Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

3 Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 120 [swim], HD 7, Chaotic): a Brown, Ulfire and Red fungoid with a suckered hide, 4 eyes, and a beaked mouth. Immune to surprise.

2 Shoggoths.

2702

Citadel of 47 White Men led by a Chaotic 5th-level Fighter.

Citadel of 75 Ulfire Men led by a Neutral 6th-level Fighter.

2703

Spawn of Shub-Niggurath (AC 14, MV 90, HD 1, Chaotic): a White, Purple, Brown and Green annelidoid with a smooth hide, 2 eyes, and a suckered mouth.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2704

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2 Mutant Megalosaurus (AC 16, MV 120', HD 14, neutral). Feathered Jale hide. Pillow-like consistency, immune to bludgeoning attacks. Regenerate 1 HD every 1-3 rounds.

2705

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Citadel of 89 Yellow Men led by a Lawful 11th-level Fighter.

2706

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2707

4 White Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0816.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2708

Spawn of Shub-Niggurath (AC 17, MV 120 [swimming only], HD 7, Chaotic): a Yellow anthropoid with a scaled hide, multiple/insectile eyes, and no mouth. The creature has 2-9 heads.

Castle of 49 Bone Men led by a Neutral 6th-level Sorcerer.

2709

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Spawn of Shub-Niggurath (AC 19, MV 150, HD 7, Chaotic): a Purple ooze/slime with a suckered hide, 5 eyes, and a toothed mouth. Immune to heat/fire.

2710

1 Sabertooth Tiger (intelligent).

2 Dolm Worms.

2711

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Village of 298 Purple Men ruled by "the One True Thought," a Chaotic 4th-level Fighter.

2712

10 Mutant Styracosaurus (AC 17, MV 60', HD 7, neutral). Scaled Brown hide. Extremely hot (1 die damage per round to all within 20').

The bodies of countless Yellow Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2713

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

1 Dolm Pudding.

2714

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Village of 269 Red Men ruled by a Chaotic 6th-level Fighter.

2715

Village of 312 Red Men ruled by "the Chief of Humility," a Neutral 4th-level Fighter.

Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.

2716

Citadel of 116 Dolm Men led by a Neutral 7th-level Fighter.

Citadel of 64 Yellow Men led by a Chaotic 2nd-level Fighter.

2801

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2802

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Circle of Standing Stones.

2803

1 Deep One.

Spawn of Shub-Niggurath (AC 17, MV 210 [land] / 180 [swim], HD 3, Chaotic): a Blue ooze/slime with a suckered hide, 2 eyes, and a suckered mouth.

2804

Spawn of Shub-Niggurath (AC 14, MV 240 [land] / 120 [swim], HD 3, Neutral [unintelligent]): a Brown annelidoid with a smooth hide, multiple/insectile eyes, and multiple mouths.

Strange ritual space made up of crucified Ulfire Man, small clay jars of water and dried herbs.

2805

Village of 256 Orange Men ruled by "the Ocean of the Omnipresent God," a Neutral 4th-level Fighter.

The mutilated bodies of two Ulfire children lay next to the dead body of a Yellow Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2806

Citadel of 74 Yellow Men led by a Neutral 4th-level Fighter.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2807

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

1 B'yakhee.

2808

Spawn of Shub-Niggurath (AC 14, MV 90, HD 6, Chaotic): a Green amoeboid with a suckered hide, 1 eyes, and multiple mouths.

Spawn of Shub-Niggurath (AC 12, MV 180, HD 6, Neutral [intelligent]): a White amoeboid with a smooth hide, multiple/insectile eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.

2809

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2810

Citadel of 50 Blue Men led by a Chaotic 3rd-level Fighter.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2811

7 Mi-Go.

1 Spawn of Yog-Sothoth.

2812

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Two Red men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2813

Village of 306 Black Men ruled by a Chaotic 11th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2814

Citadel of 10 Black Men led by "It of All Gifts," a Lawful 6th-level Fighter.

Castle of 84 Bone Men led by "the Jewel of All," a Neutral 7th-level Fighter.

2815

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Village of 239 Orange Men ruled by a Neutral 4th-level Fighter.

2816

Spawn of Shub-Niggurath (AC 17, MV 150, HD 3, Chaotic): a Dolm plant with a furred hide, no eyes, and a suckered mouth.

Spawn of Shub-Niggurath (AC 13, MV 240 [land] / 120 [fly], HD 3, Chaotic): a Purple ooze/slime with a scaled hide, multiple/insectile eyes, and a beaked mouth.

2901

Citadel of 49 Dolm Men led by a Lawful 4th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 210 [land] / 60 [fly], HD 8, Chaotic): a Green octopoid with a scaled hide, no eyes, and a beaked mouth.

2902

Castle of 89 White Men led by a Lawful 5th-level Fighter.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2903

Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 90 [fly] / 120 [swim], HD 1, Chaotic): a Ulfire quadruped with a smooth hide, 5 eyes, and a toothed mouth. Immune to heat/fire.

Ancient runes are carved into earth, filled with red clay.

2904

Spawn of Shub-Niggurath (AC 20, MV 180, HD 1, Neutral [intelligent]): a Dolm octopoid with a scaled hide, 5 eyes, and multiple mouths. The creature is extremely cold: 1 die damage per round to all within 20' Regenerate 1 HD every 1-3 rounds.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2905

7 Triceratops.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2906

Village of 284 Green Men ruled by "the Glory of All the Living," a Lawful 9th-level Fighter.

Castle of 75 Dolm Men led by a Neutral 6th-level Sorcerer.

2907

Citadel of 59 Bone Men led by a Chaotic 2nd-level Fighter.

Castle of 11 Jale Men led by "the Brightness of Peerless Countenance," a Chaotic 7th-level Fighter.

2908

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Village of 297 Ulfire Men ruled by "the Infinitude of the Awake," a Neutral 10th-level Fighter.

2909

Village of 218 Jale Men ruled by a Chaotic 5th-level Fighter.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

2910

1 Cthugah's Flame Creature.

92 Space Aliens.

2911

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 120, HD 3, Chaotic): a Ulfire, Green, Red and Orange amoeboid with a scaled hide, 3 eyes, and a beaked mouth. Its touch causes sickness (lose 1 Con / day until dead). Harmed only by fire.

2912

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 17, neutral). Scaled Red hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Immune to heat/fire.

Castle of 50 Red Men led by "the Overlady of Dreams," a Neutral 7th-level Fighter.

2913

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Village of 264 Dolm Men ruled by a Neutral 3rd-level Fighter.

2914

Village of 243 Yellow Men ruled by "the Stern Preceptor," a Chaotic 2nd-level Sorcerer.

1 Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 120 [fly] / 60 [swim], HD 7, Chaotic): a Dolm plant with a smooth hide, 1 eyes, and a circular gaping maw.

2915

1 Mummy Brain.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

2916

9 Mutant Styracosaurus (AC 17, MV 60', HD 13, neutral). Feathered White hide. Circular gaping maw, 2-9 heads. Touch turns anyone to slime.

88 Space Aliens.

3001

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3-18 red orbs can be seen floating in the distance.

3002

An abandoned space alien outpost is now home to a group of 23 Ulfire bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0703.

Citadel of 122 White Men led by "the One True Shield," a Neutral 4th-level Fighter.

3003

Citadel of 134 Orange Men led by a Lawful 4th-level Fighter.

Castle of 73 Black Men led by a Neutral 8th-level Fighter.

3004

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

A young Yellow Man child weeps alone. He has no possessions save his clothes, and is hungry.

3005

Village of 258 Purple Men ruled by "the Crown of Sublime Wisdom," a Chaotic 5th-level Fighter.

6 Mi-Go.

3006

Village of 235 Brown Men ruled by a Neutral 6th-level Sorcerer.

1 Cthugah's Flame Creature.

3007

17 irrational space aliens herd a group of 15 Black Men into a small metal bunker.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3008

Village of 227 Red Men ruled by a Chaotic 6th-level Fighter.

Village of 345 Brown Men ruled by "the Meek Chief," a Chaotic 9th-level Sorcerer.

3009

Village of 206 Black Men ruled by a Neutral 9th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

3010

Castle of 28 Ulfire Men led by "the Dominion of True Men," a Chaotic 10th-level Sorcerer.

Village of 185 Red Men ruled by "the Glory of Many Hues," a Neutral 5th-level Fighter.

3011

Monastery of 65 Red Men led by a Lawful 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV 150, HD 1, Neutral [intelligent]): a Orange icthyoid with a scaled hide, multiple/insectile eyes, and multiple mouths. Immune to cold.

3012

Spawn of Shub-Niggurath (AC 19, MV 210, HD 3, Chaotic): a White, Yellow, Red and Jale annelidoid with a suckered hide, multiple/insectile eyes, and a suckered mouth.

7 Primordial Ones.

3013

Citadel of 88 Brown Men led by "the Terror of Glory," a Chaotic 6th-level Sorcerer.

A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.

3014

14 Mutant Plateosaurus (AC 16, MV 80', HD 11, neutral). Scaled Green hide. Harmed only by fire.

Citadel of 71 Ulfire Men led by a Neutral 6th-level Fighter.

3015

Village of 306 Red Men ruled by "the Overking upon the Final Throne," a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 180 [land] / 120 [swim], HD 1, Neutral [unintelligent]): a White and Orange quadruped with a suckered hide, 1 eyes, and multiple mouths.

3016

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Village of 286 White Men ruled by a Lawful 9th-level Fighter.

3101

1 Ulfire Jelly.

1 Ulfire Jelly.

3102

Village of 297 Purple Men ruled by "the Autocrator of the Hills," a Neutral 5th-level Sorcerer.

Village of 335 Green Men ruled by "the Ocean of All Excellences," a Lawful 8th-level Fighter.

3103

Castle of 66 Purple Men led by "the Mistress of the Air, the Earth, and the Seas," a Chaotic 3rd-level Fighter.

4 Triceratops.

3104

Spawn of Shub-Niggurath (AC 12, MV 90 [swimming only], HD 8, Neutral [unintelligent]): a Red arachnoid with a smooth hide, 5 eyes, and a toothed mouth. The creature is psionic: (1-8 powers, 1-8 times per day)

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3105

Village of 341 Orange Men ruled by "the Transcendent Prince," a Chaotic 8th-level Fighter.

Burnt out husk of a large Bone tyrannosaurus rex.

3106

Village of 216 Red Men ruled by "the Shield of Lords," a Lawful 5th-level Fighter.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

3107

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3108

Village of 269 Blue Men ruled by "the Ravager of Many Hues," a Chaotic 4th-level Sorcerer.

Village of 320 Jale Men ruled by "the Brightest Superior," a Neutral 7th-level Sorcerer.

3109

9 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 4, neutral). Furred Brown hide. Poisonous.

Village of 236 Brown Men ruled by a Neutral 9th-level Fighter.

3110

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3111

Spawn of Shub-Niggurath (AC 16, MV 240 [land] / 120 [swim], HD 3, Chaotic): a Bone ophidioid with a smooth hide, 5 eyes, and a toothed mouth. Invisible.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3112

Castle of 71 Yellow Men led by a Lawful 4th-level Fighter.

Village of 221 Blue Men ruled by a Lawful 5th-level Sorcerer.

3113

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

3114

Spawn of Shub-Niggurath (AC 12, MV 240 [land] / 150 [swim], HD 3, Chaotic): a Red annelidoid with a smooth hide, 5 eyes, and multiple mouths. Invisible.

9 Velociraptors.

3115

Village of 280 Yellow Men ruled by a Neutral 7th-level Fighter.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3116

Castle of 45 Red Men led by a Neutral 4th-level Fighter.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3201

Village of 277 Purple Men ruled by a Chaotic 6th-level Sorcerer.

Citadel of 71 Purple Men led by a Lawful 4th-level Sorcerer.

3202

The mutilated bodies of two Ulfire children lay next to the dead body of a Yellow Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3203

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 90 [fly] / 240 [swim], HD 1, Neutral [unintelligent]): a Jale arachnoid with a feathered hide, 4 eyes, and a suckered mouth.

3204

Village of 227 Dolm Men ruled by a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 90 [swim], HD 9, Chaotic): a Blue annelidoid with a smooth hide, 3 eyes, and multiple mouths. The creature is psionic: (1-8 powers, 1-8 times per day) Immune to heat/fire.

3205

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3206

Castle of 50 White Men led by "the Monster of All Truths," a Neutral 7th-level Spawn of Shub-Niggurath.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3207

Village of 280 Blue Men ruled by "the Predominant Jewel," a Neutral 6th-level Sorcerer.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3208

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 120 [fly] / 180 [swim], HD 7, Chaotic): a Dolm, Yellow, Purple and Brown avioid with a scaled hide, 5 eyes, and a circular gaping maw. Its touch causes paralysis. Regenerate 1 HD every 1-3 rounds.

3209

Castle of 82 White Men led by "the Spring of the Seas," a Neutral 5th-level Fighter.

1 Ulfire Jelly.

3210

7 Mi-Go.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3211

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3212

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Village of 229 Red Men ruled by a Neutral 4th-level Fighter.

3213

1 Spawn of Yog-Sothoth.

6 Mutant Triceratops (AC 15, MV 90', HD 12, neutral). Feathered Orange hide. Beaked mouth. Can split into smaller versions of itself, like Voltron in reverse. Immune to normal weapons.

3214

Spawn of Shub-Niggurath (AC 17, MV 90, HD 10, Neutral [unintelligent]): a Green and Bone octopoid with a feathered hide, 5 eyes, and multiple mouths. Immune to poison.

9 Velociraptors.

3215

Spawn of Shub-Niggurath (AC 17, MV 120 [swimming only], HD 3, Chaotic): a Yellow octopoid with a furred hide, multiple/insectile eyes, and a beaked mouth.

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 20, neutral). Feathered Ulfire hide.

3216

2 B'yakhees.

Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 90 [fly], HD 1, Chaotic): a Orange arboreoid with a suckered hide, no eyes, and a suckered mouth. Surprised only on a 1.

3301

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Spawn of Shub-Niggurath (AC 14, MV 60 [land] / 240 [fly] / 90 [swim], HD 1, Chaotic): a Yellow ooze/slime with a suckered hide, no eyes, and a suckered mouth. Immune to heat/fire.

3302

8 Spawn of Shub-Niggurath (AC 12, MV 120, HD 8, Chaotic): a Yellow arboreoid with a furred hide, 3 eyes, and a suckered mouth. Immune to heat/fire.

Citadel of 104 Red Men led by "He of Lords," a Chaotic 2nd-level Fighter.

3303

Spawn of Shub-Niggurath (AC 16, MV 60 [swimming only], HD 8, Chaotic): a Green crustacean with a smooth hide, 3 eyes, and multiple mouths. Immune to normal weapons.

21 Diseased Guardians.

3304

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Village of 208 Bone Men ruled by a Neutral 4th-level Fighter.