This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Village of 241 Jale Men ruled by "the Dew of the Air," a Neutral 4th-level Fighter.
What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.
2702
Village of 298 Brown Men ruled by "the Commander of the Seas," a Neutral 7th-level Sorcerer.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
2703
Spawn of Shub-Niggurath (AC 19, MV 90 [swimming only], HD 4, Neutral [intelligent]): a Green arachnoid with a suckered hide, multiple/insectile eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.
4 Jale Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2509.
2704
Village of 391 Red Men ruled by a Chaotic 4th-level Sorcerer.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
2705
Village of 309 Black Men ruled by a Lawful 4th-level Fighter.
Village of 213 Dolm Men ruled by "the Commander of Dreams," a Neutral 5th-level Fighter.
2706
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
2707
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 90 [fly], HD 7, Chaotic): a Red hexapod with a furred hide, 4 eyes, and a circular gaping maw.
2708
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
Spawn of Shub-Niggurath (AC 13, MV 30 [land] / 120 [fly] / 150 [swim], HD 5, Chaotic): a Black crustacean with a smooth hide, 4 eyes, and no mouth. Immune to normal weapons.
2709
Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 120 [swim], HD 6, Chaotic): a Bone amoeboid with a smooth hide, 3 eyes, and a beaked mouth. Immune to poison.
A young Yellow Man child weeps alone. He has no possessions save his clothes, and is hungry.
2710
3 Velociraptors.
Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.
2711
Spawn of Shub-Niggurath (AC 14, MV None, HD 8, Chaotic): a Blue insectoid with a smooth hide, 3 eyes, and multiple mouths. Immune to surprise.
17 irrational space aliens herd a group of 15 White Men into a small metal bunker.
2712
Burnt out husk of a large White tyrannosaurus rex.
The mutilated bodies of two Ulfire children lay next to the dead body of a Purple Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
2713
The bodies of countless Black Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2714
2 Cthugah's Flame Creatures.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2715
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
3 B'yakhees.
2716
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.