This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
6 Pterodactyls.
Village of 347 Brown Men ruled by "the Monster of Many Colours," a Neutral 7th-level Fighter.
2702
Village of 252 Jale Men ruled by "the Monster of the Sun," a Chaotic 3rd-level Fighter.
11 Velociraptors.
2703
Village of 306 Green Men ruled by a Neutral 11th-level Sorcerer.
Village of 118 Blue Men ruled by a Neutral 3rd-level Fighter.
2704
12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.
Two Dolm men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
2705
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
Castle of 79 Green Men led by a Chaotic 5th-level Fighter.
2706
1 Pterodactyl.
Strange ritual space made up of crucified Purple Man, small clay jars of water and dried herbs.
2707
Spawn of Shub-Niggurath (AC 14, MV 60 [swimming only], HD 6, Chaotic): a Blue arachnoid with a suckered hide, 6 eyes, and a circular gaping maw. Immune to heat/fire.
10 Mutant Monoclonius (AC 17, MV 60', HD 9, neutral). Feathered Brown hide. Semi-gelatinous (suffer only half damage from weapons that are not electromagnetic or elemental). Immune to normal weapons.
2708
8 Mutant Velociraptor (AC 14, MV 180', HD 1, neutral). Scaled Bone hide. Breath weapon.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2709
1 Deep One.
Citadel of 33 Brown Men led by a Neutral 6th-level Fighter.
2710
Village of 301 Blue Men ruled by a Chaotic 6th-level Fighter.
4 Spawn of Shub-Niggurath (AC 19, MV 120 [land] / 240 [fly], HD 5, Neutral [intelligent]): a Orange quadruped with a suckered hide, 5 eyes, and a circular gaping maw.
2711
5 Triceratops.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
2712
Citadel of 60 Blue Men led by a Neutral 9th-level Fighter.
Spawn of Shub-Niggurath (AC 19, MV None, HD 2, Neutral [unintelligent]): a Green octopoid with a feathered hide, 4 eyes, and a suckered mouth.
2713
Village of 377 Black Men ruled by "the Will of Constant Countenance," a Neutral 7th-level Fighter.
Castle of 85 Black Men led by a Neutral 6th-level Fighter.
2714
10 Mutant Pentaceratops (AC 15, MV 90', HD 9, neutral). Feathered Purple hide. Regenerate 1 HD every 1-3 rounds.
A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.
2715
Castle of 51 Orange Men led by "the Elegance of Splendour," a Neutral 5th-level Fighter.
Citadel of 85 Purple Men led by a Neutral 11th-level Sorcerer.
2716
Castle of 62 Green Men led by a Chaotic 11th-level Sorcerer.
1 Dolm Ooze.