Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 100 random hexes.

2701

Village of 273 Bone Men ruled by a Neutral 3rd-level Fighter.

2 Unquiet Worms.

2702

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 90 [swim], HD 6, Chaotic): a Purple octopoid with a smooth hide, 1 eyes, and no mouth. Harmed only by fire.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2703

Spawn of Shub-Niggurath (AC 17, MV 180 [land] / 120 [fly], HD 1, Chaotic): a Dolm icthyoid with a suckered hide, 3 eyes, and a toothed mouth. Immune to cold. Immune to poison.

2 Mutant Teratosaurus (AC 16, MV 180', HD 7, neutral). Scaled Green hide. Laser Eyes Surprised only on a 1.

2704

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Village of 250 Jale Men ruled by a Neutral 3rd-level Sorcerer.

2705

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2706

1 Dolm Ooze.

Citadel of 98 Green Men led by a Neutral 7th-level Fighter.

2707

Village of 248 Black Men ruled by a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 90, HD 3, Neutral [intelligent]): a Green insectoid with a suckered hide, 3 eyes, and a circular gaping maw. Immune to normal weapons.

2708

Spawn of Shub-Niggurath (AC 16, MV 210 [swimming only], HD 1, Neutral [unintelligent]): a Brown and Bone plant with a suckered hide, no eyes, and a toothed mouth.

7 Mutant Lambeosaurus (AC 15, MV 120', HD 11, neutral). Smooth Purple hide. Laser Eyes Harmed only by fire.

2709

Citadel of 103 Purple Men led by a Neutral 5th-level Sorcerer.

Village of 390 White Men ruled by "the Provider of the Awake," a Neutral 5th-level Fighter.

2710

Citadel of 120 Orange Men led by a Chaotic 9th-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 120, HD 6, Chaotic): a Green icthyoid with a smooth hide, 1 eyes, and a beaked mouth. Immune to cold.

2711

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Village of 283 Orange Men ruled by a Neutral 5th-level Fighter.

2712

2 Mutant Plesiosaurus (AC 14, MV 150', HD 20, neutral). Suckered Ulfire hide. Prehensile tongue (swallow attack). Eyes glow brightly (Gaze causes confusion). Harmed only by fire.

Burnt out husk of a large White tyrannosaurus rex.

2713

Spawn of Shub-Niggurath (AC 16, MV 30, HD 2, Chaotic): a Brown, Bone, Ulfire and Green ophidioid with a suckered hide, 4 eyes, and a beaked mouth. Immune to surprise.

Castle of 37 Red Men led by "the Emperor of Peace," a Chaotic 4th-level Fighter.

2714

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

4 Dolm Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0709.

2715

Village of 259 Green Men ruled by "the Lover of All the Seas," a Chaotic 5th-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV None, HD 1, Neutral [unintelligent]): a Brown anthropoid with a furred hide, 6 eyes, and a circular gaping maw. Immune to cold.

2716

Village of 314 Brown Men ruled by "the Pearl of Dreams," a Chaotic 11th-level Fighter.

Citadel of 117 Purple Men led by "the Shield of the Silent God," a Chaotic 7th-level Sorcerer.

2801

Village of 222 Black Men ruled by a Neutral 5th-level Fighter.

Village of 196 White Men ruled by "the Provider of Humility," a Chaotic 8th-level Fighter.

2802

5 Mutant Velociraptor (AC 14, MV 180', HD 4, neutral). Furred Orange hide. Multiple mouths, tentacles instead of legs. Immortal. Will resurrect 1 minute after apparent death. Regenerate 1 HD every 1-3 rounds.

An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0606.

2803

Village of 273 Dolm Men ruled by "the Fountain of Invincibility," a Neutral 2nd-level Sorcerer.

Citadel of 54 Blue Men led by a Chaotic 3rd-level Fighter.

2804

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

Citadel of 62 Blue Men led by "the Overlord of the Exalted God," a Lawful 6th-level Fighter.

2805

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Citadel of 81 Ulfire Men led by a Chaotic 8th-level Fighter.

2806

2 Mutant Ankylosaurus (AC 21, MV 60', HD 8, neutral). Smooth Blue hide. Psionic: (1-8 powers, 1-8 times per day). Harmed only by fire.

A young White Man child weeps alone. He has no possessions save his clothes, and is hungry.

2807

3-18 red orbs can be seen floating in the distance.

A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.

2808

Spawn of Shub-Niggurath (AC 17, MV 150, HD 2, Chaotic): a Purple and Blue amoeboid with a scaled hide, 3 eyes, and no mouth. Immune to heat/fire.

6 Mutant Monoclonius (AC 17, MV 60', HD 12, neutral). Scaled Purple hide. Touch turns anyone to slime. Immune to heat/fire.

2809

1 Deep One.

Village of 334 Orange Men ruled by a Chaotic 6th-level Fighter.

2810

13 Stegosauruses.

Village of 313 Blue Men ruled by "the Provider of Autumn," a Chaotic 8th-level Fighter.

2811

Spawn of Shub-Niggurath (AC 19, MV 180 [land] / 120 [swim], HD 1, Chaotic): a Red ophidioid with a furred hide, 4 eyes, and a suckered mouth.

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

2812

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Village of 296 Ulfire Men ruled by "the Light of the Waves," a Chaotic 8th-level Sorcerer.

2813

Citadel of 63 Red Men led by a Lawful 9th-level Fighter.

Spawn of Shub-Niggurath (AC 15, MV 150, HD 2, Chaotic): a Jale quadruped with a suckered hide, 3 eyes, and a circular gaping maw. Immune to surprise.

2814

12 of the Great Race.

Village of 266 Brown Men ruled by a Chaotic 8th-level Sorcerer.

2815

Ancient runes are carved into earth, filled with red clay.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

2816

Castle of 65 Ulfire Men led by a Neutral 8th-level Fighter.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2901

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 240 [fly], HD 1, Neutral [intelligent]): a Blue octopoid with a suckered hide, 3 eyes, and a toothed mouth. Regenerate 1 HD every 1-3 rounds.

Village of 176 Dolm Men ruled by a Neutral 4th-level Fighter.

2902

3 Mutant Velociraptor (AC 14, MV 180', HD 1, neutral). Scaled Bone hide. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Laser Eyes Immune to cold.

Castle of 71 Brown Men who are currently leaderless.

2903

1 Sabertooth Tiger (intelligent).

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2904

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 120 [fly] / 210 [swim], HD 8, Chaotic): a Brown and Jale plant with a feathered hide, multiple/insectile eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.

2905

4 Mutant Ceratosaurus (AC 16, MV 150', HD 11, neutral). Scaled Ulfire hide.

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 60 [fly] / 150 [swim], HD 4, Neutral [intelligent]): a White insectoid with a smooth hide, 2 eyes, and a suckered mouth.

2906

Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 60 [swim], HD 2, Neutral [intelligent]): a Ulfire insectoid with a smooth hide, 6 eyes, and a toothed mouth.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2907

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Citadel of 104 Purple Men led by a Neutral 10th-level Fighter.

2908

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 210 [fly], HD 2, Chaotic): a Green amoeboid with a smooth hide, 5 eyes, and a beaked mouth. The creature is extremely cold: 1 die damage per round to all within 20' Regenerate 1 HD every 1-3 rounds.

Castle of 59 Jale Men led by a Chaotic 4th-level Fighter.

2909

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 240 [fly] / 210 [swim], HD 10, Neutral [intelligent]): a Brown amoeboid with a feathered hide, 2 eyes, and a toothed mouth. Harmed only by fire.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2910

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

Village of 262 Brown Men ruled by a Chaotic 5th-level Fighter.

2911

Village of 252 Blue Men ruled by a Lawful 8th-level Sorcerer.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2912

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

Spawn of Shub-Niggurath (AC 13, MV 150, HD 6, Chaotic): a Brown quadruped with a suckered hide, 3 eyes, and a suckered mouth.

2913

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 150 [fly] / 180 [swim], HD 6, Chaotic): a Ulfire amoeboid with a suckered hide, 6 eyes, and a circular gaping maw.

Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 180 [fly], HD 5, Neutral [intelligent]): a Purple anthropoid with a furred hide, multiple/insectile eyes, and a beaked mouth.

2914

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.

2915

Village of 177 Orange Men ruled by a Chaotic 5th-level Fighter.

1 Unquiet Worm.

2916

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

Village of 287 Bone Men ruled by a Lawful 5th-level Fighter.

3001

Castle of 49 Jale Men led by a Chaotic 11th-level Fighter.

Village of 257 Brown Men ruled by "the Mind of Sleepers," a Neutral 2nd-level Fighter.

3002

Spawn of Shub-Niggurath (AC 12, MV 210, HD 2, Chaotic): a Purple octopoid with a smooth hide, no eyes, and a suckered mouth.

Village of 316 Orange Men ruled by a Chaotic 6th-level Fighter.

3003

Village of 241 Jale Men ruled by "the Bright Dew," a Chaotic 7th-level Fighter.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

3004

Citadel of 93 Purple Men led by a Chaotic 4th-level Sorcerer.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

3005

Village of 243 Green Men ruled by a Chaotic 5th-level Fighter.

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

3006

Citadel of 37 Bone Men led by a Neutral 3rd-level Fighter.

6 Stegosauruses.

3007

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 19, neutral). Suckered Red hide. Circular gaping maw. Touch causes sickness (lose 1 Con / day until dead). Invisible.

Village of 227 Brown Men ruled by a Lawful 6th-level Fighter.

3008

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

The bodies of countless Jale Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

3009

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Village of 317 Dolm Men ruled by a Neutral 1st-level Fighter.

3010

Hidden underground lair of 43 Ulfire zealots led by a Lawful 5th-level Sorcerer.

Citadel of 88 Purple Men led by a Lawful 7th-level Fighter.

3011

Village of 324 Green Men ruled by "the Perfection of Many Hues," a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 16, MV 30 [land] / 150 [swim], HD 7, Chaotic): a Orange avioid with a smooth hide, multiple/insectile eyes, and a beaked mouth. The sight of it drives insane. Invisible.

3012

3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 8, neutral). Feathered Brown hide. Immune to surprise.

Village of 223 Black Men ruled by "the Fountain of Dreams," a Neutral 4th-level Fighter.

3013

Castle of 34 Orange Men led by a Lawful 10th-level Fighter.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

3014

Strange ritual space made up of crucified Red Man, small clay jars of water and dried herbs.

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

3015

Village of 194 Dolm Men ruled by "the One of the Elements," a Chaotic 6th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV None, HD 6, Neutral [unintelligent]): a Ulfire, Green, Jale and Orange batrachian with a smooth hide, 4 eyes, and a suckered mouth.

3016

Citadel of 108 Blue Men led by "the Joy-Giver of Summer," a Neutral 3rd-level Fighter.

Citadel of 103 Black Men led by "the Raucous Intellect," a Chaotic 6th-level Fighter.

3101

Village of 253 Brown Men ruled by a Neutral 6th-level Fighter.

Citadel of 103 Purple Men led by "the Beneficent Sun," a Neutral 7th-level Fighter.

3102

Castle of 79 Green Men led by "the Lord of Mercy," a Chaotic 4th-level Fighter.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

3103

Castle of 18 Black Men led by a Chaotic 4th-level Fighter.

1 Mummy Brain.

3104

Citadel of 61 Black Men led by "the Brilliant Dominance," a Neutral 7th-level Fighter.

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

3105

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

15 Stegosauruses.

3106

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Spawn of Shub-Niggurath (AC 13, MV 120, HD 7, Chaotic): a Purple quadruped with a smooth hide, 1 eyes, and a suckered mouth.

3107

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

3108

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

Village of 233 Purple Men ruled by "the Shield upon the Pale Throne," a Neutral 10th-level Fighter.

3109

Citadel of 128 Dolm Men led by "the Life of Lords," a Neutral 10th-level Fighter.

A group of 6 disease ridden Ulfire cannibals feast on the remains of some Bone Men.

3110

Citadel of 104 White Men led by a Chaotic 6th-level Sorcerer.

2 Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 20, neutral). Suckered Ulfire hide. Radioactive (if killed explodes for 2 dice radiation damage to all within 100'). Immune to cold.

3111

11 Mutant Iguanadon (AC 16, MV 150', HD 10, neutral). Feathered Jale hide.

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

3112

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Spawn of Shub-Niggurath (AC 13, MV 180 [land] / 120 [fly], HD 6, Chaotic): a Brown ooze/slime with a suckered hide, 4 eyes, and a circular gaping maw. Harmed only by fire.

3113

Village of 318 Purple Men ruled by a Neutral 11th-level Fighter.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

3114

Citadel of 101 Red Men led by a Neutral 10th-level Fighter.

Citadel of 74 White Men led by a Neutral 9th-level Sorcerer.

3115

Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3116

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

3201

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Castle of 50 Blue Men led by a Neutral 6th-level Fighter.

3202

Village of 226 Blue Men ruled by a Chaotic 4th-level Fighter.

The mutilated bodies of two Ulfire children lay next to the dead body of a Ulfire Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3203

Castle of 75 Yellow Men led by "the Overqueen of All the Lands," a Lawful 5th-level Fighter.

1 Dolm Pudding.

3204

1 Spawn of Yog-Sothoth.

Spawn of Shub-Niggurath (AC 16, MV 120, HD 4, Chaotic): a White ophidioid with a smooth hide, 6 eyes, and no mouth.

3205

Circle of Standing Stones.

17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.

3206

Citadel of 104 Brown Men led by a Neutral 7th-level Fighter.

3207

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Village of 163 Jale Men ruled by a Neutral 3rd-level Fighter.

3208

Citadel of 99 Purple Men led by a Chaotic 7th-level Fighter.

5 Stegosauruses.

3209

Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 240, HD 7, Chaotic): a White octopoid with a suckered hide, 5 eyes, and no mouth. Its touch causes sickness (lose 1 Con / day until dead). Immune to surprise.

3210

Castle of 54 White Men led by a Chaotic 10th-level Fighter.

Castle of 43 Orange Men led by "the Blossoming Diadem," a Neutral 7th-level Sorcerer.

3211

2 B'yakhees.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

3212

Spawn of Shub-Niggurath (AC 13, MV 150, HD 6, Neutral [intelligent]): a Yellow, Dolm, Blue and Red octopoid with a suckered hide, 2 eyes, and a toothed mouth.

Castle of 74 Green Men led by a Lawful 9th-level Sorcerer.

3213

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Village of 220 Orange Men ruled by a Lawful 5th-level Fighter.

3214

6 Primordial Ones.

Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 90 [swim], HD 6, Chaotic): a Jale amoeboid with a smooth hide, 4 eyes, and no mouth.

3215

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

1 Dolm Ooze.

3216

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

7 Velociraptors.

3301

59 Space Aliens.

Castle of 62 Ulfire Men led by "the Glory of the Dead," a Chaotic 9th-level Fighter.

3302

11 Mutant Styracosaurus (AC 17, MV 60', HD 12, neutral). Scaled White hide. Eyes glow brightly (Gaze causes confusion). Regenerate 1 HD every 1-3 rounds.

The mutilated bodies of two Ulfire children lay next to the dead body of a Red Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

3303

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

3304

Spawn of Shub-Niggurath (AC 16, MV 240, HD 6, Chaotic): a Red quadruped with a smooth hide, 1 eyes, and no mouth. Harmed only by fire.

2 Dolm Worms.