This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
2 Pterodactyls.
Citadel of 46 Red Men led by a Lawful 4th-level Fighter.
2702
Field of cactus, 2-8 x 100 ft wide/deep. Passing through requires Save vs. Paralysis to avoid 1-4 damage. Cactus are: 1-5 Benign and full of water; 6- Exceptionally refreshing (Heal 1D4 HP when fresh); 7- Hallucinogenic 2-200 Turns of raving madness; 8- Deadly Poison (Save vs. Poison).
Citadel of 113 Blue Men led by a Neutral 2nd-level Fighter.
2703
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
12 Stegosauruses.
2704
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Strange ritual space made up of crucified Brown Man, small clay jars of water and dried herbs.
2705
A humanoid robot (AC 16, MV 90', HD 4, Chaotic) guards the remains of a crashed alien spaceship. He is armed with a sword and a laser pistol. His 3 large eyes rotate about his head. He can not be surprised and will react with hostility to all who approach.
Village of 231 Blue Men ruled by a Lawful 3rd-level Sorcerer.
2706
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Spawn of Shub-Niggurath (AC 19, MV 150, HD 5, Chaotic): a Ulfire, Red and Bone ooze/slime with a scaled hide, 2 eyes, and multiple mouths. After a successful attack the creature automatically does 1 die damage per round due to blood drain.
2707
A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.
1 Deep One.
2708
29 Space Aliens.
Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.
2709
Spawn of Shub-Niggurath (AC 13, MV 90 [land] / 210 [fly] / 120 [swim], HD 1, Chaotic): a Dolm crustacean with a smooth hide, multiple/insectile eyes, and no mouth. Immune to normal weapons.
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
2710
Castle of 78 Ulfire Men led by "the Eater of the Hills," a Neutral 4th-level Fighter.
7 Triceratops.
2711
Spawn of Shub-Niggurath (AC 16, MV 90 [land] / 90 [swim], HD 6, Neutral [unintelligent]): a Brown anthropoid with a suckered hide, 3 eyes, and a circular gaping maw. Immune to normal weapons.
Village of 279 White Men ruled by a Lawful 5th-level Fighter.
2712
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Citadel of 98 Red Men led by "The Ram", a Lawful 4th-level Fighter. "The Ram" is a behemoth of a man, never seen without his indestructible helmet.
2713
Citadel of 73 Red Men led by a Neutral 8th-level Fighter.
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
2714
Village of 317 Ulfire Men ruled by a Neutral 6th-level Fighter.
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
2715
Village of 254 Black Men ruled by "the Eater of All Excellences," a Lawful 9th-level Fighter.
1 Spawn of Yog-Sothoth.
2716
Castle of 54 Orange Men led by "the Majestic Baron," a Neutral 4th-level Sorcerer.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.