This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
10 Space Aliens.
Spawn of Shub-Niggurath (AC 17, MV 60, HD 7, Chaotic): a Brown batrachian with a scaled hide, no eyes, and multiple mouths. After a successful attack the creature automatically does 1 die damage per round due to blood drain.
2702
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
8 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 2, neutral). Feathered Ulfire hide. Psionic: (1-8 powers, 1-8 times per day). Harmed only by fire.
2703
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2704
Spawn of Shub-Niggurath (AC 14, MV None, HD 10, Neutral [unintelligent]): a Brown anthropoid with a scaled hide, 6 eyes, and no mouth.
2 Cthugah's Flame Creatures.
2705
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [swim], HD 9, Chaotic): a Red, Dolm and Jale octopoid with a suckered hide, 5 eyes, and a toothed mouth.
Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 150 [fly], HD 6, Chaotic): a Blue plant with a furred hide, no eyes, and a toothed mouth. Immune to cold.
2706
Village of 351 Ulfire Men ruled by "the Essence of All Gifts," a Neutral 7th-level Fighter.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
2707
Castle of 33 Yellow Men led by "the Bountiful Thought," a Neutral 3rd-level Fighter.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2708
Village of 273 Brown Men ruled by a Chaotic 4th-level Sorcerer.
Citadel of 50 Bone Men led by a Neutral 5th-level Fighter.
2709
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
A group of 6 disease ridden Brown cannibals feast on the remains of some Bone Men.
2710
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
Village of 372 Brown Men ruled by "the Prince beyond All Superlatives," a Neutral 2nd-level Fighter.
2711
Spawn of Shub-Niggurath (AC 19, MV 120 [swimming only], HD 7, Chaotic): a Red ooze/slime with a suckered hide, 4 eyes, and no mouth.
Village of 352 Red Men ruled by "the Pearl of the Dead," a Neutral 6th-level Fighter.
2712
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
Village of 175 White Men ruled by a Lawful 4th-level Fighter.
2713
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Castle of 47 Orange Men led by a Lawful 6th-level Fighter.
2714
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
2715
4 Spawn of Shub-Niggurath (AC 15, MV 210, HD 5, Chaotic): a Blue crustacean with a suckered hide, 2 eyes, and a toothed mouth.
Village of 290 Dolm Men ruled by a Neutral 8th-level Fighter.
2716
4 Green Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0401.
22 Diseased Guardians.
2801
Village of 171 Yellow Men ruled by "the Heart of Humble Countenance," a Neutral 7th-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 240 [swim], HD 10, Chaotic): a Blue fungoid with a smooth hide, 3 eyes, and a circular gaping maw.
2802
1 Mummy Brain.
Spawn of Shub-Niggurath (AC 19, MV 120, HD 8, Chaotic): a Blue, Bone and Brown hexapod with a smooth hide, 1 eyes, and a beaked mouth. Immune to surprise.
2803
1 Sabertooth Tiger (intelligent).
9 Mutant Pentaceratops (AC 15, MV 90', HD 10, neutral). Feathered Red hide. Prehensile tongue (swallow attack), 2-9 heads. Eyes glow brightly (Gaze causes confusion). Harmed only by fire.
2804
2 Dolm Worms.
Castle of 47 Blue Men led by a Lawful 10th-level Sorcerer.
2805
Citadel of 12 Orange Men led by "the Stainless Enthroned," a Neutral 8th-level Fighter.
1 Dolm Ooze.
2806
4 Primordial Ones.
8 Velociraptors.
2807
1 Dolm Pudding.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2808
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2809
Strange ritual space made up of crucified Red Man, small clay jars of water and dried herbs.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2810
Castle of 68 Brown Men led by a Chaotic 7th-level Fighter.
1 Deep One.
2811
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Burnt out husk of a large Purple tyrannosaurus rex.
2812
1 Shoggoth.
3 Mutant Brachiosaurus (AC 16, MV 60', HD 37, neutral). Suckered Green hide. Extremely hot (1 die damage per round to all within 20').
2813
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Spawn of Shub-Niggurath (AC 16, MV 150, HD 6, Chaotic): a Yellow anthropoid with a suckered hide, no eyes, and a circular gaping maw.
2814
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2815
Village of 266 White Men ruled by a Chaotic 6th-level Fighter.
10 Mi-Go.
2816
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 90 [fly], HD 5, Chaotic): a White annelidoid with a scaled hide, 1 eyes, and a beaked mouth.
Spawn of Shub-Niggurath (AC 13, MV None, HD 4, Neutral [unintelligent]): a Orange hexapod with a suckered hide, 6 eyes, and a beaked mouth. Immune to surprise.
2901
Spawn of Shub-Niggurath (AC 13, MV 120, HD 3, Chaotic): a Ulfire icthyoid with a smooth hide, 3 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.
Village of 218 Orange Men ruled by a Lawful 4th-level Fighter.
2902
Castle of 61 Ulfire Men led by "the Overking of Autumn," a Neutral 6th-level Fighter.
Village of 324 Purple Men who are currently leaderless.
2903
2 Mutant Monoclonius (AC 17, MV 60', HD 7, neutral). Scaled White hide. Circular gaping maw, 2-9 heads. Shoots eggs from its butt. Immune to heat/fire.
3 Shoggoths.
2904
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
Village of 185 Green Men ruled by a Neutral 4th-level Sorcerer.
2905
A young Ulfire Man child weeps alone. He has no possessions save his clothes, and is hungry.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2906
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Citadel of 44 White Men led by a Chaotic 7th-level Sorcerer.
2907
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2908
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
3 B'yakhees.
2909
Citadel of 39 White Men led by "the Apotheosis of the Dead," a Chaotic 4th-level Fighter.
9 Primordial Ones.
2910
Village of 275 Orange Men ruled by "the King of Splendour," a Chaotic 6th-level Fighter.
3 B'yakhees.
2911
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
2 Mutant Plesiosaurus (AC 14, MV 150', HD 16, neutral). Feathered Red hide. Tentacles for tongues (can grab prey up to 20' away).
2912
Village of 253 White Men ruled by a Lawful 6th-level Fighter.
Village of 241 Green Men ruled by "the Joy of All Graces," a Chaotic 7th-level Fighter.
2913
4 Unquiet Worms.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2914
An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1403.
3 Shoggoths.
2915
The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
2916
Village of 287 Red Men ruled by a Chaotic 5th-level Fighter.
Citadel of 124 Jale Men led by "the Crown of Wisdom," a Chaotic 4th-level Sorcerer.
3001
Citadel of 57 Green Men led by "the Duchess of the Refulgent Sceptre," a Lawful 7th-level Sorcerer.
Village of 226 Green Men ruled by a Neutral 15th-level Sorcerer.
3002
Village of 209 Red Men ruled by "the Obliteration of Winds," a Chaotic 2nd-level Sorcerer.
Village of 83 Purple Men ruled by "the Grace of Wisdom," a Neutral 3rd-level Fighter.
3003
Village of 262 Yellow Men ruled by "the Essence of Stones," a Chaotic 10th-level Fighter.
Two White men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
3004
Ancient runes are carved into earth, filled with red clay.
17 irrational space aliens herd a group of 15 Red Men into a small metal bunker.
3005
Village of 314 Yellow Men ruled by "the Chieftain of the Eyes," a Chaotic 11th-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV 120, HD 6, Chaotic): a Red octopoid with a furred hide, 1 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.
3006
Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 150 [fly], HD 2, Neutral [unintelligent]): a Orange anthropoid with a furred hide, 5 eyes, and a toothed mouth.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3007
Spawn of Shub-Niggurath (AC 12, MV 180, HD 3, Chaotic): a Yellow arboreoid with a smooth hide, 5 eyes, and a beaked mouth.
Village of 329 Blue Men ruled by a Chaotic 10th-level Fighter.
3008
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Spawn of Shub-Niggurath (AC 12, MV 120, HD 3, Chaotic): a Black ophidioid with a suckered hide, 2 eyes, and a circular gaping maw.
3009
Village of 210 Bone Men ruled by a Lawful 8th-level Fighter.
Citadel of 105 Purple Men led by "the Clear Jewel," a Chaotic 7th-level Sorcerer.
3010
Spawn of Shub-Niggurath (AC 16, MV 120, HD 3, Chaotic): a Yellow crustacean with a scaled hide, multiple/insectile eyes, and a circular gaping maw. Its touch turns anyone to slime. Immune to heat/fire.
Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 120 [fly] / 90 [swim], HD 7, Neutral [intelligent]): a Green ooze/slime with a suckered hide, 5 eyes, and a suckered mouth. Immune to surprise.
3011
Spawn of Shub-Niggurath (AC 14, MV 90, HD 2, Chaotic): a Purple arachnoid with a suckered hide, 1 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.
Village of 319 Dolm Men ruled by "the Emperor of Invincibility," a Lawful 6th-level Fighter.
3012
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Citadel of 59 Yellow Men led by a Neutral 6th-level Sorcerer.
3013
Village of 246 Bone Men ruled by a Lawful 2nd-level Sorcerer.
Spawn of Shub-Niggurath (AC 17, MV 240 [land] / 120 [swim], HD 8, Neutral [unintelligent]): a Bone hexapod with a feathered hide, 6 eyes, and a circular gaping maw.
3014
13 Mutant Plateosaurus (AC 16, MV 80', HD 11, neutral). Scaled Ulfire hide. Harmed only by fire.
Village of 274 Ulfire Men ruled by a Chaotic 6th-level Fighter.
3015
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3016
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3101
Circle of Standing Stones.
The bodies of countless Dolm Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
3102
Hidden underground lair of 43 Yellow zealots led by a Lawful 5th-level Sorcerer.
1 Ulfire Jelly.
3103
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3104
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
3105
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
3106
3-18 red orbs can be seen floating in the distance.
Spawn of Shub-Niggurath (AC 20, MV 30, HD 2, Chaotic): a Black ooze/slime with a smooth hide, 2 eyes, and multiple mouths. Its touch causes sickness (lose 1 Con / day until dead). Invisible.
3107
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Village of 317 Green Men ruled by a Neutral 3rd-level Fighter.
3108
Spawn of Shub-Niggurath (AC 12, MV 240, HD 3, Chaotic): a Bone octopoid with a smooth hide, 6 eyes, and a suckered mouth. Invisible.
8 of the Great Race.
3109
Castle of 44 Dolm Men led by a Neutral 7th-level Fighter.
Village of 271 Jale Men ruled by "the Master of Dreams," a Chaotic 7th-level Fighter.
3110
Village of 380 Red Men ruled by a Neutral 2nd-level Sorcerer.
Castle of 31 Jale Men led by "the Dew of Invincibility," a Chaotic 7th-level Fighter.
3111
3 Shoggoths.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
3112
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
Village of 205 White Men ruled by "the Preceptor of Small Petals," a Neutral 5th-level Fighter.
3113
Village of 241 Black Men ruled by a Neutral 7th-level Fighter.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
3114
Spawn of Shub-Niggurath (AC 13, MV 240, HD 2, Chaotic): a Green annelidoid with a smooth hide, 3 eyes, and a suckered mouth.
Spawn of Shub-Niggurath (AC 19, MV 180 [land] / 120 [fly] / 180 [swim], HD 1, Neutral [intelligent]): a Brown arboreoid with a scaled hide, no eyes, and a toothed mouth. Immune to heat/fire.
3115
1 Dolm Ooze.
3116
Burnt out husk of a large Ulfire tyrannosaurus rex.
Monastery of 59 Orange Men led by a Chaotic 7th-level Sorcerer.
3201
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
3202
4 Mutant Lambeosaurus (AC 15, MV 120', HD 14, neutral). Scaled Ulfire hide. Pillow-like consistency, immune to bludgeoning attacks. Harmed only by fire.
Village of 166 Orange Men ruled by a Neutral 8th-level Fighter.
3203
Spawn of Shub-Niggurath (AC 14, MV 90, HD 10, Neutral [intelligent]): a Green octopoid with a scaled hide, 4 eyes, and a suckered mouth. Immune to poison.
Village of 239 Orange Men ruled by a Neutral 2nd-level Fighter.
3204
9 Mi-Go.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
3205
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Village of 334 Bone Men ruled by "the Life of Many Shades," a Chaotic 6th-level Sorcerer.
3206
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 120 [fly], HD 9, Chaotic): a Purple avioid with a suckered hide, 3 eyes, and a circular gaping maw.
3207
Hidden underground lair of 43 Green zealots led by a Lawful 5th-level Sorcerer.
Castle of 57 Dolm Men led by a Lawful 4th-level Fighter.
3208
3-18 red orbs can be seen floating in the distance.
Village of 198 White Men ruled by a Chaotic 2nd-level Fighter.
3209
A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
3210
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Village of 261 Orange Men ruled by a Chaotic 5th-level Fighter.
3211
Citadel of 45 White Men led by a Neutral 6th-level Fighter.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3212
Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 210 [fly], HD 1, Neutral [unintelligent]): a Black icthyoid with a furred hide, 6 eyes, and a circular gaping maw. Immune to heat/fire.
Citadel of 77 Bone Men led by a Neutral 10th-level Fighter.
3213
8 Mi-Go.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
3214
Ancient runes are carved into earth, filled with red clay.
Spawn of Shub-Niggurath (AC 13, MV 120, HD 8, Chaotic): a Orange octopoid with a suckered hide, no eyes, and a circular gaping maw. Immune to cold.
3215
Citadel of 38 Black Men led by a Neutral 9th-level Sorcerer.
A young Black Man child weeps alone. He has no possessions save his clothes, and is hungry.
3216
9 Mi-Go.
1 Deep One.
3301
Spawn of Shub-Niggurath (AC 13, MV 120, HD 4, Chaotic): a Ulfire annelidoid with a furred hide, no eyes, and a beaked mouth.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
3302
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
8 Mutant Pentaceratops (AC 15, MV 90', HD 10, neutral). Scaled Red hide. Psionic: (1-8 powers, 1-8 times per day). Immune to normal weapons.
3303
Village of 306 Orange Men ruled by a Chaotic 2nd-level Sorcerer.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
3304
Village of 288 Bone Men ruled by "the Purest Poignancy," a Neutral 8th-level Fighter.
Spawn of Shub-Niggurath (AC 16, MV 60 [land] / 150 [fly], HD 2, Chaotic): a White and Dolm annelidoid with a smooth hide, 4 eyes, and a beaked mouth. Surprised only on a 1.