This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.
2701
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
Village of 294 Jale Men ruled by a Chaotic 4th-level Fighter.
2702
Castle of 61 Mutated Men led by a Neutral 7th-level Fighter.
The bodies of countless Orange Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2703
2 Unquiet Worms.
Village of 248 Green Men ruled by "He of Small Petals," a Chaotic 6th-level Fighter.
2704
Spawn of Shub-Niggurath (AC 14, MV 120 [swimming only], HD 2, Neutral [intelligent]): a Jale and White fungoid with a smooth hide, no eyes, and a beaked mouth. Immune to surprise.
1 Tyrannosaurus Rex.
2705
Citadel of 99 Dolm Men led by a Chaotic 7th-level Fighter.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2706
1 Sabertooth Tiger (intelligent).
Village of 313 Red Men ruled by "the Preponderancy of War," a Chaotic 6th-level Fighter.
2707
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.
2708
17 irrational space aliens herd a group of 15 Green Men into a small metal bunker.
Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 150 [swim], HD 10, Chaotic): a White amoeboid with a suckered hide, 4 eyes, and a beaked mouth. Immune to heat/fire.
2709
Village of 262 Yellow Men ruled by a Lawful 10th-level Fighter.
Circle of Standing Stones.
2710
Castle of 63 Blue Men led by a Neutral 8th-level Sorcerer.
1 Ulfire Jelly.
2711
Burnt out husk of a large Dolm tyrannosaurus rex.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
2712
The mutilated bodies of two Ulfire children lay next to the dead body of a Red Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Castle of 48 Ulfire Men led by a Neutral 6th-level Fighter.
2713
Monastery of 61 Dolm Men led by "the Bestower by Whom All See," a Neutral 5th-level Fighter.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2714
Citadel of 16 Bone Men led by a Lawful 9th-level Fighter.
Village of 228 Purple Men ruled by "the Gibbering Eater," a Chaotic 7th-level Fighter.
2715
Village of 265 Yellow Men ruled by a Neutral 10th-level Fighter.
5 Pterodactyls.
2716
Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 180 [fly], HD 6, Chaotic): a Orange plant with a scaled hide, 1 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.
Village of 346 Jale Men ruled by a Lawful 5th-level Fighter.
2801
Spawn of Shub-Niggurath (AC 14, MV 60, HD 6, Chaotic): a Dolm amoeboid with a suckered hide, 3 eyes, and a toothed mouth.
1 Spawn of Yog-Sothoth.
2802
7 Triceratops.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
2803
Castle of 49 Yellow Men led by "the One True Puissance," a Neutral 2nd-level Fighter.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
2804
Village of 225 Green Men ruled by "She of Wisdom," a Lawful 8th-level Fighter.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
2805
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
3-18 red orbs can be seen floating in the distance.
2806
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2807
1 Mummy Brain.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2808
Village of 339 White Men ruled by a Neutral 6th-level Fighter.
Village of 181 White Men ruled by "the Plumage of Peace," a Chaotic 7th-level Fighter.
2809
Spawn of Shub-Niggurath (AC 19, MV 120, HD 5, Neutral [intelligent]): a Ulfire quadruped with a smooth hide, 6 eyes, and no mouth.
Citadel of 51 Jale Men led by a Chaotic 4th-level Fighter.
2810
Castle of 85 Blue Men led by "Lady of Humility," a Neutral 9th-level Sorcerer.
Citadel of 134 Black Men led by a Neutral 9th-level Fighter.
2811
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2812
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
Castle of 47 Purple Men led by a Lawful 8th-level Fighter.
2813
Citadel of 80 Black Men led by a Chaotic 5th-level Fighter.
3 Shoggoths.
2814
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2815
Castle of 52 Red Men led by "the Brightest Lady," a Neutral 5th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 120, HD 1, Chaotic): a Yellow, Ulfire, Brown and Dolm arboreoid with a smooth hide, 5 eyes, and a beaked mouth.
2816
Citadel of 50 Yellow Men led by a Neutral 10th-level Fighter.
Village of 184 Bone Men ruled by a Neutral 10th-level Sorcerer.
2901
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
Spawn of Shub-Niggurath (AC 12, MV 90, HD 6, Chaotic): a Orange octopoid with a smooth hide, multiple/insectile eyes, and multiple mouths. Immune to poison.
2902
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Village of 250 Brown Men ruled by a Neutral 4th-level Fighter.
2903
Village of 266 Bone Men ruled by "the Sovereign Lover," a Lawful 6th-level Sorcerer.
4 Mutant Ceratosaurus (AC 16, MV 150', HD 5, neutral). Scaled Dolm hide. Immortal. Will resurrect 1 minute after apparent death. Immune to poison.
2904
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 60 [swim], HD 3, Chaotic): a Dolm anthropoid with a smooth hide, 6 eyes, and multiple mouths. Immune to normal weapons.
13 Mutant Styracosaurus (AC 17, MV 60', HD 6, neutral). Scaled White hide. Can split into smaller versions of itself, like Voltron in reverse. Surprised only on a 1.
2905
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Village of 323 Black Men ruled by "the Monster of Glory," a Chaotic 11th-level Sorcerer.
2906
Monastery of 54 Purple Men led by a Neutral 10th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 210, HD 5, Chaotic): a Green and Dolm ophidioid with a furred hide, 4 eyes, and a beaked mouth.
2907
Citadel of 118 Yellow Men led by a Neutral 3rd-level Fighter.
Village of 217 Black Men ruled by a Lawful 4th-level Spawn of Shub-Niggurath.
2908
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Village of 358 Jale Men ruled by "the Blossoming Wielder upon the Jale Throne," a Neutral 9th-level Fighter.
2909
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
Two Yellow men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
2910
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Hidden underground lair of 43 Red zealots led by a Lawful 5th-level Sorcerer.
2911
Village of 209 Purple Men ruled by "the Tyrant of Winter," a Lawful 5th-level Fighter.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2912
1 Dolm Ooze.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2913
Citadel of 52 Blue Men led by a Neutral 2nd-level Sorcerer.
Citadel of 39 Purple Men led by a Lawful 3rd-level Fighter.
2914
A group of 6 disease ridden Bone cannibals feast on the remains of some Bone Men.
1 Spawn of Yog-Sothoth.
2915
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Spawn of Shub-Niggurath (AC 20, MV 240, HD 3, Neutral [intelligent]): a White crustacean with a suckered hide, 4 eyes, and a toothed mouth. Immune to cold.
2916
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
8 Primordial Ones.
3001
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2 Tyrannosaurus Rexes.
3002
Village of 210 Ulfire Men ruled by a Chaotic 7th-level Sorcerer.
Spawn of Shub-Niggurath (AC 12, MV 180, HD 8, Neutral [unintelligent]): a Ulfire octopoid with a suckered hide, 4 eyes, and a circular gaping maw. Its touch causes paralysis. Harmed only by fire.
3003
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Village of 169 Black Men ruled by a Chaotic 8th-level Fighter.
3004
Strange ritual space made up of crucified Orange Man, small clay jars of water and dried herbs.
1 Mummy.
3005
Village of 248 Orange Men ruled by "the Jewel beyond All Superlatives," a Neutral 3rd-level Sorcerer.
Citadel of 34 Black Men led by a Lawful 4th-level Fighter.
3006
8 of the Great Race.
Citadel of 52 Brown Men led by a Neutral 5th-level Sorcerer.
3007
Village of 333 Brown Men ruled by a Lawful 4th-level Fighter.
Village of 177 Blue Men ruled by a Lawful 10th-level Fighter.
3008
Citadel of 82 Orange Men led by a Lawful 5th-level Sorcerer.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
3009
1 Cthugah's Flame Creature.
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
3010
Spawn of Shub-Niggurath (AC 19, MV 180, HD 4, Chaotic): a Green, White, Jale and Brown avioid with a scaled hide, 1 eyes, and a beaked mouth.
Village of 239 Brown Men ruled by "the Poignancy of the Elements," a Lawful 5th-level Fighter.
3011
Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 180 [fly] / 240 [swim], HD 7, Chaotic): a Bone amoeboid with a suckered hide, no eyes, and no mouth. The creature has 2-9 heads.
Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 60 [swim], HD 1, Chaotic): a Orange fungoid with a smooth hide, 2 eyes, and multiple mouths. The creature is extremely cold: 1 die damage per round to all within 20' Immune to heat/fire.
3012
8 Spawn of Shub-Niggurath (AC 12, MV 150, HD 3, Chaotic): a Brown quadruped with a scaled hide, 2 eyes, and a suckered mouth.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
3013
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Citadel of 70 Orange Men led by "the Final Beast," a Neutral 6th-level Fighter.
3014
Village of 306 Bone Men ruled by a Neutral 1st-level Fighter.
9 Velociraptors.
3015
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
10 Mutant Lambeosaurus (AC 15, MV 120', HD 15, neutral). Scaled Blue hide. Multiple mouths.
3016
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Village of 203 White Men ruled by a Neutral 11th-level Sorcerer.
3101
Spawn of Shub-Niggurath (AC 13, MV 120, HD 7, Neutral [unintelligent]): a Ulfire octopoid with a suckered hide, 5 eyes, and multiple mouths.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
3102
Village of 284 White Men ruled by a Neutral 4th-level Fighter.
13 Stegosauruses.
3103
Citadel of 98 Brown Men led by "the Perpetual Jewel," a Neutral 5th-level Fighter.
Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 10, neutral). Feathered Jale hide. Extremely cold (1 die damage per round to all within 20').
3104
Castle of 38 Black Men led by "the Princess of Winds," a Chaotic 6th-level Sorcerer.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
3105
2 Mutant Allosaurus (AC 16, MV 150', HD 11, neutral). Furred White hide. Suckered mouth.
Village of 285 Black Men ruled by a Lawful 7th-level Fighter.
3106
1 Spawn of Yog-Sothoth.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
3107
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 90 [fly], HD 6, Neutral [intelligent]): a Red, Orange, Purple and Bone hexapod with a furred hide, 5 eyes, and a beaked mouth.
3108
An abandoned space alien outpost is now home to a group of 23 Blue bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2104.
Village of 325 Green Men ruled by a Chaotic 5th-level Fighter.
3109
4 Dolm Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0610.
6 Mutant Lambeosaurus (AC 15, MV 120', HD 9, neutral). Furred Red hide. Can shoot tail spikes up to 60'. Harmed only by fire.
3110
1 Deep One.
75 Space Aliens.
3111
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Citadel of 94 Dolm Men led by a Chaotic 6th-level Sorcerer.
3112
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Castle of 53 Brown Men led by "the Day's Tyrant," a Neutral 9th-level Fighter.
3113
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
4 Mutant Pentaceratops (AC 15, MV 90', HD 16, neutral). Feathered Blue hide. Posses an additional 3 senses (Surprises on 1-4 on a d6). Immune to surprise.
3114
Castle of 73 Blue Men led by a Neutral 8th-level Fighter.
Castle of 33 Blue Men led by a Neutral 2nd-level Fighter.
3115
Ancient runes are carved into earth, filled with red clay.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
3116
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
3201
13 Diseased Guardians.
3202
Castle of 95 Purple Men led by "the Dominant Overseer," a Neutral 5th-level Fighter.
Village of 261 Ulfire Men ruled by a Neutral 4th-level Fighter.
3203
4 Unquiet Worms.
Citadel of 37 Dolm Men led by "the Speaker of the Elements," a Chaotic 7th-level Fighter.
3204
1 Deep One.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
3205
3 B'yakhees.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
3206
A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.
Spawn of Shub-Niggurath (AC 12, MV 60 [swimming only], HD 1, Chaotic): a Red amoeboid with a furred hide, 2 eyes, and a toothed mouth.
3207
Citadel of 95 Dolm Men led by a Neutral 9th-level Fighter.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
3208
Citadel of 65 Dolm Men led by a Neutral 7th-level Fighter.
An abandoned space alien outpost is now home to a group of 23 Red bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0603.
3209
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Village of 251 Red Men ruled by a Lawful 5th-level Sorcerer.
3210
Citadel of 111 Black Men led by "the Light of Mercy," a Neutral 5th-level Sorcerer.
Castle of 73 Dolm Men led by a Neutral 5th-level Fighter.
3211
Village of 359 Green Men ruled by "the Overflowing She," a Neutral 5th-level Fighter.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
3212
3-18 red orbs can be seen floating in the distance.
2 Shoggoths.
3213
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
1 Sabertooth Tiger (intelligent).
3214
Circle of Standing Stones.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
3215
Mutant Megalosaurus (AC 16, MV 120', HD 13, neutral). Smooth Dolm hide. Poisonous.
Castle of 77 White Men led by a Chaotic 8th-level Fighter.
3216
20 Diseased Guardians.
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 60 [swim], HD 6, Neutral [unintelligent]): a Red amoeboid with a smooth hide, 1 eyes, and a toothed mouth. Surprised only on a 1. Immune to heat/fire.
3301
Two Orange men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
11 Mummies.
3302
8 Mutant Pentaceratops (AC 15, MV 90', HD 9, neutral). Suckered Black hide. Extremely hot (1 die damage per round to all within 20').
9 Triceratops.
3303
Village of 189 Jale Men ruled by a Chaotic 4th-level Fighter.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
3304
11 Mutant Lambeosaurus (AC 15, MV 120', HD 10, neutral). Scaled Jale hide. Regenerate 1 HD every 1-3 rounds.
1 Ulfire Jelly.