Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Citadel of 50 Dolm Men led by "the Beautiful Life," a Chaotic 10th-level Fighter.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2702

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

3-18 red orbs can be seen floating in the distance.

2703

1 Dolm Worm.

Hidden underground lair of 43 Bone zealots led by a Lawful 5th-level Sorcerer.

2704

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

Village of 307 Dolm Men ruled by a Chaotic 5th-level Fighter.

2705

Village of 356 Black Men ruled by a Neutral 5th-level Fighter.

1 Dolm Pudding.

2706

Village of 336 Purple Men ruled by "the Lustrous Perfection," a Neutral 2nd-level Sorcerer.

Village of 305 Brown Men ruled by a Neutral 9th-level Fighter.

2707

6 Mutant Triceratops (AC 15, MV 90', HD 19, neutral). Feathered Dolm hide. Immortal. Will resurrect 1 minute after apparent death.

Village of 240 Ulfire Men ruled by a Lawful 5th-level Sorcerer.

2708

Spawn of Shub-Niggurath (AC 15, MV 60 [land] / 240 [fly], HD 4, Chaotic): a Orange, Green and Ulfire fungoid with a scaled hide, 1 eyes, and no mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2709

Citadel of 27 Black Men led by a Neutral 4th-level Fighter.

1 Dolm Worm.

2710

Village of 317 Purple Men ruled by "the Overqueen of the Bringer," a Neutral 11th-level Fighter.

Strange ritual space made up of crucified Green Man, small clay jars of water and dried herbs.

2711

Ancient runes are carved into earth, filled with red clay.

Spawn of Shub-Niggurath (AC 14, MV 240, HD 2, Chaotic): a White amoeboid with a suckered hide, multiple/insectile eyes, and a beaked mouth. The creature has 2-9 heads.

2712

9 Velociraptors.

Citadel of 24 Brown Men led by "the Gemstone of the Air, the Earth, and the Seas," a Neutral 3rd-level Fighter.

2713

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

Village of 316 Yellow Men ruled by "It of the Morn," a Chaotic 11th-level Sorcerer.

2714

Spawn of Shub-Niggurath (AC 17, MV 240 [land] / 120 [fly], HD 4, Chaotic): a Jale anthropoid with a smooth hide, 1 eyes, and a toothed mouth. After a successful attack the creature automatically does 1 die damage per round due to blood drain. Immune to heat/fire. Regenerate 1 HD every 1-3 rounds.

3 Unquiet Worms.

2715

Castle of 51 Brown Men led by a Chaotic 7th-level Fighter.

Spawn of Shub-Niggurath (AC 20, MV 60, HD 3, Chaotic): a White fungoid with a furred hide, 1 eyes, and a suckered mouth.

2716

A group of 6 disease ridden Jale cannibals feast on the remains of some Bone Men.

Circle of Standing Stones.