Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Citadel of 28 Black Men led by a Neutral 3rd-level Fighter.

Village of 251 Green Men ruled by a Chaotic 4th-level Sorcerer.

2702

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

An abandoned space alien outpost is now home to a group of 23 Yellow bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2012.

2703

Spawn of Shub-Niggurath (AC 12, MV 90, HD 1, Chaotic): a Jale, Bone and Dolm ophidioid with a scaled hide, 4 eyes, and a circular gaping maw.

Citadel of 63 Blue Men led by a Lawful 6th-level Sorcerer.

2704

1 Dolm Ooze.

Citadel of 79 Blue Men led by a Neutral 7th-level Fighter.

2705

Citadel of 60 Jale Men led by "the Protector of the Seas," a Lawful 6th-level Fighter.

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

2706

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2707

Village of 199 Mutated Men ruled by a Chaotic 6th-level Fighter.

Village of 252 Blue Men ruled by "the Gentle Reflection," a Neutral 4th-level Sorcerer.

2708

Village of 298 Orange Men ruled by a Neutral 9th-level Fighter.

A young White Man child weeps alone. He has no possessions save his clothes, and is hungry.

2709

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

9 of the Great Race.

2710

Castle of 11 Blue Men led by "the Illumination of Benedictions," a Lawful 3rd-level Sorcerer.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2711

3 Cthugah's Flame Creatures.

Citadel of 62 Dolm Men led by "the Light of Benedictions," a Neutral 3rd-level Fighter.

2712

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Ancient runes are carved into earth, filled with red clay.

2713

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Castle of 65 Jale Men led by a Lawful 4th-level Fighter.

2714

3 B'yakhees.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2715

24 Diseased Guardians.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2716

Village of 209 Red Men ruled by a Lawful 4th-level Sorcerer.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2801

10 Velociraptors.

Spawn of Shub-Niggurath (AC 16, MV 180, HD 3, Chaotic): a Red arachnoid with a suckered hide, 5 eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.

2802

Village of 215 Dolm Men ruled by a Lawful 7th-level Fighter.

Castle of 42 Orange Men led by a Neutral 2nd-level Sorcerer.

2803

Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 120 [fly], HD 2, Chaotic): a Ulfire arboreoid with a scaled hide, 6 eyes, and multiple mouths. Surprised only on a 1.

1 Spawn of Shub-Niggurath (AC 12, MV 120, HD 10, Chaotic): a Jale amoeboid with a suckered hide, 4 eyes, and multiple mouths.

2804

Village of 187 Blue Men ruled by a Neutral 8th-level Fighter.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2805

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

1 B'yakhee.

2806

10 Spawn of Shub-Niggurath (AC 16, MV 210 [land] / 150 [fly], HD 2, Chaotic): a Black arachnoid with a scaled hide, no eyes, and a toothed mouth. Harmed only by fire.

Mutant Brachiosaurus (AC 16, MV 60', HD 39, neutral). Scaled Orange hide. Harmed only by fire. Regenerate 1 HD every 1-3 rounds.

2807

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Citadel of 54 Blue Men led by a Chaotic 7th-level Fighter.

2808

Village of 329 Green Men ruled by a Neutral 3rd-level Fighter.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2809

Village of 288 Red Men ruled by a Neutral 4th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 30 [land] / 90 [fly], HD 3, Chaotic): a Ulfire, Green and Yellow ooze/slime with a scaled hide, 4 eyes, and a beaked mouth.

2810

19 Space Aliens.

Citadel of 53 Brown Men led by "Lady of the Stars," a Lawful 9th-level Fighter.

2811

4 Ulfire Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0206.

Castle of 62 Brown Men led by a Lawful 10th-level Fighter.

2812

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2813

2 B'yakhees.

Village of 336 White Men ruled by a Neutral 4th-level Fighter.

2814

1 Dolm Worm.

Village of 255 Brown Men ruled by a Lawful 2nd-level Fighter.

2815

3-18 red orbs can be seen floating in the distance.

Monastery of 68 White Men led by a Chaotic 10th-level Sorcerer.

2816

3 Unquiet Worms.

Two Yellow men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2901

Castle of 27 Purple Men led by a Neutral 6th-level Fighter.

Citadel of 13 Jale Men led by a Chaotic 6th-level Fighter.

2902

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2903

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Village of 295 Black Men ruled by a Lawful 6th-level Fighter.

2904

Village of 293 Black Men ruled by "the Excellency of Dreamers," a Neutral 6th-level Fighter.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2905

Village of 232 Jale Men ruled by a Chaotic 4th-level Sorcerer.

Circle of Standing Stones.

2906

Village of 232 White Men ruled by a Neutral 5th-level Fighter.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2907

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2908

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Village of 358 Blue Men ruled by a Neutral 4th-level Fighter.

2909

1 Deep One.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2910

Hidden underground lair of 43 Brown zealots led by a Lawful 5th-level Sorcerer.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2911

Castle of 52 Jale Men led by a Chaotic 7th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 120, HD 2, Chaotic): a Jale amoeboid with a suckered hide, 5 eyes, and no mouth. Immune to cold.

2912

Citadel of 46 Bone Men who are currently leaderless.

1 Dolm Pudding.

2913

1 Ulfire Jelly.

Village of 267 Blue Men ruled by a Neutral 6th-level Fighter.

2914

17 irrational space aliens herd a group of 15 Orange Men into a small metal bunker.

Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 240 [fly], HD 3, Chaotic): a Bone amoeboid with a smooth hide, 2 eyes, and a toothed mouth.

2915

Village of 233 Brown Men ruled by a Neutral 9th-level Fighter.

The bodies of countless Blue Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2916

14 Mutant Plateosaurus (AC 16, MV 80', HD 5, neutral). Furred Yellow hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3001

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3002

10 Stegosauruses.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3003

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

9 Velociraptors.

3004

Castle of 36 Green Men led by a Chaotic 5th-level Fighter.

Castle of 27 Brown Men led by "the Monster of Invincibility," a Chaotic 11th-level Fighter.

3005

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3006

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

3007

10 Velociraptors.

Village of 327 Green Men ruled by a Neutral 5th-level Sorcerer.

3008

Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 150 [swim], HD 3, Neutral [unintelligent]): a Orange annelidoid with a smooth hide, 1 eyes, and a suckered mouth. Immune to surprise.

1 B'yakhee.

3009

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Village of 139 Brown Men ruled by "the Fountain of the Perpetual God," a Chaotic 6th-level Fighter.

3010

1 Sabertooth Tiger (intelligent).

Citadel of 69 Green Men led by a Chaotic 9th-level Fighter.

3011

Castle of 44 White Men led by "the Clear Pool," a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 150 [fly] / 90 [swim], HD 10, Chaotic): a Bone fungoid with a smooth hide, 4 eyes, and no mouth.

3012

3 B'yakhees.

Citadel of 81 Blue Men led by "the Illustrious Baroness," a Chaotic 6th-level Fighter.

3013

Castle of 78 Black Men led by "It of the Sun," a Chaotic 4th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 210 [land] / 120 [fly], HD 8, Chaotic): a Orange insectoid with a smooth hide, multiple/insectile eyes, and a circular gaping maw. Invisible.

3014

Citadel of 61 Jale Men led by a Chaotic 8th-level Fighter.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3015

Village of 191 Black Men ruled by a Chaotic 5th-level Fighter.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3016

Castle of 62 Red Men led by a Chaotic 9th-level Fighter.

Citadel of 101 Bone Men led by a Lawful 6th-level Fighter.

3101

1 Tyrannosaurus Rex.

Spawn of Shub-Niggurath (AC 20, MV 90 [land] / 120 [fly], HD 3, Neutral [unintelligent]): a Orange arachnoid with a feathered hide, 2 eyes, and a toothed mouth.

3102

1 Ulfire Jelly.

Village of 167 Purple Men ruled by "the Poignancy of the Hills," a Chaotic 5th-level Fighter.

3103

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Citadel of 56 Blue Men led by a Chaotic 3rd-level Fighter.

3104

The mutilated bodies of two Ulfire children lay next to the dead body of a Blue Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Village of 238 Jale Men ruled by "the Wielder of All Truths," a Chaotic 6th-level Fighter.

3105

Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 90 [fly], HD 1, Chaotic): a Orange fungoid with a feathered hide, 1 eyes, and a suckered mouth. Immune to heat/fire.

Citadel of 57 Dolm Men led by "the Mighty Wind," a Lawful 8th-level Fighter.

3106

Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 60 [swim], HD 3, Chaotic): a Yellow arboreoid with a smooth hide, 3 eyes, and a suckered mouth. Surprised only on a 1.

4 Mutant Lambeosaurus (AC 15, MV 120', HD 8, neutral). Feathered Green hide. Extremely hot (1 die damage per round to all within 20'). Immune to cold.

3107

3 Shoggoths.

Castle of 52 White Men led by "the Plenipotentiary of the Awake," a Neutral 10th-level Fighter.

3108

Village of 230 Blue Men ruled by "the Soul of All Excellences," a Neutral 6th-level Fighter.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3109

Castle of 86 Blue Men led by "the Shield of the Moon," a Neutral 4th-level Fighter.

1 Spawn of Shub-Niggurath (AC 16, MV None, HD 9, Chaotic): a Green insectoid with a smooth hide, 4 eyes, and a beaked mouth.

3110

Village of 260 Bone Men ruled by a Chaotic 8th-level Fighter.

Burnt out husk of a large White tyrannosaurus rex.

3111

Village of 250 Jale Men ruled by "the Intellect upon the Blossoming Throne," a Neutral 3rd-level Sorcerer.

A group of 6 disease ridden Orange cannibals feast on the remains of some Bone Men.

3112

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3113

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

1 B'yakhee.

3114

Village of 200 Red Men ruled by a Lawful 10th-level Sorcerer.

5 Triceratops.

3115

Village of 264 Purple Men ruled by "the Poignancy of the Elements," a Chaotic 4th-level Sorcerer.

Village of 262 Bone Men ruled by a Neutral 7th-level Fighter.

3116

Citadel of 80 Purple Men led by "the Plenipotentiary of the Master," a Chaotic 7th-level Fighter.

Strange ritual space made up of crucified Blue Man, small clay jars of water and dried herbs.

3201

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Castle of 47 Blue Men led by a Lawful 6th-level Fighter.

3202

1 Unquiet Worm.

3203

Village of 156 Black Men ruled by "the Baroness of All Graces," a Lawful 8th-level Fighter.

Village of 307 Orange Men ruled by a Lawful 3rd-level Fighter.

3204

4 Orange Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1516.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3205

4 Triceratops.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3206

Strange ritual space made up of crucified Green Man, small clay jars of water and dried herbs.

Village of 202 Blue Men ruled by a Neutral 6th-level Sorcerer.

3207

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3 Mi-Go.

3208

11 Stegosauruses.

Village of 237 Brown Men ruled by a Chaotic 3rd-level Fighter.

3209

Spawn of Shub-Niggurath (AC 17, MV 30, HD 3, Chaotic): a Red annelidoid with a smooth hide, no eyes, and a toothed mouth.

Village of 230 Bone Men ruled by "the Overflowing Lover," a Neutral 8th-level Sorcerer.

3210

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Citadel of 140 White Men led by a Lawful 9th-level Fighter.

3211

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3212

The bodies of countless Orange Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2 B'yakhees.

3213

6 Mi-Go.

Village of 216 Jale Men ruled by a Neutral 4th-level Fighter.

3214

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3215

Spawn of Shub-Niggurath (AC 20, MV 240, HD 6, Chaotic): a Ulfire crustacean with a suckered hide, multiple/insectile eyes, and a toothed mouth.

Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 150 [fly], HD 1, Chaotic): a Brown octopoid with a suckered hide, 5 eyes, and a toothed mouth.

3216

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Citadel of 41 Ulfire Men led by a Chaotic 4th-level Fighter.

3301

Citadel of 98 Yellow Men led by a Lawful 3rd-level Sorcerer.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

3302

13 Space Aliens.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3303

Castle of 48 Blue Men led by "the Unbearable Flower," a Neutral 2nd-level Fighter.

Castle of 16 Orange Men led by a Chaotic 6th-level Fighter.

3304

10 Mutant Styracosaurus (AC 17, MV 60', HD 10, neutral). Scaled Jale hide. Pillow-like consistency, immune to bludgeoning attacks. Immune to heat/fire.

2 individuals of Species 23750.