel of 135 White Men led by a Chaotic 6th-level Sorcerer.
3001
Castle of 17 Blue Men led by a Neutral 6th-level Fighter.
1 Mummy Brain.
3002
1 Cthugah's Flame Creature.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3003
Village of 301 Red Men ruled by a Lawful 3rd-level Fighter.
Village of 342 Dolm Men ruled by "the Light of Autumn," a Neutral 2nd-level Fighter.
3004
Spawn of Shub-Niggurath (AC 15, MV 150 [land] / 120 [fly] / 120 [swim], HD 9, Chaotic): a Black crustacean with a suckered hide, 1 eyes, and no mouth.
Village of 209 Ulfire Men ruled by a Neutral 8th-level Fighter.
3005
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
3 Mutant Plesiosaurus (AC 14, MV 150', HD 19, neutral). Feathered Purple hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.
3006
4 Purple Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0315.
Citadel of 52 White Men led by "the Inapproachable Emperor," a Neutral 5th-level Sorcerer.
3007
Citadel of 119 Bone Men led by a Neutral 5th-level Fighter.
A group of 6 disease ridden Red cannibals feast on the remains of some Bone Men.
3008
1 Dolm Pudding.
1 Sabertooth Tiger (intelligent).
3009
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
3010
3 Mummies.
Citadel of 94 Bone Men led by a Neutral 9th-level Fighter.
3011
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
A young Blue Man child weeps alone. He has no possessions save his clothes, and is hungry.
3012
Strange ritual space made up of crucified Jale Man, small clay jars of water and dried herbs.
5 Mutant Trachodon (AC 16, MV 120', HD 12, neutral). Feathered Ulfire hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.
3013
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
3014
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
Village of 305 Black Men ruled by a Chaotic 7th-level Fighter.
3015
Burnt out husk of a large Jale tyrannosaurus rex.
4 Mutant Ankylosaurus (AC 21, MV 60', HD 13, neutral). Feathered Purple hide. Touch causes sickness (lose 1 Con / day until dead).
3016
Spawn of Shub-Niggurath (AC 17, MV 120, HD 2, Chaotic): a Green, Blue, Purple and Jale fungoid with a suckered hide, 3 eyes, and a suckered mouth.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
3101
Citadel of 50 Bone Men led by "the Sovereign Vault," a Chaotic 4th-level Fighter.
Village of 369 Brown Men ruled by a Neutral 5th-level Fighter.
3102
Village of 177 Bone Men ruled by a Neutral 6th-level Fighter.
Citadel of 96 Jale Men led by a Neutral 4th-level Fighter.
3103
7 Mi-Go.
Village of 173 Orange Men ruled by "the Lover of Spring," a Neutral 2nd-level Fighter.
3104
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
3105
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 90 [fly], HD 6, Neutral [intelligent]): a Brown plant with a feathered hide, 5 eyes, and a beaked mouth.
Citadel of 6 Bone Men led by "the Indulgent Dominance," a Chaotic 5th-level Fighter.
3106
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
Citadel of 36 Purple Men led by a Chaotic 7th-level Fighter.
3107
Spawn of Shub-Niggurath (AC 14, MV 240 [land] / 120 [fly], HD 3, Chaotic): a Purple crustacean with a smooth hide, 1 eyes, and a beaked mouth.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
3108
8 Mutant Pentaceratops (AC 15, MV 90', HD 15, neutral). Scaled Brown hide. Extremely hot (1 die damage per round to all within 20').
Castle of 46 White Men led by a Lawful 6th-level Fighter.
3109
Castle of 65 Jale Men led by a Chaotic 7th-level Sorcerer.
17 irrational space aliens herd a group of 15 Purple Men into a small metal bunker.
3110
Village of 225 Brown Men ruled by a Chaotic 2nd-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 3, Chaotic): a Yellow amoeboid with a suckered hide, 6 eyes, and no mouth. Harmed only by fire.
3111
Burnt out husk of a large Brown tyrannosaurus rex.
A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.
3112
Village of 286 Black Men ruled by a Neutral 3rd-level Sorcerer.
Village of 191 Blue Men ruled by a Lawful 6th-level Fighter.
3113
Village of 364 Blue Men ruled by "the Inexorable Wielder," a Neutral 11th-level Fighter.
Monastery of 46 Purple Men led by "the Queen of the Earth," a Chaotic 5th-level Sorcerer.
3114
Village of 214 White Men who are currently leaderless.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
3115
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
3116
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
3201
Ancient runes are carved into earth, filled with red clay.
Citadel of 42 Purple Men led by a Neutral 3rd-level Fighter.
3202
Castle of 89 Jale Men led by a Lawful 4th-level Sorcerer.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
3203
17 Diseased Guardians.
4 Mutant Velociraptor (AC 14, MV 180', HD 6, neutral). Scaled Red hide. Circular gaping maw.
3204
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
3205
8 Triceratops.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
3206
Citadel of 77 Jale Men led by a Neutral 2nd-level Fighter.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
3207
Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 22, neutral). Feathered Black hide.
7 Mi-Go.
3208
Village of 322 Orange Men ruled by "the Essence of Glory," a Lawful 4th-level Fighter.
1 Sabertooth Tiger (intelligent).
3209
Village of 179 Orange Men ruled by "the Exalted Eater," a Lawful 2nd-level Fighter.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
3210
2 Spawn of Shub-Niggurath (AC 19, MV 90, HD 3, Chaotic): a Black anthropoid with a feathered hide, 3 eyes, and multiple mouths. The creature poisonous. Its touch causes paralysis. Regenerate 1 HD every 1-3 rounds.
Village of 145 Black Men ruled by "the Stern Master," a Neutral 6th-level Sorcerer.
3211
Village of 178 Bone Men ruled by a Chaotic 15th-level Sorcerer.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
3212
5 Mutant Styracosaurus (AC 17, MV 60', HD 13, neutral). Feathered Dolm hide.
Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.
3213
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
1 Dolm Worm.
3214
Circle of Standing Stones.
Village of 239 Red Men ruled by a Chaotic 9th-level Fighter.
3215
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Village of 199 Blue Men ruled by a Lawful 7th-level Sorcerer.
3216
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3301
83 Space Aliens.
7 Mutant Camarasaurus (AC 15, MV 60', HD 12, neutral). Scaled Black hide. Immune to normal weapons.
3302
Citadel of 67 Brown Men who are currently leaderless.
2 Cthugah's Flame Creatures.
3303
A group of 6 disease ridden Purple cannibals feast on the remains of some Bone Men.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3304
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
8 Stegosauruses.