This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
Castle of 38 Green Men led by a Neutral 6th-level Fighter.
Village of 386 Brown Men ruled by "the Soul of the Eyes," a Neutral 3rd-level Fighter.
2702
3-18 red orbs can be seen floating in the distance.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2703
10 Mi-Go.
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
2704
Mutant Teratosaurus (AC 16, MV 180', HD 8, neutral). Smooth Ulfire hide. Shoots eggs from its butt. Harmed only by fire.
Burnt out husk of a large Red tyrannosaurus rex.
2705
A young White Man child weeps alone. He has no possessions save his clothes, and is hungry.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2706
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2707
Spawn of Shub-Niggurath (AC 15, MV 180, HD 1, Chaotic): a Dolm anthropoid with a suckered hide, 1 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.
Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 210 [fly], HD 5, Chaotic): a Green annelidoid with a smooth hide, 4 eyes, and a beaked mouth. Immune to heat/fire.
2708
Citadel of 102 Brown Men led by a Lawful 1st-level Fighter.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
2709
Citadel of 26 Orange Men led by a Neutral 9th-level Sorcerer.
Village of 315 White Men ruled by a Chaotic 8th-level Sorcerer.
2710
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2711
Two Jale men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Village of 251 Ulfire Men ruled by a Neutral 10th-level Fighter.
2712
Village of 336 Red Men ruled by a Lawful 5th-level Fighter.
Spawn of Shub-Niggurath (AC 15, MV 60 [land] / 150 [swim], HD 7, Neutral [intelligent]): a Ulfire amoeboid with a smooth hide, no eyes, and a beaked mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.
2713
Village of 298 Green Men ruled by a Lawful 7th-level Sorcerer.
Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 180 [fly], HD 7, Chaotic): a White octopoid with a suckered hide, 6 eyes, and a toothed mouth. Immune to poison.
2714
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Village of 280 Black Men ruled by a Neutral 11th-level Fighter.
2715
Castle of 35 Ulfire Men led by a Neutral 7th-level Sorcerer.
Castle of 44 Brown Men led by "the Beast of All Graces," a Lawful 10th-level Sorcerer.
2716
Village of 215 Yellow Men ruled by a Neutral 8th-level Sorcerer.
Village of 267 White Men ruled by "the Inestimable Speaker," a Chaotic 7th-level Spawn of Shub-Niggurath.
2801
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2802
1 Spawn of Shub-Niggurath (AC 16, MV 120, HD 10, Chaotic): a Jale octopoid with a furred hide, 6 eyes, and a circular gaping maw. Immune to poison.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2803
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2804
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
Citadel of 111 Purple Men led by a Lawful 5th-level Fighter.
2805
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
Ancient runes are carved into earth, filled with red clay.
2806
Village of 280 Black Men ruled by "Lady of the Sun," a Chaotic 11th-level Fighter.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2807
14 Stegosauruses.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2808
1 Spawn of Yog-Sothoth.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2809
Mutant Allosaurus (AC 16, MV 150', HD 17, neutral). Furred Bone hide. Immune to cold.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2810
10 of the Great Race.
Village of 270 Green Men ruled by a Neutral 11th-level Sorcerer.
2811
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Circle of Standing Stones.
2812
Citadel of 95 Jale Men led by a Neutral 3rd-level Fighter.
Citadel of 130 White Men led by "the Emperor of the Gatherer," a Chaotic 7th-level Fighter.
2813
Castle of 69 Jale Men led by a Neutral 11th-level Sorcerer.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2814
Spawn of Shub-Niggurath (AC 12, MV 120, HD 5, Chaotic): a Ulfire and Dolm icthyoid with a smooth hide, 3 eyes, and a toothed mouth.
4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0505.
2815
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2816
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
An abandoned space alien outpost is now home to a group of 23 Blue bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0508.
2901
Castle of 32 Bone Men led by "the Beauteous Overseer," a Neutral 6th-level Fighter.
Citadel of 71 Orange Men led by a Neutral 6th-level Fighter.
2902
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
1 Spawn of Shub-Niggurath (AC 12, MV 150, HD 2, Chaotic): a Blue hexapod with a smooth hide, 4 eyes, and a toothed mouth. Its gaze causes confusion
2903
Citadel of 72 Blue Men led by a Lawful 11th-level Fighter.
Village of 163 Dolm Men ruled by a Chaotic 5th-level Fighter.
2904
Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 90 [fly], HD 6, Neutral [unintelligent]): a Green amoeboid with a suckered hide, 5 eyes, and a beaked mouth.
1 Sabertooth Tiger (intelligent).
2905
Village of 299 Yellow Men ruled by a Neutral 5th-level Fighter.
Hidden underground lair of 43 Bone zealots led by a Lawful 5th-level Sorcerer.
2906
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Village of 379 Blue Men ruled by a Chaotic 12th-level Fighter.
2907
Village of 351 Yellow Men ruled by "the Duke of Wisdom," a Chaotic 7th-level Fighter.
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
2908
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 90 [fly] / 90 [swim], HD 5, Chaotic): a Yellow quadruped with a scaled hide, 3 eyes, and no mouth. The sight of it drives insane.
Spawn of Shub-Niggurath (AC 16, MV 120, HD 3, Chaotic): a Ulfire fungoid with a feathered hide, 6 eyes, and a suckered mouth. Immune to heat/fire.
2909
A group of 6 disease ridden Brown cannibals feast on the remains of some Bone Men.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2910
Spawn of Shub-Niggurath (AC 16, MV 60, HD 4, Chaotic): a Orange annelidoid with a furred hide, 4 eyes, and multiple mouths. Immune to normal weapons.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
2911
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Castle of 91 Blue Men led by "the Princess of the Gibbering God," a Neutral 8th-level Fighter.
2912
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Village of 296 White Men ruled by a Neutral 7th-level Fighter.
2913
Village of 225 White Men ruled by "the Dominator of All Excellences," a Neutral 6th-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 90 [swim], HD 5, Chaotic): a Orange ophidioid with a furred hide, 4 eyes, and a toothed mouth. Immune to normal weapons.
2914
The mutilated bodies of two Ulfire children lay next to the dead body of a Red Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
6 individuals of Species 23750.
2915
Castle of 33 Yellow Men led by a Neutral 10th-level Fighter.
16 Diseased Guardians.
2916
Citadel of 69 Purple Men led by a Chaotic 8th-level Fighter.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
3001
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Village of 300 Red Men ruled by "the Effulgence of the Red," a Neutral 2nd-level Fighter.
3002
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
3003
Village of 183 Ulfire Men ruled by a Lawful 8th-level Sorcerer.
1 Unquiet Worm.
3004
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
17 irrational space aliens herd a group of 15 Bone Men into a small metal bunker.
3005
Spawn of Shub-Niggurath (AC 14, MV 210, HD 1, Chaotic): a Dolm and Bone annelidoid with a feathered hide, 3 eyes, and a suckered mouth. Immune to poison.
Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 120 [fly] / 120 [swim], HD 10, Chaotic): a Brown fungoid with a smooth hide, 2 eyes, and multiple mouths.
3006
Village of 269 Yellow Men ruled by a Lawful 9th-level Sorcerer.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
3007
Citadel of 115 White Men led by a Lawful 5th-level Fighter.
Castle of 96 Ulfire Men led by "the Master of All the Seas," a Neutral 5th-level Fighter.
3008
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 120 [swim], HD 1, Neutral [unintelligent]): a Yellow quadruped with a scaled hide, 1 eyes, and a suckered mouth. Immune to cold.
Village of 237 Yellow Men who are currently leaderless.
3009
82 Space Aliens.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3010
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
40 Space Aliens.
3011
Village of 227 Dolm Men ruled by a Neutral 3rd-level Sorcerer.
1 Pterodactyl.
3012
Castle of 95 Red Men led by "the Spring of Stones," a Neutral 5th-level Fighter.
Village of 208 Yellow Men ruled by a Lawful 6th-level Fighter.
3013
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 180, HD 7, Chaotic): a Red ophidioid with a scaled hide, 5 eyes, and multiple mouths.
3014
1 Ulfire Jelly.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
3015
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
3016
Strange ritual space made up of crucified Dolm Man, small clay jars of water and dried herbs.
Village of 333 Black Men ruled by "the Will of All the Living," a Neutral 4th-level Fighter.
3101
The bodies of countless Red Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
3102
Village of 168 Brown Men ruled by a Chaotic 5th-level Sorcerer.
Village of 255 Yellow Men ruled by a Neutral 7th-level Fighter.
3103
Village of 202 Dolm Men ruled by "the Illustriousness of the Hills," a Neutral 3rd-level Fighter.
Citadel of 69 Jale Men led by a Neutral 10th-level Fighter.
3104
1 Dolm Pudding.
1 Deep One.
3105
The mutilated bodies of two Ulfire children lay next to the dead body of a Orange Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
3106
Citadel of 148 Green Men led by "the Autocrator of Sleepers," a Neutral 8th-level Fighter.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
3107
5 Triceratops.
Village of 277 Yellow Men ruled by a Chaotic 6th-level Sorcerer.
3108
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
Spawn of Shub-Niggurath (AC 12, MV 150, HD 4, Neutral [unintelligent]): a Black amoeboid with a scaled hide, 1 eyes, and a beaked mouth. Immune to heat/fire.
3109
2 Tyrannosaurus Rexes.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
3110
Village of 210 Purple Men ruled by a Chaotic 5th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 90 [swim], HD 7, Chaotic): a White ophidioid with a smooth hide, 1 eyes, and multiple mouths.
3111
Spawn of Shub-Niggurath (AC 19, MV 90, HD 10, Chaotic): a Black hexapod with a smooth hide, 5 eyes, and a suckered mouth.
Spawn of Shub-Niggurath (AC 13, MV 210, HD 3, Neutral [intelligent]): a Ulfire anthropoid with a smooth hide, 1 eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.
3112
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 120 [fly] / 90 [swim], HD 3, Chaotic): a Bone annelidoid with a suckered hide, 1 eyes, and multiple mouths. Immune to poison.
Castle of 90 Blue Men led by "the Ravishment of Many Colours," a Chaotic 5th-level Sorcerer.
3113
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
3114
Spawn of Shub-Niggurath (AC 12, MV 150, HD 7, Chaotic): a Dolm quadruped with a suckered hide, 1 eyes, and a toothed mouth.
2 Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [swim], HD 2, Chaotic): a White and Jale annelidoid with a scaled hide, no eyes, and a circular gaping maw. Its gaze causes confusion Immune to heat/fire.
3115
2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 17, neutral). Smooth Red hide. Immortal. Will resurrect 1 minute after apparent death.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
3116
Village of 285 Green Men ruled by "the Magisterial Heart," a Lawful 1st-level Fighter.
Citadel of 48 Red Men led by a Chaotic 9th-level Fighter.
3201
Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 18, neutral). Scaled Jale hide. Immune to poison.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
3202
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3203
Spawn of Shub-Niggurath (AC 20, MV 60, HD 8, Chaotic): a Green, White and Yellow arboreoid with a suckered hide, 4 eyes, and a toothed mouth. The creature is psionic: (1-8 powers, 1-8 times per day)
A young Purple Man child weeps alone. He has no possessions save his clothes, and is hungry.
3204
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
17 irrational space aliens herd a group of 15 Ulfire Men into a small metal bunker.
3205
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Castle of 64 White Men led by a Neutral 4th-level Fighter.
3206
Spawn of Shub-Niggurath (AC 17, MV 120, HD 3, Neutral [unintelligent]): a Dolm annelidoid with a furred hide, 6 eyes, and multiple mouths.
Village of 340 Ulfire Men ruled by a Neutral 4th-level Fighter.
3207
An abandoned space alien outpost is now home to a group of 23 Red bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0910.
Citadel of 132 White Men led by a Neutral 8th-level Fighter.
3208
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Castle of 46 Dolm Men led by a Neutral 6th-level Fighter.
3209
1 Deep One.
1 Dolm Ooze.
3210
Spawn of Shub-Niggurath (AC 14, MV None, HD 5, Neutral [intelligent]): a Red batrachian with a furred hide, multiple/insectile eyes, and a suckered mouth. Immune to heat/fire.
Village of 339 Dolm Men ruled by "the Sagacious Foundation," a Lawful 7th-level Sorcerer.
3211
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
1 Spawn of Yog-Sothoth.
3212
4 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 10, neutral). Feathered White hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).
Citadel of 106 Red Men led by "the Omniscient Infinitude," a Lawful 6th-level Sorcerer.
3213
Village of 314 Yellow Men ruled by a Neutral 3rd-level Sorcerer.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
3214
1 Mummy Brain.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
3215
Monastery of 68 Ulfire Men led by "the Baron of Dreams," a Chaotic 10th-level Fighter.
Circle of Standing Stones.
3216
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 180 [fly], HD 6, Chaotic): a Black plant with a smooth hide, 5 eyes, and a circular gaping maw. Harmed only by fire.
3301
Citadel of 49 Brown Men led by a Neutral 8th-level Fighter.
Citadel of 55 Ulfire Men led by "the Lover of the Unanswerable God," a Chaotic 7th-level Fighter.
3302
9 Triceratops.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
3303
Spawn of Shub-Niggurath (AC 12, MV 180, HD 4, Chaotic): a Yellow crustacean with a scaled hide, no eyes, and no mouth. Immune to heat/fire.
A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.
3304
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
Village of 200 White Men ruled by "the Joy of All Excellences," a Chaotic 6th-level Fighter.