Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Citadel of 27 Jale Men led by "the Most Elegance," a Chaotic 8th-level Fighter.

2702

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2703

Spawn of Shub-Niggurath (AC 16, MV 180 [land] / 210 [fly], HD 1, Chaotic): a White ophidioid with a furred hide, multiple/insectile eyes, and a toothed mouth. Immune to surprise. Immune to cold.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2704

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2705

Village of 212 Red Men ruled by a Chaotic 10th-level Sorcerer.

Village of 312 Black Men ruled by "the Speaker of the Air, the Earth, and the Seas," a Lawful 3rd-level Sorcerer.

2706

Citadel of 40 Jale Men led by a Neutral 8th-level Fighter.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2707

A group of 6 disease ridden Purple cannibals feast on the remains of some Bone Men.

26 Diseased Guardians.

2708

Village of 289 Bone Men ruled by a Chaotic 10th-level Fighter.

14 Diseased Guardians.

2709

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 5, Chaotic): a Brown octopoid with a furred hide, multiple/insectile eyes, and multiple mouths.

2710

Citadel of 65 Dolm Men led by a Lawful 9th-level Fighter.

Circle of Standing Stones.

2711

Citadel of 139 Jale Men led by "the Tyrant upon the Brightest Throne," a Neutral 4th-level Fighter.

Village of 202 Bone Men ruled by "the Foundation of All Truths," a Lawful 6th-level Sorcerer.

2712

3 Mutant Paleoscincus (AC 24, MV 30', HD 7, neutral). Scaled Dolm hide. Multiple mouths. Can shoot tail spikes up to 60'. Immune to heat/fire. Immune to poison.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2713

Spawn of Shub-Niggurath (AC 12, MV 30, HD 3, Chaotic): a Black anthropoid with a suckered hide, 3 eyes, and a circular gaping maw. The sight of it makes opponents flee in fear. Immune to heat/fire.

The bodies of countless Ulfire Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2714

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Village of 313 Jale Men ruled by "the Terror of Spring," a Neutral 5th-level Fighter.

2715

Village of 238 Red Men ruled by a Chaotic 5th-level Fighter.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2716

Spawn of Shub-Niggurath (AC 20, MV 90 [land] / 120 [fly], HD 1, Chaotic): a Dolm annelidoid with a suckered hide, 2 eyes, and multiple mouths. Invisible.

Castle of 69 Bone Men led by a Neutral 4th-level Fighter.

2801

An abandoned space alien outpost is now home to a group of 23 Green bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0414.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2802

Village of 208 Purple Men ruled by "the Merciful One," a Neutral 2nd-level Sorcerer.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 8, Neutral [unintelligent]): a Ulfire octopoid with a smooth hide, 6 eyes, and multiple mouths. Immune to cold.

2803

Village of 204 Black Men ruled by a Neutral 10th-level Sorcerer.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2804

Village of 334 Yellow Men ruled by "the Terror of Dreamers," a Lawful 8th-level Fighter.

3 Shoggoths.

2805

4 individuals of Species 23750.

Burnt out husk of a large Red tyrannosaurus rex.

2806

Citadel of 136 Bone Men led by a Chaotic 3rd-level Fighter.

6 individuals of Species 23750.

2807

Two Jale men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Village of 205 Blue Men ruled by a Neutral 10th-level Fighter.

2808

Village of 229 Blue Men ruled by a Chaotic 10th-level Fighter.

1 Dolm Pudding.

2809

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Spawn of Shub-Niggurath (AC 15, MV 210 [land] / 150 [fly], HD 3, Chaotic): a Dolm icthyoid with a feathered hide, 3 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

2810

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Village of 164 Mutated Men ruled by a Neutral 7th-level Fighter.

2811

5 Primordial Ones.

Spawn of Shub-Niggurath (AC 20, MV 150 [swimming only], HD 9, Chaotic): a Dolm insectoid with a smooth hide, 3 eyes, and no mouth.

2812

9 Velociraptors.

Citadel of 113 Ulfire Men led by a Neutral 6th-level Fighter.

2813

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Village of 315 Bone Men ruled by a Neutral 9th-level Sorcerer.

2814

Castle of 26 Blue Men led by a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2815

1 Cthugah's Flame Creature.

Village of 327 White Men ruled by "the Purest Overqueen," a Neutral 2nd-level Fighter.

2816

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Citadel of 87 Bone Men led by "the Joy upon the Mighty Throne," a Lawful 11th-level Fighter.

2901

7 Mi-Go.

1 Deep One.

2902

Spawn of Shub-Niggurath (AC 20, MV 210 [land] / 180 [fly], HD 3, Chaotic): a Black amoeboid with a scaled hide, 4 eyes, and a beaked mouth. The creature has a breath weapon. Immune to heat/fire.

The mutilated bodies of two Ulfire children lay next to the dead body of a White Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2903

5 Velociraptors.

Citadel of 112 Dolm Men led by "the Sovereign of Defence," a Lawful 6th-level Sorcerer.

2904

3-18 red orbs can be seen floating in the distance.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2905

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Citadel of 66 Black Men led by a Neutral 8th-level Fighter.

2906

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Strange ritual space made up of crucified Blue Man, small clay jars of water and dried herbs.

2907

6 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 2, neutral). Scaled White hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Regenerate 1 HD every 1-3 rounds.

13 Stegosauruses.

2908

Village of 377 Dolm Men ruled by "the Effulgence of Dreams," a Chaotic 3rd-level Fighter.

6 Triceratops.

2909

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Monastery of 79 Ulfire Men led by a Neutral 9th-level Fighter.

2910

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Village of 338 Bone Men ruled by a Lawful 3rd-level Fighter.

2911

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Village of 233 Purple Men ruled by a Lawful 7th-level Fighter.

2912

Village of 177 Brown Men ruled by "the Mystic Infinitude," a Chaotic 4th-level Fighter.

1 Spawn of Shub-Niggurath (AC 14, MV 30 [swimming only], HD 2, Chaotic): a Jale hexapod with a scaled hide, 2 eyes, and a suckered mouth. Surprised only on a 1.

2913

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

4 Mutant Ceratosaurus (AC 16, MV 150', HD 9, neutral). Smooth Bone hide. Regenerate 1 HD every 1-3 rounds.

2914

17 irrational space aliens herd a group of 15 Yellow Men into a small metal bunker.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2915

Village of 283 Blue Men ruled by a Chaotic 6th-level Sorcerer.

Village of 256 Dolm Men ruled by a Chaotic 6th-level Fighter.

2916

Village of 358 Brown Men ruled by a Neutral 6th-level Sorcerer.

Citadel of 105 Ulfire Men led by a Neutral 9th-level Fighter.

3001

1 Dolm Ooze.

Ancient runes are carved into earth, filled with red clay.

3002

Citadel of 98 Brown Men led by a Chaotic 3rd-level Fighter.

Citadel of 83 Red Men led by a Neutral 7th-level Fighter.

3003

Citadel of 75 Jale Men led by "the Stern Adept," a Neutral 9th-level Fighter.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3004

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

1 Ulfire Jelly.

3005

Spawn of Shub-Niggurath (AC 16, MV None, HD 10, Chaotic): a Green, Dolm, Yellow and White octopoid with a scaled hide, 1 eyes, and no mouth.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3006

Spawn of Shub-Niggurath (AC 14, MV 150 [land] / 90 [fly], HD 4, Chaotic): a Bone fungoid with a suckered hide, 1 eyes, and no mouth. Immune to cold.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3007

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

1 Dolm Worm.

3008

Village of 264 Dolm Men ruled by "the Duchess of Benedictions," a Lawful 9th-level Sorcerer.

Village of 255 Black Men ruled by "the Predominant Ravager," a Chaotic 3rd-level Fighter.

3009

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3010

Village of 257 Black Men ruled by a Neutral 7th-level Fighter.

4 Unquiet Worms.

3011

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Village of 176 Jale Men ruled by "the Perfection of War," a Chaotic 4th-level Sorcerer.

3012

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Castle of 42 Jale Men led by a Neutral 3rd-level Fighter.

3013

Village of 265 Bone Men ruled by a Neutral 3rd-level Spawn of Shub-Niggurath.

Citadel of 118 Black Men led by a Neutral 3rd-level Sorcerer.

3014

Village of 159 White Men ruled by a Lawful 8th-level Fighter.

Castle of 20 Black Men led by a Chaotic 7th-level Fighter.

3015

1 Dolm Pudding.

Spawn of Shub-Niggurath (AC 15, MV 120, HD 6, Chaotic): a Blue, White and Jale arachnoid with a smooth hide, multiple/insectile eyes, and no mouth.

3016

Village of 241 Orange Men ruled by a Neutral 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 150, HD 4, Chaotic): a Bone arachnoid with a suckered hide, 6 eyes, and a beaked mouth.

3101

Citadel of 22 Yellow Men led by a Lawful 2nd-level Fighter.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3102

Hidden underground lair of 43 Green zealots led by a Lawful 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 16, MV 240 [land] / 90 [swim], HD 4, Chaotic): a Yellow fungoid with a suckered hide, 4 eyes, and a suckered mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Harmed only by fire.

3103

Spawn of Shub-Niggurath (AC 14, MV 120, HD 9, Chaotic): a Blue amoeboid with a suckered hide, 6 eyes, and a circular gaping maw. Immune to normal weapons.

Citadel of 75 Orange Men led by "the Vault of the Moon," a Chaotic 2nd-level Fighter.

3104

4 Yellow Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1109.

Citadel of 21 Green Men led by a Chaotic 4th-level Fighter.

3105

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

1 Sabertooth Tiger (intelligent).

3106

A young Jale Man child weeps alone. He has no possessions save his clothes, and is hungry.

Spawn of Shub-Niggurath (AC 12, MV 30, HD 3, Neutral [intelligent]): a Bone octopoid with a furred hide, 2 eyes, and no mouth. Invisible.

3107

Spawn of Shub-Niggurath (AC 12, MV 120, HD 5, Chaotic): a Black quadruped with a suckered hide, 6 eyes, and a suckered mouth.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

3108

Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 180 [fly], HD 5, Chaotic): a Orange, Purple, Yellow and White hexapod with a suckered hide, 1 eyes, and a beaked mouth. Immune to heat/fire.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

3109

Village of 316 Ulfire Men ruled by a Chaotic 5th-level Fighter.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3110

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

6 Mummies.

3111

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Village of 221 Green Men ruled by "He of All," a Chaotic 8th-level Fighter.

3112

3 Mutant Trachodon (AC 16, MV 120', HD 9, neutral). Scaled Green hide. Prehensile tongue (swallow attack). Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Regenerate 1 HD every 1-3 rounds.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

3113

7 Mummies.

4 Mutant Velociraptor (AC 14, MV 180', HD 5, neutral). Furred Ulfire hide. Tentacles for tongues (can grab prey up to 20' away). Harmed only by fire.

3114

2 Tyrannosaurus Rexes.

Spawn of Shub-Niggurath (AC 12, MV 30 [land] / 120 [swim], HD 4, Chaotic): a Yellow ophidioid with a suckered hide, 2 eyes, and a beaked mouth.

3115

19 Space Aliens.

Village of 240 Bone Men ruled by a Neutral 2nd-level Fighter.

3116

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

88 Space Aliens.

3201

Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 210 [swim], HD 8, Chaotic): a Ulfire plant with a suckered hide, 4 eyes, and no mouth.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

3202

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 60 [fly] / 90 [swim], HD 1, Chaotic): a Black insectoid with a smooth hide, multiple/insectile eyes, and a circular gaping maw. Invisible.

3203

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

4 White Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2610.

3204

Citadel of 68 Orange Men led by a Chaotic 4th-level Fighter.

4 individuals of Species 23750.

3205

Village of 296 Purple Men ruled by a Neutral 3rd-level Sorcerer.

1 Sabertooth Tiger (intelligent).

3206

A group of 6 disease ridden Yellow cannibals feast on the remains of some Bone Men.

The mutilated bodies of two Ulfire children lay next to the dead body of a Ulfire Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3207

Village of 242 Brown Men ruled by "the Overseer of All the Seas," a Neutral 5th-level Sorcerer.

Village of 243 Green Men ruled by "the Overlord of the Earth," a Chaotic 9th-level Fighter.

3208

Castle of 59 Red Men led by "the Death of Wisdom," a Lawful 13th-level Fighter.

Village of 321 Blue Men ruled by "the Fullness of the Elements," a Neutral 4th-level Sorcerer.

3209

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Citadel of 128 Green Men led by a Lawful 4th-level Fighter.

3210

Circle of Standing Stones.

Castle of 61 Purple Men led by "the Enthroned of the Eyes," a Neutral 5th-level Sorcerer.

3211

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3212

Citadel of 94 White Men led by "the Vault of the Moon," a Neutral 5th-level Sorcerer.

3 Mutant Ceratosaurus (AC 16, MV 150', HD 8, neutral). Suckered Bone hide. Suckered mouth, metal body.

3213

Village of 207 Yellow Men ruled by "the Spring of the Air, the Earth, and the Seas," a Chaotic 6th-level Fighter.

Village of 184 Orange Men ruled by "the Sovereign Light," a Neutral 9th-level Fighter.

3214

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Citadel of 57 Purple Men led by "the Tranquil Essence," a Lawful 8th-level Sorcerer.

3215

Village of 159 Orange Men ruled by "the Essence of Humility," a Neutral 6th-level Fighter.

1 Deep One.

3216

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2 Mutant Megalosaurus (AC 16, MV 120', HD 14, neutral). Scaled Dolm hide. Shoots eggs from its butt.

3301

Castle of 65 Blue Men led by a Neutral 3rd-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3302

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3-18 red orbs can be seen floating in the distance.

3303

1 Cthugah's Flame Creature.

Village of 239 Orange Men ruled by a Lawful 5th-level Fighter.

3304

Village of 249 Yellow Men ruled by "the Puissance of Dreams," a Chaotic 5th-level Fighter.

Village of 222 Brown Men ruled by "the Servant of All the Seas," a Chaotic 7th-level Fighter.