This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Castle of 35 Yellow Men led by a Neutral 10th-level Fighter.
2702
An abandoned space alien outpost is now home to a group of 23 Yellow bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0410.
Citadel of 79 White Men led by "the Illumination of Dreamers," a Neutral 7th-level Fighter.
2703
Village of 242 Brown Men ruled by a Neutral 6th-level Fighter.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
2704
Village of 304 Ulfire Men ruled by a Neutral 8th-level Sorcerer.
6 Pterodactyls.
2705
12 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 1, neutral). Scaled Blue hide. Prehensile tongue (swallow attack), tentacles instead of legs. Shoots eggs from its butt.
Spawn of Shub-Niggurath (AC 19, MV 150 [land] / 60 [swim], HD 4, Neutral [intelligent]): a Green fungoid with a suckered hide, no eyes, and a toothed mouth. The creature surprises on 1-4 on a d6.
2706
The mutilated bodies of two Ulfire children lay next to the dead body of a Black Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
2707
Spawn of Shub-Niggurath (AC 12, MV 90, HD 5, Chaotic): a Green ooze/slime with a scaled hide, 4 eyes, and a beaked mouth. The creature poisonous.
Village of 271 Black Men ruled by a Lawful 9th-level Fighter.
2708
3-18 red orbs can be seen floating in the distance.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2709
1 Dolm Pudding.
11 Velociraptors.
2710
3 Dolm Worms.
Hidden underground lair of 43 Dolm zealots led by a Lawful 5th-level Sorcerer.
2711
Citadel of 81 Black Men led by a Neutral 5th-level Fighter.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2712
5 individuals of Species 23750.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2713
Spawn of Shub-Niggurath (AC 14, MV 120 [land] / 90 [fly] / 90 [swim], HD 1, Neutral [intelligent]): a Yellow octopoid with a smooth hide, multiple/insectile eyes, and a toothed mouth. Invisible.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2714
Village of 272 Red Men ruled by a Lawful 6th-level Sorcerer.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2715
Castle of 59 Blue Men led by a Neutral 6th-level Sorcerer.
A young Jale Man child weeps alone. He has no possessions save his clothes, and is hungry.
2716
Village of 155 Dolm Men ruled by a Chaotic 4th-level Fighter.
Village of 254 Ulfire Men ruled by a Lawful 4th-level Fighter.