This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
2702
4 Triceratops.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2703
Village of 321 White Men ruled by a Neutral 9th-level Fighter.
Village of 284 Bone Men ruled by a Neutral 7th-level Fighter.
2704
Village of 363 White Men ruled by a Neutral 8th-level Sorcerer.
2 Mutant Megalosaurus (AC 16, MV 120', HD 9, neutral). Suckered Ulfire hide. Immune to cold.
2705
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
Citadel of 97 Blue Men led by a Lawful 5th-level Fighter.
2706
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2707
Village of 256 Brown Men ruled by a Lawful 4th-level Fighter.
17 irrational space aliens herd a group of 15 Brown Men into a small metal bunker.
2708
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
41 Space Aliens.
2709
Two Jale men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
Spawn of Shub-Niggurath (AC 16, MV None, HD 5, Chaotic): a Red octopoid with a feathered hide, 6 eyes, and no mouth. Immune to cold.
2710
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2711
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
4 White Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2115.
2712
Citadel of 88 Bone Men led by "the Bountiful Star," a Lawful 6th-level Fighter.
Village of 350 Green Men ruled by "the Soul of the Celestial Sceptre," a Neutral 8th-level Fighter.
2713
Spawn of Shub-Niggurath (AC 14, MV None, HD 10, Chaotic): a Ulfire insectoid with a smooth hide, 2 eyes, and multiple mouths.
Spawn of Shub-Niggurath (AC 16, MV 240 [land] / 210 [swim], HD 2, Chaotic): a Blue annelidoid with a suckered hide, multiple/insectile eyes, and a suckered mouth.
2714
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
2715
Village of 340 Purple Men ruled by a Neutral 5th-level Fighter.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2716
1 Pterodactyl.
1 Tyrannosaurus Rex.