This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
22 Diseased Guardians.
7 Mummies.
2702
Village of 228 Black Men ruled by a Neutral 6th-level Fighter.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2703
Castle of 49 Yellow Men led by "the Enthroned of the Air," a Chaotic 4th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2704
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Village of 241 Ulfire Men ruled by a Lawful 6th-level Fighter.
2705
Spawn of Shub-Niggurath (AC 16, MV 210 [land] / 120 [fly] / 120 [swim], HD 2, Chaotic): a Purple and Green insectoid with a smooth hide, 6 eyes, and no mouth. Immune to poison.
Citadel of 133 Dolm Men led by a Neutral 6th-level Fighter.
2706
Citadel of 85 Brown Men led by a Neutral 1st-level Fighter.
Village of 364 Red Men ruled by a Neutral 8th-level Sorcerer.
2707
Castle of 27 Green Men led by a Neutral 7th-level Fighter.
3 of the Great Race.
2708
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
1 Tyrannosaurus Rex.
2709
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
8 Primordial Ones.
2710
7 Stegosauruses.
Spawn of Shub-Niggurath (AC 16, MV 30, HD 4, Chaotic): a Jale batrachian with a smooth hide, 3 eyes, and a suckered mouth.
2711
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
1 Pterodactyl.
2712
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
Spawn of Shub-Niggurath (AC 13, MV 180, HD 7, Chaotic): a Orange amoeboid with a feathered hide, 1 eyes, and a suckered mouth. Immune to surprise.
2713
6 Triceratops.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2714
A group of 6 disease ridden Bone cannibals feast on the remains of some Bone Men.
3 Mutant Ankylosaurus (AC 21, MV 60', HD 6, neutral). Scaled Orange hide. Touch causes sickness (lose 1 Con / day until dead).
2715
9 Mi-Go.
8 Mi-Go.
2716
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Strange ritual space made up of crucified Green Man, small clay jars of water and dried herbs.