This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Village of 259 Bone Men ruled by a Neutral 4th-level Fighter.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2702
Hidden underground lair of 43 Green zealots led by a Lawful 5th-level Sorcerer.
3-18 red orbs can be seen floating in the distance.
2703
Citadel of 33 Jale Men led by a Lawful 6th-level Fighter.
Village of 183 Red Men ruled by a Chaotic 5th-level Fighter.
2704
Two Blue men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
2 Primordial Ones.
2705
Monastery of 61 Brown Men led by a Lawful 8th-level Sorcerer.
Village of 277 Black Men ruled by a Neutral 5th-level Fighter.
2706
Circle of Standing Stones.
Citadel of 112 Jale Men led by "the Fountain of Many Shades," a Lawful 9th-level Fighter.
2707
Castle of 46 Purple Men led by "the Vault of Benedictions," a Chaotic 7th-level Fighter.
Spawn of Shub-Niggurath (AC 17, MV 60, HD 4, Chaotic): a Brown plant with a smooth hide, 1 eyes, and a suckered mouth. The sight of it drives insane. Invisible.
2708
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
Castle of 81 Jale Men led by a Neutral 3rd-level Sorcerer.
2709
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2 Pterodactyls.
2710
Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 120 [fly] / 150 [swim], HD 9, Chaotic): a Orange fungoid with a suckered hide, 1 eyes, and a suckered mouth.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2711
2 Dolm Worms.
Citadel of 131 Blue Men led by a Neutral 5th-level Fighter.
2712
Castle of 48 White Men led by "the Gem of the Hills," a Neutral 5th-level Sorcerer.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2713
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Village of 207 Black Men ruled by "the Star of Invincibility," a Neutral 4th-level Fighter.
2714
1 Ulfire Jelly.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2715
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
Castle of 72 Bone Men led by "the Tyrant of Invincibility," a Chaotic 9th-level Sorcerer.
2716
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
Spawn of Shub-Niggurath (AC 15, MV 120, HD 7, Chaotic): a Orange annelidoid with a suckered hide, no eyes, and a beaked mouth.