Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

3 Mummies.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2702

22 Space Aliens.

Village of 300 White Men ruled by a Chaotic 2nd-level Fighter.

2703

5 Mutant Trachodon (AC 16, MV 120', HD 12, neutral). Feathered White hide. Can split into smaller versions of itself, like Voltron in reverse. Invisible.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2704

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Village of 260 Purple Men ruled by a Neutral 3rd-level Fighter.

2705

Two Ulfire men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2706

Village of 148 Dolm Men ruled by a Neutral 4th-level Fighter.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2707

8 Triceratops.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2708

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

1 Dolm Ooze.

2709

3 B'yakhees.

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

2710

Village of 266 Red Men ruled by a Chaotic 8th-level Fighter.

Village of 237 Red Men ruled by a Chaotic 5th-level Fighter.

2711

Village of 334 Green Men ruled by "the Wielder of Sleepers," a Neutral 4th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 90 [swimming only], HD 7, Chaotic): a Ulfire annelidoid with a suckered hide, 5 eyes, and a toothed mouth. Harmed only by fire.

2712

6 individuals of Species 23750.

Village of 300 Jale Men ruled by "the Vault of Glory," a Chaotic 4th-level Sorcerer.

2713

Village of 232 Dolm Men ruled by a Neutral 5th-level Fighter.

3 Mutant Ankylosaurus (AC 21, MV 60', HD 9, neutral). Suckered Bone hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern). Harmed only by fire. Immune to poison.

2714

9 Mutant Monoclonius (AC 17, MV 60', HD 10, neutral). Feathered Black hide. Posses an additional 3 senses (Surprises on 1-4 on a d6).

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

2715

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

Castle of 24 Green Men led by a Lawful 6th-level Fighter.

2716

4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2104.

Castle of 46 Green Men led by "the One True Apotheosis," a Lawful 9th-level Fighter.