Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Citadel of 116 Brown Men led by a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2702

Citadel of 72 Ulfire Men led by a Chaotic 7th-level Fighter.

Village of 272 Yellow Men ruled by a Neutral 5th-level Sorcerer.

2703

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

A young Blue Man child weeps alone. He has no possessions save his clothes, and is hungry.

2704

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3 Mutant Ankylosaurus (AC 21, MV 60', HD 10, neutral). Feathered Jale hide. Multiple mouths, metal body. Extremely cold (1 die damage per round to all within 20'). Surprised only on a 1.

2705

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2706

Village of 358 Orange Men ruled by "the Celestial Arbiter," a Chaotic 6th-level Sorcerer.

Circle of Standing Stones.

2707

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2708

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2709

Citadel of 57 Purple Men led by "the Plenipotentiary beyond All Superlatives," a Neutral 4th-level Fighter.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2710

Spawn of Shub-Niggurath (AC 16, MV 120 [swimming only], HD 3, Chaotic): a Black octopoid with a furred hide, 3 eyes, and a circular gaping maw.

Village of 112 Green Men ruled by a Chaotic 9th-level Sorcerer.

2711

Ancient runes are carved into earth, filled with red clay.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2712

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Citadel of 28 Jale Men led by "the Redoubtable Voice," a Lawful 3rd-level Fighter.

2713

Village of 288 Brown Men ruled by a Neutral 3rd-level Fighter.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2714

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

17 irrational space aliens herd a group of 15 Bone Men into a small metal bunker.

2715

Village of 313 Orange Men ruled by a Chaotic 4th-level Sorcerer.

3 individuals of Species 23750.

2716

Spawn of Shub-Niggurath (AC 15, MV 210 [swimming only], HD 3, Chaotic): a Red fungoid with a furred hide, 4 eyes, and multiple mouths. The creature is psionic: (1-8 powers, 1-8 times per day) Immune to poison.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2801

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Village of 142 Blue Men ruled by a Chaotic 7th-level Fighter.

2802

Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 90 [fly], HD 8, Neutral [intelligent]): a Brown avioid with a smooth hide, 3 eyes, and a beaked mouth. Immune to heat/fire.

1 Dolm Ooze.

2803

Spawn of Shub-Niggurath (AC 20, MV 150, HD 2, Chaotic): a Black anthropoid with a feathered hide, 3 eyes, and a circular gaping maw.

6 Mutant Monoclonius (AC 17, MV 60', HD 6, neutral). Scaled White hide. Breath weapon. Immune to heat/fire.

2804

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

4 Jale Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0914.

2805

Village of 345 White Men ruled by a Lawful 8th-level Sorcerer.

Village of 299 Green Men ruled by a Neutral 6th-level Sorcerer.

2806

Village of 283 Red Men ruled by "the Lord of All Graces," a Chaotic 7th-level Sorcerer.

Village of 260 Ulfire Men ruled by "the Presence of Many Hues," a Lawful 4th-level Fighter.

2807

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

4 Pterodactyls.

2808

Citadel of 34 Red Men led by a Lawful 5th-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2809

Village of 314 Jale Men ruled by "the Implacable Pearl," a Neutral 6th-level Fighter.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2810

Strange ritual space made up of crucified Red Man, small clay jars of water and dried herbs.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2811

Castle of 82 Orange Men led by a Lawful 9th-level Fighter.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2812

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Spawn of Shub-Niggurath (AC 13, MV 240, HD 2, Neutral [unintelligent]): a Bone, Orange and Red octopoid with a scaled hide, multiple/insectile eyes, and multiple mouths. Immune to normal weapons.

2813

Village of 286 Orange Men ruled by "the Superior of Invincibility," a Chaotic 6th-level Fighter.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2814

Spawn of Shub-Niggurath (AC 12, MV 30 [land] / 120 [fly], HD 9, Chaotic): a Yellow, Orange, Dolm and Blue icthyoid with a smooth hide, 5 eyes, and no mouth.

9 Mi-Go.

2815

An abandoned space alien outpost is now home to a group of 23 Bone bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1602.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2816

Citadel of 21 White Men led by a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 150 [fly] / 180 [swim], HD 7, Chaotic): a Dolm amoeboid with a smooth hide, 4 eyes, and a suckered mouth. Immune to cold.

2901

4 Mutant Stegosaurus (AC 16, MV 60', HD 5, neutral). Scaled White hide. Eyes glow brightly (Gaze causes confusion). Invisible.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2902

Spawn of Shub-Niggurath (AC 19, MV 30 [land] / 210 [fly], HD 6, Chaotic): a White ooze/slime with a feathered hide, 2 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2903

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Citadel of 133 Bone Men led by a Chaotic 6th-level Fighter.

2904

3 Mutant Teratosaurus (AC 16, MV 180', HD 14, neutral). Suckered Bone hide. Posses an additional 3 senses (Surprises on 1-4 on a d6).

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2905

Citadel of 12 Blue Men led by a Chaotic 8th-level Fighter.

5 Mutant Camarasaurus (AC 15, MV 60', HD 14, neutral). Scaled Red hide. Harmed only by fire. Invisible.

2906

Spawn of Shub-Niggurath (AC 16, MV 180, HD 3, Chaotic): a Red amoeboid with a scaled hide, 3 eyes, and a toothed mouth. Harmed only by fire.

1 Mummy Brain.

2907

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2 Tyrannosaurus Rexes.

2908

2 individuals of Species 23750.

Burnt out husk of a large Green tyrannosaurus rex.

2909

Village of 234 White Men ruled by a Neutral 5th-level Sorcerer.

5 Primordial Ones.

2910

Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 120 [swim], HD 5, Chaotic): a Dolm annelidoid with a feathered hide, 6 eyes, and a beaked mouth.

Castle of 42 Blue Men led by a Chaotic 5th-level Sorcerer.

2911

Village of 240 Green Men ruled by a Chaotic 6th-level Sorcerer.

The bodies of countless Green Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2912

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 240 [swim], HD 7, Chaotic): a Brown ooze/slime with a suckered hide, 5 eyes, and multiple mouths. Surprised only on a 1.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2913

Citadel of 93 Bone Men led by "the Master of Dreams," a Neutral 8th-level Fighter.

2 individuals of Species 23750.

2914

Village of 234 Jale Men ruled by "the Illumination of Wisdom," a Chaotic 7th-level Fighter.

Village of 390 Brown Men ruled by a Lawful 8th-level Fighter.

2915

Citadel of 47 White Men led by a Neutral 2nd-level Fighter.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2916

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Citadel of 98 Green Men led by a Neutral 8th-level Fighter.

3001

Castle of 29 White Men led by a Chaotic 1st-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 180, HD 1, Chaotic): a Brown anthropoid with a suckered hide, no eyes, and multiple mouths. Immune to normal weapons.

3002

Citadel of 93 Mutated Men led by a Lawful 8th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 150, HD 4, Chaotic): a Purple insectoid with a smooth hide, 3 eyes, and a circular gaping maw. The sight of it makes opponents flee in fear. Surprised only on a 1.

3003

3 individuals of Species 23750.

Village of 270 Brown Men ruled by a Neutral 4th-level Fighter.

3004

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Spawn of Shub-Niggurath (AC 19, MV 180, HD 3, Chaotic): a Bone avioid with a suckered hide, 1 eyes, and a toothed mouth.

3005

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Castle of 42 Black Men led by a Chaotic 6th-level Fighter.

3006

Citadel of 55 Blue Men led by a Chaotic 5th-level Fighter.

10 Stegosauruses.

3007

Village of 291 Bone Men ruled by a Chaotic 5th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 150 [fly], HD 5, Chaotic): a Brown, Yellow, Dolm and White avioid with a scaled hide, 1 eyes, and a toothed mouth. Its touch turns anyone to slime. Surprised only on a 1.

3008

11 of the Great Race.

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 21, neutral). Smooth Red hide. Psionic: (1-8 powers, 1-8 times per day).

3009

1 Sabertooth Tiger (intelligent).

Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3010

Castle of 53 Orange Men led by a Neutral 10th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 150 [swimming only], HD 5, Chaotic): a Purple icthyoid with a scaled hide, 1 eyes, and a circular gaping maw.

3011

4 Spawn of Shub-Niggurath (AC 13, MV 150, HD 2, Chaotic): a Blue plant with a smooth hide, 3 eyes, and no mouth. The creature poisonous. Immune to surprise.

The mutilated bodies of two Ulfire children lay next to the dead body of a Brown Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3012

4 Unquiet Worms.

Spawn of Shub-Niggurath (AC 14, MV 210, HD 5, Chaotic): a Brown icthyoid with a scaled hide, 1 eyes, and a toothed mouth.

3013

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

6 Mi-Go.

3014

A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.

2 Unquiet Worms.

3015

12 Stegosauruses.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3016

Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3101

9 Mi-Go.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3102

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3103

Spawn of Shub-Niggurath (AC 13, MV 150, HD 7, Chaotic): a Yellow insectoid with a suckered hide, no eyes, and no mouth. Surprised only on a 1.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3104

Village of 227 Red Men ruled by a Lawful 5th-level Sorcerer.

3-18 red orbs can be seen floating in the distance.

3105

1 Unquiet Worm.

3 Mutant Monoclonius (AC 17, MV 60', HD 5, neutral). Smooth White hide. No mouth. Genius Intelligence (18+ Int) and 1-4 psychic powers. Regenerate 1 HD every 1-3 rounds.

3106

1 Deep One.

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 90 [fly] / 210 [swim], HD 2, Chaotic): a White quadruped with a smooth hide, 4 eyes, and a suckered mouth.

3107

1 Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 150 [swim], HD 3, Chaotic): a Brown ophidioid with a smooth hide, no eyes, and a toothed mouth.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3108

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3109

9 Mutant Lambeosaurus (AC 15, MV 120', HD 8, neutral). Feathered Blue hide. Invisible.

3110

1 Unquiet Worm.

2 Dolm Worms.

3111

Village of 248 Bone Men ruled by a Neutral 7th-level Spawn of Shub-Niggurath.

1 Spawn of Yog-Sothoth.

3112

Two Brown men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3113

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1610.

3114

Strange ritual space made up of crucified Brown Man, small clay jars of water and dried herbs.

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [fly] / 120 [swim], HD 3, Chaotic): a Blue ooze/slime with a suckered hide, 1 eyes, and a circular gaping maw. Immune to heat/fire.

3115

Circle of Standing Stones.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3116

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Citadel of 47 Yellow Men led by "the Chief of Many Hues," a Lawful 3rd-level Sorcerer.

3201

Village of 159 Blue Men ruled by a Neutral 9th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 180 [land] / 120 [fly], HD 3, Neutral [unintelligent]): a Orange ophidioid with a suckered hide, 2 eyes, and a beaked mouth.

3202

Castle of 13 Ulfire Men led by a Lawful 4th-level Fighter.

A young Green Man child weeps alone. He has no possessions save his clothes, and is hungry.

3203

1 Spawn of Yog-Sothoth.

Village of 370 Orange Men ruled by a Neutral 4th-level Sorcerer.

3204

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Village of 410 Purple Men ruled by "the Mistress of Dreamers," a Chaotic 9th-level Sorcerer.

3205

Ancient runes are carved into earth, filled with red clay.

8 Mutant Monoclonius (AC 17, MV 60', HD 10, neutral). Scaled Bone hide. No mouth, metal body. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').

3206

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Village of 255 Dolm Men ruled by a Neutral 8th-level Sorcerer.

3207

5 Mutant Brontosaurus (AC 16, MV 60', HD 34, neutral). Suckered Red hide. Beaked mouth, tentacles instead of legs. Immortal. Will resurrect 1 minute after apparent death. Immune to surprise.

Village of 335 Bone Men ruled by "the Magisterial Gemstone," a Lawful 10th-level Sorcerer.

3208

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 150 [fly], HD 9, Chaotic): a Brown insectoid with a scaled hide, 3 eyes, and no mouth. Immune to normal weapons.

3209

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 16, neutral). Smooth Green hide. Shoots eggs from its butt. Regenerate 1 HD every 1-3 rounds.

3210

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Village of 276 Yellow Men ruled by "the Stainless Speaker," a Lawful 9th-level Fighter.

3211

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

22 Diseased Guardians.

3212

Village of 153 Purple Men ruled by "the Spring of Dreams," a Chaotic 5th-level Fighter.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

3213

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.

3214

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Burnt out husk of a large Orange tyrannosaurus rex.

3215

Village of 258 White Men ruled by "the Spring of the Dead," a Lawful 4th-level Fighter.

Village of 264 Purple Men ruled by a Lawful 5th-level Fighter.

3216

Village of 205 Yellow Men ruled by "the Baroness of the Gatherer," a Lawful 3rd-level Sorcerer.

4 White Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0814.

3301

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 120 [swim], HD 10, Chaotic): a Yellow fungoid with a suckered hide, 4 eyes, and a beaked mouth. Immune to surprise.

3302

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Village of 281 Brown Men ruled by a Neutral 5th-level Fighter.

3303

3 B'yakhees.

Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 30 [swim], HD 5, Chaotic): a Bone quadruped with a feathered hide, 3 eyes, and a suckered mouth. The sight of it makes opponents flee in fear.

3304

1 Shoggoth.

Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 120 [swim], HD 9, Chaotic): a Green avioid with a scaled hide, 6 eyes, and no mouth.