Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2702

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

An abandoned space alien outpost is now home to a group of 23 Red bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1906.

2703

Village of 331 Dolm Men ruled by "the Incomparable Crown," a Neutral 6th-level Fighter.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2704

Village of 296 Brown Men ruled by a Chaotic 5th-level Fighter.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2705

Castle of 42 Green Men led by a Neutral 6th-level Fighter.

Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 5, neutral). Scaled Blue hide.

2706

Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 10, Chaotic): a Dolm octopoid with a suckered hide, 1 eyes, and a toothed mouth.

5 Mutant Velociraptor (AC 14, MV 180', HD 5, neutral). Furred Purple hide. Beaked mouth, metal body.

2707

4 individuals of Species 23750.

2 Mutant Pentaceratops (AC 15, MV 90', HD 8, neutral). Smooth Ulfire hide. Can split into smaller versions of itself, like Voltron in reverse.

2708

Village of 349 Yellow Men ruled by a Chaotic 9th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 210, HD 4, Neutral [unintelligent]): a Green ooze/slime with a smooth hide, no eyes, and multiple mouths. Immune to heat/fire.

2709

Village of 243 Red Men ruled by a Neutral 8th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 9, Chaotic): a Green, White, Dolm and Bone hexapod with a suckered hide, 5 eyes, and a toothed mouth.

2710

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 30 [fly] / 120 [swim], HD 6, Neutral [intelligent]): a Bone octopoid with a smooth hide, 6 eyes, and a suckered mouth.

2711

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

1 Mummy Brain.

2712

Castle of 54 Green Men led by a Lawful 10th-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2713

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Castle of 14 Orange Men led by a Chaotic 7th-level Sorcerer.

2714

The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

1 Tyrannosaurus Rex.

2715

1 Dolm Pudding.

Spawn of Shub-Niggurath (AC 19, MV 60, HD 3, Neutral [intelligent]): a Orange ooze/slime with a furred hide, 6 eyes, and a suckered mouth. Immune to normal weapons.

2716

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Spawn of Shub-Niggurath (AC 17, MV 120 [swimming only], HD 1, Neutral [unintelligent]): a Red fungoid with a suckered hide, 3 eyes, and a suckered mouth. The creature surprises on 1-4 on a d6.

2801

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

5 Stegosauruses.

2802

Citadel of 132 Black Men led by a Lawful 2nd-level Sorcerer.

Citadel of 111 Orange Men led by a Neutral 6th-level Fighter.

2803

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2804

Village of 276 Jale Men ruled by a Neutral 4th-level Sorcerer.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2805

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Village of 214 Dolm Men ruled by "the Monster of Sleepers," a Neutral 10th-level Sorcerer.

2806

Castle of 41 Bone Men led by a Chaotic 7th-level Spawn of Shub-Niggurath.

Spawn of Shub-Niggurath (AC 12, MV 90, HD 1, Neutral [intelligent]): a Ulfire amoeboid with a smooth hide, 2 eyes, and no mouth. The sight of it drives insane. Immune to poison.

2807

Strange ritual space made up of crucified Red Man, small clay jars of water and dried herbs.

7 Mutant Pentaceratops (AC 15, MV 90', HD 11, neutral). Scaled Ulfire hide. Extremely hot (1 die damage per round to all within 20'). Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Immune to cold.

2808

Castle of 42 Orange Men led by a Neutral 6th-level Fighter.

Village of 399 Ulfire Men ruled by "the Lawgiver of Winter," a Neutral 11th-level Fighter.

2809

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 90 [swim], HD 10, Chaotic): a Blue crustacean with a smooth hide, 5 eyes, and a beaked mouth. Invisible.

Village of 297 White Men ruled by a Chaotic 11th-level Fighter.

2810

Citadel of 132 Blue Men led by "the Poignancy of All," a Chaotic 5th-level Fighter.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2811

Village of 345 Ulfire Men ruled by "the Captain of Spring," a Neutral 10th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 30, HD 4, Chaotic): a Dolm plant with a feathered hide, 3 eyes, and a suckered mouth. Surprised only on a 1. Harmed only by fire.

2812

4 Black Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0903.

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 150 [fly], HD 7, Neutral [intelligent]): a White plant with a smooth hide, 4 eyes, and multiple mouths. Surprised only on a 1.

2813

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Village of 258 Jale Men ruled by a Neutral 9th-level Sorcerer.

2814

Village of 307 Bone Men ruled by a Neutral 9th-level Fighter.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2815

Ancient runes are carved into earth, filled with red clay.

Castle of 88 Bone Men led by a Chaotic 4th-level Sorcerer.

2816

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 180 [fly] / 150 [swim], HD 1, Chaotic): a White annelidoid with a suckered hide, 4 eyes, and a toothed mouth. Its gaze causes confusion

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2901

Village of 235 Bone Men ruled by a Chaotic 6th-level Fighter.

Burnt out husk of a large White tyrannosaurus rex.

2902

1 Ulfire Jelly.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2903

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Spawn of Shub-Niggurath (AC 13, MV 180, HD 6, Chaotic): a Black plant with a suckered hide, multiple/insectile eyes, and a circular gaping maw. Immune to poison.

2904

A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.

Village of 266 Purple Men ruled by a Chaotic 5th-level Fighter.

2905

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2906

2 Mutant Paleoscincus (AC 24, MV 30', HD 5, neutral). Suckered Brown hide. Posses an additional 3 senses (Surprises on 1-4 on a d6).

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2907

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2908

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

Spawn of Shub-Niggurath (AC 17, MV None, HD 2, Chaotic): a Yellow amoeboid with a smooth hide, 4 eyes, and a beaked mouth. Its touch causes paralysis.

2909

The mutilated bodies of two Ulfire children lay next to the dead body of a Jale Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Village of 294 Green Men ruled by "the Preceptor of Splendour," a Chaotic 5th-level Fighter.

2910

5 Mummies.

Citadel of 86 Orange Men who are currently leaderless.

2911

Spawn of Shub-Niggurath (AC 14, MV 90, HD 2, Chaotic): a Dolm hexapod with a feathered hide, multiple/insectile eyes, and no mouth. The creature is psionic: (1-8 powers, 1-8 times per day)

Spawn of Shub-Niggurath (AC 17, MV 210, HD 3, Chaotic): a Dolm icthyoid with a suckered hide, no eyes, and no mouth. Regenerate 1 HD every 1-3 rounds.

2912

Village of 278 Jale Men ruled by "the Effulgence of Wisdom," a Neutral 6th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2913

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2914

Citadel of 57 Dolm Men led by a Chaotic 6th-level Sorcerer.

Castle of 7 Dolm Men led by a Neutral 8th-level Fighter.

2915

Spawn of Shub-Niggurath (AC 15, MV 150 [land] / 120 [fly] / 180 [swim], HD 1, Neutral [unintelligent]): a Jale, Yellow and Orange octopoid with a scaled hide, 1 eyes, and a suckered mouth. Immune to heat/fire.

Village of 314 Yellow Men ruled by a Neutral 9th-level Fighter.

2916

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3001

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Spawn of Shub-Niggurath (AC 12, MV 60, HD 5, Chaotic): a Red amoeboid with a scaled hide, no eyes, and multiple mouths.

3002

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

Village of 208 Bone Men ruled by a Lawful 4th-level Fighter.

3003

Spawn of Shub-Niggurath (AC 15, MV 210 [land] / 60 [fly], HD 2, Neutral [intelligent]): a Bone anthropoid with a suckered hide, 6 eyes, and a beaked mouth. Harmed only by fire.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3004

Village of 208 Jale Men ruled by a Lawful 4th-level Sorcerer.

2 Shoggoths.

3005

Village of 297 Purple Men ruled by a Neutral 7th-level Sorcerer.

Spawn of Shub-Niggurath (AC 16, MV 90, HD 4, Chaotic): a Blue batrachian with a suckered hide, 6 eyes, and a beaked mouth. Harmed only by fire.

3006

1 Dolm Pudding.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3007

Citadel of 80 Blue Men led by a Lawful 2nd-level Fighter.

Village of 256 Bone Men ruled by a Neutral 4th-level Fighter.

3008

Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 90 [fly], HD 6, Chaotic): a White arachnoid with a smooth hide, 2 eyes, and a toothed mouth.

Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 60 [fly] / 120 [swim], HD 7, Chaotic): a Purple octopoid with a smooth hide, 6 eyes, and a toothed mouth. Immune to heat/fire.

3009

Village of 282 Purple Men ruled by a Neutral 4th-level Fighter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3010

3-18 red orbs can be seen floating in the distance.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3011

Village of 310 Ulfire Men ruled by a Chaotic 5th-level Fighter.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

3012

Citadel of 107 Bone Men led by a Lawful 5th-level Fighter.

1 Unquiet Worm.

3013

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Village of 282 Orange Men ruled by a Neutral 3rd-level Fighter.

3014

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3 individuals of Species 23750.

3015

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

14 Mutant Plateosaurus (AC 16, MV 80', HD 6, neutral). Scaled Blue hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Immune to heat/fire.

3016

Village of 305 Black Men ruled by a Neutral 5th-level Fighter.

Village of 295 Bone Men ruled by a Neutral 11th-level Fighter.

3101

Spawn of Shub-Niggurath (AC 20, MV 240 [land] / 150 [fly] / 120 [swim], HD 3, Neutral [unintelligent]): a Brown avioid with a suckered hide, 2 eyes, and a circular gaping maw. Immune to normal weapons.

Village of 234 Bone Men ruled by a Neutral 6th-level Fighter.

3102

Village of 291 Black Men ruled by "the Autocrat of the Eloquent God," a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 150 [fly] / 90 [swim], HD 8, Neutral [intelligent]): a Jale avioid with a suckered hide, 1 eyes, and a circular gaping maw. The creature is extremely hot: 1 die damage per round to all within 20'

3103

Citadel of 46 Jale Men led by "the Mind of Autumn," a Lawful 2nd-level Fighter.

Circle of Standing Stones.

3104

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 30 [fly], HD 3, Chaotic): a Ulfire arboreoid with a suckered hide, 5 eyes, and multiple mouths. Harmed only by fire.

17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.

3105

Village of 304 Green Men ruled by a Lawful 6th-level Sorcerer.

4 Pterodactyls.

3106

2 Velociraptors.

Village of 242 Brown Men ruled by a Lawful 4th-level Fighter.

3107

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Village of 235 Ulfire Men ruled by "the Implacable Superior," a Neutral 9th-level Fighter.

3108

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 9, neutral). Feathered Orange hide. Touch turns anyone to slime. Regenerate 1 HD every 1-3 rounds.

Two Blue men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3109

2 Tyrannosaurus Rexes.

Hidden underground lair of 43 Bone zealots led by a Lawful 5th-level Sorcerer.

3110

Castle of 51 White Men led by a Neutral 4th-level Fighter.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

3111

1 Deep One.

Village of 322 Yellow Men ruled by a Lawful 3rd-level Fighter.

3112

Village of 247 Purple Men ruled by a Neutral 7th-level Fighter.

Citadel of 34 Dolm Men led by a Neutral 7th-level Fighter.

3113

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

A group of 6 disease ridden Yellow cannibals feast on the remains of some Bone Men.

3114

Spawn of Shub-Niggurath (AC 19, MV 150, HD 3, Chaotic): a Ulfire octopoid with a furred hide, no eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.

Castle of 20 Ulfire Men led by a Neutral 7th-level Fighter.

3115

1 Sabertooth Tiger (intelligent).

1 Spawn of Yog-Sothoth.

3116

Citadel of 28 Yellow Men led by a Neutral 7th-level Sorcerer.

Village of 188 Purple Men ruled by "the Judge of Mercy," a Chaotic 13th-level Fighter.

3201

2 Tyrannosaurus Rexes.

Village of 212 White Men ruled by "the Gemstone of the Moon," a Neutral 4th-level Sorcerer.

3202

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3203

9 Space Aliens.

Spawn of Shub-Niggurath (AC 17, MV 60 [swimming only], HD 5, Chaotic): a Blue octopoid with a suckered hide, 1 eyes, and multiple mouths. Invisible.

3204

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 3, Chaotic): a Purple octopoid with a furred hide, no eyes, and a circular gaping maw. The creature has a breath weapon. Harmed only by fire.

3205

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Spawn of Shub-Niggurath (AC 14, MV 90 [swimming only], HD 6, Chaotic): a Red and Bone plant with a suckered hide, no eyes, and a suckered mouth. Immune to poison.

3206

Burnt out husk of a large White tyrannosaurus rex.

An abandoned space alien outpost is now home to a group of 23 Yellow bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0703.

3207

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3208

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Castle of 72 Ulfire Men led by a Lawful 8th-level Fighter.

3209

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 15, neutral). Suckered Yellow hide. Poisonous. Immune to poison.

3210

Castle of 63 Purple Men led by a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3211

Citadel of 28 Jale Men led by a Neutral 8th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3212

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

7 Mi-Go.

3213

1 Ulfire Jelly.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3214

1 Spawn of Yog-Sothoth.

A group of 6 disease ridden Jale cannibals feast on the remains of some Bone Men.

3215

Village of 206 Mutated Men ruled by a Neutral 5th-level Fighter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3216

A young Dolm Man child weeps alone. He has no possessions save his clothes, and is hungry.

Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 180 [fly] / 210 [swim], HD 6, Chaotic): a Green insectoid with a suckered hide, 4 eyes, and a suckered mouth. Harmed only by fire.

3301

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3302

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

3303

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3304

Village of 169 Yellow Men ruled by a Lawful 9th-level Sorcerer.

Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 120 [swim], HD 5, Chaotic): a White ooze/slime with a smooth hide, 3 eyes, and a beaked mouth. Its touch causes sickness (lose 1 Con / day until dead). Immune to heat/fire.