Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

An abandoned space alien outpost is now home to a group of 23 Brown bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 0515.

Village of 252 Purple Men ruled by a Lawful 6th-level Fighter.

2702

Village of 331 Blue Men ruled by "the Gemstone of Radiance," a Lawful 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 13, MV 240 [land] / 150 [swim], HD 8, Chaotic): a Purple avioid with a smooth hide, 3 eyes, and a suckered mouth.

2703

A War-Machine, ancient and blasted; once a terror, now a collection of rust.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2704

4 Mutant Ankylosaurus (AC 21, MV 60', HD 12, neutral). Scaled Purple hide.

2 Mutant Gorgosaurus (AC 16, MV 150', HD 15, neutral). Scaled Purple hide. Immune to surprise.

2705

Castle of 89 White Men led by a Neutral 7th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 120 [swimming only], HD 6, Chaotic): a Ulfire fungoid with a smooth hide, 4 eyes, and a beaked mouth. Invisible.

2706

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2707

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

Village of 321 Dolm Men ruled by a Lawful 7th-level Fighter.

2708

17 irrational space aliens herd a group of 15 Dolm Men into a small metal bunker.

Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.

2709

Village of 270 Brown Men ruled by a Chaotic 8th-level Fighter.

Village of 288 Dolm Men ruled by a Chaotic 6th-level Fighter.

2710

3 Shoggoths.

Citadel of 133 Ulfire Men led by a Neutral 7th-level Fighter.

2711

1 Sabertooth Tiger (intelligent).

Citadel of 101 Blue Men led by "the Purest Night," a Neutral 6th-level Fighter.

2712

9 Triceratops.

Village of 289 Ulfire Men ruled by a Neutral 7th-level Sorcerer.

2713

Village of 239 Green Men ruled by a Neutral 7th-level Fighter.

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2714

Village of 265 Purple Men ruled by a Lawful 8th-level Fighter.

Village of 306 Dolm Men ruled by a Chaotic 8th-level Sorcerer.

2715

Spawn of Shub-Niggurath (AC 16, MV 150 [land] / 210 [fly], HD 2, Chaotic): a Brown quadruped with a suckered hide, 6 eyes, and a beaked mouth. Regenerate 1 HD every 1-3 rounds.

Spawn of Shub-Niggurath (AC 13, MV 180, HD 3, Chaotic): a Dolm insectoid with a scaled hide, multiple/insectile eyes, and a circular gaping maw. Immune to normal weapons.

2716

3 Dolm Worms.

Village of 204 Yellow Men ruled by a Lawful 6th-level Fighter.