This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Village of 311 Green Men ruled by a Lawful 3rd-level Fighter.
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
2702
A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.
1 Shoggoth.
2703
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
Castle of 63 White Men led by a Chaotic 4th-level Fighter.
2704
Spawn of Shub-Niggurath (AC 13, MV 60 [land] / 150 [fly] / 120 [swim], HD 5, Chaotic): a Brown plant with a smooth hide, 6 eyes, and a suckered mouth. Its touch causes sickness (lose 1 Con / day until dead). Immune to cold.
Spawn of Shub-Niggurath (AC 17, MV 240 [swimming only], HD 2, Chaotic): a Bone quadruped with a suckered hide, 3 eyes, and a toothed mouth. Immune to surprise.
2705
Village of 189 Purple Men ruled by a Neutral 9th-level Sorcerer.
3 Cthugah's Flame Creatures.
2706
10 Mutant Lambeosaurus (AC 15, MV 120', HD 16, neutral). Feathered Bone hide. Shoots eggs from its butt.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
2707
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 150 [swim], HD 3, Chaotic): a Bone icthyoid with a suckered hide, 1 eyes, and multiple mouths. Immune to surprise.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2708
Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 90 [fly] / 90 [swim], HD 5, Chaotic): a Bone, Brown, Jale and Dolm icthyoid with a scaled hide, 3 eyes, and a beaked mouth. Immune to normal weapons.
2 Shoggoths.
2709
58 Space Aliens.
1 Mummy Brain.
2710
Village of 338 Ulfire Men ruled by "the Ravager of War," a Neutral 4th-level Fighter.
Village of 349 Green Men ruled by a Chaotic 7th-level Fighter.
2711
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
Village of 220 Bone Men ruled by a Neutral 10th-level Sorcerer.
2712
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2713
3 Shoggoths.
Village of 337 Ulfire Men ruled by "the Diadem of the Bringer," a Chaotic 7th-level Fighter.
2714
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
1 Spawn of Yog-Sothoth.
2715
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
2716
1 Sabertooth Tiger (intelligent).
9 Mi-Go.