This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.
2701
Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.
A Purple Man hangs limp from a tree. He is pierced head to toe by spikes. Two tridents lay near his lifeless body.
2702
A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.
Village of 249 Blue Men ruled by a Lawful 4th-level Fighter.
2703
Village of 206 Brown Men ruled by a Lawful 5th-level Sorcerer.
A War-Machine, ancient and blasted; once a terror, now a collection of rust.
2704
Castle of 39 Blue Men led by a Chaotic 6th-level Fighter.
Village of 211 Green Men ruled by a Neutral 2nd-level Spawn of Shub-Niggurath.
2705
Village of 186 Red Men ruled by a Neutral 4th-level Fighter.
Castle of 26 Bone Men led by a Neutral 6th-level Fighter.
2706
Monastery of 56 Brown Men ruled by "the Golden Hand," a Chaotic 5-th Level Fighter.
3 Shoggoths.
2707
Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.
Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.
2708
Village of 326 Purple Men ruled by a Lawful 5th-level Fighter.
Village of 197 Black Men ruled by a Neutral 8th-level Fighter.
2709
A Blue Man (AC 16, MV 120', HD 2, Lawful) with a cybernetic augmentation that allows him to extend his head several meters above his body is surveying the wilderness. He is armed with a bright yellow mace and can not be surprised.
4 Mutant Brachiosaurus (AC 16, MV 60', HD 36, neutral). Furred Bone hide. Regenerate 1 HD every 1-3 rounds.
2710
An abandoned space alien outpost is now home to a group of 23 Green bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1508.
A massive snake shaped citadel coils around the peaks of a craggy mountain. Within 22 Bone Man are led by a Chaotic 16th-level Sorcerer. He is planning the total conquest of Carcosa.
2711
4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 1005.
8 Mi-Go.
2712
Village of 278 Yellow Men ruled by "the Evil Queen," a Chaotic 9-th Level Sorcerer.
3 Mutant Velociraptor (AC 14, MV 180', HD 4, neutral). Scaled Orange hide. Laser Eyes
2713
Village of 230 Blue Men ruled by "the Pool upon the Swift Throne," a Chaotic 10th-level Fighter.
Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.
2714
19 Diseased Guardians.
A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).
2715
Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.
Castle of 82 Ulfire Men led by a Lawful 8th-level Sorcerer.
2716
Village of 256 Yellow Men ruled by "the Dominator of the Air," a Neutral 12th-level Sorcerer.
Village of 180 Orange Men ruled by a Neutral 6th-level Sorcerer.