This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
Citadel of 60 Bone Men led by a Lawful 4th-level Fighter.
2702
A young Yellow Man child weeps alone. He has no possessions save his clothes, and is hungry.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
2703
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
1 Ulfire Jelly.
2704
Citadel of 107 White Men led by "the Plenipotentiary of the Moon," a Neutral 7th-level Fighter.
1 Pterodactyl.
2705
Village of 296 Jale Men ruled by a Chaotic 7th-level Fighter.
Spawn of Shub-Niggurath (AC 15, MV 120, HD 1, Chaotic): a Purple octopoid with a furred hide, 5 eyes, and a circular gaping maw. Immune to heat/fire. Harmed only by fire.
2706
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Spawn of Shub-Niggurath (AC 12, MV 30 [land] / 210 [fly], HD 4, Chaotic): a Dolm arachnoid with a smooth hide, 4 eyes, and a circular gaping maw. The creature is psionic: (1-8 powers, 1-8 times per day)
2707
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2708
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
Village of 294 Bone Men ruled by "the Autocrat of the Moon," a Neutral 2nd-level Fighter.
2709
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
2710
2 Unquiet Worms.
Castle of 24 Purple Men led by a Chaotic 4th-level Fighter.
2711
Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 5, Chaotic): a Dolm quadruped with a feathered hide, 5 eyes, and a suckered mouth.
Village of 62 Jale Men ruled by a Neutral 6th-level Fighter.
2712
2 Primordial Ones.
Village of 254 Purple Men ruled by a Chaotic 8th-level Fighter.
2713
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
Citadel of 88 White Men led by "the Dominance of the Frozen Lightning," a Lawful 6th-level Fighter.
2714
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.
2715
An abandoned space alien outpost is now home to a group of 23 Purple bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0307.
Village of 217 Blue Men ruled by a Neutral 8th-level Fighter.
2716
Village of 242 Orange Men ruled by "the Magisterial Ravishment," a Lawful 6th-level Fighter.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.