This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
1 of the Great Race.
2 Tyrannosaurus Rexes.
2702
12 Mutant Iguanadon (AC 16, MV 150', HD 4, neutral). Smooth Black hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental).
Citadel of 32 Dolm Men led by "the Rain of All the Living," a Neutral 4th-level Fighter.
2703
Citadel of 94 White Men led by "the Tyrant of the Beauteous Sceptre," a Chaotic 8th-level Fighter.
Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 60 [swim], HD 7, Chaotic): a White crustacean with a furred hide, multiple/insectile eyes, and a circular gaping maw. Regenerate 1 HD every 1-3 rounds.
2704
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 210 [fly], HD 1, Neutral [intelligent]): a Jale quadruped with a suckered hide, 6 eyes, and a suckered mouth. Invisible.
2705
Castle of 55 White Men led by a Neutral 6th-level Fighter.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
2706
1 Spawn of Yog-Sothoth.
Village of 254 Orange Men ruled by "the Stern Enthroned," a Neutral 7th-level Fighter.
2707
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
2708
Village of 393 White Men ruled by a Neutral 9th-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 180 [swimming only], HD 3, Chaotic): a Jale octopoid with a scaled hide, 1 eyes, and a beaked mouth.
2709
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
3-18 red orbs can be seen floating in the distance.
2710
Castle of 76 Black Men led by "the Pool of the Hills," a Chaotic 10th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 3, Chaotic): a Purple, Red and Brown annelidoid with a suckered hide, 4 eyes, and multiple mouths.
2711
Spawn of Shub-Niggurath (AC 14, MV 60, HD 2, Chaotic): a Red amoeboid with a furred hide, no eyes, and a beaked mouth.
Spawn of Shub-Niggurath (AC 13, MV None, HD 3, Chaotic): a Green, White and Purple plant with a suckered hide, 2 eyes, and a beaked mouth.
2712
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Village of 356 White Men ruled by "the Plenipotentiary of All," a Neutral 11th-level Fighter.
2713
Citadel of 90 Jale Men led by a Chaotic 6th-level Fighter.
Castle of 65 Orange Men led by "the Fountain of the Master," a Chaotic 8th-level Fighter.
2714
Spawn of Shub-Niggurath (AC 14, MV 30 [land] / 30 [fly], HD 5, Chaotic): a Black ooze/slime with a suckered hide, 2 eyes, and a circular gaping maw. Invisible.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2715
3 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 9, neutral). Feathered Ulfire hide. Circular gaping maw. Can cast invisibility at will. When visible, has see-through skin like a Bone Man. Invisible. Immune to heat/fire.
Village of 305 Dolm Men ruled by a Neutral 6th-level Fighter.
2716
4 Unquiet Worms.
Ancient runes are carved into earth, filled with red clay.