This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
Spawn of Shub-Niggurath (AC 19, MV 120 [swimming only], HD 7, Chaotic): a Jale amoeboid with a suckered hide, multiple/insectile eyes, and a beaked mouth.
2702
Village of 300 Blue Men ruled by "the Judge of the Bringer," a Neutral 5th-level Fighter.
1 Dolm Ooze.
2703
A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.
Spawn of Shub-Niggurath (AC 12, MV 60, HD 5, Neutral [unintelligent]): a Orange octopoid with a scaled hide, 6 eyes, and multiple mouths.
2704
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
2705
Castle of 70 Bone Men led by a Chaotic 3rd-level Fighter.
Village of 313 Purple Men ruled by a Chaotic 10th-level Fighter.
2706
1 Tyrannosaurus Rex.
2 Mutant Plesiosaurus (AC 14, MV 150', HD 24, neutral). Scaled White hide. Poisonous.
2707
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Village of 271 Bone Men ruled by a Chaotic 2nd-level Fighter.
2708
3 Dolm Worms.
Citadel of 112 Purple Men led by a Neutral 9th-level Fighter.
2709
Spawn of Shub-Niggurath (AC 20, MV 180, HD 2, Neutral [intelligent]): a Yellow, Blue, Jale and Purple ooze/slime with a smooth hide, 3 eyes, and a suckered mouth. Regenerate 1 HD every 1-3 rounds.
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
2710
A Jale Man Sorcerer (AC 16, MV 120', HD 8, Neutral) wearing a Red breast plate sits on a giant Cthulhu shaped throne, alone at the lowest levels of the Cavern of the Time Lords. He may share his knowledge of Carcosa with those who seek him out.
Village of 308 Purple Men ruled by "the Omniscient Speaker," a Lawful 9th-level Fighter.
2711
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
2712
Castle of 44 Red Men led by "the Grace of All Graces," a Lawful 6th-level Fighter.
Village of 366 Brown Men ruled by "the Silver Fist," a Lawful 6th-level Fighter. The Silver Fist rides into battle on cybernetic horses and wields a mysterious purple sword.
2713
Village of 177 Orange Men ruled by "the Dominator of Coruscating Countenance," a Chaotic 10th-level Fighter.
11 Stegosauruses.
2714
Village of 259 Jale Men ruled by a Chaotic 6th-level Fighter.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2715
Village of 230 Green Men ruled by a Chaotic 9th-level Fighter.
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
2716
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
Castle of 37 White Men led by a Chaotic 7th-level Fighter.