This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Village of 278 Red Men ruled by a Neutral 8th-level Fighter.
2702
Citadel of 85 Jale Men led by a Lawful 9th-level Fighter.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
2703
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Citadel of 110 Blue Men led by a Neutral 7th-level Fighter.
2704
1 Sabertooth Tiger (intelligent).
Spawn of Shub-Niggurath (AC 16, MV 60 [land] / 120 [fly], HD 2, Chaotic): a Dolm fungoid with a suckered hide, 3 eyes, and a circular gaping maw.
2705
Village of 384 Jale Men ruled by a Neutral 7th-level Fighter.
Village of 300 Bone Men ruled by "the Effulgence of the Coruscating God," a Lawful 7th-level Fighter.
2706
Village of 269 Orange Men ruled by a Neutral 6th-level Fighter.
Citadel of 76 Purple Men led by "the Soul of Many Hues," a Neutral 5th-level Fighter.
2707
Village of 281 Jale Men ruled by a Neutral 5th-level Sorcerer.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2708
84 Space Aliens.
Village of 315 Jale Men ruled by a Chaotic 6th-level Fighter.
2709
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
Monastery of 65 Dolm Men led by a Neutral 7th-level Sorcerer.
2710
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Village of 374 Blue Men ruled by a Neutral 4th-level Sorcerer.
2711
10 Mi-Go.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2712
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
9 Stegosauruses.
2713
16 Mutant Iguanadon (AC 16, MV 150', HD 8, neutral). Suckered Brown hide. Touch causes sickness (lose 1 Con / day until dead).
Monastery of 74 Yellow Men led by a Neutral 5th-level Sorcerer.
2714
Village of 147 Bone Men ruled by a Lawful 4th-level Fighter.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2715
Spawn of Shub-Niggurath (AC 15, MV 150 [land] / 60 [fly] / 150 [swim], HD 5, Chaotic): a Ulfire, Bone and Red amoeboid with a suckered hide, no eyes, and multiple mouths.
Monastery of 65 White Men led by a Lawful 8th-level Sorcerer.
2716
2 Cthugah's Flame Creatures.
Monastery of 50 Purple Men led by "the Gem of Dreamers," a Neutral 4th-level Fighter.