Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Spawn of Shub-Niggurath (AC 12, MV 30 [land] / 150 [fly], HD 1, Chaotic): a Blue crustacean with a scaled hide, 3 eyes, and a suckered mouth.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2702

Village of 310 Jale Men ruled by "the Poignancy of Many Hues," a Lawful 6th-level Fighter.

Citadel of 81 Brown Men led by a Neutral 7th-level Fighter.

2703

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Circle of Standing Stones.

2704

Citadel of 59 Blue Men led by a Neutral 5th-level Fighter.

The mutilated bodies of two Ulfire children lay next to the dead body of a Brown Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2705

Castle of 44 Yellow Men led by a Neutral 4th-level Fighter.

1 Spawn of Yog-Sothoth.

2706

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Citadel of 106 Purple Men led by a Neutral 5th-level Sorcerer.

2707

Spawn of Shub-Niggurath (AC 12, MV 180, HD 3, Neutral [intelligent]): a Bone batrachian with a scaled hide, 1 eyes, and a suckered mouth.

3 Dolm Worms.

2708

Citadel of 56 Purple Men led by a Chaotic 6th-level Fighter.

11 Mutant Stegosaurus (AC 16, MV 60', HD 11, neutral). Suckered Brown hide. Immune to poison.

2709

A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2710

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Village of 242 Orange Men ruled by a Neutral 5th-level Fighter.

2711

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.

2712

2 Shoggoths.

Village of 194 Yellow Men ruled by a Neutral 6th-level Fighter.

2713

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

4 Mutant Paleoscincus (AC 24, MV 30', HD 5, neutral). Furred Bone hide. Extremely cold (1 die damage per round to all within 20'). Immune to heat/fire.

2714

Village of 228 Dolm Men ruled by "the Life of All Truths," a Chaotic 4th-level Fighter.

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

2715

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2 Mutant Teratosaurus (AC 16, MV 180', HD 7, neutral). Suckered Orange hide. Psionic: (1-8 powers, 1-8 times per day).

2716

20 Diseased Guardians.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.