Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2702

Spawn of Shub-Niggurath (AC 12, MV 180, HD 3, Neutral [intelligent]): a Ulfire amoeboid with a smooth hide, 2 eyes, and no mouth.

9 of the Great Race.

2703

1 Dolm Pudding.

Village of 229 Orange Men ruled by "the Totalitor of the Refulgent God," a Neutral 6th-level Fighter.

2704

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2705

1 Dolm Ooze.

2 Mutant Plesiosaurus (AC 14, MV 150', HD 21, neutral). Smooth Brown hide.

2706

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Citadel of 26 Green Men led by "the Beneficent Essence," a Chaotic 4th-level Fighter.

2707

2 Spawn of Shub-Niggurath (AC 19, MV 90, HD 5, Neutral [intelligent]): a White and Dolm icthyoid with a smooth hide, 1 eyes, and no mouth.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

2708

9 Mi-Go.

8 Mutant Trachodon (AC 16, MV 120', HD 16, neutral). Feathered Brown hide. Prehensile tongue (swallow attack), metal body. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Extremely hot (1 die damage per round to all within 20').

2709

Ancient runes are carved into earth, filled with red clay.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2710

Village of 266 Dolm Men ruled by "the Mirror of Invincibility," a Neutral 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 150, HD 6, Chaotic): a Ulfire octopoid with a scaled hide, no eyes, and multiple mouths. Immune to heat/fire.

2711

Citadel of 97 Purple Men led by a Neutral 10th-level Sorcerer.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

2712

Castle of 64 Red Men led by a Lawful 3rd-level Fighter.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2713

1 of the Great Race.

Village of 294 Orange Men ruled by a Neutral 4th-level Fighter.

2714

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

1 Sabertooth Tiger (intelligent).

2715

Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 120 [fly], HD 3, Chaotic): a Jale amoeboid with a suckered hide, 1 eyes, and a suckered mouth. The creature has 2-9 heads.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2716

Spawn of Shub-Niggurath (AC 20, MV 90, HD 2, Chaotic): a Green anthropoid with a suckered hide, 6 eyes, and multiple mouths. After a successful attack the creature automatically does 1 die damage per round due to blood drain.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2801

Citadel of 67 Orange Men who are currently leaderless.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

2802

Castle of 43 Purple Men led by a Chaotic 6th-level Sorcerer.

1 Spawn of Yog-Sothoth.

2803

A young Ulfire Man child weeps alone. He has no possessions save his clothes, and is hungry.

3-18 red orbs can be seen floating in the distance.

2804

Village of 295 Blue Men ruled by "the Autocrator of Autumn," a Chaotic 7th-level Fighter.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2805

2 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 15, neutral). Smooth Brown hide. Can shoot tail spikes up to 60'. Immune to poison.

Citadel of 20 Jale Men led by "the Death of Many Shades," a Lawful 8th-level Sorcerer.

2806

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Castle of 69 Jale Men led by a Neutral 3rd-level Fighter.

2807

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Spawn of Shub-Niggurath (AC 12, MV 180, HD 3, Chaotic): a Orange fungoid with a smooth hide, 1 eyes, and a suckered mouth. The creature poisonous.

2808

Castle of 55 White Men led by a Neutral 6th-level Fighter.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2809

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Spawn of Shub-Niggurath (AC 12, MV 180 [swimming only], HD 3, Neutral [unintelligent]): a Black anthropoid with a suckered hide, 6 eyes, and a suckered mouth.

2810

Village of 306 White Men ruled by "the Sun of the Air," a Chaotic 8th-level Sorcerer.

1 Cthugah's Flame Creature.

2811

Village of 257 Black Men ruled by a Neutral 10th-level Fighter.

Village of 187 Red Men ruled by a Neutral 3rd-level Fighter.

2812

The bodies of countless Blue Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

The mutilated bodies of two Ulfire children lay next to the dead body of a Brown Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2813

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Spawn of Shub-Niggurath (AC 17, MV None, HD 5, Chaotic): a Black amoeboid with a scaled hide, 3 eyes, and a circular gaping maw. Immune to poison.

2814

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2815

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 150 [fly] / 150 [swim], HD 3, Chaotic): a Dolm annelidoid with a suckered hide, 6 eyes, and a toothed mouth.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2816

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

4 Jale Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1304.

2901

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Castle of 39 Red Men led by a Chaotic 2nd-level Fighter.

2902

Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.

A group of 6 disease ridden Red cannibals feast on the remains of some Bone Men.

2903

Burnt out husk of a large Ulfire tyrannosaurus rex.

1 Spawn of Yog-Sothoth.

2904

Castle of 70 Ulfire Men led by a Neutral 3rd-level Fighter.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2905

Spawn of Shub-Niggurath (AC 12, MV 120, HD 7, Neutral [intelligent]): a Bone, Orange and Blue crustacean with a scaled hide, 3 eyes, and a circular gaping maw. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Immune to heat/fire. Immune to poison.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2906

Village of 186 Purple Men ruled by "the Duchess of the Gentle God," a Chaotic 9th-level Fighter.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2907

Castle of 56 Ulfire Men led by "the Judge of War," a Neutral 7th-level Fighter.

Village of 208 Yellow Men ruled by "the Excellency of Many Shades," a Lawful 8th-level Fighter.

2908

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 150 [fly], HD 2, Chaotic): a Dolm and Brown quadruped with a suckered hide, 1 eyes, and a toothed mouth.

4 Mutant Trachodon (AC 16, MV 120', HD 12, neutral). Suckered Brown hide. Touch turns anyone to slime.

2909

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.

2910

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Village of 191 Red Men ruled by a Lawful 3rd-level Fighter.

2911

Citadel of 92 Orange Men led by a Neutral 9th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2912

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Circle of Standing Stones.

2913

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 180 [fly] / 60 [swim], HD 3, Neutral [intelligent]): a Brown arboreoid with a furred hide, 4 eyes, and a suckered mouth. Immune to surprise.

Village of 230 White Men ruled by "the Judge of All Truths," a Chaotic 9th-level Spawn of Shub-Niggurath.

2914

1 Tyrannosaurus Rex.

Castle of 43 Green Men led by a Neutral 3rd-level Sorcerer.

2915

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Spawn of Shub-Niggurath (AC 19, MV 30 [land] / 90 [fly] / 120 [swim], HD 1, Chaotic): a Orange amoeboid with a scaled hide, multiple/insectile eyes, and a beaked mouth. Immune to cold.

2916

Spawn of Shub-Niggurath (AC 15, MV 120, HD 7, Chaotic): a Black ooze/slime with a smooth hide, 6 eyes, and a beaked mouth. Immune to heat/fire.

Village of 207 Bone Men ruled by "the Puissance of All Gifts," a Chaotic 9th-level Sorcerer.

3001

1 Deep One.

7 Mummies.

3002

Spawn of Shub-Niggurath (AC 13, MV 120, HD 9, Neutral [unintelligent]): a White, Orange and Red ooze/slime with a feathered hide, 2 eyes, and multiple mouths. Immune to normal weapons.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3003

Village of 370 Blue Men ruled by "the Gemstone of Wisdom," a Neutral 4th-level Fighter.

An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0201.

3004

Castle of 62 Yellow Men led by a Lawful 10th-level Fighter.

Village of 254 Brown Men ruled by "the Ravishment of Autumn," a Chaotic 9th-level Fighter.

3005

Citadel of 87 Purple Men led by "the Totalitor of the Air, the Earth, and the Seas," a Neutral 6th-level Sorcerer.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3006

2 Dolm Worms.

Village of 191 Purple Men ruled by "the Soul of Sleepers," a Neutral 5th-level Sorcerer.

3007

2 Tyrannosaurus Rexes.

Spawn of Shub-Niggurath (AC 14, MV 90 [land] / 90 [swim], HD 1, Chaotic): a Black batrachian with a scaled hide, 6 eyes, and a toothed mouth. Its touch turns anyone to slime. Harmed only by fire. Regenerate 1 HD every 1-3 rounds.

3008

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Spawn of Shub-Niggurath (AC 20, MV None, HD 5, Chaotic): a Yellow octopoid with a furred hide, 5 eyes, and a suckered mouth. Immune to heat/fire.

3009

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Castle of 57 Purple Men led by "the Baroness of the Stars," a Chaotic 7th-level Fighter.

3010

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3011

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

3012

17 irrational space aliens herd a group of 15 White Men into a small metal bunker.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3013

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

3014

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Citadel of 57 Brown Men led by "the Servant of Sleepers," a Neutral 6th-level Fighter.

3015

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Village of 206 Green Men ruled by a Chaotic 7th-level Fighter.

3016

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

3101

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Village of 300 Bone Men ruled by "the Listener of the Air," a Neutral 6th-level Fighter.

3102

Village of 332 White Men ruled by a Neutral 2nd-level Fighter.

3 Cthugah's Flame Creatures.

3103

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Citadel of 44 Yellow Men led by a Lawful 6th-level Fighter.

3104

Spawn of Shub-Niggurath (AC 20, MV 120 [swimming only], HD 1, Chaotic): a Dolm plant with a smooth hide, multiple/insectile eyes, and a toothed mouth.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

3105

Ancient runes are carved into earth, filled with red clay.

8 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 7, neutral). Scaled Orange hide. No eyes, prehensile tongue (swallow attack).

3106

The mutilated bodies of two Ulfire children lay next to the dead body of a Black Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

3107

Village of 345 Red Men ruled by a Neutral 8th-level Fighter.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

3108

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 150 [fly], HD 4, Chaotic): a Red annelidoid with a feathered hide, multiple/insectile eyes, and a suckered mouth. The creature is extremely hot: 1 die damage per round to all within 20' Immune to normal weapons.

The bodies of countless Orange Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3109

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [fly], HD 4, Chaotic): a Black octopoid with a suckered hide, multiple/insectile eyes, and a toothed mouth.

Castle of 42 Purple Men led by "the Fullness of Spring," a Chaotic 5th-level Fighter.

3110

4 Orange Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2502.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

3111

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Village of 260 Ulfire Men ruled by a Lawful 7th-level Fighter.

3112

Spawn of Shub-Niggurath (AC 13, MV 90, HD 1, Neutral [intelligent]): a Bone quadruped with a furred hide, 2 eyes, and a toothed mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Harmed only by fire.

1 Dolm Worm.

3113

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Village of 218 Ulfire Men ruled by "the Judge of Small Petals," a Lawful 6th-level Fighter.

3114

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Village of 197 Green Men ruled by a Chaotic 4th-level Fighter.

3115

Castle of 85 Bone Men led by "the Superior of Autumn," a Neutral 7th-level Fighter.

12 of the Great Race.

3116

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

1 Ulfire Jelly.

3201

Castle of 18 Purple Men led by "the Superior of Benedictions," a Lawful 7th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 90 [swim], HD 3, Neutral [unintelligent]): a Jale icthyoid with a scaled hide, 4 eyes, and multiple mouths.

3202

1 B'yakhee.

Spawn of Shub-Niggurath (AC 20, MV 180, HD 1, Chaotic): a Brown icthyoid with a furred hide, 5 eyes, and multiple mouths.

3203

1 Dolm Pudding.

Village of 289 Black Men ruled by a Neutral 8th-level Fighter.

3204

Village of 275 Dolm Men ruled by a Chaotic 6th-level Fighter.

Village of 272 White Men ruled by "the Ravager of Small Petals," a Chaotic 10th-level Sorcerer.

3205

Village of 207 White Men ruled by "the Incomparable Fullness," a Chaotic 8th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3206

Village of 276 Purple Men ruled by "the Excellency of the Morn," a Neutral 5th-level Fighter.

Village of 230 Brown Men ruled by a Neutral 8th-level Fighter.

3207

6 Mi-Go.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3208

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

Castle of 17 White Men led by a Chaotic 2nd-level Sorcerer.

3209

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

7 Primordial Ones.

3210

Citadel of 23 Dolm Men led by a Chaotic 5th-level Sorcerer.

Two Red men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3211

6 Spawn of Shub-Niggurath (AC 20, MV 120, HD 3, Neutral [unintelligent]): a Jale anthropoid with a smooth hide, no eyes, and a beaked mouth.

4 Mutant Brontosaurus (AC 16, MV 60', HD 33, neutral). Feathered White hide. Immortal. Will resurrect 1 minute after apparent death.

3212

Citadel of 64 Red Men led by a Lawful 6th-level Sorcerer.

Village of 267 White Men ruled by "the Crystalline Dominion," a Chaotic 8th-level Fighter.

3213

6 Velociraptors.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

3214

Village of 222 Bone Men ruled by "the Soul of the Morn," a Neutral 5th-level Fighter.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

3215

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

17 Mutant Plateosaurus (AC 16, MV 80', HD 9, neutral). Furred Blue hide.

3216

A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

3301

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

12 Velociraptors.

3302

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Spawn of Shub-Niggurath (AC 15, MV 180 [land] / 90 [fly] / 90 [swim], HD 7, Chaotic): a Blue avioid with a furred hide, 2 eyes, and a suckered mouth. Immune to heat/fire. Surprised only on a 1.

3303

Village of 279 Jale Men ruled by a Chaotic 7th-level Fighter.

Citadel of 133 Jale Men led by a Chaotic 8th-level Fighter.

3304

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

4 Mutant Ankylosaurus (AC 21, MV 60', HD 9, neutral). Feathered Green hide.