This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Citadel of 112 Dolm Men led by "the Lover of Sleepers," a Chaotic 2nd-level Fighter.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2702
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
Spawn of Shub-Niggurath (AC 14, MV None, HD 7, Chaotic): a Bone arachnoid with a feathered hide, 6 eyes, and multiple mouths.
2703
Village of 265 Black Men ruled by a Chaotic 4th-level Fighter.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
2704
1 Sabertooth Tiger (intelligent).
Village of 166 White Men ruled by "the Unanswerable Joy," a Neutral 11th-level Fighter.
2705
5 Velociraptors.
6 Mutant Camarasaurus (AC 15, MV 60', HD 13, neutral). Suckered Bone hide. Beaked mouth, metal body. Regenerate 1 HD every 1-3 rounds. Harmed only by fire.
2706
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 120 [swim], HD 3, Chaotic): a Yellow amoeboid with a suckered hide, 3 eyes, and a suckered mouth. The creature has 2-9 heads. Immune to normal weapons.
Spawn of Shub-Niggurath (AC 20, MV 60, HD 2, Chaotic): a Orange ophidioid with a suckered hide, 2 eyes, and a suckered mouth. Harmed only by fire.
2707
Village of 294 Orange Men ruled by a Chaotic 3rd-level Fighter.
The mutilated bodies of two Ulfire children lay next to the dead body of a Green Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
2708
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Village of 257 Red Men ruled by "the Gem of the Dead," a Lawful 6th-level Fighter.
2709
Village of 317 Bone Men ruled by "the Soul of All Gifts," a Neutral 6th-level Fighter.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
2710
7 Stegosauruses.
Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 90 [fly] / 60 [swim], HD 9, Neutral [intelligent]): a Bone arachnoid with a smooth hide, 2 eyes, and a beaked mouth. Immune to normal weapons.
2711
3-18 red orbs can be seen floating in the distance.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2712
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
5 Mi-Go.
2713
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Village of 293 Jale Men ruled by "the Poignancy of All Truths," a Neutral 4th-level Fighter.
2714
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
A young Dolm Man child weeps alone. He has no possessions save his clothes, and is hungry.
2715
Citadel of 52 Dolm Men led by "the High King," a Neutral 10th-level Fighter.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
2716
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.
3 Unquiet Worms.