Random Carcosa

This is very much a work in progress. (As evidenced by the repeating entries you might see below.) Anyway, here are 16 random hexes.

2701

4 Blue Men camp along a dirt road. They are under the control of a mummy brain, which they are transporting to 0604.

Burnt out husk of a large White tyrannosaurus rex.

2702

Poison dirigible fruit (2-12, 1 HP each, AC 7). Bright red, hovering, bobbing up and down gently. When touched in any way they explode in a burst of poison glop: all within melee range must make a Save vs. Death Ray or perish. A poison dirigible fruit tree will grow in the corpse of any characters so slain, and will produce 2d6 dirigible fruit in 1d6 days.

Trails of small insects converge on the rocky husk of a massive dead insect. Within an inter-dimensional traveler to Carcosa lays shackled to the ground. Insects crawl in and out of his body. A sorcerer and his minions are in the middle of casting the ritual Canticle of the Crawling God. They will summon the Crawling God in 1-3 hours.

2703

Spawn of Shub-Niggurath (AC 14, MV 30 [land] / 120 [fly] / 60 [swim], HD 5, Chaotic): a Jale hexapod with a feathered hide, 6 eyes, and a beaked mouth. Invisible.

Spawn of Shub-Niggurath (AC 18, MV 90' / 120' [swimming], HD 3, Neutral [intelligent]): an orange anthropoid with scaly skin, two yellow eyes, and a toothed mouth. One of its arms is an oversized claw. In its other hand it carries a green mace.

2704

Spawn of Shub-Niggurath (AC 19, MV 90, HD 9, Chaotic): a Ulfire icthyoid with a feathered hide, 3 eyes, and a suckered mouth. Harmed only by fire.

1 Sabertooth Tiger (intelligent).

2705

3 Cthugah's Flame Creatures.

Village of 261 Black Men ruled by a Chaotic 1st-level Fighter.

2706

Village of 306 Orange Men ruled by a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 12, MV 150, HD 7, Neutral [intelligent]): a Jale batrachian with a smooth hide, 6 eyes, and a suckered mouth.

2707

Village of 348 Jale Men ruled by "the Masterful Baron," a Chaotic 11th-level Fighter.

1 Cthugah's Flame Creature.

2708

2 Shoggoths.

1 Deep One.

2709

Citadel of 67 Brown Men led by a Neutral 8th-level Sorcerer.

1 B'yakhee.

2710

Village of 249 Bone Men ruled by a Chaotic 6th-level Fighter.

1 Orange Mastodon. The beast may shoot acid from its trunk 3 times a day.

2711

A large space alien bomb stands upright in the plains, weathered to the point where it is merely the suggestion of a bomb: 1-6, inert; 7-9, still live, disturb it and it will explode (Save vs. Death if within 30' - save equals 2D10 damage, failure is death); 10, actually a space capsule - contains ancient body in space alien battle armor.

A floating circular platform of Space Alien technology hovers 15' above the ground. 1 in 6 chance to figure out how to operate (intelligence modifier applies, only one attempt per character). Can be moved at a rate of 10' per turn. 3 Bone Men with spears have built a hut on top, and "desert fishing lines" hang from the platform. The Bone Men are extremely xenophobic (reaction roll penalty of 2). One of the Bone Men has 2 sleep gas grenades (as sleep spell but a save versus paralysis applies, 30' blast radius).

2712

A beautiful young woman, an astronaut from Earth, lays wounded in a recently crashed spacecraft. The ship is damaged beyond repair.

Citadel of 141 White Men led by a Lawful 6th-level Fighter.

2713

Castle of 75 Brown Men led by "the Overking beyond All Superlatives," a Neutral 6th-level Fighter.

Spawn of Shub-Niggurath (AC 14, MV 120' / 160' \[Flying\], HD 6, Neutral \[intelligent\]): A Brown avioid with a feathered hide and a toothed mouth. There is a 4 in 6 chance that when encountered the beast will be in flight.

2714

Citadel of 73 Yellow Men led by a Neutral 2nd-level Fighter.

A Bone Man (AC 3, MV 60', HD 1+1, Lawful) and a Jale Women (AC 9, MV 120', HD 1+1, Neutral) explore the badlands in search of alien technology for their war tribe.

2715

The bodies of countless White Men spill out of a door set into the side of a mountain and completely fill the 10' wide shaft leading into the underground. Obscured by the bodies are ancient Snake Men runes describing 2-8 random sorcerous rituals.

Spawn of Shub-Niggurath (AC 16, MV 150, HD 1, Chaotic): a Bone plant with a smooth hide, 5 eyes, and a toothed mouth. Immune to normal weapons.

2716

12 Black Men led by putrid smelling Sorcerer (AC 18, MV 120', HD 3, Chaotic) are in the middle of casting Manifestation of the Putrescent Stench. The Sorcerer is armed with a laser pistol and wears a bright orange alien space suit.

A disfigured two-headed mutant man lays face down in the ground. His body is half purple & half blue. Characters who investigate the body must make a Save vs. Death Ray each turn or suffer a random mutation.