This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Village of 156 Yellow Men ruled by "the Power of the Gatherer," a Chaotic 9th-level Fighter.
2702
An abandoned space alien outpost is now home to a group of 23 Dolm bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1503.
A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.
2703
Village of 423 Blue Men ruled by "the Overqueen of All Excellences," a Lawful 3rd-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 30, HD 4, Chaotic): a Green avioid with a suckered hide, 5 eyes, and a suckered mouth. Invisible.
2704
In the centre of a large expanse of rock howling winds bellow out from an open trap door.
Citadel of 56 Ulfire Men led by "the Joy-Giver upon the Glorious Throne," a Neutral 3rd-level Fighter.
2705
A young White Man child weeps alone. He has no possessions save his clothes, and is hungry.
Spawn of Shub-Niggurath (AC 13, MV 120, HD 5, Chaotic): a Yellow anthropoid with a suckered hide, multiple/insectile eyes, and a toothed mouth. Invisible.
2706
Citadel of 36 Dolm Men led by a Neutral 4th-level Fighter.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2707
13 Stegosauruses.
Village of 217 Bone Men ruled by a Chaotic 4th-level Sorcerer.
2708
Spawn of Shub-Niggurath (AC 15, MV 60 [land] / 120 [fly] / 60 [swim], HD 1, Chaotic): a Purple icthyoid with a scaled hide, multiple/insectile eyes, and a toothed mouth. The sight of it makes opponents flee in fear.
6 Mutant Styracosaurus (AC 17, MV 60', HD 12, neutral). Furred Green hide. No eyes, prehensile tongue (swallow attack). Tentacles for tongues (can grab prey up to 20' away).
2709
Spawn of Shub-Niggurath (AC 20, MV None, HD 10, Chaotic): a Purple avioid with a suckered hide, 3 eyes, and no mouth. Immune to poison.
Two White men lay dead on the ground. One is holding a gamma radiation riffle with 10 charges left. There is a 1 in 6 chance the rifle will also irradiate the shooter when discharged.
2710
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2711
Strange ritual space made up of crucified Red Man, small clay jars of water and dried herbs.
3 Shoggoths.
2712
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Village of 252 Purple Men ruled by "the Superior of Dreams," a Neutral 6th-level Fighter.
2713
Citadel of 33 White Men who are currently leaderless.
A T-Rex corpse, skin mottled red and orange, is being feasted upon by fist-sized maggots. The top of its skull has been removed with surgical precision, and its brain is missing.
2714
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
31 Space Aliens.
2715
Citadel of 51 Dolm Men led by a Chaotic 7th-level Fighter.
Spawn of Shub-Niggurath (AC 12, MV 90 [land] / 90 [fly], HD 1, Chaotic): a Orange quadruped with a furred hide, 2 eyes, and a toothed mouth. Surprised only on a 1.
2716
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
Village of 208 Blue Men ruled by "the Power of All the Lands," a Lawful 4th-level Fighter.