This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2702
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Village of 231 Blue Men ruled by "the Infinitude of Radiance," a Neutral 5th-level Fighter.
2703
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
Two Green men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
2704
8 Velociraptors.
Village of 281 Orange Men ruled by "the Superior Plumage," a Chaotic 7th-level Fighter.
2705
Spawn of Shub-Niggurath (AC 13, MV 180 [swimming only], HD 3, Chaotic): a Orange amoeboid with a feathered hide, multiple/insectile eyes, and a beaked mouth.
1 Sabertooth Tiger (intelligent).
2706
2 Cthugah's Flame Creatures.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2707
2 Tyrannosaurus Rexes.
Castle of 57 Ulfire Men led by "the Night of Peace," a Chaotic 5th-level Fighter.
2708
Village of 367 Yellow Men ruled by a Lawful 8th-level Fighter.
Spawn of Shub-Niggurath (AC 13, MV 240, HD 10, Neutral [intelligent]): a White crustacean with a smooth hide, 1 eyes, and a beaked mouth. Immune to poison. Harmed only by fire.
2709
The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2710
Village of 166 Ulfire Men ruled by "the Overlord of the Awake," a Neutral 3rd-level Fighter.
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
2711
Castle of 80 Yellow Men led by a Chaotic 11th-level Sorcerer.
Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 120 [fly], HD 7, Chaotic): a Yellow hexapod with a smooth hide, 5 eyes, and a toothed mouth.
2712
Village of 248 Black Men ruled by a Neutral 5th-level Fighter.
Village of 208 Red Men ruled by a Chaotic 5th-level Sorcerer.
2713
Village of 199 Bone Men ruled by a Neutral 5th-level Sorcerer.
4 Mutant Triceratops (AC 15, MV 90', HD 16, neutral). Feathered White hide. Can shoot tail spikes up to 60'.
2714
Village of 370 Black Men ruled by a Neutral 8th-level Fighter.
Village of 277 Red Men ruled by "the Tranquil One," a Chaotic 4th-level Sorcerer.
2715
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Spawn of Shub-Niggurath (AC 17, MV 120, HD 8, Chaotic): a Ulfire, Yellow and Green insectoid with a scaled hide, 2 eyes, and no mouth.
2716
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
Village of 213 Bone Men ruled by a Chaotic 10th-level Fighter.