This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
4 individuals of Species 23750.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2702
Citadel of 34 Red Men led by a Chaotic 6th-level Fighter.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2703
21 Diseased Guardians.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2704
22 Diseased Guardians.
Village of 167 Jale Men ruled by "the Supreme Crown," a Neutral 5th-level Fighter.
2705
Spawn of Shub-Niggurath (AC 19, MV 210 [swimming only], HD 6, Chaotic): a Brown ophidioid with a suckered hide, 4 eyes, and no mouth.
Circle of Standing Stones.
2706
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2707
Village of 222 Purple Men ruled by a Lawful 6th-level Fighter.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
2708
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
1 Sabertooth Tiger (intelligent).
2709
3 individuals of Species 23750.
Castle of 43 Bone Men led by a Neutral 3rd-level Fighter.
2710
1 Spawn of Shub-Niggurath (AC 13, MV 120, HD 4, Chaotic): a Green, Jale and Bone quadruped with a scaled hide, 4 eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2711
Castle of 20 Purple Men led by "the Dominion of Peace," a Neutral 9th-level Fighter.
Village of 157 Jale Men ruled by "the Beneficent Autocrator," a Neutral 7th-level Fighter.
2712
Citadel of 64 White Men led by a Chaotic 5th-level Fighter.
Citadel of 87 Dolm Men led by "the Elegance of Invincibility," a Chaotic 8th-level Fighter.
2713
Village of 225 Purple Men ruled by a Neutral 10th-level Fighter.
Mutant Plesiosaurus (AC 14, MV 150', HD 18, neutral). Smooth Dolm hide. Regenerate 1 HD every 1-3 rounds.
2714
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Village of 225 Blue Men ruled by "the Bestower of the Air," a Chaotic 3rd-level Sorcerer.
2715
Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 30 [swim], HD 8, Neutral [intelligent]): a Green and Blue anthropoid with a suckered hide, 6 eyes, and multiple mouths.
3 Cthugah's Flame Creatures.
2716
1 Deep One.
Village of 272 Purple Men ruled by "the Servant beyond All Superlatives," a Lawful 5th-level Fighter.
2801
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Village of 339 Red Men ruled by "the Heart's Fullness of the Red," a Chaotic 2nd-level Fighter.
2802
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Citadel of 99 Purple Men led by a Neutral 4th-level Fighter.
2803
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Village of 254 Ulfire Men ruled by a Chaotic 7th-level Sorcerer.
2804
Spawn of Shub-Niggurath (AC 12, MV 120, HD 4, Chaotic): a White avioid with a suckered hide, 6 eyes, and no mouth. Immune to cold.
Village of 296 White Men ruled by a Neutral 4th-level Sorcerer.
2805
4 individuals of Species 23750.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2806
1 Ulfire Jelly.
Spawn of Shub-Niggurath (AC 15, MV 240 [land] / 210 [fly], HD 1, Chaotic): a Yellow anthropoid with a smooth hide, 2 eyes, and a suckered mouth. Surprised only on a 1.
2807
Village of 217 Jale Men ruled by "the Night's Chieftain," a Neutral 2nd-level Fighter.
Village of 278 Purple Men ruled by "the Mind of the Master," a Neutral 5th-level Sorcerer.
2808
Castle of 14 Orange Men led by a Neutral 5th-level Fighter.
17 irrational space aliens herd a group of 15 Jale Men into a small metal bunker.
2809
Citadel of 49 Purple Men led by a Neutral 10th-level Sorcerer.
Village of 346 Ulfire Men ruled by a Chaotic 8th-level Fighter.
2810
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Village of 304 Black Men ruled by a Chaotic 3rd-level Sorcerer.
2811
An abandoned space alien outpost is now home to a group of 23 Green bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0306.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2812
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Village of 240 Brown Men ruled by a Lawful 8th-level Fighter.
2813
Village of 215 Dolm Men ruled by a Neutral 4th-level Fighter.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2814
53 Space Aliens.
Village of 297 Dolm Men ruled by "the Enthroned of Lords," a Neutral 6th-level Fighter.
2815
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
2 Spawn of Shub-Niggurath (AC 12, MV 90, HD 7, Chaotic): a Green, Orange, Jale and Blue annelidoid with a suckered hide, multiple/insectile eyes, and a circular gaping maw. The creature shoots spikes (1 die damage). Invisible.
2816
2 of the Great Race.
9 Mutant Stegosaurus (AC 16, MV 60', HD 4, neutral). Suckered Yellow hide. Beaked mouth, 2-9 heads.
2901
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
Ancient runes are carved into earth, filled with red clay.
2902
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2903
Village of 258 Red Men ruled by "the Thought of the Awake," a Neutral 3rd-level Sorcerer.
Citadel of 75 Orange Men led by a Neutral 8th-level Fighter.
2904
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
3 Cthugah's Flame Creatures.
2905
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 120 [swim], HD 5, Chaotic): a Blue avioid with a feathered hide, multiple/insectile eyes, and multiple mouths. Immune to poison.
2906
Village of 313 Black Men ruled by a Chaotic 11th-level Fighter.
3-18 red orbs can be seen floating in the distance.
2907
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
2908
Village of 239 Red Men ruled by "the Stern Plenipotentiary," a Neutral 8th-level Fighter.
A group of 6 disease ridden Blue cannibals feast on the remains of some Bone Men.
2909
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
1 Dolm Pudding.
2910
The mutilated bodies of two Ulfire children lay next to the dead body of a Green Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Citadel of 113 Black Men led by a Chaotic 7th-level Fighter.
2911
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
Monastery of 72 Bone Men led by a Chaotic 7th-level Fighter.
2912
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
5 of the Great Race.
2913
15 Space Aliens.
1 Dolm Worm.
2914
Castle of 51 Black Men led by a Neutral 7th-level Fighter.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2915
Village of 249 Blue Men ruled by "the Preponderancy of Radiance," a Chaotic 3rd-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 120 [fly], HD 2, Chaotic): a Bone ooze/slime with a suckered hide, 4 eyes, and a circular gaping maw.
2916
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
3001
Village of 311 Purple Men ruled by a Neutral 6th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 60 [swim], HD 9, Chaotic): a Dolm crustacean with a scaled hide, 5 eyes, and a suckered mouth.
3002
Village of 230 Black Men ruled by a Neutral 7th-level Sorcerer.
Village of 253 Red Men ruled by "the Bestower of All the Seas," a Chaotic 3rd-level Fighter.
3003
A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.
3 Cthugah's Flame Creatures.
3004
Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Burnt out husk of a large Bone tyrannosaurus rex.
3005
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 150 [fly], HD 2, Chaotic): a Green arachnoid with a feathered hide, multiple/insectile eyes, and a toothed mouth.
8 Triceratops.
3006
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
3007
8 Mutant Lambeosaurus (AC 15, MV 120', HD 8, neutral). Feathered Orange hide. Multiple mouths. Eyes glow brightly (Gaze causes confusion). Surprised only on a 1.
Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 120 [swim], HD 1, Neutral [unintelligent]): a Jale arachnoid with a scaled hide, 2 eyes, and a toothed mouth. Immune to surprise.
3008
Spawn of Shub-Niggurath (AC 15, MV 210, HD 2, Chaotic): a Bone ooze/slime with a smooth hide, 4 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.
Village of 193 Green Men ruled by "the Superior Thought," a Chaotic 5th-level Sorcerer.
3009
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
4 Green Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2110.
3010
1 Cthugah's Flame Creature.
Mutant Megalosaurus (AC 16, MV 120', HD 9, neutral). Feathered Blue hide. Prehensile tongue (swallow attack), tentacles instead of legs. Immune to heat/fire.
3011
Village of 222 Blue Men ruled by a Neutral 5th-level Fighter.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
3012
Village of 249 Jale Men ruled by "the Sagacious Overking," a Lawful 6th-level Fighter.
Hidden underground lair of 43 Green zealots led by a Lawful 5th-level Sorcerer.
3013
Strange ritual space made up of crucified Ulfire Man, small clay jars of water and dried herbs.
Castle of 20 Jale Men led by a Chaotic 6th-level Sorcerer.
3014
Village of 321 Yellow Men ruled by a Neutral 8th-level Fighter.
Spawn of Shub-Niggurath (AC 17, MV 150 [swimming only], HD 1, Chaotic): a White avioid with a suckered hide, 2 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds. Immune to surprise.
3015
Village of 261 Yellow Men ruled by a Chaotic 6th-level Fighter.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
3016
The bodies of countless Purple Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3101
1 Dolm Pudding.
Village of 272 Green Men ruled by a Neutral 7th-level Sorcerer.
3102
Citadel of 65 Orange Men led by "the Infinitude of the Master," a Neutral 7th-level Spawn of Shub-Niggurath.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
3103
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Castle of 82 Dolm Men led by a Neutral 6th-level Fighter.
3104
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
5 individuals of Species 23750.
3105
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Citadel of 110 Jale Men led by "the Death of Many Shades," a Chaotic 7th-level Fighter.
3106
Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 7, neutral). Scaled Bone hide. Shoots eggs from its butt. Invisible.
1 Dolm Ooze.
3107
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Spawn of Shub-Niggurath (AC 13, MV 180, HD 5, Neutral [unintelligent]): a Purple octopoid with a smooth hide, 6 eyes, and multiple mouths.
3108
8 Mi-Go.
Castle of 28 Brown Men led by "the Flowering Eater," a Neutral 5th-level Fighter.
3109
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
Village of 353 Purple Men ruled by a Neutral 6th-level Fighter.
3110
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Citadel of 118 Bone Men led by a Neutral 9th-level Sorcerer.
3111
Spawn of Shub-Niggurath (AC 12, MV 150, HD 2, Chaotic): a Dolm ooze/slime with a smooth hide, 4 eyes, and no mouth.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3112
1 Mummy Brain.
Village of 230 Red Men ruled by "the Humble Baron," a Neutral 8th-level Fighter.
3113
Spawn of Shub-Niggurath (AC 14, MV 60, HD 1, Chaotic): a Blue amoeboid with a feathered hide, 3 eyes, and a circular gaping maw. The creature shoots spikes (1 die damage).
3114
Spawn of Shub-Niggurath (AC 12, MV None, HD 7, Chaotic): a Green anthropoid with a suckered hide, 1 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
3115
A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.
Village of 309 Blue Men ruled by "the Overqueen of the Stars," a Neutral 8th-level Fighter.
3116
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
Village of 232 Orange Men ruled by a Chaotic 3rd-level Sorcerer.
3201
Spawn of Shub-Niggurath (AC 13, MV 120, HD 7, Chaotic): a Ulfire ooze/slime with a furred hide, 1 eyes, and no mouth. Surprised only on a 1.
Citadel of 124 Purple Men led by a Neutral 4th-level Fighter.
3202
The mutilated bodies of two Ulfire children lay next to the dead body of a Blue Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
3203
Village of 314 Bone Men ruled by "the High Preponderancy," a Lawful 5th-level Fighter.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3204
Citadel of 93 White Men led by "He of Spring," a Neutral 6th-level Fighter.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
3205
Burnt out husk of a large Blue tyrannosaurus rex.
Spawn of Shub-Niggurath (AC 13, MV 120, HD 7, Chaotic): a Purple amoeboid with a scaled hide, 6 eyes, and a suckered mouth.
3206
Citadel of 76 Red Men led by a Lawful 6th-level Fighter.
Village of 344 Purple Men ruled by a Chaotic 5th-level Fighter.
3207
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Village of 260 Jale Men ruled by a Lawful 10th-level Fighter.
3208
Village of 272 Bone Men ruled by a Lawful 6th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 7, Chaotic): a Bone plant with a furred hide, 6 eyes, and a toothed mouth. Harmed only by fire.
3209
Citadel of 64 Ulfire Men led by a Neutral 9th-level Fighter.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
3210
An abandoned space alien outpost is now home to a group of 23 Blue bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1416.
Village of 267 Black Men ruled by a Chaotic 6th-level Fighter.
3211
Mutant Ceratosaurus (AC 16, MV 150', HD 12, neutral). Feathered Dolm hide. Breath weapon.
2 Mutant Paleoscincus (AC 24, MV 30', HD 12, neutral). Scaled Dolm hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.
3212
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
3213
Village of 246 Jale Men ruled by a Neutral 6th-level Fighter.
Castle of 31 Brown Men led by a Neutral 7th-level Fighter.
3214
2 Mutant Teratosaurus (AC 16, MV 180', HD 11, neutral). Furred Blue hide. Tentacles for tongues (can grab prey up to 20' away). Regenerate 1 HD every 1-3 rounds.
Spawn of Shub-Niggurath (AC 20, MV 240 [land] / 180 [swim], HD 4, Chaotic): a White quadruped with a suckered hide, 1 eyes, and no mouth.
3215
Spawn of Shub-Niggurath (AC 17, MV 210 [land] / 150 [swim], HD 9, Chaotic): a Orange plant with a smooth hide, 1 eyes, and a circular gaping maw.
Village of 315 White Men ruled by a Chaotic 4th-level Fighter.
3216
Citadel of 93 Bone Men led by a Neutral 6th-level Sorcerer.
Spawn of Shub-Niggurath (AC 12, MV 90 [swimming only], HD 7, Chaotic): a Black batrachian with a suckered hide, multiple/insectile eyes, and no mouth.
3301
Village of 194 Ulfire Men ruled by a Neutral 9th-level Sorcerer.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
3302
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 210 [fly] / 120 [swim], HD 1, Chaotic): a Red arachnoid with a feathered hide, 3 eyes, and a beaked mouth.
3303
Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 8, Neutral [intelligent]): a Orange batrachian with a smooth hide, no eyes, and a circular gaping maw.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
3304
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.