This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Village of 225 Bone Men ruled by a Neutral 11th-level Fighter.
2702
Spawn of Shub-Niggurath (AC 19, MV 150, HD 1, Neutral [intelligent]): a Black icthyoid with a smooth hide, multiple/insectile eyes, and a beaked mouth. Harmed only by fire.
6 Mutant Trachodon (AC 16, MV 120', HD 10, neutral). Feathered Brown hide. Prehensile tongue (swallow attack).
2703
3 B'yakhees.
Spawn of Shub-Niggurath (AC 16, MV None, HD 3, Chaotic): a Orange, Bone, Red and Jale ophidioid with a smooth hide, 5 eyes, and multiple mouths. After a successful attack the creature automatically does 1 die damage per round due to blood drain.
2704
1 Mummy Brain.
Village of 285 Brown Men ruled by "the Plumage of Many Colours," a Lawful 3rd-level Fighter.
2705
Village of 133 Orange Men ruled by "the Wielder of All the Seas," a Neutral 5th-level Fighter.
Village of 238 Ulfire Men ruled by a Lawful 8th-level Fighter.
2706
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
2707
Citadel of 80 White Men led by a Chaotic 5th-level Fighter.
14 Mutant Plateosaurus (AC 16, MV 80', HD 12, neutral). Scaled Green hide. Beaked mouth. Can shoot tail spikes up to 60'. Surprised only on a 1.
2708
23 Diseased Guardians.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
2709
Village of 152 Green Men ruled by a Neutral 11th-level Sorcerer.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2710
2 Mutant Teratosaurus (AC 16, MV 180', HD 7, neutral). Suckered Bone hide.
Monastery of 59 Green Men led by a Chaotic 7th-level Fighter.
2711
Village of 238 Dolm Men ruled by "the Brightest Mistress," a Lawful 8th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 150 [fly], HD 6, Chaotic): a Jale plant with a smooth hide, 3 eyes, and multiple mouths. Immune to poison.
2712
Castle of 25 Black Men led by a Chaotic 6th-level Fighter.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2713
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Spawn of Shub-Niggurath (AC 16, MV 180 [land] / 120 [swim], HD 5, Chaotic): a Black amoeboid with a suckered hide, 3 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds. Immune to cold.
2714
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
1 Spawn of Yog-Sothoth.
2715
Village of 213 Red Men ruled by a Neutral 6th-level Fighter.
3 Mutant Paleoscincus (AC 24, MV 30', HD 7, neutral). Smooth Dolm hide. Suckered mouth. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Immune to cold.
2716
Strange ritual space made up of crucified Ulfire Man, small clay jars of water and dried herbs.
Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 210 [swim], HD 4, Chaotic): a Red amoeboid with a smooth hide, multiple/insectile eyes, and a circular gaping maw. Surprised only on a 1.
2801
Village of 183 Purple Men ruled by "the Protector of Humility," a Neutral 8th-level Fighter.
Village of 246 Ulfire Men ruled by a Neutral 6th-level Fighter.
2802
Citadel of 96 Yellow Men led by a Lawful 11th-level Sorcerer.
Village of 280 Ulfire Men ruled by a Neutral 4th-level Fighter.
2803
2 B'yakhees.
A young Brown Man child weeps alone. He has no possessions save his clothes, and is hungry.
2804
Village of 303 Dolm Men ruled by a Neutral 11th-level Fighter.
1 Cthugah's Flame Creature.
2805
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Spawn of Shub-Niggurath (AC 15, MV 150 [land] / 90 [swim], HD 3, Chaotic): a Brown crustacean with a furred hide, no eyes, and a beaked mouth. Immune to cold.
2806
Castle of 49 Green Men led by "the Chief of the Sun," a Neutral 5th-level Fighter.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2807
3 Mutant Brachiosaurus (AC 16, MV 60', HD 39, neutral). Suckered Orange hide.
4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2216.
2808
Village of 277 Ulfire Men ruled by "the Transcendent King," a Chaotic 10th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 3, Neutral [unintelligent]): a Bone crustacean with a feathered hide, 4 eyes, and no mouth.
2809
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
2810
Village of 311 Brown Men ruled by a Chaotic 10th-level Fighter.
A group of 6 disease ridden Purple cannibals feast on the remains of some Bone Men.
2811
Spawn of Shub-Niggurath (AC 12, MV 90, HD 6, Chaotic): a Blue octopoid with a smooth hide, 2 eyes, and a beaked mouth. The creature is extremely cold: 1 die damage per round to all within 20' Immune to cold.
Castle of 21 Red Men led by a Neutral 8th-level Fighter.
2812
Castle of 87 Green Men led by a Neutral 4th-level Fighter.
Spawn of Shub-Niggurath (AC 17, MV 180 [land] / 210 [swim], HD 4, Chaotic): a Jale amoeboid with a furred hide, no eyes, and no mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.
2813
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2814
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Village of 228 Bone Men ruled by "the Will of Many Shades," a Neutral 3rd-level Sorcerer.
2815
Citadel of 108 Bone Men led by a Chaotic 4th-level Fighter.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2816
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 22, neutral). Feathered Green hide. Regenerate 1 HD every 1-3 rounds.
2901
Spawn of Shub-Niggurath (AC 13, MV 120, HD 6, Chaotic): a Orange plant with a suckered hide, 5 eyes, and a toothed mouth. Immune to surprise.
1 Primordial One.
2902
Village of 309 Ulfire Men ruled by "the Duchess of True Men," a Lawful 10th-level Fighter.
2 Mutant Allosaurus (AC 16, MV 150', HD 15, neutral). Furred White hide. Can split into smaller versions of itself, like Voltron in reverse. Invisible.
2903
3 Mutant Brachiosaurus (AC 16, MV 60', HD 36, neutral). Feathered Red hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern). Immune to normal weapons.
8 Stegosauruses.
2904
Village of 187 Purple Men ruled by a Chaotic 5th-level Fighter.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2905
Castle of 70 Purple Men led by a Lawful 6th-level Fighter.
Castle of 39 Brown Men led by "the Grand Servant," a Neutral 6th-level Fighter.
2906
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
2907
Village of 222 Black Men ruled by a Chaotic 8th-level Fighter.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
2908
Village of 257 Yellow Men ruled by a Neutral 6th-level Fighter.
Village of 230 White Men ruled by a Lawful 5th-level Fighter.
2909
Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Spawn of Shub-Niggurath (AC 12, MV 210, HD 8, Chaotic): a Jale plant with a scaled hide, no eyes, and a toothed mouth. Harmed only by fire.
2910
1 Dolm Ooze.
Spawn of Shub-Niggurath (AC 12, MV 150, HD 7, Chaotic): a Dolm ooze/slime with a feathered hide, multiple/insectile eyes, and a circular gaping maw.
2911
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
Spawn of Shub-Niggurath (AC 20, MV None, HD 4, Chaotic): a Orange crustacean with a smooth hide, 3 eyes, and a beaked mouth. The creature has 2-9 heads.
2912
6 Spawn of Shub-Niggurath (AC 15, MV None, HD 1, Neutral [unintelligent]): a Dolm arachnoid with a suckered hide, 2 eyes, and a beaked mouth.
Village of 272 Green Men ruled by a Chaotic 8th-level Fighter.
2913
Spawn of Shub-Niggurath (AC 19, MV 120 [swimming only], HD 4, Neutral [intelligent]): a Purple arachnoid with a furred hide, 4 eyes, and a beaked mouth. Invisible.
Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 90 [fly] / 120 [swim], HD 8, Chaotic): a Bone, Red, Yellow and Dolm ooze/slime with a scaled hide, 4 eyes, and a suckered mouth.
2914
6 Mutant Camarasaurus (AC 15, MV 60', HD 15, neutral). Smooth Blue hide. Regenerate 1 HD every 1-3 rounds.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
2915
17 irrational space aliens herd a group of 15 Jale Men into a small metal bunker.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
2916
Spawn of Shub-Niggurath (AC 14, MV 180, HD 6, Chaotic): a Green icthyoid with a smooth hide, 1 eyes, and a toothed mouth. Immune to heat/fire.
5 Pterodactyls.
3001
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Spawn of Shub-Niggurath (AC 16, MV 120, HD 10, Neutral [unintelligent]): a Dolm icthyoid with a furred hide, 2 eyes, and no mouth.
3002
10 Primordial Ones.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
3003
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
Citadel of 73 Purple Men led by a Lawful 6th-level Fighter.
3004
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Village of 155 Black Men ruled by a Chaotic 4th-level Fighter.
3005
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
3006
5 Triceratops.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3007
Ancient runes are carved into earth, filled with red clay.
Citadel of 62 Blue Men led by a Neutral 10th-level Sorcerer.
3008
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3009
7 of the Great Race.
Village of 313 Red Men ruled by a Lawful 6th-level Fighter.
3010
Spawn of Shub-Niggurath (AC 13, MV 180, HD 3, Chaotic): a Dolm fungoid with a scaled hide, multiple/insectile eyes, and multiple mouths. Invisible. Immune to normal weapons.
Spawn of Shub-Niggurath (AC 15, MV 210 [land] / 60 [fly] / 60 [swim], HD 1, Chaotic): a Blue octopoid with a suckered hide, 5 eyes, and no mouth. Immune to cold.
3011
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
11 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 4, neutral). Feathered Ulfire hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man.
3012
Citadel of 25 Bone Men led by "the Arbiter of All the Seas," a Chaotic 4th-level Fighter.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
3013
3-18 red orbs can be seen floating in the distance.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
3014
2 Mummies.
1 Deep One.
3015
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Spawn of Shub-Niggurath (AC 13, MV 90, HD 5, Chaotic): a Orange octopoid with a furred hide, no eyes, and a toothed mouth. Surprised only on a 1. Regenerate 1 HD every 1-3 rounds.
3016
6 Velociraptors.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
3101
Citadel of 34 White Men led by "the Judge of Humility," a Neutral 7th-level Fighter.
An abandoned space alien outpost is now home to a group of 23 Green bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2110.
3102
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
3103
Village of 254 White Men ruled by a Chaotic 4th-level Fighter.
Burnt out husk of a large Ulfire tyrannosaurus rex.
3104
Village of 226 Brown Men ruled by "the Elegance of the Bringer," a Neutral 6th-level Fighter.
The bodies of countless Yellow Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
3105
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Village of 341 Dolm Men ruled by a Chaotic 11th-level Fighter.
3106
6 Pterodactyls.
2 Cthugah's Flame Creatures.
3107
1 Dolm Ooze.
Village of 227 Blue Men ruled by "the Dominance of the Eyes," a Neutral 4th-level Fighter.
3108
Circle of Standing Stones.
Village of 255 Red Men ruled by a Neutral 4th-level Fighter.
3109
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
3110
5 Spawn of Shub-Niggurath (AC 14, MV 90, HD 2, Chaotic): a Green arboreoid with a smooth hide, 2 eyes, and no mouth. Immune to cold.
Spawn of Shub-Niggurath (AC 13, MV 240, HD 9, Chaotic): a Jale arachnoid with a scaled hide, multiple/insectile eyes, and a circular gaping maw.
3111
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
1 Dolm Ooze.
3112
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Hidden underground lair of 43 Yellow zealots led by a Lawful 5th-level Sorcerer.
3113
1 Spawn of Shub-Niggurath (AC 16, MV 150 [swimming only], HD 3, Chaotic): a Dolm annelidoid with a suckered hide, 2 eyes, and multiple mouths. Immune to cold.
1 Sabertooth Tiger (intelligent).
3114
Citadel of 82 Green Men led by "the Foremost Overlord," a Chaotic 3rd-level Sorcerer.
Spawn of Shub-Niggurath (AC 12, MV 180, HD 2, Chaotic): a Green icthyoid with a feathered hide, no eyes, and no mouth. The creature has 2-9 heads.
3115
Castle of 52 Blue Men led by a Lawful 6th-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [fly], HD 2, Chaotic): a Black crustacean with a scaled hide, 6 eyes, and no mouth. Immune to heat/fire.
3116
3 Mutant Plesiosaurus (AC 14, MV 150', HD 18, neutral). Smooth White hide. Multiple/insectile eyes, circular gaping maw, metal body. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).
Village of 345 Blue Men ruled by a Chaotic 9th-level Fighter.
3201
The mutilated bodies of two Ulfire children lay next to the dead body of a Ulfire Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
3202
Village of 251 Bone Men ruled by a Neutral 6th-level Fighter.
6 Primordial Ones.
3203
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
3204
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 210 [swim], HD 5, Chaotic): a Dolm and Brown quadruped with a scaled hide, multiple/insectile eyes, and a beaked mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.
Spawn of Shub-Niggurath (AC 19, MV 150, HD 2, Neutral [intelligent]): a Jale, Dolm and Blue fungoid with a furred hide, 1 eyes, and no mouth. Immune to surprise.
3205
Village of 331 Yellow Men ruled by a Lawful 4th-level Fighter.
Monastery of 37 Red Men led by a Neutral 7th-level Sorcerer.
3206
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Monastery of 73 Dolm Men led by "the Silent Heart," a Lawful 6th-level Sorcerer.
3207
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 120 [fly] / 120 [swim], HD 9, Chaotic): a Ulfire ooze/slime with a feathered hide, 5 eyes, and no mouth. The creature has 2-9 heads. Harmed only by fire. Immune to normal weapons.
3208
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Hidden underground lair of 43 Purple zealots led by a Lawful 5th-level Sorcerer.
3209
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3210
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2 Mutant Gorgosaurus (AC 16, MV 150', HD 12, neutral). Feathered Black hide. Prehensile tongue (swallow attack). Extremely cold (1 die damage per round to all within 20'). Invisible.
3211
Village of 233 Purple Men ruled by "the Voice of the Moon," a Neutral 12th-level Sorcerer.
Village of 259 Brown Men ruled by a Lawful 7th-level Sorcerer.
3212
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Village of 329 Green Men ruled by a Chaotic 5th-level Fighter.
3213
Citadel of 56 Blue Men led by a Neutral 6th-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 120, HD 1, Chaotic): a Yellow amoeboid with a feathered hide, multiple/insectile eyes, and a toothed mouth.
3214
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
3-18 red orbs can be seen floating in the distance.
3215
17 irrational space aliens herd a group of 15 Jale Men into a small metal bunker.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
3216
10 Velociraptors.
3 Mutant Paleoscincus (AC 24, MV 30', HD 13, neutral). Feathered Black hide. Invisible.
3301
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
Strange ritual space made up of crucified Blue Man, small clay jars of water and dried herbs.
3302
Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 180 [fly], HD 2, Neutral [unintelligent]): a Jale annelidoid with a smooth hide, 6 eyes, and a toothed mouth.
23 Diseased Guardians.
3303
Village of 274 Dolm Men ruled by a Chaotic 6th-level Sorcerer.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
3304
Village of 250 Red Men ruled by a Chaotic 4th-level Fighter.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.