This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2702
An abandoned space alien outpost is now home to a group of 23 Bone bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 2207.
Castle of 42 Ulfire Men who are currently leaderless.
2703
Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.
8 Mutant Monoclonius (AC 17, MV 60', HD 8, neutral). Feathered Purple hide. Immune to heat/fire.
2704
1 Ulfire Jelly.
Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.
2705
Spawn of Shub-Niggurath (AC 14, MV 120, HD 6, Multiple Alignments \[intelligent\]): An Orange humanoid with a smooth hide and 3 heads. One head is humanoid (and Lawful), one head is robotic (and Neutral) and the last head is bestial (and Chaotic). When first encountered, or whenever the creature is under stress, roll a d6 to see which head is currently in control of the beast: 1-2 - the humanoid; 3-4 - the robot; 5-6 the monster.
Citadel of 120 Jale Men led by "the Ocean of Small Petals," a Lawful 6th-level Sorcerer.
2706
4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 2009.
2 Mutant Allosaurus (AC 16, MV 150', HD 19, neutral). Furred Ulfire hide. Can split into smaller versions of itself, like Voltron in reverse. Regenerate 1 HD every 1-3 rounds.
2707
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.
2708
1 Deep One.
Village of 317 Dolm Men ruled by a Lawful 4th-level Fighter.
2709
Spawn of Shub-Niggurath (AC 20, MV 30, HD 5, Chaotic): a Red annelidoid with a suckered hide, 2 eyes, and multiple mouths. Immune to poison.
1 Shoggoth.
2710
Spawn of Shub-Niggurath (AC 13, MV 90, HD 3, Neutral [unintelligent]): a Purple ooze/slime with a feathered hide, 2 eyes, and a toothed mouth. The sight of it drives insane. Harmed only by fire.
Citadel of 68 Ulfire Men led by "the Protector of Splendour," a Lawful 8th-level Fighter.
2711
A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.
The mutilated bodies of two Ulfire children lay next to the dead body of a Dolm Sorcerer. On the Sorcerer's person is a book outlining how to cast The Accursed Sounding of the Void.
2712
A Blue Man Cyborg with a metal jaw and a robotic hook arm (AC 18, MV 90', HD 4, Chaotic) commands a group of 6-36 Blue Men bandits armed with bone weapons. The bandits demand the players hand over any metal items in their possession, which their leader will proceed to eat. The Cyborg earns +1 to hit for each piece of metal he consumes; this effect lasts one day. (When encountered he has a 0-3 bonus to hit.) His hunger for metal can not be satiated.
Castle of 34 Black Men led by "the Advocate of the Earth," a Neutral 3rd-level Fighter.
2713
Citadel of 36 Yellow Men led by a Neutral 6th-level Sorcerer.
11 Mutant Styracosaurus (AC 17, MV 60', HD 6, neutral). Scaled Red hide. Tentacles for tongues (can grab prey up to 20' away). Immune to surprise.
2714
Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.
Hidden underground lair of 43 White zealots led by a Lawful 5th-level Sorcerer.
2715
Citadel of 59 Black Men led by a Neutral 4th-level Sorcerer.
Strange ritual space made up of crucified Orange Man, small clay jars of water and dried herbs.
2716
Castle of 56 White Men led by a Chaotic 4th-level Fighter.
4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.