This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
Castle of 68 Brown Men led by "the Gem of Peace," a Neutral 9th-level Fighter.
2702
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Castle of 85 Blue Men led by a Neutral 7th-level Sorcerer.
2703
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.
2704
Castle of 82 White Men led by a Lawful 5th-level Fighter.
1 Mummy Brain.
2705
13 Mutant Iguanadon (AC 16, MV 150', HD 8, neutral). Feathered Blue hide. Circular gaping maw, 2-9 heads. Radioactive (if killed explodes for 2 dice radiation damage to all within 100').
12 Mutant Iguanadon (AC 16, MV 150', HD 4, neutral). Suckered Green hide. Poisoned tail spikes has the effect of green lotus powder. Surprised only on a 1.
2706
Two Purple men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2707
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
3 Dolm Worms.
2708
Spawn of Shub-Niggurath (AC 15, MV 60 [land] / 90 [fly], HD 3, Neutral [unintelligent]): a Yellow annelidoid with a feathered hide, 4 eyes, and no mouth. Surprised only on a 1.
Village of 302 Green Men ruled by "the Sovereign of the Air, the Earth, and the Seas," a Lawful 10th-level Fighter.
2709
Village of 266 Ulfire Men ruled by a Neutral 4th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 180, HD 7, Chaotic): a Yellow ooze/slime with a scaled hide, 1 eyes, and no mouth.
2710
Spawn of Shub-Niggurath (AC 13, MV 90, HD 5, Chaotic): a Orange and Yellow quadruped with a smooth hide, no eyes, and a beaked mouth. Immune to surprise.
4 Purple Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2507.
2711
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
Spawn of Shub-Niggurath (AC 12, MV 150 [swimming only], HD 10, Chaotic): a Green ooze/slime with a scaled hide, multiple/insectile eyes, and a beaked mouth.
2712
Village of 249 Blue Men ruled by a Lawful 5th-level Fighter.
Citadel of 106 Black Men led by a Neutral 7th-level Fighter.
2713
9 Velociraptors.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
2714
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
Village of 232 Bone Men ruled by "the Autocrator of Dreamers," a Neutral 5th-level Fighter.
2715
5 Pterodactyls.
A squat Purple Man Sorcerer (AC 12, MV 90' / 120' \[Flying\], HD 2, Lawful) in flowing robes and an over sized hat is in the process of botching the ritual _The Glyphs of the Ebon Lake_.
2716
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Village of 232 Purple Men ruled by "the Listener of the Hills," a Neutral 6th-level Fighter.