Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

2 Tyrannosaurus Rexes.

6 Mutant Triceratops (AC 15, MV 90', HD 12, neutral). Scaled Yellow hide. Poisonous. Harmed only by fire.

2702

1 Deep One.

1 Sabertooth Tiger (intelligent).

2703

An abandoned space alien outpost is now home to a group of 23 Dolm bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2204.

Spawn of Shub-Niggurath (AC 15, MV 210, HD 4, Chaotic): a Black quadruped with a smooth hide, 3 eyes, and multiple mouths. The sight of it makes opponents flee in fear.

2704

Citadel of 49 Brown Men led by "the Night of Mercy," a Lawful 8th-level Fighter.

Village of 375 Jale Men ruled by "the Terror of All Graces," a Neutral 4th-level Fighter.

2705

A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.

3 Spawn of Shub-Niggurath (AC 13, MV 30 [land] / 60 [swim], HD 9, Chaotic): a Red amoeboid with a suckered hide, multiple/insectile eyes, and a suckered mouth.

2706

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

Village of 308 Bone Men ruled by a Neutral 7th-level Sorcerer.

2707

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Spawn of Shub-Niggurath (AC 13, MV 210, HD 1, Chaotic): a Blue fungoid with a furred hide, 5 eyes, and a circular gaping maw.

2708

Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 15, neutral). Scaled Red hide. Suckered mouth, metal body. Can split into smaller versions of itself, like Voltron in reverse.

4 Black Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2601.

2709

Citadel of 74 Ulfire Men led by "the Presence of Glory," a Lawful 5th-level Fighter.

Village of 284 Black Men ruled by "the Supreme Flower," a Chaotic 6th-level Fighter.

2710

A young Black Man child weeps alone. He has no possessions save his clothes, and is hungry.

Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.

2711

Two Green men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

2712

Village of 328 Dolm Men ruled by a Neutral 5th-level Fighter.

1 Dolm Pudding.

2713

Spawn of Shub-Niggurath (AC 15, MV 150 [land] / 240 [fly] / 150 [swim], HD 6, Chaotic): a Purple and White ophidioid with a feathered hide, 5 eyes, and a circular gaping maw. Immune to heat/fire.

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

2714

Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).

Circle of Standing Stones.

2715

Spawn of Shub-Niggurath (AC 18, MV 120, HD 3, Chaotic): a blue arachnoid with two red eyes and a toothed mouth. It currently entangled in a grappling hook and 100' of rope. An orange laser pistol can be found in its belly.

Village of 414 Dolm Men ruled by a Neutral 3rd-level Fighter.

2716

A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.

Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.