This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Citadel of 36 Jale Men led by a Neutral 9th-level Sorcerer.
Castle of 53 Red Men led by "the Speaker of the Moon," a Lawful 7th-level Fighter.
2702
Village of 304 Jale Men ruled by a Neutral 7th-level Fighter.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2703
3-18 red orbs can be seen floating in the distance.
A group of 6 disease ridden Black cannibals feast on the remains of some Bone Men.
2704
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2705
15 Mutant Pteranodon (AC 14, MV 30' [150' Fly], HD 4, neutral). Feathered Dolm hide.
Village of 299 Green Men ruled by a Neutral 2nd-level Sorcerer.
2706
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
1 Dolm Ooze.
2707
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.
2708
The bodies of countless Dolm Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Village of 255 White Men ruled by "the Flowering Mind," a Chaotic 7th-level Fighter.
2709
Citadel of 97 Red Men led by a Neutral 5th-level Fighter.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
2710
Burnt out husk of a large Blue tyrannosaurus rex.
Village of 237 Green Men ruled by a Chaotic 7th-level Fighter.
2711
Citadel of 92 Jale Men led by "the Blossoming Effulgence," a Lawful 4th-level Fighter.
Citadel of 84 Blue Men led by a Chaotic 8th-level Sorcerer.
2712
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2713
Village of 413 Dolm Men ruled by "the Chieftain of the Seas," a Neutral 6th-level Sorcerer.
3 Dolm Worms.
2714
3 Dolm Worms.
Village of 262 Black Men ruled by "the Superior of the Air, the Earth, and the Seas," a Neutral 10th-level Sorcerer.
2715
Citadel of 66 Jale Men led by a Lawful 4th-level Fighter.
Village of 230 Dolm Men ruled by a Neutral 5th-level Fighter.
2716
Spawn of Shub-Niggurath (AC 19, MV 90 [swimming only], HD 1, Chaotic): a Yellow anthropoid with a suckered hide, 3 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds. Immune to poison.
Citadel of 74 White Men led by a Chaotic 5th-level Sorcerer.