This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
1 Deep One.
2 Spawn of Shub-Niggurath (AC 19, MV 150, HD 1, Chaotic): a Red insectoid with a smooth hide, 3 eyes, and a suckered mouth. Its touch causes paralysis. Regenerate 1 HD every 1-3 rounds.
2702
Village of 201 Orange Men ruled by a Chaotic 9th-level Fighter.
The bodies of countless Purple Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2703
2 Velociraptors.
Citadel of 102 Green Men led by "the Beauteous Emperor," a Neutral 6th-level Fighter.
2704
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
Spawn of Shub-Niggurath (AC 12, MV 210 [land] / 120 [fly], HD 7, Chaotic): a White plant with a feathered hide, 2 eyes, and no mouth. The sight of it drives insane.
2705
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
8 Stegosauruses.
2706
Village of 245 Ulfire Men ruled by "the Totalitor of Sleepers," a Neutral 10th-level Fighter.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2707
7 Triceratops.
Village of 218 Black Men ruled by "the Overlady of Glory," a Lawful 7th-level Sorcerer.
2708
Village of 283 Black Men ruled by a Neutral 4th-level Fighter.
Village of 211 Green Men ruled by "the Reflection of Glory," a Chaotic 5th-level Fighter.
2709
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
6 Velociraptors.
2710
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2711
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Village of 232 Blue Men ruled by "the Indulgent Glory," a Neutral 9th-level Fighter.
2712
Spawn of Shub-Niggurath (AC 17, MV 120 [land] / 60 [swim], HD 2, Neutral [unintelligent]): a Blue, Orange and Brown avioid with a scaled hide, 2 eyes, and a beaked mouth. Its gaze causes confusion
Spawn of Shub-Niggurath (AC 19, MV 90, HD 2, Chaotic): a Orange quadruped with a suckered hide, 2 eyes, and a beaked mouth.
2713
4 Mutant Styracosaurus (AC 17, MV 60', HD 6, neutral). Scaled Brown hide.
21 Diseased Guardians.
2714
Village of 307 Bone Men ruled by a Chaotic 9th-level Sorcerer.
3 Mutant Ankylosaurus (AC 21, MV 60', HD 11, neutral). Furred Red hide. Extremely hot (1 die damage per round to all within 20'). Immune to cold.
2715
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Citadel of 58 Bone Men led by "the Dew of Invincibility," a Neutral 7th-level Fighter.
2716
Castle of 45 Dolm Men led by a Neutral 3rd-level Fighter.
4 Bone Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2606.