Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2702

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Village of 246 Purple Men ruled by a Neutral 10th-level Fighter.

2703

Two Blue men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2704

6 Triceratops.

3-18 red orbs can be seen floating in the distance.

2705

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2706

2 Mutant Allosaurus (AC 16, MV 150', HD 11, neutral). Smooth Yellow hide. Poisonous.

Village of 251 Purple Men ruled by a Chaotic 6th-level Fighter.

2707

3 Mutant Velociraptor (AC 14, MV 180', HD 3, neutral). Feathered Jale hide. Shoots eggs from its butt. Immune to cold. Invisible.

Village of 239 Yellow Men ruled by "the Autocrat of Spring," a Neutral 9th-level Fighter.

2708

Citadel of 104 Orange Men led by a Chaotic 6th-level Fighter.

Castle of 19 Green Men led by a Neutral 3rd-level Fighter.

2709

1 Ulfire Jelly.

6 of the Great Race.

2710

1 Deep One.

Village of 328 Red Men ruled by a Lawful 2nd-level Fighter.

2711

5 Stegosauruses.

Citadel of 53 Yellow Men led by a Neutral 6th-level Fighter.

2712

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2713

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2714

Ancient runes are carved into earth, filled with red clay.

Village of 312 Jale Men ruled by a Chaotic 11th-level Fighter.

2715

Village of 185 White Men ruled by "the Overlady of Stones," a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 90 [swim], HD 2, Neutral [unintelligent]): a Green quadruped with a suckered hide, 1 eyes, and multiple mouths. Invisible.

2716

Village of 252 Bone Men ruled by a Chaotic 12th-level Fighter.

Village of 345 Brown Men ruled by a Lawful 8th-level Fighter.

2801

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2802

Spawn of Shub-Niggurath (AC 12, MV 210, HD 3, Neutral [intelligent]): a Dolm icthyoid with a smooth hide, 1 eyes, and a suckered mouth.

5 Mutant Triceratops (AC 15, MV 90', HD 18, neutral). Suckered Yellow hide. Shoots eggs from its butt. Regenerate 1 HD every 1-3 rounds.

2803

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2804

Citadel of 97 Blue Men led by a Neutral 3rd-level Fighter.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2805

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Village of 182 Bone Men ruled by a Neutral 7th-level Fighter.

2806

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2807

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2808

7 Mutant Monoclonius (AC 17, MV 60', HD 9, neutral). Feathered Black hide. Tentacles for tongues (can grab prey up to 20' away). Immune to poison.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2809

Citadel of 21 Red Men led by a Neutral 5th-level Fighter.

17 irrational space aliens herd a group of 15 Blue Men into a small metal bunker.

2810

2 Unquiet Worms.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2811

2 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 14, neutral). Suckered Green hide. Regenerate 1 HD every 1-3 rounds.

1 B'yakhee.

2812

Citadel of 31 Blue Men led by a Lawful 7th-level Fighter.

3 Cthugah's Flame Creatures.

2813

A group of 6 disease ridden Yellow cannibals feast on the remains of some Bone Men.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2814

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2815

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

5 individuals of Species 23750.

2816

Castle of 7 Yellow Men led by "the Autocrat of the Master," a Neutral 8th-level Sorcerer.

A young Red Man child weeps alone. He has no possessions save his clothes, and is hungry.

2901

Village of 299 Dolm Men ruled by a Neutral 5th-level Fighter.

Castle of 28 Black Men led by "the Glorious Preceptor," a Chaotic 4th-level Sorcerer.

2902

Village of 271 Yellow Men ruled by "She of Stones," a Lawful 4th-level Sorcerer.

Spawn of Shub-Niggurath (AC 19, MV 90, HD 1, Neutral [intelligent]): a Red ophidioid with a scaled hide, 1 eyes, and multiple mouths.

2903

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Castle of 55 Ulfire Men led by a Lawful 5th-level Fighter.

2904

Village of 320 Yellow Men ruled by "the Spring of Invincibility," a Chaotic 6th-level Fighter.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2905

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

4 Yellow Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0315.

2906

1 Mummy Brain.

Spawn of Shub-Niggurath (AC 13, MV None, HD 2, Chaotic): a Green crustacean with a feathered hide, 4 eyes, and a beaked mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Its touch causes paralysis.

2907

Citadel of 97 White Men led by a Chaotic 6th-level Fighter.

Citadel of 30 Bone Men led by "the Mystic Fullness," a Neutral 4th-level Fighter.

2908

Monastery of 59 Yellow Men led by a Neutral 10th-level Sorcerer.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 5, Chaotic): a Red crustacean with a feathered hide, no eyes, and a toothed mouth.

2909

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Spawn of Shub-Niggurath (AC 13, MV 210, HD 8, Chaotic): a Bone quadruped with a feathered hide, 4 eyes, and multiple mouths. Surprised only on a 1.

2910

1 Sabertooth Tiger (intelligent).

Spawn of Shub-Niggurath (AC 15, MV None, HD 5, Chaotic): a Red and Bone quadruped with a suckered hide, multiple/insectile eyes, and no mouth.

2911

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2912

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Strange ritual space made up of crucified Yellow Man, small clay jars of water and dried herbs.

2913

Burnt out husk of a large Jale tyrannosaurus rex.

83 Space Aliens.

2914

Citadel of 35 Blue Men led by "the Arbiter of All," a Neutral 3rd-level Fighter.

Hidden underground lair of 43 Blue zealots led by a Lawful 5th-level Sorcerer.

2915

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2916

Circle of Standing Stones.

Spawn of Shub-Niggurath (AC 12, MV 60 [swimming only], HD 4, Chaotic): a Brown amoeboid with a furred hide, 5 eyes, and a beaked mouth.

3001

Castle of 72 Bone Men led by a Chaotic 8th-level Fighter.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3002

Village of 275 Jale Men ruled by "the Preceptor of Dreamers," a Lawful 5th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 150 [swimming only], HD 1, Chaotic): a Black crustacean with a smooth hide, 2 eyes, and a suckered mouth.

3003

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3004

An abandoned space alien outpost is now home to a group of 23 Dolm bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0304.

2 Cthugah's Flame Creatures.

3005

Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 30 [swim], HD 3, Neutral [unintelligent]): a White octopoid with a scaled hide, multiple/insectile eyes, and multiple mouths.

3 Unquiet Worms.

3006

Castle of 51 Mutated Men led by a Lawful 10th-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3007

Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 60 [fly] / 150 [swim], HD 3, Neutral [intelligent]): a Yellow ooze/slime with a furred hide, 5 eyes, and multiple mouths.

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 12, neutral). Suckered Orange hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.

3008

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 240 [fly] / 210 [swim], HD 7, Chaotic): a Ulfire plant with a scaled hide, multiple/insectile eyes, and a circular gaping maw.

1 Dolm Pudding.

3009

Village of 220 Dolm Men ruled by a Chaotic 4th-level Fighter.

Castle of 67 Bone Men led by "the Preceptor by Whom All See," a Neutral 7th-level Fighter.

3010

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Citadel of 52 Blue Men led by "the Gemstone of Many Hues," a Lawful 10th-level Fighter.

3011

Village of 331 Red Men ruled by "the Duke upon the Screaming Throne," a Lawful 4th-level Fighter.

Mutant Plesiosaurus (AC 14, MV 150', HD 16, neutral). Furred Black hide. Shoots eggs from its butt. Immune to surprise.

3012

Village of 178 Orange Men ruled by "the Paramount Attendant," a Neutral 6th-level Sorcerer.

Castle of 58 Orange Men led by a Chaotic 2nd-level Sorcerer.

3013

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Village of 259 Green Men ruled by a Neutral 3rd-level Fighter.

3014

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3015

Village of 189 Brown Men ruled by "the Illustriousness of Many Colours," a Lawful 5th-level Sorcerer.

11 Mutant Plateosaurus (AC 16, MV 80', HD 10, neutral). Feathered Bone hide. Pillow-like consistency, immune to bludgeoning attacks.

3016

Village of 252 Orange Men ruled by a Chaotic 6th-level Fighter.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3101

The bodies of countless Black Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

3102

The mutilated bodies of two Ulfire children lay next to the dead body of a Orange Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3103

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3104

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Citadel of 54 Yellow Men led by a Neutral 9th-level Fighter.

3105

Village of 177 Blue Men ruled by a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 120, HD 7, Neutral [unintelligent]): a Dolm, Purple and Jale batrachian with a feathered hide, 2 eyes, and multiple mouths. The creature surprises on 1-4 on a d6. Harmed only by fire.

3106

Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 150 [fly] / 120 [swim], HD 1, Neutral [intelligent]): a Orange octopoid with a smooth hide, 6 eyes, and a circular gaping maw. Harmed only by fire.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

3107

17 irrational space aliens herd a group of 15 Orange Men into a small metal bunker.

Spawn of Shub-Niggurath (AC 13, MV 150, HD 10, Chaotic): a Jale amoeboid with a scaled hide, 5 eyes, and a toothed mouth.

3108

Citadel of 63 Red Men led by a Chaotic 3rd-level Fighter.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3109

2 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 13, neutral). Furred Brown hide. Posses an additional 3 senses (Surprises on 1-4 on a d6).

Burnt out husk of a large Yellow tyrannosaurus rex.

3110

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3111

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Spawn of Shub-Niggurath (AC 19, MV 120, HD 3, Chaotic): a Orange crustacean with a scaled hide, 5 eyes, and no mouth.

3112

Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.

Village of 173 Blue Men ruled by a Chaotic 5th-level Fighter.

3113

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 120 [fly], HD 4, Neutral [intelligent]): a Brown annelidoid with a suckered hide, 6 eyes, and a circular gaping maw. The creature shoots spikes (1 die damage). Immune to heat/fire.

Village of 261 Ulfire Men ruled by a Neutral 4th-level Fighter.

3114

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Citadel of 139 Orange Men led by a Neutral 10th-level Sorcerer.

3115

Village of 197 Dolm Men ruled by a Chaotic 4th-level Sorcerer.

6 individuals of Species 23750.

3116

Castle of 52 Dolm Men led by a Neutral 3rd-level Fighter.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3201

2 Tyrannosaurus Rexes.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3202

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Castle of 76 Purple Men led by a Neutral 3rd-level Sorcerer.

3203

Castle of 23 Yellow Men who are currently leaderless.

2 Tyrannosaurus Rexes.

3204

Village of 100 Red Men ruled by "the Master of the Dead," a Neutral 9th-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3205

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

5 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 2, neutral). Furred Bone hide. Laser Eyes Immune to poison.

3206

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3-18 red orbs can be seen floating in the distance.

3207

1 Dolm Ooze.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

3208

3 individuals of Species 23750.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3209

Spawn of Shub-Niggurath (AC 16, MV 240, HD 7, Chaotic): a Green arboreoid with a smooth hide, 2 eyes, and a beaked mouth.

Village of 221 Purple Men ruled by a Neutral 9th-level Sorcerer.

3210

Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 1, Chaotic): a Yellow annelidoid with a smooth hide, multiple/insectile eyes, and a suckered mouth. The creature has a breath weapon. Immune to poison. Immune to heat/fire.

14 Stegosauruses.

3211

The mutilated bodies of two Ulfire children lay next to the dead body of a Green Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3212

6 Mutant Stegosaurus (AC 16, MV 60', HD 8, neutral). Suckered Red hide. Shoots eggs from its butt. Surprised only on a 1.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3213

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Citadel of 100 Bone Men led by "the Chieftain of the Seas," a Neutral 7th-level Fighter.

3214

2 Dolm Worms.

Ancient runes are carved into earth, filled with red clay.

3215

An abandoned space alien outpost is now home to a group of 23 Dolm bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0807.

Village of 253 Mutated Men ruled by a Chaotic 7th-level Fighter.

3216

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Citadel of 85 Black Men led by "the Autocrat upon the Mystic Throne," a Lawful 3rd-level Fighter.

3301

3 B'yakhees.

Spawn of Shub-Niggurath (AC 17, MV None, HD 7, Chaotic): a Green fungoid with a suckered hide, 2 eyes, and a circular gaping maw.

3302

Village of 344 Orange Men ruled by a Neutral 5th-level Fighter.

Village of 377 Bone Men ruled by a Chaotic 4th-level Fighter.

3303

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 10, neutral). Feathered Jale hide. Prehensile tongue (swallow attack), 2-9 heads. Laser Eyes

3304

Hidden underground lair of 43 Green zealots led by a Lawful 5th-level Sorcerer.

1 Deep One.