Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

1 Mummy Brain.

2702

Citadel of 58 Purple Men led by "the Inapproachable Attendant," a Lawful 11th-level Sorcerer.

A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.

2703

Citadel of 42 Dolm Men led by "the Servant of Winds," a Chaotic 8th-level Fighter.

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

2704

Spawn of Shub-Niggurath (AC 17, MV 120, HD 4, Chaotic): a Red ophidioid with a feathered hide, no eyes, and a beaked mouth.

What appears to be a simple rock is in fact The Starseed, a source of unlimited power. At any given time there are at least 1-6 high level sorcerers actively searching for the artifact.

2705

Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.

Citadel of 68 Orange Men led by a Lawful 8th-level Fighter.

2706

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

Village of 255 Ulfire Men ruled by a Neutral 4th-level Fighter.

2707

17 irrational space aliens herd a group of 15 Ulfire Men into a small metal bunker.

Castle of 50 Dolm Men led by a Neutral 6th-level Fighter.

2708

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Village of 192 Jale Men ruled by a Neutral 3rd-level Fighter.

2709

A Green Man cyborg (AC 18, MV 60', HD 6, Lawful) leads a battalion of 3-12 soldiers armed with an assortment of Alien weaponry. The cyborg will repair any Alien technology Lawful PCs may possess, and will attack any PCs who make their allegiance to the forces of Chaos known. He is searching for his adopted daughter.

Spawn of Shub-Niggurath (AC 12, MV 60 [land] / 120 [swim], HD 1, Chaotic): a Brown ooze/slime with a smooth hide, 4 eyes, and multiple mouths.

2710

A group of 6 disease ridden Green cannibals feast on the remains of some Bone Men.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2711

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 90 [swim], HD 3, Chaotic): a Red ooze/slime with a scaled hide, 6 eyes, and a toothed mouth. Invisible.

2712

9 Triceratops.

5 Pterodactyls.

2713

Spawn of Shub-Niggurath (AC 17, MV 150 [land] / 210 [fly], HD 2, Chaotic): a Blue quadruped with a scaled hide, 3 eyes, and no mouth.

Castle of 91 Black Men led by a Lawful 4th-level Sorcerer.

2714

Strange ritual space made up of crucified Ulfire Man, small clay jars of water and dried herbs.

A hulking Blue Man (AC 15, MV 120', HD 6, Chaotic) with unusual red hair wields a cursed two handed sword. (This character wields the sword one handed, carrying a shield in the other.) Any character possessing the sword is compelled to eradicate all white men from the world; with each white man they kill their hair turns a darker shade of red. The sword is -1 to hit, but +3 to hit vs. White Men.

2715

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.

2716

Village of 288 Jale Men ruled by a Neutral 6th-level Sorcerer.

A young Yellow Man child weeps alone. He has no possessions save his clothes, and is hungry.