This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Village of 384 Brown Men ruled by a Neutral 7th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2702
The mutilated bodies of two Ulfire children lay next to the dead body of a Dolm Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Village of 240 Blue Men ruled by a Neutral 6th-level Sorcerer.
2703
4 Mummies.
Castle of 40 Dolm Men led by "the Listener of the Gatherer," a Lawful 7th-level Fighter.
2704
Spawn of Shub-Niggurath (AC 19, MV None, HD 2, Chaotic): a Jale fungoid with a suckered hide, 3 eyes, and a circular gaping maw. Immune to surprise.
Village of 271 Green Men ruled by a Neutral 8th-level Fighter.
2705
Two Red men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
2706
4 Yellow Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2104.
Burnt out husk of a large Dolm tyrannosaurus rex.
2707
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
2 Shoggoths.
2708
Citadel of 81 White Men led by a Chaotic 6th-level Fighter.
Village of 212 White Men ruled by a Chaotic 4th-level Fighter.
2709
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Village of 199 Bone Men ruled by a Chaotic 5th-level Sorcerer.
2710
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
Village of 218 Black Men ruled by a Neutral 9th-level Fighter.
2711
Spawn of Shub-Niggurath (AC 13, MV 30 [land] / 30 [fly], HD 9, Neutral [intelligent]): a Jale amoeboid with a smooth hide, multiple/insectile eyes, and a toothed mouth.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2712
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
Strange ritual space made up of crucified Bone Man, small clay jars of water and dried herbs.
2713
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
2714
Spawn of Shub-Niggurath (AC 15, MV 180 [land] / 240 [fly], HD 1, Neutral [unintelligent]): a Brown octopoid with a suckered hide, 6 eyes, and a toothed mouth.
Spawn of Shub-Niggurath (AC 12, MV 120, HD 2, Chaotic): a Red insectoid with a suckered hide, 6 eyes, and a toothed mouth. Immune to surprise. Immune to poison.
2715
2 Spawn of Shub-Niggurath (AC 16, MV 90, HD 3, Neutral [unintelligent]): a Orange, Jale and Brown plant with a scaled hide, 4 eyes, and a toothed mouth.
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
2716
Village of 277 Dolm Men ruled by a Chaotic 5th-level Fighter.
17 irrational space aliens herd a group of 15 Bone Men into a small metal bunker.