Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

Castle of 49 Blue Men led by "the Grace of Wisdom," a Neutral 4th-level Sorcerer.

Monastery of 46 Purple Men led by a Chaotic 7th-level Sorcerer.

2702

Castle of 48 Red Men led by a Neutral 4th-level Fighter.

Castle of 56 Purple Men led by a Chaotic 6th-level Fighter.

2703

Spawn of Shub-Niggurath (AC 19, MV None, HD 2, Neutral [unintelligent]): a Orange, Brown and Dolm avioid with a scaled hide, no eyes, and a toothed mouth.

Strange ritual space made up of crucified White Man, small clay jars of water and dried herbs.

2704

Citadel of 64 Red Men led by "the Dominion of Invincibility," a Neutral 5th-level Sorcerer.

Spawn of Shub-Niggurath (AC 14, MV None, HD 3, Chaotic): a Ulfire ooze/slime with a scaled hide, 5 eyes, and no mouth. Its gaze causes confusion

2705

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

A party of 2-8 inter-dimensional travelers search for their lost companion. They are armed with turn of the century firearms: pistols & shotguns. They are cautious around and distrustful of any natives of Carcosa they encounter. They will however aid anyone who agrees to help them find their friend.

2706

3 Shoggoths.

Village of 152 Orange Men ruled by a Chaotic 3rd-level Fighter.

2707

4 Snake Men attempt to repair a time machine. The Snake Men and their collection of high-tech gadgetry are incomprehensible to characters with an intelligence score less than 18.

Castle of 82 Black Men led by "the Bestower of Lords," a Chaotic 2nd-level Fighter.

2708

Cuddly fluff balls (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When observed for a turn there is a 3 in 6 chance of seeing the fluff ball lazily open one or both of its eyes. If petted, a fluff ball will orbit the character. Orbiting fluff balls will give characters a Save vs. Wands to avoid a normal missile (something like an arrow or bullet) that would otherwise hit. A success means that the Cuddly Fluff Ball intercepts the missile and is destroyed.

Castle of 78 Black Men led by a Neutral 6th-level Fighter.

2709

Castle of 42 Purple Men led by a Neutral 4th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 180 [land] / 90 [swim], HD 7, Chaotic): a Red quadruped with a scaled hide, 4 eyes, and multiple mouths. Immune to poison. Immune to normal weapons.

2710

Spawn of Shub-Niggurath (AC 12, MV 240 [land] / 180 [fly], HD 2, Neutral [unintelligent]): a Green, Dolm, Purple and Bone batrachian with a scaled hide, 4 eyes, and a beaked mouth.

Citadel of 113 Mutated Men led by "the Overking of Sleepers," a Neutral 7th-level Fighter.

2711

A large bird of prey stalks the players. After 1-3 hours it will turn and fly off into the distance. The bird does not attempt to hide its presence.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2712

Village of 312 Blue Men ruled by a Chaotic 5th-level Fighter.

1 Deep One.

2713

Monastery of 60 Bone Men led by "the Mind of the Hills," a Chaotic 5th-level Sorcerer.

Castle of 60 Ulfire Men led by a Lawful 4th-level Fighter.

2714

Citadel of 96 Bone Men led by a Neutral 5th-level Fighter.

Castle of 18 Brown Men led by a Neutral 5th-level Fighter.

2715

1 Dolm Worm.

9 Triceratops.

2716

Bipedal humanoid robot (AC 18, MV 120', HD 8) carrying a spear, with a single spotlight eye in the center of a cylindrical head. It is dragging a dead velociraptor behind it. It has learned how to hunt by spying on humans, but doesn't understand what to do with the dead animals: it just drags them back to its cave.

An abandoned space alien outpost is now home to a group of 23 Purple bandits. Amongst their possessions is a map of the first level of a space alien research base in hex 1005.