Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

Castle of 66 Brown Men led by a Neutral 7th-level Fighter.

2702

A group of 6 disease ridden Black cannibals feast on the remains of some Bone Men.

Village of 276 White Men ruled by a Neutral 9th-level Fighter.

2703

Spawn of Shub-Niggurath (AC 19, MV 90, HD 1, Chaotic): a White fungoid with a scaled hide, 4 eyes, and a toothed mouth. Immune to heat/fire.

9 Mutant Stegosaurus (AC 16, MV 60', HD 8, neutral). Scaled Orange hide. No eyes, prehensile tongue (swallow attack). Laser Eyes Surprised only on a 1.

2704

Village of 267 Orange Men ruled by a Neutral 9th-level Fighter.

Citadel of 38 Brown Men led by a Neutral 11th-level Fighter.

2705

1 Sabertooth Tiger (intelligent).

Castle of 23 Ulfire Men led by a Neutral 4th-level Sorcerer.

2706

Spawn of Shub-Niggurath (AC 14, MV 30 [land] / 150 [fly], HD 5, Chaotic): a Bone amoeboid with a suckered hide, 5 eyes, and a suckered mouth. Immune to poison.

A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.

2707

3-18 red orbs can be seen floating in the distance.

Citadel of 34 Orange Men led by a Neutral 13th-level Fighter.

2708

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1614.

2709

1 Dolm Pudding.

3 Mutant Stegosaurus (AC 16, MV 60', HD 10, neutral). Smooth Purple hide. Harmed only by fire.

2710

Village of 232 Purple Men ruled by a Neutral 1st-level Sorcerer.

Circle of Standing Stones.

2711

A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.

Spawn of Shub-Niggurath (AC 12, MV 150 [swimming only], HD 7, Neutral [unintelligent]): a Orange annelidoid with a furred hide, 1 eyes, and a beaked mouth.

2712

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Citadel of 32 Blue Men led by a Neutral 8th-level Fighter.

2713

Spawn of Shub-Niggurath (AC 13, MV None, HD 5, Chaotic): a Green, Yellow and Brown insectoid with a suckered hide, 2 eyes, and multiple mouths. Immune to heat/fire.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2714

Spawn of Shub-Niggurath (AC 14, MV 180, HD 1, Chaotic): a Ulfire quadruped with a smooth hide, 6 eyes, and multiple mouths.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2715

Village of 378 Blue Men ruled by a Lawful 2nd-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.

2716

1 Deep One.

3 Shoggoths.