Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2702

Village of 385 Bone Men ruled by "the Pearl of All the Lands," a Neutral 3rd-level Fighter.

Citadel of 101 Yellow Men led by "the Thought of Humility," a Neutral 8th-level Fighter.

2703

Castle of 35 Jale Men led by "the Will of the Elements," a Neutral 2nd-level Fighter.

Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.

2704

Mutant Ceratosaurus (AC 16, MV 150', HD 4, neutral). Scaled Brown hide. Multiple/insectile eyes, suckered mouth, 2-9 heads. Genius Intelligence (18+ Int) and 1-4 psychic powers.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2705

8 Primordial Ones.

Citadel of 100 Bone Men led by "the Constant Duchess," a Neutral 6th-level Fighter.

2706

6 Mutant Triceratops (AC 15, MV 90', HD 17, neutral). Suckered Ulfire hide. Touch causes sickness (lose 1 Con / day until dead). Immune to cold.

Village of 303 Bone Men ruled by "He of Small Petals," a Neutral 7th-level Fighter.

2707

Citadel of 100 Ulfire Men led by a Chaotic 9th-level Fighter.

1 Dolm Worm.

2708

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Citadel of 73 Ulfire Men led by a Chaotic 7th-level Fighter.

2709

Village of 235 Ulfire Men ruled by a Chaotic 6th-level Fighter.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2710

Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 90 [fly] / 120 [swim], HD 6, Chaotic): a Bone and Brown arboreoid with a suckered hide, 3 eyes, and a circular gaping maw. Immune to surprise.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2711

Castle of 28 Mutated Men led by a Neutral 6th-level Fighter.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2712

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Village of 290 Black Men ruled by a Lawful 10th-level Fighter.

2713

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 150 [swim], HD 4, Neutral [unintelligent]): a Black ophidioid with a scaled hide, 6 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.

Village of 296 Dolm Men ruled by "the Overqueen of the Gatherer," a Neutral 5th-level Sorcerer.

2714

25 Diseased Guardians.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2715

Castle of 89 Dolm Men led by "the Swift Beast," a Lawful 9th-level Fighter.

Citadel of 108 Brown Men led by "the Soul of Humility," a Chaotic 4th-level Fighter.

2716

5 Mutant Camarasaurus (AC 15, MV 60', HD 15, neutral). Feathered Black hide. Can split into smaller versions of itself, like Voltron in reverse.

Citadel of 108 Jale Men led by a Chaotic 5th-level Fighter.

2801

Citadel of 122 White Men led by a Lawful 3rd-level Sorcerer.

Village of 351 White Men ruled by "the Brightest Grace," a Lawful 6th-level Fighter.

2802

A young Bone Man child weeps alone. He has no possessions save his clothes, and is hungry.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2803

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Village of 257 Bone Men ruled by a Neutral 6th-level Fighter.

2804

Spawn of Shub-Niggurath (AC 14, MV 120, HD 4, Chaotic): a White icthyoid with a smooth hide, 5 eyes, and multiple mouths. The creature has 2-9 heads.

Spawn of Shub-Niggurath (AC 16, MV 150 [swimming only], HD 3, Chaotic): a Blue crustacean with a suckered hide, 1 eyes, and multiple mouths.

2805

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Village of 300 Black Men ruled by "the Chieftain of the Earth," a Chaotic 10th-level Fighter.

2806

Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 90 [swim], HD 3, Neutral [unintelligent]): a Blue batrachian with a suckered hide, 3 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.

Spawn of Shub-Niggurath (AC 15, MV 180, HD 5, Chaotic): a Brown batrachian with a feathered hide, 2 eyes, and a suckered mouth. The creature has a breath weapon. The creature is extremely cold: 1 die damage per round to all within 20' Invisible.

2807

Spawn of Shub-Niggurath (AC 12, MV 30, HD 2, Chaotic): a Ulfire insectoid with a scaled hide, 5 eyes, and a toothed mouth.

8 Mutant Stegosaurus (AC 16, MV 60', HD 9, neutral). Feathered White hide. Immune to heat/fire.

2808

1 Dolm Ooze.

Citadel of 67 Green Men led by a Neutral 6th-level Fighter.

2809

Village of 252 Bone Men ruled by "Lady of Autumn," a Neutral 8th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 180, HD 2, Chaotic): a Brown hexapod with a suckered hide, 5 eyes, and multiple mouths. Immune to heat/fire.

2810

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Castle of 42 Black Men led by a Neutral 5th-level Sorcerer.

2811

Citadel of 126 Brown Men led by a Neutral 10th-level Fighter.

2 Spawn of Shub-Niggurath (AC 19, MV 120, HD 1, Chaotic): a Brown arachnoid with a scaled hide, multiple/insectile eyes, and a beaked mouth.

2812

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Spawn of Shub-Niggurath (AC 13, MV None, HD 2, Chaotic): a Orange crustacean with a feathered hide, 3 eyes, and a toothed mouth.

2813

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Spawn of Shub-Niggurath (AC 15, MV 120, HD 7, Chaotic): a Dolm, Yellow and Purple annelidoid with a scaled hide, 2 eyes, and a toothed mouth.

2814

Castle of 65 White Men led by "the Sovereign of All the Lands," a Neutral 4th-level Fighter.

Mutant Brachiosaurus (AC 16, MV 60', HD 34, neutral). Suckered Black hide. Genius Intelligence (18+ Int) and 1-4 psychic powers.

2815

Village of 384 Blue Men ruled by a Chaotic 8th-level Sorcerer.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 3, Chaotic): a Dolm octopoid with a feathered hide, 3 eyes, and a circular gaping maw. The creature has a breath weapon. The creature is psionic: (1-8 powers, 1-8 times per day)

2816

Citadel of 122 Black Men led by a Chaotic 8th-level Fighter.

17 irrational space aliens herd a group of 15 Yellow Men into a small metal bunker.

2901

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Village of 161 Orange Men ruled by a Chaotic 5th-level Fighter.

2902

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2903

Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 150 [swim], HD 1, Chaotic): a Purple crustacean with a scaled hide, 2 eyes, and a beaked mouth.

5 individuals of Species 23750.

2904

Castle of 57 Dolm Men led by a Chaotic 3rd-level Fighter.

Castle of 51 Orange Men led by a Neutral 6th-level Fighter.

2905

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Castle of 62 Bone Men led by "the Beauteous Gemstone," a Lawful 6th-level Fighter.

2906

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Village of 306 Bone Men ruled by a Lawful 3rd-level Fighter.

2907

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

1 Cthugah's Flame Creature.

2908

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Citadel of 42 Ulfire Men led by a Neutral 5th-level Sorcerer.

2909

Village of 385 Dolm Men ruled by "the Joy-Giver of the Eyes," a Neutral 3rd-level Fighter.

Village of 301 Red Men ruled by "the Preceptor of Mercy," a Neutral 8th-level Fighter.

2910

Village of 336 Green Men ruled by "the Essence of Peace," a Neutral 3rd-level Fighter.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2911

Strange ritual space made up of crucified Dolm Man, small clay jars of water and dried herbs.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2912

Citadel of 101 Brown Men led by a Chaotic 5th-level Fighter.

Citadel of 119 Yellow Men led by a Lawful 2nd-level Fighter.

2913

Village of 232 Green Men ruled by "the Intellect of the Stars," a Neutral 6th-level Sorcerer.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2914

1 Sabertooth Tiger (intelligent).

Village of 270 Green Men ruled by "the Worm Mind," a Chaotic 2nd-level Fighter.

2915

Monastery of 54 Purple Men led by "the Death of the Mystic God," a Neutral 5th-level Sorcerer.

Burnt out husk of a large Green tyrannosaurus rex.

2916

2 Mutant Triceratops (AC 15, MV 90', HD 13, neutral). Furred Jale hide. Prehensile tongue (swallow attack). Extremely cold (1 die damage per round to all within 20'). Immune to poison.

Spawn of Shub-Niggurath (AC 12, MV 150 [swimming only], HD 1, Chaotic): a Ulfire quadruped with a scaled hide, 5 eyes, and a circular gaping maw.

3001

Village of 205 Brown Men ruled by a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

3002

Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 13, neutral). Feathered Red hide. Surprised only on a 1.

The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3003

Village of 244 Orange Men ruled by "the Essence of Invincibility," a Chaotic 7th-level Sorcerer.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3004

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Village of 290 Black Men ruled by "the Incomparable Superior of the Black," a Chaotic 8th-level Sorcerer.

3005

Spawn of Shub-Niggurath (AC 14, MV 180, HD 3, Chaotic): a White, Blue, Dolm and Jale annelidoid with a scaled hide, 5 eyes, and a circular gaping maw.

Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 180 [swim], HD 6, Neutral [intelligent]): a Yellow amoeboid with a suckered hide, 6 eyes, and a toothed mouth. Invisible.

3006

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

3007

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 210 [fly], HD 1, Chaotic): a Green batrachian with a scaled hide, 1 eyes, and multiple mouths.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3008

2 Mutant Gorgosaurus (AC 16, MV 150', HD 17, neutral). Scaled Orange hide. Touch causes sickness (lose 1 Con / day until dead).

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3009

3-18 red orbs can be seen floating in the distance.

The mutilated bodies of two Ulfire children lay next to the dead body of a Orange Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3010

A group of 6 disease ridden Bone cannibals feast on the remains of some Bone Men.

5 Mutant Velociraptor (AC 14, MV 180', HD 1, neutral). Feathered Purple hide. Can split into smaller versions of itself, like Voltron in reverse. Surprised only on a 1.

3011

Village of 229 Brown Men ruled by a Neutral 5th-level Fighter.

Village of 328 Jale Men ruled by a Lawful 5th-level Sorcerer.

3012

Spawn of Shub-Niggurath (AC 13, MV 150, HD 2, Chaotic): a Orange arachnoid with a suckered hide, no eyes, and no mouth.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3013

2 Mutant Teratosaurus (AC 16, MV 180', HD 7, neutral). Suckered Dolm hide. Tentacles for tongues (can grab prey up to 20' away).

Ancient runes are carved into earth, filled with red clay.

3014

Village of 314 Red Men ruled by a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 180 [swim], HD 5, Chaotic): a Green arachnoid with a smooth hide, 6 eyes, and a suckered mouth.

3015

8 Triceratops.

Spawn of Shub-Niggurath (AC 16, MV 180 [swimming only], HD 1, Chaotic): a Yellow, Jale, Red and White annelidoid with a furred hide, 3 eyes, and multiple mouths. Surprised only on a 1.

3016

Village of 244 White Men ruled by a Neutral 11th-level Fighter.

3 Triceratops.

3101

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Village of 201 Orange Men ruled by a Chaotic 4th-level Fighter.

3102

An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1305.

4 Mummies.

3103

Citadel of 103 White Men led by a Lawful 9th-level Fighter.

7 Spawn of Shub-Niggurath (AC 17, MV 30, HD 4, Chaotic): a Yellow annelidoid with a suckered hide, 1 eyes, and multiple mouths.

3104

Spawn of Shub-Niggurath (AC 16, MV 90, HD 2, Neutral [intelligent]): a Red insectoid with a scaled hide, 5 eyes, and a beaked mouth. Its touch causes paralysis.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3105

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 210 [fly] / 120 [swim], HD 6, Chaotic): a Purple quadruped with a smooth hide, 6 eyes, and multiple mouths.

5 Mutant Ankylosaurus (AC 21, MV 60', HD 5, neutral). Scaled Ulfire hide. Beaked mouth. Posses an additional 3 senses (Surprises on 1-4 on a d6). Invisible.

3106

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Village of 187 Dolm Men ruled by "the Totalitor of Winds," a Lawful 6th-level Fighter.

3107

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Spawn of Shub-Niggurath (AC 19, MV None, HD 2, Chaotic): a Bone arboreoid with a feathered hide, no eyes, and a suckered mouth. Immune to poison.

3108

3 Cthugah's Flame Creatures.

Village of 218 Jale Men ruled by a Neutral 8th-level Fighter.

3109

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Spawn of Shub-Niggurath (AC 15, MV 120, HD 3, Chaotic): a Ulfire, Bone, Yellow and Green insectoid with a smooth hide, 2 eyes, and a toothed mouth. Its touch causes paralysis. Invisible.

3110

Village of 281 Blue Men ruled by a Lawful 7th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3111

4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0404.

1 Ulfire Jelly.

3112

Village of 198 Purple Men ruled by a Neutral 5th-level Fighter.

11 Mutant Iguanadon (AC 16, MV 150', HD 9, neutral). Suckered Green hide. Surprised only on a 1.

3113

Spawn of Shub-Niggurath (AC 13, MV 150, HD 4, Neutral [unintelligent]): a Red ophidioid with a scaled hide, 3 eyes, and no mouth. Invisible.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3114

Village of 316 Purple Men ruled by a Chaotic 8th-level Fighter.

Village of 231 Yellow Men ruled by a Lawful 7th-level Fighter.

3115

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Mutant Paleoscincus (AC 24, MV 30', HD 12, neutral). Suckered Bone hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Immune to heat/fire.

3116

Castle of 60 Bone Men led by a Neutral 2nd-level Fighter.

Circle of Standing Stones.

3201

Mutant Teratosaurus (AC 16, MV 180', HD 13, neutral). Scaled Ulfire hide. Suckered mouth, tentacles instead of legs. Breath weapon. Invisible.

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 180 [fly] / 210 [swim], HD 5, Chaotic): a Ulfire arboreoid with a feathered hide, 4 eyes, and a toothed mouth.

3202

Castle of 39 Red Men led by a Chaotic 7th-level Fighter.

10 Velociraptors.

3203

Village of 156 Dolm Men ruled by a Chaotic 4th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 150, HD 3, Chaotic): a Blue, White, Dolm and Red amoeboid with a smooth hide, 5 eyes, and no mouth.

3204

Village of 319 Bone Men ruled by "the Illumination of Invincibility," a Neutral 6th-level Fighter.

1 Deep One.

3205

Castle of 17 Dolm Men led by a Neutral 10th-level Fighter.

Village of 240 White Men ruled by "the Queen of the Air, the Earth, and the Seas," a Neutral 8th-level Fighter.

3206

Village of 234 Black Men ruled by "the Commander of Many Colours," a Lawful 9th-level Fighter.

9 Space Aliens.

3207

5 Mutant Camarasaurus (AC 15, MV 60', HD 15, neutral). Feathered Brown hide. Can split into smaller versions of itself, like Voltron in reverse.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3208

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2 Cthugah's Flame Creatures.

3209

Two Red men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3210

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

10 Mummies.

3211

Village of 285 Orange Men ruled by a Lawful 7th-level Fighter.

3212

3 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 10, neutral). Furred Purple hide. Circular gaping maw. Shoots eggs from its butt. Immune to cold.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3213

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Citadel of 24 Orange Men led by "the Implacable Master," a Chaotic 4th-level Sorcerer.

3214

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Castle of 63 Orange Men led by a Chaotic 6th-level Fighter.

3215

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

The bodies of countless Purple Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3216

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Village of 308 Jale Men ruled by a Chaotic 6th-level Sorcerer.

3301

Castle of 55 Brown Men led by a Lawful 12th-level Fighter.

Citadel of 39 Green Men led by "the Empress of the Awake," a Chaotic 2nd-level Fighter.

3302

1 Dolm Pudding.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3303

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Castle of 40 White Men led by "the Pool of Glory," a Lawful 10th-level Fighter.

3304

Monastery of 58 Green Men led by "the Predominant Adept," a Neutral 9th-level Sorcerer.

4 Ulfire Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1411.