Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Castle of 31 Orange Men led by "the Overking of Winter," a Neutral 11th-level Fighter.

3 Mutant Archelon lschyras (AC 18, MV 30' [150' Swim], HD 10, neutral). Scaled Bone hide.

2702

Circle of Standing Stones.

Castle of 45 Bone Men led by "the Enthroned of All the Living," a Chaotic 5th-level Fighter.

2703

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

Village of 393 Yellow Men ruled by a Lawful 6th-level Fighter.

2704

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

3-18 red orbs can be seen floating in the distance.

2705

An abandoned space alien outpost is now home to a group of 23 Dolm bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0215.

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

2706

A group of 6 disease ridden Black cannibals feast on the remains of some Bone Men.

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

2707

Spawn of Shub-Niggurath (AC 15, MV 150, HD 8, Chaotic): a White fungoid with a suckered hide, 2 eyes, and multiple mouths. Regenerate 1 HD every 1-3 rounds.

Village of 194 Yellow Men ruled by a Neutral 5th-level Sorcerer.

2708

3 B'yakhees.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2709

4 Mutant Brontosaurus (AC 16, MV 60', HD 28, neutral). Feathered Blue hide. Multiple mouths. Extremely hot (1 die damage per round to all within 20'). Regenerate 1 HD every 1-3 rounds.

5 Spawn of Shub-Niggurath (AC 13, MV None, HD 8, Chaotic): a Blue plant with a scaled hide, 4 eyes, and a toothed mouth. Immune to heat/fire.

2710

1 Pterodactyl.

Citadel of 134 Purple Men led by a Neutral 2nd-level Fighter.

2711

9 Primordial Ones.

1 Sabertooth Tiger (intelligent).

2712

Village of 314 Bone Men ruled by "the Preceptor of the Eyes," a Neutral 4th-level Fighter.

3 Shoggoths.

2713

Castle of 68 Brown Men led by a Chaotic 5th-level Sorcerer.

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

2714

Village of 212 Red Men ruled by a Neutral 8th-level Fighter.

Village of 170 Dolm Men ruled by a Lawful 10th-level Fighter.

2715

7 Mutant Pentaceratops (AC 15, MV 90', HD 8, neutral). Furred Ulfire hide. Genius Intelligence (18+ Int) and 1-4 psychic powers. Immune to normal weapons.

5 of the Great Race.

2716

Village of 277 Blue Men ruled by a Neutral 5th-level Fighter.

Castle of 47 Jale Men led by a Neutral 7th-level Fighter.