Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Monastery of 65 Black Men led by a Neutral 7th-level Sorcerer.

Spawn of Shub-Niggurath (AC 16, MV 90, HD 10, Chaotic): a Brown arachnoid with a furred hide, 1 eyes, and no mouth.

2702

Citadel of 119 Orange Men led by "the Adept of Wisdom," a Neutral 4th-level Fighter.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2703

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 150 [swim], HD 1, Chaotic): a Dolm hexapod with a furred hide, multiple/insectile eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

Castle of 25 Purple Men led by "the Indulgent Lord," a Neutral 6th-level Fighter.

2704

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

The bodies of countless Black Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2705

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 90 [fly] / 240 [swim], HD 6, Neutral [intelligent]): a Purple octopoid with a scaled hide, 6 eyes, and multiple mouths. Its touch turns anyone to slime.

Village of 285 Ulfire Men ruled by a Lawful 8th-level Fighter.

2706

Village of 233 Yellow Men ruled by a Lawful 9th-level Sorcerer.

7 Mutant Pentaceratops (AC 15, MV 90', HD 8, neutral). Scaled Ulfire hide. Circular gaping maw. Pillow-like consistency, immune to bludgeoning attacks. Immune to poison. Immune to normal weapons.

2707

Castle of 40 Yellow Men led by a Neutral 5th-level Fighter.

A group of 6 disease ridden Black cannibals feast on the remains of some Bone Men.

2708

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Burnt out husk of a large Brown tyrannosaurus rex.

2709

1 Dolm Worm.

7 Triceratops.

2710

Village of 226 Bone Men ruled by a Chaotic 5th-level Fighter.

Castle of 35 Red Men led by a Chaotic 7th-level Fighter.

2711

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 30 [fly], HD 1, Neutral [unintelligent]): a Purple octopoid with a feathered hide, multiple/insectile eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.

3 Mutant Ceratosaurus (AC 16, MV 150', HD 11, neutral). Smooth Green hide. Extremely hot (1 die damage per round to all within 20'). Immune to surprise.

2712

7 Mutant Triceratops (AC 15, MV 90', HD 13, neutral). Scaled Yellow hide. Touch causes sickness (lose 1 Con / day until dead).

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2713

The mutilated bodies of two Ulfire children lay next to the dead body of a Ulfire Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Citadel of 90 Purple Men led by a Neutral 3rd-level Fighter.

2714

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2715

Circle of Standing Stones.

Spawn of Shub-Niggurath (AC 12, MV 210 [swimming only], HD 1, Neutral [unintelligent]): a Brown octopoid with a scaled hide, no eyes, and multiple mouths. Its touch turns anyone to slime. The sight of it drives insane.

2716

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 60 [fly] / 90 [swim], HD 9, Chaotic): a Blue hexapod with a suckered hide, multiple/insectile eyes, and a circular gaping maw. Its touch causes paralysis.

2801

5 Stegosauruses.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2802

Village of 198 Ulfire Men ruled by a Lawful 11th-level Fighter.

4 Mutant Brontosaurus (AC 16, MV 60', HD 32, neutral). Scaled Ulfire hide.

2803

Village of 341 Green Men ruled by "the Death of All Excellences," a Chaotic 8th-level Sorcerer.

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 120 [swim], HD 7, Chaotic): a Yellow batrachian with a suckered hide, 2 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.

2804

Mutant Plesiosaurus (AC 14, MV 150', HD 24, neutral). Furred Blue hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Immune to surprise.

Citadel of 96 Ulfire Men led by "the Silent Shield," a Lawful 8th-level Sorcerer.

2805

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Citadel of 42 Dolm Men led by a Neutral 3rd-level Sorcerer.

2806

5 Mummies.

Village of 215 Ulfire Men ruled by a Neutral 6th-level Fighter.

2807

2 Mutant Teratosaurus (AC 16, MV 180', HD 12, neutral). Smooth Black hide.

3 Unquiet Worms.

2808

8 Velociraptors.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

2809

Citadel of 89 Black Men led by a Chaotic 3rd-level Sorcerer.

Citadel of 90 Jale Men led by a Lawful 6th-level Sorcerer.

2810

1 Unquiet Worm.

Castle of 94 Green Men led by a Chaotic 2nd-level Sorcerer.

2811

2 Mutant Brontosaurus (AC 16, MV 60', HD 31, neutral). Feathered Brown hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).

Monastery of 69 Brown Men led by a Neutral 6th-level Sorcerer.

2812

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Ancient runes are carved into earth, filled with red clay.

2813

Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 90 [fly], HD 5, Chaotic): a Brown octopoid with a furred hide, 5 eyes, and a suckered mouth. Surprised only on a 1.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2814

Citadel of 102 Mutated Men led by a Lawful 9th-level Fighter.

An abandoned space alien outpost is now home to a group of 23 Bone bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2005.

2815

Spawn of Shub-Niggurath (AC 20, MV None, HD 2, Neutral [intelligent]): a Red fungoid with a furred hide, no eyes, and a beaked mouth. Surprised only on a 1.

Castle of 10 Jale Men led by "the Effulgence of Radiance," a Chaotic 9th-level Fighter.

2816

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Village of 291 Ulfire Men ruled by a Lawful 7th-level Fighter.

2901

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Village of 188 Blue Men ruled by a Neutral 9th-level Fighter.

2902

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Spawn of Shub-Niggurath (AC 17, MV 240 [land] / 120 [fly], HD 3, Chaotic): a Blue ooze/slime with a furred hide, 5 eyes, and a circular gaping maw. Its touch causes paralysis. Immune to heat/fire.

2903

Village of 266 Orange Men ruled by "the Provider of Peace," a Neutral 8th-level Fighter.

3-18 red orbs can be seen floating in the distance.

2904

4 individuals of Species 23750.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2905

Village of 309 Mutated Men ruled by "the Purest Advocate," a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 180, HD 3, Chaotic): a Yellow octopoid with a scaled hide, 2 eyes, and no mouth.

2906

Village of 287 Brown Men ruled by "the Puissance of Autumn," a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2907

1 Spawn of Yog-Sothoth.

Strange ritual space made up of crucified Green Man, small clay jars of water and dried herbs.

2908

Castle of 29 Brown Men led by "the Spring of Autumn," a Neutral 6th-level Sorcerer.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2909

10 Mutant Plateosaurus (AC 16, MV 80', HD 7, neutral). Furred Dolm hide. Touch turns anyone to slime.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2910

4 Red Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0708.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2911

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.

2912

1 Sabertooth Tiger (intelligent).

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2913

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2914

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2915

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

1 Unquiet Worm.

2916

Castle of 43 Bone Men led by a Neutral 4th-level Fighter.

3 B'yakhees.

3001

Village of 249 Ulfire Men ruled by a Neutral 3rd-level Sorcerer.

7 Mummies.

3002

Castle of 78 Black Men led by "the Masterful Preceptor," a Chaotic 2nd-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 120 [fly], HD 4, Neutral [unintelligent]): a Orange hexapod with a feathered hide, 6 eyes, and no mouth. Its touch turns anyone to slime. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Harmed only by fire.

3003

Village of 248 Red Men ruled by "the Death of the Waves," a Neutral 5th-level Fighter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3004

Castle of 97 Ulfire Men led by a Neutral 8th-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3005

Hidden underground lair of 43 Black zealots led by a Lawful 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 19, MV 30 [land] / 240 [swim], HD 3, Chaotic): a Jale anthropoid with a suckered hide, 4 eyes, and a toothed mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.

3006

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

18 Mutant Iguanadon (AC 16, MV 150', HD 5, neutral). Suckered Jale hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').

3007

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Two Brown men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3008

Spawn of Shub-Niggurath (AC 20, MV 90, HD 2, Chaotic): a Green anthropoid with a scaled hide, 1 eyes, and a circular gaping maw. Immune to normal weapons.

Citadel of 78 Dolm Men led by a Neutral 4th-level Sorcerer.

3009

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Spawn of Shub-Niggurath (AC 16, MV 180 [land] / 120 [swim], HD 4, Chaotic): a White ophidioid with a suckered hide, 4 eyes, and a suckered mouth. Immune to heat/fire.

3010

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3011

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3 Mutant Trachodon (AC 16, MV 120', HD 15, neutral). Smooth Orange hide. Can shoot tail spikes up to 60'.

3012

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3013

Castle of 77 Purple Men led by "the Clear One," a Chaotic 4th-level Fighter.

Castle of 72 Blue Men led by a Chaotic 6th-level Sorcerer.

3014

Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 12, neutral). Scaled Blue hide.

Village of 191 Orange Men ruled by "She of Wisdom," a Chaotic 9th-level Fighter.

3015

Village of 181 Black Men ruled by a Lawful 5th-level Fighter.

Village of 242 Purple Men ruled by a Neutral 5th-level Fighter.

3016

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Spawn of Shub-Niggurath (AC 17, MV 120, HD 5, Chaotic): a Jale, Dolm and Yellow annelidoid with a smooth hide, 1 eyes, and a beaked mouth.

3101

1 B'yakhee.

Village of 150 Dolm Men ruled by "the Crown of War," a Neutral 5th-level Fighter.

3102

Castle of 55 Orange Men led by "the Final Thought," a Lawful 2nd-level Fighter.

Village of 373 White Men ruled by a Lawful 2nd-level Fighter.

3103

17 irrational space aliens herd a group of 15 Blue Men into a small metal bunker.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

3104

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Spawn of Shub-Niggurath (AC 13, MV 150, HD 6, Chaotic): a Blue hexapod with a smooth hide, 4 eyes, and multiple mouths. Its touch causes sickness (lose 1 Con / day until dead). Immune to cold.

3105

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Spawn of Shub-Niggurath (AC 14, MV 90, HD 6, Chaotic): a Ulfire avioid with a suckered hide, 5 eyes, and a toothed mouth. Surprised only on a 1.

3106

Village of 292 White Men ruled by a Chaotic 8th-level Fighter.

1 Deep One.

3107

Monastery of 45 Brown Men led by "the Mind of the Dead," a Chaotic 12th-level Fighter.

Citadel of 115 Jale Men led by a Neutral 11th-level Sorcerer.

3108

9 Triceratops.

Citadel of 28 Green Men led by a Neutral 5th-level Fighter.

3109

Village of 340 Orange Men ruled by "the Princess of Winter," a Neutral 6th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3110

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 10, Chaotic): a Blue octopoid with a smooth hide, 4 eyes, and a circular gaping maw.

3111

3 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 9, neutral). Feathered Red hide. Multiple mouths. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3112

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Citadel of 50 Orange Men who are currently leaderless.

3113

Village of 317 Blue Men ruled by a Chaotic 6th-level Fighter.

Village of 409 Blue Men ruled by a Neutral 9th-level Fighter.

3114

3 individuals of Species 23750.

Village of 274 Dolm Men ruled by a Chaotic 10th-level Fighter.

3115

Castle of 14 Yellow Men led by a Chaotic 7th-level Fighter.

3116

Village of 188 Blue Men ruled by a Chaotic 11th-level Fighter.

4 Stegosauruses.

3201

Village of 281 Yellow Men ruled by "the Poignancy of the Awake," a Neutral 7th-level Fighter.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3202

5 Pterodactyls.

Citadel of 107 Brown Men led by "the Flower of Winds," a Lawful 5th-level Fighter.

3203

Village of 266 Purple Men ruled by a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 90 [fly], HD 8, Neutral [unintelligent]): a Bone hexapod with a smooth hide, multiple/insectile eyes, and no mouth. The creature surprises on 1-4 on a d6.

3204

1 Spawn of Yog-Sothoth.

Spawn of Shub-Niggurath (AC 14, MV 210, HD 5, Chaotic): a Green ophidioid with a suckered hide, no eyes, and a beaked mouth. Immune to surprise.

3205

Village of 303 Bone Men ruled by a Lawful 6th-level Fighter.

10 Mi-Go.

3206

Castle of 29 Red Men led by a Neutral 5th-level Fighter.

Castle of 63 Red Men led by a Neutral 6th-level Spawn of Shub-Niggurath.

3207

Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 60 [swim], HD 3, Neutral [intelligent]): a Ulfire octopoid with a suckered hide, 4 eyes, and multiple mouths.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

3208

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

1 Dolm Pudding.

3209

1 Ulfire Jelly.

Ancient runes are carved into earth, filled with red clay.

3210

Castle of 32 Bone Men led by a Neutral 5th-level Sorcerer.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3211

Castle of 47 Yellow Men led by "the Majestic Elegance," a Chaotic 5th-level Fighter.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3212

Spawn of Shub-Niggurath (AC 13, MV None, HD 3, Chaotic): a Bone and Yellow icthyoid with a furred hide, 1 eyes, and no mouth.

5 Mutant Stegosaurus (AC 16, MV 60', HD 6, neutral). Smooth Purple hide. Touch turns anyone to slime.

3213

Citadel of 44 Purple Men led by "the Unapproachable Duke," a Lawful 8th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 90, HD 8, Chaotic): a Bone annelidoid with a suckered hide, 1 eyes, and a suckered mouth.

3214

Hidden underground lair of 43 White zealots led by a Lawful 5th-level Sorcerer.

1 Tyrannosaurus Rex.

3215

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Spawn of Shub-Niggurath (AC 13, MV 30, HD 9, Chaotic): a Ulfire arboreoid with a scaled hide, multiple/insectile eyes, and a suckered mouth. Invisible.

3216

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3 Mutant Paleoscincus (AC 24, MV 30', HD 7, neutral). Smooth Red hide. Pillow-like consistency, immune to bludgeoning attacks. Immune to surprise.

3301

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Village of 145 Jale Men ruled by a Neutral 3rd-level Fighter.

3302

Circle of Standing Stones.

Village of 301 Black Men ruled by a Neutral 5th-level Sorcerer.

3303

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Citadel of 59 Yellow Men led by a Lawful 5th-level Fighter.

3304

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Castle of 57 Green Men led by "the Dominance of Humility," a Lawful 4th-level Fighter.