This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Village of 348 Orange Men ruled by a Neutral 8th-level Fighter.
Village of 323 Bone Men ruled by a Neutral 5th-level Fighter.
2702
Castle of 39 Dolm Men led by "the Will of True Men," a Neutral 5th-level Fighter.
Spawn of Shub-Niggurath (AC 17, MV None, HD 9, Chaotic): a Red octopoid with a smooth hide, multiple/insectile eyes, and multiple mouths.
2703
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2704
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
Citadel of 39 Red Men led by a Lawful 5th-level Fighter.
2705
Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 240 [fly], HD 3, Chaotic): a Blue octopoid with a smooth hide, 1 eyes, and a beaked mouth.
Spawn of Shub-Niggurath (AC 17, MV 180, HD 9, Neutral [intelligent]): a Red octopoid with a scaled hide, 2 eyes, and a suckered mouth.
2706
Spawn of Shub-Niggurath (AC 19, MV 120, HD 1, Chaotic): a Yellow and Red icthyoid with a scaled hide, 5 eyes, and no mouth. Immune to poison.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
2707
Village of 194 Ulfire Men ruled by "the Chieftain of the Sun," a Neutral 7th-level Fighter.
Citadel of 17 Ulfire Men led by a Chaotic 8th-level Fighter.
2708
Village of 230 Black Men ruled by a Chaotic 5th-level Fighter.
Spawn of Shub-Niggurath (AC 17, MV 210, HD 5, Chaotic): a Bone batrachian with a scaled hide, 3 eyes, and a suckered mouth.
2709
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
2710
4 Brown Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1713.
Village of 160 Yellow Men ruled by a Neutral 4th-level Fighter.
2711
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
1 Tyrannosaurus Rex.
2712
Village of 275 Dolm Men ruled by a Neutral 12th-level Fighter.
3-18 red orbs can be seen floating in the distance.
2713
3 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 10, neutral). Feathered White hide. Psionic: (1-8 powers, 1-8 times per day).
5 Stegosauruses.
2714
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
1 Spawn of Yog-Sothoth.
2715
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Village of 199 Ulfire Men ruled by "the Iridescent Dominator," a Chaotic 3rd-level Fighter.
2716
4 Unquiet Worms.
Citadel of 43 Black Men led by "the Adept of the Air," a Chaotic 6th-level Sorcerer.