This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Spawn of Shub-Niggurath (AC 16, MV 150, HD 6, Chaotic): a Green arachnoid with a furred hide, 4 eyes, and a circular gaping maw. The creature is psionic: (1-8 powers, 1-8 times per day)
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
2702
Village of 194 Purple Men ruled by a Lawful 6th-level Fighter.
Castle of 60 Black Men led by a Chaotic 7th-level Fighter.
2703
Village of 335 Orange Men ruled by a Neutral 6th-level Fighter.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2704
Citadel of 76 Brown Men led by "the Joy of the Air, the Earth, and the Seas," a Chaotic 2nd-level Fighter.
Village of 217 Yellow Men ruled by a Neutral 3rd-level Fighter.
2705
Citadel of 72 Brown Men led by a Chaotic 7th-level Fighter.
Citadel of 63 Jale Men led by a Chaotic 2nd-level Fighter.
2706
Strange ritual space made up of crucified White Man, small clay jars of water and dried herbs.
Citadel of 105 Ulfire Men led by a Neutral 4th-level Fighter.
2707
Spawn of Shub-Niggurath (AC 15, MV 210, HD 7, Chaotic): a Brown avioid with a scaled hide, no eyes, and no mouth. Its gaze causes confusion
1 Dolm Pudding.
2708
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
1 Mummy Brain.
2709
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Village of 296 Red Men ruled by a Neutral 8th-level Sorcerer.
2710
Hidden underground lair of 43 Green zealots led by a Lawful 5th-level Sorcerer.
Castle of 26 Purple Men led by a Lawful 4th-level Sorcerer.
2711
Spawn of Shub-Niggurath (AC 12, MV None, HD 6, Chaotic): a Brown anthropoid with a furred hide, 2 eyes, and a toothed mouth. The creature surprises on 1-4 on a d6. Invisible.
Spawn of Shub-Niggurath (AC 14, MV 90 [swimming only], HD 3, Neutral [intelligent]): a Orange ooze/slime with a furred hide, 4 eyes, and a beaked mouth.
2712
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
4 Primordial Ones.
2713
Village of 315 White Men ruled by "the Advocate of Many Shades," a Neutral 2nd-level Sorcerer.
Castle of 54 Purple Men led by "the Raucous Overseer," a Chaotic 10th-level Fighter.
2714
4 Black Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0308.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2715
Citadel of 52 White Men led by a Neutral 7th-level Fighter.
Village of 259 Yellow Men ruled by a Lawful 4th-level Fighter.
2716
Citadel of 73 Purple Men led by a Neutral 10th-level Fighter.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
2801
Village of 239 Blue Men ruled by a Chaotic 4th-level Sorcerer.
Citadel of 123 Dolm Men led by "the Pool of the Waves," a Lawful 9th-level Fighter.
2802
Village of 371 Red Men ruled by a Chaotic 6th-level Sorcerer.
Castle of 40 White Men led by "the Grace of Winter," a Neutral 7th-level Fighter.
2803
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
2804
Village of 261 Jale Men ruled by a Neutral 7th-level Fighter.
1 Pterodactyl.
2805
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
2806
Village of 335 White Men who are currently leaderless.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2807
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2808
Village of 187 Dolm Men ruled by a Chaotic 6th-level Fighter.
17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.
2809
1 Dolm Ooze.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2810
Spawn of Shub-Niggurath (AC 14, MV 180, HD 4, Chaotic): a Green arboreoid with a smooth hide, 2 eyes, and a circular gaping maw. Immune to poison.
Castle of 49 Blue Men led by "the Voice of Spring," a Neutral 6th-level Sorcerer.
2811
6 Triceratops.
Village of 261 Jale Men ruled by "the Light beyond All Superlatives," a Chaotic 8th-level Fighter.
2812
3-18 red orbs can be seen floating in the distance.
4 Mutant Paleoscincus (AC 24, MV 30', HD 9, neutral). Furred Green hide. Immune to surprise.
2813
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
A young Blue Man child weeps alone. He has no possessions save his clothes, and is hungry.
2814
Two White men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Ancient runes are carved into earth, filled with red clay.
2815
Village of 240 Red Men ruled by "the Commander of Lords," a Chaotic 3rd-level Sorcerer.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2816
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2901
2 B'yakhees.
4 Mutant Ceratosaurus (AC 16, MV 150', HD 12, neutral). Scaled Orange hide. Suckered mouth, 2-9 heads. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Surprised only on a 1.
2902
Castle of 30 Brown Men led by a Chaotic 7th-level Sorcerer.
Castle of 57 Blue Men led by "the Clear Advocate," a Lawful 9th-level Sorcerer.
2903
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 150 [swim], HD 9, Chaotic): a Jale ooze/slime with a scaled hide, 3 eyes, and a toothed mouth. Its touch causes sickness (lose 1 Con / day until dead).
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2904
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Citadel of 22 White Men led by a Neutral 11th-level Fighter.
2905
Village of 289 Jale Men ruled by a Chaotic 7th-level Fighter.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
2906
Village of 201 Jale Men ruled by a Chaotic 11th-level Sorcerer.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2907
Citadel of 75 Orange Men led by "the Overlady of All Graces," a Neutral 9th-level Fighter.
Spawn of Shub-Niggurath (AC 15, MV 150 [swimming only], HD 8, Neutral [unintelligent]): a Dolm octopoid with a furred hide, 1 eyes, and no mouth. Its touch causes paralysis. Immune to surprise.
2908
Village of 386 Black Men ruled by "the Baroness of Peace," a Lawful 4th-level Fighter.
Village of 369 Green Men ruled by a Neutral 7th-level Fighter.
2909
1 Deep One.
Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 90 [swim], HD 8, Neutral [unintelligent]): a Purple arachnoid with a scaled hide, 5 eyes, and multiple mouths.
2910
Castle of 60 Yellow Men led by a Neutral 6th-level Fighter.
9 of the Great Race.
2911
Village of 321 Dolm Men ruled by "the Eyes of Night's Countenance," a Lawful 10th-level Sorcerer.
Village of 226 Purple Men ruled by a Neutral 2nd-level Sorcerer.
2912
16 Diseased Guardians.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2913
Village of 220 Yellow Men ruled by "the Brightness of All Graces," a Neutral 6th-level Sorcerer.
Village of 311 Brown Men ruled by "the Magisterial Enthroned," a Chaotic 11th-level Fighter.
2914
Village of 349 Bone Men ruled by a Neutral 1st-level Fighter.
1 Dolm Pudding.
2915
Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 30 [swim], HD 2, Chaotic): a Brown octopoid with a feathered hide, 5 eyes, and multiple mouths. The creature poisonous.
3 Shoggoths.
2916
Citadel of 118 Purple Men led by a Neutral 7th-level Fighter.
Castle of 49 Red Men led by a Neutral 7th-level Sorcerer.
3001
Citadel of 124 Ulfire Men led by a Neutral 6th-level Sorcerer.
A group of 6 disease ridden White cannibals feast on the remains of some Bone Men.
3002
Spawn of Shub-Niggurath (AC 13, MV 30, HD 8, Chaotic): a Orange avioid with a feathered hide, 1 eyes, and a circular gaping maw.
The bodies of countless Green Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
3003
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Village of 312 Yellow Men ruled by a Neutral 2nd-level Fighter.
3004
3 B'yakhees.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3005
11 Mi-Go.
2 Mutant Paleoscincus (AC 24, MV 30', HD 13, neutral). Feathered Green hide. Tentacles for tongues (can grab prey up to 20' away).
3006
Village of 273 Jale Men ruled by "the Glory of the Earth," a Lawful 5th-level Fighter.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3007
8 Primordial Ones.
Village of 262 Dolm Men ruled by a Neutral 9th-level Sorcerer.
3008
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
3009
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Village of 170 Purple Men ruled by a Neutral 4th-level Sorcerer.
3010
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2 Shoggoths.
3011
1 Sabertooth Tiger (intelligent).
Spawn of Shub-Niggurath (AC 19, MV 90, HD 2, Chaotic): a Yellow annelidoid with a smooth hide, 5 eyes, and multiple mouths.
3012
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Spawn of Shub-Niggurath (AC 12, MV 120, HD 1, Chaotic): a Dolm, Purple and Yellow crustacean with a furred hide, 5 eyes, and a toothed mouth.
3013
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Village of 249 Jale Men ruled by "the Sun of the Dead," a Neutral 10th-level Fighter.
3014
7 Velociraptors.
The mutilated bodies of two Ulfire children lay next to the dead body of a Bone Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
3015
Citadel of 119 Orange Men led by a Neutral 4th-level Fighter.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3016
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
3101
8 Mutant Trachodon (AC 16, MV 120', HD 9, neutral). Scaled Purple hide. Extremely hot (1 die damage per round to all within 20'). Invisible.
Castle of 64 Black Men led by a Neutral 8th-level Sorcerer.
3102
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
Citadel of 72 Brown Men led by a Chaotic 3rd-level Sorcerer.
3103
Spawn of Shub-Niggurath (AC 13, MV 180, HD 3, Neutral [intelligent]): a Red plant with a smooth hide, 4 eyes, and a toothed mouth.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3104
Village of 318 Brown Men ruled by a Neutral 6th-level Fighter.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
3105
Village of 375 Dolm Men ruled by "the Ocean of All the Lands," a Neutral 5th-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV 90, HD 4, Chaotic): a Orange insectoid with a scaled hide, no eyes, and a toothed mouth. Immune to surprise.
3106
Citadel of 79 White Men led by a Neutral 10th-level Sorcerer.
Burnt out husk of a large Purple tyrannosaurus rex.
3107
Castle of 21 White Men led by a Chaotic 10th-level Fighter.
Village of 172 Jale Men ruled by "the Listener of the Master," a Neutral 5th-level Fighter.
3108
3 Cthugah's Flame Creatures.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
3109
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Village of 266 Black Men ruled by "the Plenipotentiary of Spring," a Neutral 7th-level Sorcerer.
3110
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 150 [fly], HD 3, Chaotic): a Dolm plant with a scaled hide, 5 eyes, and no mouth. The creature has a breath weapon.
3111
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
An abandoned space alien outpost is now home to a group of 23 Ulfire bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2407.
3112
Village of 220 Jale Men ruled by a Neutral 3rd-level Fighter.
Village of 219 Ulfire Men ruled by a Neutral 6th-level Fighter.
3113
Village of 203 White Men ruled by a Chaotic 5th-level Fighter.
Citadel of 25 White Men led by "the Crown of the Awake," a Neutral 3rd-level Fighter.
3114
Village of 328 Brown Men ruled by a Lawful 4th-level Fighter.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
3115
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
1 Spawn of Yog-Sothoth.
3116
Circle of Standing Stones.
Citadel of 19 Yellow Men led by a Neutral 10th-level Fighter.
3201
Citadel of 71 Red Men led by a Neutral 7th-level Fighter.
18 Diseased Guardians.
3202
Spawn of Shub-Niggurath (AC 19, MV 120, HD 1, Neutral [unintelligent]): a Ulfire arachnoid with a suckered hide, 1 eyes, and a circular gaping maw. The sight of it drives insane. Immune to cold.
3203
Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 120 [fly] / 240 [swim], HD 5, Chaotic): a Blue arachnoid with a scaled hide, 5 eyes, and a suckered mouth. Its touch turns anyone to slime.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
3204
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
Spawn of Shub-Niggurath (AC 12, MV 180, HD 4, Chaotic): a Dolm arachnoid with a scaled hide, 3 eyes, and a circular gaping maw.
3205
Citadel of 148 Black Men led by a Neutral 7th-level Fighter.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
3206
Citadel of 72 Purple Men led by "the Indulgent He," a Neutral 6th-level Fighter.
6 Mutant Monoclonius (AC 17, MV 60', HD 6, neutral). Scaled Jale hide.
3207
The bodies of countless Orange Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3208
Village of 344 Bone Men ruled by "the Bestower of the Frozen Lightning," a Chaotic 6th-level Fighter.
A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.
3209
4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2610.
Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 60 [fly], HD 6, Neutral [unintelligent]): a Yellow arachnoid with a suckered hide, 1 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.
3210
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Village of 223 Blue Men ruled by a Chaotic 5th-level Fighter.
3211
Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.
4 Unquiet Worms.
3212
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
1 Unquiet Worm.
3213
Village of 289 White Men ruled by a Chaotic 3rd-level Fighter.
Village of 301 Dolm Men ruled by a Neutral 7th-level Fighter.
3214
Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 150 [fly] / 150 [swim], HD 10, Chaotic): a Green annelidoid with a scaled hide, multiple/insectile eyes, and a circular gaping maw. Immune to heat/fire.
Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 120 [fly] / 210 [swim], HD 7, Neutral [unintelligent]): a Purple arboreoid with a suckered hide, multiple/insectile eyes, and a circular gaping maw. Invisible.
3215
Citadel of 26 Black Men led by a Neutral 4th-level Fighter.
Citadel of 52 Jale Men led by "the Preponderancy of the Master," a Chaotic 8th-level Fighter.
3216
Village of 301 Dolm Men ruled by "the Gemstone of Benedictions," a Neutral 4th-level Fighter.
Village of 270 Black Men ruled by a Neutral 5th-level Sorcerer.
3301
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Village of 230 White Men ruled by "the Chieftain of the Moon," a Neutral 5th-level Fighter.
3302
3 Mutant Brontosaurus (AC 16, MV 60', HD 32, neutral). Feathered Bone hide. Circular gaping maw, tentacles instead of legs. Immortal. Will resurrect 1 minute after apparent death.
17 irrational space aliens herd a group of 15 Orange Men into a small metal bunker.
3303
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Castle of 61 Dolm Men led by a Neutral 5th-level Fighter.
3304
13 Space Aliens.
Village of 252 Jale Men ruled by a Neutral 4th-level Sorcerer.