Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Citadel of 98 Black Men led by a Lawful 11th-level Sorcerer.

1 Cthugah's Flame Creature.

2702

Village of 246 Brown Men ruled by "the Wind of Peace," a Chaotic 6th-level Sorcerer.

Village of 335 Orange Men ruled by a Chaotic 1st-level Sorcerer.

2703

Castle of 58 Red Men led by "the Transcendent Gemstone," a Chaotic 8th-level Fighter.

8 Mutant Pentaceratops (AC 15, MV 90', HD 15, neutral). Scaled Black hide. Immortal. Will resurrect 1 minute after apparent death. Immune to normal weapons.

2704

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Village of 268 Dolm Men ruled by "the Supreme Light," a Chaotic 3rd-level Fighter.

2705

Village of 298 Black Men ruled by "the Empress of Sublime Wisdom," a Lawful 6th-level Fighter.

12 Mutant Stegosaurus (AC 16, MV 60', HD 9, neutral). Feathered Yellow hide. Immune to cold.

2706

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

Spawn of Shub-Niggurath (AC 16, MV 60 [land] / 90 [fly] / 30 [swim], HD 1, Chaotic): a Green anthropoid with a smooth hide, 5 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.

2707

Castle of 56 Blue Men led by a Lawful 3rd-level Fighter.

Citadel of 100 Ulfire Men led by a Chaotic 4th-level Fighter.

2708

Hidden underground lair of 43 Jale zealots led by a Lawful 5th-level Sorcerer.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2709

Castle of 45 Bone Men led by "the Soul of the Awake," a Neutral 5th-level Sorcerer.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2710

Monastery of 53 White Men led by a Neutral 5th-level Fighter.

Citadel of 77 Dolm Men led by a Chaotic 5th-level Fighter.

2711

Village of 141 Blue Men ruled by a Neutral 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 17, MV 90 [land] / 210 [fly], HD 2, Chaotic): a Orange anthropoid with a smooth hide, 3 eyes, and a suckered mouth. Surprised only on a 1.

2712

Citadel of 47 Purple Men led by "the Excellency of the Air," a Lawful 6th-level Fighter.

8 Primordial Ones.

2713

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.

2714

Citadel of 53 Yellow Men led by a Lawful 5th-level Sorcerer.

Village of 276 Yellow Men ruled by "the Plumage of Wisdom," a Chaotic 7th-level Fighter.

2715

Spawn of Shub-Niggurath (AC 19, MV 60 [land] / 30 [fly] / 90 [swim], HD 5, Chaotic): a Red annelidoid with a smooth hide, 1 eyes, and no mouth. Immune to normal weapons.

Castle of 40 Jale Men led by a Neutral 8th-level Fighter.

2716

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Burnt out husk of a large Dolm tyrannosaurus rex.