This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Village of 205 Red Men ruled by a Neutral 7th-level Fighter.
6 Primordial Ones.
2702
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Citadel of 31 Green Men led by a Lawful 9th-level Fighter.
2703
Village of 196 Green Men ruled by a Neutral 10th-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 60, HD 7, Neutral [unintelligent]): a Yellow, Ulfire and Red plant with a suckered hide, 4 eyes, and multiple mouths. Immune to normal weapons.
2704
Mutant Allosaurus (AC 16, MV 150', HD 12, neutral). Smooth Orange hide. Laser Eyes
Citadel of 107 Bone Men led by a Neutral 4th-level Fighter.
2705
1 Dolm Ooze.
6 of the Great Race.
2706
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Village of 272 Jale Men ruled by "the Rain of All the Seas," a Chaotic 8th-level Sorcerer.
2707
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
Spawn of Shub-Niggurath (AC 16, MV 150, HD 8, Chaotic): a White hexapod with a suckered hide, 3 eyes, and a suckered mouth.
2708
Spawn of Shub-Niggurath (AC 20, MV 150, HD 4, Neutral [intelligent]): a Orange crustacean with a feathered hide, multiple/insectile eyes, and multiple mouths. Immune to normal weapons.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2709
Citadel of 65 Bone Men led by "the Iridescent Empress," a Neutral 7th-level Fighter.
Village of 210 Jale Men ruled by "the Totalitor of Dreamers," a Neutral 8th-level Fighter.
2710
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
2711
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
12 Mummies.
2712
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Village of 202 Ulfire Men ruled by a Neutral 6th-level Fighter.
2713
Mutant Megalosaurus (AC 16, MV 120', HD 12, neutral). Suckered Brown hide. Eyes glow brightly (Gaze causes confusion). Surprised only on a 1.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2714
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Castle of 22 Black Men led by a Chaotic 8th-level Fighter.
2715
Citadel of 116 Black Men led by a Lawful 8th-level Sorcerer.
Village of 268 Bone Men ruled by a Lawful 4th-level Sorcerer.
2716
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
1 Cthugah's Flame Creature.
2801
Castle of 50 Dolm Men led by a Neutral 5th-level Fighter.
Village of 295 Orange Men ruled by a Lawful 9th-level Fighter.
2802
Spawn of Shub-Niggurath (AC 20, MV 210, HD 5, Chaotic): a White plant with a suckered hide, 2 eyes, and a circular gaping maw. Its gaze causes confusion Immune to poison.
2 Mutant Plesiosaurus (AC 14, MV 150', HD 22, neutral). Feathered Ulfire hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').
2803
Village of 298 Jale Men ruled by a Chaotic 2nd-level Fighter.
Village of 253 White Men ruled by "the Overlady of the Earth," a Neutral 6th-level Fighter.
2804
Castle of 37 Black Men led by a Neutral 6th-level Fighter.
8 Triceratops.
2805
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2806
Citadel of 28 Jale Men led by "the Wielder of the Frozen Lightning," a Chaotic 5th-level Fighter.
Village of 298 Orange Men ruled by "the Ravishment of the Awake," a Chaotic 7th-level Fighter.
2807
Spawn of Shub-Niggurath (AC 14, MV 210, HD 4, Chaotic): a Ulfire quadruped with a furred hide, 4 eyes, and a beaked mouth. The creature has a breath weapon. Immune to cold. Immune to surprise.
Spawn of Shub-Niggurath (AC 12, MV 120, HD 4, Chaotic): a Brown ooze/slime with a scaled hide, multiple/insectile eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.
2808
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 150 [swim], HD 3, Neutral [unintelligent]): a Yellow and Blue octopoid with a scaled hide, 3 eyes, and a toothed mouth. Harmed only by fire.
2809
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2810
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2811
Spawn of Shub-Niggurath (AC 16, MV 210 [land] / 60 [fly], HD 10, Chaotic): a Ulfire amoeboid with a scaled hide, 2 eyes, and a toothed mouth. The creature shoots spikes (1 die damage). The sight of it makes opponents flee in fear. Immune to heat/fire.
Village of 199 Orange Men ruled by a Chaotic 6th-level Fighter.
2812
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
2813
6 Mummies.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2814
Castle of 66 Bone Men led by "the Enthroned of Small Petals," a Neutral 7th-level Fighter.
2 Cthugah's Flame Creatures.
2815
Citadel of 31 Orange Men led by a Neutral 5th-level Fighter.
Castle of 41 Blue Men led by a Neutral 8th-level Fighter.
2816
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
1 Ulfire Jelly.
2901
Burnt out husk of a large Ulfire tyrannosaurus rex.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
2902
Two Orange men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
The mutilated bodies of two Ulfire children lay next to the dead body of a Dolm Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
2903
3 Mutant Brontosaurus (AC 16, MV 60', HD 29, neutral). Scaled Ulfire hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.
Monastery of 55 Purple Men led by a Neutral 6th-level Sorcerer.
2904
9 Stegosauruses.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2905
Spawn of Shub-Niggurath (AC 14, MV 150, HD 1, Neutral [intelligent]): a Dolm hexapod with a suckered hide, multiple/insectile eyes, and a beaked mouth.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2906
Strange ritual space made up of crucified Dolm Man, small clay jars of water and dried herbs.
5 of the Great Race.
2907
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Citadel of 43 Jale Men led by a Chaotic 6th-level Fighter.
2908
Castle of 78 White Men led by "the Presence of All Excellences," a Lawful 6th-level Fighter.
Ancient runes are carved into earth, filled with red clay.
2909
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
1 Cthugah's Flame Creature.
2910
Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 210 [fly] / 60 [swim], HD 6, Neutral [unintelligent]): a Jale arboreoid with a suckered hide, 6 eyes, and a suckered mouth.
Village of 359 White Men ruled by "the Baron of Peace," a Chaotic 9th-level Fighter.
2911
A young Jale Man child weeps alone. He has no possessions save his clothes, and is hungry.
4 Mutant Paleoscincus (AC 24, MV 30', HD 13, neutral). Furred Green hide. Pillow-like consistency, immune to bludgeoning attacks.
2912
Village of 336 Brown Men ruled by "the Dominator of Wisdom," a Chaotic 8th-level Sorcerer.
Village of 308 Bone Men ruled by "the Power of the Master," a Chaotic 5th-level Fighter.
2913
20 Diseased Guardians.
1 Sabertooth Tiger (intelligent).
2914
Citadel of 102 Black Men led by a Lawful 9th-level Fighter.
Castle of 91 Dolm Men led by "the Day's Autocrator," a Lawful 6th-level Sorcerer.
2915
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Village of 258 Green Men ruled by a Lawful 3rd-level Sorcerer.
2916
A group of 6 disease ridden Red cannibals feast on the remains of some Bone Men.
Citadel of 63 Purple Men led by "the Duchess by Whom All See," a Lawful 11th-level Fighter.
3001
3 Mutant Camarasaurus (AC 15, MV 60', HD 9, neutral). Suckered Red hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Immune to surprise.
Spawn of Shub-Niggurath (AC 14, MV 90, HD 7, Chaotic): a White avioid with a suckered hide, 5 eyes, and a suckered mouth. Its touch causes sickness (lose 1 Con / day until dead).
3002
Citadel of 97 White Men led by "the Overking of the Awake," a Lawful 7th-level Sorcerer.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3003
Village of 200 Dolm Men ruled by "the Sun of the Gatherer," a Neutral 5th-level Fighter.
1 Deep One.
3004
Village of 369 Bone Men ruled by "the Silent Baroness," a Neutral 9th-level Fighter.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
3005
Spawn of Shub-Niggurath (AC 16, MV 120, HD 1, Chaotic): a Jale ooze/slime with a feathered hide, 1 eyes, and multiple mouths. Immune to heat/fire.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
3006
Village of 254 Bone Men ruled by "the Wielder of the Eyes," a Chaotic 6th-level Sorcerer.
Castle of 30 Ulfire Men led by "the Gibbering Listener," a Lawful 6th-level Sorcerer.
3007
The bodies of countless White Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 30 [fly], HD 7, Chaotic): a Yellow octopoid with a suckered hide, 4 eyes, and no mouth.
3008
3-18 red orbs can be seen floating in the distance.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
3009
Spawn of Shub-Niggurath (AC 13, MV 90, HD 3, Neutral [intelligent]): a Brown ooze/slime with a scaled hide, no eyes, and a circular gaping maw. Immune to normal weapons.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
3010
Spawn of Shub-Niggurath (AC 19, MV 90 [swimming only], HD 7, Chaotic): a Jale crustacean with a smooth hide, 6 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.
Spawn of Shub-Niggurath (AC 20, MV 150 [land] / 150 [fly], HD 2, Chaotic): a Dolm arachnoid with a smooth hide, 4 eyes, and a beaked mouth. Surprised only on a 1.
3011
Circle of Standing Stones.
1 Mummy Brain.
3012
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [swim], HD 1, Chaotic): a Ulfire octopoid with a smooth hide, multiple/insectile eyes, and a suckered mouth. The creature is psionic: (1-8 powers, 1-8 times per day) Invisible.
3 B'yakhees.
3013
Village of 315 White Men ruled by "the Terror of Summer," a Neutral 7th-level Sorcerer.
Castle of 46 Green Men led by "the Autocrat by Whom All See," a Neutral 6th-level Fighter.
3014
4 Mutant Monoclonius (AC 17, MV 60', HD 6, neutral). Scaled Orange hide. Extremely hot (1 die damage per round to all within 20').
Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.
3015
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Village of 263 Bone Men ruled by "the Perfection of Winter," a Lawful 6th-level Fighter.
3016
Village of 397 Blue Men ruled by "the Princess of the Beneficent Sceptre," a Neutral 6th-level Fighter.
Citadel of 74 White Men led by a Neutral 5th-level Fighter.
3101
Citadel of 85 Black Men led by "She of Winds," a Neutral 5th-level Sorcerer.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
3102
Village of 285 Ulfire Men ruled by a Lawful 10th-level Fighter.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
3103
Castle of 38 White Men led by "the Heart of Invincibility," a Neutral 3rd-level Fighter.
Village of 250 Yellow Men ruled by a Neutral 8th-level Sorcerer.
3104
Village of 257 Yellow Men ruled by a Chaotic 4th-level Sorcerer.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
3105
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Citadel of 84 White Men led by a Chaotic 3rd-level Fighter.
3106
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 180 [fly], HD 2, Chaotic): a Green and Red insectoid with a suckered hide, 1 eyes, and a toothed mouth.
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 240 [fly] / 60 [swim], HD 6, Neutral [unintelligent]): a Purple and Ulfire octopoid with a smooth hide, 2 eyes, and multiple mouths. Surprised only on a 1.
3107
1 Dolm Pudding.
Village of 251 Ulfire Men ruled by "the Meek Attendant," a Chaotic 7th-level Sorcerer.
3108
Village of 185 Yellow Men ruled by "the Light of Dreamers," a Chaotic 6th-level Fighter.
An abandoned space alien outpost is now home to a group of 23 Bone bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0111.
3109
Citadel of 138 Ulfire Men led by a Neutral 5th-level Fighter.
4 White Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1909.
3110
Village of 253 Dolm Men ruled by a Chaotic 8th-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV 150, HD 1, Chaotic): a Purple, Blue and Red crustacean with a furred hide, 5 eyes, and multiple mouths. Immune to heat/fire. Immune to normal weapons.
3111
7 Mummies.
Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 30 [swim], HD 2, Chaotic): a Black fungoid with a scaled hide, no eyes, and multiple mouths. Harmed only by fire.
3112
Citadel of 79 Black Men led by a Lawful 6th-level Fighter.
Village of 160 Yellow Men ruled by a Lawful 6th-level Fighter.
3113
Village of 148 Dolm Men ruled by "the Advocate of Benedictions," a Neutral 6th-level Fighter.
Village of 178 White Men ruled by "the Diadem of Invincibility," a Lawful 7th-level Fighter.
3114
17 irrational space aliens herd a group of 15 Blue Men into a small metal bunker.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
3115
Village of 295 Purple Men ruled by "the Eloquent Pool," a Chaotic 5th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 90, HD 3, Chaotic): a Purple icthyoid with a suckered hide, 4 eyes, and multiple mouths.
3116
Village of 295 Black Men ruled by a Neutral 3rd-level Fighter.
6 Mutant Trachodon (AC 16, MV 120', HD 13, neutral). Feathered Jale hide. Laser Eyes Regenerate 1 HD every 1-3 rounds.
3201
Spawn of Shub-Niggurath (AC 16, MV 120, HD 9, Chaotic): a Brown icthyoid with a suckered hide, 4 eyes, and a toothed mouth. Immune to heat/fire.
Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 120 [fly], HD 2, Chaotic): a Orange plant with a smooth hide, 2 eyes, and a toothed mouth. The creature shoots spikes (1 die damage). Invisible.
3202
Village of 386 Green Men ruled by a Lawful 3rd-level Fighter.
2 Cthugah's Flame Creatures.
3203
1 Mummy Brain.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3204
Spawn of Shub-Niggurath (AC 12, MV 90, HD 1, Chaotic): a Jale hexapod with a suckered hide, 5 eyes, and a circular gaping maw. Harmed only by fire. Regenerate 1 HD every 1-3 rounds.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3205
Citadel of 61 Ulfire Men led by "the Bestower of the Constant God," a Lawful 3rd-level Sorcerer.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
3206
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
1 individual of Species 23750.
3207
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
3208
6 individuals of Species 23750.
3209
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
24 Diseased Guardians.
3210
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
4 Mi-Go.
3211
2 of the Great Race.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
3212
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [fly], HD 5, Chaotic): a Bone anthropoid with a feathered hide, 4 eyes, and a beaked mouth.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
3213
Village of 194 Ulfire Men ruled by a Lawful 9th-level Fighter.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
3214
Spawn of Shub-Niggurath (AC 14, MV 30, HD 1, Chaotic): a Bone avioid with a suckered hide, multiple/insectile eyes, and no mouth. The sight of it drives insane. The sight of it makes opponents flee in fear. Harmed only by fire.
Citadel of 58 Black Men led by a Neutral 8th-level Fighter.
3215
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
3216
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Village of 197 Orange Men ruled by a Chaotic 6th-level Fighter.
3301
Two Jale men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Spawn of Shub-Niggurath (AC 13, MV 150 [swimming only], HD 1, Chaotic): a Red and Ulfire batrachian with a suckered hide, 6 eyes, and a beaked mouth.
3302
Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 30 [fly] / 150 [swim], HD 3, Chaotic): a Bone ophidioid with a smooth hide, multiple/insectile eyes, and no mouth. Immune to normal weapons.
5 Triceratops.
3303
2 individuals of Species 23750.
1 Tyrannosaurus Rex.
3304
Village of 286 Brown Men ruled by a Lawful 4th-level Fighter.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.