This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Spawn of Shub-Niggurath (AC 12, MV 120 [land] / 90 [fly], HD 2, Chaotic): a Dolm ophidioid with a smooth hide, 6 eyes, and a circular gaping maw. Invisible.
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
2702
Castle of 51 Brown Men led by a Lawful 2nd-level Fighter.
Village of 278 Jale Men ruled by "the Fullness of the Air, the Earth, and the Seas," a Neutral 9th-level Fighter.
2703
Village of 269 Brown Men ruled by a Chaotic 7th-level Fighter.
3 B'yakhees.
2704
Village of 389 Ulfire Men ruled by a Lawful 7th-level Fighter.
Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 60 [fly] / 150 [swim], HD 1, Chaotic): a Orange octopoid with a scaled hide, 1 eyes, and a circular gaping maw.
2705
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
Castle of 64 Black Men led by a Chaotic 5th-level Sorcerer.
2706
Citadel of 68 Brown Men led by a Neutral 8th-level Fighter.
Castle of 91 Yellow Men led by a Chaotic 10th-level Fighter.
2707
Castle of 50 Black Men led by "the Poignancy of Radiance," a Neutral 7th-level Fighter.
Spawn of Shub-Niggurath (AC 16, MV 180 [land] / 120 [fly], HD 2, Chaotic): a Bone arboreoid with a scaled hide, 6 eyes, and a beaked mouth. Invisible.
2708
Village of 303 Red Men ruled by a Lawful 4th-level Sorcerer.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2709
Hidden underground lair of 43 Yellow zealots led by a Lawful 5th-level Sorcerer.
7 Stegosauruses.
2710
1 Spawn of Shub-Niggurath (AC 14, MV 210, HD 3, Chaotic): a White anthropoid with a furred hide, 1 eyes, and a circular gaping maw.
1 Deep One.
2711
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Spawn of Shub-Niggurath (AC 15, MV 120 [swimming only], HD 1, Neutral [unintelligent]): a Bone ophidioid with a smooth hide, 3 eyes, and no mouth. Its gaze causes confusion Harmed only by fire.
2712
An abandoned space alien outpost is now home to a group of 23 Jale bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0112.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
2713
1 Sabertooth Tiger (intelligent).
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2714
Village of 394 Dolm Men ruled by a Neutral 3rd-level Sorcerer.
5 Mutant Monoclonius (AC 17, MV 60', HD 10, neutral). Scaled Dolm hide. Psionic: (1-8 powers, 1-8 times per day).
2715
Spawn of Shub-Niggurath (AC 19, MV 150, HD 4, Chaotic): a Black avioid with a scaled hide, 5 eyes, and no mouth. Its touch turns anyone to slime. Surprised only on a 1.
Spawn of Shub-Niggurath (AC 15, MV 120 [land] / 180 [swim], HD 1, Neutral [intelligent]): a Dolm arboreoid with a feathered hide, multiple/insectile eyes, and a beaked mouth. Harmed only by fire.
2716
3 Dolm Worms.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.