Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Monastery of 52 Red Men led by a Neutral 4th-level Sorcerer.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2702

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 60 [fly], HD 5, Neutral [intelligent]): a Dolm and Blue plant with a smooth hide, 3 eyes, and a suckered mouth. Immune to poison.

5 Spawn of Shub-Niggurath (AC 15, MV 90 [swimming only], HD 4, Neutral [unintelligent]): a Brown arboreoid with a scaled hide, 2 eyes, and a circular gaping maw. Immune to poison.

2703

Spawn of Shub-Niggurath (AC 16, MV 90, HD 4, Neutral [unintelligent]): a Red icthyoid with a feathered hide, 1 eyes, and a toothed mouth. Surprised only on a 1.

Citadel of 52 Red Men led by a Neutral 7th-level Fighter.

2704

Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 180 [swim], HD 5, Chaotic): a Brown amoeboid with a suckered hide, 6 eyes, and a toothed mouth. Surprised only on a 1.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2705

Village of 199 Green Men ruled by a Neutral 4th-level Fighter.

3 Cthugah's Flame Creatures.

2706

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2707

3 Pterodactyls.

Citadel of 96 Orange Men led by a Neutral 8th-level Fighter.

2708

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Spawn of Shub-Niggurath (AC 20, MV 120, HD 5, Chaotic): a Brown plant with a smooth hide, multiple/insectile eyes, and multiple mouths.

2709

17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.

Spawn of Shub-Niggurath (AC 13, MV 210, HD 2, Neutral [unintelligent]): a Brown and Blue ophidioid with a smooth hide, 6 eyes, and no mouth.

2710

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Village of 138 Yellow Men ruled by a Neutral 4th-level Sorcerer.

2711

1 individual of Species 23750.

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2712

Castle of 54 White Men led by "the Gem of Autumn," a Neutral 9th-level Fighter.

Village of 269 Bone Men ruled by a Neutral 3rd-level Sorcerer.

2713

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2 Shoggoths.

2714

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

A group of 6 disease ridden Blue cannibals feast on the remains of some Bone Men.

2715

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Castle of 64 Dolm Men led by "the Preponderancy upon the Dolm Throne," a Neutral 10th-level Sorcerer.

2716

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

The bodies of countless Red Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2801

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

6 Velociraptors.

2802

11 of the Great Race.

Village of 338 Black Men ruled by "the Protector of Winter," a Neutral 4th-level Fighter.

2803

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Hidden underground lair of 43 Red zealots led by a Lawful 5th-level Sorcerer.

2804

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

6 Primordial Ones.

2805

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

19 Mutant Plateosaurus (AC 16, MV 80', HD 12, neutral). Furred Yellow hide.

2806

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

Spawn of Shub-Niggurath (AC 14, MV 180 [land] / 120 [fly], HD 4, Neutral [unintelligent]): a Dolm avioid with a smooth hide, multiple/insectile eyes, and a circular gaping maw.

2807

Citadel of 31 Purple Men led by a Chaotic 9th-level Sorcerer.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2808

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2809

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Citadel of 69 Dolm Men who are currently leaderless.

2810

Spawn of Shub-Niggurath (AC 17, MV 150, HD 4, Chaotic): a Red ooze/slime with a feathered hide, 2 eyes, and a circular gaping maw.

Spawn of Shub-Niggurath (AC 13, MV 90, HD 7, Chaotic): a Black octopoid with a scaled hide, multiple/insectile eyes, and no mouth. Its touch causes paralysis.

2811

Spawn of Shub-Niggurath (AC 13, MV 60, HD 5, Neutral [unintelligent]): a Green octopoid with a smooth hide, 3 eyes, and a toothed mouth. Immune to heat/fire.

Monastery of 53 Yellow Men led by "the Wielder by Whom All See," a Neutral 3rd-level Sorcerer.

2812

15 Diseased Guardians.

Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 150 [fly] / 210 [swim], HD 6, Chaotic): a Purple anthropoid with a smooth hide, multiple/insectile eyes, and a suckered mouth. The creature is psionic: (1-8 powers, 1-8 times per day) Surprised only on a 1. Immune to normal weapons.

2813

Village of 301 Bone Men ruled by a Chaotic 6th-level Sorcerer.

3 of the Great Race.

2814

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Village of 276 Jale Men ruled by a Lawful 6th-level Sorcerer.

2815

Village of 223 Yellow Men ruled by a Lawful 6th-level Sorcerer.

Village of 415 Yellow Men ruled by "the Ocean of All the Seas," a Chaotic 4th-level Fighter.

2816

Citadel of 104 Jale Men led by a Lawful 4th-level Sorcerer.

Citadel of 93 Brown Men led by a Neutral 7th-level Fighter.

2901

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

Village of 286 Orange Men ruled by "the Wielder of the Masterful God," a Lawful 2nd-level Fighter.

2902

Citadel of 86 Dolm Men led by a Neutral 3rd-level Fighter.

Village of 280 Purple Men ruled by a Chaotic 6th-level Fighter.

2903

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

2904

Village of 185 Yellow Men ruled by "the Pool of Many Shades," a Chaotic 2nd-level Fighter.

Citadel of 96 Green Men led by a Lawful 4th-level Fighter.

2905

Village of 312 Dolm Men ruled by a Neutral 5th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 210 [swimming only], HD 8, Chaotic): a Brown ooze/slime with a smooth hide, 6 eyes, and a beaked mouth.

2906

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 60 [fly], HD 5, Neutral [unintelligent]): a Jale, Yellow, Red and Orange amoeboid with a smooth hide, 3 eyes, and a circular gaping maw. The creature has a breath weapon.

3 Cthugah's Flame Creatures.

2907

Castle of 55 Black Men led by "the Chieftain of Sleepers," a Neutral 4th-level Fighter.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2908

Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 210 [swim], HD 8, Chaotic): a Brown arachnoid with a feathered hide, multiple/insectile eyes, and no mouth. Immune to heat/fire.

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 240 [swim], HD 8, Chaotic): a Orange plant with a scaled hide, 4 eyes, and multiple mouths. Its touch causes paralysis. Immune to poison.

2909

A young White Man child weeps alone. He has no possessions save his clothes, and is hungry.

1 Mummy Brain.

2910

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Citadel of 103 Purple Men led by a Chaotic 2nd-level Fighter.

2911

Citadel of 75 Yellow Men led by a Neutral 6th-level Fighter.

Ancient runes are carved into earth, filled with red clay.

2912

Village of 372 Orange Men ruled by "the Omniscient Joy," a Neutral 6th-level Fighter.

Village of 118 Bone Men ruled by a Neutral 13th-level Fighter.

2913

7 Mutant Triceratops (AC 15, MV 90', HD 12, neutral). Feathered Purple hide. Immortal. Will resurrect 1 minute after apparent death.

Castle of 83 Purple Men led by a Neutral 2nd-level Fighter.

2914

8 Velociraptors.

Castle of 49 Dolm Men led by a Neutral 4th-level Fighter.

2915

Spawn of Shub-Niggurath (AC 14, MV 210 [land] / 150 [fly], HD 1, Neutral [unintelligent]): a Black ooze/slime with a suckered hide, 2 eyes, and multiple mouths.

3 Unquiet Worms.

2916

Spawn of Shub-Niggurath (AC 20, MV 180, HD 1, Chaotic): a Ulfire plant with a smooth hide, no eyes, and a beaked mouth.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 8, Chaotic): a Ulfire arboreoid with a scaled hide, no eyes, and a circular gaping maw.

3001

Village of 261 Bone Men ruled by a Neutral 8th-level Fighter.

4 Dolm Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0510.

3002

Village of 158 Blue Men ruled by "the Pearl of All," a Chaotic 8th-level Sorcerer.

1 Deep One.

3003

Castle of 38 Purple Men led by a Chaotic 7th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

3004

Village of 313 Yellow Men ruled by "the Uttermost Gem," a Neutral 8th-level Fighter.

Citadel of 55 Brown Men led by "the Swift Voice," a Chaotic 10th-level Fighter.

3005

Castle of 75 Purple Men led by "the Illustriousness of Wisdom," a Lawful 6th-level Fighter.

Village of 293 Green Men ruled by a Neutral 11th-level Fighter.

3006

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Village of 262 White Men ruled by "the Overlord of the Air," a Neutral 3rd-level Fighter.

3007

Village of 307 Yellow Men ruled by a Neutral 6th-level Fighter.

1 Sabertooth Tiger (intelligent).

3008

Village of 346 Jale Men ruled by "the Monster of the Frozen Lightning," a Neutral 7th-level Sorcerer.

Village of 320 Bone Men ruled by "the Listener of Many Shades," a Chaotic 14th-level Fighter.

3009

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

The mutilated bodies of two Ulfire children lay next to the dead body of a Black Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3010

Spawn of Shub-Niggurath (AC 12, MV 120, HD 5, Neutral [unintelligent]): a Black arboreoid with a smooth hide, 2 eyes, and a circular gaping maw.

Two Purple men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

3011

Spawn of Shub-Niggurath (AC 20, MV 90, HD 3, Chaotic): a Green amoeboid with a smooth hide, 6 eyes, and multiple mouths. Immune to heat/fire.

Castle of 69 Red Men led by a Lawful 8th-level Fighter.

3012

Village of 298 Brown Men ruled by a Neutral 11th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3013

7 Primordial Ones.

Castle of 60 Red Men led by a Neutral 4th-level Fighter.

3014

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 150 [fly] / 30 [swim], HD 10, Neutral [intelligent]): a Purple avioid with a scaled hide, 6 eyes, and a beaked mouth.

Monastery of 65 Purple Men led by a Neutral 7th-level Sorcerer.

3015

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Citadel of 72 Purple Men led by a Neutral 5th-level Fighter.

3016

Spawn of Shub-Niggurath (AC 14, MV 120, HD 4, Chaotic): a Purple batrachian with a suckered hide, 5 eyes, and no mouth.

An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1112.

3101

Citadel of 140 Blue Men led by "the Overqueen of Dominant Countenance," a Neutral 14th-level Sorcerer.

Citadel of 64 Blue Men led by a Chaotic 2nd-level Fighter.

3102

Castle of 63 Black Men led by a Neutral 6th-level Sorcerer.

Spawn of Shub-Niggurath (AC 15, MV 120, HD 1, Neutral [intelligent]): a Purple crustacean with a scaled hide, 6 eyes, and a suckered mouth. The creature surprises on 1-4 on a d6. Harmed only by fire.

3103

Village of 242 Bone Men ruled by a Neutral 4th-level Fighter.

19 Diseased Guardians.

3104

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

3-18 red orbs can be seen floating in the distance.

3105

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Village of 255 Orange Men ruled by a Neutral 4th-level Sorcerer.

3106

Castle of 24 Yellow Men led by a Chaotic 7th-level Sorcerer.

Village of 190 Brown Men ruled by a Neutral 9th-level Fighter.

3107

6 Stegosauruses.

Spawn of Shub-Niggurath (AC 13, MV 90, HD 2, Chaotic): a Purple octopoid with a scaled hide, multiple/insectile eyes, and a circular gaping maw.

3108

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

Village of 227 Jale Men ruled by "the Unanswerable Gemstone of the Jale," a Neutral 3rd-level Fighter.

3109

Village of 186 Brown Men ruled by "the Captain of the Eyes," a Chaotic 6th-level Fighter.

Village of 216 Yellow Men ruled by "the Obliteration of Stones," a Chaotic 5th-level Fighter.

3110

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Burnt out husk of a large White tyrannosaurus rex.

3111

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3112

Castle of 29 Dolm Men led by a Lawful 6th-level Fighter.

Village of 301 Dolm Men ruled by a Chaotic 10th-level Sorcerer.

3113

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3114

Citadel of 114 Green Men led by a Chaotic 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 19, MV 60, HD 9, Chaotic): a Dolm, Bone and Brown annelidoid with a smooth hide, 5 eyes, and no mouth.

3115

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Strange ritual space made up of crucified Brown Man, small clay jars of water and dried herbs.

3116

2 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 16, neutral). Feathered Bone hide. Breath weapon. Immune to cold.

Circle of Standing Stones.

3201

Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 210 [swim], HD 8, Chaotic): a White arachnoid with a smooth hide, 3 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3202

Spawn of Shub-Niggurath (AC 13, MV 120, HD 10, Neutral [unintelligent]): a Green fungoid with a feathered hide, 2 eyes, and a toothed mouth. Its touch turns anyone to slime. Immune to normal weapons.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3203

Citadel of 75 Green Men led by a Chaotic 6th-level Fighter.

Village of 229 Blue Men ruled by "the Advocate of Autumn," a Lawful 7th-level Fighter.

3204

Spawn of Shub-Niggurath (AC 20, MV 210 [swimming only], HD 1, Chaotic): a Purple quadruped with a suckered hide, 1 eyes, and a circular gaping maw. Immune to heat/fire.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

3205

Village of 278 Jale Men ruled by "the Preponderancy of Lords," a Lawful 5th-level Fighter.

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

3206

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

3207

Spawn of Shub-Niggurath (AC 12, MV 150 [land] / 150 [fly], HD 3, Chaotic): a Bone quadruped with a suckered hide, 4 eyes, and no mouth.

Citadel of 130 Black Men led by a Lawful 8th-level Fighter.

3208

3 of the Great Race.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3209

Citadel of 69 Green Men led by a Chaotic 2nd-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 180 [land] / 90 [swim], HD 2, Chaotic): a Jale ophidioid with a smooth hide, 4 eyes, and a beaked mouth.

3210

Village of 239 White Men ruled by a Neutral 4th-level Fighter.

Village of 298 Jale Men ruled by a Neutral 8th-level Fighter.

3211

Village of 361 Green Men ruled by "the Perpetual Preceptor," a Neutral 5th-level Fighter.

1 Sabertooth Tiger (intelligent).

3212

Citadel of 81 Red Men led by a Neutral 7th-level Fighter.

Village of 180 Green Men ruled by a Neutral 7th-level Sorcerer.

3213

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2 Spawn of Shub-Niggurath (AC 17, MV 210, HD 6, Neutral [intelligent]): a Jale amoeboid with a furred hide, 2 eyes, and a beaked mouth. Invisible.

3214

Castle of 51 Red Men led by a Lawful 9th-level Fighter.

Spawn of Shub-Niggurath (AC 20, MV 180, HD 9, Neutral [unintelligent]): a Black plant with a feathered hide, no eyes, and multiple mouths.

3215

Village of 321 White Men ruled by a Chaotic 6th-level Fighter.

2 Shoggoths.

3216

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

3301

Village of 252 Blue Men ruled by a Lawful 6th-level Sorcerer.

3 B'yakhees.

3302

10 Mummies.

Citadel of 113 Red Men led by a Neutral 8th-level Fighter.

3303

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

5 Primordial Ones.

3304

Village of 255 Green Men ruled by a Chaotic 6th-level Fighter.

14 Mutant Plateosaurus (AC 16, MV 80', HD 12, neutral). Scaled Yellow hide. Laser Eyes Immune to normal weapons.