Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Two Bone men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

Village of 205 Black Men ruled by "the Sovereign of the Bringer," a Neutral 9th-level Fighter.

2702

7 Mutant Monoclonius (AC 17, MV 60', HD 12, neutral). Feathered Jale hide. Genius Intelligence (18+ Int) and 1-4 psychic powers. Immune to normal weapons.

Spawn of Shub-Niggurath (AC 15, MV 90 [land] / 150 [fly], HD 2, Neutral [intelligent]): a Red ophidioid with a smooth hide, 1 eyes, and a beaked mouth. Harmed only by fire.

2703

The mutilated bodies of two Ulfire children lay next to the dead body of a Green Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 120 [swim], HD 3, Chaotic): a White fungoid with a scaled hide, 5 eyes, and multiple mouths. Immune to surprise.

2704

Citadel of 97 White Men led by a Chaotic 3rd-level Fighter.

A group of 6 disease ridden Orange cannibals feast on the remains of some Bone Men.

2705

Castle of 20 Bone Men led by "the Exalted Elegance," a Lawful 3rd-level Fighter.

Spawn of Shub-Niggurath (AC 20, MV 120 [land] / 180 [fly] / 180 [swim], HD 8, Neutral [unintelligent]): a Red icthyoid with a scaled hide, 4 eyes, and a circular gaping maw. Its touch turns anyone to slime. Harmed only by fire. Immune to surprise.

2706

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Village of 331 Ulfire Men ruled by a Lawful 14th-level Fighter.

2707

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.

2708

Castle of 87 Green Men led by "the Night of Sleepers," a Neutral 6th-level Sorcerer.

Citadel of 61 Orange Men led by a Chaotic 5th-level Fighter.

2709

Spawn of Shub-Niggurath (AC 17, MV 120, HD 8, Neutral [intelligent]): a Black plant with a suckered hide, 1 eyes, and a toothed mouth.

Citadel of 83 Bone Men led by a Lawful 2nd-level Fighter.

2710

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

2711

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

Castle of 52 Yellow Men led by a Neutral 3rd-level Fighter.

2712

Village of 300 Bone Men ruled by a Neutral 7th-level Sorcerer.

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

2713

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

1 Ulfire Jelly.

2714

Castle of 48 Ulfire Men led by a Neutral 10th-level Sorcerer.

The bodies of countless Orange Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

2715

2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.

2 Mutant Megalosaurus (AC 16, MV 120', HD 9, neutral). Scaled Orange hide. Covered in spines (when attacked in melee attacker takes a dCarcosa damage and it can throw them like a wyvern).

2716

Circle of Standing Stones.

Village of 292 Dolm Men ruled by a Chaotic 6th-level Sorcerer.