This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
5 Spawn of Shub-Niggurath (AC 17, MV 150, HD 2, Chaotic): a Jale avioid with a suckered hide, 6 eyes, and a circular gaping maw. Invisible.
Village of 232 Bone Men ruled by "the Mind of Stones," a Neutral 5th-level Fighter.
2702
1 Sabertooth Tiger (intelligent).
4 Mutant Ankylosaurus (AC 21, MV 60', HD 5, neutral). Smooth Dolm hide. Immortal. Will resurrect 1 minute after apparent death.
2703
Village of 203 Blue Men ruled by a Neutral 5th-level Fighter.
Mummy with lower half of body buried (HD 5, AC 5, eyes shoot 2 lasers, Save vs. Death Ray or take 5 dice of damage). It wears an emerald medallion (2000 GP). Quiescent unless the emerald medallion is disturbed. Two dead orange men lay nearby, one with a scorched hole blown in his head, the other with a scorched hole blown in his chest. 1-6 primitively armed Orange Men huddle at a safe distance discussing how to relieve the mummy of the medallion. They are not interested in treasure other than gems and technology, but will serve if offered such incentives.
2704
The bodies of countless Black Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.
Spawn of Shub-Niggurath (AC 19, MV 90 [land] / 120 [fly] / 90 [swim], HD 5, Chaotic): a Purple insectoid with a feathered hide, 4 eyes, and a beaked mouth. Harmed only by fire.
2705
A damaged Alien vehicle, with 4 tank treads instead of wheels. Characters with an intelligence of 16 or more may attempt to repair the machine, with a cumulative chance of 10% per week of succeeding. (i.e after ten weeks the tank will be repaired.) It is large enough to comfortably transport 12 men.
Spawn of Shub-Niggurath (AC 15, MV 90, HD 4, Neutral [unintelligent]): a Brown, Jale and Green quadruped with a suckered hide, 5 eyes, and multiple mouths. Invisible.
2706
Citadel of 110 Dolm Men led by a Neutral 4th-level Sorcerer.
Hidden underground lair of 43 Yellow zealots led by a Lawful 5th-level Sorcerer.
2707
Spawn of Shub-Niggurath (AC 12, MV 60, HD 3, Chaotic): a Brown arachnoid with a smooth hide, 1 eyes, and a beaked mouth. The creature has a breath weapon. Immune to normal weapons. Invisible.
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
2708
2 Dolm Worms.
Citadel of 62 Red Men led by a Chaotic 8th-level Fighter.
2709
Village of 231 White Men ruled by "the Rain of Benedictions," a Neutral 5th-level Sorcerer.
A young Orange Man child weeps alone. He has no possessions save his clothes, and is hungry.
2710
Spawn of Shub-Niggurath (AC 13, MV 210 [land] / 60 [fly], HD 6, Chaotic): a Black batrachian with a scaled hide, 5 eyes, and a circular gaping maw.
Village of 322 Bone Men ruled by a Neutral 7th-level Fighter.
2711
Village of 245 Yellow Men ruled by a Neutral 4th-level Sorcerer.
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
2712
Spawn of Shub-Niggurath (AC 16, MV 120 [land] / 120 [fly], HD 9, Neutral [intelligent]): a Green crustacean with a feathered hide, 5 eyes, and multiple mouths. The creature has 2-9 heads.
Castle of 40 Blue Men led by "the Flower of Autumn," a Neutral 7th-level Fighter.
2713
1 Deep One.
4 Unquiet Worms.
2714
Citadel of 117 Green Men led by "the Deep Ravishment," a Chaotic 8th-level Sorcerer.
Spawn of Shub-Niggurath (AC 15, MV 120, HD 1, Neutral [intelligent]): a Purple icthyoid with a feathered hide, 5 eyes, and a beaked mouth. The sight of it drives insane.
2715
2 Unquiet Worms make their home in the shade of a disabled alien tank. Within the tank, two dead aliens lay mummified in their spacesuits. Sufficiently intelligent creatures can restore the tank to working order after 2-6 turns of experimentation.
Castle of 74 Dolm Men led by a Neutral 4th-level Fighter.
2716
Village of 234 Dolm Men ruled by "the Wind of the Waves," a Neutral 6th-level Fighter.
9 Mummies.