This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Spawn of Shub-Niggurath (AC 16, MV 150 [swimming only], HD 5, Chaotic): a Brown ooze/slime with a scaled hide, 4 eyes, and a suckered mouth. Surprised only on a 1.
1 Tyrannosaurus Rex.
2702
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2703
3 Mutant Brontosaurus (AC 16, MV 60', HD 27, neutral). Feathered Red hide. Psionic: (1-8 powers, 1-8 times per day).
Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 210 [fly], HD 5, Neutral [intelligent]): a Orange quadruped with a smooth hide, 5 eyes, and a toothed mouth.
2704
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Citadel of 29 Bone Men led by a Neutral 5th-level Fighter.
2705
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Spawn of Shub-Niggurath (AC 12, MV 90, HD 4, Neutral [unintelligent]): a Green ooze/slime with a suckered hide, 3 eyes, and a beaked mouth. Immune to cold.
2706
1 Ulfire Jelly.
Spawn of Shub-Niggurath (AC 19, MV 210, HD 2, Neutral [intelligent]): a Blue octopoid with a suckered hide, no eyes, and multiple mouths.
2707
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
Spawn of Shub-Niggurath (AC 14, MV 90, HD 6, Chaotic): a Orange hexapod with a smooth hide, no eyes, and a toothed mouth.
2708
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2709
Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.
Village of 226 Jale Men ruled by a Chaotic 4th-level Fighter.
2710
Spawn of Shub-Niggurath (AC 12, MV 150, HD 1, Chaotic): a Bone arachnoid with a suckered hide, 5 eyes, and a suckered mouth. Immune to surprise.
Village of 285 Yellow Men ruled by a Lawful 4th-level Spawn of Shub-Niggurath.
2711
1 Spawn of Yog-Sothoth.
25 Diseased Guardians.
2712
Castle of 57 Dolm Men led by "the Attendant of All Truths," a Neutral 6th-level Fighter.
Two Jale men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
2713
Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 120 [fly] / 60 [swim], HD 1, Chaotic): a Green insectoid with a scaled hide, 1 eyes, and a suckered mouth. Invisible.
1 Dolm Pudding.
2714
Village of 167 Jale Men ruled by a Neutral 4th-level Fighter.
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
2715
8 Triceratops.
Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 180 [swim], HD 2, Chaotic): a Bone octopoid with a furred hide, 5 eyes, and a circular gaping maw. Immune to cold.
2716
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.