This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Village of 355 Jale Men ruled by a Lawful 5th-level Fighter.
Ancient runes are carved into earth, filled with red clay.
2702
Castle of 86 Black Men led by "the Soul of the Dead," a Chaotic 7th-level Fighter.
2 Spawn of Shub-Niggurath (AC 16, MV 90, HD 6, Chaotic): a Yellow insectoid with a scaled hide, 1 eyes, and a toothed mouth.
2703
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
1 Sabertooth Tiger (intelligent).
2704
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 150 [fly], HD 6, Chaotic): a Yellow icthyoid with a furred hide, 4 eyes, and a beaked mouth.
2705
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
1 Unquiet Worm.
2706
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2707
Castle of 66 Red Men led by "the Exalted Preceptor," a Neutral 3rd-level Fighter.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2708
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
10 Mutant Trachodon (AC 16, MV 120', HD 15, neutral). Feathered Jale hide. Circular gaping maw, 2-9 heads.
2709
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
The bodies of countless Black Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
2710
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2711
1 Dolm Ooze.
Village of 149 Brown Men ruled by "the Elegance of the Dead," a Neutral 4th-level Fighter.
2712
Spawn of Shub-Niggurath (AC 12, MV 180, HD 7, Chaotic): a Jale anthropoid with a scaled hide, 5 eyes, and a circular gaping maw. The creature has a breath weapon.
Citadel of 65 Ulfire Men led by a Neutral 6th-level Fighter.
2713
Citadel of 26 White Men led by "the Essence of the Awake," a Neutral 5th-level Fighter.
1 Mummy Brain.
2714
Village of 175 Blue Men ruled by a Chaotic 8th-level Fighter.
Castle of 30 Blue Men led by a Lawful 7th-level Fighter.
2715
Village of 236 Ulfire Men ruled by "the Grand Voice upon the Ulfire Throne," a Lawful 8th-level Fighter.
Castle of 28 Green Men led by a Neutral 11th-level Fighter.
2716
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.