Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Citadel of 131 Orange Men led by a Neutral 5th-level Fighter.

2702

Spawn of Shub-Niggurath (AC 16, MV 90, HD 7, Chaotic): a White insectoid with a smooth hide, 5 eyes, and a suckered mouth.

1 Spawn of Yog-Sothoth.

2703

17 irrational space aliens herd a group of 15 Yellow Men into a small metal bunker.

Spawn of Shub-Niggurath (AC 17, MV 120, HD 5, Neutral [unintelligent]): a Orange octopoid with a suckered hide, 5 eyes, and a beaked mouth.

2704

7 Mutant Monoclonius (AC 17, MV 60', HD 6, neutral). Suckered Jale hide. Shoots eggs from its butt. Surprised only on a 1.

Citadel of 62 Yellow Men led by "the One of Radiance," a Chaotic 7th-level Fighter.

2705

1 individual of Species 23750.

Village of 249 Red Men ruled by a Neutral 4th-level Fighter.

2706

Citadel of 120 Purple Men who are currently leaderless.

Circle of Standing Stones.

2707

Castle of 93 Green Men led by a Lawful 3rd-level Sorcerer.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2708

A young Blue Man child weeps alone. He has no possessions save his clothes, and is hungry.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2709

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

12 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 6, neutral). Scaled Orange hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').

2710

Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.

Castle of 79 Brown Men led by a Neutral 7th-level Fighter.

2711

1 Mummy Brain.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2712

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

8 Mummies.

2713

Village of 215 Blue Men ruled by a Neutral 6th-level Fighter.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2714

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

1 Dolm Ooze.

2715

1 Unquiet Worm.

7 Triceratops.

2716

Citadel of 126 White Men led by a Neutral 4th-level Sorcerer.

Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 120 [fly] / 120 [swim], HD 5, Chaotic): a Dolm quadruped with a furred hide, multiple/insectile eyes, and no mouth. Its touch causes sickness (lose 1 Con / day until dead). Invisible.

2801

Village of 338 Green Men ruled by "the Dominion of Autumn," a Lawful 5th-level Fighter.

Castle of 65 Jale Men led by a Chaotic 4th-level Sorcerer.

2802

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 3, neutral). Feathered Red hide. Pillow-like consistency, immune to bludgeoning attacks. Harmed only by fire.

2803

The bodies of countless Brown Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2804

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Village of 391 Purple Men ruled by a Chaotic 3rd-level Fighter.

2805

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2806

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 21, neutral). Furred White hide. Suckered mouth, tentacles instead of legs. Poisoned tail spikes has the effect of green lotus powder.

Citadel of 60 Bone Men led by a Chaotic 5th-level Sorcerer.

2807

Spawn of Shub-Niggurath (AC 16, MV 60 [land] / 150 [swim], HD 7, Neutral [unintelligent]): a White icthyoid with a suckered hide, 3 eyes, and multiple mouths.

Spawn of Shub-Niggurath (AC 16, MV 30 [land] / 90 [swim], HD 3, Chaotic): a Bone arboreoid with a suckered hide, no eyes, and a circular gaping maw.

2808

3 Unquiet Worms.

Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 1, Chaotic): a White quadruped with a furred hide, 2 eyes, and a suckered mouth.

2809

Castle of 53 Jale Men led by a Neutral 7th-level Sorcerer.

3-18 red orbs can be seen floating in the distance.

2810

Village of 271 Black Men ruled by "the Beast of All Graces," a Neutral 5th-level Fighter.

Citadel of 64 White Men led by "the Power of the Earth," a Neutral 5th-level Fighter.

2811

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Village of 261 Dolm Men ruled by a Chaotic 2nd-level Sorcerer.

2812

Village of 358 Yellow Men ruled by "the Eater of Mercy," a Neutral 6th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2813

Village of 239 Ulfire Men ruled by a Chaotic 6th-level Fighter.

Village of 179 Black Men ruled by "the Crown of the Air, the Earth, and the Seas," a Neutral 10th-level Fighter.

2814

Mutant Paleoscincus (AC 24, MV 30', HD 9, neutral). Scaled Purple hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Immune to normal weapons.

4 Red Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1504.

2815

Hidden underground lair of 43 White zealots led by a Lawful 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 15, MV None, HD 1, Chaotic): a Ulfire anthropoid with a suckered hide, 5 eyes, and a suckered mouth.

2816

2 B'yakhees.

Village of 250 Dolm Men ruled by a Neutral 4th-level Fighter.

2901

Spawn of Shub-Niggurath (AC 19, MV None, HD 2, Chaotic): a Dolm ooze/slime with a suckered hide, 1 eyes, and a beaked mouth.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2902

Village of 195 Ulfire Men ruled by a Neutral 4th-level Fighter.

Village of 323 Jale Men ruled by "the Essence of All the Seas," a Neutral 5th-level Fighter.

2903

Burnt out husk of a large Purple tyrannosaurus rex.

Village of 300 Blue Men ruled by "the Empress of the Earth," a Chaotic 5th-level Sorcerer.

2904

Village of 303 Black Men ruled by "the Lover of All the Seas," a Neutral 15th-level Fighter.

Village of 306 Purple Men who are currently leaderless.

2905

Castle of 61 Yellow Men led by a Neutral 9th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 210, HD 2, Chaotic): a Blue and Green ophidioid with a furred hide, 5 eyes, and a beaked mouth. The creature shoots spikes (1 die damage).

2906

14 Space Aliens.

Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 15, neutral). Smooth Blue hide. Touch turns anyone to slime.

2907

3 Spawn of Shub-Niggurath (AC 16, MV 240 [swimming only], HD 7, Neutral [intelligent]): a Black avioid with a furred hide, 5 eyes, and a beaked mouth. Immune to cold.

Village of 268 Dolm Men ruled by a Neutral 6th-level Fighter.

2908

Village of 319 Yellow Men ruled by a Neutral 5th-level Fighter.

Village of 180 Purple Men ruled by a Chaotic 4th-level Sorcerer.

2909

1 Shoggoth.

Village of 214 Brown Men ruled by a Neutral 9th-level Fighter.

2910

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 10, neutral). Smooth Ulfire hide. Circular gaping maw. Immune to normal weapons.

2911

Spawn of Shub-Niggurath (AC 15, MV 90, HD 6, Chaotic): a Purple icthyoid with a smooth hide, no eyes, and no mouth.

Ancient runes are carved into earth, filled with red clay.

2912

Spawn of Shub-Niggurath (AC 13, MV 150 [swimming only], HD 6, Chaotic): a Green ophidioid with a scaled hide, 4 eyes, and multiple mouths. Immune to poison.

Spawn of Shub-Niggurath (AC 17, MV 180, HD 1, Chaotic): a Ulfire octopoid with a suckered hide, 6 eyes, and a beaked mouth.

2913

Castle of 65 Orange Men led by "the Overking of Peace," a Neutral 7th-level Sorcerer.

Castle of 39 Yellow Men led by a Chaotic 3rd-level Fighter.

2914

Castle of 21 Black Men led by "the Omniscient Apotheosis," a Neutral 1st-level Fighter.

The mutilated bodies of two Ulfire children lay next to the dead body of a Orange Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2915

Village of 207 Dolm Men ruled by a Neutral 2nd-level Sorcerer.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2916

1 Dolm Ooze.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3001

Citadel of 131 Jale Men led by a Neutral 4th-level Fighter.

59 Space Aliens.

3002

6 Velociraptors.

Village of 216 White Men ruled by "the Lord of War," a Chaotic 5th-level Fighter.

3003

3 Stegosauruses.

Village of 193 Bone Men ruled by a Lawful 6th-level Fighter.

3004

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3005

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3006

9 of the Great Race.

1 Mummy Brain.

3007

11 Mummies.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

3008

Citadel of 41 Purple Men led by a Neutral 4th-level Sorcerer.

Citadel of 60 Ulfire Men led by a Neutral 3rd-level Fighter.

3009

2 B'yakhees.

Spawn of Shub-Niggurath (AC 13, MV 90, HD 9, Chaotic): a Bone octopoid with a smooth hide, 4 eyes, and a suckered mouth.

3010

1 B'yakhee.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3011

4 Mutant Brontosaurus (AC 16, MV 60', HD 31, neutral). Feathered White hide. Psionic: (1-8 powers, 1-8 times per day). Immune to poison. Immune to normal weapons.

Village of 297 Ulfire Men ruled by a Chaotic 4th-level Sorcerer.

3012

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3013

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3014

Spawn of Shub-Niggurath (AC 12, MV 150, HD 1, Chaotic): a White, Purple and Jale ophidioid with a smooth hide, 5 eyes, and multiple mouths.

Citadel of 67 Red Men led by a Neutral 4th-level Fighter.

3015

Village of 225 White Men ruled by a Lawful 7th-level Fighter.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3016

Village of 413 Ulfire Men ruled by a Lawful 8th-level Fighter.

Village of 336 Purple Men ruled by "the Dominance upon the Majestic Throne," a Chaotic 5th-level Fighter.

3101

Village of 182 Brown Men ruled by a Neutral 5th-level Fighter.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3102

Citadel of 71 Red Men led by "the Shimmering Pearl," a Neutral 5th-level Fighter.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3103

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Citadel of 69 Jale Men led by "the Chieftain of the Bringer," a Lawful 5th-level Fighter.

3104

3 Spawn of Shub-Niggurath (AC 15, MV 90 [swimming only], HD 7, Chaotic): a Red crustacean with a smooth hide, 2 eyes, and no mouth. Harmed only by fire.

1 Sabertooth Tiger (intelligent).

3105

Spawn of Shub-Niggurath (AC 13, MV 180 [swimming only], HD 3, Chaotic): a Ulfire plant with a suckered hide, 1 eyes, and a toothed mouth. The creature is psionic: (1-8 powers, 1-8 times per day) Immune to heat/fire. Regenerate 1 HD every 1-3 rounds.

Two Black men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3106

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Village of 196 Blue Men ruled by "the Superior Apotheosis," a Lawful 11th-level Fighter.

3107

6 Mi-Go.

8 Stegosauruses.

3108

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2 Shoggoths.

3109

1 of the Great Race.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3110

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2 Mutant Paleoscincus (AC 24, MV 30', HD 12, neutral). Scaled Brown hide. Can shoot tail spikes up to 60'. Immune to poison.

3111

Spawn of Shub-Niggurath (AC 13, MV 150, HD 5, Chaotic): a Jale and White amoeboid with a feathered hide, no eyes, and a circular gaping maw. Immune to poison. Regenerate 1 HD every 1-3 rounds.

Village of 267 Blue Men ruled by a Lawful 1st-level Fighter.

3112

An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1205.

Castle of 46 Jale Men led by a Lawful 7th-level Sorcerer.

3113

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3114

Castle of 74 White Men led by a Neutral 2nd-level Fighter.

Village of 362 Black Men ruled by a Chaotic 6th-level Sorcerer.

3115

3 Cthugah's Flame Creatures.

Village of 317 Jale Men ruled by "the Overking of Humility," a Lawful 4th-level Fighter.

3116

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Village of 226 Red Men ruled by a Neutral 5th-level Fighter.

3201

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Castle of 70 Orange Men led by a Neutral 6th-level Fighter.

3202

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Monastery of 51 Green Men led by a Chaotic 2nd-level Sorcerer.

3203

Village of 270 Green Men ruled by a Chaotic 10th-level Fighter.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3204

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

9 Mi-Go.

3205

Castle of 86 Blue Men led by a Neutral 4th-level Fighter.

1 Deep One.

3206

A group of 6 disease ridden Dolm cannibals feast on the remains of some Bone Men.

Village of 216 Dolm Men ruled by a Chaotic 4th-level Fighter.

3207

Spawn of Shub-Niggurath (AC 15, MV 120, HD 3, Neutral [unintelligent]): a Orange arachnoid with a smooth hide, 5 eyes, and a beaked mouth. Harmed only by fire.

Citadel of 41 Dolm Men led by "the Gentle Voice," a Neutral 4th-level Fighter.

3208

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3209

The bodies of countless Ulfire Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Castle of 48 Purple Men led by a Neutral 3rd-level Sorcerer.

3210

1 Dolm Pudding.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3211

Village of 326 Jale Men ruled by a Chaotic 10th-level Fighter.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3212

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Village of 229 Ulfire Men ruled by "the Attendant of All Graces," a Neutral 5th-level Sorcerer.

3213

Village of 220 Bone Men ruled by "the Duchess of All Truths," a Neutral 7th-level Fighter.

A young Yellow Man child weeps alone. He has no possessions save his clothes, and is hungry.

3214

Citadel of 138 Jale Men led by a Neutral 9th-level Sorcerer.

3-18 red orbs can be seen floating in the distance.

3215

Hidden underground lair of 43 Brown zealots led by a Lawful 5th-level Sorcerer.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3216

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

1 Dolm Ooze.

3301

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Spawn of Shub-Niggurath (AC 13, MV 210 [swimming only], HD 2, Chaotic): a Red icthyoid with a furred hide, 1 eyes, and a toothed mouth. Immune to cold. Immune to normal weapons.

3302

Citadel of 149 Orange Men led by a Neutral 8th-level Fighter.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3303

Village of 243 Jale Men ruled by "the Glory of the Humble God," a Neutral 6th-level Fighter.

4 Mutant Velociraptor (AC 14, MV 180', HD 1, neutral). Scaled Red hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).

3304

Two Yellow men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.