Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Spawn of Shub-Niggurath (AC 19, MV 180 [land] / 120 [fly], HD 5, Chaotic): a Ulfire, Jale, Purple and Orange octopoid with a smooth hide, 6 eyes, and multiple mouths.

Strange ritual space made up of crucified Black Man, small clay jars of water and dried herbs.

2702

Village of 192 Blue Men ruled by "the Omnipresent Jewel," a Chaotic 5th-level Fighter.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2703

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2704

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2705

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

2706

9 Mutant Stegosaurus (AC 16, MV 60', HD 6, neutral). Furred Ulfire hide. Multiple mouths. Extremely hot (1 die damage per round to all within 20'). Immune to poison.

An abandoned space alien outpost is now home to a group of 23 Black bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0609.

2707

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2708

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Circle of Standing Stones.

2709

Castle of 47 Green Men led by a Neutral 7th-level Fighter.

The mutilated bodies of two Ulfire children lay next to the dead body of a Red Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2710

Citadel of 35 Dolm Men led by a Chaotic 3rd-level Fighter.

3 Mutant Plesiosaurus (AC 14, MV 150', HD 22, neutral). Furred Jale hide.

2711

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Castle of 18 Green Men led by "the Pearl of All Truths," a Lawful 5th-level Fighter.

2712

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

4 Pterodactyls.

2713

Spawn of Shub-Niggurath (AC 12, MV 120, HD 3, Chaotic): a Jale ooze/slime with a scaled hide, 3 eyes, and a suckered mouth.

Spawn of Shub-Niggurath (AC 20, MV 210, HD 5, Chaotic): a Green insectoid with a smooth hide, 6 eyes, and no mouth. Immune to normal weapons.

2714

Two Green men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2715

1 Spawn of Yog-Sothoth.

Village of 268 Purple Men ruled by a Chaotic 7th-level Fighter.

2716

A young Jale Man child weeps alone. He has no possessions save his clothes, and is hungry.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.