This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Citadel of 19 Jale Men led by a Neutral 6th-level Fighter.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2702
Spawn of Shub-Niggurath (AC 15, MV 120, HD 2, Chaotic): a Green insectoid with a suckered hide, 5 eyes, and no mouth. Immune to poison.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2703
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
2704
Village of 307 Brown Men ruled by a Neutral 4th-level Fighter.
Castle of 29 Dolm Men led by "the Omniscient Preceptor," a Lawful 8th-level Fighter.
2705
Mutant Megalosaurus (AC 16, MV 120', HD 14, neutral). Smooth Jale hide.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2706
The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
2707
Castle of 31 Brown Men led by a Neutral 4th-level Fighter.
Village of 214 White Men ruled by a Neutral 6th-level Sorcerer.
2708
2 Mummies.
Spawn of Shub-Niggurath (AC 12, MV 30 [land] / 30 [fly], HD 3, Chaotic): a Yellow annelidoid with a scaled hide, 6 eyes, and multiple mouths.
2709
Spawn of Shub-Niggurath (AC 19, MV 90 [swimming only], HD 3, Chaotic): a Ulfire and Brown batrachian with a scaled hide, 5 eyes, and multiple mouths.
Village of 311 Jale Men ruled by "the Preponderant Plenipotentiary," a Chaotic 8th-level Fighter.
2710
Village of 165 Bone Men ruled by a Chaotic 8th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2711
Two Blue men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Citadel of 38 Red Men led by a Chaotic 9th-level Fighter.
2712
Spawn of Shub-Niggurath (AC 19, MV 180, HD 7, Chaotic): a Blue, Brown, Purple and White avioid with a suckered hide, 6 eyes, and a circular gaping maw. Immune to normal weapons.
Village of 170 Black Men ruled by a Lawful 5th-level Fighter.
2713
A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2714
1 Tyrannosaurus Rex.
Hidden underground lair of 43 Orange zealots led by a Lawful 5th-level Sorcerer.
2715
Spawn of Shub-Niggurath (AC 13, MV 150, HD 2, Chaotic): a Green ooze/slime with a smooth hide, multiple/insectile eyes, and a suckered mouth.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
2716
Village of 176 Brown Men ruled by "the Reflection upon the Uncircumscribed Throne," a Neutral 9th-level Sorcerer.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2801
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
Village of 139 White Men ruled by "the Inexorable Light," a Neutral 7th-level Sorcerer.
2802
Village of 248 Green Men ruled by "the Overlady by Whom All See," a Lawful 11th-level Fighter.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2803
Ancient runes are carved into earth, filled with red clay.
Citadel of 113 White Men led by "the Speaker upon the Eternal Throne," a Neutral 10th-level Fighter.
2804
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Spawn of Shub-Niggurath (AC 15, MV 30, HD 1, Neutral [unintelligent]): a Red ooze/slime with a feathered hide, no eyes, and a toothed mouth.
2805
4 Brown Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1216.
Castle of 70 Brown Men led by a Neutral 9th-level Fighter.
2806
4 Spawn of Shub-Niggurath (AC 16, MV 210 [land] / 60 [swim], HD 1, Neutral [intelligent]): a Yellow, Red and Dolm amoeboid with a suckered hide, 2 eyes, and a suckered mouth.
1 Sabertooth Tiger (intelligent).
2807
Circle of Standing Stones.
5 Mi-Go.
2808
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2809
Village of 302 Purple Men ruled by a Chaotic 7th-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 120, HD 1, Neutral [unintelligent]): a Black icthyoid with a smooth hide, multiple/insectile eyes, and a suckered mouth.
2810
32 Diseased Guardians.
Village of 369 Yellow Men ruled by "the King of All Excellences," a Chaotic 2nd-level Sorcerer.
2811
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
Citadel of 129 Orange Men led by a Lawful 2nd-level Sorcerer.
2812
Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 180 [fly] / 180 [swim], HD 4, Neutral [unintelligent]): a Dolm avioid with a suckered hide, 2 eyes, and no mouth. Immune to cold.
Spawn of Shub-Niggurath (AC 19, MV 210, HD 1, Chaotic): a Orange arboreoid with a smooth hide, no eyes, and no mouth.
2813
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
Citadel of 49 Orange Men led by a Chaotic 3rd-level Fighter.
2814
Citadel of 106 Orange Men led by a Chaotic 6th-level Fighter.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2815
9 Mi-Go.
Citadel of 107 Dolm Men led by a Chaotic 7th-level Fighter.
2816
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2901
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
3 of the Great Race.
2902
Spawn of Shub-Niggurath (AC 15, MV 180 [swimming only], HD 7, Chaotic): a Red batrachian with a smooth hide, 1 eyes, and a circular gaping maw.
12 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 7, neutral). Scaled Purple hide. Pillow-like consistency, immune to bludgeoning attacks.
2903
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2904
Citadel of 103 Red Men led by a Neutral 6th-level Fighter.
Citadel of 129 Purple Men led by "the Power of All the Living," a Neutral 10th-level Fighter.
2905
Spawn of Shub-Niggurath (AC 13, MV 120, HD 3, Neutral [unintelligent]): a Black anthropoid with a scaled hide, no eyes, and a toothed mouth. Immune to heat/fire.
Burnt out husk of a large Black tyrannosaurus rex.
2906
A young Yellow Man child weeps alone. He has no possessions save his clothes, and is hungry.
Village of 172 Jale Men ruled by a Neutral 7th-level Sorcerer.
2907
10 Mutant Monoclonius (AC 17, MV 60', HD 12, neutral). Furred Bone hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2908
1 Deep One.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2909
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
2910
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Village of 229 Orange Men ruled by a Neutral 7th-level Fighter.
2911
Village of 293 Blue Men ruled by "the Light of Humility," a Neutral 2nd-level Fighter.
3 B'yakhees.
2912
Village of 234 Blue Men ruled by "the Gracious Wind," a Lawful 7th-level Fighter.
Village of 285 Dolm Men ruled by "the Arbiter of All Gifts," a Neutral 8th-level Sorcerer.
2913
Village of 273 Ulfire Men ruled by "the Vault of the Hills," a Neutral 2nd-level Fighter.
Village of 362 Orange Men ruled by a Chaotic 6th-level Fighter.
2914
Castle of 86 Yellow Men led by "the Overqueen of Lords," a Neutral 8th-level Sorcerer.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
2915
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Mutant Allosaurus (AC 16, MV 150', HD 17, neutral). Furred Yellow hide. Poisoned tail spikes has the effect of green lotus powder.
2916
Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 120 [fly] / 120 [swim], HD 1, Chaotic): a Orange icthyoid with a feathered hide, 3 eyes, and a circular gaping maw. Immune to surprise.
Castle of 25 Bone Men led by a Neutral 8th-level Fighter.
3001
Castle of 29 White Men led by a Neutral 7th-level Fighter.
Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 150 [fly], HD 1, Neutral [unintelligent]): a Blue amoeboid with a feathered hide, 2 eyes, and a circular gaping maw. Immune to cold.
3002
Village of 195 Jale Men ruled by a Neutral 8th-level Sorcerer.
Citadel of 94 Green Men led by a Chaotic 3rd-level Fighter.
3003
3-18 red orbs can be seen floating in the distance.
An abandoned space alien outpost is now home to a group of 23 Purple bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0309.
3004
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Village of 183 Bone Men ruled by a Chaotic 6th-level Fighter.
3005
Spawn of Shub-Niggurath (AC 16, MV 180 [land] / 150 [fly], HD 6, Chaotic): a Black ooze/slime with a suckered hide, multiple/insectile eyes, and multiple mouths. Immune to heat/fire.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
3006
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
6 Mutant Pentaceratops (AC 15, MV 90', HD 16, neutral). Smooth Purple hide. Immune to normal weapons.
3007
The bodies of countless Bone Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Citadel of 45 White Men led by a Lawful 9th-level Fighter.
3008
Spawn of Shub-Niggurath (AC 17, MV 90, HD 1, Chaotic): a Jale octopoid with a suckered hide, 6 eyes, and a circular gaping maw.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
3009
Citadel of 72 Brown Men led by "the Joy of Many Hues," a Lawful 8th-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 150 [fly], HD 2, Chaotic): a Yellow, Bone and Red insectoid with a suckered hide, 2 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds. Invisible.
3010
Village of 274 Brown Men ruled by a Neutral 9th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 90 [swim], HD 9, Neutral [unintelligent]): a Dolm ophidioid with a furred hide, 3 eyes, and a circular gaping maw.
3011
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Castle of 59 Orange Men led by a Neutral 8th-level Sorcerer.
3012
11 Mutant Styracosaurus (AC 17, MV 60', HD 8, neutral). Furred Jale hide. Extremely cold (1 die damage per round to all within 20').
3 Unquiet Worms.
3013
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
3014
Strange ritual space made up of crucified Red Man, small clay jars of water and dried herbs.
Castle of 39 Blue Men led by a Lawful 5th-level Sorcerer.
3015
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 150 [fly] / 240 [swim], HD 6, Chaotic): a White arachnoid with a scaled hide, 3 eyes, and multiple mouths.
3016
Village of 334 Blue Men ruled by a Neutral 8th-level Fighter.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
3101
Village of 371 Jale Men ruled by "the Listener upon the Worm Throne," a Neutral 9th-level Fighter.
Village of 165 Ulfire Men ruled by a Chaotic 5th-level Fighter.
3102
Citadel of 114 Yellow Men led by a Chaotic 10th-level Sorcerer.
Spawn of Shub-Niggurath (AC 13, MV 120, HD 1, Chaotic): a Purple quadruped with a suckered hide, 6 eyes, and multiple mouths. Immune to surprise.
3103
Spawn of Shub-Niggurath (AC 13, MV 210, HD 6, Chaotic): a Yellow amoeboid with a smooth hide, 3 eyes, and a circular gaping maw. Immune to cold.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3104
17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
3105
Spawn of Shub-Niggurath (AC 19, MV None, HD 1, Chaotic): a White ooze/slime with a scaled hide, 6 eyes, and multiple mouths.
Village of 254 Black Men ruled by a Lawful 5th-level Fighter.
3106
1 Dolm Pudding.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3107
Village of 280 Black Men ruled by a Neutral 6th-level Sorcerer.
Village of 219 Blue Men ruled by a Lawful 2nd-level Fighter.
3108
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
Village of 242 Dolm Men ruled by a Chaotic 4th-level Fighter.
3109
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 90 [fly], HD 5, Chaotic): a Purple arachnoid with a suckered hide, 1 eyes, and a circular gaping maw. Immune to poison.
3110
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
23 Space Aliens.
3111
8 Mutant Monoclonius (AC 17, MV 60', HD 8, neutral). Scaled Orange hide. Laser Eyes Invisible.
Village of 141 Brown Men ruled by a Neutral 4th-level Fighter.
3112
Spawn of Shub-Niggurath (AC 17, MV None, HD 6, Neutral [unintelligent]): a White ophidioid with a scaled hide, 1 eyes, and multiple mouths.
3113
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
The bodies of countless Green Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
3114
1 Mummy Brain.
14 Mutant Stegosaurus (AC 16, MV 60', HD 8, neutral). Smooth Yellow hide. Genius Intelligence (18+ Int) and 1-4 psychic powers.
3115
Spawn of Shub-Niggurath (AC 13, MV 120, HD 5, Neutral [unintelligent]): a Dolm anthropoid with a feathered hide, 6 eyes, and a toothed mouth. The creature has a breath weapon. Surprised only on a 1.
Citadel of 111 Red Men led by a Neutral 5th-level Sorcerer.
3116
Spawn of Shub-Niggurath (AC 20, MV None, HD 1, Neutral [unintelligent]): a Orange arboreoid with a scaled hide, 3 eyes, and a toothed mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Immune to normal weapons.
Citadel of 87 Yellow Men led by "the Infinitude of Splendour," a Lawful 6th-level Fighter.
3201
Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 90 [fly] / 120 [swim], HD 1, Neutral [intelligent]): a Bone octopoid with a smooth hide, 3 eyes, and a beaked mouth.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
3202
Castle of 27 Purple Men led by a Neutral 5th-level Fighter.
Castle of 47 Dolm Men led by a Neutral 5th-level Sorcerer.
3203
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Village of 243 Bone Men ruled by "the Final Puissance," a Chaotic 7th-level Fighter.
3204
2 Mutant Allosaurus (AC 16, MV 150', HD 11, neutral). Suckered Bone hide.
Spawn of Shub-Niggurath (AC 12, MV 120, HD 1, Chaotic): a Brown quadruped with a suckered hide, 2 eyes, and a circular gaping maw. Harmed only by fire.
3205
Citadel of 70 Bone Men led by a Lawful 6th-level Fighter.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
3206
4 Mummies.
Monastery of 61 Purple Men led by a Neutral 6th-level Fighter.
3207
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3208
Village of 198 Yellow Men ruled by a Neutral 5th-level Sorcerer.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
3209
Spawn of Shub-Niggurath (AC 16, MV 120, HD 2, Chaotic): a Blue arachnoid with a suckered hide, 1 eyes, and a suckered mouth. Immune to normal weapons. Regenerate 1 HD every 1-3 rounds.
Spawn of Shub-Niggurath (AC 13, MV 90, HD 7, Chaotic): a Yellow batrachian with a feathered hide, multiple/insectile eyes, and a toothed mouth. Immune to surprise.
3210
Spawn of Shub-Niggurath (AC 17, MV 150, HD 7, Chaotic): a Yellow crustacean with a furred hide, multiple/insectile eyes, and a suckered mouth. Invisible.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
3211
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
3212
2 Tyrannosaurus Rexes.
Circle of Standing Stones.
3213
Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 120 [swim], HD 10, Chaotic): a Green fungoid with a furred hide, multiple/insectile eyes, and no mouth. Invisible.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
3214
1 Dolm Ooze.
Village of 309 Orange Men ruled by a Chaotic 4th-level Fighter.
3215
3 B'yakhees.
Spawn of Shub-Niggurath (AC 17, MV 180, HD 4, Chaotic): a White octopoid with a suckered hide, multiple/insectile eyes, and a circular gaping maw. Immune to normal weapons.
3216
2 Spawn of Shub-Niggurath (AC 16, MV 180 [swimming only], HD 2, Chaotic): a Jale, Ulfire and Bone arboreoid with a scaled hide, 3 eyes, and a toothed mouth.
Mutant Paleoscincus (AC 24, MV 30', HD 11, neutral). Scaled Green hide. Laser Eyes Immune to cold.
3301
4 Ulfire Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1416.
31 Space Aliens.
3302
1 Sabertooth Tiger (intelligent).
1 Deep One.
3303
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
Castle of 48 Red Men led by a Chaotic 3rd-level Fighter.
3304
Village of 234 Purple Men ruled by a Neutral 7th-level Fighter.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.