Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

Village of 359 Orange Men ruled by "the Bestower of Splendour," a Lawful 7th-level Fighter.

2702

Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 180 [fly] / 90 [swim], HD 6, Chaotic): a Red fungoid with a smooth hide, 4 eyes, and a circular gaping maw. Surprised only on a 1.

Village of 357 Jale Men ruled by "the Shining Arbiter," a Chaotic 6th-level Fighter.

2703

Village of 237 White Men ruled by "the Gemstone of Many Colours," a Chaotic 2nd-level Fighter.

Hidden underground lair of 43 Blue zealots led by a Lawful 5th-level Sorcerer.

2704

1 Shoggoth.

A group of 6 disease ridden Dolm cannibals feast on the remains of some Bone Men.

2705

Spawn of Shub-Niggurath (AC 15, MV 30, HD 10, Chaotic): a Purple ooze/slime with a feathered hide, 2 eyes, and a beaked mouth.

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

2706

2 Mutant Ceratosaurus (AC 16, MV 150', HD 7, neutral). Scaled Purple hide. Immortal. Will resurrect 1 minute after apparent death.

The mutilated bodies of two Ulfire children lay next to the dead body of a Orange Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

2707

Spawn of Shub-Niggurath (AC 14, MV 120, HD 10, Chaotic): a White insectoid with a smooth hide, 1 eyes, and a circular gaping maw.

Castle of 85 Dolm Men led by a Neutral 3rd-level Fighter.

2708

Village of 182 Black Men ruled by a Neutral 6th-level Fighter.

The bodies of countless Dolm Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2709

Citadel of 97 Blue Men led by "the Mirror of Many Shades," a Lawful 5th-level Fighter.

Village of 229 Jale Men ruled by "the Peerless Superior," a Neutral 9th-level Fighter.

2710

Citadel of 94 Bone Men led by a Lawful 10th-level Sorcerer.

1 Dolm Pudding.

2711

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

Two Jale men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

2712

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Mutant Tyrannosaurus Rex (AC 16, MV 150', HD 15, neutral). Suckered White hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Invisible.

2713

Mutant Ceratosaurus (AC 16, MV 150', HD 12, neutral). Scaled Purple hide. Tentacles for tongues (can grab prey up to 20' away). Invisible. Immune to heat/fire.

Castle of 65 Red Men led by a Neutral 8th-level Fighter.

2714

1 Dolm Worm.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2715

Village of 208 Red Men ruled by a Chaotic 7th-level Fighter.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2716

Citadel of 87 Green Men led by a Neutral 8th-level Fighter.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).