This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
1 Mummy Brain.
Village of 327 Red Men ruled by "the Totalitor of All Excellences," a Neutral 4th-level Fighter.
2702
Spawn of Shub-Niggurath (AC 13, MV 120 [land] / 240 [fly], HD 8, Chaotic): a Orange fungoid with a suckered hide, 4 eyes, and a suckered mouth.
Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 120 [fly], HD 2, Neutral [unintelligent]): a Brown batrachian with a smooth hide, 6 eyes, and a toothed mouth.
2703
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
1 Mummy Brain.
2704
Village of 174 Yellow Men ruled by a Chaotic 4th-level Fighter.
Village of 243 Orange Men ruled by "the Shining Chief," a Lawful 3rd-level Fighter.
2705
30 Diseased Guardians.
Castle of 64 Purple Men led by a Neutral 6th-level Fighter.
2706
Village of 340 Jale Men ruled by a Neutral 7th-level Sorcerer.
Citadel of 59 Jale Men led by a Chaotic 6th-level Sorcerer.
2707
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2708
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
1 Mummy.
2709
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
Ancient runes are carved into earth, filled with red clay.
2710
Village of 236 Yellow Men ruled by a Chaotic 9th-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 90, HD 10, Neutral [unintelligent]): a Red ooze/slime with a suckered hide, multiple/insectile eyes, and a suckered mouth. Immune to poison.
2711
Village of 347 Yellow Men ruled by "the Mind of Winds," a Neutral 3rd-level Fighter.
Citadel of 128 Yellow Men led by "the Beast of the Awake," a Neutral 10th-level Sorcerer.
2712
Castle of 32 Red Men led by a Neutral 3rd-level Fighter.
5 Mutant Brontosaurus (AC 16, MV 60', HD 34, neutral). Smooth Yellow hide. Tentacles for tongues (can grab prey up to 20' away). Immune to cold.
2713
Citadel of 66 White Men led by a Lawful 6th-level Fighter.
Village of 315 Green Men ruled by "the Fullness of All," a Lawful 6th-level Fighter.
2714
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
An abandoned space alien outpost is now home to a group of 23 Orange bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2408.
2715
1 Deep One.
Citadel of 11 Dolm Men led by a Chaotic 4th-level Fighter.
2716
Circle of Standing Stones.
Village of 107 Black Men ruled by a Chaotic 8th-level Sorcerer.