Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

A foreboding grey castle sits empty save for its custodian, an Orange Woman 18th-level Sorcerer. The castle is circumscribed by a bottomless chasm. A single bridge leads to its imposing doors shaped in the visage of a skull. The sorcerer will not leave the castle, and is immortal and invulnerable while within its walls. She will aid all those who actively seek to defend Carcosa from the forces of Chaos.

Ancient runes are carved into earth, filled with red clay.

2702

Village of 225 Bone Men ruled by a Neutral 7th-level Fighter.

Village of 273 Purple Men ruled by "the Terror of Wisdom," a Neutral 3rd-level Sorcerer.

2703

Spawn of Shub-Niggurath (AC 14, MV 120, HD 1, Chaotic): a Red octopoid with a scaled hide, 2 eyes, and a beaked mouth. Immune to surprise.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2704

2 Dolm Worms.

Village of 263 White Men ruled by a Neutral 4th-level Fighter.

2705

2 Mutant Mosasaurus (AC 14, MV 30' [150' Swim], HD 14, neutral). Smooth White hide. No mouth, 2-9 heads. Breath weapon.

Burnt out husk of a large Brown tyrannosaurus rex.

2706

Spawn of Shub-Niggurath (AC 20, MV 30 [swimming only], HD 6, Chaotic): a Dolm and Brown ooze/slime with a smooth hide, 5 eyes, and multiple mouths.

Citadel of 71 Bone Men led by a Lawful 8th-level Fighter.

2707

An Orange Man (AC 14, MV 160', HD 4, Chaotic) dressed in furs hunts a band of mutant men. He is armed with a whip and accompanied by 2-12 giant beasts and dinosaurs; these creatures are under his complete control.

In the centre of a large expanse of rock howling winds bellow out from an open trap door.

2708

Village of 282 Black Men ruled by a Lawful 3rd-level Fighter.

Village of 130 Dolm Men ruled by "The Master of the Universe," a 1st Level Fighter. He wields a magic sword in battle: on command the sword grants +20 HD, and the saving throws of a 20th level Fighter. Only those chosen by the powers of the Grey Castle may hold aloft the magic sword.

2709

A White Woman (AC 14, MV 120', HD 4, Lawful) is locked in battle with a Deep One. She fights with a large wooden staff and is searching for her mother.

Citadel of 66 Orange Men led by "the Wielder of Humility," a Neutral 8th-level Fighter.

2710

Village of 276 Bone Men ruled by "the Endless Pool," a Neutral 5th-level Fighter.

Village of 230 Orange Men ruled by a Lawful 8th-level Fighter.

2711

17 irrational space aliens herd a group of 15 Blue Men into a small metal bunker.

Citadel of 21 Purple Men led by a Neutral 8th-level Fighter.

2712

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2713

60 Space Aliens.

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

2714

3-18 red orbs can be seen floating in the distance.

Spawn of Shub-Niggurath (AC 13, MV 150 [land] / 90 [fly] / 120 [swim], HD 5, Chaotic): a Brown hexapod with a smooth hide, 3 eyes, and a beaked mouth.

2715

Village of 299 Bone Men ruled by a Chaotic 6th-level Fighter.

Small inexplicable pond, filled with brightly colored fish. The fish are easily caught and if eaten will grant a temporary +4 HP for the day. The pond and fish will be gone upon return, and attempts to preserve the fish will result in unpleasant smelling mess.

2716

Village of 156 Green Men ruled by "the Dragon," a 4th-level Sorcerer. The Sorcerer's research has left him disfigured: he has the scales and tail of a lizard, and is cold blooded.

Spawn of Shub-Niggurath (AC 16, MV 90, HD 2, Chaotic): a Brown arboreoid with a smooth hide, 4 eyes, and no mouth. Harmed only by fire.